Split tools.lua to separate files
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103
tools/wrench.lua
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103
tools/wrench.lua
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-- IndustrialTest
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-- Copyright (C) 2024 mrkubax10
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-- This program is free software: you can redistribute it and/or modify
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-- it under the terms of the GNU General Public License as published by
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-- the Free Software Foundation, either version 3 of the License, or
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-- (at your option) any later version.
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-- This program is distributed in the hope that it will be useful,
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-- but WITHOUT ANY WARRANTY; without even the implied warranty of
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-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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-- GNU General Public License for more details.
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-- You should have received a copy of the GNU General Public License
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local S=minetest.get_translator("industrialtest")
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local function onWrenchUse(user,pointed)
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local node=minetest.get_node_or_nil(pointed.under)
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if not node then
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return false
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end
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local def=minetest.registered_nodes[node.name]
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if not def or not def.groups or not def.groups._industrialtest_wrenchUnmountable or (def.can_dig and not def.can_dig(pointed.under)) then
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return false
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end
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local inv=user:get_inventory()
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if def.after_dig_node then
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def.after_dig_node(pointed.under,node,minetest.get_meta(pointed.under):to_table())
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end
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minetest.remove_node(pointed.under)
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local name=node.name
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if string.sub(name,-7)=="_active" then
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name=string.sub(name,1,-8)
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end
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inv:add_item("main",ItemStack(name))
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return true
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end
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local definition={
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description=S("Wrench"),
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inventory_image="industrialtest_wrench.png",
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tool_capabilities={
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full_punch_interval=1,
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uses=200
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},
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on_use=function(itemstack,user,pointed)
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if pointed.type=="node" and user and user:is_player() and onWrenchUse(user,pointed) then
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industrialtest.api.afterToolUse(itemstack)
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return itemstack
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end
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return nil
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end,
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_industrialtest_tool=true
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}
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if industrialtest.mclAvailable then
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definition.groups={
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tool=1
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}
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definition._mcl_toollike_wield=true
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end
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minetest.register_tool("industrialtest:wrench",definition)
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minetest.register_craft({
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type="shaped",
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output="industrialtest:wrench",
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recipe={
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{industrialtest.elementKeys.bronzeIngot,"",industrialtest.elementKeys.bronzeIngot},
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{industrialtest.elementKeys.bronzeIngot,industrialtest.elementKeys.bronzeIngot,industrialtest.elementKeys.bronzeIngot},
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{"",industrialtest.elementKeys.bronzeIngot,""}
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}
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})
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definition={
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description=S("Electric Wrench"),
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inventory_image="industrialtest_electric_wrench.png",
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on_use=function(itemstack,user,pointed)
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local meta=itemstack:get_meta()
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if meta:get_int("industrialtest.powerAmount")>=20 and user and user:is_player() and onWrenchUse(user,pointed) then
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industrialtest.api.addPowerToItem(itemstack,-20)
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return itemstack
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end
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return nil
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end,
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_industrialtest_powerStorage=true,
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_industrialtest_powerCapacity=10000,
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_industrialtest_powerFlow=industrialtest.api.lvPowerFlow
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}
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if industrialtest.mclAvailable then
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definition.groups={
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tool=1
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}
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definition._mcl_toollike_wield=true
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end
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minetest.register_tool("industrialtest:electric_wrench",definition)
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minetest.register_craft({
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type="shapeless",
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output="industrialtest:electric_wrench",
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recipe={
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"industrialtest:wrench",
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"industrialtest:electronic_circuit",
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"industrialtest:re_battery"
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}
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})
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