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2.1.1
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28
README.md
28
README.md
@@ -1,25 +1,35 @@
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# IndustrialTest
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IndustrialTest is a mod for [Minetest](https://www.minetest.net/) that adds various tech and machinery related stuff.
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IndustrialTest is a mod for [Minetest](https://luanti.org) that adds various tech and machinery related stuff.
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## Guide
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Guide can be accessed in-game using `/industrialtest_guide` command.
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## Compatibility
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Currently IndustrialTest supports following games:
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- [Minetest Game](https://content.minetest.net/packages/Minetest/minetest_game) and derivatives
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- [MineClone2](https://content.minetest.net/packages/Wuzzy/mineclone2/) and derivatives
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- [Minetest Game](https://content.luanti.org/packages/Minetest/minetest_game) and derivatives
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- [VoxeLibre](https://content.luanti.org/packages/Wuzzy/mineclone2) and derivatives
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## Additional dependencies
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- Minetest Game
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- [3D Armor](https://content.minetest.net/packages/stu/3d_armor)
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- [3D Armor](https://content.luanti.org/packages/stu/3d_armor)
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- VoxeLibre
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- none
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## Optional dependencies
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||||
- [Rubber Addon for MineClone](https://content.minetest.net/packages/biochemist/mcl_rubber)
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- [Pipeworks](https://content.minetest.net/packages/VanessaE/pipeworks)
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||||
- [Logistica](https://content.minetest.net/packages/ZenonSeth/logistica)
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||||
- [Mesecons](https://content.minetest.net/packages/Jeija/mesecons)
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- [Rubber Addon for MineClone](https://content.luanti.org/packages/biochemist/mcl_rubber)
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- [Pipeworks](https://content.luanti.org/packages/VanessaE/pipeworks)
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||||
- [Logistica](https://content.luanti.org/packages/ZenonSeth/logistica)
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- [Mesecons](https://content.luanti.org/packages/Jeija/mesecons)
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## Locale
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Mod is available in following languages:
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- English / en_US (base)
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- Polish / pl_PL (by mrkubax10)
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New translations highly appreciated!
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## Contributors
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- mrkubax10 <mrkubax10@onet.pl or mrkubax10 at irc.libera.chat> [programming, some graphics]
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- HandfulOfFrogs <<handfuloffrogs@gmail.com>> [some programming, graphics]
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- LuanHawk <Discord: LuanHawk#8733> [lead graphics]
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- LuanHawk <Discord: luanhawk> [lead graphics]
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- Migdyn <<temp1@cubesoftware.xyz>> [graphics]
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@@ -385,6 +385,29 @@ addPipeworksCompatibility("industrialtest:induction_furnace",{
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{listname="src"}
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},"dst")
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-- Miner
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addPipeworksCompatibility("industrialtest:miner",{
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{
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y=1,
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listname="powerStorage"
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},
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{listname="src"}
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},"dst")
