-- IndustrialTest -- Copyright (C) 2025 mrkubax10 -- This program is free software: you can redistribute it and/or modify -- it under the terms of the GNU General Public License as published by -- the Free Software Foundation, either version 3 of the License, or -- (at your option) any later version. -- This program is distributed in the hope that it will be useful, -- but WITHOUT ANY WARRANTY; without even the implied warranty of -- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -- GNU General Public License for more details. -- You should have received a copy of the GNU General Public License -- along with this program. If not, see . local S=minetest.get_translator("industrialtest") industrialtest.Pump=table.copy(industrialtest.ActivatedElectricMachine) industrialtest.internal.unpackTableInto(industrialtest.Pump,{ name="industrialtest:pump", description=S("Pump"), tiles={ "industrialtest_machine_block.png", "industrialtest_machine_block.png", "industrialtest_machine_block.png^industrialtest_pump_side.png", "industrialtest_machine_block.png", "industrialtest_machine_block.png", "industrialtest_machine_block.png^industrialtest_pump_front.png" }, sounds="metal", facedir=true, storageLists={ "src", "dst", "powerStorage" }, powerLists={ { list="powerStorage", direction="i" } }, active={ tiles={ "industrialtest_machine_block.png", "industrialtest_machine_block.png", "industrialtest_machine_block.png^industrialtest_pump_side.png", "industrialtest_machine_block.png", "industrialtest_machine_block.png", "industrialtest_machine_block.png^industrialtest_pump_front_active.png" } }, capacity=industrialtest.api.lvPowerFlow*2, flow=industrialtest.api.lvPowerFlow, ioConfig="iiiiii", requiresWrench=true, hasPowerInput=true, _fluidCapacity=5000, _opPower=300, _pumpTime=10 }) function industrialtest.Pump.onConstruct(self,pos) local meta=minetest.get_meta(pos) local inv=meta:get_inventory() inv:set_size("src",1) inv:set_size("dst",1) inv:set_size("powerStorage",1) meta:set_float("srcTime",0) industrialtest.api.addFluidStorage(meta,self._fluidCapacity) self.determinePumpTargets(pos) industrialtest.ActivatedElectricMachine.onConstruct(self,pos) end function industrialtest.Pump.getFormspec(self,pos) local parentFormspec=industrialtest.ActivatedElectricMachine.getFormspec(self,pos) local meta=minetest.get_meta(pos) local powerPercent=meta:get_int("industrialtest.powerAmount")/meta:get_int("industrialtest.powerCapacity")*100 local srcPercent=meta:get_float("srcTime")/self._pumpTime*100 local fluidType=meta:get_string("industrialtest.fluidType") local fluidPercent=0 if meta:contains("industrialtest.fluidAmount") and meta:contains("industrialtest.fluidCapacity") then fluidPercent=meta:get_int("industrialtest.fluidAmount")/meta:get_int("industrialtest.fluidCapacity")*100 end local pumpFluid=industrialtest.api.getPumpFluid(fluidType) local tile=(pumpFluid and pumpFluid.texture or "industrialtest_gui_fluid_bg.png") local formspec={ "list[context;src;3.2,1.7;1,1]", industrialtest.internal.getItemSlotBg(3.2,1.7,1,1), "list[context;dst;4.6,1.7;1,1]", industrialtest.internal.getItemSlotBg(4.6,1.7,1,1), "list[context;powerStorage;3.9,3.7;1,1]", industrialtest.internal.getItemSlotBg(3.9,3.7,1,1), (powerPercent>0 and "image[3.9,2.7;1,1;industrialtest_gui_electricity_bg.png^[lowpart:"..powerPercent..":industrialtest_gui_electricity_fg.png]" or "image[3.9,2.7;1,1;industrialtest_gui_electricity_bg.png]"), (srcPercent>0 and "image[6.7,2.7;1,1;gui_furnace_arrow_bg.png^[lowpart:"..srcPercent..":gui_furnace_arrow_fg.png]" or "image[6.7,2.7;1,1;gui_furnace_arrow_bg.png]"), (fluidPercent>0 and "image[7.7,2.7;1,1;industrialtest_gui_fluid_bg.png^[lowpart:"..fluidPercent..":"..tile.."]" or "image[7.7,2.7;1,1;industrialtest_gui_fluid_bg.png]"), "label[3.2,1.5;"..S("Input").."]", "label[4.6,1.5;"..S("Output").."]", "listring[context;src]", "listring[context;dst]" } return parentFormspec..table.concat(formspec,"") end function industrialtest.Pump.allowMetadataInventoryMove(self,pos,fromList,fromIndex,toList,count) if toList=="dst" then return 0 end return industrialtest.ActivatedElectricMachine.allowMetadataInventoryMove(self,pos,fromList,fromIndex,toList,count) end function industrialtest.Pump.allowMetadataInventoryPut(self,pos,listname,index,stack,player) if listname=="dst" then return 0 end return industrialtest.ActivatedElectricMachine.allowMetadataInventoryPut(self,pos,listname,index,stack,player) end function industrialtest.Pump.allowMetadataInventoryTake(self,pos,listname,index,stack,player) if listname=="src" then local meta=minetest.get_meta(pos) local inv=meta:get_inventory() local srcSlot=inv:get_stack("src",1) if stack:get_count()==srcSlot:get_count() and not meta:get_int("hasOutputTarget") then meta:set_float("srcTime",0) self:updateFormspec(pos) end end return industrialtest.ActivatedElectricMachine.allowMetadataInventoryTake(self,pos,listname,index,stack,player) end function industrialtest.Pump.onMetadataInventoryMove(self,pos,fromList,fromIndex,toList,toIndex,count) if fromList=="src" then local meta=minetest.get_meta(pos) local inv=meta:get_inventory() local srcSlot=inv:get_stack("src",1) if count==srcSlot:get_count() and not meta:get_int("hasOutputTarget") then meta:set_float("srcTime",0) self:updateFormspec(pos) end elseif toList=="src" then self:triggerIfNeeded(pos) end industrialtest.ActivatedElectricMachine.onMetadataInventoryMove(self,pos,fromList,fromIndex,toList,toIndex,count) end function industrialtest.Pump.onMetadataInventoryPut(self,pos,listname,index,stack) if listname=="src" then self:triggerIfNeeded(pos) end industrialtest.ActivatedElectricMachine.onMetadataInventoryPut(self,pos,listname,index,stack) end function industrialtest.Miner.onMetadataInventoryTake(self,pos,listname,index,stack) if listname=="dst" then self:triggerIfNeeded(pos) end end function industrialtest.Pump.shouldActivate(self,pos) local meta=minetest.get_meta(pos) if meta:get_int("industrialtest.powerAmount")0 then hasInput=true else -- Check if there is node that can be pumped under pump if industrialtest.api.getPumpFluid(nodeUnder.name) then hasInput=true end end -- Check if any input target can provide with fluid if not hasInput and meta:get_int("hasInputTarget")>0 then local polledTargets=self.pollInputTargets(pos) hasInput=#polledTargets>0 end if not hasInput then return false end local hasOutput=false -- First check if pump can push into any neighour node if meta:get_int("hasOutputTarget") then local outputTargets=minetest.deserialize(meta:get_string("outputTargets")) for _,target in ipairs(outputTargets) do local node=minetest.get_node(target) local def=minetest.registered_nodes[node.name] hasOutput=(def and def._industrialtest_self and def._industrialtest_self:canPushFluid(target,nodeUnder.name,fluidAmount)) if hasOutput then break end end end -- Check if it's possible to pump fluid into item if not hasOutput then local inv=meta:get_inventory() local srcSlot=inv:get_stack("src",1) if