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| c7ff88087e | |||
| cd585391ec | |||
| d50908dedb | |||
| ae26f0fe58 | |||
| a210cc78e0 | |||
| f480f16340 |
219
guide.lua
219
guide.lua
@@ -66,6 +66,7 @@ local function createMachineInformationTable(fields,machineName,num)
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local fieldLabels={
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inputVoltage="Input voltage level",
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outputVoltage="Output voltage level",
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voltage="Voltage",
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lowVoltage="Low voltage",
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highVoltage="High voltage",
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recipe="Recipe type",
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@@ -1206,6 +1207,217 @@ local pages={
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<left>||Picture 1. <item name="industrialtest:electric_furnace" height="{{ITEM_HEIGHT}}"> <b>Electric Furnace</b> with <item name="industrialtest:overclocker_upgrade" height="{{ITEM_HEIGHT}}"> <b>Overclocker Upgrade</b>.||</left>
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]]
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}
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},
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{
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name="batpacks",
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title=S("BatPacks"),
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icon="industrialtest:batpack_v",
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content={
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[[
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<big>||BatPacks||</big>
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<left>
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||BatPack when equipped charges currently wielded electric item. There are two types of BatPacks:||
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</left>
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<left>
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||<item name="industrialtest:batpack_v" height="{{ITEM_HEIGHT}}"> <b>BatPack</b>||
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</left>
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]],
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createMachineInformationTable({
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{
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name="voltage",
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value="LV"
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},
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{
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name="powerCapacity",
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value=string.format("%d EU",industrialtest.BatPack.capacity)
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}
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},S("BatPack")),
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[[
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<mono></mono>
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<left>
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||<item name="industrialtest:lappack_v" height="{{ITEM_HEIGHT}}"> <b>LapPack</b>||
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</left>
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]],
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createMachineInformationTable({
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{
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name="voltage",
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value="MV"
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},
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{
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name="powerCapacity",
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value=string.format("%d EU",industrialtest.LapPack.capacity)
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}
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},S("LapPack"),2)
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}
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},
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{
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name="electricToolset",
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title=S("Electric toolset"),
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icon="industrialtest:electric_drill",
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content={
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[[
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<big>||Electric toolset||</big>
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<left>
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||Electric toolset consists of typical tools like pickaxe but powered by electricity. While used they don't wear out but instead discharge which allow them to be reused. When completely discharged it's still possible to use the tool but it will be considerably slower. Those are (regular and advanced version):||
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</left>
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<left>
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||<item name="industrialtest:electric_chainsaw" height="{{ITEM_HEIGHT}}"> <b>Electric Chainsaw</b>||
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</left>
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]],
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createMachineInformationTable({
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{
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name="voltage",
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value="LV"
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},
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{
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name="powerCapacity",
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value=string.format("%d EU",industrialtest.ElectricChainsaw.capacity)
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}
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},S("Electric Chainsaw")),
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[[
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<mono></mono>
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<left>
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||<item name="industrialtest:electric_drill" height="{{ITEM_HEIGHT}}"> <b>Electric Drill</b>||
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</left>
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]],
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createMachineInformationTable({
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{
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name="voltage",
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value="LV"
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},
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{
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name="powerCapacity",
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value=string.format("%d EU",industrialtest.ElectricDrill.capacity)
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}
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},S("Electric Drill"),2),
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[[
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<mono></mono>
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||<item name="industrialtest:electric_hoe" height="{{ITEM_HEIGHT}}"> <b>Electric Hoe</b>||
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]],
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createMachineInformationTable({
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{
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name="voltage",
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value="LV"
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},
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{
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name="powerCapacity",
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value=string.format("%d EU",industrialtest.ElectricHoe.capacity)
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}
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},S("Electric Hoe"),3),
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[[
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<mono></mono>
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||<item name="industrialtest:electric_saber" height="{{ITEM_HEIGHT}}"> <b>Electric Saber</b>||
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]],
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createMachineInformationTable({
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{
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name="voltage",
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value="LV"
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},
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{
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name="powerCapacity",
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value=string.format("%d EU",industrialtest.ElectricSaber.capacity)
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}
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},S("Electric Saber"),4),
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[[
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<mono></mono>
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||<item name="industrialtest:electric_treetap" height="{{ITEM_HEIGHT}}"> <b>Electric Treetap</b>||
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]],
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createMachineInformationTable({
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{
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name="voltage",
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value="LV"
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},
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{
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name="powerCapacity",
