2025-04-28 12:53:03 +02:00

98 lines
3.0 KiB
Lua

-- IndustrialTest
-- Copyright (C) 2024 mrkubax10
-- This program is free software: you can redistribute it and/or modify
-- it under the terms of the GNU General Public License as published by
-- the Free Software Foundation, either version 3 of the License, or
-- (at your option) any later version.
-- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-- GNU General Public License for more details.
-- You should have received a copy of the GNU General Public License
local S=minetest.get_translator("industrialtest")
local function onWrenchUse(user,pointed)
if pointed.type~="node" or not user or not user:is_player() then
return false
end
local node=minetest.get_node_or_nil(pointed.under)
if not node then
return false
end
local def=minetest.registered_nodes[node.name]
if not def or not def.groups or not def.groups._industrialtest_wrenchUnmountable or (def.can_dig and not def.can_dig(pointed.under)) then
return false
end
local inv=user:get_inventory()
if def.after_dig_node then
def.after_dig_node(pointed.under,node,minetest.get_meta(pointed.under):to_table())
end
minetest.remove_node(pointed.under)
local name=node.name
if string.sub(name,-7)=="_active" then
name=string.sub(name,1,-8)
end
inv:add_item("main",ItemStack(name))
return true
end
industrialtest.Wrench=table.copy(industrialtest.Tool)
industrialtest.internal.unpackTableInto(industrialtest.Wrench,{
name="industrialtest:wrench",
define={onUse=true},
description=S("Wrench"),
inventoryImage="industrialtest_wrench.png",
uses=200,
repairMaterial=industrialtest.elementKeys.bronzeIngot
})
function industrialtest.Wrench.hitUse(self,itemstack,user,pointed)
return onWrenchUse(user,pointed)
end
industrialtest.Wrench:register()
minetest.register_craft({
type="shaped",
output="industrialtest:wrench",
recipe={
{industrialtest.elementKeys.bronzeIngot,"",industrialtest.elementKeys.bronzeIngot},
{industrialtest.elementKeys.bronzeIngot,industrialtest.elementKeys.bronzeIngot,industrialtest.elementKeys.bronzeIngot},
{"",industrialtest.elementKeys.bronzeIngot,""}
}
})
industrialtest.ElectricWrench=table.copy(industrialtest.ElectricTool)
industrialtest.internal.unpackTableInto(industrialtest.ElectricWrench,{
name="industrialtest:electric_wrench",
define={onUse=true},
description=S("Electric Wrench"),
inventoryImage="industrialtest_electric_wrench.png",
capacity=10000,
flow=industrialtest.api.lvPowerFlow
})
function industrialtest.ElectricWrench.getOpPower(self,itemstack)
return 50
end
function industrialtest.ElectricWrench.hitUse(self,itemstack,user,pointed)
return onWrenchUse(user,pointed)
end
industrialtest.ElectricWrench:register()
minetest.register_craft({
type="shapeless",
output="industrialtest:electric_wrench",
recipe={
"industrialtest:wrench",
"industrialtest:electronic_circuit",
"industrialtest:re_battery"
}
})