Implement storage cells

This commit is contained in:
2023-04-13 11:56:33 +02:00
parent 4c0ea7cdb0
commit b8aff72da2
3 changed files with 143 additions and 0 deletions

View File

@@ -320,6 +320,79 @@ minetest.register_craft({
recipe="industrialtest:bronze_dust"
})
-- Cells
minetest.register_craftitem("industrialtest:empty_cell",{
description=S("Empty Cell"),
inventory_image="industrialtest_empty_cell.png",
liquids_pointable=true,
on_place=function(itemstack,user,pointed)
if pointed.type~="node" or not user or not user:is_player() then
return nil
end
local node=minetest.get_node_or_nil(pointed.under)
if not node then
return nil
end
local storage=industrialtest.api.getStorageCellByNode(node.name)
if not storage then
return nil
end
if itemstack:get_count()==1 then
itemstack:set_name(storage.name)
else
local inv=user:get_inventory()
inv:add_item("main",ItemStack(storage.name))
itemstack:take_item()
end
minetest.remove_node(pointed.under)
return itemstack
end
})
minetest.register_craft({
type="shaped",
output="industrialtest:empty_cell 16",
recipe={
{"",industrialtest.elementKeys.tinIngot,""},
{industrialtest.elementKeys.tinIngot,"",industrialtest.elementKeys.tinIngot},
{"",industrialtest.elementKeys.tinIngot,""}
}
})
industrialtest.api.registerStorageCell("water","Water",industrialtest.elementKeys.waterSource)
if industrialtest.mtgAvailable then
industrialtest.api.registerStorageCell("river_water","River Water","default:river_water_source")
end
industrialtest.api.registerStorageCell("lava","Lava",industrialtest.elementKeys.lavaSource)
industrialtest.api.registerStorageCell("uranium","Uranium")
minetest.register_craft({
type="shapeless",
output="industrialtest:uranium_cell",
recipe={
"industrialtest:empty_cell",
"industrialtest:uranium_ingot"
}
})
industrialtest.api.registerStorageCell("coolant","Coolant")
minetest.register_craft({
type="shaped",
output="industrialtest:coolant_cell 16",
recipe={
{"",industrialtest.elementKeys.tinIngot,""},
{industrialtest.elementKeys.tinIngot,"industrialtest:water_cell",industrialtest.elementKeys.tinIngot},
{"",industrialtest.elementKeys.tinIngot,""}
}
})
if industrialtest.mtgAvailable then
minetest.register_craft({
type="shaped",
output="industrialtest:coolant_cell 16",
recipe={
{"",industrialtest.elementKeys.tinIngot,""},
{industrialtest.elementKeys.tinIngot,"industrialtest:river_water_cell",industrialtest.elementKeys.tinIngot},
{"",industrialtest.elementKeys.tinIngot,""}
}
})
end
-- Other items
minetest.register_craftitem("industrialtest:electronic_circuit",{
description=S("Electronic Circuit"),