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-- Pump
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addPipeworksCompatibility("industrialtest:pump",{
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{
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y=1,
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listname="powerStorage"
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},
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{listname="src"}
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},"dst")
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-- Magnetizer
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addPipeworksCompatibility("industrialtest:magnetizer",{
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{listname="powerStorage"}
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},"powerStorage")
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-- Simple electric item processors
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for _,name in ipairs(industrialtest.api.tags.simpleElectricItemProcessor) do
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addPipeworksCompatibility(name,{
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@@ -528,7 +528,7 @@ if industrialtest.mclAvailable then
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industrialtest.elementKeys.stoneWithCopper="mcl_copper:stone_with_copper"
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industrialtest.elementKeys.leadLump="industrialtest:raw_lead"
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industrialtest.elementKeys.ironPickaxe="mcl_tools:pick_iron"
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industrialtest.elementKeys.ironHelmet="mcl_tools:helmet_iron"
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industrialtest.elementKeys.ironHelmet="mcl_armor:helmet_iron"
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industrialtest.elementKeys.ironBoots="mcl_armor:boots_iron"
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industrialtest.elementKeys.lavaSource="mcl_core:lava_source"
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industrialtest.elementKeys.waterSource="mcl_core:water_source"
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304
guide.lua
304
guide.lua
@@ -66,14 +66,15 @@ local function createMachineInformationTable(fields,machineName,num)
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local fieldLabels={
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inputVoltage="Input voltage level",
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outputVoltage="Output voltage level",
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voltage="Voltage",
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lowVoltage="Low voltage",
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highVoltage="High voltage",
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voltage="Voltage level",
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lowVoltage="Low voltage level",
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highVoltage="High voltage level",
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damageRed="Damage reduction",
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recipe="Recipe type",
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powerCapacity="Power capacity",
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opPower="Power per operation",
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powerPerFuel="Power per fuel unit",
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uses="Uses",
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efficiency="Default efficiency"
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||||
}
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||||
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@@ -86,7 +87,7 @@ local function createMachineInformationTable(fields,machineName,num)
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})
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end
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return createTable(rows,false,string.format("Figure %d. Machine information for %s",(num or 1),machineName))
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return createTable(rows,false,S("Figure @1. Information for @2",(num or 1),machineName))
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end
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local pages={
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@@ -206,7 +207,7 @@ local pages={
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[[
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<big>||Canning Machine||</big>
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<left>
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||Canning Machine is used to move certain fluid from one item to another. The common usage is to refill fuel in <item name="industrialtest:jetpack_v" height="{{ITEM_HEIGHT}}"> <b>Jetpack</b> or <item name="industrialtest:fuel_can" height="{{ITEM_HEIGHT}}"> <b>Fuel Can</b>.||
