feat: Create optimized pixel sand simulation with chunking system

This commit is contained in:
Kacper Kostka (aider)
2025-04-04 10:59:44 +02:00
commit 7c7d9b97fd
3 changed files with 456 additions and 0 deletions

32
index.html Normal file
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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Pixel Sand Simulation</title>
<link rel="stylesheet" href="styles.css">
</head>
<body>
<div class="container">
<div class="controls">
<div class="tools">
<button id="sand-btn" class="active">Sand</button>
<button id="water-btn">Water</button>
<button id="eraser-btn">Eraser</button>
</div>
<div class="navigation">
<button id="move-left"></button>
<button id="move-right"></button>
<button id="move-up"></button>
<button id="move-down"></button>
</div>
<div class="info">
<span id="coords">Chunk: 0,0</span>
<span id="fps">FPS: 0</span>
</div>
</div>
<canvas id="simulation-canvas"></canvas>
</div>
<script src="script.js"></script>
</body>
</html>