not srcSlot:is_empty() then local def=srcSlot:get_definition() if def.groups._industrialtest_simpleFluidStorage and def._industrialtest_simpleFluidStorageCapacity and fluidAmount>=def._industrialtest_simpleFluidStorageCapacity and def._industrialtest_getResultingFluidStorageItemByNode then local fluidType=meta:get_string("industrialtest.fluidType") local resulting=def._industrialtest_getResultingFluidStorageItemByNode(fluidType) if resulting then local dstSlot=inv:get_stack("dst",1) hasOutput=dstSlot:item_fits(ItemStack(resulting.name)) end end end end -- Check if pump storage is not full if not hasOutput then local fluidCapacity=meta:get_int("industrialtest.fluidCapacity") hasOutput=fluidCapacity-fluidAmount>=industrialtest.api.nodeFluidCapacity end return hasOutput end function industrialtest.Pump.shouldDeactivate(self,pos) return not self:shouldActivate(pos) end function industrialtest.Pump.afterDeactivation(self,pos) -- If machine was deactivated then make sure to update formspec local meta=minetest.get_meta(pos) meta:set_float("srcTime",0) self:updateFormspec(pos) end function industrialtest.Pump.activeUpdate(self,pos,elapsed,meta,inv) local nodeUnderPos=vector.offset(pos,0,-1,0) local nodeUnder=minetest.get_node(nodeUnderPos) local fluidAmount=meta:get_int("industrialtest.fluidAmount") local fluidCapacity=meta:get_int("industrialtest.fluidCapacity") local shouldUpdateFormspec=false -- First try to pump fluid under -- Check if there is node that can be pumped under pump if fluidCapacity-fluidAmount>=industrialtest.api.nodeFluidCapacity and industrialtest.api.getPumpFluid(nodeUnder.name) then local srcTime=meta:get_float("srcTime")+elapsed*industrialtest.api.getMachineSpeed(meta) if srcTime>=self._pumpTime then fluidAmount=fluidAmount+industrialtest.api.nodeFluidCapacity meta:set_string("industrialtest.fluidType",nodeUnder.name) meta:set_int("industrialtest.fluidAmount",fluidAmount) minetest.remove_node(nodeUnderPos) srcTime=0 end industrialtest.api.addPower(meta,-self._opPower) meta:set_float("srcTime",srcTime) shouldUpdateFormspec=true end if meta:get_int("hasInputTarget")>0 then local polledTargets=self.pollInputTargets(pos) local fluidType=meta:get_string("industrialtest.fluidType") for _,target in ipairs(polledTargets) do local moved=math.min(fluidCapacity-fluidAmount,target.fluidInfo.remaining) fluidAmount=fluidAmount+moved target.pullFluid(moved) meta:set_string("industrialtest.fluidType",target.fluidInfo.fluidType) shouldUpdateFormspec=true if fluidCapacity-fluidAmount<=0 then break end end meta:set_int("industrialtest.fluidAmount",fluidAmount) end -- Try to push fluid into item if available local inv=meta:get_inventory() local srcSlot=inv:get_stack("src",1) if not srcSlot:is_empty() then local def=srcSlot:get_definition() if def.groups._industrialtest_simpleFluidStorage and def._industrialtest_simpleFluidStorageCapacity and fluidAmount>=def._industrialtest_simpleFluidStorageCapacity and def._industrialtest_getResultingFluidStorageItemByNode then local fluidType=meta:get_string("industrialtest.fluidType") local resulting=def._industrialtest_getResultingFluidStorageItemByNode(fluidType) if resulting then local dstSlot=inv:get_stack("dst",1) local resultingStack=ItemStack(resulting.name) if dstSlot:item_fits(resultingStack) then dstSlot:add_item(resultingStack) inv:set_stack("dst",1,dstSlot) srcSlot:take_item() inv:set_stack("src",1,srcSlot) fluidAmount=fluidAmount-def._industrialtest_simpleFluidStorageCapacity