123 Commits

Author SHA1 Message Date
Kindaglia
3ca1604b52 fix gravity 2025-04-25 14:56:54 +02:00
Kindaglia
a4ba22b9ef fix typo 2025-04-25 14:53:53 +02:00
Kindaglia
9df0d6cee5 fix gravity jetpack on server docker 2025-04-25 13:50:13 +02:00
2c63498d78 Remove outdated TEXTURES_TODO.md file 2025-04-25 10:51:57 +02:00
5898cc4e1c Merge pull request 'add sound at jetpack' (#29) from Kindaglia/industrialtest:sound into master 2025-04-25 10:48:46 +02:00
e41dfb3344 Remove leftover testing messages 2025-04-25 10:43:21 +02:00
230c9803ea Refactor Quantum Suit 2025-04-25 10:42:33 +02:00
Kindaglia
f651e407f7 fix naming 2025-04-25 10:12:45 +02:00
Kindaglia
f5f27ef999 rename and fix sound jetpack 2025-04-25 00:14:45 +02:00
Kindaglia
68abb4d08e add sound jetpack 2025-04-24 21:12:15 +02:00
Kindaglia
f1d8d5060c add sound jetpack ogg 2025-04-24 20:52:55 +02:00
5b32382422 Refactor Static Boots 2025-04-24 13:46:45 +02:00
30c67390b2 Refactor Solar Helmet 2025-04-23 14:22:18 +02:00
e34c1eba66 Refactor Nano Suit 2025-04-23 13:11:25 +02:00
6e1d0b5229 Refactor Mining Laser 2025-04-19 20:18:02 +02:00
000cff6940 Refactor jetpacks 2025-04-17 13:49:06 +02:00
b383231c40 Refactor electric sabers 2025-04-15 22:47:44 +02:00
6f864eca78 Refactor electric hoes 2025-04-14 16:32:58 +02:00
9cb5748b73 Refactor electric drills 2025-04-14 14:48:42 +02:00
b108ce7c6a Refactor electric chainsaws 2025-04-10 22:47:47 +02:00
dfdce73376 Refactor batpacks 2025-04-08 21:28:28 +02:00
6147074e05 Refactor treetaps 2025-04-06 22:08:43 +02:00
ae123446ad Move some common tool functionality to separate files for further usage 2025-04-06 22:07:38 +02:00
25680ace72 Fix issue while moving item in Canning Machine 2025-04-05 23:03:17 +02:00
c57efcdd5c Re-add Pipeworks compatibility 2025-04-05 23:03:05 +02:00
acdbad46c6 Re-add Mesecons compatibility 2025-04-05 18:06:48 +02:00
8e4fdb217a Re-add Logistica compatibility 2025-04-05 16:18:37 +02:00
656e33737d Some random clean ups and fixes 2025-04-04 22:58:24 +02:00
1343aa2c23 Refactor Wind Mill 2025-04-04 20:34:11 +02:00
0ac1dd0e49 Refactor solar panels 2025-04-04 19:57:46 +02:00
329dd0e293 Re-add remaining functionality to industrialtest.api.createNetworkMap 2025-04-03 17:40:27 +02:00
30d5ebffe5 Refactor transformers 2025-04-03 17:34:40 +02:00
fd772f3c55 Rewrite industrialtest.api.createNetworkMap and few other network related features 2025-04-02 23:02:26 +02:00
b18b6e5a32 Some various fixes and changes in machine.lua and electric_machine.lua 2025-03-31 11:54:47 +02:00
38b08bcb0d Refactor Tool Workshop 2025-03-30 21:19:00 +02:00
b6ce12a668 Fix machine side IO lookups 2025-03-29 14:25:03 +01:00
69aadeae71 Refactor power storage 2025-03-27 22:54:31 +01:00
6c9c69a308 Prevent using items partially used by Rotary Macerator 2025-03-27 22:18:42 +01:00
cb43a7ab76 Refactor Rotary Macerator 2025-03-25 21:24:29 +01:00
bbd9e2ece0 Refactor Nuclear Reactor 2025-03-19 22:15:18 +01:00
b3d08d965c Add few callback methods to Machine 2025-03-19 22:14:52 +01:00
29662f1821 Remove duplicated tiles entry in some machines 2025-03-17 19:51:12 +01:00
80cbc12a8a Refactor Induction Furnace 2025-03-17 18:52:13 +01:00
4c6b4b9df0 Fix machines not triggered when item with power storage is placed in inventory 2025-03-16 20:20:54 +01:00
3a1cfad7d4 Add workaround for NodeTimerRef.is_started not returning correct value 2025-03-16 11:38:43 +01:00
d3c9d3ed7a Refactor fluid generators 2025-03-16 11:37:44 +01:00
abfb829cea Use Machine.triggerIfNeeded to request power 2025-03-16 11:35:53 +01:00
8e30412515 Refactor Mass Fabricator 2025-03-11 22:19:46 +01:00
d247060c2e Refactor Recycler 2025-03-11 21:25:01 +01:00
ef88c5cd6b Refactor Macerator 2025-03-11 19:55:29 +01:00
5e99610747 Refactor Extractor 2025-03-11 19:45:56 +01:00
9a49e49fe3 Refactor Electric Furnace 2025-03-11 19:40:31 +01:00
5ddeeed36f Refactor Cable Former 2025-03-11 19:12:57 +01:00
c379b133dc Update formspec after item is taken when it's actually needed 2025-03-11 18:55:11 +01:00
70dacf9a8c Make sure to properly distribute available power across all endpoints 2025-03-10 11:55:48 +01:00
4698266b33 Don't take fuel input in Generator.shouldActivate 2025-03-10 11:46:09 +01:00
165450f857 Refactor Compressor 2025-03-10 11:16:36 +01:00
18a1cbc983 Refactor base for simple electric item processors 2025-03-10 11:15:31 +01:00
ab7d011afd Remove redundant return value from ActivatedMachine.activeUpdate 2025-03-10 11:06:38 +01:00
371ef36ce3 Refactor Chargepad 2025-03-03 11:45:36 +01:00
8f529ad6c3 Fix few oversights and bring back some missing features 2025-03-03 11:44:18 +01:00
09a0d9c855 Use appropriate item power exchange direction 2025-01-20 22:21:06 +01:00
fd45e58e9c Change MineClone2 to VoxeLibre in README.md 2025-01-08 22:50:53 +01:00
ca99ab38b5 Refactor Canning Machine 2025-01-08 22:47:11 +01:00
6934a8b342 Fix some oversights 2025-01-08 22:46:16 +01:00
752fe4f192 Optimize electric network operations a little 2025-01-08 22:45:12 +01:00
6e2a3c22cf Create fluid utility functions in API 2025-01-08 22:43:30 +01:00
c50871a96b Change Machine.storageSlots to Machine.storageLists 2024-10-25 12:42:42 +02:00
78637a4759 Refactor Generator 2024-10-25 12:42:04 +02:00
83ee6fb4c8 Fixes in ActivatedElectricMachine and ElectricMachine 2024-10-25 12:40:27 +02:00
1f6f711b64 Forgot to add fuel slot to storageSlots 2024-10-24 16:36:38 +02:00
6befcdeb01 Refactor Iron Furnace 2024-10-24 16:33:34 +02:00
d799b10242 Some fixes in Machine and ActivatedMachine 2024-10-24 16:32:57 +02:00
442d3a42b1 Change Activated{Electric}Machine.before{Activation|Deactivation} to Activated{Electric}Machine.after{Activation|Deactivation} 2024-10-24 16:30:20 +02:00
fd3df487e5 Implement util function for merging 2 tables 2024-10-24 16:28:18 +02:00
52aea868a5 Begin implementing more OOP-like design 2024-10-15 16:28:59 +02:00
db1d7fe820 Add Logistica to optional dependencies in README.md 2024-09-16 10:27:06 +02:00
959c5ac6b8 Remove debug log message 2024-09-16 10:25:36 +02:00
19c97f0173 Implement Logistica compatibility 2024-09-14 17:35:57 +02:00
3419fcb660 Introduce tag system for further usage 2024-09-11 15:29:03 +02:00
636c0cda64 Remove unnecessary constant 2024-09-11 15:04:36 +02:00
ce4e1b52ba Some leftover API files fixes 2024-09-08 22:57:08 +02:00
07ea380ed7 Extract registration API functions to separate file 2024-09-08 22:53:09 +02:00
e18789451c Extract network API functions to separate file 2024-09-08 22:46:41 +02:00
e2d91cd8c5 Extract tool API functions to separate file 2024-09-08 22:41:37 +02:00
0363a2ba26 Extract fluid API functions to separate file 2024-09-08 22:36:33 +02:00
cb41e76742 Extract side API functions to separate file 2024-09-08 22:31:26 +02:00
9436c7033b Extract power API functions to separate file 2024-09-08 22:27:36 +02:00
2a607bedfe Release IndustrialTest 1.1.0 (stable, release) 2024-06-12 10:57:50 +02:00
4ac7210f40 Don't try to remove node from invalid network master 2024-05-13 19:44:16 +02:00
5b5816a65c Make only higher power flow destroy transformer
Fixes #24
2024-05-13 19:03:25 +02:00
36549e9a49 Fix electric tools breaking
Fixes #13
2024-05-12 20:36:31 +02:00
bea76ecc62 Merge pull request #28 from HandfulOfFrogs/industrialtest:feat/enchantability into master 2024-05-12 19:52:31 +02:00
fd569985da Merge pull request #27 from HandfulOfFrogs/industrialtest:fix/bronze-crafting into master 2024-05-12 19:51:28 +02:00
67f503758f feat: enchantability for bronze armor and weapons 2024-05-12 10:59:12 +03:00
3fcefc5888 fix: industrialcraft/industrialtest 2024-05-12 10:58:13 +03:00
b2df6edeaf Merge pull request #23 from HandfulOfFrogs/industrialtest:cell-textures into master 2024-05-12 08:49:07 +02:00
37e0662640 feat: old-style cells (tin version) 2024-05-11 21:00:25 +03:00
bd40cea113 feat: old-style cells (gray version) 2024-05-11 20:49:17 +03:00
c1728ec7ec Merge branch 'master' of https://git.cubesoftware.xyz/mrkubax10/industrialtest into cell-textures 2024-05-11 14:04:13 +03:00
6a705dbb01 feat: new cell textures + unified texture for all cells 2024-05-11 14:03:19 +03:00
36c5b3c8ac Fix listrings in machine formspecs to make it possible to move items with shift
Fixes #12
2024-05-11 12:53:18 +02:00
961e08647f Add HandfulOfFrogs to contributors section in README.md 2024-05-11 12:03:27 +02:00
8801ef515b Deduplicate formspec code 2024-05-11 11:59:44 +02:00
a844b4f982 Merge pull request #11 from HandfulOfFrogs/industrialtest:master into master 2024-05-10 21:38:32 +02:00
1f048d5226 Merge pull request #19 from HandfulOfFrogs/industrialtest:plate-textures into master 2024-05-10 21:28:48 +02:00
82071bf480 feat: new plate textures 2024-05-10 22:04:34 +03:00
2d4fa3b68b fix: use industrialtest.updateDelay 2024-05-10 21:45:06 +03:00
d12529ab2f feat: iron furnace hopper compat 2024-05-10 21:45:06 +03:00
9c0668b996 feat: mcl hopper compat for common machines 2024-05-10 21:45:06 +03:00
05bb4303b8 fix: iron furnace was unbreakable 2024-05-10 21:45:06 +03:00
d01d03c3a3 Fix indentation in machines/induction_furnace.lua 2024-05-10 19:11:16 +02:00
2669b7bc27 Normalize machine source and destination inventory list names 2024-05-10 19:11:16 +02:00
9781ce9ff1 Merge pull request #18 from HandfulOfFrogs/industrialtest:texture-changes into master 2024-05-10 18:51:16 +02:00
a9b3beecc6 feat: lead & tin block textures 2024-05-10 18:56:21 +03:00
7a0784d144 feat: color adjustments & textures 2024-05-10 18:52:45 +03:00
9c75570d64 Merge branch 'sharp-uranium' into texture-changes 2024-05-10 18:09:01 +03:00
868d01b008 Subtract fuel time after adding source time in Iron Furnace
Fixes #17
2024-05-10 17:05:31 +02:00
4445d8a7b4 feat: add paper wrap to battery textures 2024-05-10 18:00:59 +03:00
2fce391b9a fix: make advanced re-battery orange
(whoops! thought it was lead!)
2024-05-10 17:56:14 +03:00
d176e89ab4 feat: outlined textures for some crafting mats and tweaked colors for dusts 2024-05-10 17:50:19 +03:00
e41d21b179 Merge pull request #15 from HandfulOfFrogs/industrialtest:sharp-uranium into master 2024-05-10 15:43:09 +02:00
ce8121caf1 fix: make uranium ingot texture less blurry 2024-05-10 16:14:47 +03:00
101 changed files with 6243 additions and 5408 deletions

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@@ -9,15 +9,17 @@ Currently IndustrialTest supports following games:
## Additional dependencies
- Minetest Game
- [3D Armor](https://content.minetest.net/packages/stu/3d_armor)
- MineClone2
- VoxeLibre
- none
## Optional dependencies
- [Rubber Addon for MineClone](https://content.minetest.net/packages/biochemist/mcl_rubber)
- [Pipeworks](https://content.minetest.net/packages/VanessaE/pipeworks)
- [Logistica](https://content.minetest.net/packages/ZenonSeth/logistica)
- [Mesecons](https://content.minetest.net/packages/Jeija/mesecons)
## Contributors
- mrkubax10 <mrkubax10@onet.pl or mrkubax10 at irc.libera.chat> [programming, some graphics]
- HandfulOfFrogs <<handfuloffrogs@gmail.com>> [some programming, graphics]
- LuanHawk <Discord: LuanHawk#8733> [lead graphics]
- Migdyn <<temp1@cubesoftware.xyz>> [graphics]

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@@ -1,4 +0,0 @@
# List of textures that still have to be done
- bronze toolset for MCL
- bronze nugget for MCL
- advanced electronic circuit

896
api.lua
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@@ -1,896 +0,0 @@
-- IndustrialTest
-- Copyright (C) 2023 mrkubax10
-- This program is free software: you can redistribute it and/or modify
-- it under the terms of the GNU General Public License as published by
-- the Free Software Foundation, either version 3 of the License, or
-- (at your option) any later version.
-- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-- GNU General Public License for more details.
-- You should have received a copy of the GNU General Public License
-- along with this program. If not, see <http://www.gnu.org/licenses/>.
local S=minetest.get_translator("industrialtest")
industrialtest.api={}
industrialtest.api.maceratorRecipes={}
industrialtest.api.compressorRecipes={}
industrialtest.api.extractorRecipes={}
industrialtest.api.cableFormerRecipes={}
industrialtest.api.geothermalGeneratorFuels={}
industrialtest.api.waterMillFuels={}
industrialtest.api.rotaryMaceratorModifiers={}
industrialtest.api.storageCells={}
industrialtest.api.lvPowerFlow=600
industrialtest.api.mvPowerFlow=2400
industrialtest.api.hvPowerFlow=10200
industrialtest.api.evPowerFlow=40800
industrialtest.api.ivPowerFlow=163800
industrialtest.internal.clamp=function(num,min,max)
return math.max(math.min(num,max),min)
end
-- \brief Adds power storage to metadata
-- \param capacity How much EU item/node can store
-- \param flow How much EU can flow in or out item/node per industrialtest.updateDelay
-- \param ioConfig Input/Output configuration in following side order: -X, +X, -Y, +Y, -Z, +Z
-- a - bidirectional, i - input, o - output
-- \returns nil
industrialtest.api.addPowerStorage=function(meta,capacity,flow,ioConfig)
meta:set_int("industrialtest.powerCapacity",capacity)
meta:set_int("industrialtest.powerFlow",flow)
meta:set_int("industrialtest.powerAmount",0)
meta:set_string("industrialtest.ioConfig",ioConfig)
end
-- \brief Takes rotated node and side and outputs normalized side that can be used for ioConfig lookups
-- \param pos Vector with node position
-- \param side Node side. See industrialtest.api.addPowerStorage for possible values
-- \returns Normalized side or in case of failure side argument back
industrialtest.api.normalizeSide=function(pos,side)
local node=minetest.get_node(pos)
-- FIXME: improve code quality there
local translation={
[0]={
1,2,3,4,5,6
},
[1]={
5,6,3,4,2,1
},
[2]={
2,1,3,4,6,5
},
[3]={
6,5,3,4,1,2
}
}
if node.param2>3 then
return side
end
return translation[node.param2][side]
end
-- \brief Checks if metadata contains power storage
-- \param meta MetaDataRef which should be checked
-- \returns true if metadata contains power storage, false otherwise
industrialtest.api.hasPowerStorage=function(meta)
local values={"industrialtest.powerCapacity","industrialtest.powerFlow","industrialtest.powerAmount","industrialtest.ioConfig"}
for _,value in ipairs(values) do
if not meta:contains(value) then
return false
end
end
return true
end
-- \brief Updates itemstack description to show current power storage information, additionally updates item wear bar.
-- Function doesn't check if itemstack contains power storage so you should be sure that it does before calling this function
-- \param itemstack ItemStack which should be updated
-- \returns nil
industrialtest.api.updateItemPowerText=function(itemstack)
local meta=itemstack:get_meta()
local def=minetest.registered_tools[itemstack:get_name()]
local desc=meta:contains("industrialtest.descriptionOverride") and meta:get_string("industrialtest.descriptionOverride") or def.description
meta:set_string("description",S("@1\n@2 / @3 EU",desc,meta:get_int("industrialtest.powerAmount"),meta:get_int("industrialtest.powerCapacity")))
itemstack:set_wear(65535-meta:get_int("industrialtest.powerAmount")/meta:get_int("industrialtest.powerCapacity")*65534)
end
-- \brief Adds power storage to item depending on it's definition
-- \param itemstack ItemStack to which item storage should be added
-- \returns true if power storage was successfully added, false otherwise
industrialtest.api.preparePowerStorageItem=function(itemstack)
local meta=itemstack:get_meta()
local def=minetest.registered_tools[itemstack:get_name()]
if industrialtest.api.hasPowerStorage(meta) or not def or not def._industrialtest_powerStorage or not def._industrialtest_powerCapacity or not def._industrialtest_powerFlow then
return false
end
industrialtest.api.addPowerStorage(meta,def._industrialtest_powerCapacity,def._industrialtest_powerFlow,"n/a")
industrialtest.api.updateItemPowerText(itemstack)
return true
end
-- \brief Sets uses metadata value depending on item's definition
-- \param itemstack ItemStack which should be altered
-- \returns true if value was successfully added, false otherwise
industrialtest.api.prepareToolItem=function(itemstack)
local def=minetest.registered_tools[itemstack:get_name()]
if not def then
return false
end
if def._industrialtest_tool and def.tool_capabilities and def.tool_capabilities.uses then
local meta=itemstack:get_meta()
meta:set_int("industrialtest.uses",def.tool_capabilities.uses)
return true
elseif def.groups and def.groups._industrialtest_emptyOnConstruct and itemstack:get_wear()==0 then
itemstack:set_wear(65534)
return true
end
return false
end
-- \brief Adds wear to item after it's use
-- \param itemstack ItemStack to which wear should be added
-- \returns nil
industrialtest.api.afterToolUse=function(itemstack)
local meta=itemstack:get_meta()
local def=minetest.registered_tools[itemstack:get_name()]
if not def or not def._industrialtest_tool or not def.tool_capabilities or not def.tool_capabilities.uses then
return
end
if not meta:contains("industrialtest.uses") then
industrialtest.prepareToolItem(itemstack)
end
local uses=meta:get_int("industrialtest.uses")-1
if uses==0 then
itemstack:set_count(0)
minetest.sound_play({name="default_tool_breaks"},{
gain=1,
fade=0,
pitch=1
},true)
return
end
meta:set_int("industrialtest.uses",uses)
itemstack:set_wear(65535-uses/def.tool_capabilities.uses*65535)
end
-- \brief Check if itemstack contains fluid storage
-- \param itemstack ItemStack
-- \returns bool
industrialtest.api.itemHasFluidStorage=function(itemstack)
local values={"industrialtest.fluidAmount","industrialtest.fluidCapacity"}
local meta=itemstack:get_meta()
for _,value in ipairs(values) do
if not meta:contains(value) then
return false
end
end
return true
end
-- \brief Updates itemstack description and wear depending on contained fluid
-- \param itemstack ItemStack
-- \returns nil
industrialtest.api.updateItemFluidText=function(itemstack)
local meta=itemstack:get_meta()
local def=itemstack:get_definition()
meta:set_string("description",S("@1\n@2 / @3 mB",def.description,meta:get_int("industrialtest.fluidAmount"),meta:get_int("industrialtest.fluidCapacity")))
itemstack:set_wear(65535-meta:get_int("industrialtest.fluidAmount")/meta:get_int("industrialtest.fluidCapacity")*65534)
end
-- \brief Prepares itemstack containing fluid storage
-- \param itemstack ItemStack
-- \returns bool
industrialtest.api.prepareFluidStorageItem=function(itemstack)
local meta=itemstack:get_meta()
local def=itemstack:get_definition()
if industrialtest.api.itemHasFluidStorage(itemstack) or not def.groups or not def.groups._industrialtest_fluidStorage or not def._industrialtest_fluidCapacity then
return false
end
meta:set_int("industrialtest.fluidAmount",0)
meta:set_int("industrialtest.fluidCapacity",def._industrialtest_fluidCapacity)
industrialtest.api.updateItemFluidText(itemstack)
return true
end
-- \brief Adds fluid amount to item fluid storage
-- \param itemstack ItemStack
-- \param amount number
-- \returns number
industrialtest.api.addFluidToItem=function(itemstack,amount)
local meta=itemstack:get_meta()
if not industrialtest.api.itemHasFluidStorage(itemstack) then
return 0
end
local fluidAmount=meta:get_int("industrialtest.fluidAmount")
local fluidCapacity=meta:get_int("industrialtest.fluidCapacity")
local prevFluidAmount=fluidAmount
fluidAmount=industrialtest.internal.clamp(fluidAmount+amount,0,fluidCapacity)
meta:set_int("industrialtest.fluidAmount",fluidAmount)
industrialtest.api.updateItemFluidText(itemstack)
return fluidAmount-prevFluidAmount
end
-- \brief Adds fluid to destination itemstack while subtracting it from source itemstack's metadata
-- \param srcItemstack ItemStack
-- \param itemstack ItemStack
-- \param amount number
-- \returns number
industrialtest.api.transferFluidToItem=function(srcItemstack,itemstack,amount)
local meta=srcItemstack:get_meta()
local flow=math.min(meta:get_int("industrialtest.fluidAmount"),amount)
if flow==0 then
return 0
end
local actualFlow=industrialtest.api.addFluidToItem(itemstack,flow)
meta:set_int("industrialtest.fluidAmount",meta:get_int("industrialtest.fluidAmount")-actualFlow)
industrialtest.api.updateItemFluidText(srcItemstack)
return actualFlow
end
-- \brief Checks if power storage is fully charged
-- \param meta MetaDataRef which should be checked
-- \returns true if power storage is fully charged, false otherwise
industrialtest.api.isFullyCharged=function(meta)
return meta:get_int("industrialtest.powerAmount")>=meta:get_int("industrialtest.powerCapacity")
end
-- \brief Adds power to power storage. Function doesn't check if meta contains power storage so you must be sure that it does.
-- \param meta MetaDataRef to which power should be added
-- \param amount Amount of power to add
-- \returns How much of power was actually added
industrialtest.api.addPower=function(meta,amount)
local powerAmount=meta:get_int("industrialtest.powerAmount")
local powerCapacity=meta:get_int("industrialtest.powerCapacity")
local prevPowerAmount=powerAmount
powerAmount=industrialtest.internal.clamp(powerAmount+amount,0,powerCapacity)
meta:set_int("industrialtest.powerAmount",powerAmount)
return powerAmount-prevPowerAmount
end
-- \brief Adds power to itemstack. Function checks if itemstack has power storage.
-- \param itemstack ItemStack to which add power
-- \param amount How much power to add
-- \returns Amount of power added
industrialtest.api.addPowerToItem=function(itemstack,amount)
local meta=itemstack:get_meta()
if not industrialtest.api.hasPowerStorage(meta) then
return 0
end
local added=industrialtest.api.addPower(meta,amount)
industrialtest.api.updateItemPowerText(itemstack)
return added
end
-- \brief Adds power to destination metadata while subtracting it from source metadata
-- \Param srcMeta MetaDataRef from which take power
-- \param destMeta MetaDataRef to which add power
-- \returns How much of power was actually transferred
industrialtest.api.transferPower=function(srcMeta,destMeta,amount)
local currentFlow=math.min(srcMeta:get_int("industrialtest.powerAmount"),amount)
if currentFlow==0 then
return 0
end
local actualFlow=industrialtest.api.addPower(destMeta,currentFlow)
srcMeta:set_int("industrialtest.powerAmount",srcMeta:get_int("industrialtest.powerAmount")-actualFlow)
return actualFlow
end
-- \brief Adds power to destination itemstack while subtracting it from source metadata
-- \param srcMeta MetaDataRef from which take power
-- \param itemstack ItemStack to which add power
-- \param amount number
-- \returns How much of power was actually transferred
industrialtest.api.transferPowerToItem=function(srcMeta,itemstack,amount)
local currentFlow=math.min(srcMeta:get_int("industrialtest.powerAmount"),amount)
if currentFlow==0 then
return 0
end
local actualFlow=industrialtest.api.addPowerToItem(itemstack,currentFlow)
srcMeta:set_int("industrialtest.powerAmount",srcMeta:get_int("industrialtest.powerAmount")-actualFlow)
return actualFlow
end
-- \brief Adds power to destination metadata while subtracting it from source itemstack
-- \param srcItemstack ItemStack from which subtract power
-- \param meta MetaDataRef to which add power
-- \param amount How much power should be transferred
-- \returns How much of power was actually transferred
industrialtest.api.transferPowerFromItem=function(srcItemstack,meta,amount)
local srcMeta=srcItemstack:get_meta()
local currentFlow=math.min(srcMeta:get_int("industrialtest.powerAmount"),amount)
if currentFlow==0 then
return 0
end
local actualFlow=industrialtest.api.addPower(meta,currentFlow)
industrialtest.api.addPowerToItem(srcItemstack,-actualFlow)
return actualFlow
end
-- \brief Transfers power from source node to it's network, if sides is set then power will be only transfered to network connected to that sides
-- \param pos Vector with position of source node
-- \param (optional) sides table with Vectors
-- \param (optional) flowOverride number
-- \returns two values: true if any neighbouring node has room for more power, false otherwise
-- true if any power was transferred, false otherwise
industrialtest.api.powerFlow=function(pos,sides,flowOverride)
local meta=minetest.get_meta(pos)
-- if machine doesn't have network map then it's not capable of transferring power
local network=industrialtest.api.getNetwork(meta)
if not network or #network==0 then
return false,false
end
local endpointCount=0
for _,endpoint in ipairs(network) do
local endpointMeta=minetest.get_meta(endpoint.position)
if not industrialtest.api.isFullyCharged(endpointMeta) and (not sides or sides[endpoint.sourceSide]) then
endpointCount=endpointCount+1
end
end
if endpointCount==0 then
return false,false
end
local powerDistribution=math.floor((flowOverride and flowOverride or meta:get_int("industrialtest.powerFlow"))/endpointCount)
local transferred=false
local roomAvailable=false
for _,endpoint in ipairs(network) do
if not sides or sides[endpoint.sourceSide] then
local endpointMeta=minetest.get_meta(endpoint.position)
if powerDistribution<=endpoint.flow then
local transferredPower=industrialtest.api.transferPower(meta,endpointMeta,powerDistribution)
if transferredPower>0 then
transferred=true
end
local def=minetest.registered_nodes[minetest.get_node(endpoint.position).name]
if def then
local updateFormspec=def._industrialtest_updateFormspec
if updateFormspec then
updateFormspec(endpoint.position)
end
local onPowerFlow=def._industrialtest_onPowerFlow
if onPowerFlow and transferredPower>0 then
onPowerFlow(endpoint.position,industrialtest.api.getOppositeSide(endpoint.side),transferredPower)
end
end
minetest.get_node_timer(endpoint.position):start(industrialtest.updateDelay)
if not industrialtest.api.isFullyCharged(endpointMeta) then
roomAvailable=true
end
else
minetest.remove_node(endpoint.position)
industrialtest.internal.explode(endpoint.position,2)
end
end
end
return roomAvailable,transferred
end
local function addNodeToNetwork(pos,networkMasterPos)
local meta=minetest.get_meta(pos)
local networks={}
if meta:contains("industrialtest.networks") then
networks=minetest.deserialize(meta:get_string("industrialtest.networks"))
end
for _,network in ipairs(networks) do
if network.x==networkMasterPos.x and network.y==networkMasterPos.y and network.z==networkMasterPos.z then
return
end
end
table.insert(networks,networkMasterPos)
meta:set_string("industrialtest.networks",minetest.serialize(networks))
end
local function clampFlow(pos,flow)
local def=minetest.registered_nodes[minetest.get_node(pos).name]
local newFlow
if def.groups and def.groups._industrialtest_cable then
newFlow=def._industrialtest_cableFlow
else
local meta=minetest.get_meta(pos)
newFlow=meta:get_int("industrialtest.powerFlow")
end
return math.min(flow,newFlow)
end
-- \brief Creates network map starting from node at pos, optionally omitting node at omit
-- \param pos vector
-- \param (optional) addCables bool
-- \param (optional) omit Vector
-- \returns table with network map
industrialtest.api.createNetworkMap=function(pos,addCables,omit)
local workers={}
local map={}
local connections=industrialtest.api.getConnections(pos,"i")
if #connections==0 then
return map
end
local sides={
["-1,0,0"]=1,
["1,0,0"]=2,
["0,-1,0"]=3,
["0,1,0"]=4,
["0,0,-1"]=5,
["0,0,1"]=6
}
local serializedSourcePos=pos.x..","..pos.y..","..pos.z
local visitedNodes={[serializedSourcePos]=true}
for _,conn in ipairs(connections) do
if not omit or conn.x~=omit.x or conn.y~=omit.y or conn.z~=omit.z then
visitedNodes[conn.x..","..conn.y..","..conn.z]=true
addNodeToNetwork(conn,pos)
local sideVector=vector.subtract(conn,pos)
local serializedSideVector=sideVector.x..","..sideVector.y..","..sideVector.z
local def=minetest.registered_nodes[minetest.get_node(conn).name]
if def.groups._industrialtest_cable then
table.insert(workers,{
position=conn,
targetPosition=conn,
distance=1,
flow=def._industrialtest_cableFlow,
targetFlow=0,
sourceSide=industrialtest.api.normalizeSide(pos,sides[serializedSideVector])
})
if addCables then
table.insert(map,{
position=conn,
distance=0
})
end
else
local meta=minetest.get_meta(conn)
table.insert(map,{
position=conn,
distance=0,
flow=meta:get_int("industrialtest.powerFlow"),
side=sides[serializedSideVector],
sourceSide=industrialtest.api.normalizeSide(pos,sides[serializedSideVector])
})
end
end
end
while #workers>0 do
for i=1,#workers do
local worker=workers[i]
connections=industrialtest.api.getConnections(worker.position,"i")
if #connections==0 then
table.remove(workers,i)
break
else
local directionAssigned=false
local foundNewNode=false
for _,conn in ipairs(connections) do
if not omit or conn.x~=omit.x or conn.y~=omit.y or conn.z~=omit.z then
local serializedPos=conn.x..","..conn.y..","..conn.z
if not visitedNodes[serializedPos] then
local def=minetest.registered_nodes[minetest.get_node(conn).name]
visitedNodes[serializedPos]=true
foundNewNode=true
addNodeToNetwork(conn,pos)
if def.groups._industrialtest_cable then
if directionAssigned then
table.insert(workers,{
position=conn,
targetPosition=conn,
distance=worker.distance+1,
flow=clampFlow(conn,worker.flow),
targetFlow=0,
sourceSide=worker.sourceSide
})
else
worker.targetPosition=conn
worker.distance=worker.distance+1
worker.targetFlow=clampFlow(conn,worker.flow)
directionAssigned=true
end
if addCables then
table.insert(map,{
position=conn,
distance=worker.distance+1,
})
end
else
local sideVector=vector.subtract(conn,worker.position)
table.insert(map,{
position=conn,
distance=worker.distance,
flow=clampFlow(conn,worker.flow),
side=sides[sideVector.x..","..sideVector.y..","..sideVector.z],
sourceSide=worker.sourceSide
})
if #connections==1 then
foundNewNode=false
break
end
end
end
end
end
if not foundNewNode then
table.remove(workers,i)
break
end
worker.position=worker.targetPosition
worker.flow=worker.targetFlow
end
end
end
return map
end
industrialtest.api.removeNodeFromNetwork=function(pos,nodePos)
local meta=minetest.get_meta(pos)
local network=minetest.deserialize(meta:get_string("industrialtest.network"))
local removed=false
for key,node in ipairs(network) do
if node.position.x==nodePos.x and node.position.y==nodePos.y and node.position.z==nodePos.z then
table.remove(network,key)
removed=true
break
end
end
if removed then
meta:set_string("industrialtest.network",minetest.serialize(network))
end
end
-- \brief Creates network map and writes it to node metadata at pos, optionally omitting node at omit
-- \param pos Vector
-- \param (optional) omit Vector
-- \returns nil
industrialtest.api.createNetworkMapForNode=function(pos,omit)
local meta=minetest.get_meta(pos)
local network=industrialtest.api.createNetworkMap(pos,false,omit)
meta:set_string("industrialtest.network",minetest.serialize(network))
end
-- \brief Returns true if meta contains network map, false otherwise
-- \param meta MetaDataRef
-- \returns bool
industrialtest.api.isNetworkMaster=function(meta)
return meta:contains("industrialtest.network")
end
-- \brief Returns network table if node containing meta belongs to any networks, false otherwise
-- \param meta MetaDataRef
-- \returns bool or table
industrialtest.api.isAttachedToNetwork=function(meta)
if not meta:contains("industrialtest.networks") then
return false
end
local networks=minetest.deserialize(meta:get_string("industrialtest.networks"))
if #networks==0 then
return false
end
return networks
end
-- \brief Returns network master network from it's meta, if meta doesn't contain network map then function returns false
-- \param meta MetaDataRef
-- \returns table or bool
industrialtest.api.getNetwork=function(meta)
if not meta:contains("industrialtest.network") then
return false
end
return minetest.deserialize(meta:get_string("industrialtest.network"))
end
-- \brief Returns opposite side of provided one
-- \param side Side number. See industrialtest.api.addPowerStorage for order
-- \returns Opposite side
industrialtest.api.getOppositeSide=function(side)
return (side%2==0 and side-1 or side+1)
end
-- \brief Returns connections of node with power storage. If direction is "i" only input connections will be returned, if direction is "o" only output connections
-- will be returned, if it's not provided all connections will be returned.
-- \param pos Vector
-- \param (optional) direction string
-- \returns table
industrialtest.api.getConnections=function(pos,direction)
local result={}
local neighbourPositions={
vector.offset(pos,-1,0,0),
vector.offset(pos,1,0,0),
vector.offset(pos,0,-1,0),
vector.offset(pos,0,1,0),
vector.offset(pos,0,0,-1),
vector.offset(pos,0,0,1)
}
local sourceMeta=minetest.get_meta(pos)
local sourceDef=minetest.registered_nodes[minetest.get_node(pos).name]
local directionOutput=(not direction or direction=="o")
local directionInput=(not direction or direction=="i")
for key,conn in ipairs(neighbourPositions) do
local meta=minetest.get_meta(conn)
local def=minetest.registered_nodes[minetest.get_node(conn).name]
local normalizedKey=industrialtest.api.normalizeSide(pos,key)
local powerOutput=(sourceDef.groups._industrialtest_cable or industrialtest.api.isPowerOutput(sourceMeta,normalizedKey))
local powerInput=(sourceDef.groups._industrialtest_cable or industrialtest.api.isPowerInput(sourceMeta,normalizedKey))
if def.groups._industrialtest_cable or industrialtest.api.hasPowerStorage(meta) then
local side=industrialtest.api.normalizeSide(conn,industrialtest.api.getOppositeSide(normalizedKey))
if (powerOutput and directionInput and (def.groups._industrialtest_cable or industrialtest.api.isPowerInput(meta,side))) or ((def.groups._industrialtest_cable or industrialtest.api.isPowerOutput(meta,side)) and powerInput and directionOutput) then
table.insert(result,conn)
end
end
end
return result
end
-- \brief Changes node's power IO config. Function doesn't check if meta actually contains power storage.
-- \param meta MetaDataRef of node which power IO config should be changed
-- \param side Side number. See industrialtest.api.addPowerStorage to check order.
-- \param mode Side mode. See industrialtest.api.addPowerStorage for possible values.
-- \returns nil
industrialtest.api.changeIoConfig=function(meta,side,mode)
local ioConfig=meta:get_string("industrialtest.ioConfig")
ioConfig=string.sub(ioConfig,1,side-1)..mode..string.sub(ioConfig,side+1)
meta:set_string("industrialtest.ioConfig",ioConfig)
end
-- \brief Checks if provided side is power input
-- \param meta MetaDataRef of node
-- \param side Side number. See industrialtest.api.addPowerStorage to check order.
-- \returns true if provided side is power input, false otherwise
industrialtest.api.isPowerInput=function(meta,side)
local ioConfig=meta:get_string("industrialtest.ioConfig")
local mode=string.sub(ioConfig,side,side)
return (mode=="i" or mode=="a")
end
-- \brief Checks if provided side is power output
-- \param meta MetaDataRef of node
-- \param side Side number. See industrialtest.api.addPowerStorage to check order.
-- \returns true if provided side is power output, false otherwise
industrialtest.api.isPowerOutput=function(meta,side)
local ioConfig=meta:get_string("industrialtest.ioConfig")
local mode=string.sub(ioConfig,side,side)
return (mode=="o" or mode=="a")
end
-- \brief Registers dust of certain resource
-- \param name Technical name of resource
-- \param displayName Display name of resource
-- \param resources List of tables with following keys: <output>, <recipe>, [count(1)]
-- <> - required, [] - optional, () - default value
-- \param color HTML color of dust
-- \param registerMaceratorRecipe If true macerator recipe for dust will be registered
-- \returns nil
industrialtest.api.registerResourceDust=function(name,displayName,resources,color,registerMaceratorRecipe)
minetest.register_craftitem("industrialtest:"..name.."_dust",{
description=S(displayName.." Dust"),
inventory_image="industrialtest_dust.png",
color=color
})
if registerMaceratorRecipe then
for _,value in ipairs(resources) do
industrialtest.api.registerMaceratorRecipe({
output="industrialtest:"..name.."_dust "..(value.count or 1),
recipe=value.resource
})
end
end
end
-- \brief Registers plate of certain resource
-- \param name Technical name of resource
-- \param displayName Display name of resource
-- \param resources List of tables with following keys: <output>, <recipe>, [count(1)]
-- <> - required, [] - optional, () - default value
-- \param color HTML color of plate
-- \param registerCompressorRecipe If true compressor recipe for plate will be registered
-- \returns nil
industrialtest.api.registerPlate=function(name,displayName,resources,color,registerCompressorRecipe)
minetest.register_craftitem("industrialtest:"..name,{
description=displayName,
inventory_image="industrialtest_plate.png",
color=color
})
if registerCompressorRecipe then
for _,value in ipairs(resources) do
industrialtest.api.registerCompressorRecipe({
output="industrialtest:"..name.." "..(value.count or 1),
recipe=value.resource
})
end
end
end
-- \brief Registers cell with certain fluid
-- \param name Technical name of cell
-- \param displayName Display name of cell
-- \param node Node which can be picked up with this cell
-- \returns nil
industrialtest.api.registerStorageCell=function(name,displayName,node,modname)
if not modname then
modname="industrialtest"
end
minetest.register_craftitem("industrialtest:"..name.."_cell",{
description=S(displayName.." Cell"),
inventory_image=modname.."_"..name.."_cell.png",
on_place=function(itemstack,user,pointed)
if pointed.type~="node" or not user or not user:is_player() then
return nil
end
local node=minetest.get_node_or_nil(pointed.above)
local storage=industrialtest.api.getStorageCell("industrialtest:"..name.."_cell")
if storage.node then
if node.name~="air" and node.name~=storage.node then
return nil
end
minetest.set_node(pointed.above,{name=storage.node})
if itemstack:get_count()==1 then
itemstack:set_name("industrialtest:empty_cell")
else
local inv=user:get_inventory()
inv:add_item("main",ItemStack("industrialtest:empty_cell"))
itemstack:take_item()
end
return itemstack
end
return nil
end
})
industrialtest.api.storageCells["industrialtest:"..name.."_cell"]={
name="industrialtest:"..name.."_cell",
node=node
}
end
-- \brief Returns registred storage cell by name
-- \param name Storage cell name
-- \returns Table with following keys: name, node or nil in case of failure
industrialtest.api.getStorageCell=function(name)
return industrialtest.api.storageCells[name]
end
-- \brief Returns registered storage cells by node
-- \param node Node ID
-- \returns Table with following keys: name, node or nil in case of failure
industrialtest.api.getStorageCellByNode=function(node)
for _,value in pairs(industrialtest.api.storageCells) do
if value.node==node then
return value
end
end
return nil
end
-- \brief Registers macerator recipe
-- \param config Table with keys: <output>, <recipe>, [time(2)]
-- \returns nil
industrialtest.api.registerMaceratorRecipe=function(config)
local definition={
output=config.output or "",
recipe=config.recipe or "",
time=config.time or 2
}
industrialtest.api.maceratorRecipes[definition.recipe]=definition
end
-- \brief Returns macerator recipe result
-- \param recipe String ID of resulting conten
-- \returns Table with following keys: output, recipe, time
industrialtest.api.getMaceratorRecipeResult=function(recipe)
return industrialtest.api.maceratorRecipes[recipe]
end
-- \brief Registers compressor recipe
-- \param config Table with following keys: <output>, <recipe>, [time(2)], [count(1)]
-- \returns nil
industrialtest.api.registerCompressorRecipe=function(config)
local definition={
output=config.output or "",
recipe=config.recipe or "",
time=config.time or 2,
count=config.count or 1
}
industrialtest.api.compressorRecipes[definition.recipe]=definition
end
-- \brief Returns macerator recipe result
-- \param recipe String ID of resulting conten
-- \returns Table with following keys: output, recipe, time
industrialtest.api.getCompressorRecipeResult=function(recipe)
return industrialtest.api.compressorRecipes[recipe]
end
industrialtest.api.registerExtractorRecipe=function(config)
local definition={
output=config.output or "",
recipe=config.recipe or "",
time=config.time or 2
}
industrialtest.api.extractorRecipes[definition.recipe]=definition
end
industrialtest.api.getExtractorRecipeResult=function(recipe)
return industrialtest.api.extractorRecipes[recipe]
end
industrialtest.api.registerCableFormerRecipe=function(config)
local definition={
output=config.output or "",
recipe=config.recipe or "",
time=config.time or 2
}
industrialtest.api.cableFormerRecipes[definition.recipe]=definition
end
industrialtest.api.getCableFormerRecipeResult=function(recipe)
return industrialtest.api.cableFormerRecipes[recipe]
end
-- \brief Registers fuel that can be used in geothermal generator
-- \param fuel Table with following keys: <name>, <calorificValue>, <storageItems>
-- which is a table containing items which are tables with following keys: <name>, <leftover>
-- \returns nil
industrialtest.api.registerGeothermalGeneratorFuel=function(config)
local definition={
name=config.name or "",
calorificValue=config.calorificValue or 0,
texture=config.texture or "industrialtest_gui_fluid_bg.png",
storageItems=config.storageItems or {}
}
industrialtest.api.geothermalGeneratorFuels[definition.name]=definition
end
-- \brief Returns generator fuel information
-- \param name Name of fuel
-- \returns Table with following keys: name, calorificValue, storageItems
industrialtest.api.getGeothermalGeneratorFuel=function(name)
return industrialtest.api.geothermalGeneratorFuels[name]
end
-- \brief Returns generator fuel information by item name
-- \param name ID of item
-- \returns Table with following keys: name, calorificValue, storageItems or nil in case of failure
industrialtest.api.getGeothermalGeneratorFuelByItem=function(name)
for _,value in pairs(industrialtest.api.geothermalGeneratorFuels) do
for _,item in ipairs(value.storageItems) do
if item.name==name then
return value
end
end
end
return nil
end
-- \brief Registers fuel that can be used in water mill
-- \param fuel Table with following keys: <name>, <calorificValue>, <storageItems>
-- which is a table containing items which are tables with following keys: <name>, <leftover>
-- \returns nil
industrialtest.api.registerWaterMillFuel=function(config)
local definition={
name=config.name or "",
calorificValue=config.calorificValue or 0,
texture=config.texture or "industrialtest_gui_fluid_bg.png",
storageItems=config.storageItems or {}
}
industrialtest.api.waterMillFuels[definition.name]=definition
end
-- \brief Returns water mill fuel information
-- \param name Name of fuel
-- \returns Table with following keys: name, calorificValue, storageItems
industrialtest.api.getWaterMillFuel=function(name)
return industrialtest.api.waterMillFuels[name]
end
-- \brief Returns water mill fuel information by item name
-- \param name ID of item
-- \returns Table with following keys: name, calorificValue, storageItems or nil in case of failure
industrialtest.api.getWaterMillFuelByItem=function(name)
for _,value in pairs(industrialtest.api.waterMillFuels) do
for _,item in ipairs(value.storageItems) do
if item.name==name then
return value
end
end
end
return nil
end
-- \brief Registers Rotary Macerator recipe modifier
-- \param config table
-- \returns nil
industrialtest.api.registerRotaryMaceratorModifier=function(config)
local definition={
name=config.name or "",
modifier=config.modifier or "",
output=config.output or "",
time=config.time or 2,
uses=config.uses or 1,
modifierLeftover=config.modifierLeftover
}
industrialtest.api.rotaryMaceratorModifiers[definition.name.." "..config.modifier]=definition
end
-- \brief Returns modified Rotary Macerator recipe by item and modifier
-- \param name string
-- \param modifier string
-- \returns table
industrialtest.api.getRotaryMaceratorModifier=function(name,modifier)
return industrialtest.api.rotaryMaceratorModifiers[name.." "..modifier]
end
-- \brief Returns machine speed in items per operation
-- \param meta MetaDataRef
-- \returns number
industrialtest.api.getMachineSpeed=function(meta)
return meta:contains("industrialtest.speed") and meta:get_int("industrialtest.speed") or 1
end

50
api/common.lua Normal file
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-- IndustrialTest
-- Copyright (C) 2024 mrkubax10
-- This program is free software: you can redistribute it and/or modify
-- it under the terms of the GNU General Public License as published by
-- the Free Software Foundation, either version 3 of the License, or
-- (at your option) any later version.
-- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-- GNU General Public License for more details.
-- You should have received a copy of the GNU General Public License
-- along with this program. If not, see <http://www.gnu.org/licenses/>.
industrialtest.api={
maceratorRecipes={},
compressorRecipes={},
extractorRecipes={},
cableFormerRecipes={},
geothermalGeneratorFuels={},
waterMillFuels={},
rotaryMaceratorModifiers={},
storageCells={},
tags={}
}
industrialtest.api.lvPowerFlow=600
industrialtest.api.mvPowerFlow=2400
industrialtest.api.hvPowerFlow=10200
industrialtest.api.evPowerFlow=40800
industrialtest.api.ivPowerFlow=163800
function industrialtest.internal.clamp(num,min,max)
return math.max(math.min(num,max),min)
end
function industrialtest.internal.unpackTableInto(first,second)
for k,v in pairs(second) do
first[k]=v
end
end
-- \brief Returns machine speed in items per operation
-- \param meta MetaDataRef
-- \returns number
function industrialtest.api.getMachineSpeed(meta)
return meta:contains("industrialtest.speed") and meta:get_int("industrialtest.speed") or 1
end

121
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-- IndustrialTest
-- Copyright (C) 2024 mrkubax10
-- This program is free software: you can redistribute it and/or modify
-- it under the terms of the GNU General Public License as published by
-- the Free Software Foundation, either version 3 of the License, or
-- (at your option) any later version.
-- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-- GNU General Public License for more details.
-- You should have received a copy of the GNU General Public License
-- along with this program. If not, see <http://www.gnu.org/licenses/>.
local S=minetest.get_translator("industrialtest")
-- \brief Prepares itemstack containing fluid storage
-- \param itemstack ItemStack
-- \returns bool
function industrialtest.api.prepareFluidStorageItem(itemstack)
local meta=itemstack:get_meta()
local def=itemstack:get_definition()
if industrialtest.api.itemHasFluidStorage(itemstack) or not def.groups or not def.groups._industrialtest_fluidStorage or not def._industrialtest_fluidCapacity then
return false
end
meta:set_int("industrialtest.fluidAmount",0)
meta:set_int("industrialtest.fluidCapacity",def._industrialtest_fluidCapacity)
industrialtest.api.updateItemFluidText(itemstack)
return true
end
-- \brief Check if itemstack contains fluid storage
-- \param itemstack ItemStack
-- \returns bool
function industrialtest.api.itemHasFluidStorage(itemstack)
local values={"industrialtest.fluidAmount","industrialtest.fluidCapacity"}
local meta=itemstack:get_meta()
for _,value in ipairs(values) do
if not meta:contains(value) then
return false
end
end
return true
end
-- \brief Check if fluid storage in meta is full
-- \param meta MetaDataRef
-- \returns bool
function industrialtest.api.isFluidStorageFull(meta)
return meta:get_int("industrialtest.fluidAmount")>=meta:get_int("industrialtest.fluidCapacity")
end
-- \brief Check if item fluid storage is full
-- \param itemstack ItemStack
-- \returns bool
function industrialtest.api.isItemFluidStorageFull(itemstack)
local meta=itemstack:get_meta()
return industrialtest.api.isFluidStorageFull(meta)
end
-- \brief Check if fluid storage in meta is empty
-- \param meta MetaDataRef
-- \returns bool
function industrialtest.api.isFluidStorageEmpty(meta)
return meta:get_int("industrialtest.fluidAmount")==0
end
-- \brief Check if item fluid storage is empty
-- \param itemstack ItemStack
-- \returns bool
function industrialtest.api.isItemFluidStorageEmpty(itemstack)
local meta=itemstack:get_meta()
return industrialtest.api.isFluidStorageEmpty(meta)
end
-- \brief Updates itemstack description and wear depending on contained fluid
-- \param itemstack ItemStack
-- \returns nil
function industrialtest.api.updateItemFluidText(itemstack)
local meta=itemstack:get_meta()
local def=itemstack:get_definition()
meta:set_string("description",S("@1\n@2 / @3 mB",def.description,meta:get_int("industrialtest.fluidAmount"),meta:get_int("industrialtest.fluidCapacity")))
itemstack:set_wear(65535-meta:get_int("industrialtest.fluidAmount")/meta:get_int("industrialtest.fluidCapacity")*65534)
end
-- \brief Adds fluid amount to item fluid storage
-- \param itemstack ItemStack
-- \param amount number
-- \returns number
function industrialtest.api.addFluidToItem(itemstack,amount)
local meta=itemstack:get_meta()
if not industrialtest.api.itemHasFluidStorage(itemstack) then
return 0
end
local fluidAmount=meta:get_int("industrialtest.fluidAmount")
local fluidCapacity=meta:get_int("industrialtest.fluidCapacity")
local prevFluidAmount=fluidAmount
fluidAmount=industrialtest.internal.clamp(fluidAmount+amount,0,fluidCapacity)
meta:set_int("industrialtest.fluidAmount",fluidAmount)
industrialtest.api.updateItemFluidText(itemstack)
return fluidAmount-prevFluidAmount
end
-- \brief Adds fluid to destination itemstack while subtracting it from source itemstack's metadata
-- \param srcItemstack ItemStack
-- \param itemstack ItemStack
-- \param amount number
-- \returns number
function industrialtest.api.transferFluidToItem(srcItemstack,itemstack,amount)
local meta=srcItemstack:get_meta()
local flow=math.min(meta:get_int("industrialtest.fluidAmount"),amount)
if flow==0 then
return 0
end
local actualFlow=industrialtest.api.addFluidToItem(itemstack,flow)
meta:set_int("industrialtest.fluidAmount",meta:get_int("industrialtest.fluidAmount")-actualFlow)
industrialtest.api.updateItemFluidText(srcItemstack)
return actualFlow
end

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-- IndustrialTest
-- Copyright (C) 2024 mrkubax10
-- This program is free software: you can redistribute it and/or modify
-- it under the terms of the GNU General Public License as published by
-- the Free Software Foundation, either version 3 of the License, or
-- (at your option) any later version.
-- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-- GNU General Public License for more details.
-- You should have received a copy of the GNU General Public License
-- along with this program. If not, see <http://www.gnu.org/licenses/>.
local function addNodeToNetwork(pos,networkMasterPos)
local meta=minetest.get_meta(pos)
local networks={}
if meta:contains("industrialtest.networks") then
networks=minetest.deserialize(meta:get_string("industrialtest.networks"))
end
for _,network in ipairs(networks) do
if network.x==networkMasterPos.x and network.y==networkMasterPos.y and network.z==networkMasterPos.z then
return
end
end
table.insert(networks,networkMasterPos)
meta:set_string("industrialtest.networks",minetest.serialize(networks))
end
local function clampFlow(pos,flow)
local def=minetest.registered_nodes[minetest.get_node(pos).name]
local newFlow
if def.groups and def.groups._industrialtest_cable then
newFlow=def._industrialtest_cableFlow
else
local meta=minetest.get_meta(pos)
newFlow=meta:get_int("industrialtest.powerFlow")
end
return math.min(flow,newFlow)
end
-- \brief Transfers power from source node to it's network, if sides is set then power will be only transfered to network connected to that sides
-- \param pos Vector with position of source node
-- \param (optional) sides table with Vectors
-- \param (optional) flowOverride number
-- \returns two values: true if any neighbouring node has room for more power, false otherwise
-- true if any power was transferred, false otherwise
function industrialtest.api.powerFlow(pos,sides,flowOverride)
local meta=minetest.get_meta(pos)
-- if machine doesn't have network map then it's not capable of transferring power
local network=industrialtest.api.getNetwork(meta)
if not network or #network==0 then
return false,false
end
local endpointCount=0
for _,endpoint in ipairs(network) do
local endpointMeta=minetest.get_meta(endpoint.position)
if not industrialtest.api.isFullyCharged(endpointMeta) and (not sides or sides[endpoint.sourceSide]) then
endpointCount=endpointCount+1
end
end
if endpointCount==0 then
return false,false
end
local ioConfig=industrialtest.api.getIoConfig(meta)
local transferred=false
local roomAvailable=false
for _,endpoint in ipairs(network) do
if not sides or sides[endpoint.sourceSide] then
local flow
if flowOverride then
flow=flowOverride
elseif type(ioConfig)=="string" then
flow=math.min(meta:get_int("industrialtest.powerAmount"),meta:get_int("industrialtest.powerFlow"))
else
flow=math.min(meta:get_int("industrialtest.powerAmount"),ioConfig[endpoint.sourceSide].flow)
end
local powerDistribution=math.floor(flow/endpointCount)
local endpointMeta=minetest.get_meta(endpoint.position)
if powerDistribution<=endpoint.flow then
local transferredPower=industrialtest.api.transferPower(meta,endpointMeta,powerDistribution)
if transferredPower>0 then
transferred=true
end
local def=minetest.registered_nodes[minetest.get_node(endpoint.position).name]
if def and def._industrialtest_self then
def._industrialtest_self:updateFormspec(endpoint.position)
if def._industrialtest_self.onPowerFlow and transferredPower>0 then
def._industrialtest_self:onPowerFlow(endpoint.position,industrialtest.api.getOppositeSide(endpoint.side),transferredPower)
end
def._industrialtest_self:triggerIfNeeded(endpoint.position)
else
-- Support for bare definitions that don't use industrialtest pseudo-OOP
minetest.get_node_timer(endpoint.position):start(industrialtest.updateDelay)
end
if not industrialtest.api.isFullyCharged(endpointMeta) then
roomAvailable=true
end
else
minetest.remove_node(endpoint.position)
industrialtest.internal.explode(endpoint.position,2)
end
end
end
return roomAvailable,transferred
end
-- \brief Creates network map starting from node at pos, optionally omitting node at omit
-- \param pos vector
-- \param (optional) addCables bool
-- \param (optional) omit Vector
-- \returns table with network map
function industrialtest.api.createNetworkMap(pos,addCables,omit)
local map={}
local connections=industrialtest.api.getConnections(pos,"i")
if #connections==0 then
return map
end
local sourceMeta=minetest.get_meta(pos)
local workers={}
local sides={
["-1,0,0"]=1,
["1,0,0"]=2,
["0,-1,0"]=3,
["0,1,0"]=4,
["0,0,-1"]=5,
["0,0,1"]=6
}
local serializedSourcePos=pos.x..","..pos.y..","..pos.z
local visitedNodes={[serializedSourcePos]=true}
for _,conn in ipairs(connections) do
if not omit or conn.x~=omit.x or conn.y~=omit.y or conn.z~=omit.z then
local sideVector=vector.subtract(conn,pos)
local serializedSideVector=sideVector.x..","..sideVector.y..","..sideVector.z
local sourceSide=industrialtest.api.normalizeSide(pos,sides[serializedSideVector])
table.insert(workers,{
position=conn,
direction=sideVector,
distance=1,
flow=industrialtest.api.getPowerFlowForSide(sourceMeta,sourceSide),
sourceSide=sourceSide
})
end
end
while #workers>0 do
for i=1,#workers do
local worker=workers[i]
local serializedPos=worker.position.x..","..worker.position.y..","..worker.position.z
if visitedNodes[serializedPos] or (omit and omit==worker.position) then
table.remove(workers,i)
break
end
visitedNodes[serializedPos]=true
addNodeToNetwork(worker.position,pos)
local def=minetest.registered_nodes[minetest.get_node(worker.position).name]
if def and def.groups and def.groups._industrialtest_cable then
if addCables then
table.insert(map,{
position=worker.position,
distance=worker.distance,
flow=clampFlow(worker.position,worker.flow),
side=0,
sourceSide=worker.sourceSide
})
end
connections=industrialtest.api.getConnections(worker.position,"i")
if #connections==0 then
table.remove(workers,i)
break
end
worker.flow=clampFlow(worker.position,worker.flow)
worker.distance=worker.distance+1
for i=2,#connections do
table.insert(workers,{
position=connections[i],
direction=vector.subtract(connections[i],worker.position),
distance=worker.distance,
flow=worker.flow,
sourceSide=worker.sourceSide
})
end
worker.direction=vector.subtract(connections[1],worker.position)
worker.position=connections[1]
if #connections>=2 then
break
end
else
local meta=minetest.get_meta(worker.position)
local incomingSide=industrialtest.api.normalizeSide(worker.position,sides[worker.direction.x..","..worker.direction.y..","..worker.direction.z])
local connectionSide=industrialtest.api.getOppositeSide(incomingSide)
local flow=industrialtest.api.getPowerFlowForSide(meta,connectionSide)
table.insert(map,{
position=worker.position,
distance=worker.distance,
flow=math.min(worker.flow,flow),
side=connectionSide,
sourceSide=worker.sourceSide
})
table.remove(workers,i)
break
end
end
end
return map
end
function industrialtest.api.removeNodeFromNetwork(pos,nodePos)
local meta=minetest.get_meta(pos)
if not meta:contains("industrialtest.network") then
return
end
local network=minetest.deserialize(meta:get_string("industrialtest.network"))
local removed=false
for key,node in ipairs(network) do
if node.position.x==nodePos.x and node.position.y==nodePos.y and node.position.z==nodePos.z then
table.remove(network,key)
removed=true
break
end
end
if removed then
meta:set_string("industrialtest.network",minetest.serialize(network))
end
end
-- \brief Creates network map and writes it to node metadata at pos, optionally omitting node at omit
-- \param pos Vector
-- \param (optional) omit Vector
-- \returns nil
function industrialtest.api.createNetworkMapForNode(pos,omit)
local meta=minetest.get_meta(pos)
local network=industrialtest.api.createNetworkMap(pos,false,omit)
meta:set_string("industrialtest.network",minetest.serialize(network))
end
-- \brief Returns true if meta contains network map, false otherwise
-- \param meta MetaDataRef
-- \returns bool
function industrialtest.api.isNetworkMaster(meta)
return meta:contains("industrialtest.network")
end
-- \brief Returns network table if node containing meta belongs to any networks, false otherwise
-- \param meta MetaDataRef
-- \returns bool or table
function industrialtest.api.isAttachedToNetwork(meta)
if not meta:contains("industrialtest.networks") then
return false
end
local networks=minetest.deserialize(meta:get_string("industrialtest.networks"))
if #networks==0 then
return false
end
return networks
end
-- \brief Returns network master network from it's meta, if meta doesn't contain network map then function returns false
-- \param meta MetaDataRef
-- \returns table or bool
function industrialtest.api.getNetwork(meta)
if not meta:contains("industrialtest.network") then
return false
end
return minetest.deserialize(meta:get_string("industrialtest.network"))
end
-- \brief Returns connections of node with power storage. If direction is "i" only input connections will be returned, if direction is "o" only output connections
-- will be returned, if it's not provided all connections will be returned.
-- \param pos Vector
-- \param (optional) direction string
-- \returns table
function industrialtest.api.getConnections(pos,direction)
local result={}
local neighbourPositions={
vector.offset(pos,-1,0,0),
vector.offset(pos,1,0,0),
vector.offset(pos,0,-1,0),
vector.offset(pos,0,1,0),
vector.offset(pos,0,0,-1),
vector.offset(pos,0,0,1)
}
local sourceMeta=minetest.get_meta(pos)
local sourceDef=minetest.registered_nodes[minetest.get_node(pos).name]
local directionOutput=(not direction or direction=="o")
local directionInput=(not direction or direction=="i")
for key,conn in ipairs(neighbourPositions) do
local meta=minetest.get_meta(conn)
local def=minetest.registered_nodes[minetest.get_node(conn).name]
local normalizedKey=industrialtest.api.normalizeSide(pos,key)
local powerOutput=(sourceDef.groups._industrialtest_cable or industrialtest.api.isPowerOutput(sourceMeta,normalizedKey))
local powerInput=(sourceDef.groups._industrialtest_cable or industrialtest.api.isPowerInput(sourceMeta,normalizedKey))
if def.groups._industrialtest_cable or industrialtest.api.hasPowerStorage(meta) then
local side=industrialtest.api.normalizeSide(conn,industrialtest.api.getOppositeSide(key))
if (powerOutput and directionInput and (def.groups._industrialtest_cable or industrialtest.api.isPowerInput(meta,side))) or ((def.groups._industrialtest_cable or industrialtest.api.isPowerOutput(meta,side)) and powerInput and directionOutput) then
table.insert(result,conn)
end
end
end
return result
end

