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No commits in common. "4a5de5757cffe8de6be9dc7cd2db53d356f0e557" and "d18d3d3794a54341fde148828260b0ef2ec09b41" have entirely different histories.
4a5de5757c
...
d18d3d3794
@ -116,7 +116,7 @@ minetest.register_craft({
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output = "amogus_items:sussiumaxe",
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output = "amogus_items:sussiumaxe",
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recipe = {
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recipe = {
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{"amogus_blocks:sussium_block", "amogus_blocks:sussium_block", ""},
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{"amogus_blocks:sussium_block", "amogus_blocks:sussium_block", ""},
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{"amogus_blocks:sussium_block", "amogus_items:wooden_plank", ""},
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{"amogus_items:wooden_plank", "amogus_blocks:sussium_block", ""},
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{"", "amogus_items:wooden_plank", ""},
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{"", "amogus_items:wooden_plank", ""},
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}
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}
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})
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})
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@ -189,67 +189,3 @@ minetest.register_craft({
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{"", "amogus_items:wooden_plank", ""},
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{"", "amogus_items:wooden_plank", ""},
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}
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}
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})
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})
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minetest.register_craft({
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output = "amogus_blocks:blue_bricks",
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recipe = {
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{"", "amogus_blocks:blueblock", ""},
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{"", "amogus_blocks:grey_bricks", ""},
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{"", "", ""},
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}
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})
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minetest.register_craft({
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output = "amogus_blocks:black_bricks",
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recipe = {
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{"", "amogus_blocks:blackblock", ""},
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{"", "amogus_blocks:grey_bricks", ""},
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{"", "", ""},
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}
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})
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minetest.register_craft({
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output = "amogus_blocks:yellow_bricks",
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recipe = {
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{"", "amogus_blocks:yellowblock", ""},
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{"", "amogus_blocks:grey_bricks", ""},
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{"", "", ""},
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}
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})
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minetest.register_craft({
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output = "amogus_blocks:green_bricks",
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recipe = {
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{"", "amogus_blocks:greenblock", ""},
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{"", "amogus_blocks:grey_bricks", ""},
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{"", "", ""},
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}
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})
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minetest.register_craft({
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output = "amogus_blocks:transparent",
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recipe = {
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{"", "amogus_items:lightsaber_blue", ""},
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{"", "amogus_blocks:sand", ""},
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{"", "", ""},
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}
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})
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minetest.register_craft({
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output = "amogus_blocks:transparent",
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recipe = {
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{"", "amogus_items:lightsaber_green", ""},
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{"", "amogus_blocks:sand", ""},
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{"", "", ""},
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}
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})
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minetest.register_craft({
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output = "amogus_blocks:transparent",
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recipe = {
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{"", "amogus_items:lightsaber_red", ""},
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{"", "amogus_blocks:sand", ""},
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{"", "", ""},
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}
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})
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@ -38,7 +38,6 @@ local entity = {
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rotation_direction = nil,
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rotation_direction = nil,
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last_y_velocity = 0,
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last_y_velocity = 0,
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on_activate = function(self, staticdata)
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on_activate = function(self, staticdata)
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local texture = textures_b[math.random(#textures_b)]
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local texture = textures_b[math.random(#textures_b)]
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self.object:set_properties({textures = {texture}})
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self.object:set_properties({textures = {texture}})
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59
mods/amogus_rails/d.lua
Normal file
@ -0,0 +1,59 @@
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minetest.register_entity("amogus_rails:cart", {
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initial_properties = {
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visual = "mesh",
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mesh = "cart.obj",
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physical = true,