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||Canning Machine is used to move certain fluid from one item to another. The common usage is to refill fuel in <item name="industrialtest:jetpack_v" height="{{ITEM_HEIGHT}}"> <b>Jetpack</b> or <item name="industrialtest:fuel_can" height="{{ITEM_HEIGHT}}"> <b>Fuel Can</b>.||
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</left>
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||||
]],
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createMachineInformationTable({
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||||
@@ -1601,13 +1602,301 @@ local pages={
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||||
}
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||||
},S("Nano Boots"),4)
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||||
}
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||||
},
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||||
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||||
{
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name="quantumSuit",
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title=S("Quantum Suit"),
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icon="industrialtest:quantum_bodyarmor",
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content={
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[[
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<big>||Quantum Suit||</big>
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<left>
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||Quantum Suit like Nano Suit is also capable of reducing damage with usage of electricity. However unlike the later it also provides various additional effects depending on armor part.||
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</left>
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||||
<left>
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||||
||<item name="industrialtest:quantum_helmet" height="{{ITEM_HEIGHT}}"> <b>Quantum Helmet</b> - when equipped refills player breath allowing for staying underwater longer.||
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||||
</left>
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||||
]],
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||||
createMachineInformationTable({
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||||
{
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||||
name="voltage",
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||||
value="IV"
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||||
},
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||||
{
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||||
name="powerCapacity",
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value=string.format("%d EU",industrialtest.QuantumHelmet.capacity)
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||||
},
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||||
{
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||||
name="Power per breath refill operation",
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||||
value=string.format("%d EU",industrialtest.QuantumHelmet._breathRefillOpPower)
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||||
},
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{
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||||
name="opPower",
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||||
value=string.format("%d EU",industrialtest.QuantumHelmet:getPowerPerDamageForItem())
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||||
},
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{
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||||
name="damageRed",
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||||
value=tostring(industrialtest.QuantumHelmet:getReducedDamageForItem())
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||||
}
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||||
},S("Quantum Helmet")),
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[[
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||||
<mono></mono>
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<left>
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||<item name="industrialtest:quantum_bodyarmor" height="{{ITEM_HEIGHT}}"> <b>Quantum Bodyarmor</b> - when equipped works like jetpack.||
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||||
</left>
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||||
]],
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||||
createMachineInformationTable({
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||||
{
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||||
name="voltage",
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||||
value="IV"
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||||