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-- IndustrialTest
-- Copyright (C) 2024 mrkubax10
-- This program is free software: you can redistribute it and/or modify
-- it under the terms of the GNU General Public License as published by
-- the Free Software Foundation, either version 3 of the License, or
-- (at your option) any later version.
-- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-- GNU General Public License for more details.
-- You should have received a copy of the GNU General Public License
-- along with this program. If not, see <http://www.gnu.org/licenses/>.
local S=minetest.get_translator("industrialtest")
-- \brief Adds power storage to metadata
-- \param capacity How much EU item/node can store
-- \param flow How much EU can flow in or out item/node per industrialtest.updateDelay
-- \param ioConfig Input/Output configuration in following side order: -X, +X, -Y, +Y, -Z, +Z
-- a - bidirectional, i - input, o - output.
-- Instead of string containing IO mode for each side, ioConfig can hold a table for each side, containing
-- IO mode and flow override
-- \returns nil
function industrialtest.api.addPowerStorage(meta,capacity,flow,ioConfig)
meta:set_int("industrialtest.powerCapacity",capacity)
meta:set_int("industrialtest.powerFlow",flow)
meta:set_int("industrialtest.powerAmount",0)
meta:set_int("industrialtest.extendedIoConfig",type(ioConfig)~="string" and 1 or 0)
meta:set_string("industrialtest.ioConfig",type(ioConfig)=="string" and ioConfig or minetest.serialize(ioConfig))
end
-- \brief Checks if metadata contains power storage
-- \param meta MetaDataRef which should be checked
-- \returns true if metadata contains power storage, false otherwise
function industrialtest.api.hasPowerStorage(meta)
local values={"industrialtest.powerCapacity","industrialtest.powerFlow","industrialtest.powerAmount","industrialtest.ioConfig"}
for _,value in ipairs(values) do
if not meta:contains(value) then
return false
end
end
return true
end
-- \brief Checks if ioConfig from metadata is extended one. It exploits the fact that minetest.serialize returns Lua code
-- which returns table, hence it can check for return at the beginning of the string
-- \param meta MetaDataRef
-- \returns bool
function industrialtest.api.isExtendedIoConfig(meta)
return meta:get_int("industrialtest.extendedIoConfig")==1
end
-- \brief Returns ioConfig from metadata, deserializing it if it's extended one
-- \param meta MetaDataRef
-- \returns table or string
function industrialtest.api.getIoConfig(meta)
local ioConfig=meta:get_string("industrialtest.ioConfig")
return industrialtest.api.isExtendedIoConfig(meta) and minetest.deserialize(ioConfig) or ioConfig
end
-- \brief Changes node's power IO config. Function doesn't check if meta actually contains power storage.
-- \param meta MetaDataRef of node which power IO config should be changed
-- \param side Side number. See industrialtest.api.addPowerStorage to check order.
-- \param mode Side mode. See industrialtest.api.addPowerStorage for possible values.
-- \returns nil
function industrialtest.api.changeIoConfig(meta,side,mode)
local ioConfig=industrialtest.api.getIoConfig(meta)
if type(ioConfig)=="string" then
ioConfig=string.sub(ioConfig,1,side-1)..mode..string.sub(ioConfig,side+1)
meta:set_string("industrialtest.ioConfig",ioConfig)
else
ioConfig[side]=mode
meta:set_string("industrialtest.ioConfig",minetest.serialize(ioConfig))
end
end
-- \brief Returns power flow for side
-- \param meta MetaDataRef
-- \param side number Side number
-- \returns number
function industrialtest.api.getPowerFlowForSide(meta,side)
local ioConfig=industrialtest.api.getIoConfig(meta)
if type(ioConfig)=="string" then
return meta:get_int("industrialtest.powerFlow")
else
return ioConfig[side].flow
end
end
-- \brief Checks if provided side is power input
-- \param meta MetaDataRef of node
-- \param side Side number. See industrialtest.api.addPowerStorage to check order.
-- \returns true if provided side is power input, false otherwise
function industrialtest.api.isPowerInput(meta,side)
local ioConfig=industrialtest.api.getIoConfig(meta)
if type(ioConfig)=="string" then
local mode=string.sub(ioConfig,side,side)
return (mode=="i" or mode=="a")
else
return (ioConfig[side].mode=="i" or ioConfig[side].mode=="a")
end
end
-- \brief Checks if provided side is power output
-- \param meta MetaDataRef of node
-- \param side Side number. See industrialtest.api.addPowerStorage to check order.
-- \returns true if provided side is power output, false otherwise
function industrialtest.api.isPowerOutput(meta,side)
local ioConfig=industrialtest.api.getIoConfig(meta)
if type(ioConfig)=="string" then
local mode=string.sub(ioConfig,side,side)
return (mode=="o" or mode=="a")
else
return (ioConfig[side].mode=="o" or ioConfig[side].mode=="a")
end
end
-- \brief Checks if power storage is fully charged
-- \param meta MetaDataRef which should be checked
-- \returns true if power storage is fully charged, false otherwise
function industrialtest.api.isFullyCharged(meta)
return meta:get_int("industrialtest.powerAmount")>=meta:get_int("industrialtest.powerCapacity")
end
-- \brief Adds power to power storage. Function doesn't check if meta contains power storage so you must be sure that it does.
-- \param meta MetaDataRef to which power should be added
-- \param amount Amount of power to add
-- \returns How much of power was actually added
function industrialtest.api.addPower(meta,amount)
local powerAmount=meta:get_int("industrialtest.powerAmount")
local powerCapacity=meta:get_int("industrialtest.powerCapacity")
local prevPowerAmount=powerAmount
powerAmount=industrialtest.internal.clamp(powerAmount+amount,0,powerCapacity)
meta:set_int("industrialtest.powerAmount",powerAmount)
return powerAmount-prevPowerAmount
end
-- \brief Adds power to destination metadata while subtracting it from source metadata
-- \Param srcMeta MetaDataRef from which take power
-- \param destMeta MetaDataRef to which add power
-- \returns How much of power was actually transferred
function industrialtest.api.transferPower(srcMeta,destMeta,amount)
local currentFlow=math.min(srcMeta:get_int("industrialtest.powerAmount"),amount)
if currentFlow==0 then
return 0
end
local actualFlow=industrialtest.api.addPower(destMeta,currentFlow)
srcMeta:set_int("industrialtest.powerAmount",srcMeta:get_int("industrialtest.powerAmount")-actualFlow)
return actualFlow
end
-- \brief Updates itemstack description to show current power storage information, additionally updates item wear bar.
-- Function doesn't check if itemstack contains power storage so you should be sure that it does before calling this function
-- \param itemstack ItemStack which should be updated
-- \returns nil
function industrialtest.api.updateItemPowerText(itemstack)
local meta=itemstack:get_meta()
local def=minetest.registered_tools[itemstack:get_name()]
local desc=meta:contains("industrialtest.descriptionOverride") and meta:get_string("industrialtest.descriptionOverride") or def.description
meta:set_string("description",S("@1\n@2 / @3 EU",desc,meta:get_int("industrialtest.powerAmount"),meta:get_int("industrialtest.powerCapacity")))
itemstack:set_wear(65535-meta:get_int("industrialtest.powerAmount")/meta:get_int("industrialtest.powerCapacity")*65534)
end
-- \brief Adds power to itemstack. Function checks if itemstack has power storage.
-- \param itemstack ItemStack to which add power
-- \param amount How much power to add
-- \returns Amount of power added
function industrialtest.api.addPowerToItem(itemstack,amount)
local meta=itemstack:get_meta()
if not industrialtest.api.hasPowerStorage(meta) then
return 0
end
local added=industrialtest.api.addPower(meta,amount)
industrialtest.api.updateItemPowerText(itemstack)
return added
end
-- \brief Adds power to destination itemstack while subtracting it from source metadata
-- \param srcMeta MetaDataRef from which take power
-- \param itemstack ItemStack to which add power
-- \param amount number
-- \returns How much of power was actually transferred
function industrialtest.api.transferPowerToItem(srcMeta,itemstack,amount)
local currentFlow=math.min(srcMeta:get_int("industrialtest.powerAmount"),amount)
if currentFlow==0 then
return 0
end
local actualFlow=industrialtest.api.addPowerToItem(itemstack,currentFlow)
srcMeta:set_int("industrialtest.powerAmount",srcMeta:get_int("industrialtest.powerAmount")-actualFlow)
return actualFlow
end
-- \brief Adds power to destination metadata while subtracting it from source itemstack
-- \param srcItemstack ItemStack from which subtract power
-- \param meta MetaDataRef to which add power
-- \param amount How much power should be transferred
-- \returns How much of power was actually transferred
function industrialtest.api.transferPowerFromItem(srcItemstack,meta,amount)
local srcMeta=srcItemstack:get_meta()
local currentFlow=math.min(srcMeta:get_int("industrialtest.powerAmount"),amount)
if currentFlow==0 then
return 0
end
local actualFlow=industrialtest.api.addPower(meta,currentFlow)
industrialtest.api.addPowerToItem(srcItemstack,-actualFlow)
return actualFlow
end

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-- IndustrialTest
-- Copyright (C) 2024 mrkubax10
-- This program is free software: you can redistribute it and/or modify
-- it under the terms of the GNU General Public License as published by
-- the Free Software Foundation, either version 3 of the License, or
-- (at your option) any later version.
-- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-- GNU General Public License for more details.
-- You should have received a copy of the GNU General Public License
-- along with this program. If not, see <http://www.gnu.org/licenses/>.
local S=minetest.get_translator("industrialtest")
function industrialtest.api.addTag(name,tag)
if not industrialtest.api.tags[tag] then
industrialtest.api.tags[tag]={}
end
table.insert(industrialtest.api.tags[tag],name)
end
-- \brief Registers dust of certain resource
-- \param name Technical name of resource
-- \param displayName Display name of resource
-- \param resources List of tables with following keys: <output>, <recipe>, [count(1)]
-- <> - required, [] - optional, () - default value
-- \param color HTML color of dust
-- \param registerMaceratorRecipe If true macerator recipe for dust will be registered
-- \returns nil
function industrialtest.api.registerResourceDust(name,displayName,resources,color,registerMaceratorRecipe)
minetest.register_craftitem("industrialtest:"..name.."_dust",{
description=S(displayName.." Dust"),
inventory_image="industrialtest_dust.png",
color=color
})
if registerMaceratorRecipe then
for _,value in ipairs(resources) do
industrialtest.api.registerMaceratorRecipe({
output="industrialtest:"..name.."_dust "..(value.count or 1),
recipe=value.resource
})
end
end
end
-- \brief Registers plate of certain resource
-- \param name Technical name of resource
-- \param displayName Display name of resource
-- \param resources List of tables with following keys: <output>, <recipe>, [count(1)]
-- <> - required, [] - optional, () - default value
-- \param color HTML color of plate
-- \param registerCompressorRecipe If true compressor recipe for plate will be registered
-- \returns nil
function industrialtest.api.registerPlate(name,displayName,resources,color,registerCompressorRecipe)
minetest.register_craftitem("industrialtest:"..name,{
description=displayName,
inventory_image="industrialtest_plate.png",
inventory_overlay="industrialtest_plate_overlay.png",
color=color
})
if registerCompressorRecipe then
for _,value in ipairs(resources) do
industrialtest.api.registerCompressorRecipe({
output="industrialtest:"..name.." "..(value.count or 1),
recipe=value.resource
})
end
end
end
-- \brief Registers cell with certain fluid
-- \param name Technical name of cell
-- \param displayName Display name of cell
-- \param node Node which can be picked up with this cell
-- \returns nil
function industrialtest.api.registerStorageCell(name,displayName,node,modname,color)
color = color or "#ffffffff"
if not modname then
modname="industrialtest"
end
minetest.register_craftitem("industrialtest:"..name.."_cell",{
description=S(displayName.." Cell"),
inventory_image="industrialtest_cell_fluid.png",
inventory_overlay="industrialtest_cell_casing.png",
color=color,
on_place=function(itemstack,user,pointed)
if pointed.type~="node" or not user or not user:is_player() then
return nil
end
local node=minetest.get_node_or_nil(pointed.above)
local storage=industrialtest.api.getStorageCell("industrialtest:"..name.."_cell")
if storage.node then
if node.name~="air" and node.name~=storage.node then
return nil
end
minetest.set_node(pointed.above,{name=storage.node})
if itemstack:get_count()==1 then
itemstack:set_name("industrialtest:empty_cell")
else
local inv=user:get_inventory()
inv:add_item("main",ItemStack("industrialtest:empty_cell"))
itemstack:take_item()
end
return itemstack
end
return nil
end
})
industrialtest.api.storageCells["industrialtest:"..name.."_cell"]={
name="industrialtest:"..name.."_cell",
node=node
}
end
-- \brief Returns registred storage cell by name
-- \param name Storage cell name
-- \returns Table with following keys: name, node or nil in case of failure
function industrialtest.api.getStorageCell(name)
return industrialtest.api.storageCells[name]
end
-- \brief Returns registered storage cells by node
-- \param node Node ID
-- \returns Table with following keys: name, node or nil in case of failure
function industrialtest.api.getStorageCellByNode(node)
for _,value in pairs(industrialtest.api.storageCells) do
if value.node==node then
return value
end
end
return nil
end
-- \brief Registers macerator recipe
-- \param config Table with keys: <output>, <recipe>, [time(2)]
-- \returns nil
function industrialtest.api.registerMaceratorRecipe(config)
local definition={
output=config.output or "",
recipe=config.recipe or "",
time=config.time or 2
}
industrialtest.api.maceratorRecipes[definition.recipe]=definition
end
-- \brief Returns macerator recipe result
-- \param recipe String ID of resulting conten
-- \returns Table with following keys: output, recipe, time
function industrialtest.api.getMaceratorRecipeResult(recipe)
return industrialtest.api.maceratorRecipes[recipe]
end
-- \brief Registers compressor recipe
-- \param config Table with following keys: <output>, <recipe>, [time(2)], [count(1)]
-- \returns nil
function industrialtest.api.registerCompressorRecipe(config)
local definition={
output=config.output or "",
recipe=config.recipe or "",
time=config.time or 2,
count=config.count or 1
}
industrialtest.api.compressorRecipes[definition.recipe]=definition
end
-- \brief Returns macerator recipe result
-- \param recipe String ID of resulting conten
-- \returns Table with following keys: output, recipe, time
function industrialtest.api.getCompressorRecipeResult(recipe)
return industrialtest.api.compressorRecipes[recipe]
end
function industrialtest.api.registerExtractorRecipe(config)
local definition={
output=config.output or "",
recipe=config.recipe or "",
time=config.time or 2
}
industrialtest.api.extractorRecipes[definition.recipe]=definition
end
function industrialtest.api.getExtractorRecipeResult(recipe)
return industrialtest.api.extractorRecipes[recipe]
end
function industrialtest.api.registerCableFormerRecipe(config)
local definition={
output=config.output or "",
recipe=config.recipe or "",
time=config.time or 2
}
industrialtest.api.cableFormerRecipes[definition.recipe]=definition
end
function industrialtest.api.getCableFormerRecipeResult(recipe)
return industrialtest.api.cableFormerRecipes[recipe]
end
-- \brief Registers fuel that can be used in geothermal generator
-- \param fuel Table with following keys: <name>, <calorificValue>, <storageItems>
-- which is a table containing items which are tables with following keys: <name>, <leftover>
-- \returns nil
function industrialtest.api.registerGeothermalGeneratorFuel(config)
local definition={
name=config.name or "",
calorificValue=config.calorificValue or 0,
texture=config.texture or "industrialtest_gui_fluid_bg.png",
storageItems=config.storageItems or {}
}
industrialtest.api.geothermalGeneratorFuels[definition.name]=definition
end
-- \brief Returns generator fuel information
-- \param name Name of fuel
-- \returns Table with following keys: name, calorificValue, storageItems
function industrialtest.api.getGeothermalGeneratorFuel(name)
return industrialtest.api.geothermalGeneratorFuels[name]
end
-- \brief Returns generator fuel information by item name
-- \param name ID of item
-- \returns Table with following keys: name, calorificValue, storageItems or nil in case of failure
function industrialtest.api.getGeothermalGeneratorFuelByItem(name)
for _,value in pairs(industrialtest.api.geothermalGeneratorFuels) do
for _,item in ipairs(value.storageItems) do
if item.name==name then
return value
end
end
end
return nil
end
-- \brief Registers fuel that can be used in water mill
-- \param fuel Table with following keys: <name>, <calorificValue>, <storageItems>
-- which is a table containing items which are tables with following keys: <name>, <leftover>
-- \returns nil
function industrialtest.api.registerWaterMillFuel(config)
local definition={
name=config.name or "",
calorificValue=config.calorificValue or 0,
texture=config.texture or "industrialtest_gui_fluid_bg.png",
storageItems=config.storageItems or {}
}
industrialtest.api.waterMillFuels[definition.name]=definition
end
-- \brief Returns water mill fuel information
-- \param name Name of fuel
-- \returns Table with following keys: name, calorificValue, storageItems
function industrialtest.api.getWaterMillFuel(name)
return industrialtest.api.waterMillFuels[name]
end
-- \brief Returns water mill fuel information by item name
-- \param name ID of item
-- \returns Table with following keys: name, calorificValue, storageItems or nil in case of failure
function industrialtest.api.getWaterMillFuelByItem(name)
for _,value in pairs(industrialtest.api.waterMillFuels) do
for _,item in ipairs(value.storageItems) do
if item.name==name then
return value
end
end
end
return nil
end
-- \brief Registers Rotary Macerator recipe modifier
-- \param config table
-- \param omitPlaceholder bool, for internal use only
-- \returns nil
function industrialtest.api.registerRotaryMaceratorModifier(config,omitPlaceholder)
local definition={
name=config.name or "",
modifier=config.modifier or "",
output=config.output or "",
time=config.time or 2,
uses=config.uses or 1,
modifierLeftover=config.modifierLeftover
}
if not omitPlaceholder and not config.modifierLeftover and string.len(definition.modifier)>0 then
local delimiter,_=string.find(definition.modifier,":")
definition.stackLeftover="industrialtest:"..string.sub(definition.modifier,1,delimiter-1).."_"..string.sub(definition.modifier,delimiter+1,-1).."_leftover"
industrialtest.api.registerRotaryMaceratorModifier({
name=definition.name,
modifier=definition.stackLeftover,
output=definition.output,
time=definition.time,
uses=definition.uses
},true)
end
industrialtest.api.rotaryMaceratorModifiers[definition.name.." "..config.modifier]=definition
end
-- \brief Returns modified Rotary Macerator recipe by item and modifier
-- \param name string
-- \param modifier string
-- \returns table
function industrialtest.api.getRotaryMaceratorModifier(name,modifier)
return industrialtest.api.rotaryMaceratorModifiers[name.." "..modifier]
end
minetest.register_on_mods_loaded(function()
for _,def in pairs(industrialtest.api.rotaryMaceratorModifiers) do
if def.stackLeftover then
local leftoverDef=table.copy(minetest.registered_items[def.modifier])
leftoverDef.groups=leftoverDef.groups or {}
leftoverDef.groups.not_in_creative_inventory=1
if industrialtest.mclAvailable then
leftoverDef._doc_items_create_entry=false
end
-- Item name starts with : to prevent name checks, because it seems to fail in on_mods_loaded
minetest.register_craftitem(":"..def.stackLeftover,leftoverDef)
end
end
end)

49
api/side.lua Normal file
View File

@@ -0,0 +1,49 @@
-- IndustrialTest
-- Copyright (C) 2024 mrkubax10
-- This program is free software: you can redistribute it and/or modify
-- it under the terms of the GNU General Public License as published by
-- the Free Software Foundation, either version 3 of the License, or
-- (at your option) any later version.
-- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-- GNU General Public License for more details.
-- You should have received a copy of the GNU General Public License
-- along with this program. If not, see <http://www.gnu.org/licenses/>.
-- \brief Takes rotated node and side and outputs normalized side that can be used for ioConfig lookups
-- \param pos Vector with node position
-- \param side Node side. See industrialtest.api.addPowerStorage for possible values
-- \returns Normalized side or in case of failure side argument back
function industrialtest.api.normalizeSide(pos,side)
local node=minetest.get_node(pos)
-- FIXME: improve code quality there
local translation={
[0]={
1,2,3,4,5,6
},
[1]={
5,6,3,4,1,2
},
[2]={
2,1,3,4,6,5
},
[3]={
6,5,3,4,2,1
}
}
if node.param2>3 then
return side
end
return translation[node.param2][side]
end
-- \brief Returns opposite side of provided one
-- \param side Side number. See industrialtest.api.addPowerStorage for order
-- \returns Opposite side
function industrialtest.api.getOppositeSide(side)
return (side%2==0 and side-1 or side+1)
end

68
compat/logistica.lua Normal file
View File

@@ -0,0 +1,68 @@
-- IndustrialTest
-- Copyright (C) 2024 mrkubax10
-- This program is free software: you can redistribute it and/or modify
-- it under the terms of the GNU General Public License as published by
-- the Free Software Foundation, either version 3 of the License, or
-- (at your option) any later version.
-- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-- GNU General Public License for more details.
-- You should have received a copy of the GNU General Public License
-- along with this program. If not, see <http://www.gnu.org/licenses/>.
local oldInsertItemstackForRequester=logistica.insert_itemstack_for_requester
-- Logistica overrides
function logistica.insert_itemstack_for_requester(requesterPos,itemstack,limitByRequest)
local result=oldInsertItemstackForRequester(requesterPos, itemstack, limitByRequest)
local targetPos=logistica.get_requester_target(requesterPos)
local def=minetest.registered_nodes[minetest.get_node(targetPos).name]
if def._logistica_afterRequesterItemstackInsert then
def._logistica_afterRequesterItemstackInsert(targetPos)
end
return result
end
local onInjectorTimer=logistica.on_timer_powered(function(pos,elapsed)
local result=logistica.on_injector_timer(pos,elapsed)
local targetPos=logistica.get_injector_target(pos)
local def=minetest.registered_nodes[minetest.get_node(targetPos).name]
if def._logistica_afterInjectorItemstackTake then
def._logistica_afterInjectorItemstackTake(targetPos)
end
return result
end)
for _,name in ipairs(logistica.group_get_all_nodes_for_group("injectors")) do
local override={
on_timer=onInjectorTimer
}
minetest.override_item(name,override)
end
local function afterLogisticaAction(pos)
local def=minetest.registered_nodes[minetest.get_node(pos).name]
if def and def._industrialtest_self then
def._industrialtest_self:triggerIfNeeded(pos)
end
end
local function addLogisticaCompatibility(name)
local override={
_logistica_afterRequesterItemstackInsert=afterLogisticaAction,
_logistica_afterInjectorItemstackTake=afterLogisticaAction
}
minetest.override_item(name,override)
end
for _,name in ipairs(industrialtest.api.tags.usesTimer) do
addLogisticaCompatibility(name)
end

View File

@@ -27,16 +27,15 @@ local override={
meta:set_int("maintainSpeed",1)
local def=minetest.registered_nodes[node.name]
def._industrialtest_updateFormspec(pos)
minetest.get_node_timer(pos):start(industrialtest.updateDelay)
def._industrialtest_self:updateFormspec(pos)
def._industrialtest_self:trigger(pos)
end,
action_off=function(pos,node)
local meta=minetest.get_meta(pos)
meta:set_int("maintainSpeed",0)
local def=minetest.registered_nodes[node.name]
def._industrialtest_updateFormspec(pos)
def._industrialtest_self:updateFormspec(pos)
end
}
}
@@ -69,13 +68,13 @@ override={
meta:set_int("stateChanged",1)
local def=minetest.registered_nodes[node.name]
def._industrialtest_updateFormspec(pos)
def._industrialtest_self:updateFormspec(pos)
if isChamber then
def._industrialtest_synchronizeToChamber(originalPos)
def._industrialtest_self:synchronizeToChamber(originalPos)
end
minetest.get_node_timer(pos):start(industrialtest.updateDelay)
def._industrialtest_self:triggerIfNeeded(pos)
end,
action_off=function(pos,node)
local isChamber=node.name=="industrialtest:nuclear_reactor_chamber"
@@ -107,10 +106,10 @@ override={
meta:set_int("stateChanged",1)
local def=minetest.registered_nodes[node.name]
def._industrialtest_updateFormspec(pos)
def._industrialtest_self:updateFormspec(pos)
if isChamber then
def._industrialtest_synchronizeToChamber(originalPos)
def._industrialtest_self:synchronizeToChamber(originalPos)
end
end
}

View File

@@ -41,7 +41,10 @@ local function addPipeworksCompatibility(name,sides,inputInventory)
return nil
end
local result=inv:add_item(listname,stack)
minetest.get_node_timer(pos):start(industrialtest.updateDelay)
local def=minetest.registered_nodes[node.name]
if def and def._industrialtest_self then
def._industrialtest_self:triggerIfNeeded(pos)
end
return result
end,
can_insert=function(pos,node,stack,direction)
@@ -53,6 +56,16 @@ local function addPipeworksCompatibility(name,sides,inputInventory)
end
return inv:room_for_item(listname,stack)
end,
remove_items=function(pos,node,stack,direction,count,listname)
local meta=minetest.get_meta(pos)
local inv=meta:get_inventory()
inv:remove_item(listname,stack)
local def=minetest.registered_nodes[node.name]
if def and def._industrialtest_self then
def._industrialtest_self:triggerIfNeeded(pos)
end
return stack
end,
input_inventory=inputInventory,
connect_sides={
left=1,
@@ -157,7 +170,8 @@ local override={
local meta=minetest.get_meta(pos)
local inv=meta:get_inventory()
local result=inv:add_item(listname,stack)
minetest.registered_nodes["industrialtest:nuclear_reactor"].on_metadata_inventory_put(pos)
industrialtest.Reactor.synchronizeChambers(pos)
industrialtest.Reactor:triggerIfNeeded(pos)
return result
end,
can_insert=function(pos,node,stack,direction)
@@ -171,6 +185,14 @@ local override={
local inv=meta:get_inventory()
return inv:room_for_item(listname,stack)
end,
remove_items=function(pos,node,stack,direction,count,listname)
local meta=minetest.get_meta(pos)
local inv=meta:get_inventory()
inv:remove_item(listname,stack)
industrialtest.Reactor.synchronizeChambers(pos)
industrialtest.Reactor:triggerIfNeeded(pos)
return stack
end,
input_inventory="fuel",
connect_sides={
left=1,
@@ -207,10 +229,22 @@ override.tube.insert_object=function(pos,node,stack,direction)
local meta=minetest.get_meta(pos)
local inv=meta:get_inventory()
local result=inv:add_item(listname,stack)
minetest.registered_nodes["industrialtest:nuclear_reactor_chamber"].on_metadata_inventory_put(pos)
industrialtest.Reactor:synchronizeToChamber(pos)
local reactorPos=minetest.deserialize(meta:get_string("reactor"))
industrialtest.Reactor:triggerIfNeeded(reactorPos)
return result
end
override.tube.remove_items=function(pos,node,stack,direction,count,listname)
local meta=minetest.get_meta(pos)
local inv=meta:get_inventory()
inv:remove_item(listname,stack)
industrialtest.Reactor:synchronizeToChamber(pos)
local reactorPos=minetest.deserialize(meta:get_string("reactor"))
industrialtest.Reactor:triggerIfNeeded(reactorPos)
return stack
end
override.after_place_node_old=def.after_place_node
override.after_place_node=function(pos)
minetest.registered_nodes["industrialtest:nuclear_reactor_chamber"].after_place_node_old(pos)
@@ -269,14 +303,14 @@ override={
if direction.y==1 then
listname="powerStorage"
elseif direction.y==-1 then
listname="fuel"
listname="src"
else
listname="target"
listname="dst"
end
local def=stack:get_definition()
if (listname=="powerStorage" and not industrialtest.api.hasPowerStorage(stack:get_meta())) or
(listname=="fuel" and (not def.groups or not def.groups._industrialtest_fuel)) or
(listname=="target" and (not def.groups or not def.groups._industrialtest_fueled)) then
(listname=="src" and (not def.groups or not def.groups._industrialtest_fuel)) or
(listname=="dst" and (not def.groups or not def.groups._industrialtest_fueled)) then
return nil
end
local meta=minetest.get_meta(pos)
@@ -290,21 +324,28 @@ override={
if direction.y==1 then
listname="powerStorage"
elseif direction.y==-1 then
listname="fuel"
listname="src"
else
listname="target"
listname="dst"
end
local def=stack:get_definition()
if (listname=="powerStorage" and not industrialtest.api.hasPowerStorage(stack:get_meta())) or
(listname=="fuel" and (not def.groups or not def.groups._industrialtest_fuel)) or
(listname=="target" and (not def.groups or not def.groups._industrialtest_fueled)) then
(listname=="src" and (not def.groups or not def.groups._industrialtest_fuel)) or
(listname=="dst" and (not def.groups or not def.groups._industrialtest_fueled)) then
return false
end
local meta=minetest.get_meta(pos)
local inv=meta:get_inventory()
return inv:room_for_item(listname,stack)
end,
input_inventory="target",
remove_items=function(pos,node,stack,direction,count,listname)
local meta=minetest.get_meta(pos)
local inv=meta:get_inventory()
inv:remove_item(listname,stack)
industrialtest.CanningMachine:triggerIfNeeded(pos)
return stack
end,
input_inventory="dst",
connect_sides={
left=1,
right=1,
@@ -344,7 +385,7 @@ addPipeworksCompatibility("industrialtest:induction_furnace",{
},"dst")
-- Simple electric item processors
for _,name in ipairs(industrialtest.internal.simpleElectricItemProcessors) do
for _,name in ipairs(industrialtest.api.tags.simpleElectricItemProcessor) do
addPipeworksCompatibility(name,{
{
y=1,

View File

@@ -33,12 +33,6 @@ for _,mod in ipairs(requiredMclModules) do
end
end
if industrialtest.mtgAvailable then
industrialtest.stackMax=99
elseif industrialtest.mclAvailable then
industrialtest.stackMax=64
end
industrialtest.mods={}
if industrialtest.mtgAvailable then
industrialtest.mods._3dArmor=minetest.get_modpath("3d_armor")
@@ -46,6 +40,7 @@ elseif industrialtest.mclAvailable then
industrialtest.mods.mclRubber=minetest.get_modpath("mcl_rubber")
end
industrialtest.mods.pipeworks=minetest.get_modpath("pipeworks")
industrialtest.mods.logistica=minetest.get_modpath("logistica")
industrialtest.mods.mesecons=minetest.get_modpath("mesecons")
if industrialtest.mtgAvailable and not industrialtest.mods._3dArmor then
@@ -53,10 +48,11 @@ if industrialtest.mtgAvailable and not industrialtest.mods._3dArmor then
end
industrialtest.elementKeys={}
industrialtest.internal={}
if industrialtest.mclAvailable then
industrialtest.stackMax=64
industrialtest.internal.mclMakeStrippedTrunk=function(itemstack,placer,pointedThing,electricTool)
-- Taken from https://git.minetest.land/MineClone2/MineClone2/src/branch/master/mods/ITEMS/mcl_tools/init.lua#L360
if pointedThing.type ~= "node" then return end
@@ -85,9 +81,22 @@ if industrialtest.mclAvailable then
end
return itemstack
end
industrialtest.internal.explode=function(pos,radius,dropChance)
mcl_explosions.explode(pos,radius,{drop_chance=dropChance})
end
industrialtest.internal.getItemSlotBg=mcl_formspec.get_itemslot_bg
elseif industrialtest.mtgAvailable then
industrialtest.stackMax=99
industrialtest.internal.explode=function(pos,radius)
tnt.boom(pos,{radius=radius})
end
industrialtest.internal.getItemSlotBg=function()
return ""
end
end
-- compatibilty that adds not existing elements
@@ -194,7 +203,7 @@ if industrialtest.mclAvailable then
minetest.register_tool("industrialtest:"..material.."_pickaxe",{
description=S(materialDisplayName.." Pickaxe"),
inventory_image="industrialtest_mcl_"..material.."_pickaxe.png",
groups={tool=1,pickaxe=1,dig_speed_class=config.digSpeedClass},
groups={tool=1,pickaxe=1,dig_speed_class=config.digSpeedClass,enchantability=config.enchantability},
tool_capabilities={
full_punch_interval=1,
max_drop_level=config.dropLevel,
@@ -210,7 +219,7 @@ if industrialtest.mclAvailable then
minetest.register_tool("industrialtest:"..material.."_shovel",{
description=S(materialDisplayName.." Shovel"),
inventory_image="industrialtest_mcl_"..material.."_shovel.png",
groups={tool=1,shovel=1,dig_speed_class=config.digSpeedClass},
groups={tool=1,shovel=1,dig_speed_class=config.digSpeedClass,enchantability=config.enchantability},
tool_capabilities={
full_punch_interval=1,
max_drop_level=config.dropLevel,
@@ -262,7 +271,7 @@ if industrialtest.mclAvailable then
minetest.register_tool("industrialtest:"..material.."_axe",{
description=S(materialDisplayName.." Axe"),
inventory_image="industrialtest_mcl_"..material.."_axe.png",
groups={tool=1,axe=1,dig_speed_class=config.digSpeedClass},
groups={tool=1,axe=1,dig_speed_class=config.digSpeedClass,enchantability=config.enchantability},
tool_capabilities={
full_punch_interval=1,
max_level_drop=config.levelDrop,
@@ -279,7 +288,7 @@ if industrialtest.mclAvailable then
minetest.register_tool("industrialtest:"..material.."_sword",{
description=S(materialDisplayName.." Sword"),
inventory_image="industrialtest_mcl_"..material.."_sword.png",
groups={weapon=1,sword=1,dig_speed_class=config.digSpeedClass},
groups={weapon=1,sword=1,dig_speed_class=config.digSpeedClass,enchantability=config.enchantability},
tool_capabilities={
full_punch_interval=0.625,
max_drop_level=config.maxDropLevel,
@@ -296,7 +305,7 @@ if industrialtest.mclAvailable then
minetest.register_tool("industrialtest:"..material.."_hoe",{
description=S(materialDisplayName.." Hoe"),
inventory_image="industrialtest_mcl_"..material.."_hoe.png",
groups={tool=1,hoe=1},
groups={tool=1,hoe=1,enchantability=config.enchantability},
tool_capabilities={
full_punch_interval=1,
damage_groups={fleshy=1}
@@ -364,6 +373,7 @@ if industrialtest.mclAvailable then
cook_material=config.armorCookMaterial,
sound_equip=config.armorEquipSound,
sound_unequip=config.armorUnequipSound,
enchantability=config.enchantability,
textures={
head="industrialtest_mcl_"..material.."_helmet.png",
torso="industrialtest_mcl_"..material.."_chestplate.png",
@@ -521,7 +531,7 @@ if industrialtest.mclAvailable then
})
minetest.register_craft({
type="shaped",
output="industrialcraft:bronze_ingot 9",
output="industrialtest:bronze_ingot 9",
recipe={
{"mcl_copper:copper_ingot","mcl_copper:copper_ingot","mcl_copper:copper_ingot"},
{"mcl_copper:copper_ingot","industrialtest:tin_ingot","mcl_copper:copper_ingot"},
@@ -567,7 +577,8 @@ if industrialtest.mclAvailable then
},
armorCookMaterial="industrialtest:bronze_nugget",
armorEquipSound="mcl_armor_equip_iron",
armorUnequipSound="mcl_armor_unequip_iron"
armorUnequipSound="mcl_armor_unequip_iron",
enchantability=15,
})
--register other blocks that are not availabe in MCL
@@ -611,10 +622,6 @@ if industrialtest.mclAvailable then
y_min=mcl_vars.mg_overworld_min
})
elseif industrialtest.mtgAvailable then
industrialtest.internal.explode=function(pos,radius)
tnt.boom(pos,{radius=radius})
end
industrialtest.internal.registerMetal=function(name,displayName,hardness)
minetest.register_craftitem("industrialtest:"..name.."_lump",{
description=S(displayName.." Lump"),

View File

@@ -15,6 +15,31 @@
-- along with this program. If not, see <http://www.gnu.org/licenses/>.
local S=minetest.get_translator("industrialtest")
local colors={
bronze="#be4325ff",
clay="#707070ff",
coal="#262523ff",
copper="#bf644aff",
diamond="#77cefbff",
gold="#eac162ff",
iron="#afaca5ff",
lapis_lazuli="#3a4cceff",
lead="#6d6393ff",
mese="#909000ff",
obsidian="#292843ff",
refined_iron="#94bab9ff",
sulfur="#b88805ff",
tin="#ebd182ff",
uranium="#3b8c09ff",
-- fluid colors
lava="#ff5712ff",
water="#277bbcff",
river_water="#0ebfc2ff",
biomass="#2a8626ff",
biofuel="#4eba49ff",
coalfuel="#462228ff",
coolant="#188676ff"
}
-- Power storage items
minetest.register_tool("industrialtest:re_battery",{
@@ -197,13 +222,13 @@ if industrialtest.mclAvailable then
count=2
})
end
industrialtest.api.registerResourceDust("coal","Coal",resources,"#101010ff",true)
industrialtest.api.registerResourceDust("coal","Coal",resources,colors.coal,true)
industrialtest.api.registerResourceDust("clay","Clay",{
{
resource=industrialtest.elementKeys.clayBlock,
count=2
}
},"#9090a0ff",true)
},colors.clay,true)
resources={
{
resource=industrialtest.elementKeys.diamondBlock,
@@ -221,7 +246,7 @@ if industrialtest.mclAvailable then
count=2
})
end
industrialtest.api.registerResourceDust("diamond","Diamond",resources,"#90e2c9ff",true)
industrialtest.api.registerResourceDust("diamond","Diamond",resources,colors.diamond,true)
minetest.register_craft({
type="cooking",
output=industrialtest.elementKeys.diamond,
@@ -248,7 +273,7 @@ if industrialtest.mclAvailable then
count=2
})
end
industrialtest.api.registerResourceDust("iron","Iron",resources,"#b5b5b5ff",true)
industrialtest.api.registerResourceDust("iron","Iron",resources,colors.iron,true)
minetest.register_craft({
type="cooking",
output=industrialtest.elementKeys.ironIngot,
@@ -269,9 +294,9 @@ if industrialtest.mclAvailable then
count=9
},
{resource="mcl_core:lapis_lazuli"}
},"#292d76ff",true)
},colors.lapis_lazuli,true)
end
industrialtest.api.registerResourceDust("obsidian","Obsidian",{{resource=industrialtest.elementKeys.obsidian}},"#292843ff",true)
industrialtest.api.registerResourceDust("obsidian","Obsidian",{{resource=industrialtest.elementKeys.obsidian}},colors.obsidian,true)
resources={
{
resource=industrialtest.elementKeys.goldBlock,
@@ -293,7 +318,7 @@ if industrialtest.mclAvailable then
count=2
})
end
industrialtest.api.registerResourceDust("gold","Gold",resources,"#e4e526ff",true)
industrialtest.api.registerResourceDust("gold","Gold",resources,colors.gold,true)
minetest.register_craft({
type="cooking",
output=industrialtest.elementKeys.goldIngot,
@@ -320,7 +345,7 @@ if industrialtest.mclAvailable then
count=2
})
end
industrialtest.api.registerResourceDust("copper","Copper",resources,"#a45e25ff",true)
industrialtest.api.registerResourceDust("copper","Copper",resources,colors.copper,true)
minetest.register_craft({
type="cooking",
output=industrialtest.elementKeys.copperIngot,
@@ -347,7 +372,7 @@ if industrialtest.mclAvailable then
count=2
})
end
industrialtest.api.registerResourceDust("tin","Tin",resources,"#f1f1f1ff",true)
industrialtest.api.registerResourceDust("tin","Tin",resources,colors.tin,true)
minetest.register_craft({
type="cooking",
output=industrialtest.elementKeys.tinIngot,
@@ -374,7 +399,7 @@ if industrialtest.mclAvailable then
count=2
})
end
industrialtest.api.registerResourceDust("uranium","Uranium",resources,"#3b8c09ff",true)
industrialtest.api.registerResourceDust("uranium","Uranium",resources,colors.uranium,true)
minetest.register_craft({
type="cooking",
output="industrialtest:uranium_ingot",
@@ -391,7 +416,7 @@ if industrialtest.mtgAvailable then
count=2
},
{resource="default:mese_crystal"}
},"#909000ff",true)
},colors.mese,true)
minetest.register_craft({
type="cooking",
output="default:mese_crystal",
@@ -404,7 +429,7 @@ industrialtest.api.registerResourceDust("bronze","Bronze",{
count=9
},
{resource=industrialtest.elementKeys.bronzeIngot}
},"#e48e88ff",true)
},colors.bronze,true)
minetest.register_craft({
type="shaped",
output="industrialtest:bronze_dust 9",
@@ -431,7 +456,7 @@ industrialtest.api.registerRotaryMaceratorModifier({
output="industrialtest:bronze_dust",
uses=4
})
industrialtest.api.registerResourceDust("sulfur","Sulfur",{},"#e3ff33ff",false)
industrialtest.api.registerResourceDust("sulfur","Sulfur",{},colors.sulfur,false)
industrialtest.api.registerExtractorRecipe({
output="industrialtest:sulfur_dust",
recipe=industrialtest.elementKeys.gunpowder
@@ -450,7 +475,7 @@ industrialtest.api.registerResourceDust("lead","Lead",{
count=2
},
{resource="industrialtest:lead_ingot"}
},"#eafef8ff",true)
},colors.lead,true)
minetest.register_craft({
type="cooking",
output="industrialtest:lead_ingot",
@@ -461,7 +486,7 @@ industrialtest.api.registerResourceDust("refined_iron","Refined Iron",{
resource="industrialtest:refined_iron_ingot",
count=1
}
},"#7c8588ff",true)
},colors.refined_iron,true)
industrialtest.api.registerRotaryMaceratorModifier({
name=industrialtest.elementKeys.ironLump,
modifier=industrialtest.elementKeys.coal,
@@ -524,14 +549,14 @@ industrialtest.api.registerPlate("bronze_plate",S("Bronze Plate"),{
resource=industrialtest.elementKeys.bronzeIngot,
count=1
}
},"#e48e88ff",true)
},colors.bronze,true)
industrialtest.api.registerPlate("copper_plate",S("Copper Plate"),{
{
resource=industrialtest.elementKeys.copperIngot,
count=1
}
},"#f48e44ff",true)
},colors.copper,true)
industrialtest.api.registerPlate("advanced_alloy",S("Advanced Alloy"),{
{
@@ -552,14 +577,14 @@ industrialtest.api.registerPlate("tin_plate",S("Tin Plate"),{
resource=industrialtest.elementKeys.tinIngot,
count=1
}
},"#e0e0e0ff",true)
},colors.tin,true)
industrialtest.api.registerPlate("lead_plate",S("Lead Plate"),{
{
resource="industrialtest:lead_ingot",
count=1
}
},"#eafef8ff",true)
},colors.lead,true)
industrialtest.api.registerPlate("iridium_plate",S("Iridium Plate"),{},false,"#ffffffff")
minetest.register_craft({
@@ -609,12 +634,12 @@ minetest.register_craft({
{"",industrialtest.elementKeys.tinIngot,""}
}
})
industrialtest.api.registerStorageCell("water","Water",industrialtest.elementKeys.waterSource)
industrialtest.api.registerStorageCell("water","Water",industrialtest.elementKeys.waterSource,nil,colors.water)
if industrialtest.mtgAvailable then
industrialtest.api.registerStorageCell("river_water","River Water","default:river_water_source")
industrialtest.api.registerStorageCell("river_water","River Water","default:river_water_source",nil,colors.river_water)
end
industrialtest.api.registerStorageCell("lava","Lava",industrialtest.elementKeys.lavaSource)
industrialtest.api.registerStorageCell("lava","Lava",industrialtest.elementKeys.lavaSource,nil,colors.lava)
minetest.register_tool("industrialtest:uranium_cell",{
description=S("Uranium Cell"),
@@ -622,7 +647,9 @@ minetest.register_tool("industrialtest:uranium_cell",{
_industrialtest_placedInNuclearReactor=1,
_industrialtest_nuclearReactorFuel=1
},
inventory_image="industrialtest_uranium_cell.png",
inventory_image="industrialtest_cell_fluid.png",
inventory_overlay="industrialtest_cell_casing.png",
color=colors.uranium,
})
minetest.register_craft({
type="shapeless",
@@ -639,7 +666,9 @@ minetest.register_tool("industrialtest:coolant_cell",{
_industrialtest_placedInNuclearReactor=1,
_industrialtest_nuclearReactorCoolant=1
},
inventory_image="industrialtest_coolant_cell.png",
inventory_image="industrialtest_cell_fluid.png",
inventory_overlay="industrialtest_cell_casing.png",
color=colors.coolant,
})
minetest.register_craft({
type="shaped",
@@ -664,7 +693,9 @@ end
minetest.register_craftitem("industrialtest:bio_cell",{
description=S("Bio Cell"),
inventory_image="industrialtest_bio_cell.png"
inventory_image="industrialtest_cell_fluid.png",
inventory_overlay="industrialtest_cell_casing.png",
color=colors.biomass,
})
minetest.register_craft({
type="shapeless",
@@ -677,7 +708,9 @@ minetest.register_craft({
minetest.register_craftitem("industrialtest:biofuel_cell",{
description=S("Biofuel Cell"),
inventory_image="industrialtest_bio_cell.png",
inventory_image="industrialtest_cell_fluid.png",
inventory_overlay="industrialtest_cell_casing.png",
color=colors.biofuel,
groups={
_industrialtest_fuel=1
},
@@ -692,7 +725,9 @@ industrialtest.api.registerExtractorRecipe({
minetest.register_craftitem("industrialtest:hydrated_coal_cell",{
description=S("Hydrated Coal Cell"),
inventory_image="industrialtest_hydrated_coal_cell.png"
inventory_image="industrialtest_cell_fluid.png",
inventory_overlay="industrialtest_cell_casing.png",
color=colors.coal,
})
minetest.register_craft({
type="shapeless",
@@ -705,7 +740,9 @@ minetest.register_craft({
minetest.register_craftitem("industrialtest:coalfuel_cell",{
description=S("Coalfuel Cell"),
inventory_image="industrialtest_coalfuel_cell.png",
inventory_image="industrialtest_cell_fluid.png",
inventory_overlay="industrialtest_cell_casing.png",
color=colors.coalfuel,
groups={
_industrialtest_fuel=1
},
@@ -854,18 +891,3 @@ minetest.register_craft({
{"industrialtest:tin_plate","industrialtest:tin_plate","industrialtest:tin_plate"}
}
})
-- Item callbacks
minetest.register_on_player_inventory_action(function(player,action,inventory,info)
if action=="put" then
if industrialtest.api.preparePowerStorageItem(info.stack) or industrialtest.api.prepareToolItem(info.stack) or industrialtest.api.prepareFluidStorageItem(info.stack) then
inventory:set_stack(info.listname,info.index,info.stack)
end
end
end)
minetest.register_on_craft(function(itemstack)
if industrialtest.api.preparePowerStorageItem(itemstack) or industrialtest.api.prepareToolItem(itemstack) then
return
end
industrialtest.api.prepareFluidStorageItem(itemstack)
end)

View File

@@ -14,8 +14,7 @@
-- You should have received a copy of the GNU General Public License
-- along with this program. If not, see <http://www.gnu.org/licenses/>.
MODNAME="industrialtest"
local modpath=minetest.get_modpath(MODNAME)
local modpath=minetest.get_modpath("industrialtest")
-- table with global functions, variables etc
industrialtest={}
@@ -29,10 +28,20 @@ industrialtest.random=PseudoRandom(os.time())
-- load other lua files
dofile(modpath.."/compatibility.lua")
dofile(modpath.."/api.lua")
dofile(modpath.."/minerals.lua")
dofile(modpath.."/machines/common.lua")
dofile(modpath.."/api/common.lua")
dofile(modpath.."/api/fluid.lua")
dofile(modpath.."/api/network.lua")
dofile(modpath.."/api/power.lua")
dofile(modpath.."/api/registration.lua")
dofile(modpath.."/api/side.lua")
dofile(modpath.."/machines/machine.lua")
dofile(modpath.."/machines/activated_machine.lua")
dofile(modpath.."/machines/electric_machine.lua")
dofile(modpath.."/machines/activated_electric_machine.lua")
dofile(modpath.."/machines/simple_electric_item_processor.lua")
dofile(modpath.."/machines/canning_machine.lua")
dofile(modpath.."/machines/chargepad.lua")
dofile(modpath.."/machines/compressor.lua")
@@ -55,6 +64,15 @@ dofile(modpath.."/machines/solar_panel_generator.lua")
dofile(modpath.."/machines/wind_mill.lua")
dofile(modpath.."/tools/common.lua")
dofile(modpath.."/tools/item.lua")
dofile(modpath.."/tools/electric_item.lua")
dofile(modpath.."/tools/electric_armor.lua")
dofile(modpath.."/tools/fluid_container_item.lua")
dofile(modpath.."/tools/tool.lua")
dofile(modpath.."/tools/gear_tool.lua")
dofile(modpath.."/tools/electric_tool.lua")
dofile(modpath.."/tools/activated_electric_tool.lua")
dofile(modpath.."/tools/electric_gear_tool.lua")
dofile(modpath.."/tools/batpack.lua")
dofile(modpath.."/tools/electric_chainsaw.lua")
dofile(modpath.."/tools/electric_drill.lua")
@@ -84,6 +102,9 @@ dofile(modpath.."/crafts.lua")
if industrialtest.mods.pipeworks then
dofile(modpath.."/compat/pipeworks.lua")
end
if industrialtest.mods.logistica then
dofile(modpath.."/compat/logistica.lua")
end
if industrialtest.mods.mesecons then
dofile(modpath.."/compat/mesecons.lua")
end

View File

@@ -0,0 +1,44 @@
-- IndustrialTest
-- Copyright (C) 2024 mrkubax10
-- This program is free software: you can redistribute it and/or modify
-- it under the terms of the GNU General Public License as published by
-- the Free Software Foundation, either version 3 of the License, or
-- (at your option) any later version.
-- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-- GNU General Public License for more details.
-- You should have received a copy of the GNU General Public License
-- along with this program. If not, see <http://www.gnu.org/licenses/>.
industrialtest.ActivatedElectricMachine=table.copy(industrialtest.ElectricMachine)
-- Forward methods from ActivatedMachine
industrialtest.internal.unpackTableInto(industrialtest.ActivatedElectricMachine,{
canUpdate=industrialtest.ActivatedMachine.canUpdate,
register=industrialtest.ActivatedMachine.register,
createDefinitionTable=industrialtest.ActivatedMachine.createDefinitionTable,
createActiveDefinitionTable=industrialtest.ActivatedMachine.createActiveDefinitionTable,
activate=industrialtest.ActivatedMachine.activate,
deactivate=industrialtest.ActivatedMachine.deactivate,
shouldActivate=industrialtest.ActivatedMachine.shouldActivate,
shouldDeactivate=industrialtest.ActivatedMachine.shouldDeactivate,
afterActivation=industrialtest.ActivatedMachine.afterActivation,
afterDeactivation=industrialtest.ActivatedMachine.afterDeactivation
})
function industrialtest.ActivatedElectricMachine.onTimer(self,pos,elapsed)
local result=self:powerExchange(pos)
local result2=industrialtest.ActivatedMachine.onTimer(self,pos,elapsed)
return result or result2
end
function industrialtest.ActivatedElectricMachine.activeOnTimer(self,pos,elapsed)
local result=self:powerExchange(pos)
local result2=industrialtest.ActivatedMachine.activeOnTimer(self,pos,elapsed)
return result or result2
end

View File

@@ -0,0 +1,114 @@
-- IndustrialTest
-- Copyright (C) 2024 mrkubax10
-- This program is free software: you can redistribute it and/or modify
-- it under the terms of the GNU General Public License as published by
-- the Free Software Foundation, either version 3 of the License, or
-- (at your option) any later version.
-- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-- GNU General Public License for more details.
-- You should have received a copy of the GNU General Public License
-- along with this program. If not, see <http://www.gnu.org/licenses/>.
industrialtest.ActivatedMachine=table.copy(industrialtest.Machine)
function industrialtest.ActivatedMachine.canUpdate(self,pos)
return self:shouldActivate(pos)
end
function industrialtest.ActivatedMachine.onTimer(self,pos,elapsed)
local result=industrialtest.Machine.onTimer(self,pos,elapsed)
if self:shouldActivate(pos) then
self:activate(pos)
return false
end
return result
end
function industrialtest.ActivatedMachine.register(self)
industrialtest.Machine.register(self)
local def=self:createActiveDefinitionTable()
minetest.register_node(self.name.."_active",def)
end
function industrialtest.ActivatedMachine.createActiveDefinitionTable(self)
local def=self:createDefinitionTable()
def.description=nil
def.drop=def.drop or self.name
if self.active then
def.tiles=self.active.tiles or def.tiles
def.light_source=self.active.lightSource
end
def.on_timer=function(pos,elapsed)
return self:activeOnTimer(pos,elapsed)
end
if industrialtest.mclAvailable then
def.groups.not_in_creative_inventory=1
def._doc_items_create_entry=false
end
return def
end
function industrialtest.ActivatedMachine.activate(self,pos)
minetest.swap_node(pos,{
name=self.name.."_active",
param2=minetest.get_node(pos).param2
})
self:afterActivation(pos)
minetest.get_node_timer(pos):start(industrialtest.updateDelay)
end
function industrialtest.ActivatedMachine.deactivate(self,pos)
minetest.swap_node(pos,{
name=self.name,
param2=minetest.get_node(pos).param2
})
self:afterDeactivation(pos)
minetest.get_node_timer(pos):start(industrialtest.updateDelay)
end
function industrialtest.ActivatedMachine.shouldActivate(self,pos)
return false
end
function industrialtest.ActivatedMachine.shouldDeactivate(self,pos)
return false
end
function industrialtest.ActivatedMachine.afterActivation(self,pos)
end
function industrialtest.ActivatedMachine.afterDeactivation(self,pos)
end
function industrialtest.ActivatedMachine.activeOnTimer(self,pos,elapsed)
local meta=minetest.get_meta(pos)
local inv=meta:get_inventory()
local shouldUpdateFormspec=false
if self:shouldDeactivate(pos) then
self:deactivate(pos)
return false
end
if self.activeUpdate then
shouldUpdateFormspec=self:activeUpdate(pos,elapsed,meta,inv)
end
if shouldUpdateFormspec then
self:updateFormspec(pos)
end
return true
end

View File

@@ -15,18 +15,55 @@
-- along with this program. If not, see <http://www.gnu.org/licenses/>.
local S=minetest.get_translator("industrialtest")
industrialtest.internal.registerSimpleElectricItemProcessor({
name="cable_former",
displayName=S("Cable Former"),
customFrontTexture=true,
industrialtest.CableFormer=table.copy(industrialtest.SimpleElectricItemProcessor)
industrialtest.internal.unpackTableInto(industrialtest.CableFormer,{
name="industrialtest:cable_former",
description=S("Cable Former"),
tiles={
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png^industrialtest_cable_former_front.png"
},
requiresWrench=true,
active={
tiles={
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png^industrialtest_cable_former_front_active.png"
}
},
capacity=1400,
flow=industrialtest.api.lvPowerFlow,
opPower=80,
method="industrialtest.cable_forming",
efficiency=1
})
function industrialtest.CableFormer.getCraftResult(self,itemstack)
local output=industrialtest.api.getCableFormerRecipeResult(itemstack:get_name())
if not output then
return {
item=ItemStack(),
time=0,
src=itemstack
}
end
local srcAfter=ItemStack(itemstack:get_name())
srcAfter:set_count(itemstack:get_count()-1)
return {
item=ItemStack(output.output),
time=output.time,
src=srcAfter
}
end
industrialtest.CableFormer:register()
minetest.register_craft({
type="shaped",
output="industrialtest:cable_former",

