Implement Geothermal Generator
This commit is contained in:
252
machines.lua
252
machines.lua
@@ -447,6 +447,258 @@ minetest.register_craft({
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}
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})
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local function geothermalGeneratorFormspec(fluidPercent,powerPercent,fluid)
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local formspec
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local fuel=industrialtest.api.getGeothermalGeneratorFuel(fluid)
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local tile=(fuel and fuel.texture or "industrialtest_gui_fluid_bg.png")
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if industrialtest.mtgAvailable then
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formspec={
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"formspec_version[4]",
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"size[10.8,12]",
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"label[0.5,0.5;"..S("Geothermal Generator").."]",
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"list[context;fluid;2,1.8;1,1]",
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"listring[context;fluid]",
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(fluidPercent>0 and "image[2,3;1,1;industrialtest_gui_fluid_bg.png^[lowpart:"..fluidPercent..":"..tile.."]" or "image[2,3;1,1;industrialtest_gui_fluid_bg.png]"),
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"list[context;leftover;2,4.2;1,1]",
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"listring[context;leftover]",
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"list[context;charged;6,3;1,1]",
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"listring[context;charged]",
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"box[9,1;0.3,4.8;#202020]",
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(powerPercent>0 and "box[9,"..(1+4.8-(powerPercent*4.8))..";0.3,"..(powerPercent*4.8)..";#FF1010]" or ""),
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"list[current_player;main;0.5,6.25;8,1]list[current_player;main;0.5,7.5;8,3;8]"
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}
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elseif industrialtest.mclAvailable then
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formspec={
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"size[10.04,12]",
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"label[0.25,0.25;"..S("Geothermal Generator").."]",
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"list[context;fluid;2,1.8;1,1]",
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mcl_formspec.get_itemslot_bg(2,1.8,1,1),
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"listring[context;fluid]",
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(fluidPercent>0 and "image[2,3;1,1;industrialtest_gui_fluid_bg.png^[lowpart:"..fluidPercent..":"..tile.."]" or "image[2,3;1,1;industrialtest_gui_fluid_bg.png]"),
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"list[context;leftover;2,4.2;1,1]",
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mcl_formspec.get_itemslot_bg(2,4.2,1,1),
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"listring[context;leftover]",
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"list[context;charged;6,3;1,1]",
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mcl_formspec.get_itemslot_bg(6,3,1,1),
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"listring[context;charged]",
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"box[9,1;0.3,4.8;#202020]",
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(powerPercent>0 and "box[9,"..(1+4.8-(powerPercent*4.8))..";0.3,"..(powerPercent*4.8)..";#FF1010]" or ""),
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"list[current_player;main;0.5,7;9,3;9]",
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mcl_formspec.get_itemslot_bg(0.5,7,9,3),
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"list[current_player;main;0.5,10.24;9,1]",
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mcl_formspec.get_itemslot_bg(0.5,10.24,9,1)
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}
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end
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return table.concat(formspec,"")
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end
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definition={
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description=S("Geothermal Generator"),
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tiles={
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"industrialtest_machine_block.png",
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"industrialtest_machine_block.png",
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"industrialtest_machine_block.png",
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"industrialtest_machine_block.png",
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"industrialtest_machine_block.png",
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"industrialtest_machine_block.png^industrialtest_geothermal_generator_front.png",
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},
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paramtype2="facedir",
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legacy_facedir_simple=true,
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drop="industrialtest:machine_block",
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on_construct=function(pos)
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local meta=minetest.get_meta(pos)
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local inv=meta:get_inventory()
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inv:set_size("charged",1)
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inv:set_size("fluid",1)
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inv:set_size("leftover",1)
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meta:set_float("fluidAmount",0)
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meta:set_string("fluid","")
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meta:set_string("formspec",geothermalGeneratorFormspec(0,0,""))
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industrialtest.api.addPowerStorage(meta,7000,industrialtest.api.lvPowerFlow,"oooooo")
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end,
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on_timer=function(pos,elapsed)
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local meta=minetest.get_meta(pos)
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local inv=meta:get_inventory()
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local fluidSlot=inv:get_stack("fluid",1)
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local chargedSlot=inv:get_stack("charged",1)
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local afterFlow,flowTransferred=industrialtest.api.powerFlow(pos)
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local shouldUpdateFormspec=false
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local shouldRerunTimer=(afterFlow and meta:get_int("industrialtest.powerAmount")>0)
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if fluidSlot:get_count()>0 and meta:get_float("fluidAmount")<=9000 then
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local fuel=industrialtest.api.getGeothermalGeneratorFuelByItem(fluidSlot:get_name())
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if fuel and (fuel.name==meta:get_string("fluid") or meta:get_string("fluid")=="") then
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local leftover=false