},
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||||
{
|
||||
name="powerCapacity",
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||||
value=string.format("%d EU",industrialtest.QuantumBodyarmor.capacity)
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||||
},
|
||||
{
|
||||
name="Power per fly operation",
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||||
value=string.format("%d EU",industrialtest.ElectricJetpack._opPower)
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||||
},
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||||
{
|
||||
name="opPower",
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||||
value=string.format("%d EU",industrialtest.QuantumBodyarmor:getPowerPerDamageForItem())
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||||
},
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||||
{
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||||
name="damageRed",
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value=tostring(industrialtest.QuantumBodyarmor:getReducedDamageForItem())
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||||
}
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},S("Quantum Bodyarmor"),2),
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[[
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||||
<mono></mono>
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<left>
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||<item name="industrialtest:quantum_leggings" height="{{ITEM_HEIGHT}}"> <b>Quantum Leggings</b> - when equipped increases player speed.||
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</left>
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]],
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createMachineInformationTable({
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{
|
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name="voltage",
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||||
value="IV"
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||||
},
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||||
{
|
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name="powerCapacity",
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||||
value=string.format("%d EU",industrialtest.QuantumLeggings.capacity)
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||||
},
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||||
{
|
||||
name="Power per distance unit",
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||||
value=string.format("%d EU",industrialtest.QuantumLeggings._speedOpPower)
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||||
},
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||||
{
|
||||
name="opPower",
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||||
value=string.format("%d EU",industrialtest.QuantumLeggings:getPowerPerDamageForItem())
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||||
},
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||||
{
|
||||
name="damageRed",
|
||||
value=tostring(industrialtest.QuantumLeggings:getReducedDamageForItem())
|
||||
}
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||||
},S("Quantum Leggings"),3),
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||||
[[
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||||
<mono></mono>
|
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<left>
|
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||<item name="industrialtest:quantum_boots" height="{{ITEM_HEIGHT}}"> <b>Quantum Boots</b> - when equipped increases player jump height and provides fall damage reduction.||
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||||
</left>
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||||
]],
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createMachineInformationTable({
|
||||
{
|
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name="voltage",
|
||||
value="IV"
|
||||
},
|
||||
{
|
||||
name="powerCapacity",
|
||||
value=string.format("%d EU",industrialtest.QuantumBoots.capacity)
|
||||
},
|
||||
{
|
||||
name="Power per jump",
|
||||
value=string.format("%d EU",industrialtest.QuantumBoots._jumpOpPower)
|
||||
},
|
||||
{
|
||||
name="Power per fall damage unit",
|
||||
value=string.format("%d EU",industrialtest.QuantumBoots._fallDamageReductionOpPower)
|
||||
},
|
||||
{
|
||||
name="opPower",
|
||||
value=string.format("%d EU",industrialtest.QuantumBoots:getPowerPerDamageForItem())
|
||||
},
|
||||
{
|
||||
name="damageRed",
|
||||
value=tostring(industrialtest.QuantumBoots:getReducedDamageForItem())
|
||||
}
|
||||
},S("Quantum Boots"),4)
|
||||
}
|
||||
},
|
||||
|
||||
{
|
||||
name="scanners",
|
||||
title=S("Scanners"),
|
||||
icon="industrialtest:od_scanner",
|
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content={
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[[
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<big>||Scanners||</big>