View File

@@ -15,229 +15,10 @@
-- along with this program. If not, see <http://www.gnu.org/licenses/>.
local S=minetest.get_translator("industrialtest")
local canningMachine={}
canningMachine.opPower=200
canningMachine.canningTime=5
canningMachine.getFormspec=function(pos)
local meta=minetest.get_meta(pos)
local powerPercent=meta:get_int("industrialtest.powerAmount")/meta:get_int("industrialtest.powerCapacity")*100
local srcPercent=meta:get_float("srcTime")/canningMachine.canningTime*100
local formspec
if industrialtest.mtgAvailable then
formspec={
"list[context;fuel;3.4,1.8;1,1]",
(powerPercent>0 and "image[3.4,2.8;1,1;industrialtest_gui_electricity_bg.png^[lowpart:"..powerPercent..":industrialtest_gui_electricity_fg.png]"
or "image[3.4,2.8;1,1;industrialtest_gui_electricity_bg.png]"),
"list[context;powerStorage;3.4,3.9;1,1]",
(srcPercent>0 and "image[4.9,1.8;1,1;gui_furnace_arrow_bg.png^[lowpart:"..srcPercent..":gui_furnace_arrow_fg.png^[transformR270]"
or "image[4.9,1.8;1,1;gui_furnace_arrow_bg.png^[transformR270]"),
"list[context;target;6.4,1.8;1,1]",
"list[context;leftover;6.4,2.8;1,1]",
"list[context;upgrades;9,0.9;1,4]",
"listring[context;fuel]",
"listring[context;powerStorage]",
"listring[context;target]",
"listring[context;leftover]",
"listring[context;upgrades]"
}
elseif industrialtest.mclAvailable then
formspec={
"list[context;fuel;3.4,1.8;1,1]",
mcl_formspec.get_itemslot_bg(3.4,1.8,1,1),
(powerPercent>0 and "image[3.4,2.8;1,1;industrialtest_gui_electricity_bg.png^[lowpart:"..powerPercent..":industrialtest_gui_electricity_fg.png]"
or "image[3.4,2.8;1,1;industrialtest_gui_electricity_bg.png]"),
"list[context;powerStorage;3.4,3.9;1,1]",
mcl_formspec.get_itemslot_bg(3.4,3.9,1,1),
(srcPercent>0 and "image[4.9,1.8;1,1;gui_furnace_arrow_bg.png^[lowpart:"..srcPercent..":gui_furnace_arrow_fg.png^[transformR270]"
or "image[4.9,1.8;1,1;gui_furnace_arrow_bg.png^[transformR270]"),
"list[context;target;6.4,1.8;1,1]",
mcl_formspec.get_itemslot_bg(6.4,1.8,1,1),
"list[context;leftover;6.4,2.8;1,1]",
mcl_formspec.get_itemslot_bg(6.4,2.8,1,1),
"list[context;upgrades;9,0.9;1,4]",
mcl_formspec.get_itemslot_bg(9,0.9,1,4),
"listring[context;fuel]",
"listring[context;powerStorage]",
"listring[context;target]",
"listring[context;upgrades]"
}
end
return table.concat(formspec,"")
end
canningMachine.onConstruct=function(pos,meta,inv)
inv:set_size("fuel",1)
inv:set_size("target",1)
inv:set_size("leftover",1)
inv:set_size("powerStorage",1)
inv:set_size("upgrades",4)
meta:set_float("srcTime",0)
end
canningMachine.onTimer=function(pos,elapsed,meta,inv)
local shouldRerunTimer=false
local shouldUpdateFormspec=false
local fuelSlot=inv:get_stack("fuel",1)
local targetSlot=inv:get_stack("target",1)
local leftoverSlot=inv:get_stack("leftover",1)
local powerStorageSlot=inv:get_stack("powerStorage",1)
local targetMeta=targetSlot:get_meta()
shouldRerunTimer,shouldUpdateFormspec=industrialtest.internal.chargeFromPowerStorageItem(meta,inv)
local def=fuelSlot:get_definition()
if not fuelSlot:is_empty() and not targetSlot:is_empty() and meta:get_int("industrialtest.powerAmount")>=canningMachine.opPower and (not def._industrialtest_emptyVariant or leftoverSlot:item_fits(ItemStack(def._industrialtest_emptyVariant))) and
(not industrialtest.api.itemHasFluidStorage(fuelSlot) or fuelSlot:get_meta():get_int("industrialtest.fluidAmount")>0) and targetMeta:get_int("industrialtest.fluidAmount")<targetMeta:get_int("industrialtest.fluidCapacity") then
minetest.swap_node(pos,{
name="industrialtest:canning_machine_active",
param2=minetest.get_node(pos).param2
})
minetest.get_node_timer(pos):start(industrialtest.updateDelay)
return false,shouldUpdateFormspec
end
return shouldRerunTimer,true
end
canningMachine.allowMetadataInventoryMove=function(pos,fromList,fromIndex,toList,count)
if toList=="fuel" then
local inv=minetest.get_meta(pos):get_inventory()
local itemstack=inv:get_stack(fromList,fromIndex)
local def=itemstack:get_definition()
return (def.groups and def.groups._industrialtest_fuel) and count or 0
end
if toList=="target" then
local inv=minetest.get_meta(pos):get_inventory()
local itemstack=inv:get_stack(fromList,fromIndex)
local def=itemstack:get_definition()
return (def.groups and def.groups._industrialtest_fueled) and count or 0
end
return count
end
canningMachine.allowMetadataInventoryPut=function(pos,listname,index,stack)
if listname=="fuel" then
local def=stack:get_definition()
return (def.groups and def.groups._industrialtest_fuel) and stack:get_count() or 0
end
if listname=="target" then
local def=stack:get_definition()
return (def.groups and def.groups._industrialtest_fueled) and stack:get_count() or 0
end
return stack:get_count()
end
canningMachine.allowMetadataInventoryTake=function(pos,listname,index,stack)
local meta=minetest.get_meta(pos)
local inv=meta:get_inventory()
local fuelSlot=inv:get_stack("fuel",1)
local targetSlot=inv:get_stack("target",1)
if ((listname=="fuel" and stack:get_count()==fuelSlot:get_count()) or (listname=="target" and stack:get_count()==targetSlot:get_count())) and meta:get_float("srcTime")>0 then
meta:set_float("srcTime",0)
minetest.get_node_timer(pos):start(industrialtest.updateDelay)
end
return stack:get_count()
end
canningMachine.onMetadataInventoryPut=function(pos)
minetest.get_node_timer(pos):start(industrialtest.updateDelay)
end
canningMachine.onMetadataInventoryMove=function(pos,fromList,fromIndex,toList,toIndex,count)
local meta=minetest.get_meta(pos)
local inv=meta:get_inventory()
local fuelSlot=inv:get_stack("fuel",1)
local targetSlot=inv:get_stack("target",1)
if ((fromList=="fuel" and count==fuelSlot:get_count()) or (fromList=="target" and count==targetSlot:get_count())) and meta:get_float("srcTime")>0 then
meta:set_float("srcTime",0)
meta:set_string("formspec",canningMachine.getFormspec(pos))
end
end
canningMachine.activeOnTimer=function(pos,elapsed,meta,inv)
local shouldUpdateFormspec=false
local fuelSlot=inv:get_stack("fuel",1)
local targetSlot=inv:get_stack("target",1)
local powerStorageSlot=inv:get_stack("powerStorage",1)
shouldRerunTimer,shouldUpdateFormspec=industrialtest.internal.chargeFromPowerStorageItem(meta,inv)
if fuelSlot:is_empty() or targetSlot:is_empty() or meta:get_int("industrialtest.powerAmount")<canningMachine.opPower then
if meta:get_int("industrialtest.powerAmount")>=canningMachine.opPower then
meta:set_float("srcTime",0)
end
minetest.swap_node(pos,{
industrialtest.CanningMachine=table.copy(industrialtest.ActivatedElectricMachine)
industrialtest.internal.unpackTableInto(industrialtest.CanningMachine,{
name="industrialtest:canning_machine",
param2=minetest.get_node(pos).param2
})
minetest.get_node_timer(pos):start(industrialtest.updateDelay)
return false,true
end
local fuelMeta=fuelSlot:get_meta()
local targetMeta=targetSlot:get_meta()
if (industrialtest.api.itemHasFluidStorage(fuelSlot) and fuelMeta:get_int("industrialtest.fluidAmount")==0) or targetMeta:get_int("industrialtest.fluidAmount")==targetMeta:get_int("industrialtest.fluidCapacity") then
meta:set_float("srcTime",0)
minetest.swap_node(pos,{
name="industrialtest:canning_machine",
param2=minetest.get_node(pos).param2
})
minetest.get_node_timer(pos):start(industrialtest.updateDelay)
return false,true
end
local srcTime=meta:get_float("srcTime")
srcTime=srcTime+elapsed*industrialtest.api.getMachineSpeed(meta)
if srcTime>=canningMachine.canningTime then
if industrialtest.api.itemHasFluidStorage(fuelSlot) then
industrialtest.api.transferFluidToItem(fuelSlot,targetSlot,fuelMeta:get_int("industrialtest.fluidAmount"))
inv:set_stack("fuel",1,fuelSlot)
inv:set_stack("target",1,targetSlot)
else
local def=fuelSlot:get_definition()
local leftoverSlot=inv:get_stack("leftover",1)
if targetMeta:get_int("industrialtest.fluidCapacity")-targetMeta:get_int("industrialtest.fluidAmount")<def._industrialtest_fuelAmount or (def._industrialtest_emptyVariant and not leftoverSlot:item_fits(ItemStack(def._industrialtest_emptyVariant))) then
minetest.swap_node(pos,{
name="industrialtest:canning_machine",
param2=minetest.get_node(pos).param2
})
minetest.get_node_timer(pos):start(industrialtest.updateDelay)
return false,shouldUpdateFormspec
end
industrialtest.api.addFluidToItem(targetSlot,def._industrialtest_fuelAmount)
inv:set_stack("target",1,targetSlot)
fuelSlot:take_item(1)
inv:set_stack("fuel",1,fuelSlot)
leftoverSlot:add_item(ItemStack(def._industrialtest_emptyVariant))
inv:set_stack("leftover",1,leftoverSlot)
end
meta:set_float("srcTime",0)
else
meta:set_float("srcTime",srcTime)
end
industrialtest.api.addPower(meta,-canningMachine.opPower)
return true,true
end
industrialtest.internal.registerMachine({
name="canning_machine",
displayName=S("Canning Machine"),
capacity=industrialtest.api.lvPowerFlow*2,
getFormspec=canningMachine.getFormspec,
flow=industrialtest.api.lvPowerFlow,
ioConfig="iiiiii",
requiresWrench=true,
registerActiveVariant=true,
sounds="metal",
powerSlots={"powerStorage"},
storageSlots={"fuel","target","powerStorage","upgrades"},
groups={
_industrialtest_hasPowerInput=1
},
customKeys={
description=S("Canning Machine"),
tiles={
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
@@ -246,10 +27,22 @@ industrialtest.internal.registerMachine({
"industrialtest_machine_block.png",
"industrialtest_machine_block.png^industrialtest_canning_machine_front.png"
},
paramtype2="facedir",
legacy_facedir_simple=true
sounds="metal",
facedir=true,
storageLists={
"src",
"dst",
"leftover",
"upgrades",
"powerStorage"
},
activeCustomKeys={
powerLists={
{
list="powerStorage",
direction="i"
}
},
active={
tiles={
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
@@ -259,15 +52,194 @@ industrialtest.internal.registerMachine({
"industrialtest_machine_block.png^industrialtest_canning_machine_front_active.png"
}
},
onConstruct=canningMachine.onConstruct,
onTimer=canningMachine.onTimer,
allowMetadataInventoryMove=canningMachine.allowMetadataInventoryMove,
allowMetadataInventoryPut=canningMachine.allowMetadataInventoryPut,
allowMetadataInventoryTake=canningMachine.allowMetadataInventoryTake,
onMetadataInventoryPut=canningMachine.onMetadataInventoryPut,
onMetadataInventoryMove=canningMachine.onMetadataInventoryMove,
activeOnTimer=canningMachine.activeOnTimer
capacity=industrialtest.api.lvPowerFlow*2,
flow=industrialtest.api.lvPowerFlow,
ioConfig="iiiiii",
requiresWrench=true,
hasPowerInput=true,
_opPower=200,
_canningTime=5
})
function industrialtest.CanningMachine.onConstruct(self,pos)
local meta=minetest.get_meta(pos)
local inv=meta:get_inventory()
inv:set_size("src",1)
inv:set_size("dst",1)
inv:set_size("leftover",1)
inv:set_size("powerStorage",1)
inv:set_size("upgrades",4)
meta:set_float("srcTime",0)
industrialtest.ActivatedElectricMachine.onConstruct(self,pos)
end
function industrialtest.CanningMachine.getFormspec(self,pos)
local parentFormspec=industrialtest.ActivatedElectricMachine.getFormspec(self,pos)
local meta=minetest.get_meta(pos)
local powerPercent=meta:get_int("industrialtest.powerAmount")/meta:get_int("industrialtest.powerCapacity")*100
local srcPercent=meta:get_float("srcTime")/self._canningTime*100
local formspec={
"list[context;src;3.4,1.8;1,1]",
industrialtest.internal.getItemSlotBg(3.4,1.8,1,1),
(powerPercent>0 and "image[3.4,2.8;1,1;industrialtest_gui_electricity_bg.png^[lowpart:"..powerPercent..":industrialtest_gui_electricity_fg.png]"
or "image[3.4,2.8;1,1;industrialtest_gui_electricity_bg.png]"),
"list[context;powerStorage;3.4,3.9;1,1]",
industrialtest.internal.getItemSlotBg(3.4,3.9,1,1),
(srcPercent>0 and "image[4.9,1.8;1,1;gui_furnace_arrow_bg.png^[lowpart:"..srcPercent..":gui_furnace_arrow_fg.png^[transformR270]"
or "image[4.9,1.8;1,1;gui_furnace_arrow_bg.png^[transformR270]"),
"list[context;dst;6.4,1.8;1,1]",
industrialtest.internal.getItemSlotBg(6.4,1.8,1,1),
"list[context;leftover;6.4,2.8;1,1]",
industrialtest.internal.getItemSlotBg(6.4,2.8,1,1),
"list[context;upgrades;9,0.9;1,4]",
industrialtest.internal.getItemSlotBg(9,0.9,1,4),
"listring[context;src]",
"listring[context;dst]"
}
return parentFormspec..table.concat(formspec,"")
end
function industrialtest.CanningMachine.allowMetadataInventoryMove(self,pos,fromList,fromIndex,toList,toIndex,count)
if toList=="src" then
local inv=minetest.get_meta(pos):get_inventory()
local itemstack=inv:get_stack(fromList,fromIndex)
local def=itemstack:get_definition()
return (def.groups and def.groups._industrialtest_fuel) and count or 0
end
if toList=="dst" then
local inv=minetest.get_meta(pos):get_inventory()
local itemstack=inv:get_stack(fromList,fromIndex)
local def=itemstack:get_definition()
return (def.groups and def.groups._industrialtest_fueled) and count or 0
end
if toList=="leftover" then
return 0
end
return math.min(count,industrialtest.ActivatedElectricMachine.allowMetadataInventoryMove(self,pos,fromList,fromIndex,toList,toIndex,count))
end
function industrialtest.CanningMachine.allowMetadataInventoryPut(self,pos,listname,index,stack,player)
if listname=="src" then
local def=stack:get_definition()
return (def.groups and def.groups._industrialtest_fuel) and stack:get_count() or 0
end
if listname=="dst" then
local def=stack:get_definition()
return (def.groups and def.groups._industrialtest_fueled) and stack:get_count() or 0
end
if listname=="leftover" then
return 0
end
return math.min(stack:get_count(),industrialtest.ActivatedElectricMachine.allowMetadataInventoryPut(self,pos,listname,index,stack,player))
end
function industrialtest.CanningMachine.allowMetadataInventoryTake(self,pos,listname,index,stack,player)
local meta=minetest.get_meta(pos)
local inv=meta:get_inventory()
local fuelSlot=inv:get_stack("src",1)
local targetSlot=inv:get_stack("dst",1)
if ((listname=="src" and stack:get_count()==fuelSlot:get_count()) or (listname=="dst" and stack:get_count()==targetSlot:get_count())) and meta:get_float("srcTime")>0 then
meta:set_float("srcTime",0)
minetest.get_node_timer(pos):start(industrialtest.updateDelay)
end
return industrialtest.ActivatedElectricMachine.allowMetadataInventoryTake(self,pos,listname,index,stack,player)
end
function industrialtest.CanningMachine.onMetadataInventoryMove(self,pos,fromList,fromIndex,toList,toIndex,count)
industrialtest.ActivatedElectricMachine.onMetadataInventoryMove(self,pos,fromList,fromIndex,toList,toIndex,count)
local meta=minetest.get_meta(pos)
local inv=meta:get_inventory()
local fuelSlot=inv:get_stack("src",1)
local targetSlot=inv:get_stack("dst",1)
if ((fromList=="src" and count==fuelSlot:get_count()) or (fromList=="dst" and count==targetSlot:get_count())) and meta:get_float("srcTime")>0 then
meta:set_float("srcTime",0)
meta:set_string("formspec",canningMachine.getFormspec(pos))
end
end
function industrialtest.CanningMachine.onMetadataInventoryPut(self,pos,listname,index,stack)
minetest.get_node_timer(pos):start(industrialtest.updateDelay)
industrialtest.ActivatedElectricMachine.onMetadataInventoryPut(self,pos,listname,index,stack)
end
function industrialtest.CanningMachine.shouldActivate(self,pos)
local meta=minetest.get_meta(pos)
local inv=meta:get_inventory()
local fuelSlot=inv:get_stack("src",1)
local targetSlot=inv:get_stack("dst",1)
local leftoverSlot=inv:get_stack("leftover",1)
local powerStorageSlot=inv:get_stack("powerStorage",1)
local targetMeta=targetSlot:get_meta()
local def=fuelSlot:get_definition()
return not fuelSlot:is_empty() and not targetSlot:is_empty() and meta:get_int("industrialtest.powerAmount")>=self._opPower and (not def._industrialtest_emptyVariant or leftoverSlot:item_fits(ItemStack(def._industrialtest_emptyVariant))) and
(not industrialtest.api.itemHasFluidStorage(fuelSlot) or fuelSlot:get_meta():get_int("industrialtest.fluidAmount")>0) and targetMeta:get_int("industrialtest.fluidAmount")<targetMeta:get_int("industrialtest.fluidCapacity")
end
function industrialtest.CanningMachine.shouldDeactivate(self,pos)
local meta=minetest.get_meta(pos)
local inv=meta:get_inventory()
local fuelSlot=inv:get_stack("src",1)
local fuelDef=fuelSlot:get_definition()
local targetSlot=inv:get_stack("dst",1)
local targetMeta=targetSlot:get_meta()
local leftoverSlot=inv:get_stack("leftover",1)
return fuelSlot:is_empty() or targetSlot:is_empty() or meta:get_int("industrialtest.powerAmount")<self._opPower or
(industrialtest.api.itemHasFluidStorage(fuelSlot) and industrialtest.api.isItemFluidStorageEmpty(fuelSlot)) or
industrialtest.api.isItemFluidStorageFull(targetSlot) or
targetMeta:get_int("industrialtest.fluidCapacity")-targetMeta:get_int("industrialtest.fluidAmount")<fuelDef._industrialtest_fuelAmount or
(fuelDef._industrialtest_emptyVariant and not leftoverSlot:item_fits(ItemStack(fuelDef._industrialtest_emptyVariant)))
end
function industrialtest.CanningMachine.afterDeactivation(self,pos)
local meta=minetest.get_meta(pos)
local inv=meta:get_inventory()
local targetSlot=inv:get_stack("dst",1)
if meta:get_int("industrialtest.powerAmount")>=self._opPower or industrialtest.api.isItemFluidStorageFull(targetSlot) then
meta:set_float("srcTime",0)
end
self:updateFormspec(pos)
end
function industrialtest.CanningMachine.activeUpdate(self,pos,elapsed,meta,inv)
local shouldUpdateFormspec=false
local fuelSlot=inv:get_stack("src",1)
local targetSlot=inv:get_stack("dst",1)
local powerStorageSlot=inv:get_stack("powerStorage",1)
local fuelMeta=fuelSlot:get_meta()
local targetMeta=targetSlot:get_meta()
local srcTime=meta:get_float("srcTime")+elapsed*industrialtest.api.getMachineSpeed(meta)
if srcTime>=self._canningTime then
if industrialtest.api.itemHasFluidStorage(fuelSlot) then
industrialtest.api.transferFluidToItem(fuelSlot,targetSlot,fuelMeta:get_int("industrialtest.fluidAmount"))
inv:set_stack("src",1,fuelSlot)
inv:set_stack("dst",1,targetSlot)
else
local def=fuelSlot:get_definition()
local leftoverSlot=inv:get_stack("leftover",1)
if targetMeta:get_int("industrialtest.fluidCapacity")-targetMeta:get_int("industrialtest.fluidAmount")<def._industrialtest_fuelAmount or (def._industrialtest_emptyVariant and not leftoverSlot:item_fits(ItemStack(def._industrialtest_emptyVariant))) then
return shouldUpdateFormspec
end
industrialtest.api.addFluidToItem(targetSlot,def._industrialtest_fuelAmount)
inv:set_stack("dst",1,targetSlot)
fuelSlot:take_item(1)
inv:set_stack("src",1,fuelSlot)
leftoverSlot:add_item(ItemStack(def._industrialtest_emptyVariant))
inv:set_stack("leftover",1,leftoverSlot)
end
meta:set_float("srcTime",0)
else
meta:set_float("srcTime",srcTime)
end
industrialtest.api.addPower(meta,-self._opPower)
return true
end
industrialtest.CanningMachine:register()
minetest.register_craft({
type="shaped",
output="industrialtest:canning_machine",

View File

@@ -15,11 +15,71 @@
-- along with this program. If not, see <http://www.gnu.org/licenses/>.
local S=minetest.get_translator("industrialtest")
local chargepad={}
industrialtest.internal.chargepads={}
industrialtest.Chargepad=table.copy(industrialtest.ActivatedElectricMachine)
industrialtest.internal.unpackTableInto(industrialtest.Chargepad,{
storageLists={
"charged",
"discharged"
},
powerLists={
{
list="charged",
direction="o"
},
{
list="discharged",
direction="i"
}
},
facedir=true,
ioConfig="iiiioi",
hasPowerInput=true,
hasPowerOutput=true
})
local function chargePlayer(meta,player,flow)
function industrialtest.Chargepad.onConstruct(self,pos)
local meta=minetest.get_meta(pos)
local inv=meta:get_inventory()
inv:set_size("charged",1)
inv:set_size("discharged",1)
meta:set_int("active",0)
industrialtest.ActivatedElectricMachine.onConstruct(self,pos)
end
function industrialtest.Chargepad.getFormspec(self,pos)
local meta=minetest.get_meta(pos)
local parentFormspec=industrialtest.ActivatedElectricMachine.getFormspec(self,pos)
local charged=meta:get_int("industrialtest.powerAmount")/meta:get_int("industrialtest.powerCapacity")
local formspec={
"list[context;charged;1,2.5;1,1]",
industrialtest.internal.getItemSlotBg(1,2.5,1,1),
"label[0.9,3.9;"..S("Charge").."]",
"list[context;discharged;3,2.5;1,1]",
industrialtest.internal.getItemSlotBg(3,2.5,1,1),
"label[2.7,3.9;"..S("Discharge").."]",
self.createPowerIndicatorWidget(charged,9,1),
"listring[context;charged]",
"listring[context;discharged]"
}
return parentFormspec..table.concat(formspec,"")
end
function industrialtest.Chargepad.register(self)
industrialtest.ActivatedElectricMachine.register(self)
table.insert(industrialtest.internal.chargepads,self.name)
table.insert(industrialtest.internal.chargepads,self.name.."_active")
minetest.register_craft({
type="shaped",
output=self.name,
recipe={
{"industrialtest:electronic_circuit",industrialtest.elementKeys.stoneSlab,"industrialtest:electronic_circuit"},
{industrialtest.elementKeys.rubber,self._basePowerStorage,industrialtest.elementKeys.rubber}
}
})
end
function industrialtest.Chargepad.chargePlayer(meta,player,flow)
local inv
if industrialtest.mtgAvailable then
_,inv=armor:get_valid_player(player,"")
@@ -68,45 +128,7 @@ local function chargePlayer(meta,player,flow)
return true
end
chargepad.getFormspec=function(pos)
local meta=minetest.get_meta(pos)
local charged=meta:get_int("industrialtest.powerAmount")/meta:get_int("industrialtest.powerCapacity")
local formspec
if industrialtest.mtgAvailable then
formspec={
"list[context;charged;1,2.5;1,1]",
"listring[context;charged]",
"label[0.9,3.9;"..S("Charge").."]",
"list[context;discharged;3,2.5;1,1]",
"listring[context;discharged]",
"label[2.7,3.9;"..S("Discharge").."]",
"box[9,1;0.3,4.8;#202020]",
(charged>0 and "box[9,"..(1+4.8-(charged*4.8))..";0.3,"..(charged*4.8)..";#FF1010]" or "")
}
elseif industrialtest.mclAvailable then
formspec={
"list[context;charged;1,2.5;1,1]",
"listring[context;charged]",
mcl_formspec.get_itemslot_bg(1,2.5,1,1),
"label[0.9,3.9;"..S("Charge").."]",
"list[context;discharged;3,2.5;1,1]",
"listring[context;discharged]",
mcl_formspec.get_itemslot_bg(3,2.5,1,1),
"label[2.7,3.9;"..S("Discharge").."]",
"box[9,1;0.3,4.8;#202020]",
(charged>0 and "box[9,"..(1+4.8-(charged*4.8))..";0.3,"..(charged*4.8)..";#FF1010]" or "")
}
end
return table.concat(formspec,"")
end
chargepad.onConstruct=function(pos,meta,inv)
inv:set_size("charged",1)
inv:set_size("discharged",1)
meta:set_int("active",0)
end
chargepad.action=function(pos,node)
function industrialtest.Chargepad.action(self,pos,node)
local meta=minetest.get_meta(pos)
local inv=meta:get_inventory()
local chargedSlot=inv:get_stack("charged",1)
@@ -130,138 +152,149 @@ chargepad.action=function(pos,node)
for _,player in ipairs(players) do
if vector.in_area(player:get_pos(),p1,p2) then
playerFound=true
shouldUpdateFormspec=shouldUpdateFormspec or chargePlayer(meta,player,flow)
shouldUpdateFormspec=shouldUpdateFormspec or self.chargePlayer(meta,player,flow)
break
end
end
local active=meta:get_int("active")==1
if playerFound and not active then
minetest.swap_node(pos,{
name=node.name.."_active",
param2=node.param2
})
self:activate(pos)
meta:set_int("active",1)
elseif (not playerFound or meta:get_int("industrialtest.powerAmount")==0) and active then
local def=minetest.registered_nodes[node.name]
minetest.swap_node(pos,{
name=def._industrialtest_baseNodeName,
param2=node.param2
})
self:deactivate(pos)
meta:set_int("active",0)
end
if shouldUpdateFormspec then
local def=minetest.registered_nodes[node.name]
def._industrialtest_updateFormspec(pos)
self:updateFormspec(pos)
end
end
local function registerChargepad(config)
industrialtest.internal.registerMachine({
name=config.name,
displayName=config.displayName,
capacity=config.capacity,
flow=config.flow,
ioConfig="iiiioi",
sounds=config.sounds,
powerSlots={"charged","discharged"},
storageSlots={"charged","discharged"},
requiresWrench=config.requiresWrench,
registerActiveVariant=true,
groups={
_industrialtest_hasPowerOutput=1,
_industrialtest_hasPowerInput=1
},
customKeys={
industrialtest.BatboxChargepad=table.copy(industrialtest.Chargepad)
industrialtest.internal.unpackTableInto(industrialtest.BatboxChargepad,{
name="industrialtest:batbox_chargepad",
description=S("BatBox Chargepad"),
tiles={
config.machineBlockTexture.."^industrialtest_chargepad_top.png",
config.machineBlockTexture,
config.machineBlockTexture,
config.machineBlockTexture,
config.machineBlockTexture,
config.machineBlockTexture.."^"..config.frontTexture
"industrialtest_wood_machine_block.png^industrialtest_chargepad_top.png",
"industrialtest_wood_machine_block.png",
"industrialtest_wood_machine_block.png",
"industrialtest_wood_machine_block.png",
"industrialtest_wood_machine_block.png",
"industrialtest_wood_machine_block.png^industrialtest_batbox_front.png"
},
paramtype2="facedir",
legacy_facedir_simple=true
},
activeCustomKeys={
sounds="wood",
active={
tiles={
config.machineBlockTexture.."^industrialtest_chargepad_top_active.png",
config.machineBlockTexture,
config.machineBlockTexture,
config.machineBlockTexture,
config.machineBlockTexture,
config.machineBlockTexture.."^"..config.frontTexture
},
_industrialtest_baseNodeName="industrialtest:"..config.name
},
getFormspec=chargepad.getFormspec,
onConstruct=chargepad.onConstruct
})
minetest.register_craft({
type="shaped",
output="industrialtest:"..config.name,
recipe={
{"industrialtest:electronic_circuit",industrialtest.elementKeys.stoneSlab,"industrialtest:electronic_circuit"},
{industrialtest.elementKeys.rubber,"industrialtest:"..config.basePowerStorage,industrialtest.elementKeys.rubber}
"industrialtest_wood_machine_block.png^industrialtest_chargepad_top_active.png",
"industrialtest_wood_machine_block.png",
"industrialtest_wood_machine_block.png",
"industrialtest_wood_machine_block.png",
"industrialtest_wood_machine_block.png",
"industrialtest_wood_machine_block.png^industrialtest_batbox_front.png"
}
})
table.insert(industrialtest.internal.chargepads,"industrialtest:"..config.name)
table.insert(industrialtest.internal.chargepads,"industrialtest:"..config.name.."_active")
end
registerChargepad({
name="batbox_chargepad",
displayName=S("BatBox Chargepad"),
},
capacity=25000,
flow=industrialtest.api.lvPowerFlow,
sounds="wood",
machineBlockTexture="industrialtest_wood_machine_block.png",
frontTexture="industrialtest_batbox_front.png",
requiresWrench=false,
basePowerStorage="batbox"
_basePowerStorage="industrialtest:batbox"
})
industrialtest.BatboxChargepad:register()
registerChargepad({
name="cesu_chargepad",
displayName=S("CESU Chargepad"),
industrialtest.CESUChargepad=table.copy(industrialtest.Chargepad)
industrialtest.internal.unpackTableInto(industrialtest.CESUChargepad,{
name="industrialtest:cesu_chargepad",
description=S("CESU Chargepad"),
tiles={
"industrialtest_bronze_machine_block.png^industrialtest_chargepad_top.png",
"industrialtest_bronze_machine_block.png",
"industrialtest_bronze_machine_block.png",
"industrialtest_bronze_machine_block.png",
"industrialtest_bronze_machine_block.png",
"industrialtest_bronze_machine_block.png^industrialtest_cesu_front.png"
},
sounds="metal",
active={
tiles={
"industrialtest_bronze_machine_block.png^industrialtest_chargepad_top_active.png",
"industrialtest_bronze_machine_block.png",
"industrialtest_bronze_machine_block.png",
"industrialtest_bronze_machine_block.png",
"industrialtest_bronze_machine_block.png",
"industrialtest_bronze_machine_block.png^industrialtest_cesu_front.png"
}
},
capacity=400000,
flow=industrialtest.api.mvPowerFlow,
sounds="metal",
machineBlockTexture="industrialtest_bronze_machine_block.png",
frontTexture="industrialtest_cesu_front.png",
requiresWrench=false,
basePowerStorage="cesu"
_basePowerStorage="industrialtest:cesu"
})
industrialtest.CESUChargepad:register()
registerChargepad({
name="mfe_chargepad",
displayName=S("MFE Chargepad"),
industrialtest.MFEChargepad=table.copy(industrialtest.Chargepad)
industrialtest.internal.unpackTableInto(industrialtest.MFEChargepad,{
name="industrialtest:mfe_chargepad",
description=S("MFE Chargepad"),
tiles={
"industrialtest_machine_block.png^industrialtest_chargepad_top.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png^industrialtest_mfe_front.png"
},
sounds="metal",
requiresWrench=true,
active={
tiles={
"industrialtest_machine_block.png^industrialtest_chargepad_top_active.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png^industrialtest_mfe_front.png"
}
},
capacity=3000000,
flow=industrialtest.api.hvPowerFlow,
sounds="metal",
machineBlockTexture="industrialtest_machine_block.png",
frontTexture="industrialtest_mfe_front.png",
requiresWrench=true,
basePowerStorage="mfe"
_basePowerStorage="industrialtest:mfe"
})
industrialtest.MFEChargepad:register()
registerChargepad({
name="mfsu_chargepad",
displayName=S("MFSU Chargepad"),
industrialtest.MFSUChargepad=table.copy(industrialtest.Chargepad)
industrialtest.internal.unpackTableInto(industrialtest.MFSUChargepad,{
name="industrialtest:mfsu_chargepad",
description=S("MFSU Chargepad"),
tiles={
"industrialtest_advanced_machine_block.png^industrialtest_chargepad_top.png",
"industrialtest_advanced_machine_block.png",
"industrialtest_advanced_machine_block.png",
"industrialtest_advanced_machine_block.png",
"industrialtest_advanced_machine_block.png",
"industrialtest_advanced_machine_block.png^industrialtest_mfsu_front.png"
},
sounds="metal",
requiresWrench=true,
active={
tiles={
"industrialtest_advanced_machine_block.png^industrialtest_chargepad_top_active.png",
"industrialtest_advanced_machine_block.png",
"industrialtest_advanced_machine_block.png",
"industrialtest_advanced_machine_block.png",
"industrialtest_advanced_machine_block.png",
"industrialtest_advanced_machine_block.png^industrialtest_mfsu_front.png"
}
},
capacity=30000000,
flow=industrialtest.api.evPowerFlow,
sounds="metal",
machineBlockTexture="industrialtest_advanced_machine_block.png",
frontTexture="industrialtest_mfsu_front.png",
requiresWrench=true,
basePowerStorage="mfsu"
_basePowerStorage="industrialtest:mfsu"
})
industrialtest.MFSUChargepad:register()
minetest.register_abm({
label="Chargepad updating",
nodenames=industrialtest.internal.chargepads,
interval=industrialtest.updateDelay,
chance=1,
action=chargepad.action
action=function(pos,node)
local def=minetest.registered_nodes[node.name]
def._industrialtest_self:action(pos,node)
end
})

View File

@@ -1,785 +0,0 @@
-- IndustrialTest
-- Copyright (C) 2023 mrkubax10
-- This program is free software: you can redistribute it and/or modify
-- it under the terms of the GNU General Public License as published by
-- the Free Software Foundation, either version 3 of the License, or
-- (at your option) any later version.
-- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-- GNU General Public License for more details.
-- You should have received a copy of the GNU General Public License
-- along with this program. If not, see <http://www.gnu.org/licenses/>.
local machine={}
local simpleElectricItemProcessor={}
industrialtest.internal.simpleElectricItemProcessors={}
industrialtest.internal.mclAfterDigNode=function(pos,oldmeta,lists)
-- Taken from https://git.minetest.land/MineClone2/MineClone2/src/branch/master/mods/ITEMS/mcl_furnaces/init.lua#L538
local meta=minetest.get_meta(pos)
local meta2=meta
meta:from_table(oldmeta)
local inv=meta:get_inventory()
for _,listname in ipairs(lists) do
local stack=inv:get_stack(listname,1)
if not stack:is_empty() then
local p = {x=pos.x+math.random(0, 10)/10-0.5, y=pos.y, z=pos.z+math.random(0, 10)/10-0.5}
minetest.add_item(p, stack)
end
end
meta:from_table(meta2:to_table())
end
industrialtest.internal.allowMoveToUpgradeSlot=function(pos,toIndex,stack)
local def=minetest.registered_items[stack:get_name()]
if not def or not def.groups or not def.groups._industrialtest_machineUpgrade then
return 0
end
local meta=minetest.get_meta(pos)
local inv=meta:get_inventory()
local targetSlot=inv:get_stack("upgrades",toIndex)
if not targetSlot:is_empty() then
return 0
end
return stack:get_count()
end
industrialtest.internal.chargeFromPowerStorageItem=function(meta,inv)
local shouldRerunTimer=false
local shouldUpdateFormspec=false
local powerStorageSlot=inv:get_stack("powerStorage",1)
if not powerStorageSlot:is_empty() then
local stackMeta=powerStorageSlot:get_meta()
if industrialtest.api.transferPower(stackMeta,meta,stackMeta:get_int("industrialtest.powerFlow"))>0 then
shouldUpdateFormspec=true
shouldRerunTimer=stackMeta:get_int("industrialtest.powerAmount")>0 and not industrialtest.api.isFullyCharged(meta)
industrialtest.api.updateItemPowerText(powerStorageSlot)
inv:set_stack("powerStorage",1,powerStorageSlot)
end
end
return shouldRerunTimer,shouldUpdateFormspec
end
machine.getFormspec=function(pos,config)
local formspec
if industrialtest.mtgAvailable then
formspec={
"formspec_version[4]",
"size[10.8,12]",
"label[0.5,0.5;"..config.displayName.."]",
(config.getFormspec and config.getFormspec(pos) or ""),
"list[current_player;main;0.5,6.25;8,1]",
"list[current_player;main;0.5,7.5;8,3;8]"
}
elseif industrialtest.mclAvailable then
formspec={
"size[10.04,12]",
"label[0.25,0.25;"..config.displayName.."]",
(config.getFormspec and config.getFormspec(pos) or ""),
"list[current_player;main;0.5,7;9,3;9]",
mcl_formspec.get_itemslot_bg(0.5,7,9,3),
"list[current_player;main;0.5,10.24;9,1]",
mcl_formspec.get_itemslot_bg(0.5,10.24,9,1)
}
end
return table.concat(formspec,"")
end
machine.onConstruct=function(pos,config)
local meta=minetest.get_meta(pos)
local inv=meta:get_inventory()
industrialtest.api.addPowerStorage(meta,config.capacity,config.flow,config.ioConfig)
if config.groups then
if config.groups._industrialtest_hasPowerInput then
local connections=industrialtest.api.getConnections(pos)
for _,conn in ipairs(connections) do
local connectionMeta=minetest.get_meta(conn)
if industrialtest.api.isNetworkMaster(connectionMeta) then
industrialtest.api.createNetworkMapForNode(conn)
minetest.get_node_timer(conn):start(industrialtest.updateDelay)
else
local def=minetest.registered_nodes[minetest.get_node(conn).name]
if def.groups._industrialtest_cable then
local networks=industrialtest.api.isAttachedToNetwork(connectionMeta)
if networks then
for _,network in ipairs(networks) do
industrialtest.api.createNetworkMapForNode(network)
minetest.get_node_timer(network):start(industrialtest.updateDelay)
end
end
end
end
end
end
if config.groups._industrialtest_hasPowerOutput then
meta:set_string("industrialtest.network",minetest.serialize(industrialtest.api.createNetworkMap(pos)))
end
end
if config.onConstruct then
config.onConstruct(pos,meta,inv)
end
if not config.withoutFormspec then
meta:set_string("formspec",machine.getFormspec(pos,config))
end
minetest.get_node_timer(pos):start(industrialtest.updateDelay)
end
machine.onDestruct=function(pos,config)
local meta=minetest.get_meta(pos)
if industrialtest.api.isNetworkMaster(meta) then
local network=industrialtest.api.createNetworkMap(pos,true)
for _,endpoint in ipairs(network) do
local endpointMeta=minetest.get_meta(endpoint.position)
local networks=industrialtest.api.isAttachedToNetwork(endpointMeta)
for key,value in ipairs(networks) do
if value.x==pos.x and value.y==pos.y and value.z==pos.z then
table.remove(networks,key)
break
end
end
endpointMeta:set_string("industrialtest.networks",minetest.serialize(networks))
end
end
local networks=industrialtest.api.isAttachedToNetwork(meta)
if networks then
for _,network in ipairs(networks) do
industrialtest.api.removeNodeFromNetwork(network,pos)
end
end
if config.onDestruct then
config.onDestruct(pos)
end
end
machine.onTimer=function(pos,elapsed,config)
local meta=minetest.get_meta(pos)
local inv=meta:get_inventory()
local shouldRerunTimer=false
local shouldUpdateFormspec=false
if config.onTimer then
shouldRerunTimer,shouldUpdateFormspec=config.onTimer(pos,elapsed,meta,inv)
end
local def=minetest.registered_nodes[minetest.get_node(pos).name]
if def.groups and def.groups._industrialtest_hasPowerInput and not industrialtest.api.isFullyCharged(meta) then
local networks=industrialtest.api.isAttachedToNetwork(meta)
if networks then
for _,network in ipairs(networks) do
minetest.get_node_timer(network):start(industrialtest.updateDelay)
end
end
end
if shouldUpdateFormspec then
machine.updateFormspec(pos,config)
end
return shouldRerunTimer
end
machine.allowMetadataInventoryMove=function(pos,fromList,fromIndex,toList,toIndex,count,config)
local meta=minetest.get_meta(pos)
local inv=meta:get_inventory()
local movedItemStack=inv:get_stack(fromList,1)
if toList=="upgrades" then
return industrialtest.internal.allowMoveToUpgradeSlot(pos,toIndex,movedItemStack)
end
local found=false
if config.powerSlots then
for _,value in ipairs(config.powerSlots) do
if value==toList then
found=true
break
end
end
end
if found and not industrialtest.api.hasPowerStorage(movedItemStack:get_meta()) then
return 0
end
if config.allowMetadataInventoryMove then
return config.allowMetadataInventoryMove(pos,fromList,fromIndex,toList,toIndex,count)
end
return count
end
machine.allowMetadataInventoryPut=function(pos,listname,index,stack,player,config)
if listname=="upgrades" then
return industrialtest.internal.allowMoveToUpgradeSlot(pos,index,stack)
end
local found=false
if config.powerSlots then
for _,value in ipairs(config.powerSlots) do
if value==listname then
found=true
break
end
end
end
if found and not industrialtest.api.hasPowerStorage(stack:get_meta()) then
return 0
end
if config.allowMetadataInventoryPut then
return config.allowMetadataInventoryPut(pos,listname,index,stack,player)
end
return stack:get_count()
end
machine.allowMetadataInventoryTake=function(pos,listname,index,stack,player,config)
if config.allowMetadataInventoryTake then
return config.allowMetadataInventoryTake(pos,listname,index,stack,player)
end
return stack:get_count()
end
machine.onMetadataInventoryMove=function(pos,fromList,fromIndex,toList,toIndex,count)
if toList=="upgrades" then
local meta=minetest.get_meta(pos)
local inv=meta:get_inventory()
local stack=inv:get_stack(fromList,fromIndex)
industrialtest.internal.applyUpgrade(pos,meta,stack)
elseif fromList=="upgrades" then
local meta=minetest.get_meta(pos)
local inv=meta:get_inventory()
local stack=inv:get_stack(fromList,fromIndex)
industrialtest.internal.removeUpgrade(pos,meta,stack)
end
end
machine.onMetadataInventoryPut=function(pos,listname,index,stack)
if listname=="upgrades" then
local meta=minetest.get_meta(pos)
industrialtest.internal.applyUpgrade(pos,meta,stack)
end
end
machine.onMetadataInventoryTake=function(pos,listname,index,stack)
if listname=="upgrades" then
local meta=minetest.get_meta(pos)
industrialtest.internal.removeUpgrade(pos,meta,stack)
end
end
machine.updateFormspec=function(pos,config)
if config.withoutFormspec then
return
end
local meta=minetest.get_meta(pos)
meta:set_string("formspec",machine.getFormspec(pos,config))
end
function industrialtest.internal.registerMachine(config)
local definition={
description=config.displayName,
on_construct=function(pos)
machine.onConstruct(pos,config)
end,
on_destruct=function(pos)
machine.onDestruct(pos,config)
end,
on_timer=function(pos,elapsed)
local shouldRerunTimer,_=machine.onTimer(pos,elapsed,config)
return shouldRerunTimer
end,
allow_metadata_inventory_move=function(pos,fromList,fromIndex,toList,toIndex,count)
return machine.allowMetadataInventoryMove(pos,fromList,fromIndex,toList,toIndex,count,config)
end,
allow_metadata_inventory_put=function(pos,listname,index,stack,player)
return machine.allowMetadataInventoryPut(pos,listname,index,stack,player,config)
end,
allow_metadata_inventory_take=function(pos,listname,index,stack,player)
return machine.allowMetadataInventoryTake(pos,listname,index,stack,player,config)
end,
on_metadata_inventory_put=function(pos,listname,index,stack,player)
machine.onMetadataInventoryPut(pos,listname,index,stack)
if config.onMetadataInventoryPut then
config.onMetadataInventoryPut(pos,listname,index,stack,player)
end
end,
on_metadata_inventory_move=function(pos,fromList,fromIndex,toList,toIndex,count)
machine.onMetadataInventoryMove(pos,fromList,fromIndex,toList,toIndex)
if config.onMetadataInventoryPut then
config.onMetadataInventoryMove(pos,fromList,fromIndex,toList,toIndex,count)
end
end,
on_metadata_inventory_take=function(pos,listname,index,stack,player)
machine.onMetadataInventoryTake(pos,listname,index,stack)
if config.onMetadataInventoryTake then
config.onMetadataInventoryTake(pos,listname,index,stack,player)
end
end,
_industrialtest_updateFormspec=function(pos)
machine.updateFormspec(pos,config)
end,
_industrialtest_getFormspec=function(pos)
if config.withoutFormspec then
return ""
end
return machine.getFormspec(pos,config)
end
}
if industrialtest.mtgAvailable then
definition.groups={cracky=2}
if config.sounds=="metal" then
definition.sounds=default.node_sound_metal_defaults()
end
definition.can_dig=function(pos)
local meta=minetest.get_meta(pos)
local inv=meta:get_inventory()
for _,value in ipairs(config.storageSlots) do
if inv:get_stack(value,1):get_count()>0 then
return false
end
end
return true
end
elseif industrialtest.mclAvailable then
definition.after_dig_node=function(pos,oldnode,oldmeta)
industrialtest.internal.mclAfterDigNode(pos,oldmeta,config.storageSlots)
end
if config.sounds=="metal" then
definition.sounds=mcl_sounds.node_sound_metal_defaults()
end
definition.groups={pickaxey=1}
definition._mcl_blast_resistance=3.5
definition._mcl_hardness=3.9
end
definition.groups._industrialtest_wrenchUnmountable=1
if config.requiresWrench then
definition.drop="industrialtest:machine_block"
end
if config.customKeys then
for key,value in pairs(config.customKeys) do
definition[key]=value
end
end
if config.groups then
for key,value in pairs(config.groups) do
definition.groups[key]=value
end
end
minetest.register_node("industrialtest:"..config.name,definition)
if config.registerActiveVariant then
definition=table.copy(definition)
definition.description=nil
definition.on_timer=function(pos,elapsed)
local meta=minetest.get_meta(pos)
local inv=meta:get_inventory()
local shouldRerunTimer=false
local shouldUpdateFormspec=false
if config.activeOnTimer then
shouldRerunTimer,shouldUpdateFormspec=config.activeOnTimer(pos,elapsed,meta,inv)
end
local def=minetest.registered_nodes[minetest.get_node(pos).name]
if def.groups and def.groups._industrialtest_hasPowerInput and not industrialtest.api.isFullyCharged(meta) then
local networks=industrialtest.api.isAttachedToNetwork(meta)
if networks then
for _,network in ipairs(networks) do
minetest.get_node_timer(network):start(industrialtest.updateDelay)
end
end
end
if shouldUpdateFormspec then
machine.updateFormspec(pos,config)
end
return shouldRerunTimer
end
if not definition.drop then
definition.drop="industrialtest:"..config.name
end
if config.activeCustomKeys then
for key,value in pairs(config.activeCustomKeys) do
definition[key]=value
end
end
if industrialtest.mclAvailable then
definition.groups.not_in_creative_inventory=1
definition._doc_items_create_entry=false
end
minetest.register_node("industrialtest:"..config.name.."_active",definition)
end
end
local function craftResultProxy(method,item)
if method=="cooking" then
local output,after=minetest.get_craft_result({
method=method,
width=1,
items={item}
})
return {
item=output.item,
time=output.time,
src=after.items[1]
}
elseif method=="industrialtest.macerating" then
local output=industrialtest.api.getMaceratorRecipeResult(item:get_name())
if not output then
return {
item=ItemStack(),
time=0,
src=item
}
end
local srcAfter=ItemStack(item:get_name())
srcAfter:set_count(item:get_count()-1)
return {
item=ItemStack(output.output),
time=output.time,
src=srcAfter
}
elseif method=="industrialtest.compressing" then
local output=industrialtest.api.getCompressorRecipeResult(item:get_name())
if not output or item:get_count()<output.count then
return {
item=ItemStack(),
time=0,
src=item
}
end
local srcAfter=ItemStack(item:get_name())
srcAfter:set_count(item:get_count()-output.count)
return {
item=ItemStack(output.output),
time=output.time,
src=srcAfter
}
elseif method=="industrialtest.extracting" then
local output=industrialtest.api.getExtractorRecipeResult(item:get_name())
if not output then
return {
item=ItemStack(),
time=0,
src=item
}
end
local srcAfter=ItemStack(item:get_name())
srcAfter:set_count(item:get_count()-1)
return {
item=ItemStack(output.output),
time=output.time,
src=srcAfter
}
elseif method=="industrialtest.recycling" then
local srcAfter=ItemStack(item:get_name())
srcAfter:set_count(item:get_count()-1)
return {
item=ItemStack(industrialtest.random:next(1,8)==1 and "industrialtest:scrap" or ""),
time=2,
src=srcAfter
}
elseif method=="industrialtest.cable_forming" then
local output=industrialtest.api.getCableFormerRecipeResult(item:get_name())
if not output then
return {
item=ItemStack(),
time=0,
src=item
}
end
local srcAfter=ItemStack(item:get_name())
srcAfter:set_count(item:get_count()-1)
return {
item=ItemStack(output.output),
time=output.time,
src=srcAfter
}
elseif method=="industrialtest.mass_fabricating" then
if item:get_count()<34 then
return {
item=ItemStack(),
time=0,
src=item
}
end
local srcAfter=ItemStack(item:get_name())
srcAfter:set_count(item:get_count()-34)
return {
item=ItemStack("industrialtest:uu_matter"),
time=15,
src=srcAfter
}
end
error("Unknown craft method passed to craftResultProxy")
end
simpleElectricItemProcessor.getFormspec=function(pos)
local meta=minetest.get_meta(pos)
local powerPercent=meta:get_int("industrialtest.powerAmount")/meta:get_int("industrialtest.powerCapacity")*100
local srcPercent=meta:get_float("srcTime")/meta:get_float("maxSrcTime")*100
local formspec
if industrialtest.mtgAvailable then
formspec={
"list[context;src;3.4,1.8;1,1]",
"listring[context;src]",
(powerPercent>0 and "image[3.4,2.8;1,1;industrialtest_gui_electricity_bg.png^[lowpart:"..powerPercent..":industrialtest_gui_electricity_fg.png]"
or "image[3.4,2.8;1,1;industrialtest_gui_electricity_bg.png]"),
"list[context;powerStorage;3.4,3.9;1,1]",
"listring[context;powerStorage]",
(srcPercent>0 and "image[4.9,2.8;1,1;gui_furnace_arrow_bg.png^[lowpart:"..srcPercent..":gui_furnace_arrow_fg.png^[transformR270]"
or "image[4.9,2.8;1,1;gui_furnace_arrow_bg.png^[transformR270]"),
"list[context;dst;6.4,2.8;1,1]",
"listring[context;dst]",
"list[context;upgrades;9,0.9;1,4]",
"listring[context;upgrades]"
}
elseif industrialtest.mclAvailable then
formspec={
"list[context;src;3.4,1.8;1,1]",
mcl_formspec.get_itemslot_bg(3.4,1.8,1,1),
"listring[context;src]",
(powerPercent>0 and "image[3.4,2.8;1,1;industrialtest_gui_electricity_bg.png^[lowpart:"..powerPercent..":industrialtest_gui_electricity_fg.png]"
or "image[3.4,2.8;1,1;industrialtest_gui_electricity_bg.png]"),
"list[context;powerStorage;3.4,3.9;1,1]",
mcl_formspec.get_itemslot_bg(3.4,3.9,1,1),
"listring[context;powerStorage]",
(srcPercent>0 and "image[4.9,2.8;1,1;gui_furnace_arrow_bg.png^[lowpart:"..srcPercent..":gui_furnace_arrow_fg.png^[transformR270]"
or "image[4.9,2.8;1,1;gui_furnace_arrow_bg.png^[transformR270]"),
"list[context;dst;6.4,2.8;1,1]",
mcl_formspec.get_itemslot_bg(6.4,2.8,1,1),
"listring[context;dst]",
"list[context;upgrades;9,0.9;1,4]",
mcl_formspec.get_itemslot_bg(9,0.9,1,4),
"listring[context;upgrades]"
}
end
return table.concat(formspec,"")
end
simpleElectricItemProcessor.onPowerFlow=function(pos)
-- FIXME: this probably will require refactor so node timer won't be started
-- just to test if machine can process item
minetest.get_node_timer(pos):start(industrialtest.updateDelay)
end
simpleElectricItemProcessor.onConstruct=function(pos,meta,inv)
inv:set_size("src",1)
inv:set_size("dst",1)
inv:set_size("powerStorage",1)
inv:set_size("upgrades",4)
meta:set_float("srcTime",-1)
meta:set_float("maxSrcTime",0)
end
simpleElectricItemProcessor.onTimer=function(pos,elapsed,meta,inv,config)
local srcSlot=inv:get_stack("src",1)
local powerStorageSlot=inv:get_stack("powerStorage",1)
local shouldUpdateFormspec=false
local shouldRerunTimer=false
local requiredPower=elapsed*config.opPower*industrialtest.api.getMachineSpeed(meta)
shouldRerunTimer,shouldUpdateFormspec=industrialtest.internal.chargeFromPowerStorageItem(meta,inv)
if srcSlot:get_count()>0 and meta:get_int("industrialtest.powerAmount")>=requiredPower then
local output=craftResultProxy(config.method,srcSlot)
if output.time>0 and inv:room_for_item("dst",output.item) then
if meta:get_float("maxSrcTime")<=0 then
meta:set_float("srcTime",0)
meta:set_float("maxSrcTime",output.time*config.efficiency)
end
minetest.swap_node(pos,{
name="industrialtest:"..config.name.."_active",
param2=minetest.get_node(pos).param2
})
minetest.get_node_timer(pos):start(industrialtest.updateDelay)
end
end
return shouldRerunTimer,shouldUpdateFormspec
end
simpleElectricItemProcessor.allowMetadataInventoryMove=function(pos,fromList,fromIndex,toList,count)
if toList=="dst" then
return 0
elseif toList=="upgrades" then
-- TODO: Add support for upgrades when they will be added
return 0
end
return count
end
simpleElectricItemProcessor.allowMetadataInventoryPut=function(pos,listname,index,stack)
if listname=="dst" then
return 0
elseif listname=="src" then
local meta=minetest.get_meta(pos)
local inv=meta:get_inventory()
local srcSlot=inv:get_stack("src",1)
if srcSlot:get_name()~=stack:get_name() then
meta:set_float("srcTime",-1)
meta:set_float("maxSrcTime",0)
end
elseif listname=="upgrades" then
--TODO: See allow_metadata_inventory_move
return 0
end
return stack:get_count()
end
simpleElectricItemProcessor.onMetadataInventoryPut=function(pos)
minetest.get_node_timer(pos):start(industrialtest.updateDelay)
end
simpleElectricItemProcessor.onMetadataInventoryMove=function(pos,fromList,fromIndex,toList,toIndex,count)
local meta=minetest.get_meta(pos)
local inv=meta:get_inventory()
local srcSlot=inv:get_stack("src",1)
local dstSlot=inv:get_stack("dst",1)
if fromList=="src" and count==srcSlot:get_count() then
meta:set_float("srcTime",-1)
meta:set_float("maxSrcTime",0)
if meta:get_int("industrialtest.powerAmount")>0 then
meta:set_string("formspec",simpleElectricItemProcessor.getFormspec(pos))
end
elseif fromList=="dst" and dstSlot:get_free_space()>0 then
minetest.get_node_timer(pos):start(industrialtest.updateDelay)
end
end
simpleElectricItemProcessor.onMetadataInventoryTake=function(pos,listname,index,stack)
local meta=minetest.get_meta(pos)
local inv=meta:get_inventory()
local srcSlot=inv:get_stack("src",1)
local dstSlot=inv:get_stack("dst",1)
if listname=="src" and stack:get_count()==srcSlot:get_count() then
meta:set_float("srcTime",-1)
meta:set_float("maxSrcTime",0)
if meta:get_int("industrialtest.powerAmount")>0 then
meta:set_string("formspec",simpleElectricItemProcessor.getFormspec(pos))
end
elseif listname=="dst" and dstSlot:get_free_space()>0 then
minetest.get_node_timer(pos):start(industrialtest.updateDelay)
end
end
simpleElectricItemProcessor.activeOnTimer=function(pos,elapsed,meta,inv,config)
local srcSlot=inv:get_stack("src",1)
local powerStorageSlot=inv:get_stack("powerStorage",1)
local shouldUpdateFormspec=false
local shouldRerunTimer=false
local requiredPower=elapsed*config.opPower*industrialtest.api.getMachineSpeed(meta)
shouldRerunTimer,shouldUpdateFormspec=industrialtest.internal.chargeFromPowerStorageItem(meta,inv)
if srcSlot:get_count()>0 and meta:get_float("maxSrcTime")<=0 and meta:get_int("industrialtest.powerAmount")>=requiredPower then
local output=craftResultProxy(config.method,srcSlot)
if output.time>0 and inv:room_for_item("dst",output.item) then
meta:set_float("srcTime",0)
meta:set_float("maxSrcTime",output.time*config.efficiency)
end
end
if srcSlot:get_count()==0 and meta:get_float("maxSrcTime")>0 then
meta:set_float("srcTime",-1)
meta:set_float("maxSrcTime",0)
shouldUpdateFormspec=true
end
if meta:get_float("maxSrcTime")>0 then
if meta:get_int("industrialtest.powerAmount")>=requiredPower then
meta:set_int("industrialtest.powerAmount",meta:get_int("industrialtest.powerAmount")-requiredPower)
meta:set_float("srcTime",meta:get_float("srcTime")+elapsed)
shouldRerunTimer=true
end
shouldUpdateFormspec=true
end
if meta:get_float("maxSrcTime")<=0 or meta:get_int("industrialtest.powerAmount")<requiredPower then
minetest.swap_node(pos,{
name="industrialtest:"..config.name,
param2=minetest.get_node(pos).param2
})
minetest.get_node_timer(pos):start(industrialtest.updateDelay)
end
if meta:get_float("srcTime")>=meta:get_float("maxSrcTime") then
local output=craftResultProxy(config.method,srcSlot)
local speed=industrialtest.api.getMachineSpeed(meta)
local usedItems=srcSlot:get_count()-output.src:get_count()
local multiplier=1
if srcSlot:get_count()>=speed*usedItems then
multiplier=speed
end
if output.item:get_count()>0 then
output.item:set_count(output.item:get_count()*multiplier)
inv:add_item("dst",output.item)
meta:set_float("srcTime",-1)
meta:set_float("maxSrcTime",0)
end
srcSlot:set_count(srcSlot:get_count()-multiplier*usedItems)
inv:set_stack("src",1,srcSlot)
end
return shouldRerunTimer,shouldUpdateFormspec
end
function industrialtest.internal.registerSimpleElectricItemProcessor(config)
local machineBlockTexture=config.machineBlockTexture or "industrialtest_machine_block.png"
industrialtest.internal.registerMachine({
name=config.name,
displayName=config.displayName,
capacity=config.capacity,
getFormspec=simpleElectricItemProcessor.getFormspec,
flow=config.flow,
ioConfig="iiiiii",
requiresWrench=config.requiresWrench,
registerActiveVariant=true,
sounds="metal",
powerSlots={"powerStorage"},
storageSlots={"src","dst","powerStorage","upgrades"},
groups={
_industrialtest_hasPowerInput=1
},
customKeys={
tiles={
machineBlockTexture..(config.customTopTexture and "^industrialtest_"..config.name.."_top.png" or ""),
machineBlockTexture..(config.customBottomTexture and "^industrialtest_"..config.name.."_bottom.png" or ""),
machineBlockTexture..(config.customRightTexture and "^industrialtest_"..config.name.."_right.png" or ""),
machineBlockTexture..(config.customLeftTexture and "^industrialtest_"..config.name.."_left.png" or ""),
machineBlockTexture..(config.customBackTexture and "^industrialtest_"..config.name.."_back.png" or ""),
machineBlockTexture..(config.customFrontTexture and "^industrialtest_"..config.name.."_front.png" or "")
},
paramtype2="facedir",
legacy_facedir_simple=true,
_industrialtest_onPowerFlow=simpleElectricItemProcessor.onPowerFlow
},
activeCustomKeys={
tiles={
machineBlockTexture..(config.customTopTexture and "^industrialtest_"..config.name.."_top_active.png" or ""),
machineBlockTexture..(config.customBottomTexture and "^industrialtest_"..config.name.."_bottom_active.png" or ""),
machineBlockTexture..(config.customRightTexture and "^industrialtest_"..config.name.."_right_active.png" or ""),
machineBlockTexture..(config.customLeftTexture and "^industrialtest_"..config.name.."_left_active.png" or ""),
machineBlockTexture..(config.customBackTexture and "^industrialtest_"..config.name.."_back_active.png" or ""),
machineBlockTexture..(config.customFrontTexture and "^industrialtest_"..config.name.."_front_active.png" or "")
}
},
onConstruct=simpleElectricItemProcessor.onConstruct,
onTimer=function(pos,elapsed,meta,inv)
return simpleElectricItemProcessor.onTimer(pos,elapsed,meta,inv,config)
end,
allowMetadataInventoryMove=simpleElectricItemProcessor.allowMetadataInventoryMove,
allowMetadataInventoryPut=simpleElectricItemProcessor.allowMetadataInventoryPut,
onMetadataInventoryPut=simpleElectricItemProcessor.onMetadataInventoryPut,
onMetadataInventoryMove=simpleElectricItemProcessor.onMetadataInventoryMove,
onMetadataInventoryTake=simpleElectricItemProcessor.onMetadataInventoryTake,
activeOnTimer=function(pos,elapsed,meta,inv)
return simpleElectricItemProcessor.activeOnTimer(pos,elapsed,meta,inv,config)
end
})
table.insert(industrialtest.internal.simpleElectricItemProcessors,"industrialtest:"..config.name)
end