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collisionbox = {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
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visual_size = {x=1, y=1},
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textures = {"cart_texture.png"},
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},
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on_activate = function(self, staticdata)
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self.object:set_acceleration({x=0, y=-9.8, z=0})
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end,
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on_rightclick = function(self, clicker)
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clicker:get_inventory():add_item("main", "amogus_rails:cart_item")
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self.object:remove()
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end,
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})
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minetest.register_craftitem("amogus_rails:cart_item", {
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description = "Custom Cart",
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inventory_image = "cart_inventory.png",
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wield_image = "cart_inventory.png",
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stack_max = 1,
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liquids_pointable = false,
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on_use = function(itemstack, placer, pointed_thing)
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local pos = pointed_thing.under
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--local node = minetest.get_node(pos)
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--if minetest.get_item_group(node.name, "rail") == 0 then
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-- return
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--end
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minetest.add_entity(pos, "amogus_rails:cart")
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--if not minetest.setting_getbool("creative_mode") then
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itemstack:take_item()
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--end
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return itemstack
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end,
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})
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minetest.register_node("amogus_rails:rail", {
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description = "Custom Rail",
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drawtype = "raillike",
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tiles = {"rail.png", "rail_curved.png", "rail_t_junction.png", "rail_crossing.png"},
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inventory_image = "rail.png",
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wield_image = "rail.png",
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paramtype = "light",
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sunlight_propagates = true,
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is_ground_content = false,
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walkable = false,
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selection_box = {
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type = "fixed",
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fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
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},
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groups = {cracky=3, attached_node=1},
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--sounds = default.node_sound_stone_defaults(),
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})
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0
mods/amogus_rails/init.lua
Normal file
@ -1,23 +0,0 @@
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Carts (formerly boost_cart)
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==========================
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Carts, based almost entirely on the mod boost_cart [1], which
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itself is based on (and fully compatible with) the carts mod [2].
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The model was originally designed by stujones11 [3] (CC-0).
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Cart textures are based on original work from PixelBOX by Gambit (permissive
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license).
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[1] https://github.com/SmallJoker/boost_cart/
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[2] https://github.com/PilzAdam/carts/
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[3] https://github.com/stujones11/railcart/
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Features
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----------
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- A fast cart for your railway or roller coaster (up to 7 m/s!)
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- Boost and brake rails
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- Rail junction switching with the 'right-left' walking keys
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- Handbrake with the 'back' key
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@ -1,421 +0,0 @@
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-- carts/cart_entity.lua
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-- support for MT game translation.
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local S = carts.get_translator
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local cart_entity = {
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initial_properties = {
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physical = false, -- otherwise going uphill breaks
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collisionbox = {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
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visual = "mesh",
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mesh = "carts_cart.b3d",
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visual_size = {x=1, y=1},
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textures = {"carts_cart.png"},
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},
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driver = nil,
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punched = false, -- used to re-send velocity and position
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velocity = {x=0, y=0, z=0}, -- only used on punch
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old_dir = {x=1, y=0, z=0}, -- random value to start the cart on punch
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old_pos = nil,
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old_switch = 0,
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railtype = nil,
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attached_items = {}
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}
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function cart_entity:on_rightclick(clicker)
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if not clicker or not clicker:is_player() then
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return
