Add rubber tree (FIXME: rubber trees don't generate)
This commit is contained in:
@@ -479,6 +479,7 @@ if industrialtest.mclAvailable then
|
||||
industrialtest.gameTexturePrefix="mcl"
|
||||
-- assign element keys for elements that are required later
|
||||
industrialtest.elementKeys.stick="mcl_core:stick"
|
||||
industrialtest.elementKeys.junglePlanks="mcl_core:junglewood"
|
||||
industrialtest.elementKeys.ironIngot="mcl_core:iron_ingot"
|
||||
industrialtest.elementKeys.copperIngot="mcl_copper:copper_ingot"
|
||||
industrialtest.elementKeys.powerCarrier="mesecons:mesecon"
|
||||
@@ -645,6 +646,7 @@ elseif industrialtest.mtgAvailable then
|
||||
industrialtest.elementKeys.ironIngot="default:steel_ingot"
|
||||
industrialtest.elementKeys.copperIngot="default:copper_ingot"
|
||||
industrialtest.elementKeys.stick="default:stick"
|
||||
industrialtest.elementKeys.junglePlanks="default:junglewood"
|
||||
industrialtest.elementKeys.powerCarrier="default:mese_crystal_fragment"
|
||||
industrialtest.elementKeys.furnace="default:furnace"
|
||||
else
|
||||
|
||||
Reference in New Issue
Block a user