forked from mrkubax10/industrialtest
fix gravity jetpack on server docker
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@ -20,11 +20,17 @@ industrialtest.internal.unpackTableInto(industrialtest.JetpackBase,{
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part="torso"
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})
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local soundHandles = {}
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local reverseGravityForce = 1
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local movementGravity = tonumber(minetest.settings:get("movement_gravity"))
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function industrialtest.JetpackBase.update(self, player, inv, itemstack, dtime)
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local playerName = player:get_player_name()
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local control = player:get_player_control()
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if control.jump and self:tryFly(itemstack) then
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if movementGravity and movement_gravity > 10 then
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reverseGravityForce = 2
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end
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self.addYVelocityClamped(player,1,10)
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if not soundHandles[playerName] then
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local pos = player:get_pos()
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