Begin implementing in-game guide

This commit is contained in:
mrkubax10 2025-11-21 20:35:36 +01:00
parent 10045582e9
commit 6348ca2094
3 changed files with 87 additions and 0 deletions

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@ -538,6 +538,7 @@ if industrialtest.mclAvailable then
industrialtest.elementKeys.cactus="mcl_core:cactus" industrialtest.elementKeys.cactus="mcl_core:cactus"
industrialtest.elementKeys.gunpowder="mcl_mobitems:gunpowder" industrialtest.elementKeys.gunpowder="mcl_mobitems:gunpowder"
industrialtest.elementKeys.chest="mcl_chests:chest_small" industrialtest.elementKeys.chest="mcl_chests:chest_small"
industrialtest.elementKeys.paper="mcl_core:paper"
industrialtest.elementKeys.groupSapling="group:sapling" industrialtest.elementKeys.groupSapling="group:sapling"
industrialtest.elementKeys.groupLeaves="group:leaves" industrialtest.elementKeys.groupLeaves="group:leaves"
industrialtest.elementKeys.stickyResin=(industrialtest.mods.mclRubber and "mcl_rubber:rubber_raw" or "industrialtest:sticky_resin") industrialtest.elementKeys.stickyResin=(industrialtest.mods.mclRubber and "mcl_rubber:rubber_raw" or "industrialtest:sticky_resin")
@ -773,6 +774,7 @@ elseif industrialtest.mtgAvailable then
industrialtest.elementKeys.cactus="default:cactus" industrialtest.elementKeys.cactus="default:cactus"
industrialtest.elementKeys.gunpowder="tnt:gunpowder" industrialtest.elementKeys.gunpowder="tnt:gunpowder"
industrialtest.elementKeys.chest="default:chest" industrialtest.elementKeys.chest="default:chest"
industrialtest.elementKeys.paper="default:paper"
industrialtest.elementKeys.groupSapling="group:sapling" industrialtest.elementKeys.groupSapling="group:sapling"
industrialtest.elementKeys.groupLeaves="group:leaves" industrialtest.elementKeys.groupLeaves="group:leaves"
industrialtest.elementKeys.stickyResin="industrialtest:sticky_resin" industrialtest.elementKeys.stickyResin="industrialtest:sticky_resin"

84
guide.lua Normal file
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@ -0,0 +1,84 @@
-- IndustrialTest
-- Copyright (C) 2025 mrkubax10
-- This program is free software: you can redistribute it and/or modify
-- it under the terms of the GNU General Public License as published by
-- the Free Software Foundation, either version 3 of the License, or
-- (at your option) any later version.
-- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-- GNU General Public License for more details.
-- You should have received a copy of the GNU General Public License
-- along with this program. If not, see <http://www.gnu.org/licenses/>.
local S=minetest.get_translator("industrialtest")
local pages={
introduction={
title=S("Introduction"),
icon=industrialtest.elementKeys.paper,
content=[[
<big>Introduction</big>
<left>
IndustrialTest implements finite power functionality which can be used to perform various tasks using generators and consumers. Such features are not a new thing in Luanti, as there are older mods which do that already. This mod, however, proves to be more flexible.
</left>
]]
}
}
local function getGuideFormspec(playerName,pageName)
local formspec={
"formspec_version[4]",
"size[15,10.8]",
"label[0.1,0.2;"..S("IndustrialTest Guide").."]",
--"scrollbaroptions[]",
"scrollbar[3.6,0.4;0.5,10.3;vertical;scrollbarList;0]",
"scroll_container[0.1,0.4;4,10.3;scrollbarList;vertical]"
}
-- Contents sidebar
local PAGE_BUTTON_HEIGHT=0.7
local index=0
for name,page in pairs(pages) do
table.insert(formspec,string.format("container[0,%f]",index*PAGE_BUTTON_HEIGHT))
table.insert(formspec,string.format("item_image[0,0;%f,%f;%s]",PAGE_BUTTON_HEIGHT,PAGE_BUTTON_HEIGHT,page.icon))
table.insert(formspec,string.format("button[%f,0;%f,%f;%s;%s]",PAGE_BUTTON_HEIGHT+0.05,3.45-PAGE_BUTTON_HEIGHT,PAGE_BUTTON_HEIGHT,name,page.title))
table.insert(formspec,"container_end[]")
index=index+1
end
table.insert(formspec,"scroll_container_end[]")
if pageName and pages[pageName] then
table.insert(formspec,string.format("hypertext[4.2,0.4;10.7,10.3;content;%s]",pages[pageName].content))
end
return table.concat(formspec,"")
end
local function showGuide(playerName,page)
minetest.show_formspec(playerName,"industrialtest:guide",getGuideFormspec(playerName,page))
return true
end
local function handleGuideFields(player,formname,fields)
if formname~="industrialtest:guide" then
return
end
for name,_ in pairs(pages) do
if fields[name] then
minetest.close_formspec(player:get_player_name(),formname)
showGuide(player:get_player_name(),name)
break
end
end
end
minetest.register_on_player_receive_fields(handleGuideFields)
minetest.register_chatcommand("industrialtest_guide",{
description=S("Shows graphical guide for content and features provided by IndustrialTest"),
func=showGuide
})

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@ -98,6 +98,7 @@ dofile(modpath.."/tools/wrench.lua")
dofile(modpath.."/upgrades.lua") dofile(modpath.."/upgrades.lua")
dofile(modpath.."/craftitems.lua") dofile(modpath.."/craftitems.lua")
dofile(modpath.."/guide.lua")
dofile(modpath.."/nodes.lua") dofile(modpath.."/nodes.lua")
if industrialtest.config.developerMode then if industrialtest.config.developerMode then
dofile(modpath.."/utils.lua") dofile(modpath.."/utils.lua")