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end
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local player_name = clicker:get_player_name()
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if self.driver and player_name == self.driver then
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carts:manage_attachment(clicker, nil)
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elseif not self.driver then
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carts:manage_attachment(clicker, self.object)
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self.driver = player_name
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end
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end
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function cart_entity:on_activate(staticdata, dtime_s)
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self.object:set_armor_groups({immortal=1})
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if string.sub(staticdata, 1, string.len("return")) ~= "return" then
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return
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end
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local data = minetest.deserialize(staticdata)
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if type(data) ~= "table" then
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return
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end
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self.railtype = data.railtype
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self.old_dir = data.old_dir or self.old_dir
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end
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function cart_entity:get_staticdata()
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return minetest.serialize({
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railtype = self.railtype,
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old_dir = self.old_dir
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})
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end
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-- 0.5.x and later: When the driver leaves
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function cart_entity:on_detach_child(child)
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if child and child:get_player_name() == self.driver then
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-- Clean up eye height
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carts:manage_attachment(child, nil)
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self.driver = nil
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end
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end
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function cart_entity:on_punch(puncher, time_from_last_punch, tool_capabilities, direction)
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local pos = self.object:get_pos()
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local vel = self.object:get_velocity()
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if not self.railtype or vector.equals(vel, {x=0, y=0, z=0}) then
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local node = minetest.get_node(pos).name
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self.railtype = minetest.get_item_group(node, "connect_to_raillike")
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end
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-- Punched by non-player
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if not puncher or not puncher:is_player() then
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local cart_dir = carts:get_rail_direction(pos, self.old_dir, nil, nil, self.railtype)
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if vector.equals(cart_dir, {x=0, y=0, z=0}) then
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return
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end
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self.velocity = vector.multiply(cart_dir, 2)
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self.punched = true
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return
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end
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-- Player digs cart by sneak-punch
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if puncher:get_player_control().sneak then
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if self.sound_handle then
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minetest.sound_stop(self.sound_handle)
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end
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-- Detach driver and items
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if self.driver then
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if self.old_pos then
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self.object:set_pos(self.old_pos)
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end
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local player = minetest.get_player_by_name(self.driver)
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carts:manage_attachment(player, nil)
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end
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for _, obj_ in ipairs(self.attached_items) do
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if obj_ then
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obj_:set_detach()
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end
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end
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|
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-- Pick up cart
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local inv = puncher:get_inventory()
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if not minetest.is_creative_enabled(puncher:get_player_name())
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or not inv:contains_item("main", "carts:cart") then
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local leftover = inv:add_item("main", "carts:cart")
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-- If no room in inventory add a replacement cart to the world
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if not leftover:is_empty() then
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minetest.add_item(self.object:get_pos(), leftover)
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end
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end
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self.object:remove()
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return
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end
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-- Player punches cart to alter velocity
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if puncher:get_player_name() == self.driver then
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||||||
if math.abs(vel.x + vel.z) > carts.punch_speed_max then
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return
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||||||
end
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||||||
end
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|
||||||
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|
||||||
local punch_dir = carts:velocity_to_dir(puncher:get_look_dir())
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|
