feat: Increase gravity strength by 3x and enhance element fall mechanics
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@@ -1,7 +1,7 @@
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// Tree element behaviors
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function updateTreeSeed(x, y) {
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// Tree seeds fall like other seeds with stronger gravity
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let maxFall = 3;
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let maxFall = 5;
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let newY = y;
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// Check how far down we can fall
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