View File

@@ -15,18 +15,55 @@
-- along with this program. If not, see <http://www.gnu.org/licenses/>.
local S=minetest.get_translator("industrialtest")
industrialtest.internal.registerSimpleElectricItemProcessor({
name="compressor",
displayName=S("Compressor"),
customFrontTexture=true,
industrialtest.Compressor=table.copy(industrialtest.SimpleElectricItemProcessor)
industrialtest.internal.unpackTableInto(industrialtest.Compressor,{
name="industrialtest:compressor",
description=S("Compressor"),
tiles={
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png^industrialtest_compressor_front.png"
},
requiresWrench=true,
active={
tiles={
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png^industrialtest_compressor_front_active.png"
}
},
capacity=1400,
flow=industrialtest.api.lvPowerFlow,
opPower=120,
method="industrialtest.compressing",
efficiency=1
})
function industrialtest.Compressor.getCraftResult(self,itemstack)
local output=industrialtest.api.getCompressorRecipeResult(itemstack:get_name())
if not output or itemstack:get_count()<output.count then
return {
item=ItemStack(),
time=0,
src=itemstack
}
end
local srcAfter=ItemStack(itemstack:get_name())
srcAfter:set_count(itemstack:get_count()-output.count)
return {
item=ItemStack(output.output),
time=output.time,
src=srcAfter
}
end
industrialtest.Compressor:register()
minetest.register_craft({
type="shaped",
output="industrialtest:compressor",

View File

@@ -15,17 +15,49 @@
-- along with this program. If not, see <http://www.gnu.org/licenses/>.
local S=minetest.get_translator("industrialtest")
industrialtest.internal.registerSimpleElectricItemProcessor({
name="electric_furnace",
displayName=S("Electric Furnace"),
customFrontTexture=true,
industrialtest.ElectricFurnace=table.copy(industrialtest.SimpleElectricItemProcessor)
industrialtest.internal.unpackTableInto(industrialtest.ElectricFurnace,{
name="industrialtest:electric_furnace",
description=S("Electric Furnace"),
tiles={
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png^industrialtest_electric_furnace_front.png"
},
active={
tiles={
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png^industrialtest_electric_furnace_front_active.png"
}
},
capacity=416,
flow=industrialtest.api.lvPowerFlow,
opPower=60,
method="cooking",
efficiency=0.5
})
function industrialtest.ElectricFurnace.getCraftResult(self,itemstack)
local output,after=minetest.get_craft_result({
method="cooking",
width=1,
items={itemstack}
})
return {
item=output.item,
time=output.time,
src=after.items[1]
}
end
industrialtest.ElectricFurnace:register()
minetest.register_craft({
type="shaped",
output="industrialtest:electric_furnace",

View File

@@ -0,0 +1,243 @@
-- IndustrialTest
-- Copyright (C) 2024 mrkubax10
-- This program is free software: you can redistribute it and/or modify
-- it under the terms of the GNU General Public License as published by
-- the Free Software Foundation, either version 3 of the License, or
-- (at your option) any later version.
-- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-- GNU General Public License for more details.
-- You should have received a copy of the GNU General Public License
-- along with this program. If not, see <http://www.gnu.org/licenses/>.
industrialtest.ElectricMachine=table.copy(industrialtest.Machine)
function industrialtest.ElectricMachine.onConstruct(self,pos)
local meta=minetest.get_meta(pos)
industrialtest.api.addPowerStorage(meta,self.capacity,self.flow,self.ioConfig)
if self.hasPowerInput then
local connections=industrialtest.api.getConnections(pos)
for _,conn in ipairs(connections) do
local connectionMeta=minetest.get_meta(conn)
if industrialtest.api.isNetworkMaster(connectionMeta) then
industrialtest.api.createNetworkMapForNode(conn)
local def=minetest.get_node(conn)
if def and def._industrialtest_self then
def._industrialtest_self:flowPower(conn)
else
-- Support for bare definitions that don't use industrialtest pseudo-OOP
minetest.get_node_timer(conn):start(industrialtest.updateDelay)
end
else
local def=minetest.registered_nodes[minetest.get_node(conn).name]
if def.groups._industrialtest_cable then
local networks=industrialtest.api.isAttachedToNetwork(connectionMeta)
if networks then
for _,network in ipairs(networks) do
industrialtest.api.createNetworkMapForNode(network)
local def=minetest.registered_nodes[minetest.get_node(network).name]
if def and def._industrialtest_self then
def._industrialtest_self:flowPower(network)
else
-- Support for bare definitions that don't use industrialtest pseudo-OOP
minetest.get_node_timer(network):start(industrialtest.updateDelay)
end
end
end
end
end
end
end
if self.hasPowerOutput then
meta:set_string("industrialtest.network",minetest.serialize(industrialtest.api.createNetworkMap(pos)))
end
industrialtest.Machine.onConstruct(self,pos)
end
function industrialtest.ElectricMachine.onDestruct(self,pos)
local meta=minetest.get_meta(pos)
if industrialtest.api.isNetworkMaster(meta) then
local network=industrialtest.api.createNetworkMap(pos,true)
for _,endpoint in ipairs(network) do
local endpointMeta=minetest.get_meta(endpoint.position)
local networks=industrialtest.api.isAttachedToNetwork(endpointMeta)
for key,value in ipairs(networks) do
if value.x==pos.x and value.y==pos.y and value.z==pos.z then
table.remove(networks,key)
break
end
end
endpointMeta:set_string("industrialtest.networks",minetest.serialize(networks))
end
end
local networks=industrialtest.api.isAttachedToNetwork(meta)
if networks then
for _,network in ipairs(networks) do
industrialtest.api.removeNodeFromNetwork(network,pos)
end
end
-- don't call onDestruct from parent class because it doesn't do anything
end
function industrialtest.ElectricMachine.onTimer(self,pos,elapsed)
local result=industrialtest.Machine.onTimer(self,pos,elapsed)
local result2=self:powerExchange(pos)
return result or result2
end
function industrialtest.ElectricMachine.allowMetadataInventoryMove(self,pos,fromList,fromIndex,toList,toIndex,count)
local found=false
if self.powerLists then
for _,value in ipairs(self.powerLists) do
if value.list==toList then
found=true
break
end
end
end
if found and not industrialtest.api.hasPowerStorage(movedItemStack:get_meta()) then
return 0
end
return industrialtest.Machine.allowMetadataInventoryMove(self,pos,fromList,fromIndex,toList,toIndex,count)
end
function industrialtest.ElectricMachine.allowMetadataInventoryPut(self,pos,listname,index,stack,player)
local found=false
if self.powerLists then
for _,value in ipairs(self.powerLists) do
if value.list==listname then
found=true
break
end
end
end
if found and not industrialtest.api.hasPowerStorage(stack:get_meta()) then
return 0
end
return industrialtest.Machine.allowMetadataInventoryPut(self,pos,listname,index,stack,player)
end
function industrialtest.ElectricMachine.onMetadataInventoryMove(self,pos,fromList,fromIndex,toList,toIndex,count)
if self.powerLists then
for _,value in ipairs(self.powerLists) do
if value.list==toList then
self:trigger(pos)
break
end
end
end
industrialtest.Machine.onMetadataInventoryMove(self,pos,fromList,fromIndex,toList,toIndex,count)
end
function industrialtest.ElectricMachine.onMetadataInventoryPut(self,pos,listname,index,stack)
if self.powerLists then
for _,value in ipairs(self.powerLists) do
if value.list==listname then
self:trigger(pos)
break
end
end
end
industrialtest.Machine.onMetadataInventoryPut(self,pos,listname,index,stack)
end
function industrialtest.ElectricMachine.flowPower(self,pos)
if not self.hasPowerOutput then
return
end
local meta=minetest.get_meta(pos)
if meta:get_int("industrialtest.powerAmount")<=0 then
return
end
local _,flowTransferred=industrialtest.api.powerFlow(pos)
if flowTransferred then
self:updateFormspec(pos)
end
self:triggerIfNeeded(pos)
end
function industrialtest.ElectricMachine.requestPower(self,pos)
local meta=minetest.get_meta(pos)
local networks=industrialtest.api.isAttachedToNetwork(meta)
if networks then
for _,network in ipairs(networks) do
local def=minetest.registered_nodes[minetest.get_node(network).name]
if def and def._industrialtest_self then
def._industrialtest_self:flowPower(network)
else
-- Support for bare definitions that don't use industrialtest pseudo-OOP
minetest.get_node_timer(network):start(industrialtest.updateDelay)
end
end
end
end
function industrialtest.ElectricMachine.powerExchange(self,pos)
local meta=minetest.get_meta(pos)
local shouldRerunTimer=false
if self.hasPowerInput and not industrialtest.api.isFullyCharged(meta) then
self:requestPower(pos)
shouldRerunTimer=shouldRerunTimer or not industrialtest.api.isFullyCharged(meta)
end
if self.hasPowerOutput and meta:get_int("industrialtest.powerAmount")>0 then
local spaceAvailable,flowTransferred=industrialtest.api.powerFlow(pos)
if flowTransferred then
self:updateFormspec(pos)
end
shouldRerunTimer=shouldRerunTimer or spaceAvailable
end
if self.powerLists then
local inv=meta:get_inventory()
local powerFlow=meta:get_int("industrialtest.powerFlow")
for _,listDesc in ipairs(self.powerLists) do
local slot=inv:get_stack(listDesc.list,1)
if slot:get_count()>0 then
if listDesc.direction=="o" then
if meta:get_int("industrialtest.powerAmount")<=0 then
break
end
if not industrialtest.api.isFullyCharged(slot:get_meta()) then
industrialtest.api.transferPowerToItem(meta,slot,powerFlow)
inv:set_stack(listDesc.list,1,slot)
self:updateFormspec(pos)
shouldRerunTimer=shouldRerunTimer or (not industrialtest.api.isFullyCharged(slot:get_meta()) and meta:get_int("industrialtest.powerAmount")>0)
end
elseif listDesc.direction=="i" then
if industrialtest.api.isFullyCharged(meta) then
break
end
local slotMeta=slot:get_meta()
if slotMeta:get_int("industrialtest.powerAmount")>0 then
industrialtest.api.transferPowerFromItem(slot,meta,powerFlow)
inv:set_stack(listDesc.list,1,slot)
self:updateFormspec(pos)
shouldRerunTimer=shouldRerunTimer or (not industrialtest.api.isFullyCharged(meta) and slotMeta:get_int("industrialtest.powerAmount")>0)
end
end
end
end
end
return shouldRerunTimer
end
function industrialtest.ElectricMachine.createPowerIndicatorWidget(charged,x,y)
return table.concat({
string.format("box[%f,%f;0.3,4.8;#202020]",x,y),
(charged>0 and string.format("box[%f,%f;0.3,%f;#FF1010]",x,y+4.8-(charged*4.8),charged*4.8) or ""),
},"")
end

View File

@@ -15,18 +15,55 @@
-- along with this program. If not, see <http://www.gnu.org/licenses/>.
local S=minetest.get_translator("industrialtest")
industrialtest.internal.registerSimpleElectricItemProcessor({
name="extractor",
displayName=S("Extractor"),
customFrontTexture=true,
industrialtest.Extractor=table.copy(industrialtest.SimpleElectricItemProcessor)
industrialtest.internal.unpackTableInto(industrialtest.Extractor,{
name="industrialtest:extractor",
description=S("Extractor"),
tiles={
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png^industrialtest_extractor_front.png"
},
requiresWrench=true,
capacity=900,
active={
tiles={
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png^industrialtest_extractor_front_active.png"
}
},
capacity=1000,
flow=industrialtest.api.lvPowerFlow,
opPower=100,
method="industrialtest.extracting",
efficiency=1
})
function industrialtest.Extractor.getCraftResult(self,itemstack)
local output=industrialtest.api.getExtractorRecipeResult(itemstack:get_name())
if not output then
return {
item=ItemStack(),
time=0,
src=itemstack
}
end
local srcAfter=ItemStack(itemstack:get_name())
srcAfter:set_count(itemstack:get_count()-1)
return {
item=ItemStack(output.output),
time=output.time,
src=srcAfter
}
end
industrialtest.Extractor:register()
minetest.register_craft({
type="shaped",
output="industrialtest:extractor",

View File

@@ -15,70 +15,75 @@
-- along with this program. If not, see <http://www.gnu.org/licenses/>.
local S=minetest.get_translator("industrialtest")
local fluidGenerator={}
fluidGenerator.getFormspec=function(pos,config)
-- Common functions
local function onConstruct(pos)
local meta=minetest.get_meta(pos)
local fluidPercent=meta:get_float("fluidAmount")/100
local powerPercent=meta:get_int("industrialtest.powerAmount")/meta:get_int("industrialtest.powerCapacity")
local fluid=meta:get_string("fluid")
local formspec
local fuel=config.getFuel(fluid)
local tile=(fuel and fuel.texture or "industrialtest_gui_fluid_bg.png")
if industrialtest.mtgAvailable then
formspec={
"list[context;fluid;2,1.8;1,1]",
"listring[context;fluid]",
(fluidPercent>0 and "image[2,3;1,1;industrialtest_gui_fluid_bg.png^[lowpart:"..fluidPercent..":"..tile.."]" or "image[2,3;1,1;industrialtest_gui_fluid_bg.png]"),
"list[context;leftover;2,4.2;1,1]",
"listring[context;leftover]",
"list[context;charged;6,3;1,1]",
"listring[context;charged]",
"box[9,1;0.3,4.8;#202020]",
(powerPercent>0 and "box[9,"..(1+4.8-(powerPercent*4.8))..";0.3,"..(powerPercent*4.8)..";#FF1010]" or "")
}
elseif industrialtest.mclAvailable then
formspec={
"list[context;fluid;2,1.8;1,1]",
mcl_formspec.get_itemslot_bg(2,1.8,1,1),
"listring[context;fluid]",
(fluidPercent>0 and "image[2,3;1,1;industrialtest_gui_fluid_bg.png^[lowpart:"..fluidPercent..":"..tile.."]" or "image[2,3;1,1;industrialtest_gui_fluid_bg.png]"),
"list[context;leftover;2,4.2;1,1]",
mcl_formspec.get_itemslot_bg(2,4.2,1,1),
"listring[context;leftover]",
"list[context;charged;6,3;1,1]",
mcl_formspec.get_itemslot_bg(6,3,1,1),
"listring[context;charged]",
"box[9,1;0.3,4.8;#202020]",
(powerPercent>0 and "box[9,"..(1+4.8-(powerPercent*4.8))..";0.3,"..(powerPercent*4.8)..";#FF1010]" or "")
}
end
return table.concat(formspec,"")
end
fluidGenerator.onConstruct=function(pos,meta,inv)
local inv=meta:get_inventory()
inv:set_size("charged",1)
inv:set_size("fluid",1)
inv:set_size("leftover",1)
inv:set_size("src",1)
inv:set_size("dst",1)
meta:set_float("fluidAmount",0)
meta:set_string("fluid","")
end
fluidGenerator.onTimer=function(pos,elapsed,meta,inv,config)
local fluidSlot=inv:get_stack("fluid",1)
local chargedSlot=inv:get_stack("charged",1)
local afterFlow,flowTransferred=industrialtest.api.powerFlow(pos)
local shouldUpdateFormspec=false
local shouldRerunTimer=(afterFlow and meta:get_int("industrialtest.powerAmount")>0)
if fluidSlot:get_count()>0 and meta:get_float("fluidAmount")<=9000 then
local fuel=config.getFuelByItem(fluidSlot:get_name())
if fuel and (fuel.name==meta:get_string("fluid") or meta:get_string("fluid")=="") then
local function getFormspec(self,pos)
local parentFormspec=industrialtest.ActivatedElectricMachine.getFormspec(self,pos)
local meta=minetest.get_meta(pos)
local fluidPercent=meta:get_float("fluidAmount")/100
local powerPercent=meta:get_int("industrialtest.powerAmount")/meta:get_int("industrialtest.powerCapacity")
local fluid=meta:get_string("fluid")
local fuel=self.getFuel(fluid)
local tile=(fuel and fuel.texture or "industrialtest_gui_fluid_bg.png")
local formspec={
"list[context;src;2,1.8;1,1]",
industrialtest.internal.getItemSlotBg(2,1.8,1,1),
(fluidPercent>0 and "image[2,3;1,1;industrialtest_gui_fluid_bg.png^[lowpart:"..fluidPercent..":"..tile.."]" or "image[2,3;1,1;industrialtest_gui_fluid_bg.png]"),
"list[context;dst;2,4.2;1,1]",
industrialtest.internal.getItemSlotBg(2,4.2,1,1),
"list[context;charged;6,3;1,1]",
industrialtest.internal.getItemSlotBg(6,3,1,1),
self.createPowerIndicatorWidget(powerPercent,9,1),
"listring[context;src]",
"listring[context;dst]"
}
return parentFormspec..table.concat(formspec,"")
end
local function allowMetadataInventoryMove(pos,fromList,fromIndex,toList,toIndex,count)
if toList=="dst" then
return 0
end
return count
end
local function allowMetadataInventoryPut(pos,listname,index,stack,player)
if listname=="dst" then
return 0
end
return stack:get_count()
end
local function takeFuelFromItem(self,pos)
local meta=minetest.get_meta(pos)
local inv=meta:get_inventory()
local fluidSlot=inv:get_stack("src",1)
local fluid=meta:get_string("fluid")
local fluidAmount=meta:get_float("fluidAmount")
if fluidSlot:is_empty() or fluidAmount>9000 then
return false
end
local fuel=self.getFuelByItem(fluidSlot:get_name())
if fuel and (fuel.name==fluid or fluid=="") then
local leftover=false
local leftoverAddingSucceeded=false
for _,item in ipairs(fuel.storageItems) do
if item.name==fluidSlot:get_name() and item.leftover then
if inv:room_for_item("leftover",ItemStack(item.leftover)) then
inv:add_item("leftover",ItemStack(item.leftover))
local leftoverItemstack=ItemStack(item.leftover)
if inv:room_for_item("dst",leftoverItemstack) then
inv:add_item("dst",leftoverItemstack)
leftoverAddingSucceeded=true
end
leftover=true
@@ -86,195 +91,247 @@ fluidGenerator.onTimer=function(pos,elapsed,meta,inv,config)
end
if not leftover or leftoverAddingSucceeded then
fluidSlot:take_item()
inv:set_stack("fluid",1,fluidSlot)
inv:set_stack("src",1,fluidSlot)
meta:set_string("fluid",fuel.name)
meta:set_float("fluidAmount",meta:get_float("fluidAmount")+1000)
shouldUpdateFormspec=true
shouldRerunTimer=false
meta:set_float("fluidAmount",fluidAmount+1000)
return true
end
end
return false
end
if meta:get_float("fluidAmount")>=50 and not industrialtest.api.isFullyCharged(meta) then
meta:set_float("fluidAmount",meta:get_int("fluidAmount")-50*elapsed)
local toAdd=math.ceil(config.getFuel(meta:get_string("fluid")).calorificValue*elapsed)
local function generate(self,pos,elapsed)
local meta=minetest.get_meta(pos)
local fluidAmount=meta:get_float("fluidAmount")
if fluidAmount>0 and not industrialtest.api.isFullyCharged(meta) then
local fluidUsed=math.min(fluidAmount,50)
meta:set_float("fluidAmount",fluidAmount-fluidUsed*elapsed)
local toAdd=math.ceil(self.getFuel(meta:get_string("fluid")).calorificValue*elapsed*fluidUsed/50)
industrialtest.api.addPower(meta,toAdd)
shouldUpdateFormspec=true
if config.registerActiveVariant then
minetest.swap_node(pos,{
name="industrialtest:"..config.name.."_active",
param2=minetest.get_node(pos).param2
})
minetest.get_node_timer(pos):start(industrialtest.updateDelay)
else
shouldRerunTimer=true
end
end
if chargedSlot:get_count()>0 and meta:get_int("industrialtest.powerAmount")>0 then
if industrialtest.api.transferPowerToItem(meta,chargedSlot,industrialtest.api.lvPowerFlow)>0 then
inv:set_stack("charged",1,chargedSlot)
shouldUpdateFormspec=true
shouldRerunTimer=true
end
end
if flowTransferred then
shouldUpdateFormspec=true
end
return shouldRerunTimer,shouldUpdateFormspec
return true
end
fluidGenerator.metadataChange=function(pos)
minetest.get_node_timer(pos):start(industrialtest.updateDelay)
return false
end
fluidGenerator.activeOnTimer=function(pos,elapsed,meta,inv,config)
local fluidSlot=inv:get_stack("fluid",1)
local chargedSlot=inv:get_stack("charged",1)
local afterFlow,flowTransferred=industrialtest.api.powerFlow(pos)
local shouldUpdateFormspec=false
local shouldRerunTimer=(afterFlow and meta:get_int("industrialtest.powerAmount")>0)
if fluidSlot:get_count()>0 and meta:get_float("fluidAmount")<=9000 then
local fuel=config.getFuelByItem(fluidSlot:get_name())
if fuel and (fuel.name==meta:get_string("fluid") or meta:get_string("fluid")=="") then
local leftover=false
local leftoverAddingSucceeded=false
for _,item in ipairs(fuel.storageItems) do
if item.name==fluidSlot:get_name() and item.leftover then
if inv:room_for_item("leftover",ItemStack(item.leftover)) then
inv:add_item("leftover",ItemStack(item.leftover))
leftoverAddingSucceeded=true
end
leftover=true
end
end
if not leftover or leftoverAddingSucceeded then
fluidSlot:take_item()
inv:set_stack("fluid",1,fluidSlot)
meta:set_string("fluid",fuel.name)
meta:set_float("fluidAmount",meta:get_float("fluidAmount")+1000)
shouldUpdateFormspec=true
shouldRerunTimer=false
end
end
end
if meta:get_float("fluidAmount")>=50 and not industrialtest.api.isFullyCharged(meta) then
meta:set_float("fluidAmount",meta:get_int("fluidAmount")-50*elapsed)
local toAdd=math.ceil(industrialtest.api.getGeothermalGeneratorFuel(meta:get_string("fluid")).calorificValue*elapsed)
industrialtest.api.addPower(meta,toAdd)
shouldUpdateFormspec=true
shouldRerunTimer=true
else
minetest.swap_node(pos,{
name="industrialtest:"..config.name,
param2=minetest.get_node(pos).param2
})
minetest.get_node_timer(pos):start(industrialtest.updateDelay)
end
if chargedSlot:get_count()>0 and meta:get_int("industrialtest.powerAmount")>0 then
if industrialtest.api.transferPowerToItem(meta,chargedSlot,industrialtest.api.lvPowerFlow)>0 then
inv:set_stack("charged",1,chargedSlot)
shouldUpdateFormspec=true
shouldRerunTimer=true
end
end
if flowTransferred then
shouldUpdateFormspec=true
end
return shouldRerunTimer,shouldUpdateFormspec
end
local function registerFluidGenerator(config)
local definition={
name=config.name,
displayName=config.displayName,
getFormspec=function(pos)
return fluidGenerator.getFormspec(pos,config)
end,
industrialtest.GeothermalGenerator=table.copy(industrialtest.ActivatedElectricMachine)
industrialtest.internal.unpackTableInto(industrialtest.GeothermalGenerator,{
name="industrialtest:geothermal_generator",
description=S("Geothermal Generator"),
tiles={
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png^industrialtest_geothermal_generator_front.png"
},
sounds="metal",
facedir=true,
storageLists={
"src",
"dst",
"charged"
},
active={
tiles={
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png^industrialtest_geothermal_generator_front_active.png"
},
lightSource=10
},
powerLists={
{
list="charged",
direction="o"
}
},
requiresWrench=true,
hasPowerOutput=true,
capacity=7000,
flow=industrialtest.api.lvPowerFlow,
ioConfig="oooooo",
requiresWrench=true,
registerActiveVariant=config.registerActiveVariant,
powerSlots={"charged"},
storageSlots={"fluid","fluidLeftover"},
sounds="metal",
groups={
_industrialtest_hasPowerOutput=1
},
customKeys={
tiles={
"industrialtest_machine_block.png"..(config.customTopTexture and "^"..config.customTopTexture or ""),
"industrialtest_machine_block.png"..(config.customBottomTexture and "^"..config.customBottomTexture or ""),
"industrialtest_machine_block.png"..(config.customRightTexture and "^"..config.customRightTexture or ""),
"industrialtest_machine_block.png"..(config.customLeftTexture and "^"..config.customLeftTexture or ""),
"industrialtest_machine_block.png"..(config.customBackTexture and "^"..config.customBackTexture or ""),
"industrialtest_machine_block.png"..(config.customFrontTexture and "^"..config.customFrontTexture or "")
},
paramtype2="facedir",
legacy_facedir_simple=true
},
onConstruct=fluidGenerator.onConstruct,
onTimer=function(pos,elapsed,meta,inv)
return fluidGenerator.onTimer(pos,elapsed,meta,inv,config)
end,
onMetadataInventoryPut=fluidGenerator.metadataChange,
onMetadataInventoryMove=fluidGenerator.metadataChange
}
if config.registerActiveVariant then
definition.activeCustomKeys={
tiles={
"industrialtest_machine_block.png"..(config.customTopTexture and "^"..config.customTopTextureActive or ""),
"industrialtest_machine_block.png"..(config.customBottomTexture and "^"..config.customBottomTextureActive or ""),
"industrialtest_machine_block.png"..(config.customRightTexture and "^"..config.customRightTextureActive or ""),
"industrialtest_machine_block.png"..(config.customLeftTexture and "^"..config.customLeftTextureActive or ""),
"industrialtest_machine_block.png"..(config.customBackTexture and "^"..config.customBackTextureActive or ""),
"industrialtest_machine_block.png"..(config.customFrontTexture and "^"..config.customFrontTextureActive or "")
},
light_source=8
}
definition.activeOnTimer=function(pos,elapsed,meta,inv)
return fluidGenerator.activeOnTimer(pos,elapsed,meta,inv,config)
end
end
industrialtest.internal.registerMachine(definition)
end
registerFluidGenerator({
name="geothermal_generator",
displayName=S("Geothermal Generator"),
customFrontTexture="industrialtest_geothermal_generator_front.png",
customFrontTextureActive="industrialtest_geothermal_generator_front_active.png",
getFormspec=getFormspec,
getFuel=industrialtest.api.getGeothermalGeneratorFuel,
getFuelByItem=industrialtest.api.getGeothermalGeneratorFuelByItem,
registerActiveVariant=true,
reactsToNeighbouringNodes=false
getFuelByItem=industrialtest.api.getGeothermalGeneratorFuelByItem
})
registerFluidGenerator({
name="water_mill",
displayName=S("Water Mill"),
customLeftTexture="industrialtest_water_mill_side.png",
customRightTexture="industrialtest_water_mill_side.png",
customFrontTexture="industrialtest_water_mill_side.png",
customBackTexture="industrialtest_water_mill_side.png",
getFuel=industrialtest.api.getWaterMillFuel,
getFuelByItem=industrialtest.api.getWaterMillFuelByItem,
registerActiveVariant=false
})
local neighbors={}
for key,_ in pairs(industrialtest.api.waterMillFuels) do
table.insert(neighbors,key)
function industrialtest.GeothermalGenerator.onConstruct(self,pos)
onConstruct(pos)
industrialtest.ActivatedElectricMachine.onConstruct(self,pos)
end
minetest.register_abm({
label="Water Mill generating",
nodenames={"industrialtest:water_mill"},
neighbors=neighbors,
interval=industrialtest.updateDelay,
chance=1,
action=function(pos,node)
function industrialtest.GeothermalGenerator.update(self,pos,elapsed,meta,inv)
local srcSlot=inv:get_stack("src",1)
local dstSlot=inv:get_stack("dst",1)
local shouldUpdateFormspec=takeFuelFromItem(self,pos)
return (not srcSlot:is_empty() and dstSlot:get_free_space()>0 and not industrialtest.api.isFluidStorageFull(meta)),shouldUpdateFormspec
end
function industrialtest.GeothermalGenerator.allowMetadataInventoryMove(self,pos,fromList,fromIndex,toList,toIndex,count)
return math.min(allowMetadataInventoryMove(pos,fromList,fromIndex,toList,toIndex,count),industrialtest.ActivatedElectricMachine.allowMetadataInventoryMove(self,pos,fromList,fromIndex,toList,toIndex,count))
end
function industrialtest.GeothermalGenerator.allowMetadataInventoryPut(self,pos,listname,index,stack,player)
return math.min(allowMetadataInventoryPut(pos,listname,index,stack,player),industrialtest.ActivatedElectricMachine.allowMetadataInventoryPut(self,pos,listname,index,stack,player))
end
function industrialtest.GeothermalGenerator.onMetadataInventoryMove(self,pos,fromList,fromIndex,toList,toIndex,count)
if toList=="src" and takeFuelFromItem(self,pos) then
self:trigger(pos)
end
industrialtest.ActivatedElectricMachine.onMetadataInventoryMove(self,pos,fromList,fromIndex,toList,toIndex,count)
end
function industrialtest.GeothermalGenerator.onMetadataInventoryPut(self,pos,listname,index,stack)
if listname=="src" and takeFuelFromItem(self,pos) then
self:trigger(pos)
end
industrialtest.ActivatedElectricMachine.onMetadataInventoryPut(self,pos,listname,index,stack)
end
function industrialtest.GeothermalGenerator.shouldActivate(self,pos)
local meta=minetest.get_meta(pos)
local inv=meta:get_inventory()
local chargedSlot=inv:get_stack("charged",1)
local srcSlot=inv:get_stack("src",1)
local dstSlot=inv:get_stack("dst",1)
local fluidAmount=meta:get_float("fluidAmount")
return (fluidAmount>0 or (not srcSlot:is_empty() and dstSlot:get_free_space()>0)) and not industrialtest.api.isFullyCharged(meta)
end
function industrialtest.GeothermalGenerator.shouldDeactivate(self,pos)
local meta=minetest.get_meta(pos)
local inv=meta:get_inventory()
local srcSlot=inv:get_stack("src",1)
local dstSlot=inv:get_stack("dst",1)
local fluidAmount=meta:get_float("fluidAmount")
return (fluidAmount<=0 and (srcSlot:is_empty() or dstSlot:get_free_space()==0)) or industrialtest.api.isFullyCharged(meta)
end
function industrialtest.GeothermalGenerator.activeUpdate(self,pos,elapsed)
local shouldUpdateFormspec=false
if takeFuelFromItem(self,pos) then
shouldUpdateFormspec=true
end
if generate(self,pos,elapsed) then
shouldUpdateFormspec=true
end
return shouldUpdateFormspec
end
industrialtest.GeothermalGenerator:register()
minetest.register_craft({
type="shaped",
output="industrialtest:geothermal_generator",
recipe={
{industrialtest.elementKeys.glass,"industrialtest:empty_cell",industrialtest.elementKeys.glass},
{industrialtest.elementKeys.glass,"industrialtest:empty_cell",industrialtest.elementKeys.glass},
{"industrialtest:refined_iron_ingot","industrialtest:generator","industrialtest:refined_iron_ingot"}
}
})
industrialtest.WaterMill=table.copy(industrialtest.ElectricMachine)
industrialtest.internal.unpackTableInto(industrialtest.WaterMill,{
name="industrialtest:water_mill",
description=S("Water Mill"),
tiles={
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png^industrialtest_water_mill_side.png",
"industrialtest_machine_block.png^industrialtest_water_mill_side.png",
"industrialtest_machine_block.png^industrialtest_water_mill_side.png",
"industrialtest_machine_block.png^industrialtest_water_mill_side.png"
},
sounds="metal",
storageLists={
"src",
"dst",
"charged"
},
powerLists={
{
list="charged",
direction="o"
}
},
requiresWrench=true,
hasPowerOutput=true,
capacity=7000,
flow=industrialtest.api.lvPowerFlow,
ioConfig="oooooo",
getFormspec=getFormspec,
getFuel=industrialtest.api.getWaterMillFuel,
getFuelByItem=industrialtest.api.getWaterMillFuelByItem
})
function industrialtest.WaterMill.onConstruct(self,pos)
onConstruct(pos)
industrialtest.ElectricMachine.onConstruct(self,pos)
end
function industrialtest.WaterMill.canUpdate(self,pos)
local meta=minetest.get_meta(pos)
local inv=meta:get_inventory()
local srcSlot=inv:get_stack("src",1)
local dstSlot=inv:get_stack("dst",1)
local fluidAmount=meta:get_float("fluidAmount")
return (fluidAmount>0 or (not srcSlot:is_empty() and dstSlot:get_free_space()>0)) and not industrialtest.api.isFullyCharged(meta)
end
function industrialtest.WaterMill.update(self,pos,elapsed)
local shouldUpdateFormspec=false
local shouldRerunTimer=false
if takeFuelFromItem(self,pos) then
shouldUpdateFormspec=true
shouldRerunTimer=true
end
if generate(self,pos,elapsed) then
shouldUpdateFormspec=true
shouldRerunTimer=true
end
return shouldRerunTimer,shouldUpdateFormspec
end
function industrialtest.WaterMill.allowMetadataInventoryMove(self,pos,fromList,fromIndex,toList,toIndex,count)
return math.min(allowMetadataInventoryMove(pos,fromList,fromIndex,toList,toIndex,count),industrialtest.ActivatedElectricMachine.allowMetadataInventoryMove(self,pos,fromList,fromIndex,toList,toIndex,count))
end
function industrialtest.WaterMill.allowMetadataInventoryPut(self,pos,listname,index,stack,player)
return math.min(allowMetadataInventoryPut(pos,listname,index,stack,player),industrialtest.ActivatedElectricMachine.allowMetadataInventoryPut(self,pos,listname,index,stack,player))
end
function industrialtest.WaterMill.onMetadataInventoryMove(self,pos,fromList,fromIndex,toList,toIndex,count)
if toList=="src" and takeFuelFromItem(self,pos) then
self:trigger(pos)
end
industrialtest.ElectricMachine.onMetadataInventoryMove(self,pos,fromList,fromIndex,toList,toIndex,count)
end
function industrialtest.WaterMill.onMetadataInventoryPut(self,pos,listname,index,stack)
if listname=="src" and takeFuelFromItem(self,pos) then
self:trigger(pos)
end
industrialtest.ElectricMachine.onMetadataInventoryPut(self,pos,listname,index,stack)
end
function industrialtest.WaterMill.action(self,pos)
local meta=minetest.get_meta(pos)
local powerToAdd=0
local neighbourPositions={
vector.offset(pos,-1,0,0),
@@ -294,14 +351,25 @@ minetest.register_abm({
end
end
if industrialtest.api.addPower(meta,powerToAdd)>0 then
local def=minetest.registered_nodes[node.name]
def._industrialtest_updateFormspec(meta)
end
if chargedSlot:get_count()>0 and meta:get_int("industrialtest.powerAmount")>0 then
if industrialtest.api.transferPowerToItem(meta,chargedSlot,industrialtest.api.lvPowerFlow)>0 then
inv:set_stack("charged",1,chargedSlot)
self:updateFormspec(pos)
self:trigger(pos)
end
end
industrialtest.WaterMill:register()
local neighbors={}
for key,_ in pairs(industrialtest.api.waterMillFuels) do
table.insert(neighbors,key)
end
minetest.register_abm({
label="Water Mill generating",
nodenames={"industrialtest:water_mill"},
neighbors=neighbors,
interval=industrialtest.updateDelay,
chance=1,
action=function(pos)
industrialtest.WaterMill:action(pos)
end
})

View File

@@ -15,169 +15,151 @@
-- along with this program. If not, see <http://www.gnu.org/licenses/>.
local S=minetest.get_translator("industrialtest")
local generator={}
generator.getFormspec=function(pos)
local meta=minetest.get_meta(pos)
local fuelPercent=meta:get_int("fuelTime")/meta:get_int("maxFuelTime")*100
local charged=meta:get_int("industrialtest.powerAmount")/meta:get_int("industrialtest.powerCapacity")
local formspec
if industrialtest.mtgAvailable then
formspec={
"list[context;charged;4.9,1.8;1,1]",
"listring[context;charged]",
(fuelPercent>0 and "image[4.9,2.8;1,1;default_furnace_fire_bg.png^[lowpart:"..fuelPercent..":default_furnace_fire_fg.png]"
or "image[4.9,2.8;1,1;default_furnace_fire_bg.png]"),
"list[context;fuel;4.9,3.9;1,1]",
"listring[context;fuel]",
"box[9,1;0.3,4.8;#202020]",
(charged>0 and "box[9,"..(1+4.8-(charged*4.8))..";0.3,"..(charged*4.8)..";#FF1010]" or "")
}
elseif industrialtest.mclAvailable then
formspec={
"list[context;charged;4.7,1.8;1,1]",
mcl_formspec.get_itemslot_bg(4.7,1.8,1,1),
"listring[context;charged]",
(fuelPercent>0 and "image[4.7,2.8;1,1;default_furnace_fire_bg.png^[lowpart:"..fuelPercent..":default_furnace_fire_fg.png]"
or "image[4.7,2.8;1,1;default_furnace_fire_bg.png]"),
"list[context;fuel;4.7,3.9;1,1]",
mcl_formspec.get_itemslot_bg(4.7,3.9,1,1),
"listring[context;fuel]",
"box[9,1;0.3,4.8;#202020]",
(charged>0 and "box[9,"..(1+4.8-(charged*4.8))..";0.3,"..(charged*4.8)..";#FF1010]" or "")
}
end
return table.concat(formspec,"")
end
generator.onConstruct=function(pos,meta,inv)
inv:set_size("charged",1)
inv:set_size("fuel",1)
meta:set_int("fuelTime",0)
meta:set_int("maxFuelTime",1)
end
generator.onTimer=function(pos,elapsed,meta,inv)
local powerFlow=meta:get_int("industrialtest.powerFlow")
local chargedSlot=inv:get_stack("charged",1)
local fuelSlot=inv:get_stack("fuel",1)
local afterFlow,flowTransferred=industrialtest.api.powerFlow(pos)
local shouldUpdateFormspec=flowTransferred
local shouldRerunTimer=(afterFlow and meta:get_int("industrialtest.powerAmount")>0)
if chargedSlot:get_count()>0 and not industrialtest.api.isFullyCharged(chargedSlot:get_meta()) and meta:get_int("industrialtest.powerAmount")>0 then
industrialtest.api.transferPowerToItem(meta,chargedSlot,powerFlow)
inv:set_stack("charged",1,chargedSlot)
shouldUpdateFormspec=true
shouldRerunTimer=true
end
if fuelSlot:get_count()>0 and meta:get_int("fuelTime")<=0 and not industrialtest.api.isFullyCharged(meta) then
local output,after=minetest.get_craft_result({
method="fuel",
width=1,
items={fuelSlot}
})
if output.time>0 then
meta:set_int("fuelTime",output.time)
meta:set_int("maxFuelTime",output.time)
inv:set_stack("fuel",1,after.items[1])
minetest.swap_node(pos,{
name="industrialtest:generator_active",
param2=minetest.get_node(pos).param2
})
minetest.get_node_timer(pos):start(industrialtest.updateDelay)
end
end
return shouldRerunTimer,shouldUpdateFormspec
end
generator.activeOnTimer=function(pos,elapsed,meta,inv)
local chargedSlot=inv:get_stack("charged",1)
local fuelSlot=inv:get_stack("fuel",1)
local afterFlow,flowTransferred=industrialtest.api.powerFlow(pos)
local shouldUpdateFormspec=flowTransferred
local shouldRerunTimer=(afterFlow and meta:get_int("industrialtest.powerAmount")>0)
if chargedSlot:get_count()>0 and not industrialtest.api.isFullyCharged(chargedSlot:get_meta()) and meta:get_int("industrialtest.powerAmount")>0 then
industrialtest.api.transferPowerToItem(meta,chargedSlot,chargedSlot:get_meta():get_int("industrialtest.powerFlow"))
inv:set_stack("charged",1,chargedSlot)
shouldUpdateFormspec=true
shouldRerunTimer=true
end
if fuelSlot:get_count()>0 and meta:get_int("fuelTime")<=0 and not industrialtest.api.isFullyCharged(meta) then
local output,after=minetest.get_craft_result({
method="fuel",
width=1,
items={fuelSlot}
})
if output.time>0 then
meta:set_int("fuelTime",output.time)
meta:set_int("maxFuelTime",output.time)
inv:set_stack("fuel",1,after.items[1])
end
end
if meta:get_int("fuelTime")>0 then
meta:set_int("fuelTime",meta:get_int("fuelTime")-elapsed)
industrialtest.api.addPower(meta,200)
shouldUpdateFormspec=true
shouldRerunTimer=true
else
minetest.swap_node(pos,{
industrialtest.Generator=table.copy(industrialtest.ActivatedElectricMachine)
industrialtest.internal.unpackTableInto(industrialtest.Generator,{
name="industrialtest:generator",
param2=minetest.get_node(pos).param2
})
end
return shouldRerunTimer,shouldUpdateFormspec
end
generator.metadataChange=function(pos)
minetest.get_node_timer(pos):start(industrialtest.updateDelay)
end
industrialtest.internal.registerMachine({
name="generator",
displayName=S("Generator"),
getFormspec=generator.getFormspec,
description=S("Generator"),
tiles={
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png^industrialtest_iron_furnace_front.png"
},
sounds="metal",
facedir=true,
storageLists={
"src",
"charged"
},
active={
tiles={
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png^industrialtest_iron_furnace_front_active.png"
},
lightSource=8
},
capacity=7000,
flow=industrialtest.api.lvPowerFlow,
ioConfig="oooooo",
registerActiveVariant=true,
powerSlots={"charged"},
storageSlots={"charged","fuel"},
sounds="metal",
groups={
_industrialtest_hasPowerOutput=1
},
customKeys={
tiles={
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png^industrialtest_iron_furnace_front.png",
"industrialtest_machine_block.png"
},
paramtype2="facedir",
legacy_facedir_simple=true
},
activeCustomKeys={
tiles={
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png^industrialtest_iron_furnace_front_active.png",
"industrialtest_machine_block.png"
},
light_source=8
},
onConstruct=generator.onConstruct,
onTimer=generator.onTimer,
activeOnTimer=generator.activeOnTimer,
onMetadataInventoryPut=generator.metadataChange,
onMetadataInventoryMove=generator.metadataChange
hasPowerOutput=true,
powerLists={
{
list="charged",
direction="o"
}
}
})
function industrialtest.Generator.onConstruct(self,pos)
local meta=minetest.get_meta(pos)
local inv=meta:get_inventory()
inv:set_size("charged",1)
inv:set_size("src",1)
meta:set_float("fuelTime",0)
meta:set_float("maxFuelTime",1)
industrialtest.ActivatedElectricMachine.onConstruct(self,pos)
end
function industrialtest.Generator.getFormspec(self,pos)
local parentFormspec=industrialtest.ActivatedElectricMachine.getFormspec(self,pos)
local meta=minetest.get_meta(pos)
local fuelPercent=meta:get_float("fuelTime")/meta:get_float("maxFuelTime")*100
local charged=meta:get_int("industrialtest.powerAmount")/meta:get_int("industrialtest.powerCapacity")
local formspec={
"list[context;charged;4.7,1.8;1,1]",
industrialtest.internal.getItemSlotBg(4.7,1.8,1,1),
(fuelPercent>0 and "image[4.7,2.8;1,1;default_furnace_fire_bg.png^[lowpart:"..fuelPercent..":default_furnace_fire_fg.png]"
or "image[4.7,2.8;1,1;default_furnace_fire_bg.png]"),
"list[context;src;4.7,3.9;1,1]",
industrialtest.internal.getItemSlotBg(4.7,3.9,1,1),
self.createPowerIndicatorWidget(charged,9,1),
"listring[context;src]"
}
return parentFormspec..table.concat(formspec,"")
end
function industrialtest.Generator.onMetadataInventoryPut(self,pos,listname,index,stack)
minetest.get_node_timer(pos):start(industrialtest.updateDelay)
industrialtest.ActivatedElectricMachine.onMetadataInventoryPut(self,pos,listname,index,stack)
end
function industrialtest.Generator.activeUpdate(self,pos,elapsed,meta,inv)
local chargedSlot=inv:get_stack("charged",1)
local fuelSlot=inv:get_stack("src",1)
local shouldUpdateFormspec=false
if fuelSlot:get_count()>0 and meta:get_float("fuelTime")<=0 and not industrialtest.api.isFullyCharged(meta) then
local output,after=minetest.get_craft_result({
method="fuel",
width=1,
items={fuelSlot}
})
if output.time>0 then
meta:set_float("fuelTime",output.time)
meta:set_float("maxFuelTime",output.time)
inv:set_stack("src",1,after.items[1])
end
end
if meta:get_float("fuelTime")>0 then
meta:set_float("fuelTime",meta:get_float("fuelTime")-elapsed)
industrialtest.api.addPower(meta,200)
shouldUpdateFormspec=true
end
return shouldUpdateFormspec
end
function industrialtest.Generator.shouldActivate(self,pos)
local meta=minetest.get_meta(pos)
local inv=meta:get_inventory()
local fuelSlot=inv:get_stack("src",1)
if fuelSlot:get_count()>0 and not industrialtest.api.isFullyCharged(meta) then
local output,after=minetest.get_craft_result({
method="fuel",
width=1,
items={fuelSlot}
})
if output.time>0 then
return true
end
end
return false
end
function industrialtest.Generator.shouldDeactivate(self,pos)
local meta=minetest.get_meta(pos)
if meta:get_float("fuelTime")>0 then
return false
end
local inv=meta:get_inventory()
local fuelSlot=inv:get_stack("src",1)
if fuelSlot:get_count()>0 and not industrialtest.api.isFullyCharged(meta) then
local output,after=minetest.get_craft_result({
method="fuel",
width=1,
items={fuelSlot}
})
if output.time>0 then
return false
end
end
return true
end
industrialtest.Generator:register()
minetest.register_craft({
type="shaped",
output="industrialtest:generator",

View File

@@ -15,98 +15,155 @@
-- along with this program. If not, see <http://www.gnu.org/licenses/>.
local S=minetest.get_translator("industrialtest")
industrialtest.InductionFurnace=table.copy(industrialtest.ActivatedElectricMachine)
industrialtest.internal.unpackTableInto(industrialtest.InductionFurnace,{
name="industrialtest:induction_furnace",
description=S("Induction Furnace"),
tiles={
"industrialtest_advanced_machine_block.png",
"industrialtest_advanced_machine_block.png",
"industrialtest_advanced_machine_block.png",
"industrialtest_advanced_machine_block.png",
"industrialtest_advanced_machine_block.png",
"industrialtest_advanced_machine_block.png^industrialtest_electric_furnace_front.png"
},
sounds="metal",
requiresWrench=true,
facedir=true,
storageLists={
"src",
"dst",
"upgrades",
"powerStorage"
},
powerLists={
{
list="powerStorage",
direction="i"
}
},
active={
tiles={
"industrialtest_advanced_machine_block.png",
"industrialtest_advanced_machine_block.png",
"industrialtest_advanced_machine_block.png",
"industrialtest_advanced_machine_block.png",
"industrialtest_advanced_machine_block.png",
"industrialtest_advanced_machine_block.png^industrialtest_electric_furnace_front_active.png"
}
},
capacity=industrialtest.api.mvPowerFlow*2,
flow=industrialtest.api.mvPowerFlow,
hasPowerInput=true,
ioConfig="iiiiii",
_opPower=60,
_efficiency=0.5
})
local inductionFurnace={}
inductionFurnace.opPower=60
inductionFurnace.efficiency=0.5
local function calculateMaxSrcTime(pos)
function industrialtest.InductionFurnace.onConstruct(self,pos)
local meta=minetest.get_meta(pos)
local inv=meta:get_inventory()
local srcList=inv:get_list("src")
local maxSrcTime=0
for _,slot in ipairs(srcList) do
local result,_=minetest.get_craft_result({
method="cooking",
width=1,
items={slot}
})
maxSrcTime=math.max(maxSrcTime,result.time*inductionFurnace.efficiency)
end
meta:set_float("maxSrcTime",maxSrcTime)
end
inductionFurnace.getFormspec=function(pos)
local meta=minetest.get_meta(pos)
local powerPercent=meta:get_int("industrialtest.powerAmount")/meta:get_int("industrialtest.powerCapacity")*100
local maxSrcTime=meta:get_float("maxSrcTime")
local srcPercent=maxSrcTime>0 and meta:get_float("srcTime")/maxSrcTime*100 or 0
local heat=meta:get_int("heat")
local formspec
if industrialtest.mtgAvailable then
formspec={
"list[context;src;3.7,1.8;2,1]",
(powerPercent>0 and "image[3.7,2.8;1,1;industrialtest_gui_electricity_bg.png^[lowpart:"..powerPercent..":industrialtest_gui_electricity_fg.png]"
or "image[3.7,2.8;1,1;industrialtest_gui_electricity_bg.png]"),
"list[context;powerStorage;3.7,3.9;1,1]",
(srcPercent>0 and "image[4.9,2.8;1,1;gui_furnace_arrow_bg.png^[lowpart:"..srcPercent..":gui_furnace_arrow_fg.png^[transformR270]"
or "image[4.9,2.8;1,1;gui_furnace_arrow_bg.png^[transformR270]"),
"list[context;dst;6,2.8;2,1;]",
"list[context;upgrades;9,0.9;1,4]",
"label[0.5,2.8;"..minetest.formspec_escape(S("Heat: @1 %",heat)).."]",
"listring[context;src]",
"listring[context;powerStorage]",
"listring[context;dst]",
"listring[context;upgrades]"
}
elseif industrialtest.mclAvailable then
formspec={
"list[context;src;3.7,1.8;2,1]",
mcl_formspec.get_itemslot_bg(3.7,1.8,2,1),
(powerPercent>0 and "image[3.7,2.8;1,1;industrialtest_gui_electricity_bg.png^[lowpart:"..powerPercent..":industrialtest_gui_electricity_fg.png]"
or "image[3.7,2.8;1,1;industrialtest_gui_electricity_bg.png]"),
"list[context;powerStorage;3.7,3.9;1,1]",
mcl_formspec.get_itemslot_bg(3.7,3.9,1,1),
(srcPercent>0 and "image[4.9,2.8;1,1;gui_furnace_arrow_bg.png^[lowpart:"..srcPercent..":gui_furnace_arrow_fg.png^[transformR270]"
or "image[4.9,2.8;1,1;gui_furnace_arrow_bg.png^[transformR270]"),
"list[context;dst;6,2.8;2,1;]",
mcl_formspec.get_itemslot_bg(6,2.8,2,1),
"list[context;upgrades;9,0.9;1,4]",
mcl_formspec.get_itemslot_bg(9,0.9,1,4),
"label[0.5,2.8;"..minetest.formspec_escape(S("Heat: @1 %",heat)).."]",
"listring[context;src]",
"listring[context;powerStorage]",
"listring[context;dst]",
"listring[context;upgrades]"
}
end
return table.concat(formspec,"")
end
inductionFurnace.onConstruct=function(pos,meta,inv)
inv:set_size("src",2)
inv:set_size("dst",2)
inv:set_size("powerStorage",1)
inv:set_size("upgrades",4)
meta:set_int("heat",0)
meta:set_float("srcTime",0)
industrialtest.ActivatedElectricMachine.onConstruct(self,pos)
end
inductionFurnace.onTimer=function(pos,elapsed,meta,inv)
local shouldRerunTimer=false
local shouldUpdateFormspec=false
function industrialtest.InductionFurnace.getFormspec(self,pos)
local parentFormspec=industrialtest.ActivatedElectricMachine.getFormspec(self,pos)
local meta=minetest.get_meta(pos)
local powerPercent=meta:get_int("industrialtest.powerAmount")/meta:get_int("industrialtest.powerCapacity")*100
local maxSrcTime=meta:get_float("maxSrcTime")
local srcPercent=maxSrcTime>0 and meta:get_float("srcTime")/maxSrcTime*100 or 0
local heat=meta:get_int("heat")
local formspec={
"list[context;src;3.7,1.8;2,1]",
industrialtest.internal.getItemSlotBg(3.7,1.8,2,1),
(powerPercent>0 and "image[3.7,2.8;1,1;industrialtest_gui_electricity_bg.png^[lowpart:"..powerPercent..":industrialtest_gui_electricity_fg.png]"
or "image[3.7,2.8;1,1;industrialtest_gui_electricity_bg.png]"),
"list[context;powerStorage;3.7,3.9;1,1]",
industrialtest.internal.getItemSlotBg(3.7,3.9,1,1),
(srcPercent>0 and "image[4.9,2.8;1,1;gui_furnace_arrow_bg.png^[lowpart:"..srcPercent..":gui_furnace_arrow_fg.png^[transformR270]"
or "image[4.9,2.8;1,1;gui_furnace_arrow_bg.png^[transformR270]"),
"list[context;dst;6,2.8;2,1;]",
industrialtest.internal.getItemSlotBg(6,2.8,2,1),
"list[context;upgrades;9,0.9;1,4]",
industrialtest.internal.getItemSlotBg(9,0.9,1,4),
"label[0.5,2.8;"..minetest.formspec_escape(S("Heat: @1 %",heat)).."]",
"listring[context;src]",
"listring[context;dst]"
}
return parentFormspec..table.concat(formspec,"")
end
function industrialtest.InductionFurnace.update(self,pos,elapsed,meta,inv)
local srcList=inv:get_list("src")
local heat=meta:get_int("heat")
shouldRerunTimer,shouldUpdateFormspec=industrialtest.internal.chargeFromPowerStorageItem(meta,inv)
local shouldRerunTimer=false
local shouldUpdateFormspec=false
if heat>0 then
meta:set_int("heat",math.max(heat-math.max(2*elapsed,1),0))
shouldRerunTimer=shouldRerunTimer or heat>0
shouldRerunTimer=true
shouldUpdateFormspec=true
end
return shouldRerunTimer,shouldUpdateFormspec
end
function industrialtest.InductionFurnace.allowMetadataInventoryMove(self,pos,fromList,fromIndex,toList,toIndex,count)
if toList=="dst" then
return 0
end
return industrialtest.ActivatedElectricMachine.allowMetadataInventoryMove(self,pos,fromList,fromIndex,toList,toIndex,count)
end
function industrialtest.InductionFurnace.allowMetadataInventoryPut(self,pos,listname,index,stack)
if listname=="dst" then
return 0
end
return industrialtest.ActivatedElectricMachine.allowMetadataInventoryPut(self,pos,listname,index,stack)
end
function industrialtest.InductionFurnace.onMetadataInventoryMove(self,pos,fromList,fromIndex,toList,toIndex,count)
industrialtest.ActivatedElectricMachine.onMetadataInventoryMove(self,pos,fromList,fromIndex,toList,toIndex,count)
if fromList=="src" or toList=="src" then
self:calculateMaxSrcTime(pos)
end
if fromList=="src" and self.isInputEmpty(pos) then
local meta=minetest.get_meta(pos)
meta:set_float("srcTime",-1)
meta:set_float("maxSrcTime",0)
self:updateFormspec(pos)
elseif toList=="src" or (fromList=="dst" and not self.isOutputFull(pos)) then
self:triggerIfNeeded(pos)
end
end
function industrialtest.InductionFurnace.onMetadataInventoryPut(self,pos,listname,index,stack,player)
industrialtest.ActivatedElectricMachine.onMetadataInventoryPut(self,pos,listname,index,stack,player)
if listname=="src" then
self:calculateMaxSrcTime(pos)
self:triggerIfNeeded(pos)
end
end
function industrialtest.InductionFurnace.onMetadataInventoryTake(self,pos,listname,index,stack)
if listname=="src" then
self:calculateMaxSrcTime(pos)
elseif listname=="dst" and not self.isOutputFull(pos) then
self:triggerIfNeeded(pos)
end
end
function industrialtest.InductionFurnace.shouldActivate(self,pos)
local meta=minetest.get_meta(pos)
local inv=meta:get_inventory()
local srcList=inv:get_list("src")
for _,slot in ipairs(srcList) do
if not slot:is_empty() then
local result,after=minetest.get_craft_result({
@@ -115,68 +172,27 @@ inductionFurnace.onTimer=function(pos,elapsed,meta,inv)
items={slot}
})
if result.time>0 and inv:room_for_item("dst",result.item) then
minetest.swap_node(pos,{
name="industrialtest:induction_furnace_active",
param2=minetest.get_node(pos).param2
})
minetest.get_node_timer(pos):start(industrialtest.updateDelay)
return false,shouldUpdateFormspec
return meta:get_int("industrialtest.powerAmount")>=self._opPower
end
end
end
return shouldRerunTimer,shouldUpdateFormspec
return false
end
inductionFurnace.allowMetadataInventoryMove=function(pos,fromList,fromIndex,toList,toIndex,count)
if toList=="dst" then
return 0
end
return count
function industrialtest.InductionFurnace.shouldDeactivate(self,pos)
return not self:shouldActivate(pos)
end
inductionFurnace.allowMetadataInventoryPut=function(pos,listname,index,stack)
if listname=="dst" then
return 0
end
return stack:get_count()
end
inductionFurnace.onMetadataInventoryPut=function(pos,listname)
if listname=="src" then
calculateMaxSrcTime(pos)
end
minetest.get_node_timer(pos):start(industrialtest.updateDelay)
end
inductionFurnace.onMetadataInventoryMove=function(pos,fromList,fromIndex,toList)
if fromList=="src" or toList=="src" then
calculateMaxSrcTime(pos)
end
minetest.get_node_timer(pos):start(industrialtest.updateDelay)
end
inductionFurnace.onMetadataInventoryTake=function(pos,listname)
if listname=="src" then
calculateMaxSrcTime(pos)
end
if listname=="dst" then
minetest.get_node_timer(pos):start(industrialtest.updateDelay)
end
end
inductionFurnace.activeOnTimer=function(pos,elapsed,meta,inv)
function industrialtest.InductionFurnace.activeUpdate(self,pos,elapsed,meta,inv)
local srcList=inv:get_list("src")
local powerAmount=meta:get_int("industrialtest.powerAmount")
local srcTime=meta:get_float("srcTime")
local maxSrcTime=meta:get_float("maxSrcTime")
local heat=meta:get_int("heat")
local speed=industrialtest.api.getMachineSpeed(meta)
local requiredPower=elapsed*inductionFurnace.opPower*speed
local requiredPower=elapsed*self._opPower*speed
industrialtest.internal.chargeFromPowerStorageItem(meta,inv)
local shouldContinue=false
local results={}
for _,slot in ipairs(srcList) do
if slot:is_empty() then
@@ -189,23 +205,13 @@ inductionFurnace.activeOnTimer=function(pos,elapsed,meta,inv)
})
if result.time>0 and inv:room_for_item("dst",result.item) then
table.insert(results,result.item)
shouldContinue=true
else
table.insert(results,false)
end
end
end
if not shouldContinue or powerAmount<requiredPower then
meta:set_float("srcTime",0)
minetest.swap_node(pos,{
name="industrialtest:induction_furnace",
param2=minetest.get_node(pos).param2
})
minetest.get_node_timer(pos):start(industrialtest.updateDelay)
return false,true
end
srcTime=srcTime+elapsed*(1+heat/100)
srcTime=srcTime+elapsed*(1+heat/200)
if srcTime>=maxSrcTime then
for i,result in ipairs(results) do
if result then
@@ -227,55 +233,56 @@ inductionFurnace.activeOnTimer=function(pos,elapsed,meta,inv)
industrialtest.api.addPower(meta,-requiredPower)
return true,true
return true
end
industrialtest.internal.registerMachine({
name="induction_furnace",
displayName=S("Induction Furnace"),
capacity=industrialtest.api.mvPowerFlow*2,
getFormspec=inductionFurnace.getFormspec,
flow=industrialtest.api.mvPowerFlow,
ioConfig="iiiiii",
requiresWrench=true,
registerActiveVariant=true,
sounds="metal",
powerSlots={"powerStorage"},
storageSlots={"src","dst","powerStorage","upgrades"},
groups={
_industrialtest_hasPowerInput=1
},
customKeys={
tiles={
"industrialtest_advanced_machine_block.png",
"industrialtest_advanced_machine_block.png",
"industrialtest_advanced_machine_block.png",
"industrialtest_advanced_machine_block.png",
"industrialtest_advanced_machine_block.png",
"industrialtest_advanced_machine_block.png^industrialtest_electric_furnace_front.png"
},
paramtype2="facedir",
legacy_facedir_simple=true
},
activeCustomKeys={
tiles={
"industrialtest_advanced_machine_block.png",
"industrialtest_advanced_machine_block.png",
"industrialtest_advanced_machine_block.png",
"industrialtest_advanced_machine_block.png",
"industrialtest_advanced_machine_block.png",
"industrialtest_advanced_machine_block.png^industrialtest_electric_furnace_front_active.png"
}
},
onConstruct=inductionFurnace.onConstruct,
onTimer=inductionFurnace.onTimer,
allowMetadataInventoryMove=inductionFurnace.allowMetadataInventoryMove,
allowMetadataInventoryPut=inductionFurnace.allowMetadataInventoryPut,
onMetadataInventoryPut=inductionFurnace.onMetadataInventoryPut,
onMetadataInventoryMove=inductionFurnace.onMetadataInventoryMove,
onMetadataInventoryTake=inductionFurnace.onMetadataInventoryTake,
activeOnTimer=inductionFurnace.activeOnTimer
function industrialtest.InductionFurnace.calculateMaxSrcTime(self,pos)
local meta=minetest.get_meta(pos)
local inv=meta:get_inventory()
local srcList=inv:get_list("src")
local maxSrcTime=0
for _,slot in ipairs(srcList) do
local result,_=minetest.get_craft_result({
method="cooking",
width=1,
items={slot}
})
maxSrcTime=math.max(maxSrcTime,result.time*self._efficiency)
end
meta:set_float("maxSrcTime",maxSrcTime)
end
function industrialtest.InductionFurnace.isInputEmpty(pos)
local meta=minetest.get_meta(pos)
local inv=meta:get_inventory()
local srcList=inv:get_list("src")
for _,slot in ipairs(srcList) do
if not slot:is_empty() then
return false
end
end
return true
end
function industrialtest.InductionFurnace.isOutputFull(pos)
local meta=minetest.get_meta(pos)
local inv=meta:get_inventory()
local dstList=inv:get_list("dst")
for _,slot in ipairs(dstList) do
if slot:get_free_space()>0 then
return false
end
end
return true
end
industrialtest.InductionFurnace:register()
minetest.register_craft({
type="shaped",
output="industrialtest:induction_furnace",

