industrialtest/tools/static_boots.lua
2025-04-24 13:46:45 +02:00

80 lines
2.8 KiB
Lua

-- IndustrialTest
-- Copyright (C) 2024 mrkubax10
-- This program is free software: you can redistribute it and/or modify
-- it under the terms of the GNU General Public License as published by
-- the Free Software Foundation, either version 3 of the License, or
-- (at your option) any later version.
-- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-- GNU General Public License for more details.
-- You should have received a copy of the GNU General Public License
-- along with this program. If not, see <http://www.gnu.org/licenses/>.
local S=minetest.get_translator("industrialtest")
industrialtest.StaticBoots=table.copy(industrialtest.GearTool)
local image=(industrialtest.mtgAvailable and "industrialtest_static_boots.png" or "industrialtest_mcl_static_boots.png")
industrialtest.internal.unpackTableInto(industrialtest.StaticBoots,{
name="industrialtest:static_boots",
description=S("Static Boots"),
inventoryImage="industrialtest_static_boots_inv.png",
part="feet",
modelImage=image
})
local updateDelta=0
local playerPositions={}
function industrialtest.StaticBoots.update(self,player,inv,itemstack,dtime)
local playerPos=player:get_pos()
playerPos.y=0
if not playerPositions[player:get_player_name()] then
playerPositions[player:get_player_name()]=playerPos
return false
end
if vector.distance(playerPos,playerPositions[player:get_player_name()])<5 then
return false
end
playerPositions[player:get_player_name()]=playerPos
local armorList=inv:get_list("armor")
for i,armorItemstack in ipairs(armorList) do
local meta=armorItemstack:get_meta()
if industrialtest.api.hasPowerStorage(meta) and not industrialtest.api.isFullyCharged(meta) then
industrialtest.api.addPowerToItem(armorItemstack,1)
inv:set_stack("armor",i,armorItemstack)
break
end
end
return false
end
industrialtest.StaticBoots:register()
minetest.register_craft({
type="shaped",
output="industrialtest:static_boots",
recipe={
{industrialtest.elementKeys.ironIngot,"",industrialtest.elementKeys.ironIngot},
{industrialtest.elementKeys.ironIngot,industrialtest.elementKeys.whiteWool,industrialtest.elementKeys.ironIngot},
{"industrialtest:insulated_copper_cable","industrialtest:insulated_copper_cable","industrialtest:insulated_copper_cable"}
}
})
minetest.register_craft({
type="shaped",
output="industrialtest:static_boots",
recipe={
{"",industrialtest.elementKeys.ironBoots,""},
{"",industrialtest.elementKeys.whiteWool,""},
{"industrialtest:insulated_copper_cable","industrialtest:insulated_copper_cable","industrialtest:insulated_copper_cable"}
}
})
minetest.register_on_leaveplayer(function(player)
playerPositions[player:get_player_name()]=nil
end)