meta:set_int("industrialtest.fluidAmount",fluidAmount) shouldUpdateFormspec=true end end end end -- Try to push fluid into neighbour target if meta:get_int("hasOutputTarget")>0 then local outputTargets=minetest.deserialize(meta:get_string("outputTargets")) for _,targetPos in ipairs(outputTargets) do local targetNode=minetest.get_node(targetPos) local targetDef=minetest.registered_nodes[targetNode.name] local fluidType=meta:get_string("industrialtest.fluidType") if targetDef and targetDef._industrialtest_self and targetDef._industrialtest_self.canPushFluid and targetDef._industrialtest_self.onPumpFluidPush and targetDef._industrialtest_self:canPushFluid(targetPos,fluidType,fluidAmount) then fluidAmount=targetDef._industrialtest_self:onPumpFluidPush(targetPos,pos,fluidType,fluidAmount) end end meta:set_int("industrialtest.fluidAmount",fluidAmount) end return shouldUpdateFormspec end function industrialtest.Pump.action(self,pos) self.determinePumpTargets(pos) self:triggerIfNeeded(pos) end -- Scans neighbour positions for pump targets function industrialtest.Pump.determinePumpTargets(pos) local neighbourPositions={ vector.offset(pos,-1,0,0), vector.offset(pos,1,0,0), vector.offset(pos,0,-1,0), vector.offset(pos,0,1,0), vector.offset(pos,0,0,-1), vector.offset(pos,0,0,1) } local inputTargets={} local outputTargets={} for _,neighbour in ipairs(neighbourPositions) do local node=minetest.get_node(neighbour) local targetDef=industrialtest.api.getPumpTarget(node.name) if targetDef then if targetDef.direction=="i" then table.insert(inputTargets,neighbour) elseif targetDef.direction=="o" then table.insert(outputTargets,neighbour) end end end local meta=minetest.get_meta(pos) meta:set_string("inputTargets",minetest.serialize(inputTargets)) meta:set_int("hasInputTarget",#inputTargets>0 and 1 or 0) meta:set_string("outputTargets",minetest.serialize(outputTargets)) meta:set_int("hasOutputTarget",#outputTargets>0 and 1 or 0) end -- \brief Checks all input targets if they have any fluid incoming -- \param pos vector -- \returns table function industrialtest.Pump.pollInputTargets(pos) local meta=minetest.get_meta(pos) local inputTargets=minetest.deserialize(meta:get_string("inputTargets")) local fluidType=meta:get_string("industrialtest.fluidType") local result={} for _,targetPos in ipairs(inputTargets) do local targetNode=minetest.get_node(targetPos) local targetDef=minetest.registered_nodes[targetNode.name] if targetDef and targetDef._industrialtest_self and targetDef._industrialtest_self.pullFluid then local fluidInfo=targetDef._industrialtest_self:pullFluid(targetPos,0) if fluidInfo and (fluidInfo.fluidType==fluidType or fluidType=="ignore") then table.insert(result,{ pos=targetPos, fluidInfo=fluidInfo, pullFluid=function(amount) return targetDef._industrialtest_self:pullFluid(targetPos,amount) end }) fluidType=fluidInfo.fluidType end end end return result end industrialtest.Pump:register() minetest.register_abm({ label="Pump pumping", nodenames={"industrialtest:pump"}, interval=industrialtest.config.updateDelay, chance=1, action=function(pos) industrialtest.Pump:action(pos) end }) minetest.register_craft({ type="shaped", output="industrialtest:pump", recipe={ {"industrialtest:empty_cell","industrialtest:electronic_circuit","industrialtest:empty_cell"}, {"industrialtest:empty_cell","industrialtest:machine_block","industrialtest:empty_cell"}, {"industrialtest:mining_pipe",industrialtest.elementKeys.treetap,"industrialtest:mining_pipe"} } })