View File

@@ -15,115 +15,153 @@
-- along with this program. If not, see <http://www.gnu.org/licenses/>.
local S=minetest.get_translator("industrialtest")
local ironFurnace={}
ironFurnace.getFormspec=function(fuelPercent,srcPercent)
local formspec
if industrialtest.mtgAvailable then
formspec={
"formspec_version[4]",
"size[10.8,12]",
"label[0.5,0.5;"..S("Iron Furnace").."]",
"list[context;src;3.4,1.8;1,1]",
"listring[context;src]",
(fuelPercent>0 and "image[3.4,2.8;1,1;default_furnace_fire_bg.png^[lowpart:"..fuelPercent..":default_furnace_fire_fg.png]"
or "image[3.4,2.8;1,1;default_furnace_fire_bg.png]"),
"list[context;fuel;3.4,3.9;1,1]",
"listring[context;fuel]",
(srcPercent>0 and "image[4.9,2.8;1,1;gui_furnace_arrow_bg.png^[lowpart:"..srcPercent..":gui_furnace_arrow_fg.png^[transformR270]"
or "image[4.9,2.8;1,1;gui_furnace_arrow_bg.png^[transformR270]"),
"list[context;dst;6.4,2.8;1,1]",
"listring[context;dst]",
"list[current_player;main;0.5,6.25;8,1]",
"list[current_player;main;0.5,7.5;8,3;8]"
industrialtest.IronFurnace=table.copy(industrialtest.ActivatedMachine)
industrialtest.internal.unpackTableInto(industrialtest.IronFurnace,{
name="industrialtest:iron_furnace",
description=S("Iron Furnace"),
tiles={
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png^industrialtest_iron_furnace_front.png"
},
active={
tiles={
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png^industrialtest_iron_furnace_front_active.png"
},
lightSource=8
},
facedir=true,
storageLists={
"src",
"fuel",
"dst"
}
elseif industrialtest.mclAvailable then
formspec={
"size[10.04,12]",
"label[0.25,0.25;"..S("Iron Furnace").."]",
"list[context;src;3.4,1.8;1,1]",
mcl_formspec.get_itemslot_bg(3.4,1.8,1,1),
"listring[context;src]",
(fuelPercent>0 and "image[3.4,2.8;1,1;default_furnace_fire_bg.png^[lowpart:"..fuelPercent..":default_furnace_fire_fg.png]"
or "image[3.4,2.8;1,1;default_furnace_fire_bg.png]"),
"list[context;fuel;3.4,3.9;1,1]",
mcl_formspec.get_itemslot_bg(3.4,3.9,1,1),
"listring[context;fuel]",
(srcPercent>0 and "image[4.9,2.8;1,1;gui_furnace_arrow_bg.png^[lowpart:"..srcPercent..":gui_furnace_arrow_fg.png^[transformR270]"
or "image[4.9,2.8;1,1;gui_furnace_arrow_bg.png^[transformR270]"),
"list[context;dst;6.4,2.8;1,1]",
mcl_formspec.get_itemslot_bg(6.4,2.8,1,1),
"listring[context;dst]",
"list[current_player;main;0.5,7;9,3;9]",
mcl_formspec.get_itemslot_bg(0.5,7,9,3),
"list[current_player;main;0.5,10.24;9,1]",
mcl_formspec.get_itemslot_bg(0.5,10.24,9,1)
}
end
return table.concat(formspec,"")
end
})
ironFurnace.onConstruct=function(pos)
function industrialtest.IronFurnace.onConstruct(self,pos)
local meta=minetest.get_meta(pos)
local inv=meta:get_inventory()
inv:set_size("src",1)
inv:set_size("dst",1)
inv:set_size("fuel",1)
meta:set_string("formspec",ironFurnace.getFormspec(0,0))
meta:set_float("fuelTime",0)
meta:set_float("maxFuelTime",1)
meta:set_float("srcTime",0)
meta:set_float("maxSrcTime",0)
industrialtest.ActivatedMachine.onConstruct(self,pos)
end
function industrialtest.IronFurnace.getFormspec(self,pos)
local parentFormspec=industrialtest.ActivatedMachine.getFormspec(self,pos)
local meta=minetest.get_meta(pos)
local fuelPercent=meta:get_float("fuelTime")/meta:get_float("maxFuelTime")*100
local maxSrcTime=meta:get_float("maxSrcTime")
local srcPercent=meta:get_float("srcTime")/(maxSrcTime>0 and maxSrcTime or 0)*100
local formspec
if industrialtest.mtgAvailable then
formspec={
"list[context;src;3.4,1.8;1,1]",
(fuelPercent>0 and "image[3.4,2.8;1,1;default_furnace_fire_bg.png^[lowpart:"..fuelPercent..":default_furnace_fire_fg.png]"
or "image[3.4,2.8;1,1;default_furnace_fire_bg.png]"),
"list[context;fuel;3.4,3.9;1,1]",
(srcPercent>0 and "image[4.9,2.8;1,1;gui_furnace_arrow_bg.png^[lowpart:"..srcPercent..":gui_furnace_arrow_fg.png^[transformR270]"
or "image[4.9,2.8;1,1;gui_furnace_arrow_bg.png^[transformR270]"),
"list[context;dst;6.4,2.8;1,1]",
"listring[context;src]",
"listring[context;dst]"
}
elseif industrialtest.mclAvailable then
formspec={
"list[context;src;3.4,1.8;1,1]",
mcl_formspec.get_itemslot_bg(3.4,1.8,1,1),
(fuelPercent>0 and "image[3.4,2.8;1,1;default_furnace_fire_bg.png^[lowpart:"..fuelPercent..":default_furnace_fire_fg.png]"
or "image[3.4,2.8;1,1;default_furnace_fire_bg.png]"),
"list[context;fuel;3.4,3.9;1,1]",
mcl_formspec.get_itemslot_bg(3.4,3.9,1,1),
(srcPercent>0 and "image[4.9,2.8;1,1;gui_furnace_arrow_bg.png^[lowpart:"..srcPercent..":gui_furnace_arrow_fg.png^[transformR270]"
or "image[4.9,2.8;1,1;gui_furnace_arrow_bg.png^[transformR270]"),
"list[context;dst;6.4,2.8;1,1]",
mcl_formspec.get_itemslot_bg(6.4,2.8,1,1),
"listring[context;src]",
"listring[context;dst]"
}
end
return parentFormspec..table.concat(formspec,"")
end
function industrialtest.IronFurnace.allowMetadataInventoryMove(self,pos,fromList,fromIndex,toList,toIndex,count)
if toList=="dst" then
return 0
end
return industrialtest.ActivatedMachine.allowMetadataInventoryMove(self,pos,fromList,fromIndex,toList,toIndex,count)
end
function industrialtest.IronFurnace.allowMetadataInventoryPut(self,pos,listname,index,stack)
if listname=="dst" then
return 0
elseif listname=="src" then
local meta=minetest.get_meta(pos)
local inv=meta:get_inventory()
local srcSlot=inv:get_stack("src",1)
if srcSlot:get_name()~=stack:get_name() then
meta:set_float("srcTime",0)
meta:set_float("maxSrcTime",0)
end
end
return industrialtest.ActivatedMachine.allowMetadataInventoryPut(self,pos,listname,index,stack)
end
function industrialtest.IronFurnace.allowMetadataInventoryTake(self,pos,listname,index,stack)
local meta=minetest.get_meta(pos)
local inv=meta:get_inventory()
local srcSlot=inv:get_stack("src",1)
local dstSlot=inv:get_stack("dst",1)
if listname=="src" and stack:get_count()==srcSlot:get_count() then
meta:set_float("srcTime",0)
meta:set_float("maxSrcTime",0)
if meta:get_float("maxFuelTime")>0 then
self:updateFormspec(pos)
end
elseif listname=="dst" and dstSlot:get_free_space()==0 then
minetest.get_node_timer(pos):start(industrialtest.updateDelay)
end
return industrialtest.ActivatedMachine.allowMetadataInventoryTake(self,pos,listname,index,stack)
end
function industrialtest.IronFurnace.onMetadataInventoryMove(self,pos,fromList,fromIndex,toList,toIndex,count)
local meta=minetest.get_meta(pos)
local inv=meta:get_inventory()
local srcSlot=inv:get_stack("src",1)
local dstSlot=inv:get_stack("dst",1)
if fromList=="src" and count==srcSlot:get_count() then
meta:set_float("srcTime",-1)
meta:set_float("maxSrcTime",0)
if meta:get_float("maxFuelTime")>0 then
self:updateFormspec(pos)
end
elseif fromList=="dst" and dstSlot:get_free_space()==0 then
minetest.get_node_timer(pos):start(industrialtest.updateDelay)
end
industrialtest.ActivatedMachine.onMetadataInventoryMove(self,pos,fromList,fromIndex,toList,toIndex,count)
end
ironFurnace.onTimer=function(pos,elapsed)
local meta=minetest.get_meta(pos)
local inv=meta:get_inventory()
function industrialtest.IronFurnace.onMetadataInventoryPut(self,pos,listname,index,stack)
minetest.get_node_timer(pos):start(industrialtest.updateDelay)
industrialtest.ActivatedMachine.onMetadataInventoryPut(self,pos,listname,index,stack)
end
function industrialtest.IronFurnace.activeUpdate(self,pos,elapsed,meta,inv)
local srcSlot=inv:get_stack("src",1)
local fuelSlot=inv:get_stack("fuel",1)
local shouldUpdateFormspec=false
local shouldRerunTimer=false
if fuelSlot:get_count()>0 and meta:get_float("fuelTime")<=0 then
local output,after=minetest.get_craft_result({
method="cooking",
width=1,
items={srcSlot}
})
if output.time>0 and inv:room_for_item("dst",output.item) then
output,after=minetest.get_craft_result({
method="fuel",
width=1,
items={fuelSlot}
})
if output.time>0 then
meta:set_float("fuelTime",output.time)
meta:set_float("maxFuelTime",output.time)
inv:set_stack("fuel",1,after.items[1])
minetest.swap_node(pos,{
name="industrialtest:iron_furnace_active",
param2=minetest.get_node(pos).param2
})
minetest.get_node_timer(pos):start(industrialtest.updateDelay)
end
end
end
if shouldUpdateFormspec then
meta:set_string("formspec",ironFurnace.getFormspec(meta:get_float("fuelTime")/meta:get_float("maxFuelTime")*100,meta:get_float("srcTime")/meta:get_float("maxSrcTime")*100))
end
return shouldRerunTimer
end
ironFurnace.activeOnTimer=function(pos,elapsed)
local meta=minetest.get_meta(pos)
local inv=meta:get_inventory()
local srcSlot=inv:get_stack("src",1)
local fuelSlot=inv:get_stack("fuel",1)
local shouldUpdateFormspec=false
local shouldRerunTimer=false
if fuelSlot:get_count()>0 and meta:get_float("fuelTime")<=0 then
local output,after=minetest.get_craft_result({
@@ -156,29 +194,11 @@ ironFurnace.activeOnTimer=function(pos,elapsed)
end
end
if meta:get_float("fuelTime")>0 then
if meta:get_float("maxSrcTime")>0 then
meta:set_float("srcTime",meta:get_float("srcTime")+elapsed)
end
meta:set_float("fuelTime",meta:get_float("fuelTime")-elapsed)
shouldUpdateFormspec=true
shouldRerunTimer=true
end
if meta:get_float("maxSrcTime")>0 then
if meta:get_float("fuelTime")>0 then
meta:set_float("srcTime",meta:get_float("srcTime")+elapsed)
else
meta:set_float("srcTime",0)
minetest.swap_node(pos,{
name="industrialtest:iron_furnace",
param2=minetest.get_node(pos).param2
})
minetest.get_node_timer(pos):start(industrialtest.updateDelay)
end
shouldUpdateFormspec=true
shouldRerunTimer=true
elseif meta:get_float("fuelTime")<=0 then
minetest.swap_node(pos,{
name="industrialtest:iron_furnace",
param2=minetest.get_node(pos).param2
})
minetest.get_node_timer(pos):start(industrialtest.updateDelay)
end
if meta:get_float("srcTime")>=meta:get_float("maxSrcTime") then
local output,after=minetest.get_craft_result({
@@ -194,133 +214,77 @@ ironFurnace.activeOnTimer=function(pos,elapsed)
end
end
if shouldUpdateFormspec then
meta:set_string("formspec",ironFurnace.getFormspec(meta:get_float("fuelTime")/meta:get_float("maxFuelTime")*100,meta:get_float("srcTime")/meta:get_float("maxSrcTime")*100))
return shouldUpdateFormspec
end
return shouldRerunTimer
end
ironFurnace.allowMetadataInventoryMove=function(pos,fromList,fromIndex,toList,toIndex,count)
if toList=="dst" then
return 0
end
return count
end
ironFurnace.allowMetadataInventoryPut=function(pos,listname,index,stack)
if listname=="dst" then
return 0
elseif listname=="src" then
function industrialtest.IronFurnace.shouldActivate(self,pos)
local meta=minetest.get_meta(pos)
local inv=meta:get_inventory()
local fuelSlot=inv:get_stack("fuel",1)
if fuelSlot:get_count()>0 then
local srcSlot=inv:get_stack("src",1)
if srcSlot:get_name()~=stack:get_name() then
meta:set_float("srcTime",-1)
meta:set_float("maxSrcTime",0)
local output,after=minetest.get_craft_result({
method="cooking",
width=1,
items={srcSlot}
})
if output.time>0 and inv:room_for_item("dst",output.item) then
output,after=minetest.get_craft_result({
method="fuel",
width=1,
items={fuelSlot}
})
if output.time>0 then
meta:set_float("fuelTime",output.time)
meta:set_float("maxFuelTime",output.time)
inv:set_stack("fuel",1,after.items[1])
return true
end
end
return stack:get_count()
end
return false
end
ironFurnace.onMetadataInventoryMove=function(pos,fromList,fromIndex,toList,toIndex,count)
function industrialtest.IronFurnace.shouldDeactivate(self,pos)
local meta=minetest.get_meta(pos)
if meta:get_float("fuelTime")>0 then
return false
end
local inv=meta:get_inventory()
local srcSlot=inv:get_stack("src",1)
local dstSlot=inv:get_stack("dst",1)
if fromList=="src" and count==srcSlot:get_count() then
meta:set_float("srcTime",-1)
meta:set_float("maxSrcTime",0)
if meta:get_float("maxFuelTime")>0 then
meta:set_string("formspec",ironFurnaceFormspec(meta:get_float("fuelTime")/meta:get_float("maxFuelTime")*100,0))
end
elseif fromList=="dst" and dstSlot:get_free_space()==0 then
minetest.get_node_timer(pos):start(industrialtest.updateDelay)
end
local srcOutput,_=minetest.get_craft_result({
method="cooking",
width=1,
items={srcSlot}
})
if srcOutput.time==0 or not inv:room_for_item("dst",srcOutput.item) then
meta:set_float("srcTime",0)
return true
end
ironFurnace.onMetadataInventoryPut=function(pos,listname,index,stack)
minetest.get_node_timer(pos):start(industrialtest.updateDelay)
local fuelSlot=inv:get_stack("fuel",1)
local fuelOutput,_=minetest.get_craft_result({
method="fuel",
width=1,
items={fuelSlot}
})
if fuelOutput.time==0 then
meta:set_float("srcTime",0)
return true
end
ironFurnace.onMetadataInventoryTake=function(pos,listname,index,stack)
local meta=minetest.get_meta(pos)
local inv=meta:get_inventory()
local srcSlot=inv:get_stack("src",1)
local dstSlot=inv:get_stack("dst",1)
if listname=="src" and stack:get_count()==srcSlot:get_count() then
meta:set_float("srcTime",-1)
meta:set_float("maxSrcTime",0)
if meta:get_float("maxFuelTime")>0 then
meta:set_string("formspec",ironFurnace.getFormspec(meta:get_float("fuelTime")/meta:get_float("maxFuelTime")*100,0))
end
elseif listname=="dst" and dstSlot:get_free_space()==0 then
minetest.get_node_timer(pos):start(industrialtest.updateDelay)
end
return false
end
local definition={
description=S("Iron Furnace"),
tiles={
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png^industrialtest_iron_furnace_front.png",
"industrialtest_machine_block.png"
},
paramtype2="facedir",
legacy_facedir_simple=true,
on_construct=ironFurnace.onConstruct,
on_timer=ironFurnace.onTimer,
allow_metadata_inventory_move=ironFurnace.allowMetadataInventoryMove,
allow_metadata_inventory_put=ironFurnace.allowMetadataInventoryPut,
on_metadata_inventory_move=ironFurnace.onMetadataInventoryMove,
on_metadata_inventory_put=ironFurnace.onMetadataInventoryPut,
on_metadata_inventory_take=ironFurnace.onMetadataInventoryTake
}
if industrialtest.mtgAvailable then
definition.groups={
cracky=1,
level=2
}
definition.sounds=default.node_sound_metal_defaults()
definition.can_dig=function(pos)
local meta=minetest.get_meta(pos)
local inv=meta:get_inventory()
return not (inv:get_list("src")[1]:get_count()>0 or inv:get_list("fuel")[1]:get_count()>0 or inv:get_list("dst")[1]:get_count()>0)
function industrialtest.IronFurnace.afterDeactivation(self,pos)
self:updateFormspec(pos)
end
elseif industrialtest.mclAvailable then
definition.after_dig_node=function(pos,oldnode,oldmeta)
industrialtest.internal.mclAfterDigNode(pos,oldmeta,{"src","fuel","dst"})
end
definition.sounds=mcl_sounds.node_sound_metal_defaults()
definition._mcl_blast_resistance=3
definition._mcl_hardness=3.5
end
minetest.register_node("industrialtest:iron_furnace",definition)
definition=table.copy(definition)
definition.description=nil
definition.tiles={
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png^industrialtest_iron_furnace_front_active.png",
"industrialtest_machine_block.png"
}
definition.light_source=8
definition.drop="industrialtest:iron_furnace"
definition.on_timer=ironFurnace.activeOnTimer
if industrialtest.mclAvailable then
definition.groups={
not_in_creative_inventory=1
}
definition._doc_items_create_entry=false
end
minetest.register_node("industrialtest:iron_furnace_active",definition)
industrialtest.IronFurnace:register()
minetest.register_craft({
type="shaped",
output="industrialtest:iron_furnace",

View File

@@ -15,18 +15,55 @@
-- along with this program. If not, see <http://www.gnu.org/licenses/>.
local S=minetest.get_translator("industrialtest")
industrialtest.internal.registerSimpleElectricItemProcessor({
name="macerator",
displayName=S("Macerator"),
customFrontTexture=true,
industrialtest.Macerator=table.copy(industrialtest.SimpleElectricItemProcessor)
industrialtest.internal.unpackTableInto(industrialtest.Macerator,{
name="industrialtest:macerator",
description=S("Macerator"),
tiles={
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png^industrialtest_macerator_front.png"
},
requiresWrench=true,
active={
tiles={
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png^industrialtest_macerator_front_active.png"
}
},
capacity=1200,
flow=industrialtest.api.lvPowerFlow,
opPower=100,
method="industrialtest.macerating",
efficiency=1
})
function industrialtest.Macerator.getCraftResult(self,itemstack)
local output=industrialtest.api.getMaceratorRecipeResult(itemstack:get_name())
if not output then
return {
item=ItemStack(),
time=0,
src=itemstack
}
end
local srcAfter=ItemStack(itemstack:get_name())
srcAfter:set_count(itemstack:get_count()-1)
return {
item=ItemStack(output.output),
time=output.time,
src=srcAfter
}
end
industrialtest.Macerator:register()
minetest.register_craft({
type="shaped",
output="industrialtest:macerator",

304
machines/machine.lua Normal file
View File

@@ -0,0 +1,304 @@
-- IndustrialTest
-- Copyright (C) 2024 mrkubax10
-- This program is free software: you can redistribute it and/or modify
-- it under the terms of the GNU General Public License as published by
-- the Free Software Foundation, either version 3 of the License, or
-- (at your option) any later version.
-- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-- GNU General Public License for more details.
-- You should have received a copy of the GNU General Public License
-- along with this program. If not, see <http://www.gnu.org/licenses/>.
industrialtest.Machine={}
function industrialtest.Machine.onConstruct(self,pos)
local meta=minetest.get_meta(pos)
if not self.withoutFormspec then
meta:set_string("formspec",self:getFormspec(pos))
end
self:trigger(pos)
end
function industrialtest.Machine.onDestruct(self)
-- dummy function
end
function industrialtest.Machine.afterPlaceNode(self,pos,placer,itemstack,pointed)
-- dummy function
end
function industrialtest.Machine.getFormspec(self,pos)
local formspec
if industrialtest.mtgAvailable then
formspec={
"formspec_version[4]",
"size[10.8,12]",
"label[0.5,0.5;"..self.description.."]",
"list[current_player;main;0.5,6.25;8,1]",
"list[current_player;main;0.5,7.5;8,3;8]",
"listring[current_player;main]"
}
elseif industrialtest.mclAvailable then
formspec={
"size[10.04,12]",
"label[0.25,0.25;"..self.description.."]",
"list[current_player;main;0.5,7;9,3;9]",
mcl_formspec.get_itemslot_bg(0.5,7,9,3),
"list[current_player;main;0.5,10.24;9,1]",
mcl_formspec.get_itemslot_bg(0.5,10.24,9,1),
"listring[current_player;main]"
}
end
return table.concat(formspec,"")
end
function industrialtest.Machine.updateFormspec(self,pos)
if self.withoutFormspec then
return
end
local meta=minetest.get_meta(pos)
meta:set_string("formspec",self:getFormspec(pos))
end
function industrialtest.Machine.canUpdate(self,pos)
return false
end
function industrialtest.Machine.trigger(self,pos)
local timer=minetest.get_node_timer(pos)
if not timer:is_started() then
timer:start(industrialtest.updateDelay)
end
end
function industrialtest.Machine.triggerIfNeeded(self,pos)
if self:canUpdate(pos) then
self:trigger(pos)
end
end
function industrialtest.Machine.onTimer(self,pos,elapsed)
local meta=minetest.get_meta(pos)
local inv=meta:get_inventory()
local shouldRerunTimer=false
local shouldUpdateFormspec=false
if self.update then
shouldRerunTimer,shouldUpdateFormspec=self:update(pos,elapsed,meta,inv)
end
if shouldUpdateFormspec then
self:updateFormspec(pos)
end
return shouldRerunTimer
end
function industrialtest.Machine.allowMetadataInventoryMove(self,pos,fromList,fromIndex,toList,toIndex,count)
local meta=minetest.get_meta(pos)
local inv=meta:get_inventory()
local movedItemStack=inv:get_stack(fromList,1)
if toList=="upgrades" then
return self.allowMoveToUpgradeSlot(pos,toIndex,movedItemStack)
end
return count
end
function industrialtest.Machine.allowMetadataInventoryPut(self,pos,listname,index,stack,player)
if listname=="upgrades" then
return self.allowMoveToUpgradeSlot(pos,index,stack)
end
return stack:get_count()
end
function industrialtest.Machine.allowMetadataInventoryTake(self,pos,listname,index,stack,player)
return stack:get_count()
end
function industrialtest.Machine.onMetadataInventoryMove(self,pos,fromList,fromIndex,toList,toIndex,count)
if toList=="upgrades" then
local meta=minetest.get_meta(pos)
local inv=meta:get_inventory()
local stack=inv:get_stack(fromList,fromIndex)
industrialtest.internal.applyUpgrade(pos,meta,stack)
elseif fromList=="upgrades" then
local meta=minetest.get_meta(pos)
local inv=meta:get_inventory()
local stack=inv:get_stack(fromList,fromIndex)
industrialtest.internal.removeUpgrade(pos,meta,stack)
end
end
function industrialtest.Machine.onMetadataInventoryPut(self,pos,listname,index,stack)
if listname=="upgrades" then
local meta=minetest.get_meta(pos)
industrialtest.internal.applyUpgrade(pos,meta,stack)
end
end
function industrialtest.Machine.onMetadataInventoryTake(self,pos,listname,index,stack)
if listname=="upgrades" then
local meta=minetest.get_meta(pos)
industrialtest.internal.removeUpgrade(pos,meta,stack)
end
end
function industrialtest.Machine.onReceiveFields(self,pos,formname,fields)
-- dummy function
end
local function mclAfterDigNode(pos,oldmeta,lists)
-- Taken from https://git.minetest.land/MineClone2/MineClone2/src/branch/master/mods/ITEMS/mcl_furnaces/init.lua#L538
local meta=minetest.get_meta(pos)
local meta2=meta
meta:from_table(oldmeta)
local inv=meta:get_inventory()
for _,listname in ipairs(lists) do
local stack=inv:get_stack(listname,1)
if not stack:is_empty() then
local p = {x=pos.x+math.random(0, 10)/10-0.5, y=pos.y, z=pos.z+math.random(0, 10)/10-0.5}
minetest.add_item(p, stack)
end
end
meta:from_table(meta2:to_table())
end
function industrialtest.Machine.createDefinitionTable(self)
local def={
description=self.description,
tiles=self.tiles,
on_construct=function(pos)
self:onConstruct(pos)
end,
on_destruct=function(pos)
self:onDestruct(pos)
end,
after_place_node=function(pos,placer,itemstack,pointed)
self:afterPlaceNode(pos,placer,itemstack,pointed)
end,
on_timer=function(pos,elapsed)
return self:onTimer(pos,elapsed)
end,
allow_metadata_inventory_move=function(pos,fromList,fromIndex,toList,toIndex,count)
return self:allowMetadataInventoryMove(pos,fromList,fromIndex,toList,toIndex,count)
end,
allow_metadata_inventory_put=function(pos,listname,index,stack,player)
return self:allowMetadataInventoryPut(pos,listname,index,stack,player)
end,
allow_metadata_inventory_take=function(pos,listname,index,stack,player)
return self:allowMetadataInventoryTake(pos,listname,index,stack,player)
end,
on_metadata_inventory_put=function(pos,listname,index,stack,player)
self:onMetadataInventoryPut(pos,listname,index,stack)
end,
on_metadata_inventory_move=function(pos,fromList,fromIndex,toList,toIndex,count)
self:onMetadataInventoryMove(pos,fromList,fromIndex,toList,toIndex)
end,
on_metadata_inventory_take=function(pos,listname,index,stack,player)
self:onMetadataInventoryTake(pos,listname,index,stack)
end,
on_receive_fields=function(pos,formname,fields)
self:onReceiveFields(pos,formname,fields)
end,
_industrialtest_self=self
}
if industrialtest.mtgAvailable then
def.groups={cracky=2}
if self.sounds=="metal" then
def.sounds=default.node_sound_metal_defaults()
elseif self.sounds=="wood" then
def.sounds=default.node_sound_wood_defaults()
end
def.can_dig=function(pos)
local meta=minetest.get_meta(pos)
local inv=meta:get_inventory()
for _,value in ipairs(self.storageLists) do
if inv:get_stack(value,1):get_count()>0 then
return false
end
end
return true
end
elseif industrialtest.mclAvailable then
def.after_dig_node=function(pos,oldnode,oldmeta)
mclAfterDigNode(pos,oldmeta,self.storageLists)
end
if self.sounds=="metal" then
def.sounds=mcl_sounds.node_sound_metal_defaults()
elseif sounds=="wood" then
def.sounds=mcl_sounds.node_sound_wood_defaults()
end
def.groups={
pickaxey=1,
container=2
}
def._mcl_blast_resistance=3.5
def._mcl_hardness=3.9
def._mcl_hoppers_on_try_pull=function(pos, hop_pos, hop_inv, hop_list)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
local stack = inv:get_stack("dst", 1)
if not stack:is_empty() and hop_inv:room_for_item(hop_list, stack) then
return inv, "dst", 1
end
return nil, nil, nil
end
def._mcl_hoppers_on_try_push=function(pos, hop_pos, hop_inv, hop_list)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
return inv, "src", mcl_util.select_stack(hop_inv, hop_list, inv, "src")
end
def._mcl_hoppers_on_after_push=function(pos)
minetest.get_node_timer(pos):start(industrialtest.updateDelay)
end
end
def.groups._industrialtest_wrenchUnmountable=1
if self.requiresWrench then
def.drop="industrialtest:machine_block"
end
if self.facedir then
def.paramtype2="facedir"
def.legacy_facedir_simple=true
end
if self.hasPowerInput then
def.groups._industrialtest_hasPowerInput=1
end
if self.hasPowerOutput then
def.groups._industrialtest_hasPowerOutput=1
end
return def
end
function industrialtest.Machine.register(self)
local def=self:createDefinitionTable()
minetest.register_node(self.name,def)
industrialtest.api.addTag(self.name,"usesTimer")
end
function industrialtest.Machine.allowMoveToUpgradeSlot(pos,toIndex,stack)
local def=minetest.registered_items[stack:get_name()]
if not def or not def.groups or not def.groups._industrialtest_machineUpgrade then
return 0
end
local meta=minetest.get_meta(pos)
local inv=meta:get_inventory()
local targetSlot=inv:get_stack("upgrades",toIndex)
if not targetSlot:is_empty() then
return 0
end
return stack:get_count()
end

View File

@@ -15,20 +15,54 @@
-- along with this program. If not, see <http://www.gnu.org/licenses/>.
local S=minetest.get_translator("industrialtest")
local massFabricator={}
industrialtest.internal.registerSimpleElectricItemProcessor({
name="mass_fabricator",
displayName=S("Mass Fabricator"),
capacity=100000,
industrialtest.MassFabricator=table.copy(industrialtest.SimpleElectricItemProcessor)
industrialtest.internal.unpackTableInto(industrialtest.MassFabricator,{
name="industrialtest:mass_fabricator",
description=S("Mass Fabricator"),
tiles={
"industrialtest_advanced_machine_block.png",
"industrialtest_advanced_machine_block.png",
"industrialtest_advanced_machine_block.png",
"industrialtest_advanced_machine_block.png",
"industrialtest_advanced_machine_block.png",
"industrialtest_advanced_machine_block.png^industrialtest_mass_fabricator_front.png"
},
requiresWrench=true,
active={
tiles={
"industrialtest_advanced_machine_block.png",
"industrialtest_advanced_machine_block.png",
"industrialtest_advanced_machine_block.png",
"industrialtest_advanced_machine_block.png",
"industrialtest_advanced_machine_block.png",
"industrialtest_advanced_machine_block.png^industrialtest_mass_fabricator_front_active.png"
}
},
capacity=100000,
flow=industrialtest.api.evPowerFlow,
opPower=10000,
machineBlockTexture="industrialtest_advanced_machine_block.png",
customFrontTexture=true,
method="industrialtest.mass_fabricating",
efficiency=1
})
function industrialtest.MassFabricator.getCraftResult(self,itemstack)
if itemstack:get_count()<34 or itemstack:get_name()~="industrialtest:scrap" then
return {
item=ItemStack(),
time=0,
src=itemstack
}
end
local srcAfter=ItemStack(itemstack:get_name())
srcAfter:set_count(itemstack:get_count()-34)
return {
item=ItemStack("industrialtest:uu_matter"),
time=15,
src=srcAfter
}
end
industrialtest.MassFabricator:register()
minetest.register_craft({
type="shaped",
output="industrialtest:mass_fabricator",

View File

@@ -15,60 +15,234 @@
-- along with this program. If not, see <http://www.gnu.org/licenses/>.
local S=minetest.get_translator("industrialtest")
local reactor={}
local reactorChamber={}
industrialtest.Reactor=table.copy(industrialtest.ActivatedElectricMachine)
industrialtest.internal.unpackTableInto(industrialtest.Reactor,{
name="industrialtest:nuclear_reactor",
description=S("Nuclear Reactor"),
tiles={
"industrialtest_machine_block.png^industrialtest_nuclear_reactor_top.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png^industrialtest_nuclear_reactor_front.png"
},
sounds="metal",
requiresWrench=true,
facedir=true,
storageLists={
"charged",
"fuel"
},
powerLists={
{
list="charged",
direction="o"
}
},
active={
tiles={
"industrialtest_machine_block.png^industrialtest_nuclear_reactor_top.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png^industrialtest_nuclear_reactor_front_active.png"
},
lightSource=2
},
capacity=industrialtest.api.evPowerFlow,
flow=industrialtest.api.evPowerFlow,
hasPowerOutput=true,
ioConfig="oooooo"
})
reactor.getFormspec=function(pos)
function industrialtest.Reactor.onConstruct(self,pos)
local meta=minetest.get_meta(pos)
local charged=meta:get_int("industrialtest.powerAmount")/meta:get_int("industrialtest.powerCapacity")
local size=math.floor(meta:get_int("size")/3)
local switchText=(meta:get_int("enabled")==0 and S("Start") or S("Stop"))
local formspec
if industrialtest.mtgAvailable then
formspec={
"list[context;fuel;1,1;"..size..","..size.."]",
"listring[context;fuel]",
"list[context;charged;7.7,2.8;1,1]",
"listring[context;charged]",
"button[7.7,1;1,0.8;toggle;"..minetest.formspec_escape(switchText).."]",
"box[9,1;0.3,4.8;#202020]",
(charged>0 and "box[9,"..(1+4.8-(charged*4.8))..";0.3,"..(charged*4.8)..";#FF1010]" or ""),
}
elseif industrialtest.mclAvailable then
formspec={
"list[context;fuel;1,1;"..size..","..size.."]",
mcl_formspec.get_itemslot_bg(1,1,size,size),
"listring[context;fuel]",
"list[context;charged;7,2.8;1,1]",
mcl_formspec.get_itemslot_bg(7.7,2.8,1,1),
"listring[context;charged]",
"button[7.7,1;1,0.8;toggle;"..minetest.formspec_escape(switchText).."]",
"box[9,1;0.3,4.8;#202020]",
(charged>0 and "box[9,"..(1+4.8-(charged*4.8))..";0.3,"..(charged*4.8)..";#FF1010]" or "")
}
end
return table.concat(formspec,"")
end
reactor.onConstruct=function(pos,meta,inv)
local inv=meta:get_inventory()
inv:set_size("fuel",4)
inv:set_size("charged",1)
meta:set_int("heat",0)
meta:set_int("size",6)
meta:set_int("enabled",0)
meta:set_int("stateChanged",0)
industrialtest.ActivatedElectricMachine.onConstruct(self,pos)
end
reactor.onDestruct=function(pos)
function industrialtest.Reactor.onDestruct(self,pos)
local meta=minetest.get_meta(pos)
local chambers=minetest.deserialize(meta:get_string("chambers")) or {}
for _,chamber in ipairs(chambers) do
minetest.remove_node(chamber)
minetest.add_item(chamber,"industrialtest:nuclear_reactor_chamber")
end
industrialtest.ActivatedElectricMachine.onDestruct(self,pos)
end
local function hasFuel(fuelList)
function industrialtest.Reactor.getFormspec(self,pos)
local parentFormspec=industrialtest.ActivatedElectricMachine.getFormspec(self,pos)
local meta=minetest.get_meta(pos)
local charged=meta:get_int("industrialtest.powerAmount")/meta:get_int("industrialtest.powerCapacity")
local size=math.floor(meta:get_int("size")/3)
local switchText=(meta:get_int("enabled")==0 and S("Start") or S("Stop"))
local formspec={
"list[context;fuel;1,1;"..size..","..size.."]",
industrialtest.internal.getItemSlotBg(1,1,size,size),
"list[context;charged;7,2.8;1,1]",
industrialtest.internal.getItemSlotBg(7.7,2.8,1,1),
"button[7.7,1;1,0.8;toggle;"..minetest.formspec_escape(switchText).."]",
self.createPowerIndicatorWidget(charged,9,1),
"listring[context;fuel]"
}
return parentFormspec..table.concat(formspec,"")
end
function industrialtest.Reactor.allowMetadataInventoryMove(self,pos,fromList,fromIndex,toList,toIndex,count)
local meta=minetest.get_meta(pos)
local inv=meta:get_inventory()
local movedItemStack=inv:get_stack(fromList,fromIndex)
local def=movedItemStack:get_definition()
if toList=="fuel" and (not def or not def.groups._industrialtest_placedInNuclearReactor) then
return 0
end
return industrialtest.ActivatedElectricMachine.allowMetadataInventoryMove(self,pos,fromList,fromIndex,toList,toIndex,count)
end
function industrialtest.Reactor.allowMetadataInventoryPut(self,pos,listname,index,stack,player)
local def=stack:get_definition()
if listname=="fuel" and (not def or not def.groups._industrialtest_placedInNuclearReactor) then
return 0
end
return industrialtest.ActivatedElectricMachine.allowMetadataInventoryPut(self,pos,listname,index,stack,player)
end
function industrialtest.Reactor.onMetadataInventoryMove(self,pos,fromList,fromIndex,toList,toIndex,count)
industrialtest.ActivatedElectricMachine.onMetadataInventoryMove(self,pos,fromList,fromIndex,toList,toIndex,count)
self.synchronizeChambers(pos)
end
function industrialtest.Reactor.onMetadataInventoryPut(self,pos,listname,index,stack,player)
industrialtest.ActivatedElectricMachine.allowMetadataInventoryPut(self,pos,listname,index,stack,player)
self.synchronizeChambers(pos)
end
function industrialtest.Reactor.onMetadataInventoryTake(self,pos,listname,index,stack)
industrialtest.ActivatedElectricMachine.onMetadataInventoryTake(self,pos,listname,index,stack)
self.synchronizeChambers(pos)
end
function industrialtest.Reactor.onReceiveFields(self,pos,formname,fields)
if not fields.toggle then
return
end
local meta=minetest.get_meta(pos)
if not self.hasFuel(pos) and meta:get_int("enabled")==0 then
return
end
if meta:get_int("enabled")==0 then
meta:set_int("enabled",1)
else
meta:set_int("enabled",0)
self:updateFormspec(pos)
self.synchronizeChambers(pos)
end
meta:set_int("stateChanged",1)
self:triggerIfNeeded(pos)
end
function industrialtest.Reactor.shouldActivate(self,pos)
local meta=minetest.get_meta(pos)
if meta:get_int("stateChanged")==0 then
return false
end
return meta:get_int("enabled")>0 and self.hasFuel(pos)
end
function industrialtest.Reactor.shouldDeactivate(self,pos)
local meta=minetest.get_meta(pos)
return meta:get_int("enabled")==0 or not self.hasFuel(pos)
end
function industrialtest.Reactor.afterActivation(self,pos)
local meta=minetest.get_meta(pos)
meta:set_int("stateChanged",0)
self.synchronizeChambers(pos)
end
function industrialtest.Reactor.afterDeactivation(self,pos)
local meta=minetest.get_meta(pos)
meta:set_int("enabled",0)
self:updateFormspec(pos)
self.synchronizeChambers(pos)
end
function industrialtest.Reactor.activeUpdate(self,pos,elapsed,meta,inv)
local size=math.floor(meta:get_int("size")/3)
local fuelList=inv:get_list("fuel")
local shouldRerunTimer=meta:get_int("enabled")>0
local shouldUpdateFormspec=false
local maxCluster=self.findMaxFuelCluster(size,fuelList)
for _,stack in ipairs(maxCluster) do
local index=stack.y*size+stack.x
local usedStack,_=self.useFuel(fuelList[index],5)
inv:set_stack("fuel",index,usedStack)
end
local generatedPowerAmount=math.pow(3,#maxCluster)
if industrialtest.api.addPower(meta,generatedPowerAmount)>0 then
shouldUpdateFormspec=true
end
local heat=meta:get_int("heat")+#maxCluster
local coolant=self.findCoolant(fuelList)
if coolant>0 then
local coolantStack,used=self.useFuel(fuelList[coolant],#maxCluster*50)
heat=math.max(0,heat-used)
inv:set_stack("fuel",coolant,coolantStack)
end
if heat>200 then
minetest.remove_node(pos)
industrialtest.internal.explode(pos,#maxCluster*4)
return false
end
meta:set_int("heat",heat)
self.synchronizeChambers(pos)
return shouldUpdateFormspec
end
function industrialtest.Reactor.changeSize(self,pos,diff)
local meta=minetest.get_meta(pos)
local inv=meta:get_inventory()
local size=meta:get_int("size")+diff
local actualSize=math.floor(size/3)
meta:set_int("size",size)
inv:set_size("fuel",actualSize*actualSize)
self:updateFormspec(pos)
end
function industrialtest.Reactor.synchronizeToChamber(self,pos)
local meta=minetest.get_meta(pos)
local inv=meta:get_inventory()
local fuelList=inv:get_list("fuel")
local chargedList=inv:get_list("charged")
local reactorPos=minetest.deserialize(meta:get_string("reactor"))
local reactorMeta=minetest.get_meta(reactorPos)
local reactorInv=reactorMeta:get_inventory()
reactorInv:set_list("fuel",fuelList)
reactorInv:set_list("charged",chargedList)
self.synchronizeChambers(reactorPos)
end
function industrialtest.Reactor.hasFuel(pos)
local meta=minetest.get_meta(pos)
local inv=meta:get_inventory()
local fuelList=inv:get_list("fuel")
for _,stack in ipairs(fuelList) do
if stack:get_name()=="industrialtest:uranium_cell" then
return true
@@ -77,7 +251,7 @@ local function hasFuel(fuelList)
return false
end
local function findMaxFuelCluster(size,fuelList)
function industrialtest.Reactor.findMaxFuelCluster(size,fuelList)
local maxCluster={}
for y=1,size do
for x=1,size do
@@ -151,7 +325,7 @@ local function findMaxFuelCluster(size,fuelList)
return maxCluster
end
local function findCoolant(fuelList)
function industrialtest.Reactor.findCoolant(fuelList)
for i=1,#fuelList do
local stack=fuelList[i]
local def=minetest.registered_tools[stack:get_name()]
@@ -162,7 +336,7 @@ local function findCoolant(fuelList)
return 0
end
local function useFuel(stack,use)
function industrialtest.Reactor.useFuel(stack,use)
local used=math.min(65535-stack:get_wear(),use)
if used<use then
stack:replace("industrialtest:empty_cell")
@@ -172,197 +346,67 @@ local function useFuel(stack,use)
return stack,used
end
reactor.onTimer=function(pos,elapsed,meta,inv)
local powerFlow=meta:get_int("industrialtest.powerFlow")
local chargedSlot=inv:get_stack("charged",1)
local fuelList=inv:get_list("fuel")
local afterFlow,flowTransferred=industrialtest.api.powerFlow(pos)
local shouldRerunTimer=meta:get_int("enabled")>0
local shouldUpdateFormspec=false
if chargedSlot:get_count()>0 and not industrialtest.api.isFullyCharged(chargedSlot:get_meta()) and meta:get_int("industrialtest.powerAmount")>0 then
industrialtest.api.transferPowerToItem(meta,chargedSlot,powerFlow)
inv:set_stack("charged",1,chargedSlot)
shouldUpdateFormspec=true
shouldRerunTimer=true
end
if meta:get_int("stateChanged")>0 then
shouldUpdateFormspec=true
meta:set_int("stateChanged",0)
end
if meta:get_int("enabled")>0 and hasFuel(fuelList) then
minetest.swap_node(pos,{
name="industrialtest:nuclear_reactor_active",
param2=minetest.get_node(pos).param2
})
minetest.get_node_timer(pos):start(industrialtest.updateDelay)
shouldRerunTimer=false
end
reactor.synchronizeChambers(pos)
return shouldRerunTimer,shouldUpdateFormspec
end
reactor.activeOnTimer=function(pos,elapsed,meta,inv)
local powerFlow=meta:get_int("industrialtest.powerFlow")
local size=math.floor(meta:get_int("size")/3)
local chargedSlot=inv:get_stack("charged",1)
local fuelList=inv:get_list("fuel")
local afterFlow,flowTransferred=industrialtest.api.powerFlow(pos)
local shouldRerunTimer=meta:get_int("enabled")>0
local shouldUpdateFormspec=false
if chargedSlot:get_count()>0 and not industrialtest.api.isFullyCharged(chargedSlot:get_meta()) and meta:get_int("industrialtest.powerAmount")>0 then
industrialtest.api.transferPowerToItem(meta,chargedSlot,powerFlow)
inv:set_stack("charged",1,chargedSlot)
shouldUpdateFormspec=true
shouldRerunTimer=true
end
if meta:get_int("stateChanged")>0 then
shouldUpdateFormspec=true
meta:set_int("stateChanged",0)
end
if meta:get_int("enabled")==0 or not hasFuel(fuelList) then
minetest.swap_node(pos,{
name="industrialtest:nuclear_reactor",
param2=minetest.get_node(pos).param2
})
meta:set_int("enabled",0)
reactor.synchronizeChambers(pos)
minetest.get_node_timer(pos):start(industrialtest.updateDelay)
return false,shouldUpdateFormspec
end
local maxCluster=findMaxFuelCluster(size,fuelList)
for _,stack in ipairs(maxCluster) do
local index=stack.y*size+stack.x
local usedStack,_=useFuel(fuelList[index],5)
inv:set_stack("fuel",index,usedStack)
end
local generatedPowerAmount=math.pow(3,#maxCluster)
if industrialtest.api.addPower(meta,generatedPowerAmount)>0 then
shouldUpdateFormspec=true
end
local heat=meta:get_int("heat")+#maxCluster
local coolant=findCoolant(fuelList)
if coolant>0 then
local coolantStack,used=useFuel(fuelList[coolant],#maxCluster*50)
heat=math.max(0,heat-used)
inv:set_stack("fuel",coolant,coolantStack)
end
if heat>200 then
minetest.remove_node(pos)
industrialtest.internal.explode(pos,#maxCluster*4)
return false,false
end
meta:set_int("heat",heat)
reactor.synchronizeChambers(pos)
return shouldRerunTimer,shouldUpdateFormspec
end
reactor.allowMetadataInventoryMove=function(pos,fromList,fromIndex,toList,toIndex,count)
local meta=minetest.get_meta(pos)
local inv=meta:get_inventory()
local movedItemStack=inv:get_stack(fromList,fromIndex)
local def=minetest.registered_tools[movedItemStack:get_name()]
if toList=="fuel" and (not def or not def.groups._industrialtest_placedInNuclearReactor) then
return 0
end
return count
end
reactor.allowMetadataInventoryPut=function(pos,listname,index,stack)
local def=minetest.registered_tools[stack:get_name()]
if listname=="fuel" and (not def or not def.groups._industrialtest_placedInNuclearReactor) then
return 0
end
return stack:get_count()
end
reactor.metadataChange=function(pos)
minetest.get_node_timer(pos):start(industrialtest.updateDelay)
reactor.synchronizeChambers(pos)
end
reactor.handleFormspecFields=function(pos,formname,fields)
if not fields.toggle then
return
end
local meta=minetest.get_meta(pos)
local inv=meta:get_inventory()
local fuelList=inv:get_list("fuel")
if not hasFuel(fuelList) and meta:get_int("enabled")==0 then
return
end
if meta:get_int("enabled")==0 then
meta:set_int("enabled",1)
else
meta:set_int("enabled",0)
end
meta:set_int("stateChanged",1)
reactor.metadataChange(pos)
end
reactor.synchronizeToChamber=function(pos)
local meta=minetest.get_meta(pos)
local inv=meta:get_inventory()
local fuelList=inv:get_list("fuel")
local chargedList=inv:get_list("charged")
local reactorPos=minetest.deserialize(meta:get_string("reactor"))
local reactorMeta=minetest.get_meta(reactorPos)
local reactorInv=reactorMeta:get_inventory()
reactorInv:set_list("fuel",fuelList)
reactorInv:set_list("charged",chargedList)
reactor.synchronizeChambers(reactorPos)
end
reactor.synchronizeChambers=function(pos)
function industrialtest.Reactor.synchronizeChambers(pos)
local meta=minetest.get_meta(pos)
local chambers=meta:contains("chambers") and minetest.deserialize(meta:get_string("chambers")) or {}
for _,chamber in ipairs(chambers) do
reactorChamber.synchronize(chamber,pos)
industrialtest.ReactorChamber:synchronize(chamber,pos)
end
end
reactor.changeSize=function(pos,diff)
industrialtest.Reactor:register()
minetest.register_craft({
type="shaped",
output="industrialtest:nuclear_reactor",
recipe={
{"","industrialtest:advanced_electronic_circuit",""},
{"industrialtest:nuclear_reactor_chamber","industrialtest:nuclear_reactor_chamber","industrialtest:nuclear_reactor_chamber"},
{"","industrialtest:generator",""}
}
})
industrialtest.ReactorChamber=table.copy(industrialtest.Machine)
industrialtest.internal.unpackTableInto(industrialtest.ReactorChamber,{
name="industrialtest:nuclear_reactor_chamber",
description=S("Nuclear Reactor Chamber"),
tiles={"industrialtest_machine_block.png^industrialtest_nuclear_reactor_top.png"},
sounds="metal",
storageLists={
"charged",
"fuel"
},
requiresWrench=true
})
function industrialtest.ReactorChamber.onDestruct(self,pos)
industrialtest.Machine.onDestruct(self,pos)
local meta=minetest.get_meta(pos)
local inv=meta:get_inventory()
local size=meta:get_int("size")+diff
local actualSize=math.floor(size/3)
meta:set_int("size",size)
inv:set_size("fuel",actualSize*actualSize)
local def=minetest.registered_nodes[minetest.get_node(pos).name]
def._industrialtest_updateFormspec(pos)
if not meta:contains("reactor") then
return
end
reactorChamber.synchronize=function(pos,reactor)
local meta=minetest.get_meta(pos)
local inv=meta:get_inventory()
local reactorDef=minetest.registered_nodes[minetest.get_node(reactor).name]
meta:set_string("formspec",reactorDef._industrialtest_getFormspec(reactor))
local reactorPos=minetest.deserialize(meta:get_string("reactor"))
local reactorMeta=minetest.get_meta(reactorPos)
if not reactorMeta or not reactorMeta:contains("chambers") then
return
end
local chambers=minetest.deserialize(reactorMeta:get_string("chambers"))
for i,chamber in ipairs(chambers) do
if chamber.x==pos.x and chamber.y==pos.y and chamber.z==pos.z then
table.remove(chambers,i)
break
end
end
reactorMeta:set_string("chambers",minetest.serialize(chambers))
local reactorMeta=minetest.get_meta(reactor)
local reactorInv=reactorMeta:get_inventory()
local fuelList=reactorInv:get_list("fuel")
local chargedList=reactorInv:get_list("charged")
inv:set_size("fuel",#fuelList)
inv:set_size("charged",#chargedList)
inv:set_list("fuel",fuelList)
inv:set_list("charged",chargedList)
industrialtest.Reactor:changeSize(reactorPos,-1)
industrialtest.Reactor.synchronizeChambers(reactorPos)
end
reactorChamber.afterPlaceNode=function(pos)
function industrialtest.ReactorChamber.afterPlaceNode(self,pos)
local neighbours={
vector.offset(pos,-1,0,0),
vector.offset(pos,1,0,0),
@@ -386,8 +430,8 @@ reactorChamber.afterPlaceNode=function(pos)
local meta=minetest.get_meta(pos)
meta:set_string("reactor",minetest.serialize(reactorPos))
reactor.changeSize(reactorPos,1)
reactor.synchronizeChambers(reactorPos)
industrialtest.Reactor:changeSize(reactorPos,1)
industrialtest.Reactor.synchronizeChambers(reactorPos)
local reactorMeta=minetest.get_meta(reactorPos)
local chambers=reactorMeta:contains("chambers") and minetest.deserialize(reactorMeta:get_string("chambers")) or {}
@@ -396,129 +440,72 @@ reactorChamber.afterPlaceNode=function(pos)
industrialtest.api.createNetworkMapForNode(reactorPos)
reactorChamber.synchronize(pos,reactorPos)
self:synchronize(pos,reactorPos)
end
reactorChamber.onDestruct=function(pos)
function industrialtest.ReactorChamber.getFormspec(self,pos)
local meta=minetest.get_meta(pos)
if not meta:contains("reactor") then
return
end
local reactorPos=minetest.deserialize(meta:get_string("reactor"))
local reactorMeta=minetest.get_meta(reactorPos)
if not reactorMeta or not reactorMeta:contains("chambers") then
return
end
local chambers=minetest.deserialize(reactorMeta:get_string("chambers"))
for i,chamber in ipairs(chambers) do
if chamber.x==pos.x and chamber.y==pos.y and chamber.z==pos.z then
table.remove(chambers,i)
break
end
end
reactorMeta:set_string("chambers",minetest.serialize(chambers))
reactor.changeSize(reactorPos,-1)
reactor.synchronizeChambers(reactorPos)
return ""
end
reactorChamber.handleFormspecFields=function(pos,formname,fields)
local reactorPos=minetest.deserialize(meta:get_string("reactor"))
return industrialtest.Reactor:getFormspec(reactorPos)
end
function industrialtest.ReactorChamber.allowMetadataInventoryMove(self,pos,fromList,fromIndex,toList,toIndex,count)
return industrialtest.Reactor:allowMetadataInventoryMove(pos,fromList,fromIndex,toList,toIndex,count)
end
function industrialtest.ReactorChamber.allowMetadataInventoryPut(self,pos,listname,index,stack,player)
return industrialtest.Reactor:allowMetadataInventoryPut(pos,listname,index,stack,player)
end
function industrialtest.ReactorChamber.onMetadataInventoryMove(self,pos,fromList,fromIndex,toList,toIndex,count)
industrialtest.Machine.onMetadataInventoryMove(self,pos,fromList,fromIndex,toList,toIndex,count)
industrialtest.Reactor:synchronizeToChamber(pos)
end
function industrialtest.ReactorChamber.onMetadataInventoryPut(self,pos,listname,index,stack,player)
industrialtest.Machine.allowMetadataInventoryPut(self,pos,listname,index,stack,player)
industrialtest.Reactor:synchronizeToChamber(pos)
end
function industrialtest.ReactorChamber.onMetadataInventoryTake(self,pos,listname,index,stack)
industrialtest.Machine.onMetadataInventoryTake(self,pos,listname,index,stack)
industrialtest.Reactor:synchronizeToChamber(pos)
end
function industrialtest.ReactorChamber.onReceiveFields(self,pos,formname,fields)
local meta=minetest.get_meta(pos)
local reactorPos=minetest.deserialize(meta:get_string("reactor"))
reactor.handleFormspecFields(reactorPos,formname,fields)
industrialtest.Reactor:onReceiveFields(reactorPos,formname,fields)
end
industrialtest.internal.registerMachine({
name="nuclear_reactor",
displayName=S("Nuclear Reactor"),
getFormspec=reactor.getFormspec,
capacity=industrialtest.api.evPowerFlow,
flow=industrialtest.api.evPowerFlow,
ioConfig="oooooo",
requiresWrench=true,
registerActiveVariant=true,
powerSlots={"charged"},
storageSlots={"charged","fuel"},
sounds="metal",
groups={
_industrialtest_hasPowerOutput=1
},
customKeys={
tiles={
"industrialtest_machine_block.png^industrialtest_nuclear_reactor_top.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png^industrialtest_nuclear_reactor_front.png",
"industrialtest_machine_block.png"
},
paramtype2="facedir",
legacy_facedir_simple=true,
on_receive_fields=reactor.handleFormspecFields,
_industrialtest_synchronizeToChamber=reactor.synchronizeToChamber
},
activeCustomKeys={
tiles={
"industrialtest_machine_block.png^industrialtest_nuclear_reactor_top.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png^industrialtest_nuclear_reactor_front_active.png",
"industrialtest_machine_block.png"
},
light_source=2,
on_receive_fields=reactor.handleFormspecFields
},
onConstruct=reactor.onConstruct,
onDestruct=reactor.onDestruct,
onTimer=reactor.onTimer,
activeOnTimer=reactor.activeOnTimer,
allowMetadataInventoryMove=reactor.allowMetadataInventoryMove,
allowMetadataInventoryPut=reactor.allowMetadataInventoryPut,
onMetadataInventoryMove=reactor.metadataChange,
onMetadataInventoryPut=reactor.metadataChange,
onMetadataInventoryTake=reactor.metadataChange
})
minetest.register_craft({
type="shaped",
output="industrialtest:nuclear_reactor",
recipe={
{"","industrialtest:advanced_electronic_circuit",""},
{"industrialtest:nuclear_reactor_chamber","industrialtest:nuclear_reactor_chamber","industrialtest:nuclear_reactor_chamber"},
{"","industrialtest:generator",""}
}
})
local definition={
description=S("Nuclear Reactor Chamber"),
tiles={"industrialtest_machine_block.png^industrialtest_nuclear_reactor_top.png"},
drop="industrialtest:machine_block",
groups={
_industrialtest_wrenchUnmountable=1,
_industrialtest_cable=1
},
on_destruct=reactorChamber.onDestruct,
after_place_node=reactorChamber.afterPlaceNode,
can_dig=minetest.registered_nodes["industrialtest:nuclear_reactor"].can_dig,
on_receive_fields=reactorChamber.handleFormspecFields,
allow_metadata_inventory_move=minetest.registered_nodes["industrialtest:nuclear_reactor"].allow_metadata_inventory_move,
allow_metadata_inventory_put=minetest.registered_nodes["industrialtest:nuclear_reactor"].allow_metadata_inventory_put,
on_metadata_inventory_move=reactor.synchronizeToChamber,
on_metadata_inventory_put=reactor.synchronizeToChamber,
on_metadata_inventory_take=reactor.synchronizeToChamber,
_industrialtest_cableFlow=industrialtest.api.evPowerFlow
}
if industrialtest.mtgAvailable then
definition.sounds=default.node_sound_metal_defaults()
definition.groups.cracky=1
definition.groups.level=2
elseif industrialtest.mclAvailable then
definition.sounds=mcl_sounds.node_sound_metal_defaults()
definition._mcl_blast_resistance=6
definition._mcl_hardness=5
function industrialtest.ReactorChamber.createDefinitionTable(self)
local def=industrialtest.Machine.createDefinitionTable(self)
def.groups._industrialtest_cable=1
def._industrialtest_cableFlow=industrialtest.api.evPowerFlow
return def
end
minetest.register_node("industrialtest:nuclear_reactor_chamber",definition)
function industrialtest.ReactorChamber.synchronize(self,pos,reactor)
self:updateFormspec(pos)
local meta=minetest.get_meta(pos)
local inv=meta:get_inventory()
local reactorMeta=minetest.get_meta(reactor)
local reactorInv=reactorMeta:get_inventory()
local fuelList=reactorInv:get_list("fuel")
local chargedList=reactorInv:get_list("charged")
inv:set_size("fuel",#fuelList)
inv:set_size("charged",#chargedList)
inv:set_list("fuel",fuelList)
inv:set_list("charged",chargedList)
end
industrialtest.ReactorChamber:register()
minetest.register_craft({
type="shaped",
output="industrialtest:nuclear_reactor_chamber",