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punch_dir.y = 0
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|
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local cart_dir = carts:get_rail_direction(pos, punch_dir, nil, nil, self.railtype)
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if vector.equals(cart_dir, {x=0, y=0, z=0}) then
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return
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|
||||||
end
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|
||||||
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|
||||||
local punch_interval = 1
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|
||||||
-- Faulty tool registrations may cause the interval to be set to 0 !
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|
||||||
if tool_capabilities and (tool_capabilities.full_punch_interval or 0) > 0 then
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|
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punch_interval = tool_capabilities.full_punch_interval
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|
||||||
end
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|
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time_from_last_punch = math.min(time_from_last_punch or punch_interval, punch_interval)
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|
||||||
local f = 2 * (time_from_last_punch / punch_interval)
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|
||||||
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|
||||||
self.velocity = vector.multiply(cart_dir, f)
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|
||||||
self.old_dir = cart_dir
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|
||||||
self.punched = true
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|
||||||
end
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|
||||||
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|
||||||
local function rail_on_step_event(handler, obj, dtime)
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|
||||||
if handler then
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|
||||||
handler(obj, dtime)
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|
||||||
end
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|
||||||
end
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|
||||||
|
|
||||||
-- sound refresh interval = 1.0sec
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|
||||||
local function rail_sound(self, dtime)
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|
||||||
if not self.sound_ttl then
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|
||||||
self.sound_ttl = 1.0
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|
||||||
return
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|
||||||
elseif self.sound_ttl > 0 then
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|
||||||
self.sound_ttl = self.sound_ttl - dtime
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|
||||||
return
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|
||||||
end
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|
||||||
self.sound_ttl = 1.0
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|
||||||
if self.sound_handle then
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|
||||||
local handle = self.sound_handle
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|
||||||
self.sound_handle = nil
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|
||||||
minetest.after(0.2, minetest.sound_stop, handle)
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|
||||||
end
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|
||||||
local vel = self.object:get_velocity()
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|
||||||
local speed = vector.length(vel)
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|
||||||
if speed > 0 then
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|
||||||
self.sound_handle = minetest.sound_play(
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|
||||||
"carts_cart_moving", {
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|
||||||
object = self.object,
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|
||||||
gain = (speed / carts.speed_max) / 2,
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|
||||||
loop = true,
|
|
||||||
})
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|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
local function get_railparams(pos)
|
|
||||||
local node = minetest.get_node(pos)
|
|
||||||
return carts.railparams[node.name] or {}
|
|
||||||
end
|
|
||||||
|
|
||||||
local v3_len = vector.length
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|
||||||
local function rail_on_step(self, dtime)
|
|
||||||
local vel = self.object:get_velocity()
|
|
||||||
if self.punched then
|
|
||||||
vel = vector.add(vel, self.velocity)
|
|
||||||
self.object:set_velocity(vel)
|
|
||||||
self.old_dir.y = 0
|
|
||||||
elseif vector.equals(vel, {x=0, y=0, z=0}) then
|
|
||||||
return
|
|
||||||
end
|
|
||||||
|
|
||||||
local pos = self.object:get_pos()
|
|
||||||
local dir = carts:velocity_to_dir(vel)
|
|
||||||
local dir_changed = not vector.equals(dir, self.old_dir)
|
|
||||||
local update = {}
|
|
||||||
|
|
||||||
if self.old_pos and not self.punched and not dir_changed then
|
|
||||||
local flo_pos = vector.round(pos)
|
|
||||||
local flo_old = vector.round(self.old_pos)
|
|
||||||
if vector.equals(flo_pos, flo_old) then
|
|
||||||
-- Do not check one node multiple times
|
|
||||||
return
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
local ctrl, player
|
|
||||||
|
|
||||||
-- Get player controls
|
|
||||||
if self.driver then
|
|
||||||
player = minetest.get_player_by_name(self.driver)
|
|
||||||
if player then
|
|
||||||
ctrl = player:get_player_control()
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
local stop_wiggle = false
|
|
||||||
if self.old_pos and not dir_changed then
|
|
||||||
-- Detection for "skipping" nodes (perhaps use average dtime?)
|
|
||||||
-- It's sophisticated enough to take the acceleration in account
|
|
||||||
local acc = self.object:get_acceleration()
|
|
||||||
local distance = dtime * (v3_len(vel) + 0.5 * dtime * v3_len(acc))
|
|
||||||
|
|
||||||
local new_pos, new_dir = carts:pathfinder(
|
|
||||||
pos, self.old_pos, self.old_dir, distance, ctrl,
|
|
||||||
self.old_switch, self.railtype
|
|
||||||
)
|
|
||||||
|
|
||||||
if new_pos then
|
|
||||||
-- No rail found: set to the expected position
|
|
||||||
pos = new_pos
|
|
||||||
update.pos = true
|
|
||||||
dir = new_dir
|
|
||||||
end
|
|
||||||
elseif self.old_pos and self.old_dir.y ~= 1 and not self.punched then
|
|
||||||
-- Stop wiggle
|
|
||||||
stop_wiggle = true
|
|
||||||
end
|
|
||||||
|
|
||||||
local railparams
|
|
||||||
|
|
||||||
-- dir: New moving direction of the cart
|
|
||||||
-- switch_keys: Currently pressed L(1) or R(2) key,
|
|
||||||
-- used to ignore the key on the next rail node
|
|
||||||
local switch_keys
|
|
||||||
dir, switch_keys = carts:get_rail_direction(
|
|
||||||
pos, dir, ctrl, self.old_switch, self.railtype
|
|
||||||
)
|
|
||||||
dir_changed = not vector.equals(dir, self.old_dir)
|
|
||||||
|
|
||||||
local acc = 0
|
|
||||||
if stop_wiggle or vector.equals(dir, {x=0, y=0, z=0}) then
|
|
||||||
dir = vector.new(self.old_dir)
|
|
||||||
vel = {x = 0, y = 0, z = 0}
|
|
||||||
local pos_r = vector.round(pos)
|
|
||||||
if not carts:is_rail(pos_r, self.railtype)
|
|
||||||
and self.old_pos then
|
|
||||||
pos = self.old_pos
|
|
||||||
elseif not stop_wiggle then
|
|
||||||
-- End of rail: Smooth out.
