5 Commits

Author SHA1 Message Date
42378a4331 Describe item power storage in guide 2025-12-07 11:03:27 +01:00
bd2e7f56f4 Describe Nano Suit in guide 2025-12-07 10:54:42 +01:00
c7ff88087e Fix contents scrollbar in guide 2025-12-06 23:15:42 +01:00
cd585391ec Describe Mining Laser in guide 2025-12-06 15:13:12 +01:00
d50908dedb Describe jetpacks in guide 2025-12-06 14:51:45 +01:00

273
guide.lua
View File

@@ -69,6 +69,7 @@ local function createMachineInformationTable(fields,machineName,num)
voltage="Voltage", voltage="Voltage",
lowVoltage="Low voltage", lowVoltage="Low voltage",
highVoltage="High voltage", highVoltage="High voltage",
damageRed="Damage reduction",
recipe="Recipe type", recipe="Recipe type",
powerCapacity="Power capacity", powerCapacity="Power capacity",
opPower="Power per operation", opPower="Power per operation",
@@ -1335,6 +1336,271 @@ local pages={
} }
},S("Electric Treetap"),5) },S("Electric Treetap"),5)
} }
},
{
name="itemPowerStorage",
title=S("Item power storage"),
icon="industrialtest:re_battery",
content={
[[
<big>||Item power storage||</big>
<left>
||There are items which purpose is solely to store power in them. Those are following:||
</left>
<left>
||<item name="industrialtest:re_battery" height="{{ITEM_HEIGHT}}"> <b>RE-Battery</b>||
</left>
]],
createMachineInformationTable({
{
name="voltage",
value="LV"
},
{
name="powerCapacity",
value=string.format("%d EU",industrialtest.REBattery.capacity)
}
},S("RE-Battery")),
[[
<mono></mono>
<left>
||<item name="industrialtest:advanced_re_battery" height="{{ITEM_HEIGHT}}"> <b>Advanced RE-Battery</b>||
</left>
]],
createMachineInformationTable({
{
name="voltage",
value="MV"
},
{
name="powerCapacity",
value=string.format("%d EU",industrialtest.AdvancedREBattery.capacity)
}
},S("Advanced RE-Battery"),2),
[[
<mono></mono>
<left>
||<item name="industrialtest:energy_crystal" height="{{ITEM_HEIGHT}}"> <b>Energy Crystal</b>||
</left>
]],
createMachineInformationTable({
{
name="voltage",
value="HV"
},
{
name="powerCapacity",
value=string.format("%d EU",industrialtest.EnergyCrystal.capacity)
}
},S("Energy Crystal"),3),
[[
<mono></mono>
<left>
||<item name="industrialtest:lapotron_crystal" height="{{ITEM_HEIGHT}}"> <b>Lapotron Crystal</b>||
</left>
]],
createMachineInformationTable({
{
name="voltage",
value="EV"
},
{
name="powerCapacity",
value=string.format("%d EU",industrialtest.LapotronCrystal.capacity)
}
},S("Lapotron Crystal"),4)
}
},
{
name="jetpacks",
title=S("Jetpacks"),
icon="industrialtest:jetpack_v",
content={
[[
<big>||Jetpacks||</big>
<left>
||Jetpacks allow to combat against the gravity after pressing the jump key. They are equipped as chest part of armor. There are two jetpack types:||
</left>
<left>
||<item name="industrialtest:jetpack_v" height="{{ITEM_HEIGHT}}"> <b>Jetpack</b> - regular jetpack which is powered by fuel, can be refilled in <item name="industrialtest:canning_machine" height="{{ITEM_HEIGHT}}"> <b>Canning Machine</b>.||
</left>
]],
createMachineInformationTable({
{
name="Fuel capacity",
value=string.format("%d mB",industrialtest.Jetpack.capacity)
}
},S("Jetpack")),
[[
<mono></mono>
<left>
||<item name="industrialtest:electric_jetpack" height="{{ITEM_HEIGHT}}"> <b>Electric Jetpack</b> - jetpack powered by electricity.||
</left>
]],
createMachineInformationTable({
{
name="voltage",
value="LV"
},
{
name="powerCapacity",
value=string.format("%d EU",industrialtest.ElectricJetpack.capacity)
}
},S("Electric Jetpack"),2)
}
},
{
name="miningLaser",
title=S("Mining Laser"),
icon="industrialtest:mining_laser",
content={
[[
<big>||Mining Laser||</big>
<left>
||Mining Laser is a tool that emits beam when used. Depending on the mode beam will cause different a result:||
||Mode 1 - breaks nodes at full power, direction where player looks.||
||Mode 2 - breaks nodes at low power, direction where player looks.||