View File

@@ -15,121 +15,73 @@
-- along with this program. If not, see <http://www.gnu.org/licenses/>.
local S=minetest.get_translator("industrialtest")
local powerStorage={}
industrialtest.PowerStorage=table.copy(industrialtest.ElectricMachine)
industrialtest.internal.unpackTableInto(industrialtest.PowerStorage,{
facedir=true,
storageLists={
"charged",
"discharged"
},
powerLists={
{
list="charged",
direction="o"
},
{
list="discharged",
direction="i"
}
},
hasPowerInput=true,
hasPowerOutput=true,
ioConfig="iiiioi"
})
powerStorage.getFormspec=function(pos)
function industrialtest.PowerStorage.onConstruct(self,pos)
local meta=minetest.get_meta(pos)
local charged=meta:get_int("industrialtest.powerAmount")/meta:get_int("industrialtest.powerCapacity")
local formspec
if industrialtest.mtgAvailable then
formspec={
"list[context;charged;1,2.5;1,1]",
"listring[context;charged]",
"label[0.9,3.9;"..S("Charge").."]",
"list[context;discharged;3,2.5;1,1]",
"listring[context;discharged]",
"label[2.7,3.9;"..S("Discharge").."]",
"box[9,1;0.3,4.8;#202020]",
(charged>0 and "box[9,"..(1+4.8-(charged*4.8))..";0.3,"..(charged*4.8)..";#FF1010]" or "")
}
elseif industrialtest.mclAvailable then
formspec={
"list[context;charged;1,2.5;1,1]",
"listring[context;charged]",
mcl_formspec.get_itemslot_bg(1,2.5,1,1),
"label[0.9,3.9;"..S("Charge").."]",
"list[context;discharged;3,2.5;1,1]",
"listring[context;discharged]",
mcl_formspec.get_itemslot_bg(3,2.5,1,1),
"label[2.7,3.9;"..S("Discharge").."]",
"box[9,1;0.3,4.8;#202020]",
(charged>0 and "box[9,"..(1+4.8-(charged*4.8))..";0.3,"..(charged*4.8)..";#FF1010]" or "")
}
end
return table.concat(formspec,"")
end
powerStorage.onConstruct=function(pos,meta,inv)
local inv=meta:get_inventory()
inv:set_size("charged",1)
inv:set_size("discharged",1)
industrialtest.ElectricMachine.onConstruct(self,pos)
end
powerStorage.onTimer=function(pos,elapsed,meta,inv,config)
local chargedSlot=inv:get_stack("charged",1)
local dischargedSlot=inv:get_stack("discharged",1)
local afterFlow,flowTransferred=industrialtest.api.powerFlow(pos)
local shouldUpdateFormspec=flowTransferred
local shouldRerunTimer=(afterFlow and meta:get_int("industrialtest.powerAmount")>0)
if chargedSlot:get_count()>0 and meta:get_int("industrialtest.powerAmount")>0 and industrialtest.api.transferPowerToItem(meta,chargedSlot,config.flow)>0 then
inv:set_stack("charged",1,chargedSlot)
shouldRerunTimer=true
shouldUpdateFormspec=true
end
if dischargedSlot:get_count()>0 and not industrialtest.api.isFullyCharged(meta) and industrialtest.api.transferPowerFromItem(dischargedSlot,meta,config.flow)>0 then
inv:set_stack("discharged",1,dischargedSlot)
shouldRerunTimer=true
shouldUpdateFormspec=true
function industrialtest.PowerStorage.getFormspec(self,pos)
local parentFormspec=industrialtest.ElectricMachine.getFormspec(self,pos)
local meta=minetest.get_meta(pos)
local charged=meta:get_int("industrialtest.powerAmount")/meta:get_int("industrialtest.powerCapacity")
local formspec={
"list[context;charged;1,2.5;1,1]",
industrialtest.internal.getItemSlotBg(1,2.5,1,1),
"label[0.9,3.9;"..S("Charge").."]",
"list[context;discharged;3,2.5;1,1]",
industrialtest.internal.getItemSlotBg(3,2.5,1,1),
"label[2.7,3.9;"..S("Discharge").."]",
self.createPowerIndicatorWidget(charged,9,1),
"listring[context;charged]",
"listring[context;discharged]"
}
return parentFormspec..table.concat(formspec,"")
end
return shouldRerunTimer,shouldUpdateFormspec
end
powerStorage.onMetadataInventoryPut=function(pos)
minetest.get_node_timer(pos):start(industrialtest.updateDelay)
end
powerStorage.onMetadataInventoryMove=function(pos)
minetest.get_node_timer(pos):start(industrialtest.updateDelay)
end
local function registerPowerStorageNode(config)
industrialtest.internal.registerMachine({
name=config.name,
displayName=config.displayName,
capacity=config.capacity,
flow=config.flow,
ioConfig="iiiioi",
sounds=config.sounds,
powerSlots={"charged","discharged"},
storageSlots={"charged","discharged"},
registerActiveVariant=false,
groups={
_industrialtest_hasPowerOutput=1,
_industrialtest_hasPowerInput=1
},
customKeys={
industrialtest.BatBox=table.copy(industrialtest.PowerStorage)
industrialtest.internal.unpackTableInto(industrialtest.BatBox,{
name="industrialtest:batbox",
description=S("BatBox"),
tiles={
config.machineBlockTexture,
config.machineBlockTexture,
config.machineBlockTexture,
config.machineBlockTexture,
config.machineBlockTexture,
config.machineBlockTexture.."^industrialtest_"..config.name.."_front.png"
"industrialtest_wood_machine_block.png",
"industrialtest_wood_machine_block.png",
"industrialtest_wood_machine_block.png",
"industrialtest_wood_machine_block.png",
"industrialtest_wood_machine_block.png",
"industrialtest_wood_machine_block.png^industrialtest_batbox_front.png"
},
paramtype2="facedir",
legacy_facedir_simple=true
},
requiresWrench=config.requiresWrench,
getFormspec=powerStorage.getFormspec,
onConstruct=powerStorage.onConstruct,
onTimer=function(pos,elapsed,meta,inv)
return powerStorage.onTimer(pos,elapsed,meta,inv,config)
end,
onMetadataInventoryPut=powerStorage.onMetadataInventoryPut,
onMetadataInventoryMove=powerStorage.onMetadataInventoryMove
})
end
registerPowerStorageNode({
name="batbox",
displayName=S("BatBox"),
capacity=25000,
flow=industrialtest.api.lvPowerFlow,
sounds="wood",
machineBlockTexture="industrialtest_wood_machine_block.png",
requiresWrench=false
capacity=25000,
flow=industrialtest.api.lvPowerFlow
})
industrialtest.BatBox:register()
minetest.register_craft({
type="shaped",
output="industrialtest:batbox",
@@ -140,15 +92,25 @@ minetest.register_craft({
}
})
registerPowerStorageNode({
name="cesu",
displayName=S("CESU"),
capacity=400000,
flow=industrialtest.api.mvPowerFlow,
industrialtest.CESU=table.copy(industrialtest.PowerStorage)
industrialtest.internal.unpackTableInto(industrialtest.CESU,{
name="industrialtest:cesu",
description=S("CESU"),
tiles={
"industrialtest_bronze_machine_block.png",
"industrialtest_bronze_machine_block.png",
"industrialtest_bronze_machine_block.png",
"industrialtest_bronze_machine_block.png",
"industrialtest_bronze_machine_block.png",
"industrialtest_bronze_machine_block.png^industrialtest_cesu_front.png"
},
sounds="metal",
machineBlockTexture="industrialtest_bronze_machine_block.png",
requiresWrench=false
capacity=400000,
flow=industrialtest.api.mvPowerFlow
})
industrialtest.CESU:register()
minetest.register_craft({
type="shaped",
output="industrialtest:cesu",
@@ -159,15 +121,26 @@ minetest.register_craft({
}
})
registerPowerStorageNode({
name="mfe",
displayName=S("MFE"),
capacity=3000000,
flow=industrialtest.api.hvPowerFlow,
industrialtest.MFE=table.copy(industrialtest.PowerStorage)
industrialtest.internal.unpackTableInto(industrialtest.MFE,{
name="industrialtest:mfe",
description=S("MFE"),
tiles={
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png^industrialtest_mfe_front.png"
},
sounds="metal",
machineBlockTexture="industrialtest_machine_block.png",
requiresWrench=true
requiresWrench=true,
capacity=3000000,
flow=industrialtest.api.hvPowerFlow
})
industrialtest.MFE:register()
minetest.register_craft({
type="shaped",
output="industrialtest:mfe",
@@ -178,15 +151,27 @@ minetest.register_craft({
}
})
registerPowerStorageNode({
name="mfsu",
displayName=S("MFSU"),
capacity=30000000,
flow=industrialtest.api.evPowerFlow,
industrialtest.MFSU=table.copy(industrialtest.PowerStorage)
industrialtest.internal.unpackTableInto(industrialtest.MFSU,{
name="industrialtest:mfsu",
description=S("MFSU"),
tiles={
"industrialtest_advanced_machine_block.png",
"industrialtest_advanced_machine_block.png",
"industrialtest_advanced_machine_block.png",
"industrialtest_advanced_machine_block.png",
"industrialtest_advanced_machine_block.png",
"industrialtest_advanced_machine_block.png^industrialtest_mfsu_front.png"
},
sounds="metal",
machineBlockTexture="industrialtest_advanced_machine_block.png",
requiresWrench=false
requiresWrench=true,
capacity=30000000,
flow=industrialtest.api.evPowerFlow
})
industrialtest.MFSU:register()
minetest.register_craft({
type="shaped",
output="industrialtest:mfsu",

View File

@@ -15,18 +15,47 @@
-- along with this program. If not, see <http://www.gnu.org/licenses/>.
local S=minetest.get_translator("industrialtest")
industrialtest.internal.registerSimpleElectricItemProcessor({
name="recycler",
displayName=S("Recycler"),
customTopTexture=true,
industrialtest.Recycler=table.copy(industrialtest.SimpleElectricItemProcessor)
industrialtest.internal.unpackTableInto(industrialtest.Recycler,{
name="industrialtest:recycler",
description=S("Recycler"),
tiles={
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png^industrialtest_recycler_front.png"
},
requiresWrench=true,
active={
tiles={
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png^industrialtest_recycler_front_active.png"
}
},
capacity=80,
flow=industrialtest.api.lvPowerFlow,
opPower=40,
method="industrialtest.recycling",
efficiency=1
})
function industrialtest.Recycler.getCraftResult(self,itemstack)
local srcAfter=ItemStack(itemstack:get_name())
srcAfter:set_count(itemstack:get_count()-1)
return {
item=ItemStack(industrialtest.random:next(1,8)==1 and "industrialtest:scrap" or ""),
time=2,
src=srcAfter
}
end
industrialtest.Recycler:register()
minetest.register_craft({
type="shaped",
output="industrialtest:recycler",

View File

@@ -15,67 +15,54 @@
-- along with this program. If not, see <http://www.gnu.org/licenses/>.
local S=minetest.get_translator("industrialtest")
industrialtest.RotaryMacerator=table.copy(industrialtest.ActivatedElectricMachine)
industrialtest.internal.unpackTableInto(industrialtest.RotaryMacerator,{
name="industrialtest:rotary_macerator",
description=S("Rotary Macerator"),
tiles={
"industrialtest_advanced_machine_block.png",
"industrialtest_advanced_machine_block.png",
"industrialtest_advanced_machine_block.png",
"industrialtest_advanced_machine_block.png",
"industrialtest_advanced_machine_block.png",
"industrialtest_advanced_machine_block.png^industrialtest_macerator_front.png"
},
sounds="metal",
requiresWrench=true,
facedir=true,
storageLists={
"src",
"dst",
"upgrades",
"powerStorage"
},
powerLists={
{
list="powerStorage",
direction="i"
}
},
active={
tiles={
"industrialtest_advanced_machine_block.png",
"industrialtest_advanced_machine_block.png",
"industrialtest_advanced_machine_block.png",
"industrialtest_advanced_machine_block.png",
"industrialtest_advanced_machine_block.png",
"industrialtest_advanced_machine_block.png^industrialtest_macerator_front_active.png"
}
},
capacity=industrialtest.api.lvPowerFlow*2,
flow=industrialtest.api.lvPowerFlow,
hasPowerInput=true,
ioConfig="iiiiii",
_opPower=60,
_maintainSpeedOpPower=10
})
local rotaryMacerator={}
rotaryMacerator.opPower=60
rotaryMacerator.maintainSpeedOpPower=10
rotaryMacerator.getFormspec=function(pos)
function industrialtest.RotaryMacerator.onConstruct(self,pos)
local meta=minetest.get_meta(pos)
local powerPercent=meta:get_int("industrialtest.powerAmount")/meta:get_int("industrialtest.powerCapacity")*100
local maxSrcTime=meta:get_float("maxSrcTime")
local srcPercent=maxSrcTime>0 and meta:get_float("srcTime")/maxSrcTime*100 or 0
local rpm=meta:get_int("rpm")
local buttonMaintainSpeedText=meta:get_int("maintainSpeed")==1 and S("Don't maintain speed") or S("Maintain speed")
local formspec
if industrialtest.mtgAvailable then
formspec={
"list[context;src;3.8,1.8;1,1]",
"list[context;modifier;4.9,1.8;1,1]",
(powerPercent>0 and "image[3.8,2.8;1,1;industrialtest_gui_electricity_bg.png^[lowpart:"..powerPercent..":industrialtest_gui_electricity_fg.png]"
or "image[3.8,2.8;1,1;industrialtest_gui_electricity_bg.png]"),
"list[context;powerStorage;3.8,3.9;1,1]",
(srcPercent>0 and "image[4.9,2.8;1,1;gui_furnace_arrow_bg.png^[lowpart:"..srcPercent..":gui_furnace_arrow_fg.png^[transformR270]"
or "image[4.9,2.8;1,1;gui_furnace_arrow_bg.png^[transformR270]"),
"list[context;dst;6,2.8;1,1;]",
"list[context;upgrades;9,0.9;1,4]",
"label[0.5,2.8;"..minetest.formspec_escape(S("Speed: @1",rpm)).."]",
"button[0.5,3.4;3,0.8;maintainSpeed;"..minetest.formspec_escape(buttonMaintainSpeedText).."]",
"listring[context;src]",
"listring[context;modifier]",
"listring[context;powerStorage]",
"listring[context;dst]",
"listring[context;upgrades]"
}
elseif industrialtest.mclAvailable then
formspec={
"list[context;src;3.8,1.8;1,1]",
mcl_formspec.get_itemslot_bg(3.8,1.8,1,1),
"list[context;modifier;4.9,1.8;1,1]",
mcl_formspec.get_itemslot_bg(4.9,1.8,1,1),
(powerPercent>0 and "image[3.8,2.8;1,1;industrialtest_gui_electricity_bg.png^[lowpart:"..powerPercent..":industrialtest_gui_electricity_fg.png]"
or "image[3.8,2.8;1,1;industrialtest_gui_electricity_bg.png]"),
"list[context;powerStorage;3.8,3.9;1,1]",
mcl_formspec.get_itemslot_bg(3.8,3.9,1,1),
(srcPercent>0 and "image[4.9,2.8;1,1;gui_furnace_arrow_bg.png^[lowpart:"..srcPercent..":gui_furnace_arrow_fg.png^[transformR270]"
or "image[4.9,2.8;1,1;gui_furnace_arrow_bg.png^[transformR270]"),
"list[context;dst;6,2.8;1,1;]",
mcl_formspec.get_itemslot_bg(6,2.8,1,1),
"list[context;upgrades;9,0.9;1,4]",
mcl_formspec.get_itemslot_bg(9,0.9,1,4),
"label[0.5,2.8;"..minetest.formspec_escape(S("Speed: @1",rpm)).."]",
"button[0.5,3.4;3,0.8;maintainSpeed;"..minetest.formspec_escape(buttonMaintainSpeedText).."]",
"listring[context;src]",
"listring[context;modifier]",
"listring[context;powerStorage]",
"listring[context;dst]",
"listring[context;upgrades]"
}
end
return table.concat(formspec,"")
end
rotaryMacerator.onConstruct=function(pos,meta,inv)
local inv=meta:get_inventory()
inv:set_size("src",1)
inv:set_size("modifier",1)
inv:set_size("powerStorage",1)
@@ -85,140 +72,176 @@ rotaryMacerator.onConstruct=function(pos,meta,inv)
meta:set_float("srcTime",0)
meta:set_float("maxSrcTime",0)
meta:set_int("maintainSpeed",0)
industrialtest.ActivatedElectricMachine.onConstruct(self,pos)
end
rotaryMacerator.onTimer=function(pos,elapsed,meta,inv)
function industrialtest.RotaryMacerator.getFormspec(self,pos)
local parentFormspec=industrialtest.ActivatedElectricMachine.getFormspec(self,pos)
local meta=minetest.get_meta(pos)
local powerPercent=meta:get_int("industrialtest.powerAmount")/meta:get_int("industrialtest.powerCapacity")*100
local maxSrcTime=meta:get_float("maxSrcTime")
local srcPercent=maxSrcTime>0 and meta:get_float("srcTime")/maxSrcTime*100 or 0
local rpm=meta:get_int("rpm")
local buttonMaintainSpeedText=meta:get_int("maintainSpeed")==1 and S("Don't maintain speed") or S("Maintain speed")
local formspec={
"list[context;src;3.8,1.8;1,1]",
industrialtest.internal.getItemSlotBg(3.8,1.8,1,1),
"list[context;modifier;4.9,1.8;1,1]",
industrialtest.internal.getItemSlotBg(4.9,1.8,1,1),
(powerPercent>0 and "image[3.8,2.8;1,1;industrialtest_gui_electricity_bg.png^[lowpart:"..powerPercent..":industrialtest_gui_electricity_fg.png]"
or "image[3.8,2.8;1,1;industrialtest_gui_electricity_bg.png]"),
"list[context;powerStorage;3.8,3.9;1,1]",
industrialtest.internal.getItemSlotBg(3.8,3.9,1,1),
(srcPercent>0 and "image[4.9,2.8;1,1;gui_furnace_arrow_bg.png^[lowpart:"..srcPercent..":gui_furnace_arrow_fg.png^[transformR270]"
or "image[4.9,2.8;1,1;gui_furnace_arrow_bg.png^[transformR270]"),
"list[context;dst;6,2.8;1,1;]",
industrialtest.internal.getItemSlotBg(6,2.8,1,1),
"list[context;upgrades;9,0.9;1,4]",
industrialtest.internal.getItemSlotBg(9,0.9,1,4),
"label[0.5,2.8;"..minetest.formspec_escape(S("Speed: @1",rpm)).."]",
"button[0.5,3.4;3,0.8;maintainSpeed;"..minetest.formspec_escape(buttonMaintainSpeedText).."]",
"listring[context;src]",
"listring[context;dst]"
}
return parentFormspec..table.concat(formspec,"")
end
function industrialtest.RotaryMacerator.update(self,pos,elapsed,meta,inv)
local shouldRerunTimer=false
local shouldUpdateFormspec=false
local srcSlot=inv:get_stack("src",1)
local modifierSlot=inv:get_stack("modifier",1)
local dstSlot=inv:get_stack("dst",1)
local rpm=meta:get_int("rpm")
local maintainSpeed=meta:get_int("maintainSpeed")
shouldRerunTimer,shouldUpdateFormspec=industrialtest.internal.chargeFromPowerStorageItem(meta,inv)
local powerAmount=meta:get_int("industrialtest.powerAmount")
if maintainSpeed==1 and powerAmount>=rotaryMacerator.maintainSpeedOpPower then
if maintainSpeed==1 and powerAmount>=self._maintainSpeedOpPower then
local newRpm=math.max(rpm+10*elapsed,0)
if newRpm>rpm then
meta:set_int("rpm",newRpm)
shouldUpdateFormspec=true
end
industrialtest.api.addPower(meta,-rotaryMacerator.maintainSpeedOpPower)
industrialtest.api.addPower(meta,-self._maintainSpeedOpPower)
shouldRerunTimer=true
elseif rpm>0 then
meta:set_int("rpm",math.max(rpm-1000*elapsed,0))
shouldRerunTimer=shouldRerunTimer or rpm>0
shouldRerunTimer=rpm>0
shouldUpdateFormspec=true
end
if powerAmount>=rotaryMacerator.opPower and not srcSlot:is_empty() then
local result=industrialtest.api.getMaceratorRecipeResult(srcSlot:get_name())
if result then
meta:set_float("srcTime",0)
meta:set_float("maxSrcTime",result.time)
minetest.swap_node(pos,{
name="industrialtest:rotary_macerator_active",
param2=minetest.get_node(pos).param2
})
minetest.get_node_timer(pos):start(industrialtest.updateDelay)
return false,shouldUpdateFormspec
end
end
return shouldRerunTimer,shouldUpdateFormspec
end
rotaryMacerator.allowMetadataInventoryMove=function(pos,fromList,fromIndex,toList,count)
function industrialtest.RotaryMacerator.allowMetadataInventoryMove(self,pos,fromList,fromIndex,toList,count)
if toList=="dst" then
return 0
end
return count
return industrialtest.ActivatedElectricMachine.allowMetadataInventoryMove(self,pos,fromList,fromIndex,toList,toIndex,count)
end
rotaryMacerator.allowMetadataInventoryPut=function(pos,listname,index,stack)
function industrialtest.RotaryMacerator.allowMetadataInventoryPut(self,pos,listname,index,stack)
if listname=="dst" then
return 0
end
return stack:get_count()
return industrialtest.ActivatedElectricMachine.allowMetadataInventoryPut(self,pos,listname,index,stack)
end
rotaryMacerator.onMetadataInventoryMove=function(pos)
minetest.get_node_timer(pos):start(industrialtest.updateDelay)
function industrialtest.RotaryMacerator.onMetadataInventoryMove(self,pos,fromList,fromIndex,toList,toIndex,count)
industrialtest.ActivatedElectricMachine.onMetadataInventoryMove(self,pos,fromList,fromIndex,toList,toIndex,count)
if toList=="src" or toList=="modifier" or fromList=="dst" then
self:triggerIfNeeded(pos)
end
end
rotaryMacerator.onMetadataInventoryPut=function(pos)
minetest.get_node_timer(pos):start(industrialtest.updateDelay)
function industrialtest.RotaryMacerator.onMetadataInventoryPut(self,pos,listname,index,stack,player)
industrialtest.ActivatedElectricMachine.onMetadataInventoryPut(self,pos,listname,index,stack,player)
if listname=="src" or listname=="modifier" then
self:triggerIfNeeded(pos)
end
end
rotaryMacerator.onMetadataInventoryTake=function(pos,listname)
function industrialtest.RotaryMacerator.onMetadataInventoryTake(self,pos,listname,index,stack)
industrialtest.ActivatedElectricMachine.onMetadataInventoryTake(self,pos,listname,index,stack)
if listname=="dst" then
minetest.get_node_timer(pos):start(industrialtest.updateDelay)
self:triggerIfNeeded(pos)
end
end
rotaryMacerator.activeOnTimer=function(pos,elapsed,meta,inv)
function industrialtest.RotaryMacerator.onReceiveFields(self,pos,formname,fields)
if not fields.maintainSpeed then
return
end
local meta=minetest.get_meta(pos)
local maintainSpeed=meta:get_int("maintainSpeed")
if maintainSpeed==1 then
meta:set_int("maintainSpeed",0)
elseif meta:get_int("industrialtest.powerAmount")>=self._maintainSpeedOpPower then
meta:set_int("maintainSpeed",1)
self:trigger(pos)
end
self:updateFormspec(pos)
end
function industrialtest.RotaryMacerator.shouldActivate(self,pos)
local meta=minetest.get_meta(pos)
local powerAmount=meta:get_int("industrialtest.powerAmount")
if powerAmount<self._opPower then
return false
end
local inv=meta:get_inventory()
local result,_=self.getRecipeResult(pos)
if not result or result.time==0 or not inv:room_for_item("dst",ItemStack(result.output)) then
return false
end
return true
end
function industrialtest.RotaryMacerator.shouldDeactivate(self,pos)
return not self:shouldActivate(pos)
end
function industrialtest.RotaryMacerator.afterDeactivation(self,pos)
local meta=minetest.get_meta(pos)
meta:set_float("srcTime",0)
meta:set_float("maxSrcTime",0)
end
function industrialtest.RotaryMacerator.activeUpdate(self,pos,elapsed,meta,inv)
local srcSlot=inv:get_stack("src",1)
local modifierSlot=inv:get_stack("modifier",1)
local dstSlot=inv:get_stack("dst",1)
local powerAmount=meta:get_int("industrialtest.powerAmount")
local rpm=meta:get_int("rpm")
local maxSrcTime=meta:get_float("maxSrcTime")
local speed=industrialtest.api.getMachineSpeed(meta)
local requiredPower=elapsed*rotaryMacerator.opPower*speed
local requiredPower=elapsed*self._opPower*speed
industrialtest.internal.chargeFromPowerStorageItem(meta,inv)
if srcSlot:is_empty() or powerAmount<requiredPower then
meta:set_float("srcTime",0)
meta:set_float("maxSrcTime",0)
minetest.swap_node(pos,{
name="industrialtest:rotary_macerator",
param2=minetest.get_node(pos).param2
})
minetest.get_node_timer(pos):start(industrialtest.updateDelay)
return false,true
end
local result
local modified=false
if not modifierSlot:is_empty() then
result=industrialtest.api.getRotaryMaceratorModifier(srcSlot:get_name(),modifierSlot:get_name())
end
if result then
modified=true
else
result=industrialtest.api.getMaceratorRecipeResult(srcSlot:get_name())
end
local resultStack=ItemStack(result.output)
if not dstSlot:item_fits(resultStack) then
meta:set_float("srcTime",0)
meta:set_float("maxSrcTime",0)
minetest.swap_node(pos,{
name="industrialtest:rotary_macerator",
param2=minetest.get_node(pos).param2
})
minetest.get_node_timer(pos):start(industrialtest.updateDelay)
return false,true
end
if maxSrcTime<=0 then
local result,_=self.getRecipeResult(pos)
meta:set_float("maxSrcTime",result.time)
maxSrcTime=result.time
end
local srcTime=meta:get_float("srcTime")+elapsed*(1+rpm/7500)
if srcTime>=meta:get_float("maxSrcTime") then
if srcTime>=maxSrcTime then
local result,modified=self.getRecipeResult(pos)
local resultStack=ItemStack(result.output)
local multiplier=math.min(srcSlot:get_count(),speed)
local prevCount=resultStack:get_count()
resultStack:set_count(resultStack:get_count()*multiplier)
local leftover=inv:add_item("dst",resultStack)
meta:set_float("srcTime",0)
meta:set_float("maxSrcTime",0)
srcSlot:take_item(multiplier-leftover:get_count()/prevCount)
inv:set_stack("src",1,srcSlot)
meta:set_int("rpm",math.min(rpm+750*elapsed,7500))
if modified then
local modifierSlot=inv:get_stack("modifier",1)
local modifierMeta=modifierSlot:get_meta()
local uses=result.uses
local replace=false
if modifierMeta:contains("uses") then
uses=modifierMeta:get_int("uses")
else
replace=true
end
uses=math.max(uses-1,0)
if uses==0 then
@@ -230,7 +253,12 @@ rotaryMacerator.activeOnTimer=function(pos,elapsed,meta,inv)
uses=result.uses
end
if not modifierSlot:is_empty() and not result.modifierLeftover then
local modifierDef=modifierSlot:get_definition()
modifierMeta:set_int("uses",uses)
modifierMeta:set_string("description",string.format("%s (%s: %d)",modifierDef.description,S("Uses"),uses))
end
if replace then
modifierSlot:set_name(result.stackLeftover)
end
inv:set_stack("modifier",1,modifierSlot)
end
@@ -240,55 +268,29 @@ rotaryMacerator.activeOnTimer=function(pos,elapsed,meta,inv)
industrialtest.api.addPower(meta,-requiredPower)
return true,true
return true
end
industrialtest.RotaryMacerator:register()
function industrialtest.RotaryMacerator.getRecipeResult(pos)
local meta=minetest.get_meta(pos)
local inv=meta:get_inventory()
local srcSlot=inv:get_stack("src",1)
local modifierSlot=inv:get_stack("modifier",1)
local result
local modified=false
if modifierSlot:is_empty() then
result=industrialtest.api.getMaceratorRecipeResult(srcSlot:get_name())
else
result=industrialtest.api.getRotaryMaceratorModifier(srcSlot:get_name(),modifierSlot:get_name())
modified=true
end
return result,modified
end
industrialtest.internal.registerMachine({
name="rotary_macerator",
displayName=S("Rotary Macerator"),
capacity=industrialtest.api.lvPowerFlow*2,
getFormspec=rotaryMacerator.getFormspec,
flow=industrialtest.api.lvPowerFlow,
ioConfig="iiiiii",
requiresWrench=true,
registerActiveVariant=true,
sounds="metal",
powerSlots={"powerStorage"},
storageSlots={"src","modifier","powerStorage","dst","upgrades"},
groups={
_industrialtest_hasPowerInput=1
},
customKeys={
tiles={
"industrialtest_advanced_machine_block.png",
"industrialtest_advanced_machine_block.png",
"industrialtest_advanced_machine_block.png",
"industrialtest_advanced_machine_block.png",
"industrialtest_advanced_machine_block.png",
"industrialtest_advanced_machine_block.png^industrialtest_macerator_front.png"
},
paramtype2="facedir",
legacy_facedir_simple=true
},
activeCustomKeys={
tiles={
"industrialtest_advanced_machine_block.png",
"industrialtest_advanced_machine_block.png",
"industrialtest_advanced_machine_block.png",
"industrialtest_advanced_machine_block.png",
"industrialtest_advanced_machine_block.png",
"industrialtest_advanced_machine_block.png^industrialtest_macerator_front_active.png"
}
},
onConstruct=rotaryMacerator.onConstruct,
onTimer=rotaryMacerator.onTimer,
allowMetadataInventoryMove=rotaryMacerator.allowMetadataInventoryMove,
allowMetadataInventoryPut=rotaryMacerator.allowMetadataInventoryPut,
onMetadataInventoryPut=rotaryMacerator.onMetadataInventoryPut,
onMetadataInventoryMove=rotaryMacerator.onMetadataInventoryMove,
onMetadataInventoryTake=rotaryMacerator.onMetadataInventoryTake,
activeOnTimer=rotaryMacerator.activeOnTimer
})
minetest.register_craft({
type="shaped",
output="industrialtest:rotary_macerator",

View File

@@ -0,0 +1,220 @@
-- IndustrialTest
-- Copyright (C) 2025 mrkubax10
-- This program is free software: you can redistribute it and/or modify
-- it under the terms of the GNU General Public License as published by
-- the Free Software Foundation, either version 3 of the License, or
-- (at your option) any later version.
-- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-- GNU General Public License for more details.
-- You should have received a copy of the GNU General Public License
-- along with this program. If not, see <http://www.gnu.org/licenses/>.
industrialtest.SimpleElectricItemProcessor=table.copy(industrialtest.ActivatedElectricMachine)
industrialtest.internal.unpackTableInto(industrialtest.SimpleElectricItemProcessor,{
facedir=true,
sounds="metal",
storageLists={
"src",
"dst",
"powerStorage",
"upgrades"
},
powerLists={
{
list="powerStorage",
direction="i"
}
},
hasPowerInput=true,
ioConfig="iiiiii"
})
function industrialtest.SimpleElectricItemProcessor.onConstruct(self,pos)
local meta=minetest.get_meta(pos)
local inv=meta:get_inventory()
inv:set_size("src",1)
inv:set_size("dst",1)
inv:set_size("powerStorage",1)
inv:set_size("upgrades",4)
meta:set_float("srcTime",-1)
meta:set_float("maxSrcTime",0)
industrialtest.ActivatedElectricMachine.onConstruct(self,pos)
end
function industrialtest.SimpleElectricItemProcessor.getFormspec(self,pos)
local parentFormspec=industrialtest.ActivatedElectricMachine.getFormspec(self,pos)
local meta=minetest.get_meta(pos)
local powerPercent=meta:get_int("industrialtest.powerAmount")/meta:get_int("industrialtest.powerCapacity")*100
local srcPercent=meta:get_float("srcTime")/meta:get_float("maxSrcTime")*100
local formspec={
"list[context;src;3.4,1.8;1,1]",
industrialtest.internal.getItemSlotBg(3.4,1.8,1,1),
(powerPercent>0 and "image[3.4,2.8;1,1;industrialtest_gui_electricity_bg.png^[lowpart:"..powerPercent..":industrialtest_gui_electricity_fg.png]"
or "image[3.4,2.8;1,1;industrialtest_gui_electricity_bg.png]"),
"list[context;powerStorage;3.4,3.9;1,1]",
industrialtest.internal.getItemSlotBg(3.4,3.9,1,1),
(srcPercent>0 and "image[4.9,2.8;1,1;gui_furnace_arrow_bg.png^[lowpart:"..srcPercent..":gui_furnace_arrow_fg.png^[transformR270]"
or "image[4.9,2.8;1,1;gui_furnace_arrow_bg.png^[transformR270]"),
"list[context;dst;6.4,2.8;1,1]",
industrialtest.internal.getItemSlotBg(6.4,2.8,1,1),
"list[context;upgrades;9,0.9;1,4]",
industrialtest.internal.getItemSlotBg(9,0.9,1,4),
"listring[context;src]",
"listring[context;dst]"
}
return parentFormspec..table.concat(formspec,"")
end
function industrialtest.SimpleElectricItemProcessor.allowMetadataInventoryMove(self,pos,fromList,fromIndex,toList,count)
if toList=="dst" then
return 0
end
return industrialtest.ActivatedElectricMachine.allowMetadataInventoryMove(self,pos,fromList,fromIndex,toList,count)
end
function industrialtest.SimpleElectricItemProcessor.allowMetadataInventoryPut(self,pos,listname,index,stack)
if listname=="dst" then
return 0
elseif listname=="src" then
local meta=minetest.get_meta(pos)
local inv=meta:get_inventory()
local srcSlot=inv:get_stack("src",1)
if srcSlot:get_name()~=stack:get_name() then
meta:set_float("srcTime",-1)
meta:set_float("maxSrcTime",0)
end
end
return industrialtest.ActivatedElectricMachine.allowMetadataInventoryPut(self,pos,listname,index,stack)
end
function industrialtest.SimpleElectricItemProcessor.onMetadataInventoryMove(self,pos,fromList,fromIndex,toList,toIndex,count)
industrialtest.ActivatedElectricMachine.onMetadataInventoryMove(self,pos,fromList,fromIndex,toList,toIndex,count)
local meta=minetest.get_meta(pos)
local inv=meta:get_inventory()
local srcSlot=inv:get_stack("src",1)
local dstSlot=inv:get_stack("dst",1)
if fromList=="src" and srcSlot:is_empty() then
meta:set_float("srcTime",-1)
meta:set_float("maxSrcTime",0)
self:updateFormspec(pos)
elseif fromList=="dst" and dstSlot:get_free_space()>0 then
self:triggerIfNeeded(pos)
end
end
function industrialtest.SimpleElectricItemProcessor.onMetadataInventoryPut(self,pos)
industrialtest.ActivatedElectricMachine.onMetadataInventoryPut(self,pos)
self:triggerIfNeeded(pos)
end
function industrialtest.SimpleElectricItemProcessor.onMetadataInventoryTake(self,pos,listname,index,stack)
industrialtest.ActivatedElectricMachine.onMetadataInventoryTake(self,pos,listname,index,stack)
local meta=minetest.get_meta(pos)
local inv=meta:get_inventory()
local srcSlot=inv:get_stack("src",1)
local dstSlot=inv:get_stack("dst",1)
if listname=="src" and srcSlot:is_empty() then
meta:set_float("srcTime",-1)
meta:set_float("maxSrcTime",0)
self:updateFormspec(pos)
elseif listname=="dst" and dstSlot:get_free_space()>0 then
self:triggerIfNeeded(pos)
end
end
function industrialtest.SimpleElectricItemProcessor.register(self)
industrialtest.ActivatedElectricMachine.register(self)
industrialtest.api.addTag(self.name,"simpleElectricItemProcessor")
end
function industrialtest.SimpleElectricItemProcessor.shouldActivate(self,pos)
local meta=minetest.get_meta(pos)
local inv=meta:get_inventory()
if meta:get_float("maxSrcTime")>0 and meta:get_float("srcTime")>=0 then
return false
end
-- TODO: Take elapsed time into account
local requiredPower=self.opPower*industrialtest.api.getMachineSpeed(meta)
if meta:get_int("industrialtest.powerAmount")<requiredPower then
return false
end
local srcSlot=inv:get_stack("src",1)
if srcSlot:get_count()>0 then
local output=self:getCraftResult(srcSlot)
return output and output.time>0 and inv:room_for_item("dst",output.item)
end
return false
end
function industrialtest.SimpleElectricItemProcessor.shouldDeactivate(self,pos)
local meta=minetest.get_meta(pos)
local inv=meta:get_inventory()
-- TODO: Take elapsed time into account
local requiredPower=self.opPower*industrialtest.api.getMachineSpeed(meta)
if meta:get_int("industrialtest.powerAmount")<requiredPower then
return true
end
local srcSlot=inv:get_stack("src",1)
if srcSlot:is_empty() then
return true
end
local output=self:getCraftResult(srcSlot)
return not output or output.time==0 or not inv:room_for_item("dst",output.item)
end
function industrialtest.SimpleElectricItemProcessor.activeUpdate(self,pos,elapsed,meta,inv)
local srcSlot=inv:get_stack("src",1)
local srcTime=0
local maxSrcTime
if meta:get_float("maxSrcTime")<=0 then
local output=self:getCraftResult(srcSlot)
maxSrcTime=output.time*self.efficiency
meta:set_float("srcTime",0)
meta:set_float("maxSrcTime",maxSrcTime)
shouldUpdateFormspec=true
else
srcTime=meta:get_float("srcTime")
maxSrcTime=meta:get_float("maxSrcTime")
end
local speed=industrialtest.api.getMachineSpeed(meta)
local requiredPower=elapsed*self.opPower*speed
industrialtest.api.addPower(meta,-requiredPower)
srcTime=srcTime+elapsed
meta:set_int("srcTime",srcTime)
if srcTime>=maxSrcTime then
local output=self:getCraftResult(srcSlot)
local usedItems=srcSlot:get_count()-output.src:get_count()
local multiplier=1
if srcSlot:get_count()>=speed*usedItems then
multiplier=speed
end
if output.item:get_count()>0 then
output.item:set_count(output.item:get_count()*multiplier)
inv:add_item("dst",output.item)
end
meta:set_float("srcTime",-1)
meta:set_float("maxSrcTime",0)
srcSlot:set_count(srcSlot:get_count()-multiplier*usedItems)
inv:set_stack("src",1,srcSlot)
end
return true
end
function industrialtest.SimpleElectricItemProcessor.getCraftResult(self,itemstack)
-- Dummy method
end

View File

@@ -15,93 +15,86 @@
-- along with this program. If not, see <http://www.gnu.org/licenses/>.
local S=minetest.get_translator("industrialtest")
local solarPanel={}
solarPanel.getFormspec=function(pos)
local amount=minetest.get_natural_light(vector.offset(pos,0,1,0))/15.0
local charging=amount>0.5
local formspec
if industrialtest.mtgAvailable then
formspec={
"list[context;charged;4.9,1.8;1,1]",
"listring[context;charged]",
(charging and "image[4.9,2.8;1,1;industrialtest_gui_sun_fg.png]"
or "image[4.9,2.8;1,1;industrialtest_gui_sun_bg.png]")
industrialtest.SolarPanelBase=table.copy(industrialtest.ElectricMachine)
industrialtest.internal.unpackTableInto(industrialtest.SolarPanelBase,{
sounds="metal",
requiresWrench=true,
storageLists={
"charged"
},
powerLists={
{
list="charged",
direction="o"
}
elseif industrialtest.mclAvailable then
formspec={
"list[context;charged;4.7,1.8;1,1]",
mcl_formspec.get_itemslot_bg(4.7,1.8,1,1),
"listring[context;charged]",
(charging and "image[4.7,2.8;1,1;industrialtest_gui_sun_fg.png]"
or "image[4.7,2.8;1,1;industrialtest_gui_sun_bg.png]")
}
end
return table.concat(formspec,"")
end
},
hasPowerOutput=true,
ioConfig="oooooo"
})
solarPanel.onConstruct=function(pos,meta,inv)
local solarPanels={}
function industrialtest.SolarPanelBase.onConstruct(self,pos)
local meta=minetest.get_meta(pos)
local inv=meta:get_inventory()
inv:set_size("charged",1)
meta:set_float("prevAmount",0)
industrialtest.ElectricMachine.onConstruct(self,pos)
end
solarPanel.onTimer=function(pos,elapsed,meta,inv,config)
local chargedSlot=inv:get_stack("charged",1)
local shouldUpdateFormspec=false
function industrialtest.SolarPanelBase.getFormspec(self,pos)
local parentFormspec=industrialtest.ElectricMachine.getFormspec(self,pos)
local amount=minetest.get_natural_light(vector.offset(pos,0,1,0))/15.0
local charging=amount>0.5
local formspec={
"list[context;charged;4.7,1.8;1,1]",
industrialtest.internal.getItemSlotBg(4.7,1.8,1,1),
(charging and "image[4.7,2.8;1,1;industrialtest_gui_sun_fg.png]"
or "image[4.7,2.8;1,1;industrialtest_gui_sun_bg.png]"),
"listring[context;charged]"
}
return parentFormspec..table.concat(formspec,"")
end
function industrialtest.SolarPanelBase.register(self)
industrialtest.ElectricMachine.register(self)
table.insert(solarPanels,self.name)
end
function industrialtest.SolarPanelBase.action(self,pos)
local meta=minetest.get_meta(pos)
local amount=minetest.get_natural_light(vector.offset(pos,0,1,0))/15.0
local charging=amount>0.5
if charging then
industrialtest.api.addPower(meta,math.ceil(amount*config.flow*elapsed))
if industrialtest.api.addPower(meta,math.ceil(amount*self.flow))>0 then
self:updateFormspec(pos)
end
if meta:get_int("industrialtest.powerAmount")>0 then
if chargedSlot:get_count()>0 and not industrialtest.api.isFullyCharged(chargedSlot:get_meta()) then
industrialtest.api.transferPowerToItem(meta,chargedSlot,math.ceil(config.flow*elapsed))
inv:set_stack("charged",1,chargedSlot)
end
industrialtest.api.powerFlow(pos)
self:trigger(pos)
end
if amount~=meta:get_float("prevAmount") then
shouldUpdateFormspec=true
self:updateFormspec(pos)
meta:set_float("prevAmount",amount)
end
return true,shouldUpdateFormspec
end
local function registerSolarPanelGenerator(config)
industrialtest.internal.registerMachine({
name=config.name,
displayName=config.displayName,
getFormspec=solarPanel.getFormspec,
capacity=config.capacity,
flow=config.flow,
ioConfig="oooooo",
requiresWrench=true,
registerActiveVariant=false,
powerSlots={"charged"},
storageSlots={"charged"},
sounds="metal",
groups={
_industrialtest_hasPowerOutput=1
},
customKeys={
industrialtest.SolarPanel=table.copy(industrialtest.SolarPanelBase)
industrialtest.internal.unpackTableInto(industrialtest.SolarPanel,{
name="industrialtest:solar_panel",
description=S("Solar Panel"),
tiles={
"industrialtest_machine_block.png^industrialtest_"..config.name.."_top.png",
"industrialtest_machine_block.png^industrialtest_solar_panel_top.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png"
}
},
onConstruct=solarPanel.onConstruct,
onTimer=function(pos,elapsed,meta,inv)
return solarPanel.onTimer(pos,elapsed,meta,inv,config)
end
})
end
registerSolarPanelGenerator({
name="solar_panel",
displayName=S("Solar Panel"),
capacity=industrialtest.api.lvPowerFlow*2,
flow=industrialtest.api.lvPowerFlow
})
industrialtest.SolarPanel:register()
minetest.register_craft({
type="shaped",
output="industrialtest:solar_panel",
@@ -112,12 +105,24 @@ minetest.register_craft({
}
})
registerSolarPanelGenerator({
name="lv_solar_array",
displayName=S("LV Solar Array"),
industrialtest.LVSolarArray=table.copy(industrialtest.SolarPanelBase)
industrialtest.internal.unpackTableInto(industrialtest.LVSolarArray,{
name="industrialtest:lv_solar_array",
description=S("LV Solar Array"),
tiles={
"industrialtest_machine_block.png^industrialtest_lv_solar_array_top.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png"
},
capacity=industrialtest.api.lvPowerFlow*4,
flow=industrialtest.api.lvPowerFlow*2
})
industrialtest.LVSolarArray:register()
minetest.register_craft({
type="shaped",
output="industrialtest:lv_solar_array",
@@ -128,12 +133,24 @@ minetest.register_craft({
}
})
registerSolarPanelGenerator({
name="mv_solar_array",
displayName=S("MV Solar Array"),
industrialtest.MVSolarArray=table.copy(industrialtest.SolarPanelBase)
industrialtest.internal.unpackTableInto(industrialtest.MVSolarArray,{
name="industrialtest:mv_solar_array",
description=S("MV Solar Array"),
tiles={
"industrialtest_machine_block.png^industrialtest_mv_solar_array_top.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png"
},
capacity=industrialtest.api.mvPowerFlow*2,
flow=industrialtest.api.mvPowerFlow
})
industrialtest.MVSolarArray:register()
minetest.register_craft({
type="shaped",
output="industrialtest:mv_solar_array",
@@ -144,12 +161,25 @@ minetest.register_craft({
}
})
registerSolarPanelGenerator({
name="hv_solar_array",
displayName=S("HV Solar Array"),
industrialtest.HVSolarArray=table.copy(industrialtest.SolarPanelBase)
industrialtest.internal.unpackTableInto(industrialtest.HVSolarArray,{
name="industrialtest:hv_solar_array",
description=S("HV Solar Array"),
tiles={
"industrialtest_machine_block.png^industrialtest_hv_solar_array_top.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png"
},
capacity=industrialtest.api.hvPowerFlow*2,
flow=industrialtest.api.hvPowerFlow
})
industrialtest.HVSolarArray:register()
minetest.register_craft({
type="shaped",
output="industrialtest:hv_solar_array",
@@ -159,3 +189,14 @@ minetest.register_craft({
{"industrialtest:mv_solar_array","industrialtest:mv_solar_array","industrialtest:mv_solar_array"}
}
})
minetest.register_abm({
name="Solar panel updating",
nodenames=solarPanels,
interval=industrialtest.updateDelay,
chance=1,
action=function(pos,node)
local def=minetest.registered_nodes[node.name]
def._industrialtest_self:action(pos)
end
})