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<left>
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||These tools provide way of detecting nearby ores in terrain. Such tool can be put to appropriate slot in <item name="industrialtest:miner" height="{{ITEM_HEIGHT}}"> <b>Miner</b> so it mines ores detected by scanner. Furthermore it can be used by player as well. There are currently 2 ore scanners which differ in detection range:||
|
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</left>
|
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<left>
|
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||<item name="industrialtest:od_scanner" height="{{ITEM_HEIGHT}}"> <b>OD Scanner</b>||
|
||||
</left>
|
||||
]],
|
||||
createMachineInformationTable({
|
||||
{
|
||||
name="voltage",
|
||||
value="MV"
|
||||
},
|
||||
{
|
||||
name="powerStorage",
|
||||
value=string.format("%d EU",industrialtest.ODScanner.capacity)
|
||||
},
|
||||
{
|
||||
name="opPower",
|
||||
value=string.format("%d EU",industrialtest.ODScanner:getOpPower())
|
||||
},
|
||||
{
|
||||
name="Distance",
|
||||
value=tostring(industrialtest.ODScanner.distance)
|
||||
},
|
||||
{
|
||||
name="Distance in Miner",
|
||||
value=tostring(industrialtest.ODScanner.minerDistance)
|
||||
}
|
||||
},S("OD Scanner")),
|
||||
[[
|
||||
<mono></mono>
|
||||
<left>
|
||||
||<item name="industrialtest:ov_scanner" height="{{ITEM_HEIGHT}}"> <b>OV Scanner</b>||
|
||||
</left>
|
||||
]],
|
||||
createMachineInformationTable({
|
||||
{
|
||||
name="voltage",
|
||||
value="MV"
|
||||
},
|
||||
{
|
||||
name="powerStorage",
|
||||
value=string.format("%d EU",industrialtest.OVScanner.capacity)
|
||||
},
|
||||
{
|
||||
name="opPower",
|
||||
value=string.format("%d EU",industrialtest.OVScanner:getOpPower())
|
||||
},
|
||||
{
|
||||
name="Distance",
|
||||
value=tostring(industrialtest.OVScanner.distance)
|
||||
},
|
||||
{
|
||||
name="Distance in Miner",
|
||||
value=tostring(industrialtest.OVScanner.minerDistance)
|
||||
}
|
||||
},S("OV Scanner"),2),
|
||||
[[
|
||||
<mono></mono>
|
||||
<img name="industrialtest_guide_od_scanner.png">
|
||||
<left>||Picture 1. <item name="industrialtest:od_scanner" height="{{ITEM_HEIGHT}}"> <b>OD Scanner</b> detecting some ores.||</left>
|
||||
]]
|
||||
}
|
||||
},
|
||||
|
||||
{
|
||||
name="solarHelmet",
|
||||
title=S("Solar Helmet"),
|
||||
icon="industrialtest:solar_helmet",
|
||||
content={
|
||||
[[
|
||||
<big>||Solar Helmet||</big>
|
||||
<left>
|
||||
||Solar Helmet consists of <item name="{{elementKeyIronHelmet}}" height="{{ITEM_HEIGHT}}"> <b>Iron Helmet</b> with <item name="industrialtest:solar_panel" height="{{ITEM_HEIGHT}}"> <b>Solar Panel</b> attached to the top of it. It is capable of charging electric gear equipped as armor while exposed to light. However it is less efficent than regular solar panels.||
|
||||
</left>
|
||||
]],
|
||||
createMachineInformationTable({
|
||||
{
|
||||
name="efficiency",
|
||||
value="0.5"
|
||||
}
|
||||
},S("Solar Panel"))
|
||||
}
|
||||
},
|
||||
|
||||
{
|
||||
name="staticBoots",
|
||||
title=S("Static Boots"),
|
||||
icon="industrialtest:static_boots",
|
||||
content={
|
||||
[[
|
||||
<big>||Static Boots||</big>
|
||||
<left>
|
||||
||Static Boots are <item name="{{elementKeyIronBoots}}" height="{{ITEM_HEIGHT}}"> <b>Iron Boots</b> with <item name="industrialtest:insulated_copper_cable" height="{{ITEM_HEIGHT}}"> <b>Insulated Copper Cable</b> attached to the bottom. They are capable of charging electric gear equipped as armor by using static electricity which is produced while player is walking.||
|
||||
</left>
|
||||
]],
|
||||
createMachineInformationTable({
|
||||
{
|
||||
name="Nodes per EU",
|
||||
value="5"
|
||||
}
|
||||
},S("Static Boots"))
|
||||
}
|
||||
},
|
||||
|
||||
{
|
||||
name="treetap",
|
||||
title=S("Treetap"),
|
||||
icon=industrialtest.elementKeys.treetap,
|
||||
content={
|
||||
[[
|
||||
<big>||Treetap||</big>
|
||||
<left>
|
||||
||Treetap is used to extract <item name="{{elementKeyStickyResin}}" height="{{ITEM_HEIGHT}}"> <b>Sticky Resin</b> from <item name="{{elementKeyRubberWood}}" height="{{ITEM_HEIGHT}}"> <b>Rubber Wood</b>.||
|
||||
</left>
|
||||
]],
|
||||
createMachineInformationTable({
|
||||
{
|
||||
name="uses",
|
||||
value=tostring(industrialtest.Treetap.uses)
|
||||
}
|
||||
},S("Treetap"))
|
||||
}
|
||||
},
|
||||
|
||||
{
|
||||
name="wrench",
|
||||
title=S("Wrench"),
|
||||
icon="industrialtest:wrench",
|
||||
content={
|
||||
[[
|
||||
<big>||Wrench||</big>
|
||||
<left>
|
||||
||Wrench is one of the most important tools in this mod. It is used to safely remove machines with no material loss. In many cases when machine is removed without Wrench it drops <item name="industrialtest:machine_block" height="{{ITEM_HEIGHT}}"> <b>Machine Block</b> instead.||
|
||||
</left>
|
||||
]],
|
||||
createMachineInformationTable({
|
||||
{
|
||||
name="uses",
|
||||
value=tostring(industrialtest.Wrench.uses)
|
||||
}
|
