389 lines
12 KiB
Lua
389 lines
12 KiB
Lua
-- IndustrialTest
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-- Copyright (C) 2025 mrkubax10
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-- This program is free software: you can redistribute it and/or modify
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-- it under the terms of the GNU General Public License as published by
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-- the Free Software Foundation, either version 3 of the License, or
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-- (at your option) any later version.
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-- This program is distributed in the hope that it will be useful,
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-- but WITHOUT ANY WARRANTY; without even the implied warranty of
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-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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-- GNU General Public License for more details.
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-- You should have received a copy of the GNU General Public License
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-- along with this program. If not, see <http://www.gnu.org/licenses/>.
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local S=minetest.get_translator("industrialtest")
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local function destructMiningPipe(pos,player)
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local count=0
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local originalPos=table.copy(pos)
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local node=minetest.get_node(pos)
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while node.name=="industrialtest:mining_pipe" do
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count=count+1
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pos.y=pos.y-1
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node=minetest.get_node(pos)
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if node.name=="ignore" then
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minetest.load_area(pos)
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node=minetest.get_node(pos)
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end
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end
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local endPos=table.copy(pos)
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local manip=minetest.get_voxel_manip()
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local minp,maxp=manip:read_from_map(pos,originalPos)
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local data=manip:get_data()
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local area=VoxelArea(minp,maxp)
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pos=table.copy(originalPos)
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while pos.y>endPos.y do
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data[area:index(pos.x,pos.y,pos.z)]=minetest.CONTENT_AIR
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pos.y=pos.y-1
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end
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manip:set_data(data)
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manip:write_to_map()
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if player then
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local itemstack=ItemStack("industrialtest:mining_pipe "..tostring(count))
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if industrialtest.mtgAvailable then
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local inv=player:get_inventory()
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local leftover=inv:add_item("main",itemstack)
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if not leftover:is_empty() then
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minetest.add_item(player:get_pos(),leftover)
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end
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elseif industrialtest.mclAvailable then
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minetest.add_item(originalPos,itemstack)
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end
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end
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end
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local function miningPipeUpdateMiner(pos)
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local meta=minetest.get_meta(pos)
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if meta:contains("miner") then
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local minerPos=minetest.deserialize(meta:get_string("miner"))
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local minerMeta=minetest.get_meta(minerPos)
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minerMeta:set_int("level",pos.y)
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end
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end
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local definition={
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description=S("Mining Pipe"),
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tiles={"industrialtest_mining_pipe.png"},
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paramtype="light",
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sunlight_propagates=true,
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drawtype="nodebox",
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node_box={
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type="fixed",
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fixed={
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-0.25,
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-0.5,
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-0.25,
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0.25,
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0.5,
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0.25
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}
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},
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on_destruct=function(pos)
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miningPipeUpdateMiner(pos)
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destructMiningPipe(pos,nil)
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end,
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on_dig=function(pos,node,digger)
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miningPipeUpdateMiner(pos)
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destructMiningPipe(pos,digger)
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end
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}
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if industrialtest.mtgAvailable then
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definition.groups={
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cracky=3,
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oddly_breakable_by_hand=1
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}
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definition.sounds=default.node_sound_metal_defaults()
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elseif industrialtest.mclAvailable then
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definition.groups={
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pickaxey=1,
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handy=1
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}
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definition.sounds=mcl_sounds.node_sound_metal_defaults()
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definition._mcl_blast_resistance=1
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definition._mcl_hardness=1
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end
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minetest.register_node("industrialtest:mining_pipe",definition)
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minetest.register_craft({
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type="shaped",
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output="industrialtest:mining_pipe 8",
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recipe={
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{"industrialtest:refined_iron_ingot","","industrialtest:refined_iron_ingot"},
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{"industrialtest:refined_iron_ingot","","industrialtest:refined_iron_ingot"},
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{"industrialtest:refined_iron_ingot",industrialtest.elementKeys.treetap,"industrialtest:refined_iron_ingot"}
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}
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})
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industrialtest.Miner=table.copy(industrialtest.ElectricMachine)
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industrialtest.internal.unpackTableInto(industrialtest.Miner,{
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name="industrialtest:miner",
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description=S("Miner"),
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tiles={
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"industrialtest_machine_block.png",
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"industrialtest_machine_block.png",
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"industrialtest_machine_block.png",
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"industrialtest_machine_block.png",
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"industrialtest_machine_block.png",
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"industrialtest_machine_block.png^industrialtest_miner_front.png"
