mrkubax10
  • Joined on 2023-03-28
mrkubax10 pushed to master at PolyGun/PolyGun 2024-06-03 11:26:25 +02:00
5c168d342b Merge branch 'sunlight'
8ee0aa6ec9 Some fixes with chunk meshes not updating properly
5ee833c315 Only update node column after changing node
999db35a85 Make client ChunkManager thread safe
db5fa9ca21 Generate chunk mesh and sun lightmap on separate thread
Compare 10 commits »
mrkubax10 pushed to sunlight at PolyGun/PolyGun 2024-06-03 11:23:39 +02:00
8ee0aa6ec9 Some fixes with chunk meshes not updating properly
mrkubax10 pushed to sunlight at PolyGun/PolyGun 2024-06-01 22:00:15 +02:00
5ee833c315 Only update node column after changing node
mrkubax10 pushed to sunlight at PolyGun/PolyGun 2024-06-01 21:50:17 +02:00
999db35a85 Make client ChunkManager thread safe
mrkubax10 pushed to sunlight at PolyGun/PolyGun 2024-05-29 13:27:49 +02:00
db5fa9ca21 Generate chunk mesh and sun lightmap on separate thread
mrkubax10 pushed to sunlight at PolyGun/PolyGun 2024-05-28 20:18:35 +02:00
17e078f743 Initial and naive sun lightmap generation
mrkubax10 pushed to master at PolyGun/PolyGun 2024-05-27 13:35:07 +02:00
dde86bb8b1 Win32Window: Only register raw mouse move event when mouse is actually grabbed
mrkubax10 pushed to master at PolyGun/PolyGun 2024-05-27 11:51:59 +02:00
59f4d769b6 Show message box when local server fails to start
mrkubax10 pushed to sunlight at PolyGun/PolyGun 2024-05-25 13:25:52 +02:00
ce02c8dc2a Store chunk sun lightmap as RGBColor per node
mrkubax10 pushed to sunlight at PolyGun/PolyGun 2024-05-23 22:13:56 +02:00
ffd1d57cba Store neighbours in ClientChunk
mrkubax10 pushed to sunlight at PolyGun/PolyGun 2024-05-22 19:25:44 +02:00
c24e5e6fdd Extract client specific Chunk code to ClientChunk
mrkubax10 pushed to sunlight at PolyGun/PolyGun 2024-05-21 20:54:48 +02:00
b484b742bc Add NodeSide enum
mrkubax10 pushed to sunlight at PolyGun/PolyGun 2024-05-21 20:32:24 +02:00
19048bb4bc Add NodeSide enum
mrkubax10 pushed to sunlight at PolyGun/PolyGun 2024-05-21 13:55:19 +02:00
d43188c856 Saving work
mrkubax10 pushed to sunlight at PolyGun/PolyGun 2024-05-21 08:07:24 +02:00
1d60400ab6 Saving work
mrkubax10 pushed to master at PolyGun/PolyGun 2024-05-20 20:15:07 +02:00
b7fdb4edc2 Only define NOMINMAX when it's needed on Windows
mrkubax10 pushed to sunlight at PolyGun/PolyGun 2024-05-20 13:55:40 +02:00
14287cc24f Saving work #2
mrkubax10 pushed to sunlight at PolyGun/PolyGun 2024-05-19 22:23:08 +02:00
54a1a095e7 Saving work #1
mrkubax10 created branch sunlight in PolyGun/PolyGun 2024-05-19 22:23:06 +02:00
mrkubax10 pushed to master at PolyGun/PolyGun 2024-05-19 14:15:54 +02:00
ad63c5d2c5 Fix variable naming in Matrix4::set_perspective