||||
},S("Wrench"))
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
local function preprocessHypertext(content,vars)
|
||||
-- Find and replace strings which should be translated, this pattern matches any string that doesn't include | which is contained within || at both ends
|
||||
content=string.gsub(content,"||([^|]+)||",function(sourceString)
|
||||
return S(sourceString)
|
||||
-- Replace all sequences which should be treated as variables inside translation with format string
|
||||
local trFormatIndex=1
|
||||
local trFormatValues={}
|
||||
sourceString=string.gsub(sourceString,"{{([^{}]+)}}",function(var)
|
||||
local result=string.format("@%d",trFormatIndex)
|
||||
trFormatIndex=trFormatIndex+1
|
||||
table.insert(trFormatValues,vars[var] or "nil")
|
||||
return result
|
||||
end)
|
||||
return S(sourceString,unpack(trFormatValues))
|
||||
end)
|
||||
|
||||
-- Replace all sequences which should be treated as variables with values provided in vars
|
||||
@@ -1650,9 +1939,12 @@ local function getGuideFormspec(playerName,pageName)
|
||||
elementKeyBucket=industrialtest.elementKeys.bucket,
|
||||
elementKeyCoal=industrialtest.elementKeys.coal,
|
||||
elementKeyCopperIngot=industrialtest.elementKeys.copperIngot,
|
||||
elementKeyIronBoots=industrialtest.elementKeys.ironBoots,
|
||||
elementKeyIronHelmet=industrialtest.elementKeys.ironHelmet,
|
||||
elementKeyIronIngot=industrialtest.elementKeys.ironIngot,
|
||||
elementKeyIronLump=industrialtest.elementKeys.ironLump,
|
||||
elementKeyIronPickaxe=industrialtest.elementKeys.ironPickaxe,
|
||||
elementKeyStickyResin=industrialtest.elementKeys.stickyResin,
|
||||
elementKeyRubber=industrialtest.elementKeys.rubber,
|
||||
elementKeyRubberWood=industrialtest.elementKeys.rubberWood
|
||||
})
|
||||
|
||||
1462
locale/industrialtest.pl.po
Normal file
1462
locale/industrialtest.pl.po
Normal file
File diff suppressed because it is too large
Load Diff
1462
locale/industrialtest.pot
Normal file
1462
locale/industrialtest.pot
Normal file
File diff suppressed because it is too large
Load Diff
@@ -95,7 +95,11 @@ function industrialtest.ElectricMachine.onTimer(self,pos,elapsed)
|
||||
end
|
||||
|
||||
function industrialtest.ElectricMachine.allowMetadataInventoryMove(self,pos,fromList,fromIndex,toList,toIndex,count)
|
||||
local meta=minetest.get_meta(pos)
|
||||
local inv=meta:get_inventory()
|
||||
local movedItemStack=inv:get_stack(fromList,fromIndex)
|
||||
local found=false
|
||||
|
||||
if self.powerLists then
|
||||
for _,value in ipairs(self.powerLists) do
|
||||
if value.list==toList then
|
||||
@@ -104,7 +108,7 @@ function industrialtest.ElectricMachine.allowMetadataInventoryMove(self,pos,from
|
||||
end
|
||||
end
|
||||
end
|
||||
if found and not industrialtest.api.hasPowerStorage(movedItemStack:get_meta()) then
|
||||
if found and not industrialtest.api.hasPowerStorage(movedItemStack:get_meta()) and not self.isValidElectricItemDef(movedItemStack) then
|
||||
return 0
|
||||
end
|
||||
|
||||
@@ -121,7 +125,7 @@ function industrialtest.ElectricMachine.allowMetadataInventoryPut(self,pos,listn
|
||||
end
|
||||
end
|
||||
end
|
||||
if found and not industrialtest.api.hasPowerStorage(stack:get_meta()) then
|
||||
if found and not industrialtest.api.hasPowerStorage(stack:get_meta()) and not self.isValidElectricItemDef(stack) then
|
||||
return 0
|
||||
end
|
||||
|
||||
@@ -205,6 +209,11 @@ function industrialtest.ElectricMachine.powerExchange(self,pos)
|
||||
local powerFlow=meta:get_int("industrialtest.powerFlow")
|
||||
for _,listDesc in ipairs(self.powerLists) do
|
||||
local slot=inv:get_stack(listDesc.list,1)
|
||||
if not industrialtest.api.hasPowerStorage(slot:get_meta()) and self.isValidElectricItemDef(slot) then
|
||||
local def=slot:get_definition()
|
||||
def._industrialtest_self:prepare(slot)
|
||||
inv:set_stack(listDesc.list,1,slot)
|
||||
end
|
||||
if slot:get_count()>0 then
|
||||
if listDesc.direction=="o" then
|
||||
if meta:get_int("industrialtest.powerAmount")<=0 then
|
||||
@@ -235,6 +244,12 @@ function industrialtest.ElectricMachine.powerExchange(self,pos)
|
||||
return shouldRerunTimer
|
||||
end
|
||||
|
||||
-- Checks if itemstack has a valid electric item definition, even if it's not prepared
|
||||
function industrialtest.ElectricMachine.isValidElectricItemDef(itemstack)
|
||||
local def=itemstack:get_definition()
|
||||
return def._industrialtest_self and def._industrialtest_self.flow and def._industrialtest_self.flow and def._industrialtest_self.prepare
|
||||
end
|
||||
|
||||
function industrialtest.ElectricMachine.createPowerIndicatorWidget(charged,x,y)
|
||||
return table.concat({
|
||||
string.format("box[%f,%f;0.3,4.8;#202020]",x,y),
|
||||
|
||||
@@ -29,7 +29,8 @@ end
|
||||
local function hasMetalBoots(player)
|
||||
local inv
|
||||
if industrialtest.mtgAvailable then
|
||||
_,inv=armor:get_valid_player(player,"")
|
||||
local _unused
|
||||
_unused,inv=armor:get_valid_player(player,"")
|
||||