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},
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sounds="metal",
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storageLists={
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"drill",
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"src",
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"scanner",
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"dst",
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"powerStorage",
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"upgrades"
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},
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powerLists={
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{
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list="powerStorage",
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direction="i"
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}
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},
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requiresWrench=true,
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facedir=true,
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flow=industrialtest.api.lvPowerFlow,
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capacity=5000,
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ioConfig="iiiiii",
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hasPowerInput=true,
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_opPower=1000,
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_scannerOpPower=10
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})
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function industrialtest.Miner.onConstruct(self,pos)
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local meta=minetest.get_meta(pos)
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local inv=meta:get_inventory()
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inv:set_size("drill",1)
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inv:set_size("src",1)
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inv:set_size("scanner",1)
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inv:set_size("dst",15)
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inv:set_size("powerStorage",1)
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inv:set_size("upgrades",1)
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meta:set_int("level",pos.y-1)
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industrialtest.ElectricMachine.onConstruct(self,pos)
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end
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function industrialtest.Miner.onDestruct(self,pos)
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destructMiningPipe(vector.new(pos.x,pos.y-1,pos.z),nil)
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industrialtest.ElectricMachine.onDestruct(self,pos)
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end
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function industrialtest.Miner.onDig(self,pos,node,digger)
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destructMiningPipe(vector.new(pos.x,pos.y-1,pos.z),digger)
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return industrialtest.ElectricMachine.onDig(self,pos,node,digger)
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end
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function industrialtest.Miner.getFormspec(self,pos)
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local parentFormspec=industrialtest.ElectricMachine.getFormspec(self,pos)
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local meta=minetest.get_meta(pos)
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local powerPercent=meta:get_int("industrialtest.powerAmount")/meta:get_int("industrialtest.powerCapacity")*100
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local formspec={
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"label[0.7,1.2;"..S("Drill").."]",
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"list[context;drill;0.7,1.5;1,1]",
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industrialtest.internal.getItemSlotBg(0.7,1.5,1,1),
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"label[0.7,2.8;"..S("Pipe").."]",
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"list[context;src;0.7,3.1;1,1]",
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industrialtest.internal.getItemSlotBg(0.7,3.1,1,1),
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"label[0.7,4.4;"..S("Scanner").."]",
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"list[context;scanner;0.7,4.7;1,1]",
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industrialtest.internal.getItemSlotBg(0.7,4.7,1,1),
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"list[context;dst;2.28,1.9;5,3]",
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industrialtest.internal.getItemSlotBg(2.28,1.9,5,3),
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"list[context;upgrades;9.1,1.2;1,1]",
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industrialtest.internal.getItemSlotBg(9.1,1.2,1,1),
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(powerPercent>0 and "image[9.1,2.29;1,1;industrialtest_gui_electricity_bg.png^[lowpart:"..powerPercent..":industrialtest_gui_electricity_fg.png]"
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or "image[9.1,2.29;1,1;industrialtest_gui_electricity_bg.png]"),
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"list[context;powerStorage;9.1,3.5;1,1]",
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industrialtest.internal.getItemSlotBg(9.1,3.5,1,1),
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"listring[context;src]",
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"listring[context;dst]"
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}
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return parentFormspec..table.concat(formspec,"")
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end
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function industrialtest.Miner.canUpdate(self,pos)
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local meta=minetest.get_meta(pos)
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local inv=meta:get_inventory()
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local drillSlot=inv:get_stack("drill",1)
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local srcSlot=inv:get_stack("src",1)
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local level=meta:get_int("level")
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local requiredPower=self:getRequiredPower(pos)
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return meta:get_int("industrialtest.powerAmount")>=requiredPower and not drillSlot:is_empty() and not srcSlot:is_empty() and
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self:canContinue(pos,level)
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end
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function industrialtest.Miner.allowMetadataInventoryMove(self,pos,fromList,fromIndex,toList,toIndex,count)
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local meta=minetest.get_meta(pos)
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local inv=meta:get_inventory()
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local itemstack=inv:get_stack(fromList,fromIndex)
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if toList=="drill" then
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return self.allowDrillPut(itemstack) and count or 0
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end
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if toList=="src" then
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return itemstack:get_name()=="industrialtest:mining_pipe" and count or 0
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end
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if toList=="scanner" then
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return self.allowScannerPut(itemstack) and 1 or 0
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end
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if toList=="dst" then
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return 0
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end
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return industrialtest.ElectricMachine.allowMetadataInventoryMove(self,pos,fromList,fromIndex,toList,toIndex,count)
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end
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function industrialtest.Miner.allowMetadataInventoryPut(self,pos,listname,index,itemstack,player)
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if listname=="drill" then
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return self.allowDrillPut(itemstack) and itemstack:get_count() or 0
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end
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if listname=="src" then
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return itemstack:get_name()=="industrialtest:mining_pipe" and itemstack:get_count() or 0
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end
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if listname=="scanner" then
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return self.allowScannerPut(itemstack) and 1 or 0
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end
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if listname=="dst" then
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return 0
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end
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return industrialtest.ElectricMachine.allowMetadataInventoryPut(self,pos,listname,index,itemstack,player)
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end
