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2a6d038e5a
| Author | SHA1 | Date | |
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| 2a6d038e5a | |||
| bf193e98cd |
@@ -528,7 +528,7 @@ if industrialtest.mclAvailable then
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industrialtest.elementKeys.stoneWithCopper="mcl_copper:stone_with_copper"
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industrialtest.elementKeys.stoneWithCopper="mcl_copper:stone_with_copper"
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industrialtest.elementKeys.leadLump="industrialtest:raw_lead"
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industrialtest.elementKeys.leadLump="industrialtest:raw_lead"
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industrialtest.elementKeys.ironPickaxe="mcl_tools:pick_iron"
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industrialtest.elementKeys.ironPickaxe="mcl_tools:pick_iron"
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industrialtest.elementKeys.ironHelmet="mcl_tools:helmet_iron"
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industrialtest.elementKeys.ironHelmet="mcl_armor:helmet_iron"
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industrialtest.elementKeys.ironBoots="mcl_armor:boots_iron"
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industrialtest.elementKeys.ironBoots="mcl_armor:boots_iron"
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industrialtest.elementKeys.lavaSource="mcl_core:lava_source"
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industrialtest.elementKeys.lavaSource="mcl_core:lava_source"
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industrialtest.elementKeys.waterSource="mcl_core:water_source"
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industrialtest.elementKeys.waterSource="mcl_core:water_source"
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42
guide.lua
42
guide.lua
@@ -1800,6 +1800,46 @@ local pages={
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<left>||Picture 1. <item name="industrialtest:od_scanner" height="{{ITEM_HEIGHT}}"> <b>OD Scanner</b> detecting some ores.||</left>
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<left>||Picture 1. <item name="industrialtest:od_scanner" height="{{ITEM_HEIGHT}}"> <b>OD Scanner</b> detecting some ores.||</left>
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]]
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]]
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}
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}
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},
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{
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name="solarHelmet",
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title=S("Solar Helmet"),
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icon="industrialtest:solar_helmet",
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content={
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[[
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<big>||Solar Helmet||</big>
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<left>
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||Solar Helmet consists of <item name="{{elementKeyIronHelmet}}" height="{{ITEM_HEIGHT}}"> <b>Iron Helmet</b> with <item name="industrialtest:solar_panel" height="{{ITEM_HEIGHT}}"> <b>Solar Panel</b> attached to the top of it. It is capable of charging electric gear equipped as armor while exposed to light. However it is less efficent than regular solar panels.||
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</left>
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]],
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createMachineInformationTable({
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{
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name="efficiency",
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value="0.5"
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}
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},S("Solar Panel"))
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}
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},
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{
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name="staticBoots",
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title=S("Static Boots"),
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icon="industrialtest:static_boots",
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content={
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[[
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<big>||Static Boots||</big>
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<left>
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||Static Boots are <item name="{{elementKeyIronBoots}}" height="{{ITEM_HEIGHT}}"> <b>Iron Boots</b> with <item name="industrialtest:insulated_copper_cable" height="{{ITEM_HEIGHT}}"> <b>Insulated Copper Cable</b> attached to the bottom. They are capable of charging electric gear equipped as armor by using static electricity which is produced while player is walking.||
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</left>
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]],
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createMachineInformationTable({
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{
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name="Nodes per EU",
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value="5"
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}
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},S("Static Boots"))
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}
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}
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}
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}
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}
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@@ -1849,6 +1889,8 @@ local function getGuideFormspec(playerName,pageName)
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elementKeyBucket=industrialtest.elementKeys.bucket,
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elementKeyBucket=industrialtest.elementKeys.bucket,
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elementKeyCoal=industrialtest.elementKeys.coal,
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elementKeyCoal=industrialtest.elementKeys.coal,
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elementKeyCopperIngot=industrialtest.elementKeys.copperIngot,
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elementKeyCopperIngot=industrialtest.elementKeys.copperIngot,
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elementKeyIronBoots=industrialtest.elementKeys.ironBoots,
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elementKeyIronHelmet=industrialtest.elementKeys.ironHelmet,
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elementKeyIronIngot=industrialtest.elementKeys.ironIngot,
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elementKeyIronIngot=industrialtest.elementKeys.ironIngot,
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elementKeyIronLump=industrialtest.elementKeys.ironLump,
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elementKeyIronLump=industrialtest.elementKeys.ironLump,
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elementKeyIronPickaxe=industrialtest.elementKeys.ironPickaxe,
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elementKeyIronPickaxe=industrialtest.elementKeys.ironPickaxe,
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