elseif industrialtest.mclAvailable then
|
||||
inv=player:get_inventory()
|
||||
end
|
||||
|
||||
BIN
textures/industrialtest_guide_od_scanner.png
Normal file
BIN
textures/industrialtest_guide_od_scanner.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 12 KiB |
@@ -92,15 +92,16 @@ industrialtest.internal.unpackTableInto(industrialtest.ElectricJetpack,{
|
||||
modelImage="industrialtest_electric_jetpack.png",
|
||||
flow=industrialtest.api.lvPowerFlow,
|
||||
capacity=30000,
|
||||
prepare=industrialtest.ElectricItem.prepare
|
||||
prepare=industrialtest.ElectricItem.prepare,
|
||||
_opPower=10
|
||||
})
|
||||
|
||||
function industrialtest.ElectricJetpack.tryFly(self,itemstack)
|
||||
local meta=itemstack:get_meta()
|
||||
if meta:get_int("industrialtest.powerAmount")<10 then
|
||||
if meta:get_int("industrialtest.powerAmount")<self._opPower then
|
||||
return false
|
||||
end
|
||||
industrialtest.api.addPowerToItem(itemstack,-10)
|
||||
industrialtest.api.addPowerToItem(itemstack,-self._opPower)
|
||||
return true
|
||||
end
|
||||
|
||||
|
||||
@@ -121,7 +121,87 @@ minetest.register_craft({
|
||||
}
|
||||
})
|
||||
|
||||
if industrialtest.mclAvailable then
|
||||
minetest.register_craft({
|
||||
type="shaped",
|
||||
output=industrialtest.elementKeys.coal,
|
||||
recipe={
|
||||
{"industrialtest:uu_matter","",""},
|
||||
{"","","industrialtest:uu_matter"},
|
||||
{"industrialtest:uu_matter","",""}
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type="shaped",
|
||||
output=industrialtest.elementKeys.stoneWithIron,
|
||||
recipe={
|
||||
{"industrialtest:uu_matter","","industrialtest:uu_matter"},
|
||||
{"","industrialtest:uu_matter",""},
|
||||
{"industrialtest:uu_matter","","industrialtest:uu_matter"}
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type="shaped",
|
||||
output=industrialtest.elementKeys.diamond,
|
||||
recipe={
|
||||
{"industrialtest:uu_matter","industrialtest:uu_matter","industrialtest:uu_matter"},
|
||||
{"industrialtest:uu_matter","industrialtest:uu_matter","industrialtest:uu_matter"},
|
||||
{"industrialtest:uu_matter","industrialtest:uu_matter","industrialtest:uu_matter"}
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type="shaped",
|
||||
output=industrialtest.elementKeys.stickyResin.." 32",
|
||||
recipe={
|
||||
{"industrialtest:uu_matter","","industrialtest:uu_matter"},
|
||||
{"","",""},
|
||||
{"industrialtest:uu_matter","","industrialtest:uu_matter"}
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type="shaped",
|
||||
output="industrialtest:tin_dust 4",
|
||||
recipe={
|
||||
{"","",""},
|
||||
{"industrialtest:uu_matter","","industrialtest:uu_matter"},
|
||||
{"","","industrialtest:uu_matter"}
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type="shaped",
|
||||
output="industrialtest:copper_dust 4",
|
||||
recipe={
|
||||
{"","","industrialtest:uu_matter"},
|
||||
{"industrialtest:uu_matter","","industrialtest:uu_matter"},
|
||||
{"","",""}
|
||||
}
|
||||
})
|
||||
|
||||
if industrialtest.mtgAvailable then
|
||||
minetest.register_craft({
|
||||
type="shaped",
|
||||
output="industrialtest:iridium_lump",
|
||||
recipe={
|
||||
{"industrialtest:uu_matter","industrialtest:uu_matter","industrialtest:uu_matter"},
|
||||
{"","industrialtest:uu_matter",""},
|
||||
{"industrialtest:uu_matter","industrialtest:uu_matter","industrialtest:uu_matter"}
|
||||
}
|
||||
})
|
||||
elseif industrialtest.mclAvailable then
|
||||
minetest.register_craft({
|
||||
type="shaped",
|
||||
output="industrialtest:raw_iridium",
|
||||
recipe={
|
||||
{"industrialtest:uu_matter","industrialtest:uu_matter","industrialtest:uu_matter"},
|
||||
{"","industrialtest:uu_matter",""},
|
||||
{"industrialtest:uu_matter","industrialtest:uu_matter","industrialtest:uu_matter"}
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type="shaped",
|
||||
output="mcl_core:vine 24",
|
||||
@@ -141,4 +221,34 @@ if industrialtest.mclAvailable then
|
||||
{"industrialtest:uu_matter",""}
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type="shaped",
|
||||
output=industrialtest.elementKeys.powerCarrier.." 10",
|
||||
recipe={
|
||||
{"","",""},
|
||||
{"","industrialtest:uu_matter",""},
|
||||
{"industrialtest:uu_matter","industrialtest:uu_matter","industrialtest:uu_matter"}
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type="shaped",
|
||||
output=industrialtest.elementKeys.blueDye,
|
||||
recipe={
|
||||
{"","industrialtest:uu_matter",""},
|
||||
{"","industrialtest:uu_matter",""},
|
||||
{"","industrialtest:uu_matter","industrialtest:uu_matter"}
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type="shaped",
|
||||
output="mcl_core:emerald 8",
|
||||
recipe={
|
||||
{"industrialtest:uu_matter","industrialtest:uu_matter","industrialtest:uu_matter"},
|
||||
{"industrialtest:uu_matter","industrialtest:uu_matter","industrialtest:uu_matter"},
|
||||
{"","industrialtest:uu_matter",""}
|
||||
}
|
||||
})
|
||||
end
|
||||
|
||||
Reference in New Issue
Block a user