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function industrialtest.Miner.onMetadataInventoryMove(self,pos,fromList,fromIndex,toList,toIndex,count)
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self:onInventoryPut(pos,toList)
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industrialtest.ElectricMachine.onMetadataInventoryMove(self,pos,fromList,fromIndex,toList,toIndex,count)
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end
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function industrialtest.Miner.onMetadataInventoryPut(self,pos,listname,index,stack)
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self:onInventoryPut(pos,listname)
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industrialtest.ElectricMachine.onMetadataInventoryPut(self,pos,listname,index,stack)
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end
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function industrialtest.Miner.onMetadataInventoryTake(self,pos,listname,index,stack)
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if listname=="dst" then
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self:triggerIfNeeded(pos)
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end
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end
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function industrialtest.Miner.update(self,pos,elapsed,meta,inv)
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if not self:canUpdate(pos) then
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return false,false
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end
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local level=meta:get_int("level")
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if not self:canContinue(pos,level) then
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return false,false
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end
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local srcSlot=inv:get_stack("src",1)
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srcSlot:take_item(1)
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inv:set_stack("src",1,srcSlot)
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local targetPos=vector.new(pos.x,level,pos.z)
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local drop=self.getNodeDrop(targetPos)
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self.placeMiningPipe(pos,targetPos)
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inv:add_item("dst",drop)
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local scannerSlot=inv:get_stack("scanner",1)
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if not scannerSlot:is_empty() then
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local def=scannerSlot:get_definition()
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if def and def._industrialtest_self then
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local filtered=def._industrialtest_self:filter(targetPos)
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for _,filteredPos in ipairs(filtered) do
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drop=self.getNodeDrop(filteredPos)
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if inv:room_for_item("dst",drop) then
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minetest.remove_node(filteredPos)
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inv:add_item("dst",drop)
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end
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end
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end
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end
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local requiredPower=self:getRequiredPower(pos)
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meta:set_int("level",level-1)
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industrialtest.api.addPower(meta,-requiredPower)
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return true,true
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end
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function industrialtest.Miner.onInventoryPut(self,pos,listname)
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if listname=="drill" or listname=="src" then
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self:triggerIfNeeded(pos)
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end
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end
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function industrialtest.Miner.allowDrillPut(itemstack)
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local def=itemstack:get_definition()
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return def and def.groups and def.groups._industrialtest_miningDrill
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end
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function industrialtest.Miner.allowScannerPut(itemstack)
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local def=itemstack:get_definition()
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return def and def.groups and def.groups._industrialtest_scanner
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end
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function industrialtest.Miner.canContinue(self,pos,level)
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local meta=minetest.get_meta(pos)
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local inv=meta:get_inventory()
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local targetPos=vector.new(pos.x,level,pos.z)
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local targetNode=minetest.get_node(targetPos)
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if targetNode.name=="ignore" then
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minetest.load_area(targetPos)
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targetNode=minetest.get_node(targetPos)
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if targetNode.name=="ignore" then
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return false
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end
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end
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local def=minetest.registered_nodes[targetNode.name]
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local drop=self.getNodeDrop(vector.new(pos.x,level,pos.z))
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return not (def and def.groups and def.groups.unbreakable) and inv:room_for_item("dst",drop)
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end
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function industrialtest.Miner.getRequiredPower(self,pos)
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local meta=minetest.get_meta(pos)
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local inv=meta:get_inventory()
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local scannerSlot=inv:get_stack("scanner",1)
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local result=self._opPower
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if not scannerSlot:is_empty() then
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local def=scannerSlot:get_definition()
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if def and def._industrialtest_self then
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local distance=def._industrialtest_self.minerDistance or 0
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result=result+(distance*distance-1)*self._scannerOpPower
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end
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end
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return result
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end
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function industrialtest.Miner.getNodeDrop(pos)
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local node=minetest.get_node(pos)
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local def=minetest.registered_nodes[node.name]
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if not def.pointable then
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return ItemStack()
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end
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return ItemStack((def and def.drop and def.drop~="") and def.drop or node.name)
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end
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function industrialtest.Miner.placeMiningPipe(minerPos,pos)
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minetest.add_node(pos,{
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name="industrialtest:mining_pipe"
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})
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local meta=minetest.get_meta(pos)
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meta:set_string("miner",minetest.serialize(minerPos))
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end
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industrialtest.Miner:register()
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minetest.register_craft({
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type="shaped",
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output="industrialtest:miner",
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recipe={
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{"",industrialtest.elementKeys.chest,""},
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{"industrialtest:electronic_circuit","industrialtest:machine_block","industrialtest:electronic_circuit"},
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{"","industrialtest:mining_pipe",""}
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}
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})
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