Re-add electrocution by uninsulated cables

This commit is contained in:
mrkubax10 2025-05-11 18:34:25 +02:00
parent ce0a5ad2e6
commit 2dae1d931d
3 changed files with 59 additions and 2 deletions

View File

@ -162,12 +162,15 @@ function industrialtest.Cable.createDefinitionTable(self,description,inventoryIm
def.sound=mcl_sounds.node_sound_metal_defaults()
end
def.groups._industrialtest_cable=1
if insulated then
def.groups._industrialtest_insulatedCable=1
end
return def
end
function industrialtest.Cable.register(self)
local def=self:createDefinitionTable(self.description,self.inventoryImage,self.tile,false)
local def=self:createDefinitionTable(self.description,self.inventoryImage,self.tile,self.safe)
minetest.register_node(self.name,def)
if self.insulated then
@ -385,6 +388,7 @@ industrialtest.internal.unpackTableInto(industrialtest.GlassFibreCable,{
inventoryImage="industrialtest_glass_fibre_cable_inv.png",
transparent=true,
tile="industrialtest_glass_fibre_cable.png",
safe=true,
size=0.12,
flow=industrialtest.api.ivPowerFlow
})
@ -401,3 +405,52 @@ minetest.register_craft({
}
})
-- TODO: Add glass fibre cable craft with silver ingot
if industrialtest.config.electrocution then
local electrocutionDelta=0
minetest.register_globalstep(function(dtime)
electrocutionDelta=electrocutionDelta+dtime
if electrocutionDelta<industrialtest.config.updateDelay then
return
end
electrocutionDelta=0
local offsets={
vector.new(0,0,0),
vector.new(-0.7,0,0),
vector.new(-0.7,1,0),
vector.new(0,1,0),
vector.new(0.7,0,0),
vector.new(0.7,1,0),
vector.new(0,0,-0.7),
vector.new(0,1,-0.7),
vector.new(0,0,0.7),
vector.new(0,1,0.7)
}
local players=minetest.get_connected_players()
for _,player in ipairs(players) do
local pos=player:get_pos()
for _,offset in ipairs(offsets) do
local nodePos=vector.add(pos,offset)
local node=minetest.get_node(nodePos)
local def=minetest.registered_nodes[node.name]
if def and def.groups and def.groups._industrialtest_cable and not def.groups._industrialtest_insulatedCable then
local meta=minetest.get_meta(pos)
local networks=industrialtest.api.isAttachedToNetwork(meta)
if networks then
local current=0
for _,network in ipairs(networks) do
current=current+industrialtest.api.getFlowingCurrent(network)
end
if current>0 then
local removed=math.ceil(current/500)
player:set_hp(player:get_hp()-removed,"electrocution")
break
end
end
end
end
end
end)
end

View File

@ -21,7 +21,8 @@ industrialtest={}
-- Settings
industrialtest.config={
updateDelay=minetest.settings:get("industrialtest.updateDelay") or 1,
updateDelay=tonumber(minetest.settings:get("industrialtest.updateDelay") or "1"),
electrocution=minetest.settings:get_bool("industrialtest.electrocution",true),
developerMode=minetest.settings:get_bool("industrialtest.developerMode",false)
}

View File

@ -1,5 +1,8 @@
# This determines value how frequently machines update
industrialtest.updateDelay (Update delay) float 1.0
# Whether electrocution by uninsulated cables is used
industrialtest.electrocution (Electrocution) bool true
# Enables additional utils useful when developing mod
industrialtest.developerMode (Developer mode) bool false