Split tools.lua to separate files
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103
tools/treetap.lua
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103
tools/treetap.lua
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-- IndustrialTest
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-- Copyright (C) 2024 mrkubax10
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-- This program is free software: you can redistribute it and/or modify
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-- it under the terms of the GNU General Public License as published by
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-- the Free Software Foundation, either version 3 of the License, or
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-- (at your option) any later version.
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-- This program is distributed in the hope that it will be useful,
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-- but WITHOUT ANY WARRANTY; without even the implied warranty of
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-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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-- GNU General Public License for more details.
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-- You should have received a copy of the GNU General Public License
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-- along with this program. If not, see <http://www.gnu.org/licenses/>.
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local S=minetest.get_translator("industrialtest")
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local function onTreetapUse(user,pointed)
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local node=minetest.get_node_or_nil(pointed.under)
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if not node then
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return false
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end
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-- Note: if more nodes from which treetap can extract will be added then they shouldn't be added here
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-- Instead they should have additional entry in definition which will denote that treetap can be used on them
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if node.name=="industrialtest:rubber_wood_with_rubber" then
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local inv=user:get_inventory()
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inv:add_item("main",ItemStack("industrialtest:sticky_resin"))
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minetest.set_node(pointed.under,{name="industrialtest:rubber_wood"})
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return true
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end
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return false
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end
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local definition={
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description=S("Treetap"),
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inventory_image="industrialtest_treetap.png",
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tool_capabilities={
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full_punch_interval=1,
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uses=50
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},
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on_place=function(itemstack,user,pointed)
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if pointed.type=="node" and user and user:is_player() and onTreetapUse(user,pointed) then
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industrialtest.api.afterToolUse(itemstack)
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return itemstack
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end
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return nil
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end,
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_industrialtest_tool=true
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}
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if industrialtest.mtgAvailable then
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definition.groups={
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flammable=2
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}
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elseif industrialtest.mclAvailable then
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definition.groups={
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tool=1
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}
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definition._repair_material="group:wood"
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definition._mcl_toollike_wield=true
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end
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minetest.register_tool("industrialtest:treetap",definition)
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minetest.register_craft({
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type="shaped",
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output="industrialtest:treetap",
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recipe={
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{"","group:wood",""},
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{"group:wood","group:wood","group:wood"},
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{"group:wood","",""}
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}
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})
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definition={
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description=S("Electric Treetap"),
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inventory_image="industrialtest_electric_treetap.png",
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on_place=function(itemstack,user,pointed)
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local meta=itemstack:get_meta()
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if meta:get_int("industrialtest.powerAmount")>=50 and user and user:is_player() and onTreetapUse(user,pointed) then
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industrialtest.api.addPowerToItem(itemstack,-50)
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return itemstack
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end
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return nil
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end,
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_industrialtest_powerStorage=true,
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_industrialtest_powerCapacity=10000,
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_industrialtest_powerFlow=industrialtest.api.lvPowerFlow
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}
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if industrialtest.mclAvailable then
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definition.groups={
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tool=1
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}
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definition._mcl_toollike_wield=true
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end
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minetest.register_tool("industrialtest:electric_treetap",definition)
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minetest.register_craft({
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type="shapeless",
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output="industrialtest:electric_treetap",
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recipe={
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"industrialtest:treetap",
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"industrialtest:electronic_circuit",
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"industrialtest:re_battery"
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}
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})
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