correct use of S() func

This commit is contained in:
2024-03-27 21:47:06 +01:00
parent c8be496afe
commit 1e28f1c565
3 changed files with 20 additions and 20 deletions

View File

@@ -94,15 +94,15 @@ end
if industrialtest.mclAvailable then
industrialtest.internal.registerMetal=function(name,displayName,oreBlastResistance,oreHardness,rawBlockBlastResistance,rawBlockHardness,blockBlastResistance,blockHardness)
minetest.register_craftitem("industrialtest:raw_"..name,{
description=S("Raw "..displayName),
description=S("Raw @1", displayName),
inventory_image="industrialtest_mcl_raw_"..name..".png"
})
minetest.register_craftitem("industrialtest:"..name.."_ingot",{
description=S(displayName.." Ingot"),
description=S("@1 Ingot", displayName),
inventory_image="industrialtest_mcl_"..name.."_ingot.png"
})
minetest.register_node("industrialtest:stone_with_"..name,{
description=S(displayName.." Ore"),
description=S("@1 Ore", displayName),
tiles={"default_stone.png^industrialtest_mcl_stone_with_"..name..".png"},
sounds=mcl_sounds.node_sound_stone_defaults(),
drop="industrialtest:raw_"..name,
@@ -114,7 +114,7 @@ if industrialtest.mclAvailable then
_mcl_fortune_drop = mcl_core.fortune_drop_ore,
})
minetest.register_node("industrialtest:deepslate_with_"..name,{
description=S("Deepslate with "..displayName),
description=S("Deepslate with @1", displayName),
tiles={"mcl_deepslate_top.png^industrialtest_mcl_stone_with_"..name..".png","mcl_deepslate_top.png^industrialtest_mcl_stone_with_"..name..".png","mcl_deepslate.png^industrialtest_mcl_stone_with_"..name..".png"},
sounds=mcl_sounds.node_sound_stone_defaults(),
drop="industrialtest:raw_"..name,
@@ -128,7 +128,7 @@ if industrialtest.mclAvailable then
_mcl_fortune_drop = mcl_core.fortune_drop_ore,
})
minetest.register_node("industrialtest:raw_"..name.."_block",{
description=S("Raw "..displayName.." Block"),
description=S("Raw @1 Block", displayName),
tiles={"industrialtest_mcl_raw_"..name.."_block.png"},
groups={pickaxey=2,building_block=1,blast_furnace_smeltable=1},
sounds=mcl_sounds.node_sound_metal_defaults(),
@@ -136,7 +136,7 @@ if industrialtest.mclAvailable then
_mcl_hardness=rawBlockHardness,
})
minetest.register_node("industrialtest:"..name.."_block",{
description=S("Block of "..displayName),
description=S("Block of @1", displayName),
tiles={"industrialtest_"..name.."_block.png"},
groups={pickaxey=2,building_block=1},
sounds=mcl_sounds.node_sound_metal_defaults(),
@@ -192,7 +192,7 @@ if industrialtest.mclAvailable then
end
industrialtest.registerToolset=function(material,materialItem,materialDisplayName,config)
minetest.register_tool("industrialtest:"..material.."_pickaxe",{
description=S(materialDisplayName.." Pickaxe"),
description=S("@1 Pickaxe", materialDisplayName),
inventory_image="industrialtest_mcl_"..material.."_pickaxe.png",
groups={tool=1,pickaxe=1,dig_speed_class=config.digSpeedClass},
tool_capabilities={
@@ -208,7 +208,7 @@ if industrialtest.mclAvailable then
}
})
minetest.register_tool("industrialtest:"..material.."_shovel",{
description=S(materialDisplayName.." Shovel"),
description=S("@1 Shovel", materialDisplayName),
inventory_image="industrialtest_mcl_"..material.."_shovel.png",
groups={tool=1,shovel=1,dig_speed_class=config.digSpeedClass},
tool_capabilities={
@@ -260,7 +260,7 @@ if industrialtest.mclAvailable then
}
})
minetest.register_tool("industrialtest:"..material.."_axe",{
description=S(materialDisplayName.." Axe"),
description=S("@1 Axe", materialDisplayName),
inventory_image="industrialtest_mcl_"..material.."_axe.png",
groups={tool=1,axe=1,dig_speed_class=config.digSpeedClass},
tool_capabilities={
@@ -277,7 +277,7 @@ if industrialtest.mclAvailable then
}
})
minetest.register_tool("industrialtest:"..material.."_sword",{
description=S(materialDisplayName.." Sword"),
description=S("@1 Sword", materialDisplayName),
inventory_image="industrialtest_mcl_"..material.."_sword.png",
groups={weapon=1,sword=1,dig_speed_class=config.digSpeedClass},
tool_capabilities={
@@ -294,7 +294,7 @@ if industrialtest.mclAvailable then
}
})
minetest.register_tool("industrialtest:"..material.."_hoe",{
description=S(materialDisplayName.." Hoe"),
description=S("@1 Hoe", materialDisplayName),
inventory_image="industrialtest_mcl_"..material.."_hoe.png",
groups={tool=1,hoe=1},
tool_capabilities={
@@ -552,7 +552,7 @@ if industrialtest.mclAvailable then
}
})
industrialtest.elementKeys.bronzeIngot="industrialtest:bronze_ingot"
industrialtest.registerToolset("bronze","bronze_ingot","Bronze",{
industrialtest.registerToolset("bronze","bronze_ingot",S("Bronze"),{
digSpeedClass=4,
dropLevel=4,
speed=6,
@@ -617,22 +617,22 @@ elseif industrialtest.mtgAvailable then
industrialtest.internal.registerMetal=function(name,displayName,hardness)
minetest.register_craftitem("industrialtest:"..name.."_lump",{
description=S(displayName.." Lump"),
description=S("@1 Lump", displayName),
inventory_image="industrialtest_mtg_"..name.."_lump.png"
})
minetest.register_craftitem("industrialtest:"..name.."_ingot",{
description=S(displayName.." Ingot"),
description=S("@1 Ingot", displayName),
inventory_image="industrialtest_mtg_"..name.."_ingot.png"
})
minetest.register_node("industrialtest:stone_with_"..name,{
description=S(displayName.." Ore"),
description=S("@1 Ore", displayName),
tiles={"default_stone.png^industrialtest_mtg_stone_with_"..name..".png"},
sounds=default.node_sound_stone_defaults(),
drop="industrialtest:"..name.."_lump",
groups={cracky=hardness},
})
minetest.register_node("industrialtest:"..name.."_block",{
description=S("Block of "..displayName),
description=S("Block of @1", displayName),
tiles={"industrialtest_"..name.."_block.png"},
groups={cracky=hardness,level=2},
sounds=default.node_sound_metal_defaults(),