{{QWERTYKBGUI}} kacperks
kacperks pushed to master at kacperks/sandsim 2025-04-05 19:17:41 +02:00
b82f415f4f txts
80c243ebf8 feat: Implement player block breaking with 10-pixel range and inventory collection
d765defa9d feat: Add block breaking, HUD, and inventory system for player
755be2f5a4 refactor: Update player sprite and camera movement parameters
c5b7f2f224 feat: Implement climbing system and tree collision avoidance for player
Compare 47 commits »
kacperks pushed to master at kacperks/sandsim 2025-04-05 16:00:24 +02:00
ebb96846ed Create .gitignore
60c2db558f feat: Add rabbit element with jumping and movement behaviors
bb45c9fba8 refactor: Optimize rendering with chunk canvas caching and performance improvements
d87105baad feat: Ensure stone layer chunks always render and remain visible
883c3d9a08 feat: Improve stone layer visibility and rendering
Compare 27 commits »
kacperks created branch master in kacperks/sandsim 2025-04-04 12:26:28 +02:00
kacperks pushed to master at kacperks/sandsim 2025-04-04 12:26:28 +02:00
8ef18f52ab feat: Add color variations for natural elements and dynamic water colors
a86acfff3a refactor: Spread game code into modular files for better maintainability
a5702a210f feat: Implement procedural terrain generation with hills, lakes, and vegetation
3f4f8bc09c fix: Resolve duplicate identifier by renaming chunkY to floorChunkY
9cdf7eba78 feat: Set default world position to 0,0 and extend floor to 2 chunks deep
Compare 10 commits »
kacperks created repository kacperks/sandsim 2025-04-04 12:25:16 +02:00
kacperks pushed to master at kacperks/worldbox-minigame 2025-04-02 22:41:58 +02:00
22adaeb700 feat: Modify planner to place random buildings in random locations
18ac996f65 feat: Add Planner citizen type with automated city expansion
3e4622fa0e feat: Add wolf packs spawning at map corners
Compare 3 commits »
kacperks pushed to master at kacperks/worldbox-minigame 2025-04-02 12:29:59 +02:00
854ac99f52 Create .gitignore
f9669c9871 Revert "refactor: Optimize terrain rendering and zooming performance"
ae26d93432 refactor: Optimize terrain rendering and zooming performance
a4ef5e0f40 feat: Enhance terrain generation with new types and drawing mechanics
3fa8a695b3 feat: Prevent placing entities on water and improve land generation
Compare 17 commits »
kacperks pushed to master at kacperks/worldbox-minigame 2025-03-17 15:42:58 +01:00
eba5a0503a Update index.html
kacperks pushed to master at kacperks/worldbox-minigame 2025-03-13 22:24:15 +01:00
6b60aa2681 txt's
kacperks pushed to master at kacperks/worldbox-minigame 2025-03-13 22:23:20 +01:00
cababc87bc Update index.html
kacperks pushed to master at kacperks/worldbox-minigame 2025-03-13 21:45:08 +01:00
11165b76b6 Update index.html
kacperks pushed to master at kacperks/worldbox-minigame 2025-03-13 21:32:37 +01:00
61f1fece99 add license
kacperks pushed to master at kacperks/worldbox-minigame 2025-03-13 21:31:34 +01:00
7325d0da44 init
kacperks created branch master in kacperks/worldbox-minigame 2025-03-13 21:31:33 +01:00
kacperks created repository kacperks/worldbox-minigame 2025-03-13 21:30:56 +01:00
kacperks pushed to master at PolyGun/PolyGun 2024-04-22 20:39:17 +02:00
3b27fcb883 deleted ingame music
Compare 2 commits »
kacperks pushed to master at PolyGun/PolyGun 2024-04-22 13:13:10 +02:00
1cfb024d04 added entitydef class
kacperks pushed to master at PolyGun/PolyGun 2024-04-22 12:53:44 +02:00
95b1821636 added "}" at the end of matrix.cpp file
kacperks pushed to master at PolyGun/PolyGun 2023-11-13 10:57:14 +01:00
cc5ae2d620 MSYS2 Build fixed
kacperks pushed to master at PolyGun/PolyGun 2023-11-04 20:11:15 +01:00
f409eb7233 update switch for haiku