80 lines
2.8 KiB
Lua
80 lines
2.8 KiB
Lua
-- IndustrialTest
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-- Copyright (C) 2024 mrkubax10
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-- This program is free software: you can redistribute it and/or modify
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-- it under the terms of the GNU General Public License as published by
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-- the Free Software Foundation, either version 3 of the License, or
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-- (at your option) any later version.
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-- This program is distributed in the hope that it will be useful,
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-- but WITHOUT ANY WARRANTY; without even the implied warranty of
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-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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-- GNU General Public License for more details.
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-- You should have received a copy of the GNU General Public License
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-- along with this program. If not, see <http://www.gnu.org/licenses/>.
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local S=minetest.get_translator("industrialtest")
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industrialtest.StaticBoots=table.copy(industrialtest.GearTool)
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local image=(industrialtest.mtgAvailable and "industrialtest_static_boots.png" or "industrialtest_mcl_static_boots.png")
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industrialtest.internal.unpackTableInto(industrialtest.StaticBoots,{
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name="industrialtest:static_boots",
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description=S("Static Boots"),
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inventoryImage="industrialtest_static_boots_inv.png",
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part="feet",
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modelImage=image
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})
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local updateDelta=0
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local playerPositions={}
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function industrialtest.StaticBoots.update(self,player,inv,itemstack,dtime)
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local playerPos=player:get_pos()
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playerPos.y=0
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if not playerPositions[player:get_player_name()] then
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playerPositions[player:get_player_name()]=playerPos
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return false
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end
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if vector.distance(playerPos,playerPositions[player:get_player_name()])<5 then
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return false
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end
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playerPositions[player:get_player_name()]=playerPos
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local armorList=inv:get_list("armor")
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for i,armorItemstack in ipairs(armorList) do
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local meta=armorItemstack:get_meta()
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if industrialtest.api.hasPowerStorage(meta) and not industrialtest.api.isFullyCharged(meta) then
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industrialtest.api.addPowerToItem(armorItemstack,1)
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inv:set_stack("armor",i,armorItemstack)
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break
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end
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end
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return false
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end
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industrialtest.StaticBoots:register()
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minetest.register_craft({
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type="shaped",
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output="industrialtest:static_boots",
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recipe={
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{industrialtest.elementKeys.ironIngot,"",industrialtest.elementKeys.ironIngot},
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{industrialtest.elementKeys.ironIngot,industrialtest.elementKeys.whiteWool,industrialtest.elementKeys.ironIngot},
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{"industrialtest:insulated_copper_cable","industrialtest:insulated_copper_cable","industrialtest:insulated_copper_cable"}
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}
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})
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minetest.register_craft({
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type="shaped",
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output="industrialtest:static_boots",
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recipe={
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{"",industrialtest.elementKeys.ironBoots,""},
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{"",industrialtest.elementKeys.whiteWool,""},
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{"industrialtest:insulated_copper_cable","industrialtest:insulated_copper_cable","industrialtest:insulated_copper_cable"}
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}
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})
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minetest.register_on_leaveplayer(function(player)
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playerPositions[player:get_player_name()]=nil
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end)
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