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value=string.format("%d EU",industrialtest.ElectricTreetap.capacity)
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}
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},S("Electric Treetap"),5)
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}
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},
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{
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name="jetpacks",
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title=S("Jetpacks"),
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icon="industrialtest:jetpack_v",
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content={
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[[
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<big>||Jetpacks||</big>
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<left>
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||Jetpacks allow to combat against the gravity after pressing the jump key. They are equipped as chest part of armor. There are two jetpack types:||
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</left>
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<left>
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||<item name="industrialtest:jetpack_v" height="{{ITEM_HEIGHT}}"> <b>Jetpack</b> - regular jetpack which is powered by fuel, can be refilled in <item name="industrialtest:canning_machine" height="{{ITEM_HEIGHT}}"> <b>Canning Machine</b>.||
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</left>
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]],
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createMachineInformationTable({
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{
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name="Fuel capacity",
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value=string.format("%d mB",industrialtest.Jetpack.capacity)
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}
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},S("Jetpack")),
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[[
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<mono></mono>
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<left>
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||<item name="industrialtest:electric_jetpack" height="{{ITEM_HEIGHT}}"> <b>Electric Jetpack</b> - jetpack powered by electricity.||
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</left>
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]],
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createMachineInformationTable({
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{
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name="voltage",
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value="LV"
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},
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{
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name="powerCapacity",
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value=string.format("%d EU",industrialtest.ElectricJetpack.capacity)
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}
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},S("Electric Jetpack"),2)
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}
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},
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{
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name="miningLaser",
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title=S("Mining Laser"),
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icon="industrialtest:mining_laser",
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content={
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[[
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<big>||Mining Laser||</big>
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<left>
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||Mining Laser is a tool that emits beam when used. Depending on the mode beam will cause different a result:||
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||Mode 1 - breaks nodes at full power, direction where player looks.||
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||Mode 2 - breaks nodes at low power, direction where player looks.||
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||Mode 3 - breaks nodes at full power, direction only horizontal.||
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||Mode 4 - explodes after touching node, direction where player looks.||
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</left>
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]],
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createMachineInformationTable({
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{
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name="voltage",
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value="HV"
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},
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{
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name="powerCapacity",
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value=string.format("%d EU",industrialtest.MiningLaser.capacity)
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},
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{
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name="Power per operation (Mode 1)",
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value="1250 EU"
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},
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{
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name="Power per operation (Mode 2)",
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value="100 EU"
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},
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{
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name="Power per operation (Mode 3)",
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value="100 EU"
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},
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{
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name="Power per operation (Mode 4)",
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value="5000 EU"
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}
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},S("Mining Laser"))
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}
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}
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}
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@@ -1224,17 +1436,18 @@ local function preprocessHypertext(content,vars)
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end
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local function getGuideFormspec(playerName,pageName)
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local PAGE_BUTTON_HEIGHT=0.7
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local formspec={
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"formspec_version[4]",
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"size[15,10.8]",
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"label[0.1,0.2;"..S("IndustrialTest Guide").."]",
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--"scrollbaroptions[]",
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string.format("scrollbaroptions[max=%f]",(#pages-10.3/PAGE_BUTTON_HEIGHT)*PAGE_BUTTON_HEIGHT*10),
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"scrollbar[3.6,0.4;0.5,10.3;vertical;scrollbarList;0]",
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"scroll_container[0.1,0.4;4,10.3;scrollbarList;vertical]"
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"scroll_container[0.1,0.4;4,10.3;scrollbarList;vertical;0.1]"
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}
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-- Contents sidebar
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local PAGE_BUTTON_HEIGHT=0.7
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for i,page in ipairs(pages) do
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table.insert(formspec,string.format("container[0,%f]",(i-1)*PAGE_BUTTON_HEIGHT))
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table.insert(formspec,string.format("item_image[0,0;%f,%f;%s]",PAGE_BUTTON_HEIGHT,PAGE_BUTTON_HEIGHT,page.icon))
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@@ -69,8 +69,8 @@ industrialtest.internal.unpackTableInto(industrialtest.LapPack,{
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description=S("LapPack"),
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inventoryImage="industrialtest_lappack_v_inv.png",
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modelImage="industrialtest_lappack_v.png",
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capacity=60000,
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flow=industrialtest.api.lvPowerFlow
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capacity=300000,
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flow=industrialtest.api.mvPowerFlow
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})
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industrialtest.LapPack:register()
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@@ -79,7 +79,7 @@ minetest.register_craft({
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type="shaped",
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output="industrialtest:lappack_v",
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recipe={
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{industrialtest.elementKeys.powerCarrier,"industrialtest:electronic_circuit",industrialtest.elementKeys.powerCarrier},
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{industrialtest.elementKeys.powerCarrier,"industrialtest:advanced_electronic_circuit",industrialtest.elementKeys.powerCarrier},
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{industrialtest.elementKeys.powerCarrier,"industrialtest:batpack_v",industrialtest.elementKeys.powerCarrier},
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{industrialtest.elementKeys.powerCarrier,"",industrialtest.elementKeys.powerCarrier}
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}
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