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local leftoverAddingSucceeded=false
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for _,item in ipairs(fuel.storageItems) do
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if item.name==fluidSlot:get_name() and item.leftover then
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if inv:room_for_item("leftover",ItemStack(item.leftover)) then
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inv:add_item("leftover",ItemStack(item.leftover))
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leftoverAddingSucceeded=true
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end
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leftover=true
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end
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end
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if not leftover or leftoverAddingSucceeded then
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fluidSlot:take_item()
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inv:set_stack("fluid",1,fluidSlot)
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meta:set_string("fluid",fuel.name)
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meta:set_float("fluidAmount",meta:get_float("fluidAmount")+1000)
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shouldUpdateFormspec=true
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shouldRerunTimer=false
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end
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end
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end
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if meta:get_float("fluidAmount")>=50 and not industrialtest.api.isFullyCharged(meta) then
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meta:set_float("fluidAmount",meta:get_int("fluidAmount")-50*elapsed)
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local toAdd=math.ceil(industrialtest.api.getGeothermalGeneratorFuel(meta:get_string("fluid")).calorificValue*elapsed)
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industrialtest.api.addPower(meta,toAdd)
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shouldUpdateFormspec=true
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minetest.swap_node(pos,{
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name="industrialtest:geothermal_generator_active",
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param2=minetest.get_node(pos).param2
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})
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minetest.get_node_timer(pos):start(industrialtest.updateDelay)
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end
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if chargedSlot:get_count()>0 and meta:get_int("industrialtest.powerAmount")>0 then
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if industrialtest.api.transferPowerToItem(meta,chargedSlot,industrialtest.api.lvPowerFlow)>0 then
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inv:set_stack("charged",1,chargedSlot)
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shouldUpdateFormspec=true
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shouldRerunTimer=true
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end
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end
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if shouldUpdateFormspec then
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meta:set_string("formspec",geothermalGeneratorFormspec(meta:get_float("fluidAmount")/100,meta:get_int("industrialtest.powerAmount")/meta:get_int("industrialtest.powerCapacity"),meta:get_string("fluid")))
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end
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return shouldRerunTimer
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end,
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allow_metadata_inventory_move=function(pos,fromList,fromIndex,toList,toIndex,count)
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local meta=minetest.get_meta(pos)
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local inv=meta:get_inventory()
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local itemstack=inv:get_stack(fromList,fromIndex)
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if toList=="charged" and not industrialtest.api.hasPowerStorage(itemstack:get_meta()) then
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return 0
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end
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return count
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end,
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allow_metadata_inventory_put=function(pos,listname,index,stack)
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if toList=="charged" and not industrialtest.api.hasPowerStorage(stack:get_meta()) then
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return 0
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end
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return stack:get_count()
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end,
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on_metadata_inventory_move=function(pos)
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minetest.get_node_timer(pos):start(industrialtest.updateDelay)
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end,
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on_metadata_inventory_put=function(pos)
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minetest.get_node_timer(pos):start(industrialtest.updateDelay)
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end,
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_industrialtest_updateFormspec=function(meta)
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meta:set_string("formspec",geothermalGeneratorFormspec(meta:get_float("fluidAmount")/100,meta:get_int("industrialtest.powerAmount")/meta:get_int("industrialtest.powerCapacity"),meta:get_string("fluid")))
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end
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}
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if industrialtest.mtgAvailable then
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definition.groups={
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cracky=1,
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level=2
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}
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definition.sounds=default.node_sound_metal_defaults()
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definition.can_dig=function(pos)
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local meta=minetest.get_meta(pos)
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local inv=meta:get_inventory()
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return not (inv:get_list("charged")[1]:get_count()>0 or inv:get_list("fluid")[1]:get_count()>0)
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end
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elseif industrialtest.mclAvailable then
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definition.after_dig_node=function(pos,oldnode,oldmeta)
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mclAfterDigNode(pos,oldmeta,{"charged","fluid"})
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end
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definition.groups={pickaxey=1}
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definition.sounds=mcl_sounds.node_sound_metal_defaults()