View File

@@ -15,157 +15,10 @@
-- along with this program. If not, see <http://www.gnu.org/licenses/>.
local S=minetest.get_translator("industrialtest")
local toolWorkshop={}
toolWorkshop.getFormspec=function(pos)
local meta=minetest.get_meta(pos)
local powerPercent=meta:get_int("industrialtest.powerAmount")/meta:get_int("industrialtest.powerCapacity")*100
local formspec
if industrialtest.mtgAvailable then
formspec={
"list[context;powerStorage;3.7,3.7;1,1;0]",
"listring[context;powerStorage]",
(powerPercent>0 and "image[3.7,2.5;1,1;industrialtest_gui_electricity_bg.png^[lowpart:"..powerPercent..":industrialtest_gui_electricity_fg.png]"
or "image[3.7,2.5;1,1;industrialtest_gui_electricity_bg.png]"),
"list[context;tool;5.9,3.2;1,1;0]",
"listring[context;tool]",
"list[context;upgrades;9,0.9;1,4]",
"listring[context;upgrades]"
}
elseif industrialtest.mclAvailable then
formspec={
"list[context;powerStorage;3.7,3.7;1,1;0]",
mcl_formspec.get_itemslot_bg(3.7,3.7,1,1),
"listring[context;powerStorage]",
(powerPercent>0 and "image[3.7,2.5;1,1;industrialtest_gui_electricity_bg.png^[lowpart:"..powerPercent..":industrialtest_gui_electricity_fg.png]"
or "image[3.7,2.5;1,1;industrialtest_gui_electricity_bg.png]"),
"list[context;tool;5.9,3.2;1,1;0]",
mcl_formspec.get_itemslot_bg(5.9,3.2,1,1),
"listring[context;tool]",
"list[context;upgrades;9,0.9;1,4]",
mcl_formspec.get_itemslot_bg(9,0.9,1,4),
"listring[context;upgrades]"
}
end
return table.concat(formspec,"")
end
toolWorkshop.onConstruct=function(pos,meta,inv)
inv:set_size("powerStorage",1)
inv:set_size("tool",1)
inv:set_size("upgrades",4)
end
toolWorkshop.onTimer=function(pos,elapsed,meta,inv)
local powerStorageSlot=inv:get_stack("powerStorage",1)
local toolSlot=inv:get_stack("tool",1)
local requiredPower=industrialtest.api.getMachineSpeed(meta)*10000
local shouldRerunTimer=false
local shouldUpdateFormspec=false
if powerStorageSlot:get_count()>0 then
local stackMeta=powerStorageSlot:get_meta()
if industrialtest.api.transferPower(stackMeta,meta,stackMeta:get_int("industrialtest.powerFlow"))>0 then
shouldUpdateFormspec=true
shouldRerunTimer=true
industrialtest.api.updateItemPowerText(powerStorageSlot)
inv:set_stack("powerStorage",1,powerStorageSlot)
end
end
if toolSlot:get_count()>0 and toolSlot:get_wear()>0 and meta:get_int("industrialtest.powerAmount")>=requiredPower then
minetest.swap_node(pos,{
name="industrialtest:tool_workshop_active",
param2=minetest.get_node(pos).param2
})
minetest.get_node_timer(pos):start(industrialtest.updateDelay)
end
return shouldRerunTimer,shouldUpdateFormspec
end
toolWorkshop.activeOnTimer=function(pos,elapsed,meta,inv)
local powerStorageSlot=inv:get_stack("powerStorage",1)
local toolSlot=inv:get_stack("tool",1)
local speed=industrialtest.api.getMachineSpeed(meta)
local requiredPower=speed*10000
local shouldRerunTimer=false
local shouldUpdateFormspec=false
if powerStorageSlot:get_count()>0 then
local stackMeta=powerStorageSlot:get_meta()
if industrialtest.api.transferPower(stackMeta,meta,stackMeta:get_int("industrialtest.powerFlow"))>0 then
shouldUpdateFormspec=true
shouldRerunTimer=true
industrialtest.api.updateItemPowerText(powerStorageSlot)
inv:set_stack("powerStorage",1,powerStorageSlot)
end
end
if toolSlot:get_count()>0 and toolSlot:get_wear()>0 and meta:get_int("industrialtest.powerAmount")>=requiredPower then
local removed=math.min(toolSlot:get_wear(),speed*200)
toolSlot:set_wear(toolSlot:get_wear()-removed)
inv:set_stack("tool",1,toolSlot)
industrialtest.api.addPower(meta,-requiredPower)
shouldRerunTimer=true
shouldUpdateFormspec=true
else
minetest.swap_node(pos,{
industrialtest.ToolWorkshop=table.copy(industrialtest.ActivatedElectricMachine)
industrialtest.internal.unpackTableInto(industrialtest.ToolWorkshop,{
name="industrialtest:tool_workshop",
param2=minetest.get_node(pos).param2
})
end
return shouldRerunTimer,shouldUpdateFormspec
end
local function isTool(stack)
local def=minetest.registered_tools[stack:get_name()]
if not def or industrialtest.api.hasPowerStorage(stack:get_meta())then
return false
end
return def.groups and (def.groups.pickaxe or def.groups.sword or def.groups.hoe or def.groups.tool or def.groups.weapon or def.groups.shovel or def.groups.axe)
end
toolWorkshop.allowMetadataInventoryMove=function(pos,fromList,fromIndex,toList,toIndex,count)
if toList=="tool" then
local meta=minetest.get_meta(pos)
local inv=meta:get_inventory()
local movedItemStack=inv:get_stack(fromList,fromIndex)
if not isTool(movedItemStack) then
return 0
end
end
return count
end
toolWorkshop.allowMetadataInventoryPut=function(pos,listname,index,stack)
if listname=="tool" and not isTool(stack) then
return 0
end
return stack:get_count()
end
toolWorkshop.metadataChange=function(pos)
minetest.get_node_timer(pos):start(industrialtest.updateDelay)
end
industrialtest.internal.registerMachine({
name="tool_workshop",
displayName=S("Tool Workshop"),
getFormspec=toolWorkshop.getFormspec,
capacity=20000,
flow=industrialtest.api.hvPowerFlow,
ioConfig="iiiiii",
requiresWrench=true,
registerActiveVariant=true,
powerSlots={"powerStorage"},
storageSlots={"tool"},
sounds="metal",
groups={
_industrialtest_hasPowerInput=1
},
customKeys={
description=S("Tool Workshop"),
tiles={
"industrialtest_advanced_machine_block.png",
"industrialtest_advanced_machine_block.png",
@@ -173,12 +26,22 @@ industrialtest.internal.registerMachine({
"industrialtest_advanced_machine_block.png",
"industrialtest_advanced_machine_block.png",
"industrialtest_advanced_machine_block.png^industrialtest_tool_workshop_front.png",
"industrialtest_advanced_machine_block.png"
},
paramtype2="facedir",
legacy_facedir_simple=true
sounds="metal",
requiresWrench=true,
facedir=true,
storageLists={
"src",
"upgrades",
"powerStorage"
},
activeCustomKeys={
powerLists={
{
list="powerStorage",
direction="i"
}
},
active={
tiles={
"industrialtest_advanced_machine_block.png",
"industrialtest_advanced_machine_block.png",
@@ -186,17 +49,112 @@ industrialtest.internal.registerMachine({
"industrialtest_advanced_machine_block.png",
"industrialtest_advanced_machine_block.png",
"industrialtest_advanced_machine_block.png^industrialtest_tool_workshop_front_active.png",
"industrialtest_advanced_machine_block.png"
}
},
},
onConstruct=toolWorkshop.onConstruct,
onTimer=toolWorkshop.onTimer,
activeOnTimer=toolWorkshop.activeOnTimer,
allowMetadataInventoryMove=toolWorkshop.allowMetadataInventoryMove,
allowMetadataInventoryPut=toolWorkshop.allowMetadataInventoryPut,
onMetadataInventoryPut=toolWorkshop.metadataChange,
onMetadataInventoryMove=toolWorkshop.metadataChange
capacity=15000,
flow=industrialtest.api.hvPowerFlow,
hasPowerInput=true,
ioConfig="iiiiii",
_opPower=10000,
_efficiency=200
})
function industrialtest.ToolWorkshop.onConstruct(self,pos)
local meta=minetest.get_meta(pos)
local inv=meta:get_inventory()
inv:set_size("powerStorage",1)
inv:set_size("src",1)
inv:set_size("upgrades",4)
industrialtest.ActivatedElectricMachine.onConstruct(self,pos)
end
function industrialtest.ToolWorkshop.getFormspec(self,pos)
local parentFormspec=industrialtest.ActivatedElectricMachine.getFormspec(self,pos)
local meta=minetest.get_meta(pos)
local powerPercent=meta:get_int("industrialtest.powerAmount")/meta:get_int("industrialtest.powerCapacity")*100
local formspec={
"list[context;powerStorage;3.7,3.7;1,1;0]",
industrialtest.internal.getItemSlotBg(3.7,3.7,1,1),
(powerPercent>0 and "image[3.7,2.5;1,1;industrialtest_gui_electricity_bg.png^[lowpart:"..powerPercent..":industrialtest_gui_electricity_fg.png]"
or "image[3.7,2.5;1,1;industrialtest_gui_electricity_bg.png]"),
"list[context;src;5.9,3.2;1,1;0]",
industrialtest.internal.getItemSlotBg(5.9,3.2,1,1),
"list[context;upgrades;9,0.9;1,4]",
industrialtest.internal.getItemSlotBg(9,0.9,1,4),
"listring[context;src]"
}
return parentFormspec..table.concat(formspec,"")
end
function industrialtest.ToolWorkshop.allowMetadataInventoryMove(self,pos,fromList,fromIndex,toList,toIndex,count)
if toList=="src" then
local meta=minetest.get_meta(pos)
local inv=meta:get_inventory()
local movedItemStack=inv:get_stack(fromList,fromIndex)
if not self.isTool(movedItemStack) then
return 0
end
end
return industrialtest.ActivatedElectricMachine.allowMetadataInventoryMove(self,pos,fromList,fromIndex,toList,toIndex,count)
end
function industrialtest.ToolWorkshop.allowMetadataInventoryPut(self,pos,listname,index,stack,player)
if listname=="tool" and not self.isTool(stack) then
return 0
end
return industrialtest.ActivatedElectricMachine.allowMetadataInventoryPut(self,pos,listname,index,stack,player)
end
function industrialtest.ToolWorkshop.onMetadataInventoryMove(self,pos,fromList,fromIndex,toList,toIndex,count)
self:triggerIfNeeded(pos)
industrialtest.ActivatedElectricMachine.onMetadataInventoryMove(self,pos,fromList,fromIndex,toList,toIndex,count)
end
function industrialtest.ToolWorkshop.onMetadataInventoryPut(self,pos,listname,index,stack)
self:triggerIfNeeded(pos)
industrialtest.ActivatedElectricMachine.onMetadataInventoryPut(self,pos,listname,index,stack)
end
function industrialtest.ToolWorkshop.shouldActivate(self,pos)
local meta=minetest.get_meta(pos)
local requiredPower=industrialtest.api.getMachineSpeed(meta)*self._opPower
if meta:get_int("industrialtest.powerAmount")<requiredPower then
return false
end
local inv=meta:get_inventory()
local toolSlot=inv:get_stack("src",1)
return not toolSlot:is_empty() and self.isTool(toolSlot) and toolSlot:get_wear()>0
end
function industrialtest.ToolWorkshop.shouldDeactivate(self,pos)
return not self:shouldActivate(pos)
end
function industrialtest.ToolWorkshop.activeUpdate(self,pos,elapsed,meta,inv)
local toolSlot=inv:get_stack("src",1)
local speed=industrialtest.api.getMachineSpeed(meta)
local requiredPower=industrialtest.api.getMachineSpeed(meta)*self._opPower
local removed=math.min(toolSlot:get_wear(),speed*self._efficiency)
toolSlot:set_wear(toolSlot:get_wear()-removed)
inv:set_stack("src",1,toolSlot)
industrialtest.api.addPower(meta,-requiredPower)
return true
end
function industrialtest.ToolWorkshop.isTool(stack)
local def=minetest.registered_tools[stack:get_name()]
if not def or industrialtest.api.hasPowerStorage(stack:get_meta())then
return false
end
return def.groups and (def.groups.pickaxe or def.groups.sword or def.groups.hoe or def.groups.tool or def.groups.weapon or def.groups.shovel or def.groups.axe)
end
industrialtest.ToolWorkshop:register()
minetest.register_craft({
type="shaped",
output="industrialtest:tool_workshop",

View File

@@ -15,81 +15,70 @@
-- along with this program. If not, see <http://www.gnu.org/licenses/>.
local S=minetest.get_translator("industrialtest")
local transformer={}
transformer.onPowerFlow=function(pos,side,amount)
local normalized=industrialtest.api.normalizeSide(pos,side)
local def=minetest.registered_nodes[minetest.get_node(pos).name]
if normalized~=5 and amount>=def._industrialtest_lowerFlow then
minetest.remove_node(pos)
industrialtest.internal.explode(pos,2)
end
end
transformer.onTimer=function(pos,elapsed,meta)
local powerAmount=meta:get_int("industrialtest.powerAmount")
local def=minetest.registered_nodes[minetest.get_node(pos).name]
local afterFlowLower=false
local afterFlowUpper=false
if powerAmount>=def._industrialtest_lowerFlow then
afterFlowLower,_=industrialtest.api.powerFlow(pos,{
[1]=true,
[2]=true,
[3]=true,
[4]=true,
[6]=true
},def._industrialtest_lowerFlow)
end
if powerAmount>=def._industrialtest_upperFlow then
afterFlowUpper,_=industrialtest.api.powerFlow(pos,{[5]=true},def._industrialtest_upperFlow)
end
return powerAmount>0 and (afterFlowLower or afterFlowUpper),false
end
local function registerTransformer(config)
industrialtest.internal.registerMachine({
name=config.name,
displayName=config.displayName,
capacity=industrialtest.api.ivPowerFlow,
flow=industrialtest.api.ivPowerFlow,
ioConfig="aaaaaa",
storageSlots={},
powerSlots={},
sounds=config.sounds,
groups={
_industrialtest_hasPowerOutput=1,
_industrialtest_hasPowerInput=1,
},
customKeys={
tiles={
config.machineBlockTexture.."^industrialtest_"..config.name.."_side.png",
config.machineBlockTexture.."^industrialtest_"..config.name.."_side.png",
config.machineBlockTexture.."^industrialtest_"..config.name.."_side.png",
config.machineBlockTexture.."^industrialtest_"..config.name.."_side.png",
config.machineBlockTexture.."^industrialtest_"..config.name.."_side.png",
config.machineBlockTexture.."^industrialtest_"..config.name.."_front.png"
},
paramtype2="facedir",
legacy_facedir_simple=true,
_industrialtest_lowerFlow=config.lowerFlow,
_industrialtest_upperFlow=config.upperFlow,
_industrialtest_onPowerFlow=transformer.onPowerFlow
},
requiresWrench=config.requiresWrench,
industrialtest.Transformer=table.copy(industrialtest.ElectricMachine)
industrialtest.internal.unpackTableInto(industrialtest.Transformer,{
withoutFormspec=true,
onTimer=transformer.onTimer
facedir=true,
storageLists={},
powerLists={},
hasPowerInput=true,
hasPowerOutput=true
})
function industrialtest.Transformer.register(self)
self.ioConfig={
{
mode="a",
flow=self.lowerFlow
},
{
mode="a",
flow=self.lowerFlow
},
{
mode="a",
flow=self.lowerFlow
},
{
mode="a",
flow=self.lowerFlow
},
{
mode="a",
flow=self.flow
},
{
mode="a",
flow=self.lowerFlow
}
}
industrialtest.ElectricMachine.register(self)
end
registerTransformer({
name="lv_transformer",
displayName=S("LV Transformer"),
machineBlockTexture="industrialtest_wood_machine_block.png",
requiresWrench=false,
lowerFlow=industrialtest.api.lvPowerFlow,
upperFlow=industrialtest.api.mvPowerFlow,
sounds="wood"
function industrialtest.Transformer.onPowerFlow(self,pos)
self:trigger(pos)
end
industrialtest.LVTransformer=table.copy(industrialtest.Transformer)
industrialtest.internal.unpackTableInto(industrialtest.LVTransformer,{
name="industrialtest:lv_transformer",
description=S("LV Transformer"),
sounds="wood",
tiles={
"industrialtest_wood_machine_block.png^industrialtest_lv_transformer_side.png",
"industrialtest_wood_machine_block.png^industrialtest_lv_transformer_side.png",
"industrialtest_wood_machine_block.png^industrialtest_lv_transformer_side.png",
"industrialtest_wood_machine_block.png^industrialtest_lv_transformer_side.png",
"industrialtest_wood_machine_block.png^industrialtest_lv_transformer_side.png",
"industrialtest_wood_machine_block.png^industrialtest_lv_transformer_front.png"
},
capacity=industrialtest.api.mvPowerFlow,
flow=industrialtest.api.mvPowerFlow,
lowerFlow=industrialtest.api.lvPowerFlow
})
industrialtest.LVTransformer:register()
minetest.register_craft({
type="shaped",
output="industrialtest:lv_transformer",
@@ -100,15 +89,27 @@ minetest.register_craft({
}
})
registerTransformer({
name="mv_transformer",
displayName=S("MV Transformer"),
machineBlockTexture="industrialtest_machine_block.png",
industrialtest.MVTransformer=table.copy(industrialtest.Transformer)
industrialtest.internal.unpackTableInto(industrialtest.MVTransformer,{
name="industrialtest:mv_transformer",
description=S("MV Transformer"),
sounds="metal",
requiresWrench=true,
lowerFlow=industrialtest.api.mvPowerFlow,
upperFlow=industrialtest.api.hvPowerFlow,
sounds="metal"
tiles={
"industrialtest_machine_block.png^industrialtest_mv_transformer_side.png",
"industrialtest_machine_block.png^industrialtest_mv_transformer_side.png",
"industrialtest_machine_block.png^industrialtest_mv_transformer_side.png",
"industrialtest_machine_block.png^industrialtest_mv_transformer_side.png",
"industrialtest_machine_block.png^industrialtest_mv_transformer_side.png",
"industrialtest_machine_block.png^industrialtest_mv_transformer_front.png"
},
capacity=industrialtest.api.hvPowerFlow,
flow=industrialtest.api.hvPowerFlow,
lowerFlow=industrialtest.api.mvPowerFlow
})
industrialtest.MVTransformer:register()
minetest.register_craft({
type="shaped",
output="industrialtest:mv_transformer",
@@ -119,15 +120,27 @@ minetest.register_craft({
}
})
registerTransformer({
name="hv_transformer",
displayName=S("HV Transformer"),
machineBlockTexture="industrialtest_machine_block.png",
industrialtest.HVTransformer=table.copy(industrialtest.Transformer)
industrialtest.internal.unpackTableInto(industrialtest.HVTransformer,{
name="industrialtest:hv_transformer",
description=S("HV Transformer"),
sounds="metal",
requiresWrench=true,
lowerFlow=industrialtest.api.hvPowerFlow,
upperFlow=industrialtest.api.evPowerFlow,
sounds="metal"
tiles={
"industrialtest_machine_block.png^industrialtest_hv_transformer_side.png",
"industrialtest_machine_block.png^industrialtest_hv_transformer_side.png",
"industrialtest_machine_block.png^industrialtest_hv_transformer_side.png",
"industrialtest_machine_block.png^industrialtest_hv_transformer_side.png",
"industrialtest_machine_block.png^industrialtest_hv_transformer_side.png",
"industrialtest_machine_block.png^industrialtest_hv_transformer_front.png"
},
capacity=industrialtest.api.evPowerFlow,
flow=industrialtest.api.evPowerFlow,
lowerFlow=industrialtest.api.hvPowerFlow
})
industrialtest.HVTransformer:register()
minetest.register_craft({
type="shaped",
output="industrialtest:hv_transformer",
@@ -138,15 +151,27 @@ minetest.register_craft({
}
})
registerTransformer({
name="ev_transformer",
displayName=S("EV Transformer"),
machineBlockTexture="industrialtest_machine_block.png",
industrialtest.EVTransformer=table.copy(industrialtest.Transformer)
industrialtest.internal.unpackTableInto(industrialtest.EVTransformer,{
name="industrialtest:ev_transformer",
description=S("EV Transformer"),
sounds="metal",
requiresWrench=true,
lowerFlow=industrialtest.api.evPowerFlow,
upperFlow=industrialtest.api.ivPowerFlow,
sounds="metal"
tiles={
"industrialtest_machine_block.png^industrialtest_ev_transformer_side.png",
"industrialtest_machine_block.png^industrialtest_ev_transformer_side.png",
"industrialtest_machine_block.png^industrialtest_ev_transformer_side.png",
"industrialtest_machine_block.png^industrialtest_ev_transformer_side.png",
"industrialtest_machine_block.png^industrialtest_ev_transformer_side.png",
"industrialtest_machine_block.png^industrialtest_ev_transformer_front.png"
},
capacity=industrialtest.api.ivPowerFlow,
flow=industrialtest.api.ivPowerFlow,
lowerFlow=industrialtest.api.evPowerFlow
})
industrialtest.EVTransformer:register()
minetest.register_craft({
type="shaped",
output="industrialtest:ev_transformer",

View File

@@ -15,40 +15,60 @@
-- along with this program. If not, see <http://www.gnu.org/licenses/>.
local S=minetest.get_translator("industrialtest")
local windMill={}
industrialtest.WindMill=table.copy(industrialtest.ElectricMachine)
industrialtest.internal.unpackTableInto(industrialtest.WindMill,{
name="industrialtest:wind_mill",
description=S("Wind Mill"),
tiles={
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png^industrialtest_wind_mill_side.png",
"industrialtest_machine_block.png^industrialtest_wind_mill_side.png",
"industrialtest_machine_block.png^industrialtest_wind_mill_side.png",
"industrialtest_machine_block.png^industrialtest_wind_mill_side.png"
},
sounds="metal",
requiresWrench=true,
storageLists={
"charged"
},
powerLists={
{
list="charged",
direction="o"
}
},
capacity=7000,
flow=industrialtest.api.lvPowerFlow,
hasPowerOutput=true,
ioConfig="oooooo",
})
windMill.getFormspec=function(pos)
function industrialtest.WindMill.onConstruct(self,pos)
local meta=minetest.get_meta(pos)
local charging=meta:get_int("charging")
local formspec
if industrialtest.mtgAvailable then
formspec={
"list[context;charged;4.9,1.8;1,1]",
"listring[context;charged]",
(charging>0 and "image[4.9,3;1,1;industrialtest_gui_wind_bg.png^[lowpart:"..charging..":industrialtest_gui_wind_fg.png]"
or "image[4.9,3;1,1;industrialtest_gui_wind_bg.png]")
}
elseif industrialtest.mclAvailable then
formspec={
"list[context;charged;4.7,1.8;1,1]",
mcl_formspec.get_itemslot_bg(4.7,1.8,1,1),
"listring[context;charged]",
(charging>0 and "image[4.7,3;1,1;industrialtest_gui_wind_bg.png^[lowpart:"..charging..":industrialtest_gui_wind_fg.png]"
or "image[4.7,3;1,1;industrialtest_gui_wind_bg.png]")
}
end
return table.concat(formspec,"")
end
windMill.onConstruct=function(pos,meta,inv)
local inv=meta:get_inventory()
inv:set_size("charged",1)
meta:set_int("prevCharging",0)
meta:set_int("charging",0)
industrialtest.ElectricMachine.onConstruct(self,pos)
end
windMill.onTimer=function(pos,elapsed,meta,inv)
local chargedSlot=inv:get_stack("charged",1)
local shouldUpdateFormspec=false
function industrialtest.WindMill.getFormspec(self,pos)
local parentFormspec=industrialtest.ElectricMachine.getFormspec(self,pos)
local meta=minetest.get_meta(pos)
local charging=meta:get_int("charging")
local formspec={
"list[context;charged;4.7,1.8;1,1]",
industrialtest.internal.getItemSlotBg(4.7,1.8,1,1),
(charging>0 and "image[4.7,3;1,1;industrialtest_gui_wind_bg.png^[lowpart:"..charging..":industrialtest_gui_wind_fg.png]"
or "image[4.7,3;1,1;industrialtest_gui_wind_bg.png]"),
"listring[context;charged]"
}
return parentFormspec..table.concat(formspec,"")
end
function industrialtest.WindMill.action(self,pos)
local meta=minetest.get_meta(pos)
local charging
if industrialtest.mtgAvailable then
charging=math.min(math.max(pos.y,0)/150,1.0)
@@ -77,48 +97,17 @@ windMill.onTimer=function(pos,elapsed,meta,inv)
break
end
end
industrialtest.api.addPower(meta,math.ceil(charging*elapsed*industrialtest.api.lvPowerFlow))
if industrialtest.api.addPower(meta,math.ceil(charging*industrialtest.api.lvPowerFlow))>0 then
self:trigger(pos)
end
if meta:get_int("prevCharging")~=charging then
shouldUpdateFormspec=true
meta:set_int("prevCharging",charging)
self:updateFormspec(pos)
end
if chargedSlot:get_count()>0 and meta:get_int("industrialtest.powerAmount")>0 then
if industrialtest.api.transferPowerToItem(meta,chargedSlot,industrialtest.api.lvPowerFlow)>0 then
inv:set_stack("charged",1,chargedSlot)
end
end
industrialtest.api.powerFlow(pos)
meta:set_int("charging",charging*100)
return true,shouldUpdateFormspec
end
industrialtest.internal.registerMachine({
name="wind_mill",
displayName=S("Wind Mill"),
getFormspec=windMill.getFormspec,
capacity=7000,
flow=industrialtest.api.lvPowerFlow,
ioConfig="oooooo",
requiresWrench=true,
registerActiveVariant=false,
powerSlots={"charged"},
storageSlots={"charged"},
sounds="metal",
groups={
_industrialtest_hasPowerOutput=1
},
customKeys={
tiles={
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png^industrialtest_wind_mill_side.png",
"industrialtest_machine_block.png^industrialtest_wind_mill_side.png",
"industrialtest_machine_block.png^industrialtest_wind_mill_side.png",
"industrialtest_machine_block.png^industrialtest_wind_mill_side.png"
}
},
onConstruct=windMill.onConstruct,
onTimer=windMill.onTimer
})
industrialtest.WindMill:register()
minetest.register_craft({
type="shaped",
@@ -129,3 +118,13 @@ minetest.register_craft({
{"","industrialtest:refined_iron_ingot",""}
}
})
minetest.register_abm({
name="Wind mill updating",
nodenames={"industrialtest:wind_mill"},
interval=industrialtest.updateDelay,
chance=1,
action=function(pos)
industrialtest.WindMill:action(pos)
end
})

View File

@@ -1,5 +1,5 @@
name=industrialtest
description=Adds various machinery
optional_depends=default,bucket,3d_armor,mcl_core,mcl_copper,mcl_armor,mcl_deepslate,mcl_nether,mcl_buckets,mcl_util,mcl_dye,mcl_rubber,pipeworks,mesecons
optional_depends=default,bucket,3d_armor,mcl_core,mcl_copper,mcl_armor,mcl_deepslate,mcl_nether,mcl_buckets,mcl_util,mcl_dye,mcl_rubber,pipeworks,logistica,mesecons
author=IndustrialTest Team
title=IndustrialTest

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@@ -0,0 +1,160 @@
-- IndustrialTest
-- Copyright (C) 2025 mrkubax10
-- This program is free software: you can redistribute it and/or modify
-- it under the terms of the GNU General Public License as published by
-- the Free Software Foundation, either version 3 of the License, or
-- (at your option) any later version.
-- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-- GNU General Public License for more details.
-- You should have received a copy of the GNU General Public License
-- along with this program. If not, see <http://www.gnu.org/licenses/>.
industrialtest.ActivatedElectricTool=table.copy(industrialtest.ElectricTool)
function industrialtest.ActivatedElectricTool.createDefinitionTable(self)
local def=industrialtest.ElectricTool.createDefinitionTable(self)
def.groups._industrialtest_activatedElectricTool=1
def.tool_capabilities.full_punch_interval=self.fullPunchInterval
if self.digs then
self:defineToolCapabilities(def,nil,self.digSpeed)
end
if self.hits then
def.tool_capabilities.damage_groups={}
for _,hitType in ipairs(self.hits) do
def.tool_capabilities.damage_groups[hitType]=1
end
end
return def
end
function industrialtest.ActivatedElectricTool.createActiveDefinitionTable(self)
local def=self:createDefinitionTable()
if self.digs or self.hits then
self:defineToolCapabilities(def,self.active.times,self.active.digSpeed)
end
def.groups.not_in_creative_inventory=1
def.after_use=function(itemstack,user,node,digparams)
if self:afterUse(itemstack,user,node,digparams) then
return itemstack
end
return nil
end
return def
end
function industrialtest.ActivatedElectricTool.register(self)
industrialtest.ElectricTool.register(self)
local def=self:createActiveDefinitionTable()
minetest.register_tool(self.name.."_active",def)
end
function industrialtest.ActivatedElectricTool.beforeUse(self,itemstack,node)
local def=itemstack:get_definition()
if self:canActivate(itemstack,node) then
if not self.isActive(itemstack) then
itemstack:set_name(itemstack:get_name().."_active")
end
return true
else
itemstack:set_name(self.name)
end
return false
end
function industrialtest.ActivatedElectricTool.afterUse(self,itemstack,user,node,digparams)
local meta=itemstack:get_meta()
industrialtest.api.addPowerToItem(itemstack,-self:getOpPower(itemstack))
return true
end
function industrialtest.ActivatedElectricTool.canActivate(self,itemstack,node)
local meta=itemstack:get_meta()
return meta:get_int("industrialtest.powerAmount")>=self:getOpPower(itemstack)
end
function industrialtest.ActivatedElectricTool.isActive(itemstack)
return string.sub(itemstack:get_name(),-string.len("_active"),-1)=="_active"
end
function industrialtest.ActivatedElectricTool.defineToolCapabilities(self,def,times,digSpeed)
if industrialtest.mtgAvailable then
if self.digs then
def.tool_capabilities.groupcaps={}
for _,digType in ipairs(self.digs) do
def.tool_capabilities.groupcaps[digType]={
times=times,
maxlevel=self.digLevel+1
}
if digType=="choppy" then
def.groups.axe=1
elseif digType=="cracky" then
def.groups.pickaxe=1
elseif digType=="crumbly" then
def.groups.shovel=1
elseif digType=="hoey" then
def.groups.hoe=1
end
end
end
if self.hits then
for _,hitType in ipairs(self.hits) do
if hitType=="fleshy" then
def.groups.sword=1
end
end
end
elseif industrialtest.mclAvailable then
if self.digs then
local digTypeMapping={
choppy={"axey"},
cracky={"pickaxey"},
crumbly={"shovely"},
hoey={"hoey"},
snappy={"swordy","swordy_cobweb"}
}
def.groups.dig_speed_class=self.digSpeedClass
def._mcl_diggroups={}
for _,digType in ipairs(self.digs) do
for _,mappedDigType in ipairs(digTypeMapping[digType]) do
def._mcl_diggroups[mappedDigType]={
speed=digSpeed,
level=5-self.digLevel,
uses=-1
}
end
end
end
if self.hits then
for _,hitType in ipairs(self.hits) do
if hitType=="fleshy" then
def.groups.weapon=1
def.groups.sword=1
end
end
end
end
end
minetest.register_on_punchnode(function(pos,node,user)
if not user then
return
end
local itemstack=user:get_wielded_item()
local def=itemstack:get_definition()
if def and def._industrialtest_self and def.groups and def.groups._industrialtest_activatedElectricTool and
def._industrialtest_self:beforeUse(itemstack,node) then
user:set_wielded_item(itemstack)
end
end)

View File

@@ -15,72 +15,44 @@
-- along with this program. If not, see <http://www.gnu.org/licenses/>.
local S=minetest.get_translator("industrialtest")
industrialtest.BatPackBase=table.copy(industrialtest.ElectricGearTool)
industrialtest.internal.unpackTableInto(industrialtest.BatPackBase,{
part="torso"
})
local updateDelta=0
local function registerBatpack(config)
if industrialtest.mtgAvailable then
armor:register_armor("industrialtest:"..config.name,{
description=config.displayName,
inventory_image="industrialtest_"..config.name.."_inv.png",
groups={
armor_torso=1,
armor_heal=0,
_industrialtest_batpack=1
},
_industrialtest_powerStorage=true,
_industrialtest_powerCapacity=config.powerCapacity,
_industrialtest_powerFlow=config.powerFlow
})
elseif industrialtest.mclAvailable then
minetest.register_tool("industrialtest:"..config.name,{
description=config.displayName,
inventory_image="industrialtest_"..config.name.."_inv.png",
groups={
armor=1,
non_combat_armor=1,
armor_torso=1,
non_combat_torso=1,
_industrialtest_batpack=1
},
sounds={
_mcl_armor_equip="mcl_armor_equip_iron",
_mcl_armor_unequip="mcl_armor_unequip_iron"
},
on_place=mcl_armor.equip_on_use,
on_secondary_use=mcl_armor.equip_on_use,
_mcl_armor_element="torso",
_mcl_armor_texture="industrialtest_"..config.name..".png",
_industrialtest_powerStorage=true,
_industrialtest_powerCapacity=config.powerCapacity,
_industrialtest_powerFlow=config.powerFlow
})
end
end
local function onGlobalStep(player,inv,stack,index,def)
if not def.groups or not def.groups._industrialtest_batpack then
function industrialtest.BatPackBase.update(self,player,inv,itemstack,dtime)
updateDelta=updateDelta+dtime
if updateDelta<industrialtest.updateDelay then
return false
end
updateDelta=0
local wielded=player:get_wielded_item()
local wieldedMeta=wielded:get_meta()
if not industrialtest.api.hasPowerStorage(wieldedMeta) or wieldedMeta:get_int("industrialtest.powerFlow")>def._industrialtest_powerFlow then
return true
if not industrialtest.api.hasPowerStorage(wieldedMeta) or wieldedMeta:get_int("industrialtest.powerFlow")>self.flow then
return false
end
if industrialtest.api.transferPowerFromItem(stack,wieldedMeta,def._industrialtest_powerFlow)>0 then
if industrialtest.api.transferPowerFromItem(itemstack,wieldedMeta,self.flow)>0 then
industrialtest.api.updateItemPowerText(wielded)
player:set_wielded_item(wielded)
inv:set_stack("armor",index,stack)
end
return true
end
return false
end
registerBatpack({
name="batpack_v",
displayName=S("BatPack"),
powerCapacity=60000,
powerFlow=industrialtest.api.lvPowerFlow
industrialtest.BatPack=table.copy(industrialtest.BatPackBase)
industrialtest.internal.unpackTableInto(industrialtest.BatPack,{
name="industrialtest:batpack_v",
description=S("BatPack"),
inventoryImage="industrialtest_batpack_v_inv.png",
modelImage="industrialtest_batpack_v.png",
capacity=60000,
flow=industrialtest.api.lvPowerFlow
})
industrialtest.BatPack:register()
minetest.register_craft({
type="shaped",
output="industrialtest:batpack_v",
@@ -91,12 +63,18 @@ minetest.register_craft({
}
})
registerBatpack({
name="lappack_v",
displayName=S("LapPack"),
powerCapacity=300000,
powerFlow=industrialtest.api.hvPowerFlow
industrialtest.LapPack=table.copy(industrialtest.BatPackBase)
industrialtest.internal.unpackTableInto(industrialtest.LapPack,{
name="industrialtest:lappack_v",
description=S("LapPack"),
inventoryImage="industrialtest_lappack_v_inv.png",
modelImage="industrialtest_lappack_v.png",
capacity=60000,
flow=industrialtest.api.lvPowerFlow
})
industrialtest.LapPack:register()
minetest.register_craft({
type="shaped",
output="industrialtest:lappack_v",
@@ -106,33 +84,3 @@ minetest.register_craft({
{industrialtest.elementKeys.powerCarrier,"",industrialtest.elementKeys.powerCarrier}
}
})
minetest.register_globalstep(function(dtime)
updateDelta=updateDelta+dtime
if updateDelta<industrialtest.updateDelay then
return
end
updateDelta=0
local players=minetest.get_connected_players()
for _,player in ipairs(players) do
if industrialtest.mtgAvailable then
local _,inv=armor:get_valid_player(player,"")
if inv then
local armorList=inv:get_list("armor")
assert(armorList)
for i=1,#armorList do
local stack=armorList[i]
local def=stack:get_definition()
if onGlobalStep(player,inv,stack,i,def) then
break
end
end
end
elseif industrialtest.mclAvailable then
local inv=player:get_inventory()
local stack=inv:get_stack("armor",3)
local def=stack:get_definition()
onGlobalStep(player,inv,stack,3,def)
end
end
end)

View File

@@ -19,23 +19,6 @@ industrialtest.internal.registeredElectricDrills={}
industrialtest.internal.registeredElectricHoes={}
industrialtest.internal.registeredElectricSabers={}
local function isActive(itemstack)
return string.sub(itemstack:get_name(),-string.len("_active"),-1)=="_active"
end
local function beforeUse(user,itemstack,canDig)
local meta=itemstack:get_meta()
local def=itemstack:get_definition()
if meta:get_int("industrialtest.powerAmount")>=20 and canDig then
if not isActive(itemstack) then
itemstack:set_name(itemstack:get_name().."_active")
end
else
itemstack:set_name(def._industrialtest_inactiveName)
end
user:set_wielded_item(itemstack)
end
minetest.register_on_punchnode(function(pos,node,user,pointed)
if not user then
return

115
tools/electric_armor.lua Normal file
View File

@@ -0,0 +1,115 @@
-- IndustrialTest
-- Copyright (C) 2025 mrkubax10
-- This program is free software: you can redistribute it and/or modify
-- it under the terms of the GNU General Public License as published by
-- the Free Software Foundation, either version 3 of the License, or
-- (at your option) any later version.
-- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-- GNU General Public License for more details.
-- You should have received a copy of the GNU General Public License
-- along with this program. If not, see <http://www.gnu.org/licenses/>.
industrialtest.ElectricArmor={
prepare=industrialtest.ElectricItem.prepare
}
function industrialtest.ElectricArmor.createDefinitionTableForElement(self,element)
local def={
description=element.description,
inventory_image=element.inventoryImage,
groups={
_industrialtest_electricArmor=1,
["armor_"..element.element]=1
},
_industrialtest_self=self
}
if industrialtest.mclAvailable then
def.groups.armor=1
def.groups.non_combat_armor=1
def.sounds={
_mcl_armor_equip="mcl_armor_equip_iron",
_mcl_armor_unequip="mcl_armor_unequip_iron"
}
def.on_place=mcl_armor.armor_on_use
def.on_secondary_use=mcl_armor.armor_on_use
def._mcl_armor_element=element.element
if type(element.texture)=="string" then
def._mcl_armor_texture=element.texture
else
def._mcl_armor_texture=element.texture[2] or element.texture[1]
end
end
return def
end
function industrialtest.ElectricArmor.register(self)
for _,element in ipairs(self.elements) do
local def=self:createDefinitionTableForElement(element)
local name=self.name.."_"..element.name
if industrialtest.mtgAvailable then
armor:register_armor(name,def)
elseif industrialtest.mclAvailable then
minetest.register_tool(name,def)
end
end
end
function industrialtest.ElectricArmor.tryReduceDamage(self,itemstack,hpChange)
local meta=itemstack:get_meta()
local targetReducedDamage=math.floor(math.abs(hpChange)*self:getReducedDamageForItem(itemstack))
local powerPerDamage=self:getPowerPerDamageForItem(itemstack)
local requiredPower=targetReducedDamage*powerPerDamage
local availablePower=math.min(meta:get_int("industrialtest.powerAmount"),requiredPower)
return math.floor(availablePower/powerPerDamage)
end
function industrialtest.ElectricArmor.getReducedDamageForItem(self,itemstack)
-- dummy function
return 0
end
function industrialtest.ElectricArmor.getPowerPerDamageForItem(self,itemstack)
-- dummy function
return 0
end
minetest.register_on_player_hpchange(function(player,hpChange)
if hpChange>0 or not player:is_player() then
return hpChange
end
local inv
if industrialtest.mtgAvailable then
_,inv=armor:get_valid_player(player,"")
if not inv then
return hpChange
end
elseif industrialtest.mclAvailable then
inv=player:get_inventory()
end
local armorList=inv:get_list("armor")
assert(armorList)
local result=hpChange
for i=1,#armorList do
local itemstack=armorList[i]
local def=itemstack:get_definition()
if def.groups and def.groups._industrialtest_electricArmor and def._industrialtest_self then
local reducedDamage=def._industrialtest_self:tryReduceDamage(itemstack,hpChange)
if reducedDamage>0 then
result=result+reducedDamage
industrialtest.api.addPowerToItem(itemstack,-reducedDamage*def._industrialtest_self:getPowerPerDamageForItem(itemstack))
inv:set_stack("armor",i,itemstack)
end
end
end
return result
end,true)

View File

@@ -15,107 +15,42 @@
-- along with this program. If not, see <http://www.gnu.org/licenses/>.
local S=minetest.get_translator("industrialtest")
industrialtest.ElectricChainsawBase=table.copy(industrialtest.ActivatedElectricTool)
industrialtest.internal.unpackTableInto(industrialtest.ElectricChainsawBase,{
digs={"choppy"}
})
local electricChainsaw={}
electricChainsaw.afterUse=function(itemstack,config)
local meta=itemstack:get_meta()
industrialtest.api.addPowerToItem(itemstack,-20)
if meta:get_int("industrialtest.powerAmount")<20 then
itemstack:set_name("industrialtest:"..config.name)
function industrialtest.ElectricChainsawBase.use(self,itemstack,user,pointed)
if not industrialtest.mclAvailable then
return false
end
return itemstack
end
local function registerElectricChainsaw(config)
local definition={
description=config.displayName,
inventory_image="industrialtest_"..config.name..".png",
_industrialtest_powerStorage=true,
_industrialtest_powerCapacity=10000,
_industrialtest_powerFlow=industrialtest.api.lvPowerFlow,
_industrialtest_inactiveName="industrialtest:"..config.name
}
if industrialtest.mtgAvailable then
definition.tool_capabilities={
full_punch_interval=0.5,
max_drop_level=config.maxDropLevel,
groupcaps={
choppy={
times=config.inactiveTimes,
maxlevel=config.maxLevel
}
}
}
definition.groups={
axe=1
}
elseif industrialtest.mclAvailable then
definition.tool_capabilities={
full_punch_interval=0.5,
max_drop_level=config.maxDropLevel,
}
definition.groups={
tool=1,
dig_speed_class=config.digSpeedClass,
}
definition.on_place=function(itemstack,user,pointed)
local meta=itemstack:get_meta()
if meta:get_int("industrialtest.powerAmount")>=20 then
local itemstackCopy=itemstack
if itemstack:get_wear()~=industrialtest.internal.mclMakeStrippedTrunk(itemstackCopy,user,pointed,true):get_wear() then
industrialtest.api.addPowerToItem(itemstack,-20)
return itemstack
return itemstack:get_wear()~=industrialtest.internal.mclMakeStrippedTrunk(itemstackCopy,user,pointed,true):get_wear()
end
function industrialtest.ElectricChainsawBase.getOpPower(self,itemstack)
return 50
end
return nil
end
definition.after_use=function(itemstack)
-- Hack to make sure that chainsaw won't be destroyed when has 0 EU in MCL
return nil
end
definition._mcl_diggroups={
axey={
speed=config.inactiveDigSpeed,
level=config.digLevel,
uses=-1
industrialtest.ElectricChainsaw=table.copy(industrialtest.ElectricChainsawBase)
industrialtest.internal.unpackTableInto(industrialtest.ElectricChainsaw,{
name="industrialtest:electric_chainsaw",
description=S("Electric Chainsaw"),
inventoryImage="industrialtest_electric_chainsaw.png",
capacity=10000,
flow=industrialtest.api.lvPowerFlow,
digLevel=0,
digSpeedClass=4,
digSpeed=1,
active={
times={[1]=1.7,[2]=1.2,[3]=1.0,[4]=0.7},
digSpeed=7
}
}
definition._mcl_toollike_wield=true
end
minetest.register_tool("industrialtest:"..config.name,definition)
definition=table.copy(definition)
if industrialtest.mtgAvailable then
definition.tool_capabilities.groupcaps.choppy.times=config.activeTimes
elseif industrialtest.mclAvailable then
definition._mcl_diggroups.axey.speed=config.activeDigSpeed
end
definition.groups.not_in_creative_inventory=1
definition.on_use=nil
definition.after_use=function(itemstack)
return electricChainsaw.afterUse(itemstack,config)
end
minetest.register_tool("industrialtest:"..config.name.."_active",definition)
industrialtest.internal.registeredElectricChainsaws["industrialtest:"..config.name]=true
industrialtest.internal.registeredElectricChainsaws["industrialtest:"..config.name.."_active"]=true
end
local definition={
name="electric_chainsaw",
displayName=S("Electric Chainsaw")
}
if industrialtest.mtgAvailable then
definition.maxDropLevel=1
definition.inactiveTimes={[1]=10,[2]=5.6,[3]=4}
definition.maxLevel=2
definition.activeTimes={[1]=2.2,[2]=1.1,[3]=0.7}
elseif industrialtest.mclAvailable then
definition.digSpeedClass=4
definition.maxDropLevel=4
definition.inactiveDigSpeed=1
definition.digLevel=4
definition.activeDigSpeed=7
end
registerElectricChainsaw(definition)
})
industrialtest.ElectricChainsaw:register()
minetest.register_craft({
type="shaped",
output="industrialtest:electric_chainsaw",
@@ -125,26 +60,28 @@ minetest.register_craft({
{"industrialtest:re_battery","industrialtest:refined_iron_ingot",""}
}
})
definition={
name="diamond_electric_chainsaw",
displayName=S("Diamond Electric Chainsaw")
industrialtest.AdvancedElectricChainsaw=table.copy(industrialtest.ElectricChainsawBase)
industrialtest.internal.unpackTableInto(industrialtest.AdvancedElectricChainsaw,{
name="industrialtest:advanced_electric_chainsaw",
description=S("Advanced Electric Chainsaw"),
inventoryImage="industrialtest_advanced_electric_chainsaw.png",
capacity=10000,
flow=industrialtest.api.lvPowerFlow,
digLevel=0,
digSpeedClass=5,
digSpeed=1,
active={
times={[1]=1.0,[2]=0.7,[3]=0.5,[4]=0.2},
digSpeed=8
}
if industrialtest.mtgAvailable then
definition.maxDropLevel=1
definition.inactiveTimes={[1]=10,[2]=5.6,[3]=4}
definition.maxLevel=3
definition.activeTimes={[1]=2.0,[2]=0.8,[3]=0.4}
elseif industrialtest.mclAvailable then
definition.digSpeedClass=5
definition.maxDropLevel=5
definition.inactiveDigSpeed=1
definition.digLevel=5
definition.activeDigSpeed=9
end
registerElectricChainsaw(definition)
})
industrialtest.AdvancedElectricChainsaw:register()
minetest.register_craft({
type="shaped",
output="industrialtest:diamond_electric_chainsaw",
output="industrialtest:advanced_electric_chainsaw",
recipe={
{"",industrialtest.elementKeys.diamond,""},
{industrialtest.elementKeys.diamond,"industrialtest:electric_chainsaw",industrialtest.elementKeys.diamond}

View File

@@ -15,107 +15,35 @@
-- along with this program. If not, see <http://www.gnu.org/licenses/>.
local S=minetest.get_translator("industrialtest")
industrialtest.ElectricDrillBase=table.copy(industrialtest.ActivatedElectricTool)
industrialtest.internal.unpackTableInto(industrialtest.ElectricDrillBase,{
digs={
"cracky",
"crumbly"
}
})
local electricDrill={}
electricDrill.afterUse=function(itemstack,config)
local meta=itemstack:get_meta()
industrialtest.api.addPowerToItem(itemstack,-20)
if meta:get_int("industrialtest.powerAmount")<20 then
itemstack:set_name("industrialtest:"..config.name)
end
return itemstack
function industrialtest.ElectricDrillBase.getOpPower(self,itemstack)
return 50
end
local function registerElectricDrill(config)
local definition={
description=config.displayName,
inventory_image="industrialtest_"..config.name..".png",
_industrialtest_powerStorage=true,
_industrialtest_powerCapacity=10000,
_industrialtest_powerFlow=industrialtest.api.lvPowerFlow,
_industrialtest_inactiveName="industrialtest:"..config.name
industrialtest.ElectricDrill=table.copy(industrialtest.ElectricDrillBase)
industrialtest.internal.unpackTableInto(industrialtest.ElectricDrill,{
name="industrialtest:electric_drill",
description=S("Electric Drill"),
inventoryImage="industrialtest_electric_drill.png",
capacity=30000,
flow=industrialtest.api.lvPowerFlow,
digLevel=1,
digSpeedClass=4,
active={
times={[1]=1.7,[2]=1.2,[3]=1.0,[4]=0.7},
digSpeed=4
}
if industrialtest.mtgAvailable then
definition.tool_capabilities={
full_punch_interval=0.5,
max_drop_level=config.maxDropLevel,
groupcaps={
cracky={
times=config.inactiveTimes,
maxlevel=config.maxLevel
},
crumbly={
times=config.inactiveTimes,
maxlevel=config.maxLevel
}
}
}
definition.groups={
pickaxe=1,
shovel=1
}
elseif industrialtest.mclAvailable then
definition.tool_capabilities={
full_punch_interval=0.5,
max_drop_level=config.maxDropLevel
}
definition.groups={
tool=1,
dig_speed_class=config.digSpeedClass
}
definition.after_use=function()
-- Hack to make sure that drill won't be destroyed when has 0 EU in MCL
return nil
end
definition._mcl_diggroups={
pickaxey={
speed=config.inactiveDigSpeed,
level=config.digLevel,
uses=-1
},
shovely={
speed=config.inactiveDigSpeed,
level=config.digLevel,
uses=-1
}
}
definition._mcl_toollike_wield=true
end
minetest.register_tool("industrialtest:"..config.name,definition)
definition=table.copy(definition)
if industrialtest.mtgAvailable then
definition.tool_capabilities.groupcaps.cracky.times=config.activeTimes
definition.tool_capabilities.groupcaps.crumbly.times=config.activeTimes
elseif industrialtest.mclAvailable then
definition._mcl_diggroups.pickaxey.speed=config.activeDigSpeed
definition._mcl_diggroups.shovely.speed=config.activeDigSpeed
end
definition.groups.not_in_creative_inventory=1
definition.after_use=function(itemstack)
return electricDrill.afterUse(itemstack,config)
end
minetest.register_tool("industrialtest:"..config.name.."_active",definition)
industrialtest.internal.registeredElectricDrills["industrialtest:"..config.name]=true
industrialtest.internal.registeredElectricDrills["industrialtest:"..config.name.."_active"]=true
end
local definition={
name="electric_drill",
displayName=S("Electric Drill")
}
if industrialtest.mtgAvailable then
definition.maxDropLevel=1
definition.inactiveTimes={[1]=10,[2]=5.6,[3]=4}
definition.maxLevel=2
definition.activeTimes={[1]=2.0,[2]=0.8,[3]=0.4}
elseif industrialtest.mclAvailable then
definition.digSpeedClass=4
definition.maxDropLevel=4
definition.inactiveDigSpeed=1
definition.digLevel=4
definition.activeDigSpeed=7
end
registerElectricDrill(definition)
})
industrialtest.ElectricDrill:register()
minetest.register_craft({
type="shaped",
output="industrialtest:electric_drill",
@@ -125,26 +53,27 @@ minetest.register_craft({
{"industrialtest:refined_iron_ingot","industrialtest:re_battery","industrialtest:refined_iron_ingot"}
}
})
definition={
name="diamond_electric_drill",
displayName=S("Diamond Electric Drill")
industrialtest.AdvancedElectricDrill=table.copy(industrialtest.ElectricDrillBase)
industrialtest.internal.unpackTableInto(industrialtest.AdvancedElectricDrill,{
name="industrialtest:advanced_electric_drill",
description=S("Advanced Electric Drill"),
inventoryImage="industrialtest_advanced_electric_drill.png",
capacity=30000,
flow=industrialtest.api.lvPowerFlow,
digLevel=0,
digSpeedClass=5,
active={
times={[1]=1.0,[2]=0.7,[3]=0.3,[4]=0.1},
digSpeed=7
}
if industrialtest.mtgAvailable then
definition.maxDropLevel=1
definition.inactiveTimes={[1]=10,[2]=5.6,[3]=4}
definition.maxLevel=3
definition.activeTimes={[1]=2.0,[2]=0.8,[3]=0.4}
elseif industrialtest.mclAvailable then
definition.digSpeedClass=5
definition.maxDropLevel=5
definition.inactiveDigSpeed=1
definition.digLevel=5
definition.activeDigSpeed=9
end
registerElectricDrill(definition)
})
industrialtest.AdvancedElectricDrill:register()
minetest.register_craft({
type="shaped",
output="industrialtest:diamond_electric_drill",
output="industrialtest:advanced_electric_drill",
recipe={
{"",industrialtest.elementKeys.diamond,""},
{industrialtest.elementKeys.diamond,"industrialtest:electric_drill",industrialtest.elementKeys.diamond}

View File

@@ -0,0 +1,20 @@
-- IndustrialTest
-- Copyright (C) 2025 mrkubax10
-- This program is free software: you can redistribute it and/or modify
-- it under the terms of the GNU General Public License as published by
-- the Free Software Foundation, either version 3 of the License, or
-- (at your option) any later version.
-- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-- GNU General Public License for more details.
-- You should have received a copy of the GNU General Public License
-- along with this program. If not, see <http://www.gnu.org/licenses/>.
industrialtest.ElectricGearTool=table.copy(industrialtest.GearTool)
industrialtest.internal.unpackTableInto(industrialtest.ElectricGearTool,{
prepare=industrialtest.ElectricItem.prepare
})

View File

@@ -15,30 +15,25 @@
-- along with this program. If not, see <http://www.gnu.org/licenses/>.
local S=minetest.get_translator("industrialtest")
industrialtest.ElectricHoeBase=table.copy(industrialtest.ActivatedElectricTool)
industrialtest.internal.unpackTableInto(industrialtest.ElectricHoeBase,{
digs={"hoey"},
capacity=10000,
flow=industrialtest.api.lvPowerFlow
})
local electricHoe={}
electricHoe.afterUse=function(itemstack,config)
local meta=itemstack:get_meta()
industrialtest.api.addPowerToItem(itemstack,-20)
if meta:get_int("industrialtest.powerAmount")<20 then
itemstack:set_name("industrialtest:"..config.name)
end
return itemstack
end
local function registerElectricHoe(config)
local definition={
description=config.displayName,
inventory_image="industrialtest_"..config.name..".png",
_industrialtest_powerStorage=true,
_industrialtest_powerCapacity=10000,
_industrialtest_powerFlow=industrialtest.api.lvPowerFlow,
_industrialtest_inactiveName="industrialtest:"..config.name
}
function industrialtest.ElectricHoeBase.register(self)
if industrialtest.mtgAvailable then
self.define.onUse=true
elseif industrialtest.mclAvailable then
self.define.onPlace=true
end
industrialtest.ActivatedElectricTool.register(self)
end
function industrialtest.ElectricHoeBase.hitUse(self,itemstack,user,pointed)
-- Taken and adapted from farming mod from Minetest Game
local function onUse(user,pointed)
local pt = pointed
-- check if pointing at a node
if not pt then
@@ -96,103 +91,59 @@ local function registerElectricHoe(config)
return true
end
definition.groups={
hoe=1
}
definition.on_use=function(itemstack,user,pointed)
local meta=itemstack:get_meta()
if meta:get_int("industrialtest.powerAmount")>=20 and onUse(user,pointed) then
industrialtest.api.addPowerToItem(itemstack,-20)
return itemstack
end
return nil
end
elseif industrialtest.mclAvailable then
-- Taken from https://git.minetest.land/MineClone2/MineClone2/src/branch/master/mods/ITEMS/mcl_farming/hoes.lua#L3
local function createSoil(pos)
if pos == nil then
function industrialtest.ElectricHoeBase.use(self,itemstack,user,pointed)
local node=minetest.get_node(pointed.under)
if user and not user:get_player_control().sneak then
if minetest.registered_nodes[node.name] and minetest.registered_nodes[node.name].on_rightclick then
minetest.registered_nodes[node.name].on_rightclick(pointed.under,node,user,itemstack)
return false
end
local node = minetest.get_node(pos)
end
if minetest.is_protected(pointed.under, user:get_player_name()) then
minetest.record_protection_violation(pointed.under,user:get_player_name())
return false
end
-- Taken and adapted from https://git.minetest.land/MineClone2/MineClone2/src/branch/master/mods/ITEMS/mcl_farming/hoes.lua#L3
local name = node.name
local above = minetest.get_node({x=pos.x, y=pos.y+1, z=pos.z})
local above = minetest.get_node({x=pointed.under.x, y=pointed.under.y+1, z=pointed.under.z})
if minetest.get_item_group(name, "cultivatable") == 2 then
if above.name == "air" then
node.name = "mcl_farming:soil"
minetest.set_node(pos, node)
minetest.sound_play("default_dig_crumbly", { pos = pos, gain = 0.5 }, true)
minetest.set_node(pointed.under, node)
minetest.sound_play("default_dig_crumbly", { pos = pointed.under, gain = 0.5 }, true)
return true
end
elseif minetest.get_item_group(name, "cultivatable") == 1 then
if above.name == "air" then
node.name = "mcl_core:dirt"
minetest.set_node(pos, node)
minetest.sound_play("default_dig_crumbly", { pos = pos, gain = 0.6 }, true)
minetest.set_node(pointed.under, node)
minetest.sound_play("default_dig_crumbly", { pos = pointed.under, gain = 0.6 }, true)
return true
end
end
return false
end
definition.tool_capabilities={
full_punch_interval=0.5
function industrialtest.ElectricHoeBase.getOpPower(self,itemstack)
return 50
end
industrialtest.ElectricHoe=table.copy(industrialtest.ElectricHoeBase)
industrialtest.internal.unpackTableInto(industrialtest.ElectricHoe,{
name="industrialtest:electric_hoe",
description=S("Electric Hoe"),
inventoryImage="industrialtest_electric_hoe.png",
digLevel=0,
digSpeedClass=4,
active={
digSpeed=3
}
definition.groups={
tool=1
}
definition.on_place=function(itemstack,user,pointed)
local node=minetest.get_node(pointed.under)
if user and not user:get_player_control().sneak then
if minetest.registered_nodes[node.name] and minetest.registered_nodes[node.name].on_rightclick then
return minetest.registered_nodes[node.name].on_rightclick(pointed.under,node,user,itemstack) or itemstack
end
end
if minetest.is_protected(pointed.under, user:get_player_name()) then
minetest.record_protection_violation(pointed.under,user:get_player_name())
return nil
end
local meta=itemstack:get_meta()
if meta:get_int("industrialtest.powerAmount")>=20 and createSoil(pointed.under) then
industrialtest.api.addPowerToItem(itemstack,-20)
return itemstack
end
return nil
end
definition.after_use=function(itemstack)
-- Hack to make sure that chainsaw won't be destroyed when has 0 EU in MCL
return nil
end
definition._mcl_toollike_wield=true
definition._mcl_diggroups={
hoey={
speed=config.inactiveDigSpeed,
level=config.digLevel,
uses=-1
}
}
end
minetest.register_tool("industrialtest:"..config.name,definition)
if industrialtest.mclAvailable then
definition=table.copy(definition)
definition._mcl_diggroups.hoey.speed=config.activeDigSpeed
definition.groups.not_in_creative_inventory=1
definition.after_use=function(itemstack)
return electricHoe.afterUse(itemstack,config)
end
minetest.register_tool("industrialtest:"..config.name.."_active",definition)
industrialtest.internal.registeredElectricHoes["industrialtest:"..config.name.."_active"]=true
end
industrialtest.internal.registeredElectricHoes["industrialtest:"..config.name]=true
end
local definition={
name="electric_hoe",
displayName=S("Electric Hoe")
}
if industrialtest.mclAvailable then
definition.inactiveDigSpeed=1
definition.digLevel=2
definition.activeDigSpeed=7
end
registerElectricHoe(definition)
})
industrialtest.ElectricHoe:register()
minetest.register_craft({
type="shaped",
output="industrialtest:electric_hoe",
@@ -211,17 +162,25 @@ minetest.register_craft({
{"industrialtest:re_battery",""}
}
})
if industrialtest.mclAvailable then
registerElectricHoe({
name="diamond_electric_hoe",
displayName=S("Diamond Electric Hoe"),
inactiveDigSpeed=1,
digLevel=5,
activeDigSpeed=9
industrialtest.AdvancedElectricHoe=table.copy(industrialtest.ElectricHoeBase)
industrialtest.internal.unpackTableInto(industrialtest.AdvancedElectricHoe,{
name="industrialtest:advanced_electric_hoe",
description=S("Advanced Electric Hoe"),
inventoryImage="industrialtest_advanced_electric_hoe.png",
digLevel=0,
digSpeedClass=5,
active={
digSpeed=7
}
})
industrialtest.AdvancedElectricHoe:register()
minetest.register_craft({
type="shapeless",
output="industrialtest:diamond_electric_hoe",
output="industrialtest:advanced_electric_hoe",
recipe={
"industrialtest:electric_hoe",
industrialtest.elementKeys.diamond,

26
tools/electric_item.lua Normal file
View File

@@ -0,0 +1,26 @@
-- IndustrialTest
-- Copyright (C) 2025 mrkubax10
-- This program is free software: you can redistribute it and/or modify
-- it under the terms of the GNU General Public License as published by
-- the Free Software Foundation, either version 3 of the License, or
-- (at your option) any later version.
-- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-- GNU General Public License for more details.
-- You should have received a copy of the GNU General Public License
-- along with this program. If not, see <http://www.gnu.org/licenses/>.
industrialtest.ElectricItem=table.copy(industrialtest.Item)
function industrialtest.ElectricItem.prepare(self,itemstack)
local meta=itemstack:get_meta()
if industrialtest.api.hasPowerStorage(meta) then
return
end
industrialtest.api.addPowerStorage(meta,self.capacity,self.flow,"n/a")
industrialtest.api.updateItemPowerText(itemstack)
end

