feat: Increase gravity strength by 3x and enhance element fall mechanics
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@@ -1,7 +1,7 @@
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// Plant element behaviors (grass, seeds, trees)
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function updateGrass(x, y) {
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// Grass behaves like dirt for physics with stronger gravity
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let maxFall = 3;
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let maxFall = 5;
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let newY = y;
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// Check how far down we can fall
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@@ -61,7 +61,7 @@ function updateGrass(x, y) {
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function updateSeed(x, y) {
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// Seeds fall like sand with stronger gravity
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let maxFall = 3;
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let maxFall = 5;
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let newY = y;
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// Check how far down we can fall
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