||Mode 3 - breaks nodes at full power, direction only horizontal.||
||Mode 4 - explodes after touching node, direction where player looks.||
</left>
]],
createMachineInformationTable({
{
name="voltage",
value="HV"
},
{
name="powerCapacity",
value=string.format("%d EU",industrialtest.MiningLaser.capacity)
},
{
name="Power per operation (Mode 1)",
value="1250 EU"
},
{
name="Power per operation (Mode 2)",
value="100 EU"
},
{
name="Power per operation (Mode 3)",
value="100 EU"
},
{
name="Power per operation (Mode 4)",
value="5000 EU"
}
},S("Mining Laser"))
}
},
{
name="nanoSuit",
title=S("Nano Suit"),
icon="industrialtest:nano_bodyarmor",
content={
[[
<big>||Nano Suit||</big>
<left>
||Nano Suit is an armor which with power of electricity can reduce damage which player takes. It consists of following parts:||
</left>
<left>
||<item name="industrialtest:nano_helmet" height="{{ITEM_HEIGHT}}"> <b>Nano Helmet</b>||
</left>
]],
createMachineInformationTable({
{
name="voltage",
value="EV"
},
{
name="powerCapacity",
value=string.format("%d EU",industrialtest.NanoSuit.capacity)
},
{
name="opPower",
value=string.format("%d EU",industrialtest.NanoSuit:getPowerPerDamageForItem())
},
{
name="damageRed",
value="0.12"
}
},S("Nano Helmet")),
[[
<mono></mono>
<left>
||<item name="industrialtest:nano_bodyarmor" height="{{ITEM_HEIGHT}}"> <b>Nano Bodyarmor</b>||
</left>
]],
createMachineInformationTable({
{
name="voltage",
value="EV"
},
{
name="powerCapacity",
value=string.format("%d EU",industrialtest.NanoSuit.capacity)
},
{
name="opPower",
value=string.format("%d EU",industrialtest.NanoSuit:getPowerPerDamageForItem())
},
{
name="damageRed",
value="0.32"
}
},S("Nano Bodyarmor"),2),
[[
<mono></mono>
<left>
||<item name="industrialtest:nano_leggings" height="{{ITEM_HEIGHT}}"> <b>Nano Leggings</b>||
</left>
]],
createMachineInformationTable({
{
name="voltage",
value="EV"
},
{
name="powerCapacity",
value=string.format("%d EU",industrialtest.NanoSuit.capacity)
},
{
name="opPower",
value=string.format("%d EU",industrialtest.NanoSuit:getPowerPerDamageForItem())
},
{
name="damageRed",
value="0.3"
}
},S("Nano Leggings"),3),
[[
<mono></mono>
<left>
||<item name="industrialtest:nano_boots" height="{{ITEM_HEIGHT}}"> <b>Nano Boots</b>||
</left>
]],
createMachineInformationTable({
{
name="voltage",
value="EV"
},
{
name="powerCapacity",
value=string.format("%d EU",industrialtest.NanoSuit.capacity)
},
{
name="opPower",
value=string.format("%d EU",industrialtest.NanoSuit:getPowerPerDamageForItem())
},
{
name="damageRed",
value="0.24"
}
},S("Nano Boots"),4)
}
} }
} }
@@ -1353,17 +1619,18 @@ local function preprocessHypertext(content,vars)
end end
local function getGuideFormspec(playerName,pageName) local function getGuideFormspec(playerName,pageName)
local PAGE_BUTTON_HEIGHT=0.7
local formspec={ local formspec={
"formspec_version[4]", "formspec_version[4]",
"size[15,10.8]", "size[15,10.8]",
"label[0.1,0.2;"..S("IndustrialTest Guide").."]", "label[0.1,0.2;"..S("IndustrialTest Guide").."]",
--"scrollbaroptions[]", string.format("scrollbaroptions[max=%f]",(#pages-10.3/PAGE_BUTTON_HEIGHT)*PAGE_BUTTON_HEIGHT*10),
"scrollbar[3.6,0.4;0.5,10.3;vertical;scrollbarList;0]", "scrollbar[3.6,0.4;0.5,10.3;vertical;scrollbarList;0]",
"scroll_container[0.1,0.4;4,10.3;scrollbarList;vertical]" "scroll_container[0.1,0.4;4,10.3;scrollbarList;vertical;0.1]"
} }
-- Contents sidebar -- Contents sidebar
local PAGE_BUTTON_HEIGHT=0.7
for i,page in ipairs(pages) do for i,page in ipairs(pages) do
table.insert(formspec,string.format("container[0,%f]",(i-1)*PAGE_BUTTON_HEIGHT)) table.insert(formspec,string.format("container[0,%f]",(i-1)*PAGE_BUTTON_HEIGHT))
table.insert(formspec,string.format("item_image[0,0;%f,%f;%s]",PAGE_BUTTON_HEIGHT,PAGE_BUTTON_HEIGHT,page.icon)) table.insert(formspec,string.format("item_image[0,0;%f,%f;%s]",PAGE_BUTTON_HEIGHT,PAGE_BUTTON_HEIGHT,page.icon))