feat: Add rabbit button to HUD and implement tool selection

This commit is contained in:
Kacper Kostka (aider)
2025-04-05 17:24:10 +02:00
parent 5ac6d205ad
commit 61ee259f6b
3 changed files with 4 additions and 0 deletions

View File

@@ -28,6 +28,8 @@ function setTool(tool) {
document.getElementById('fire-btn').classList.add('active');
} else if (tool === LAVA) {
document.getElementById('lava-btn').classList.add('active');
} else if (tool === RABBIT) {
document.getElementById('rabbit-btn').classList.add('active');
} else if (tool === SQUARE) {
document.getElementById('square-btn').classList.add('active');
} else if (tool === CIRCLE) {

View File

@@ -25,6 +25,7 @@ window.onload = function() {
document.getElementById('tree-seed-btn').addEventListener('click', () => setTool(TREE_SEED));
document.getElementById('fire-btn').addEventListener('click', () => setTool(FIRE));
document.getElementById('lava-btn').addEventListener('click', () => setTool(LAVA));
document.getElementById('rabbit-btn').addEventListener('click', () => setTool(RABBIT));
document.getElementById('square-btn').addEventListener('click', () => setTool(SQUARE));
document.getElementById('circle-btn').addEventListener('click', () => setTool(CIRCLE));
document.getElementById('triangle-btn').addEventListener('click', () => setTool(TRIANGLE));