View File

@@ -14,162 +14,95 @@
-- You should have received a copy of the GNU General Public License
-- along with this program. If not, see <http://www.gnu.org/licenses/>.
-- This entire code is super hacky, I'm aware.
local S=minetest.get_translator("industrialtest")
industrialtest.ElectricSaberBase=table.copy(industrialtest.ActivatedElectricTool)
industrialtest.internal.unpackTableInto(industrialtest.ElectricSaberBase,{
fullPunchInterval=0.5,
digs={"snappy"},
hits={"fleshy"},
capacity=100000,
flow=industrialtest.api.hvPowerFlow
})
local electricSaber={}
electricSaber.afterUse=function(itemstack,config)
local meta=itemstack:get_meta()
industrialtest.api.addPowerToItem(itemstack,-20)
if meta:get_int("industrialtest.powerAmount")<20 then
itemstack:set_name("industrialtest:"..config.name)
end
return itemstack
function industrialtest.ElectricSaberBase.createActiveDefinitionTable(self)
self.define.onUse=false
return industrialtest.ActivatedElectricTool.createActiveDefinitionTable(self)
end
local function registerElectricSaber(config)
local definition={
description=config.displayName,
inventory_image="industrialtest_"..config.name..".png",
_industrialtest_powerStorage=true,
_industrialtest_powerCapacity=10000,
_industrialtest_powerFlow=industrialtest.api.lvPowerFlow,
_industrialtest_inactiveName="industrialtest:"..config.name
}
if industrialtest.mtgAvailable then
definition.groups={
sword=1
}
definition.tool_capabilities={
full_punch_interval=0.5,
max_drop_level=config.maxDropLevel,
groupcaps={
snappy={
times=config.inactiveTimes,
maxlevel=config.maxLevel
}
},
damage_groups={fleshy=config.inactiveDamage}
}
elseif industrialtest.mclAvailable then
definition.groups={
weapon=1,
sword=1,
dig_speed_class=config.digSpeedClass
}
definition.tool_capabilities={
full_punch_interval=0.5,
max_drop_level=config.maxDropLevel,
damage_groups={fleshy=config.inactiveDamage}
}
definition.after_use=function()
-- Hack to make sure that saber won't be destroyed when has 0 EU in MCL
return nil
function industrialtest.ElectricSaberBase.hitUse(self,itemstack,user,pointed)
if self:canActivate(itemstack) and pointed.type=="object" then
-- pointed is a ObjectRef
industrialtest.api.addPowerToItem(itemstack,-self:getOpPower(itemstack))
local toolCapabilities={damage_groups={}}
for _,hitType in ipairs(self.hits) do
toolCapabilities.damage_groups[hitType]=self.active.damage
end
definition._mcl_toollike_wield=true
definition._mcl_diggroups={
swordy={
speed=config.inactiveDigSpeed,
level=config.digLevel,
uses=-1
},
swordy_cobweb={
speed=config.inactiveDigSpeed,
level=config.digLevel,
uses=-1
pointed.ref:punch(user,nil,toolCapabilities)
return true
end
return false
end
function industrialtest.ElectricSaberBase.afterUse(self,itemstack,user,node,digparams)
industrialtest.ActivatedElectricTool.afterUse(self,itemstack,user,node,digparams)
itemstack:set_name(self.name)
return true
end
function industrialtest.ElectricSaberBase.getOpPower(self,itemstack)
return 500
end
industrialtest.ElectricSaber=table.copy(industrialtest.ElectricSaberBase)
industrialtest.internal.unpackTableInto(industrialtest.ElectricSaber,{
name="industrialtest:electric_saber",
description=S("Electric Saber"),
inventoryImage="industrialtest_electric_saber.png",
digLevel=0,
digSpeedClass=4,
active={
digSpeed=7,
times={[1]=0.7,[2]=0.5,[3]=0.2,[4]=0.15},
damage=3
}
}
end
minetest.register_tool("industrialtest:"..config.name,definition)
definition=table.copy(definition)
if industrialtest.mtgAvailable then
definition.tool_capabilities.groupcaps.snappy.times=config.activeTimes
definition.tool_capabilities.damage_groups.fleshy=config.activeDamage
elseif industrialtest.mclAvailable then
definition.tool_capabilities.damage_groups.fleshy=config.activeDamage
definition._mcl_diggroups.swordy.speed=config.activeDigSpeed
definition._mcl_diggroups.swordy_cobweb.speed=config.activeDigSpeed
end
definition.groups.not_in_creative_inventory=1
definition.after_use=function(itemstack)
return electricSaber.afterUse(itemstack,config)
end
minetest.register_tool("industrialtest:"..config.name.."_active",definition)
industrialtest.internal.registeredElectricSabers["industrialtest:"..config.name]=true
industrialtest.internal.registeredElectricSabers["industrialtest:"..config.name.."_active"]=true
end
local definition={
name="electric_saber",
displayName=S("Electric Saber")
}
if industrialtest.mtgAvailable then
definition.maxDropLevel=1
definition.inactiveTimes={[1]=10,[2]=5.6,[3]=4}
definition.maxLevel=3
definition.inactiveDamage=1
definition.activeTimes={[1]=2.0,[2]=0.8,[3]=0.4}
definition.activeDamage=6
elseif industrialtest.mclAvailable then
definition.digSpeedClass=4
definition.maxDropLevel=4
definition.inactiveDamage=1
definition.inactiveDigSpeed=1
definition.digLevel=4
definition.activeDamage=6
definition.activeDigSpeed=7
end
registerElectricSaber(definition)
})
industrialtest.ElectricSaber:register()
minetest.register_craft({
type="shaped",
output="industrialtest:electric_saber",
recipe={
{"industrialtest:refined_iron_ingot"},
{"industrialtest:refined_iron_ingot"},
{"industrialtest:re_battery"}
{industrialtest.elementKeys.yellowDust,"industrialtest:advanced_alloy",""},
{industrialtest.elementKeys.yellowDust,"industrialtest:advanced_alloy",""},
{"industrialtest:carbon_plate","industrialtest:energy_crystal","industrialtest:carbon_plate"}
}
})
definition={
name="diamond_electric_saber",
displayName=S("Diamond Electric Saber")
industrialtest.AdvancedElectricSaber=table.copy(industrialtest.ElectricSaberBase)
industrialtest.internal.unpackTableInto(industrialtest.AdvancedElectricSaber,{
name="industrialtest:advanced_electric_saber",
description=S("Advanced Electric Saber"),
inventoryImage="industrialtest_advanced_electric_saber.png",
digLevel=0,
digSpeedClass=5,
active={
digSpeed=8,
times={[1]=0.5,[2]=0.2,[3]=0.15,[4]=0.1},
damage=5
}
if industrialtest.mtgAvailable then
definition.maxDropLevel=1
definition.inactiveTimes={[1]=10,[2]=5.6,[3]=4}
definition.maxLevel=3
definition.inactiveDamage=1
definition.activeTimes={[1]=2.0,[2]=0.8,[3]=0.4}
definition.activeDamage=9
elseif industrialtest.mclAvailable then
definition.digSpeedClass=5
definition.maxDropLevel=5
definition.inactiveDamage=1
definition.inactiveDigSpeed=1
definition.digLevel=5
definition.activeDamage=9
definition.activeDigSpeed=9
end
registerElectricSaber(definition)
})
industrialtest.AdvancedElectricSaber:register()
minetest.register_craft({
type="shapeless",
output="industrialtest:diamond_electric_saber",
output="industrialtest:advanced_electric_saber",
recipe={
"industrialtest:electric_saber",
industrialtest.elementKeys.diamond,
industrialtest.elementKeys.diamond
}
})
minetest.register_on_punchplayer(function(player,hitter)
local itemstack=hitter:get_wielded_item()
if industrialtest.internal.registeredElectricSabers[itemstack:get_name()] then
local meta=itemstack:get_meta()
if meta:get_int("industrialtest.powerAmount")>=20 then
industrialtest.api.addPowerToItem(itemstack,-20)
hitter:set_wielded_item(itemstack)
local def=minetest.registered_tools[itemstack:get_name().."_active"]
player:set_hp(player:get_hp()-def.tool_capabilites.damage_groups.fleshy)
return true
end
end
return false
end)

76
tools/electric_tool.lua Normal file
View File

@@ -0,0 +1,76 @@
-- IndustrialTest
-- Copyright (C) 2025 mrkubax10
-- This program is free software: you can redistribute it and/or modify
-- it under the terms of the GNU General Public License as published by
-- the Free Software Foundation, either version 3 of the License, or
-- (at your option) any later version.
-- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-- GNU General Public License for more details.
-- You should have received a copy of the GNU General Public License
-- along with this program. If not, see <http://www.gnu.org/licenses/>.
industrialtest.ElectricTool=table.copy(industrialtest.Tool)
industrialtest.internal.unpackTableInto(industrialtest.ElectricTool,{
prepare=industrialtest.ElectricItem.prepare
})
function industrialtest.ElectricTool.createDefinitionTable(self)
local def=industrialtest.Tool.createDefinitionTable(self)
def.after_use=function()
-- Hack to make sure that chainsaw won't be destroyed when has 0 EU
return nil
end
return def
end
function industrialtest.ElectricTool.onPlace(self,itemstack,user,pointed)
self:prepare(itemstack)
local meta=itemstack:get_meta()
local opPower=self:getOpPower(itemstack)
if meta:get_int("industrialtest.powerAmount")<opPower then
return false
end
if self:use(itemstack,user,pointed) then
industrialtest.api.addPowerToItem(itemstack,-opPower)
end
return true
end
function industrialtest.ElectricTool.onUse(self,itemstack,user,pointed)
self:prepare(itemstack)
if user:is_player() then
local controls=user:get_player_control()
if controls.sneak and self:changeMode(itemstack) then
return true
end
end
local meta=itemstack:get_meta()
local opPower=self:getOpPower(itemstack)
if meta:get_int("industrialtest.powerAmount")<opPower then
return false
end
if self:hitUse(itemstack,user,pointed) then
industrialtest.api.addPowerToItem(itemstack,-opPower)
end
return true
end
function industrialtest.ElectricTool.changeMode(self,itemstack)
-- dummy function
return false
end
function industrialtest.ElectricTool.getOpPower(self,itemstack)
-- dummy function
return 0
end

View File

@@ -0,0 +1,27 @@
-- IndustrialTest
-- Copyright (C) 2025 mrkubax10
-- This program is free software: you can redistribute it and/or modify
-- it under the terms of the GNU General Public License as published by
-- the Free Software Foundation, either version 3 of the License, or
-- (at your option) any later version.
-- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-- GNU General Public License for more details.
-- You should have received a copy of the GNU General Public License
-- along with this program. If not, see <http://www.gnu.org/licenses/>.
industrialtest.FluidContainerItem=table.copy(industrialtest.Item)
function industrialtest.FluidContainerItem.prepare(self,itemstack)
if industrialtest.api.itemHasFluidStorage(itemstack) then
return
end
local meta=itemstack:get_meta()
meta:set_int("industrialtest.fluidAmount",0)
meta:set_int("industrialtest.fluidCapacity",self.capacity)
industrialtest.api.updateItemFluidText(itemstack)
end

72
tools/gear_tool.lua Normal file
View File

@@ -0,0 +1,72 @@
-- IndustrialTest
-- Copyright (C) 2025 mrkubax10
-- This program is free software: you can redistribute it and/or modify
-- it under the terms of the GNU General Public License as published by
-- the Free Software Foundation, either version 3 of the License, or
-- (at your option) any later version.
-- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-- GNU General Public License for more details.
-- You should have received a copy of the GNU General Public License
-- along with this program. If not, see <http://www.gnu.org/licenses/>.
industrialtest.GearTool=table.copy(industrialtest.Item)
function industrialtest.GearTool.createDefinitionTable(self)
local def=industrialtest.Item.createDefinitionTable(self)
def.groups._industrialtest_gearTool=1
def.groups["armor_"..self.part]=1
if industrialtest.mtgAvailable then
def.groups.armor_heal=1
elseif industrialtest.mclAvailable then
def.groups.armor=1
def.groups.non_combat_armor=1
def.sounds={
_mcl_armor_equip="mcl_armor_equip_iron",
_mcl_armor_unequip="mcl_armor_unequip_iron"
}
def.on_place=mcl_armor.equip_on_use
def.on_secondary_use=mcl_armor.equip_on_use
def._mcl_armor_element=self.part
def._mcl_armor_texture=self.modelImage
end
return def
end
function industrialtest.GearTool.register(self)
local def=self:createDefinitionTable()
if industrialtest.mtgAvailable then
armor:register_armor(self.name,def)
elseif industrialtest.mclAvailable then
minetest.register_tool(self.name,def)
end
end
minetest.register_globalstep(function(dtime)
local players=minetest.get_connected_players()
for _,player in ipairs(players) do
local inv
if industrialtest.mtgAvailable then
_,inv=armor:get_valid_player(player,"")
elseif industrialtest.mclAvailable then
inv=player:get_inventory()
end
if inv then
local armorList=inv:get_list("armor")
assert(armorList)
for i,itemstack in ipairs(armorList) do
local def=itemstack:get_definition()
if def and def.groups._industrialtest_gearTool and def._industrialtest_self and def._industrialtest_self.update and
def._industrialtest_self:update(player,inv,itemstack,dtime) then
inv:set_stack("armor",i,itemstack)
end
end
end
end
end)

54
tools/item.lua Normal file
View File

@@ -0,0 +1,54 @@
-- IndustrialTest
-- Copyright (C) 2025 mrkubax10
-- This program is free software: you can redistribute it and/or modify
-- it under the terms of the GNU General Public License as published by
-- the Free Software Foundation, either version 3 of the License, or
-- (at your option) any later version.
-- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-- GNU General Public License for more details.
-- You should have received a copy of the GNU General Public License
-- along with this program. If not, see <http://www.gnu.org/licenses/>.
industrialtest.Item={}
function industrialtest.Item.createDefinitionTable(self)
local def={
description=self.description,
inventory_image=self.inventoryImage,
groups={},
_industrialtest_self=self
}
if industrialtest.mtgAvailable then
def.groups.flammable=self.flammable
end
return def
end
function industrialtest.Item.register(self)
local def=self:createDefinitionTable()
minetest.register_tool(self.name,def)
end
-- Item callbacks
minetest.register_on_player_inventory_action(function(player,action,inventory,info)
if action=="put" then
local def=info.stack:get_definition()
if def and def._industrialtest_self and def._industrialtest_self.prepare then
def._industrialtest_self:prepare(info.stack)
inventory:set_stack(info.listname,info.index,info.stack)
end
end
end)
minetest.register_on_craft(function(itemstack)
local def=itemstack:get_definition()
if def and def._industrialtest_self and def._industrialtest_self.prepare then
def._industrialtest_self:prepare(itemstack)
end
end)

View File

@@ -15,71 +15,45 @@
-- along with this program. If not, see <http://www.gnu.org/licenses/>.
local S=minetest.get_translator("industrialtest")
industrialtest.JetpackBase=table.copy(industrialtest.GearTool)
industrialtest.internal.unpackTableInto(industrialtest.JetpackBase,{
part="torso"
})
local soundHandles = {}
local reverseGravityForce = 1
local movementGravity = tonumber(minetest.settings:get("movement_gravity"))
local jetpack={}
local electricJetpack={}
local function registerJetpack(config)
if industrialtest.mclAvailable then
local groups={
armor=1,
non_combat_armor=1,
armor_torso=1,
non_combat_torso=1,
_industrialtest_jetpack=1
}
if config.groups then
for key,value in pairs(config.groups) do
groups[key]=value
function industrialtest.JetpackBase.update(self, player, inv, itemstack, dtime)
local playerName = player:get_player_name()
local control = player:get_player_control()
if control.jump and self:tryFly(itemstack) then
if movementGravity and movementGravity > 10 then
reverseGravityForce = 2
end
self.addYVelocityClamped(player,reverseGravityForce,10)
if not soundHandles[playerName] then
local pos = player:get_pos()
local handle = minetest.sound_play("industrialtest_jetpack_loop", {
pos = pos,
gain = 1.0, -- Volume of the sound
max_hear_distance = 16, -- Maximum distance to hear the sound
object = player, -- Attach the sound to the player
loop = true, -- The sound is played in a loop
})
soundHandles[playerName] = handle
end
return true
else
if soundHandles[playerName] then
minetest.sound_stop(soundHandles[playerName])
soundHandles[playerName] = nil
end
end
local definition={
description=config.displayName,
inventory_image="industrialtest_"..config.name.."_inv.png",
groups=groups,
sounds={
_mcl_armor_equip="mcl_armor_equip_iron",
_mcl_armor_unequip="mcl_armor_unequip_iron"
},
on_place=mcl_armor.equip_on_use,
on_secondary_use=mcl_armor.equip_on_use,
_mcl_armor_element="torso",
_mcl_armor_texture="industrialtest_"..config.name..".png",
_industrialtest_tryFly=config.tryFly
}
if config.customKeys then
for key,value in pairs(config.customKeys) do
definition[key]=value
end
end
minetest.register_tool("industrialtest:"..config.name,definition)
elseif industrialtest.mtgAvailable then
local groups={
armor_torso=1,
armor_heal=0,
_industrialtest_jetpack=1
}
if config.groups then
for key,value in pairs(config.groups) do
groups[key]=value
end
end
local definition={
description=config.displayName,
inventory_image="industrialtest_"..config.name.."_inv.png",
groups=groups,
_industrialtest_tryFly=config.tryFly
}
if config.customKeys then
for key,value in pairs(config.customKeys) do
definition[key]=value
end
end
armor:register_armor("industrialtest:"..config.name,definition)
end
return false
end
local function addYVelocityClamped(player,vel,max)
function industrialtest.JetpackBase.addYVelocityClamped(player,vel,max)
local playerVel=player:get_velocity()
if playerVel.y+vel>max then
player:add_velocity(vector.new(0,math.max(max-playerVel.y,0),0))
@@ -88,39 +62,33 @@ local function addYVelocityClamped(player,vel,max)
end
end
local function onGlobalStep(player,inv,itemstack,index,def)
if def.groups and def.groups._industrialtest_jetpack then
if def._industrialtest_tryFly(itemstack) then
addYVelocityClamped(player,1,10)
inv:set_stack("armor",index,itemstack)
end
return true
end
return false
industrialtest.Jetpack=table.copy(industrialtest.JetpackBase)
industrialtest.internal.unpackTableInto(industrialtest.Jetpack,{
-- _v is hack to suppress "Registered armor doesn't have material at the end of registration name" warning from 3D Armor.
name="industrialtest:jetpack_v",
description=S("Jetpack"),
inventoryImage="industrialtest_jetpack_v_inv.png",
modelImage="industrialtest_jetpack_v.png",
capacity=5000,
prepare=industrialtest.FluidContainerItem.prepare
})
function industrialtest.Jetpack.createDefinitionTable(self)
local def=industrialtest.JetpackBase.createDefinitionTable(self)
def.groups._industrialtest_fueled=1
return def
end
jetpack.tryFly=function(itemstack)
local meta=itemstack:get_meta()
if meta:get_int("industrialtest.fluidAmount")==0 then
function industrialtest.Jetpack.tryFly(self,itemstack)
if industrialtest.api.isItemFluidStorageEmpty(itemstack) then
return false
end
industrialtest.api.addFluidToItem(itemstack,-1)
return true
end
-- _v is hack to suppress "Registered armor doesn't have material at the end of registration name" warning from 3D Armor.
registerJetpack({
name="jetpack_v",
displayName=S("Jetpack"),
groups={
_industrialtest_fueled=1,
_industrialtest_fluidStorage=1
},
tryFly=jetpack.tryFly,
customKeys={
_industrialtest_fluidCapacity=5000
}
})
industrialtest.Jetpack:register()
minetest.register_craft({
type="shaped",
output="industrialtest:jetpack_v",
@@ -131,7 +99,18 @@ minetest.register_craft({
}
})
electricJetpack.tryFly=function(itemstack)
industrialtest.ElectricJetpack=table.copy(industrialtest.JetpackBase)
industrialtest.internal.unpackTableInto(industrialtest.ElectricJetpack,{
name="industrialtest:electric_jetpack",
description=S("Electric Jetpack"),
inventoryImage="industrialtest_electric_jetpack_inv.png",
modelImage="industrialtest_electric_jetpack.png",
flow=industrialtest.api.lvPowerFlow,
capacity=30000,
prepare=industrialtest.ElectricItem.prepare
})
function industrialtest.ElectricJetpack.tryFly(self,itemstack)
local meta=itemstack:get_meta()
if meta:get_int("industrialtest.powerAmount")<10 then
return false
@@ -140,16 +119,8 @@ electricJetpack.tryFly=function(itemstack)
return true
end
registerJetpack({
name="electric_jetpack",
displayName=S("Electric Jetpack"),
tryFly=electricJetpack.tryFly,
customKeys={
_industrialtest_powerStorage=true,
_industrialtest_powerCapacity=30000,
_industrialtest_powerFlow=industrialtest.api.lvPowerFlow
}
})
industrialtest.ElectricJetpack:register()
minetest.register_craft({
type="shaped",
output="industrialtest:electric_jetpack",
@@ -159,32 +130,3 @@ minetest.register_craft({
{industrialtest.elementKeys.yellowDust,"",industrialtest.elementKeys.yellowDust}
}
})
minetest.register_globalstep(function(dtime)
-- FIXME: Maybe this can be optimized?
local players=minetest.get_connected_players()
for _,player in ipairs(players) do
local control=player:get_player_control()
if control.jump then
if industrialtest.mclAvailable then
local inv=player:get_inventory()
local stack=inv:get_stack("armor",3)
local def=stack:get_definition()
onGlobalStep(player,inv,stack,3,def)
elseif industrialtest.mtgAvailable then
local _,inv=armor:get_valid_player(player,"")
if inv then
local armorList=inv:get_list("armor")
assert(armorList)
for i=1,#armorList do
local stack=armorList[i]
local def=stack:get_definition()
if onGlobalStep(player,inv,stack,i,def) then
break
end
end
end
end
end
end
end)

View File

@@ -15,10 +15,9 @@
-- along with this program. If not, see <http://www.gnu.org/licenses/>.
local S=minetest.get_translator("industrialtest")
industrialtest.MiningLaserBeam={}
local beam={}
beam.onActivate=function(self,staticdata)
function industrialtest.MiningLaserBeam.onActivate(self,staticdata)
local data=minetest.deserialize(staticdata)
self.direction=data.direction
self.energy=data.energy
@@ -28,11 +27,11 @@ beam.onActivate=function(self,staticdata)
self.user=data.user
end
beam.onPunch=function()
function industrialtest.MiningLaserBeam.onPunch()
return true
end
beam.onNodeBreak=function(pos,node,user)
function industrialtest.MiningLaserBeam.onNodeBreak(pos,node,user)
if industrialtest.mclAvailable then
local drops=minetest.get_node_drops(node.name,"")
for _, val in ipairs(drops) do
@@ -45,7 +44,7 @@ beam.onNodeBreak=function(pos,node,user)
minetest.node_dig(pos,node,user)
end
beam.onStep=function(self,dtime,moveresult)
function industrialtest.MiningLaserBeam.onStep(self,dtime,moveresult)
local pos=self.object:get_pos()
if vector.distance(self.startPos,pos)>=self.distance or self.energy<=0 then
self.object:remove()
@@ -67,7 +66,7 @@ beam.onStep=function(self,dtime,moveresult)
self.object:remove()
return
else
beam.onNodeBreak(val.node_pos,node,minetest.get_player_by_name(self.user))
industrialtest.MiningLaserBeam.onNodeBreak(val.node_pos,node,minetest.get_player_by_name(self.user))
self.energy=self.energy-1
end
elseif self.mode==4 then
@@ -80,6 +79,7 @@ beam.onStep=function(self,dtime,moveresult)
end
end
-- Note: If there are more entities registered then replace manual registration with proper pseudo-OOP
minetest.register_entity("industrialtest:mining_laser_beam",{
initial_properties={
physical=true,
@@ -103,18 +103,77 @@ minetest.register_entity("industrialtest:mining_laser_beam",{
static_save=false,
shaded=false,
},
on_activate=beam.onActivate,
on_punch=beam.onPunch,
on_step=beam.onStep
on_activate=industrialtest.MiningLaserBeam.onActivate,
on_punch=industrialtest.MiningLaserBeam.onPunch,
on_step=industrialtest.MiningLaserBeam.onStep
})
local miningLaser={}
miningLaser.mode1OpPower=1250
miningLaser.mode2OpPower=100
miningLaser.mode4OpPower=5000
miningLaser.modeCount=4
industrialtest.MiningLaser=table.copy(industrialtest.ElectricTool)
industrialtest.internal.unpackTableInto(industrialtest.MiningLaser,{
name="industrialtest:mining_laser",
description=S("Mining Laser (Mode 1)"),
inventoryImage="industrialtest_mining_laser.png",
capacity=300000,
flow=industrialtest.api.hvPowerFlow,
define={onUse=true},
_modeCount=4
})
miningLaser.getMode=function(itemstack)
function industrialtest.MiningLaser.hitUse(self,itemstack,user,pointed)
if not user:is_player() then
return false
end
local control=user:get_player_control()
if control.sneak then
end
local mode=self.getMode(itemstack)
local meta=itemstack:get_meta()
if mode==1 then
if not self:spawnBeam(itemstack,user,user:get_pos(),user:get_look_dir(),10,64) then
return false
end
elseif mode==2 then
if not self:spawnBeam(itemstack,user,user:get_pos(),user:get_look_dir(),3,2) then
return false
end
elseif mode==3 then
local yaw=user:get_look_horizontal()
local dir=vector.new(-math.sin(yaw),0,math.cos(yaw))
if not self:spawnBeam(itemstack,user,user:get_pos(),dir,10,64) then
return false
end
elseif mode==4 then
if not self:spawnBeam(itemstack,user,user:get_pos(),user:get_look_dir(),1,64) then
return false
end
end
return true
end
function industrialtest.MiningLaser.changeMode(self,itemstack)
local mode=self.getMode(itemstack)
mode=mode+1
if mode>=self._modeCount+1 then
mode=1
end
self.setMode(itemstack,mode)
return true
end
function industrialtest.MiningLaser.getOpPower(self,itemstack)
local mode=self.getMode(itemstack)
if mode==1 then
return 1250
elseif mode==2 or mode==3 then
return 100
elseif mode==4 then
return 5000
end
-- assert not reached
assert(false)
end
function industrialtest.MiningLaser.getMode(itemstack)
local meta=itemstack:get_meta()
if not meta:contains("mode") then
meta:set_int("mode",1)
@@ -123,74 +182,26 @@ miningLaser.getMode=function(itemstack)
return meta:get_int("mode")
end
miningLaser.setMode=function(itemstack,mode)
function industrialtest.MiningLaser.setMode(itemstack,mode)
local meta=itemstack:get_meta()
meta:set_int("mode",mode)
meta:set_string("industrialtest.descriptionOverride",S("Mining Laser (Mode @1)",mode))
industrialtest.api.updateItemPowerText(itemstack)
end
miningLaser.spawnBeam=function(itemstack,user,pos,dir,opPower,energy,distance)
local meta=itemstack:get_meta()
if meta:get_int("industrialtest.powerAmount")<opPower then
return false
end
function industrialtest.MiningLaser.spawnBeam(self,itemstack,user,pos,dir,energy,distance)
minetest.add_entity(pos+vector.new(0,1.5,0),"industrialtest:mining_laser_beam",minetest.serialize({
direction=dir,
energy=energy,
distance=distance,
mode=miningLaser.getMode(itemstack),
mode=self.getMode(itemstack),
user=user:get_player_name()
}))
industrialtest.api.addPowerToItem(itemstack,-opPower)
return true
end
miningLaser.onUse=function(itemstack,user)
if not user:is_player() then
return nil
end
local mode=miningLaser.getMode(itemstack)
local control=user:get_player_control()
if control.sneak then
mode=mode+1
if mode>=miningLaser.modeCount+1 then
mode=1
end
miningLaser.setMode(itemstack,mode)
return itemstack
end
local meta=itemstack:get_meta()
if mode==1 then
if not miningLaser.spawnBeam(itemstack,user,user:get_pos(),user:get_look_dir(),miningLaser.mode1OpPower,10,64) then
return nil
end
elseif mode==2 then
if not miningLaser.spawnBeam(itemstack,user,user:get_pos(),user:get_look_dir(),miningLaser.mode2OpPower,3,2) then
return nil
end
elseif mode==3 then
local yaw=user:get_look_horizontal()
local dir=vector.new(-math.sin(yaw),0,math.cos(yaw))
if not miningLaser.spawnBeam(itemstack,user,user:get_pos(),dir,miningLaser.mode1OpPower,10,64) then
return nil
end
elseif mode==4 then
if not miningLaser.spawnBeam(itemstack,user,user:get_pos(),user:get_look_dir(),miningLaser.mode4OpPower,1,64) then
return nil
end
end
return itemstack
end
industrialtest.MiningLaser:register()
minetest.register_tool("industrialtest:mining_laser",{
description=S("Mining Laser (Mode 1)"),
inventory_image="industrialtest_mining_laser.png",
on_use=miningLaser.onUse,
_industrialtest_powerStorage=true,
_industrialtest_powerCapacity=300000,
_industrialtest_powerFlow=industrialtest.api.hvPowerFlow
})
minetest.register_craft({
type="shaped",
output="industrialtest:mining_laser",

View File

@@ -15,62 +15,66 @@
-- along with this program. If not, see <http://www.gnu.org/licenses/>.
local S=minetest.get_translator("industrialtest")
local function registerNanoSuitPart(config)
local groups={
_industrialtest_nanoSuit=1
}
if config.element=="head" then
groups.armor_head=1
elseif config.element=="torso" then
groups.armor_torso=1
elseif config.element=="legs" then
groups.armor_legs=1
elseif config.element=="feet" then
groups.armor_feet=1
end
if industrialtest.mtgAvailable then
groups.armor_heal=0
armor:register_armor("industrialtest:"..config.name,{
description=config.displayName,
inventory_image="industrialtest_"..config.name.."_inv.png",
groups=groups,
_industrialtest_powerStorage=true,
_industrialtest_powerCapacity=1000000,
_industrialtest_powerFlow=industrialtest.api.evPowerFlow,
_industrialtest_damageReduction=config.damageReduction,
industrialtest_powerPerDamage=5000
})
elseif industrialtest.mclAvailable then
groups.armor=1
groups.non_combat_armor=1
minetest.register_tool("industrialtest:"..config.name,{
description=config.displayName,
inventory_image="industrialtest_"..config.name.."_inv.png",
groups=groups,
sounds={
_mcl_armor_equip="mcl_armor_equip_iron",
_mcl_armor_unequip="mcl_armor_unequip_iron"
},
on_place=mcl_armor.equip_on_use,
on_secondary_use=mcl_armor.equip_on_use,
_mcl_armor_element=config.element,
_mcl_armor_texture=(config.element=="feet" and "industrialtest_mcl_" or "industrialtest_")..config.name..".png",
_industrialtest_powerStorage=true,
_industrialtest_powerCapacity=1000000,
_industrialtest_powerFlow=industrialtest.api.evPowerFlow,
_industrialtest_damageReduction=config.damageReduction,
_industrialtest_powerPerDamage=5000
})
end
end
registerNanoSuitPart({
name="nano_helmet",
displayName=S("Nano Helmet"),
industrialtest.NanoSuit=table.copy(industrialtest.ElectricArmor)
industrialtest.internal.unpackTableInto(industrialtest.NanoSuit,{
name="industrialtest:nano",
elements={
{
name="helmet",
description=S("Nano Helmet"),
element="head",
damageReduction=0.12
inventoryImage="industrialtest_nano_helmet_inv.png",
texture="industrialtest_nano_helmet.png"
},
{
name="bodyarmor",
description=S("Nano Bodyarmor"),
element="torso",
inventoryImage="industrialtest_nano_bodyarmor_inv.png",
texture="industrialtest_nano_bodyarmor.png"
},
{
name="leggings",
description=S("Nano Leggings"),
element="legs",
inventoryImage="industrialtest_nano_leggings_inv.png",
texture="industrialtest_nano_leggings.png"
},
{
name="boots",
description=S("Nano Boots"),
element="feet",
inventoryImage="industrialtest_nano_boots_inv.png",
texture={
"industrialtest_nano_boots.png",
"industrialtest_mcl_nano_boots.png"
}
}
},
capacity=1000000,
flow=industrialtest.api.evPowerFlow
})
function industrialtest.NanoSuit.getReducedDamageForItem(self,itemstack)
local def=itemstack:get_definition()
if def.groups.armor_head then
return 0.12
elseif def.groups.armor_torso then
return 0.32
elseif def.groups.armor_legs then
return 0.3
elseif def.groups.armor_feet then
return 0.24
end
return 0
end
function industrialtest.NanoSuit.getPowerPerDamageForItem(self,itemstack)
return 5000
end
industrialtest.NanoSuit:register()
minetest.register_craft({
type="shaped",
output="industrialtest:nano_helmet",
@@ -80,12 +84,6 @@ minetest.register_craft({
}
})
registerNanoSuitPart({
name="nano_bodyarmor",
displayName=S("Nano Bodyarmor"),
element="torso",
damageReduction=0.32
})
minetest.register_craft({
type="shaped",
output="industrialtest:nano_bodyarmor",
@@ -96,12 +94,6 @@ minetest.register_craft({
}
})
registerNanoSuitPart({
name="nano_leggings",
displayName=S("Nano Leggings"),
element="legs",
damageReduction=0.3
})
minetest.register_craft({
type="shaped",
output="industrialtest:nano_leggings",
@@ -112,12 +104,6 @@ minetest.register_craft({
}
})
registerNanoSuitPart({
name="nano_boots",
displayName=S("Nano Boots"),
element="feet",
damageReduction=0.24
})
minetest.register_craft({
type="shaped",
output="industrialtest:nano_boots",
@@ -126,41 +112,3 @@ minetest.register_craft({
{"industrialtest:carbon_plate","industrialtest:energy_crystal","industrialtest:carbon_plate"}
}
})
minetest.register_on_player_hpchange(function(player,hpChange)
if hpChange>0 or not player:is_player() then
return hpChange
end
local inv
if industrialtest.mtgAvailable then
_,inv=armor:get_valid_player(player,"")
if not inv then
return hpChange
end
elseif industrialtest.mclAvailable then
inv=player:get_inventory()
end
local armorList=inv:get_list("armor")
assert(armorList)
local result=hpChange
for i=1,#armorList do
local stack=armorList[i]
local def=stack:get_definition()
if def.groups and def.groups._industrialtest_nanoSuit then
local meta=stack:get_meta()
local targetReducedDamage=math.floor(math.abs(hpChange)*def._industrialtest_damageReduction)
local requiredPower=targetReducedDamage*def._industrialtest_powerPerDamage
local availablePower=math.min(meta:get_int("industrialtest.powerAmount"),requiredPower)
local reducedDamage=math.floor(availablePower/def._industrialtest_powerPerDamage)
if reducedDamage>0 then
result=result+reducedDamage
industrialtest.api.addPowerToItem(stack,-reducedDamage*def._industrialtest_powerPerDamage)
inv:set_stack("armor",i,stack)
end
end
end
return result
end,true)

View File

@@ -16,61 +16,212 @@
local S=minetest.get_translator("industrialtest")
local quantumSuit={}
quantumSuit.helmetBreathRefillOpPower=1000
quantumSuit.leggingsSpeedOpPower=125
quantumSuit.leggingsSpeedMaxVel=4
quantumSuit.bootsJumpOpPower=50
quantumSuit.bootsFallDamageReductionOpPower=900
industrialtest.QuantumArmorBase=table.copy(industrialtest.ElectricGearTool)
industrialtest.internal.unpackTableInto(industrialtest.QuantumArmorBase,{
flow=industrialtest.api.ivPowerFlow,
capacity=10000000
})
function industrialtest.QuantumArmorBase.createDefintionTable(self)
local def=industrialtest.ElectricGearTool.createDefintionTable(self)
def.groups._industrialtest_electricArmor=1
return def
end
function industrialtest.QuantumArmorBase.getPowerPerDamageForItem(self,itemstack)
return 30
end
industrialtest.QuantumHelmet=table.copy(industrialtest.QuantumArmorBase)
industrialtest.internal.unpackTableInto(industrialtest.QuantumHelmet,{
name="industrialtest:quantum_helmet",
description=S("Quantum Helmet"),
inventoryImage="industrialtest_quantum_helmet_inv.png",
part="head",
modelImage="industrialtest_quantum_helmet.png",
_breathRefillOpPower=1000
})
local quantumHelmetUpdateDelta=0
function industrialtest.QuantumHelmet.update(self,player,inv,itemstack,dtime)
quantumHelmetUpdateDelta=quantumHelmetUpdateDelta+dtime
if quantumHelmetUpdateDelta<industrialtest.updateDelay then
return false
end
quantumHelmetUpdateDelta=0
if player:get_breath()<10 then
local meta=itemstack:get_meta()
local refilled=math.min(9-player:get_breath(),math.floor(meta:get_int("industrialtest.powerAmount")/self._breathRefillOpPower))
if refilled>0 then
player:set_breath(player:get_breath()+refilled)
industrialtest.api.addPowerToItem(itemstack,-refilled*self._breathRefillOpPower)
return true
end
end
return false
end
function industrialtest.QuantumHelmet.getReducedDamageForItem(self,itemstack)
return 0.15
end
industrialtest.QuantumHelmet:register()
minetest.register_craft({
type="shaped",
output="industrialtest:quantum_helmet",
recipe={
{"industrialtest:reinforced_glass","industrialtest:nano_helmet","industrialtest:reinforced_glass"},
{"industrialtest:iridium_plate","industrialtest:lapotron_crystal","industrialtest:iridium_plate"},
{"industrialtest:advanced_electronic_circuit","industrialtest:empty_cell","industrialtest:advanced_electronic_circuit"}
}
})
industrialtest.QuantumBodyarmor=table.copy(industrialtest.QuantumArmorBase)
industrialtest.internal.unpackTableInto(industrialtest.QuantumBodyarmor,{
name="industrialtest:quantum_bodyarmor",
description=S("Quantum Bodyarmor"),
inventoryImage="industrialtest_quantum_bodyarmor_inv.png",
part="torso",
modelImage="industrialtest_quantum_bodyarmor.png",
update=industrialtest.JetpackBase.update,
addYVelocityClamped=industrialtest.JetpackBase.addYVelocityClamped,
tryFly=industrialtest.ElectricJetpack.tryFly
})
function industrialtest.QuantumBodyarmor.getReducedDamageForItem(self,itemstack)
return 0.4
end
industrialtest.QuantumBodyarmor:register()
minetest.register_craft({
type="shaped",
output="industrialtest:quantum_bodyarmor",
recipe={
{"industrialtest:advanced_alloy","industrialtest:nano_bodyarmor","industrialtest:advanced_alloy"},
{"industrialtest:iridium_plate","industrialtest:lapotron_crystal","industrialtest:iridium_plate"},
{"industrialtest:iridium_plate","industrialtest:electric_jetpack","industrialtest:iridium_plate"}
}
})
industrialtest.QuantumLeggings=table.copy(industrialtest.QuantumArmorBase)
industrialtest.internal.unpackTableInto(industrialtest.QuantumLeggings,{
name="industrialtest:quantum_leggings",
description=S("Quantum Leggings"),
inventoryImage="industrialtest_quantum_leggings_inv.png",
part="legs",
modelImage="industrialtest_quantum_leggings.png",
_speedOpPower=125,
_speedMaxVel=4
})
local leggingsSpeedEnabled={}
local playerPositions={}
local playerLeggingsSpeedEnabled={}
local playerBootsJumpEnabled={}
function industrialtest.QuantumLeggings.update(self,player,inv,itemstack,dtime)
local control=player:get_player_control()
local playerName=player:get_player_name()
if leggingsSpeedEnabled[playerName] then
if control.up and control.aux1 then
local meta=itemstack:get_meta()
local requiredPower=vector.distance(player:get_pos(),playerPositions[playerName])*self._speedOpPower
if meta:get_int("industrialtest.powerAmount")>=requiredPower then
industrialtest.api.addPowerToItem(itemstack,-requiredPower)
playerPositions[playerName]=player:get_pos()
return true
end
end
player:set_physics_override({
speed=1
})
leggingsSpeedEnabled[playerName]=false
elseif control.up and control.aux1 then
local meta=itemstack:get_meta()
local requiredPower=vector.distance(player:get_pos(),playerPositions[playerName])*self._speedOpPower
if meta:get_int("industrialtest.powerAmount")>=requiredPower then
player:set_physics_override({
speed=self._speedMaxVel
})
leggingsSpeedEnabled[playerName]=true
end
end
playerPositions[playerName]=player:get_pos()
return false
end
local function registerQuantumSuitPart(config)
config.groups=config.groups or {}
config.groups._industrialtest_nanoSuit=1
if config.element=="head" then
config.groups.armor_head=1
elseif config.element=="torso" then
config.groups.armor_torso=1
elseif config.element=="legs" then
config.groups.armor_legs=1
elseif config.element=="feet" then
config.groups.armor_feet=1
function industrialtest.QuantumLeggings.getReducedDamageForItem(self,itemstack)
return 0.3
end
local definition={
description=config.displayName,
inventory_image="industrialtest_"..config.name.."_inv.png",
groups=config.groups,
_industrialtest_powerStorage=true,
_industrialtest_powerCapacity=10000000,
_industrialtest_powerFlow=industrialtest.api.ivPowerFlow,
_industrialtest_damageReduction=config.damageReduction,
_industrialtest_powerPerDamage=30
industrialtest.QuantumLeggings:register()
minetest.register_craft({
type="shaped",
output="industrialtest:quantum_leggings",
recipe={
{"industrialtest:machine_block","industrialtest:lapotron_crystal","industrialtest:machine_block"},
{"industrialtest:iridium_plate","industrialtest:nano_leggings","industrialtest:iridium_plate"},
{industrialtest.elementKeys.yellowDust,"",industrialtest.elementKeys.yellowDust}
}
if config.customKeys then
for k,v in pairs(config.customKeys) do
definition[k]=v
})
industrialtest.QuantumBoots=table.copy(industrialtest.QuantumArmorBase)
industrialtest.internal.unpackTableInto(industrialtest.QuantumBoots,{
name="industrialtest:quantum_boots",
description=S("Quantum Boots"),
inventoryImage="industrialtest_quantum_boots_inv.png",
part="feet",
modelImage=(industrialtest.mclAvailable and "industrialtest_mcl_quantum_leggings.png" or "industrialtest_quantum_leggings.png"),
_jumpOpPower=50,
_jumpPower=2,
_fallDamageReductionOpPower=900,
})
local bootsJumpEnabled={}
function industrialtest.QuantumBoots.update(self,player,inv,itemstack,dtime)
local control=player:get_player_control()
local playerName=player:get_player_name()
if bootsJumpEnabled[playerName] then
local shouldStopJump=not control.aux1
if control.jump and control.aux1 then
local meta=itemstack:get_meta()
if meta:get_int("industrialtest.powerAmount")>=self._jumpOpPower then
industrialtest.api.addPowerToItem(itemstack,-self._jumpOpPower)
return true
end
end
if industrialtest.mtgAvailable then
definition.groups.armor_heal=0
armor:register_armor("industrialtest:"..config.name,definition)
elseif industrialtest.mclAvailable then
definition.groups.armor=1
definition.groups.non_combat_armor=1
definition.sounds={
_mcl_armor_equip="mcl_armor_equip_iron",
_mcl_armor_unequip="mcl_armor_unequip_iron"
player:set_physics_override({
jump=1
})
bootsJumpEnabled[playerName]=false
elseif control.aux1 then
local meta=itemstack:get_meta()
if meta:get_int("industrialtest.powerAmount")>=self._jumpOpPower then
player:set_physics_override({
jump=self._jumpPower
})
bootsJumpEnabled[playerName]=true
end
end
return false
end
function industrialtest.QuantumBoots.getReducedDamageForItem(self,itemstack)
return 0.15
end
industrialtest.QuantumBoots:register()
minetest.register_craft({
type="shaped",
output="industrialtest:quantum_boots",
recipe={
{"industrialtest:iridium_plate","industrialtest:nano_boots","industrialtest:iridium_plate"},
{industrialtest.elementKeys.ironBoots,"industrialtest:lapotron_crystal",industrialtest.elementKeys.ironBoots}
}
definition.on_place=mcl_armor.equip_on_use
definition.on_secondary_use=mcl_armor.equip_on_use
definition._mcl_armor_element=config.element
definition._mcl_armor_texture=(config.element=="feet" and "industrialtest_mcl_" or "industrialtest_")..config.name..".png"
minetest.register_tool("industrialtest:"..config.name,definition)
end
end
})
local function findInPlayerArmorList(player,itemname)
local inv
@@ -87,174 +238,6 @@ local function findInPlayerArmorList(player,itemname)
end
end
quantumSuit.tryFly=function(itemstack)
local meta=itemstack:get_meta()
if meta:get_int("industrialtest.powerAmount")<10 then
return false
end
industrialtest.api.addPowerToItem(itemstack,-10)
return true
end
registerQuantumSuitPart({
name="quantum_helmet",
displayName=S("Quantum Helmet"),
element="head",
damageReduction=0.15
})
minetest.register_craft({
type="shaped",
output="industrialtest:quantum_helmet",
recipe={
{"industrialtest:reinforced_glass","industrialtest:nano_helmet","industrialtest:reinforced_glass"},
{"industrialtest:iridium_plate","industrialtest:lapotron_crystal","industrialtest:iridium_plate"},
{"industrialtest:advanced_electronic_circuit","industrialtest:empty_cell","industrialtest:advanced_electronic_circuit"}
}
})
registerQuantumSuitPart({
name="quantum_bodyarmor",
displayName=S("Quantum Bodyarmor"),
element="torso",
damageReduction=0.4,
groups={
_industrialtest_jetpack=1
},
customKeys={
_industrialtest_tryFly=quantumSuit.tryFly
}
})
minetest.register_craft({
type="shaped",
output="industrialtest:quantum_bodyarmor",
recipe={
{"industrialtest:advanced_alloy","industrialtest:nano_bodyarmor","industrialtest:advanced_alloy"},
{"industrialtest:iridium_plate","industrialtest:lapotron_crystal","industrialtest:iridium_plate"},
{"industrialtest:iridium_plate","industrialtest:electric_jetpack","industrialtest:iridium_plate"}
}
})
registerQuantumSuitPart({
name="quantum_leggings",
displayName=S("Quantum Leggings"),
element="legs",
damageReduction=0.30
})
minetest.register_craft({
type="shaped",
output="industrialtest:quantum_leggings",
recipe={
{"industrialtest:machine_block","industrialtest:lapotron_crystal","industrialtest:machine_block"},
{"industrialtest:iridium_plate","industrialtest:nano_leggings","industrialtest:iridium_plate"},
{industrialtest.elementKeys.yellowDust,"",industrialtest.elementKeys.yellowDust}
}
})
registerQuantumSuitPart({
name="quantum_boots",
displayName=S("Quantum Boots"),
element="feet",
damageReduction=0.15
})
minetest.register_craft({
type="shaped",
output="industrialtest:quantum_boots",
recipe={
{"industrialtest:iridium_plate","industrialtest:nano_boots","industrialtest:iridium_plate"},
{industrialtest.elementKeys.ironBoots,"industrialtest:lapotron_crystal",industrialtest.elementKeys.ironBoots}
}
})
minetest.register_globalstep(function(dtime)
local players=minetest.get_connected_players()
for _,player in ipairs(players) do
local control=player:get_player_control()
local playerName=player:get_player_name()
if playerLeggingsSpeedEnabled[playerName] then
local shouldStopSpeed=true
if control.up and control.aux1 then
local index,stack,inv=findInPlayerArmorList(player,"industrialtest:quantum_leggings")
if index and stack and inv then
local meta=stack:get_meta()
local requiredPower=vector.distance(player:get_pos(),playerPositions[playerName])*quantumSuit.leggingsSpeedOpPower
if meta:get_int("industrialtest.powerAmount")>=requiredPower then
industrialtest.api.addPowerToItem(stack,-requiredPower)
inv:set_stack("armor",index,stack)
shouldStopSpeed=false
end
end
end
if shouldStopSpeed then
player:set_physics_override({
speed=1
})
playerLeggingsSpeedEnabled[playerName]=false
end
elseif control.up and control.aux1 then
local index,stack,inv=findInPlayerArmorList(player,"industrialtest:quantum_leggings")
if index and stack and inv then
local meta=stack:get_meta()
local requiredPower=vector.distance(player:get_pos(),playerPositions[playerName])*quantumSuit.leggingsSpeedOpPower
if meta:get_int("industrialtest.powerAmount")>=requiredPower then
player:set_physics_override({
speed=quantumSuit.leggingsSpeedMaxVel
})
playerLeggingsSpeedEnabled[playerName]=true
end
end
end
if playerBootsJumpEnabled[playerName] then
local shouldStopJump=not control.aux1
if control.jump and control.aux1 then
local index,stack,inv=findInPlayerArmorList(player,"industrialtest:quantum_boots")
if index and stack and inv then
local meta=stack:get_meta()
if meta:get_int("industrialtest.powerAmount")>=quantumSuit.bootsJumpOpPower then
industrialtest.api.addPowerToItem(stack,-quantumSuit.bootsJumpOpPower)
inv:set_stack("armor",index,stack)
shouldStopJump=false
end
end
end
if shouldStopJump then
player:set_physics_override({
jump=1
})
playerBootsJumpEnabled[playerName]=false
end
elseif control.aux1 then
local index,stack,inv=findInPlayerArmorList(player,"industrialtest:quantum_boots")
if index and stack and inv then
local meta=stack:get_meta()
local requiredPower=vector.distance(player:get_pos(),playerPositions[playerName])*quantumSuit.leggingsSpeedOpPower
if meta:get_int("industrialtest.powerAmount")>=quantumSuit.bootsJumpOpPower then
player:set_physics_override({
jump=2
})
playerBootsJumpEnabled[playerName]=true
end
end
end
if player:get_breath()<10 then
local index,stack,inv=findInPlayerArmorList(player,"industrialtest:quantum_helmet")
if index and stack and inv then
local meta=stack:get_meta()
local refilled=math.min(9-player:get_breath(),math.floor(meta:get_int("industrialtest.powerAmount")/quantumSuit.helmetBreathRefillOpPower))
if refilled>0 then
player:set_breath(player:get_breath()+refilled)
industrialtest.api.addPowerToItem(stack,-refilled*quantumSuit.helmetBreathRefillOpPower)
inv:set_stack("armor",index,stack)
end
end
end
playerPositions[playerName]=player:get_pos()
end
end)
minetest.register_on_player_hpchange(function(player,hpChange,reason)
if reason.type~="fall" then
return hpChange
@@ -267,8 +250,8 @@ minetest.register_on_player_hpchange(function(player,hpChange,reason)
local damage=math.abs(hpChange)
local meta=stack:get_meta()
local reducedDamage=math.min(damage,math.floor(meta:get_int("industrialtest.powerAmount")/(damage*quantumSuit.bootsFallDamageReductionOpPower)))
industrialtest.api.addPowerToItem(stack,-reducedDamage*quantumSuit.bootsFallDamageReductionOpPower)
local reducedDamage=math.min(damage,math.floor(meta:get_int("industrialtest.powerAmount")/(damage*industrialtest.QuantumBoots._fallDamageReductionOpPower)))
industrialtest.api.addPowerToItem(stack,-reducedDamage*industrialtest.QuantumBoots._fallDamageReductionOpPower)
inv:set_stack("armor",index,stack)
return hpChange+reducedDamage

View File

@@ -15,58 +15,41 @@
-- along with this program. If not, see <http://www.gnu.org/licenses/>.
local S=minetest.get_translator("industrialtest")
industrialtest.SolarHelmet=table.copy(industrialtest.GearTool)
industrialtest.internal.unpackTableInto(industrialtest.SolarHelmet,{
name="industrialtest:solar_helmet",
description=S("Solar Helmet"),
inventoryImage="industrialtest_solar_helmet_inv.png",
part="head",
modelImage="industrialtest_solar_helmet.png"
})
local updateDelta=0
local function onGlobalStep(player,inv,stack)
if stack:get_name()~="industrialtest:solar_helmet" then
function industrialtest.SolarHelmet.update(self,player,inv,itemstack,dtime)
updateDelta=updateDelta+dtime
if updateDelta<industrialtest.updateDelay then
return false
end
updateDelta=0
local amount=math.floor((minetest.get_node_light(player:get_pos()) or 0)/2)
if amount==0 then
return true
return false
end
local armorList=inv:get_list("armor")
for i=1,#armorList do
local meta=armorList[i]:get_meta()
for i,armorItemstack in ipairs(armorList) do
local meta=armorItemstack:get_meta()
if industrialtest.api.hasPowerStorage(meta) and not industrialtest.api.isFullyCharged(meta) then
industrialtest.api.addPowerToItem(armorList[i],amount)
inv:set_stack("armor",i,armorList[i])
industrialtest.api.addPowerToItem(armorItemstack,amount)
inv:set_stack("armor",i,armorItemstack)
break
end
end
return true
return false
end
if industrialtest.mtgAvailable then
armor:register_armor("industrialtest:solar_helmet",{
description=S("Solar Helmet"),
inventory_image="industrialtest_solar_helmet_inv.png",
groups={
armor_head=1,
armor_heal=0
}
})
elseif industrialtest.mclAvailable then
minetest.register_tool("industrialtest:solar_helmet",{
description=S("Solar Helmet"),
inventory_image="industrialtest_solar_helmet_inv.png",
groups={
armor=1,
non_combat_armor=1,
armor_head=1,
non_combat_feet=1
},
sounds={
_mcl_armor_equip="mcl_armor_equip_iron",
_mcl_armor_unequip="mcl_armor_unequip_iron"
},
on_place=mcl_armor.equip_on_use,
on_secondary_use=mcl_armor.equip_on_use,
_mcl_armor_element="head",
_mcl_armor_texture="industrialtest_solar_helmet.png"
})
end
industrialtest.SolarHelmet:register()
minetest.register_craft({
type="shaped",
output="industrialtest:solar_helmet",
@@ -76,6 +59,7 @@ minetest.register_craft({
{"industrialtest:insulated_copper_cable","industrialtest:insulated_copper_cable","industrialtest:insulated_copper_cable"}
}
})
minetest.register_craft({
type="shaped",
output="industrialtest:solar_helmet",
@@ -85,31 +69,3 @@ minetest.register_craft({
{"industrialtest:insulated_copper_cable","industrialtest:insulated_copper_cable","industrialtest:insulated_copper_cable"}
}
})
minetest.register_globalstep(function(dtime)
updateDelta=updateDelta+dtime
if updateDelta<industrialtest.updateDelay then
return
end
updateDelta=0
local players=minetest.get_connected_players()
for _,player in ipairs(players) do
if industrialtest.mtgAvailable then
local _,inv=armor:get_valid_player(player,"")
if inv then
local armorList=inv:get_list("armor")
assert(armorList)
for i=1,#armorList do
local stack=armorList[i]
if onGlobalStep(player,inv,stack) then
break
end
end
end
elseif industrialtest.mclAvailable then
local inv=player:get_inventory()
local stack=inv:get_stack("armor",1)
onGlobalStep(player,inv,stack)
end
end
end)

View File

@@ -15,65 +15,45 @@
-- along with this program. If not, see <http://www.gnu.org/licenses/>.
local S=minetest.get_translator("industrialtest")
industrialtest.StaticBoots=table.copy(industrialtest.GearTool)
local image=(industrialtest.mtgAvailable and "industrialtest_static_boots.png" or "industrialtest_mcl_static_boots.png")
industrialtest.internal.unpackTableInto(industrialtest.StaticBoots,{
name="industrialtest:static_boots",
description=S("Static Boots"),
inventoryImage="industrialtest_static_boots_inv.png",
part="feet",
modelImage=image
})
local updateDelta=0
local playerPositions={}
local function onGlobalStep(player,inv,stack)
if stack:get_name()~="industrialtest:static_boots" then
return false
end
function industrialtest.StaticBoots.update(self,player,inv,itemstack,dtime)
local playerPos=player:get_pos()
playerPos.y=0
if not playerPositions[player:get_player_name()] then
playerPositions[player:get_player_name()]=playerPos
return true
return false
end
if vector.distance(playerPos,playerPositions[player:get_player_name()])<5 then
return true
return false
end
playerPositions[player:get_player_name()]=playerPos
local armorList=inv:get_list("armor")
for i=1,#armorList do
local meta=armorList[i]:get_meta()
for i,armorItemstack in ipairs(armorList) do
local meta=armorItemstack:get_meta()
if industrialtest.api.hasPowerStorage(meta) and not industrialtest.api.isFullyCharged(meta) then
industrialtest.api.addPowerToItem(armorList[i],1)
inv:set_stack("armor",i,armorList[i])
industrialtest.api.addPowerToItem(armorItemstack,1)
inv:set_stack("armor",i,armorItemstack)
break
end
end
return true
return false
end
if industrialtest.mtgAvailable then
armor:register_armor("industrialtest:static_boots",{
description=S("Static Boots"),
inventory_image="industrialtest_static_boots_inv.png",
groups={
armor_feet=1,
armor_heal=0
}
})
elseif industrialtest.mclAvailable then
minetest.register_tool("industrialtest:static_boots",{
description=S("Static Boots"),
inventory_image="industrialtest_static_boots_inv.png",
groups={
armor=1,
non_combat_armor=1,
armor_feet=1,
non_combat_feet=1
},
sounds={
_mcl_armor_equip="mcl_armor_equip_iron",
_mcl_armor_unequip="mcl_armor_unequip_iron"
},
on_place=mcl_armor.equip_on_use,
on_secondary_use=mcl_armor.equip_on_use,
_mcl_armor_element="feet",
_mcl_armor_texture="industrialtest_mcl_static_boots.png"
})
end
industrialtest.StaticBoots:register()
minetest.register_craft({
type="shaped",
output="industrialtest:static_boots",
@@ -83,6 +63,7 @@ minetest.register_craft({
{"industrialtest:insulated_copper_cable","industrialtest:insulated_copper_cable","industrialtest:insulated_copper_cable"}
}
})
minetest.register_craft({
type="shaped",
output="industrialtest:static_boots",
@@ -96,31 +77,3 @@ minetest.register_craft({
minetest.register_on_leaveplayer(function(player)
playerPositions[player:get_player_name()]=nil
end)
minetest.register_globalstep(function(dtime)
updateDelta=updateDelta+dtime
if updateDelta<industrialtest.updateDelay then
return
end
updateDelta=0
local players=minetest.get_connected_players()
for _,player in ipairs(players) do
if industrialtest.mtgAvailable then
local _,inv=armor:get_valid_player(player,"")
if inv then
local armorList=inv:get_list("armor")
assert(armorList)
for i=1,#armorList do
local stack=armorList[i]
if onGlobalStep(player,inv,stack) then
break
end
end
end
elseif industrialtest.mclAvailable then
local inv=player:get_inventory()
local stack=inv:get_stack("armor",5)
onGlobalStep(player,inv,stack)
end
end
end)

92
tools/tool.lua Normal file
View File

@@ -0,0 +1,92 @@
-- IndustrialTest
-- Copyright (C) 2025 mrkubax10
-- This program is free software: you can redistribute it and/or modify
-- it under the terms of the GNU General Public License as published by
-- the Free Software Foundation, either version 3 of the License, or
-- (at your option) any later version.
-- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-- GNU General Public License for more details.
-- You should have received a copy of the GNU General Public License
-- along with this program. If not, see <http://www.gnu.org/licenses/>.
industrialtest.Tool=table.copy(industrialtest.Item)
industrialtest.internal.unpackTableInto(industrialtest.Tool,{
define={}
})
function industrialtest.Tool.use(self,itemstack,user,pointed)
-- dummy function
return false
end
function industrialtest.Tool.hitUse(self,itemstack,user,pointed)
-- Note: this method, when used, onUse must be set in define table
-- dummy function
return false
end
function industrialtest.Tool.onPlace(self,itemstack,user,pointed)
if self:use(itemstack,user,pointed) then
local meta=itemstack:get_meta()
if not meta:contains("industrialtest.uses") then
self:prepare(itemstack)
end
local uses=meta:get_int("industrialtest.uses")-1
if uses==0 then
itemstack:set_count(0)
minetest.sound_play({name="default_tool_breaks"},{
gain=1,
fade=0,
pitch=1
},true)
return true
end
meta:set_int("industrialtest.uses",uses)
itemstack:set_wear(65535-uses/self.uses*65535)
return true
end
return false
end
function industrialtest.Tool.prepare(self,itemstack)
local meta=itemstack:get_meta()
meta:set_int("industrialtest.uses",self.uses)
end
function industrialtest.Tool.createDefinitionTable(self)
local def=industrialtest.Item.createDefinitionTable(self)
def.tool_capabilities={
uses=self.uses
}
if self.define.onPlace then
def.on_place=function(itemstack,user,pointed)
if self:onPlace(itemstack,user,pointed) then
return itemstack
end
return nil
end
end
if self.define.onUse then
def.on_use=function(itemstack,user,pointed)
if self:onUse(itemstack,user,pointed) then
return itemstack
end
return nil
end
end
if industrialtest.mclAvailable then
def.groups={
tool=1
}
def._repair_material=self.repairMaterial
def._mcl_toollike_wield=true
end
return def
end

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