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e9bb4470a2
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Implement LegacyGLMesh
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2023-07-28 20:14:36 +00:00 |
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c4d9df60d9
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Implement SerenityOSGLContext
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2023-07-28 16:10:39 +00:00 |
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ce4f65782f
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Create legacy OpenGL renderer
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2023-07-28 10:23:47 +00:00 |
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87e1a9aee0
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Begin implementing legacy OpenGL renderer
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2023-07-28 09:29:20 +00:00 |
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2a85327a8e
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SerenityOSWindow: Implement TEXT_ENTER event support
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2023-07-27 18:11:18 +00:00 |
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5aaf24d8a7
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SerenityOSWindow: WINDOW_RESIZE event support
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2023-07-27 17:25:32 +00:00 |
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b880279b42
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SerenityOSWindow: Implement mouse events support
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2023-07-27 12:21:34 +00:00 |
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4c1d479dfe
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SerenityOSWindow: Implement KEY_DOWN and KEY_UP events
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2023-07-27 10:07:49 +00:00 |
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7045b5a6ed
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SerenityOSWindow: Window now creates
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2023-07-26 13:04:12 +00:00 |
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9eaf5a2f54
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Game now compiles on SerenityOS
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2023-07-24 11:07:17 +00:00 |
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0e29610808
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Begin adding support for SerenityOS
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2023-07-23 12:59:26 +00:00 |
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1299adbc68
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Main menu is back. Finally!
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2023-07-22 14:32:06 +02:00 |
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31a6007f05
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Implement GUI loading from file
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2023-07-21 21:27:55 +02:00 |
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61383029dc
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Add few more Constraints
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2023-07-20 17:43:42 +02:00 |
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1b1ae5cc3c
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Implement StackLayout
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2023-07-20 13:35:24 +02:00 |
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62fda5cc08
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Add Box GUI component (static messagebox)
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2023-07-19 19:14:57 +02:00 |
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fe49c0ad1d
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Extrusion effect fixes in GUI
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2023-07-19 12:34:49 +02:00 |
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756a34128d
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Implement TextEdit GUI component
Please note that this component still has some issues which should be addressed in future
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2023-07-18 21:26:28 +02:00 |
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64db8d670b
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Add way to render part of texture
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2023-07-17 20:38:01 +02:00 |
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9833f2d757
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Win32Window: Add TEXT_ENTER event support
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2023-07-16 19:53:24 +02:00 |
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f961018850
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WaylandWindow: Add TEXT_ENTER event support
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2023-07-13 18:42:01 +02:00 |
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40a7372df9
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INSTALL.MD improvements
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2023-07-13 17:21:58 +02:00 |
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5d6d48ebda
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Add TEXT_ENTER event
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2023-07-12 13:13:06 +02:00 |
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323d97d6fd
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Button now reacts to inactive state
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2023-07-10 13:42:11 +02:00 |
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5546775e55
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Missing license headers
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2023-07-10 12:55:51 +02:00 |
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4d18d10c74
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Some code cleanup
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2023-07-10 12:46:34 +02:00 |
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92a6d7c48f
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Add Button GUI component
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2023-07-10 09:54:46 +02:00 |
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2d00e6f19f
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Implement GUI master
It will be used for storing current GUI state
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2023-07-09 13:35:02 +02:00 |
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ae5b12bdd8
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Some GUI tweaks
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2023-07-08 21:43:37 +02:00 |
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4be4f10c0c
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Add GUI container
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2023-07-06 13:34:09 +02:00 |
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8e929f44af
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Add StyleChangeListener for detecting Style changes
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2023-07-03 14:08:12 +02:00 |
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aa0557b1d8
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Add Label GUI component
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2023-07-03 12:24:29 +02:00 |
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acb5b9fb16
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Fix some memory leaks
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2023-07-02 15:29:39 +02:00 |
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0c64b08712
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Implement basic Style loading
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2023-07-02 14:36:18 +02:00 |
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29d8bf474a
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Text rendering with line wrapping inside of area
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2023-07-01 13:49:50 +02:00 |
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e9e05d5ed1
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Fix TCPSocket compilation error on Windows
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2023-06-29 15:42:50 +02:00 |
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e32ad97790
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Add Constraint to GUI
It will be used to layout components in different way depending on Constraint type.
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2023-06-28 19:56:05 +02:00 |
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57e518e3b2
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Remove libangelscript_addons.a which was added by accident
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2023-06-28 19:10:41 +02:00 |
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7c8202d182
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Merge branch 'master' of http://git.cubesoftware.xyz:20524/kacperks/PolyGun
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2023-06-28 15:37:50 +02:00 |
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baef716db1
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remove files generated by build
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2023-06-28 15:37:22 +02:00 |
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7011bdc05f
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simple gui component class
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2023-06-28 15:35:50 +02:00 |
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16ed87afbb
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Add TCPSocket
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2023-06-28 11:25:24 +02:00 |
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0e6ebad2ba
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Implement TextureAtlas
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2023-06-26 13:53:42 +02:00 |
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8ec5777a7c
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Move media files to separate repo
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2023-06-23 09:57:58 +02:00 |
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f83bcbb194
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Delete src/vendor
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2023-06-22 20:30:29 +02:00 |
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44a71dc477
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Re-add nodes via scripting
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2023-06-21 20:31:06 +02:00 |
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2d76c42c9c
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Registered nodes are not hardcoded anymore
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2023-06-21 12:42:44 +02:00 |
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f303b17c41
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Forgot to erase PendingDef from std::vector
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2023-06-20 22:16:22 +02:00 |
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24488e4495
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Implement NodeDef retrieving from server
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2023-06-20 22:11:47 +02:00 |
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bfdb82a741
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Mention FreeType in INSTALL.MD
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2023-06-20 10:49:41 +00:00 |
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