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definition._mcl_blast_resistance=3
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definition._mcl_hardness=3.5
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end
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definition.groups._industrialtest_hasPowerOutput=1
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definition.groups._industrialtest_wrenchUnmountable=1
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minetest.register_node("industrialtest:geothermal_generator",definition)
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definition=table.copy(definition)
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definition.description=nil
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definition.tiles={
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"industrialtest_machine_block.png",
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"industrialtest_machine_block.png",
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"industrialtest_machine_block.png",
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"industrialtest_machine_block.png",
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"industrialtest_machine_block.png",
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"industrialtest_machine_block.png^industrialtest_geothermal_generator_front_active.png",
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}
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definition.on_timer=function(pos,elapsed)
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local meta=minetest.get_meta(pos)
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local inv=meta:get_inventory()
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local fluidSlot=inv:get_stack("fluid",1)
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local chargedSlot=inv:get_stack("charged",1)
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local afterFlow,flowTransferred=industrialtest.api.powerFlow(pos)
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local shouldUpdateFormspec=false
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local shouldRerunTimer=(afterFlow and meta:get_int("industrialtest.powerAmount")>0)
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if fluidSlot:get_count()>0 and meta:get_float("fluidAmount")<=9000 then
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local fuel=industrialtest.api.getGeothermalGeneratorFuelByItem(fluidSlot:get_name())
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if fuel and (fuel.name==meta:get_string("fluid") or meta:get_string("fluid")=="") then
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local leftover=false
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local leftoverAddingSucceeded=false
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for _,item in ipairs(fuel.storageItems) do
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if item.name==fluidSlot:get_name() and item.leftover then
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if inv:room_for_item("leftover",ItemStack(item.leftover)) then
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inv:add_item("leftover",ItemStack(item.leftover))
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leftoverAddingSucceeded=true
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end
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leftover=true
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end
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end
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if not leftover or leftoverAddingSucceeded then
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fluidSlot:take_item()
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inv:set_stack("fluid",1,fluidSlot)
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meta:set_string("fluid",fuel.name)
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meta:set_float("fluidAmount",meta:get_float("fluidAmount")+1000)
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minetest.chat_send_all(meta:get_float("fluidAmount"))
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shouldUpdateFormspec=true
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shouldRerunTimer=false
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end
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end
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end
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if meta:get_float("fluidAmount")>=50 and not industrialtest.api.isFullyCharged(meta) then
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meta:set_float("fluidAmount",meta:get_int("fluidAmount")-50*elapsed)
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local toAdd=math.ceil(industrialtest.api.getGeothermalGeneratorFuel(meta:get_string("fluid")).calorificValue*elapsed)
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industrialtest.api.addPower(meta,toAdd)
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shouldUpdateFormspec=true
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shouldRerunTimer=true
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else
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minetest.swap_node(pos,{
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name="industrialtest:geothermal_generator",
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param2=minetest.get_node(pos).param2
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})
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minetest.get_node_timer(pos):start(industrialtest.updateDelay)
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end
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if chargedSlot:get_count()>0 and meta:get_int("industrialtest.powerAmount")>0 then
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if industrialtest.api.transferPowerToItem(meta,chargedSlot,industrialtest.api.lvPowerFlow)>0 then
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inv:set_stack("charged",1,chargedSlot)
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shouldUpdateFormspec=true
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shouldRerunTimer=true
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end
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end
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if shouldUpdateFormspec then
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meta:set_string("formspec",geothermalGeneratorFormspec(meta:get_float("fluidAmount")/100,meta:get_int("industrialtest.powerAmount")/meta:get_int("industrialtest.powerCapacity"),meta:get_string("fluid")))
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end
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return shouldRerunTimer
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end
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if industrialtest.mclAvailable then
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definition.groups.not_in_creative_inventory=1
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definition._doc_items_create_entry=false
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end
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definition.light_source=8
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minetest.register_node("industrialtest:geothermal_generator_active",definition)
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-- Item processing machines
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local function registerSimpleElectricItemProcessor(config)
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local function getFormspec(powerPercent,srcPercent)
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