|
|
||||||
pos = pos_r
|
|
||||||
dir_changed = false
|
|
||||||
dir.y = 0
|
|
||||||
else
|
|
||||||
pos.y = math.floor(pos.y + 0.5)
|
|
||||||
end
|
|
||||||
update.pos = true
|
|
||||||
update.vel = true
|
|
||||||
else
|
|
||||||
-- Direction change detected
|
|
||||||
if dir_changed then
|
|
||||||
vel = vector.multiply(dir, math.abs(vel.x + vel.z))
|
|
||||||
update.vel = true
|
|
||||||
if dir.y ~= self.old_dir.y then
|
|
||||||
pos = vector.round(pos)
|
|
||||||
update.pos = true
|
|
||||||
end
|
|
||||||
end
|
|
||||||
-- Center on the rail
|
|
||||||
if dir.z ~= 0 and math.floor(pos.x + 0.5) ~= pos.x then
|
|
||||||
pos.x = math.floor(pos.x + 0.5)
|
|
||||||
update.pos = true
|
|
||||||
end
|
|
||||||
if dir.x ~= 0 and math.floor(pos.z + 0.5) ~= pos.z then
|
|
||||||
pos.z = math.floor(pos.z + 0.5)
|
|
||||||
update.pos = true
|
|
||||||
end
|
|
||||||
|
|
||||||
-- Slow down or speed up..
|
|
||||||
acc = dir.y * -4.0
|
|
||||||
|
|
||||||
-- Get rail for corrected position
|
|
||||||
railparams = get_railparams(pos)
|
|
||||||
|
|
||||||
-- no need to check for railparams == nil since we always make it exist.
|
|
||||||
local speed_mod = railparams.acceleration
|
|
||||||
if speed_mod and speed_mod ~= 0 then
|
|
||||||
-- Try to make it similar to the original carts mod
|
|
||||||
acc = acc + speed_mod
|
|
||||||
else
|
|
||||||
-- Handbrake or coast
|
|
||||||
if ctrl and ctrl.down then
|
|
||||||
acc = acc - 3
|
|
||||||
else
|
|
||||||
acc = acc - 0.4
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
-- Limit cart speed
|
|
||||||
local vel_len = vector.length(vel)
|
|
||||||
if vel_len > carts.speed_max then
|
|
||||||
vel = vector.multiply(vel, carts.speed_max / vel_len)
|
|
||||||
update.vel = true
|
|
||||||
end
|
|
||||||
if vel_len >= carts.speed_max and acc > 0 then
|
|
||||||
acc = 0
|
|
||||||
end
|
|
||||||
|
|
||||||
self.object:set_acceleration(vector.multiply(dir, acc))
|
|
||||||
|
|
||||||
self.old_pos = vector.round(pos)
|
|
||||||
self.old_dir = vector.new(dir)
|
|
||||||
self.old_switch = switch_keys
|
|
||||||
|
|
||||||
if self.punched then
|
|
||||||
-- Collect dropped items
|
|
||||||
for _, obj_ in pairs(minetest.get_objects_inside_radius(pos, 1)) do
|
|
||||||
local ent = obj_:get_luaentity()
|
|
||||||
-- Careful here: physical_state and disable_physics are item-internal APIs
|
|
||||||
if ent and ent.name == "__builtin:item" and ent.physical_state then
|
|
||||||
ent:disable_physics()
|
|
||||||
obj_:set_attach(self.object, "", {x=0, y=0, z=0}, {x=0, y=0, z=0})
|
|
||||||
self.attached_items[#self.attached_items + 1] = obj_
|
|
||||||
end
|
|
||||||
end
|
|
||||||
self.punched = false
|
|
||||||
update.vel = true
|
|
||||||
end
|
|
||||||
|
|
||||||
railparams = railparams or get_railparams(pos)
|
|
||||||
|
|
||||||
if not (update.vel or update.pos) then
|
|
||||||
rail_on_step_event(railparams.on_step, self, dtime)
|
|
||||||
return
|
|
||||||
end
|
|
||||||
|
|
||||||
local yaw = 0
|
|
||||||
if dir.x < 0 then
|
|
||||||
yaw = 0.5
|
|
||||||
elseif dir.x > 0 then
|
|
||||||
yaw = 1.5
|
|
||||||
elseif dir.z < 0 then
|
|
||||||
yaw = 1
|
|
||||||
end
|
|
||||||
self.object:set_yaw(yaw * math.pi)
|
|
||||||
|
|
||||||
local anim = {x=0, y=0}
|
|
||||||
if dir.y == -1 then
|
|
||||||
anim = {x=1, y=1}
|
|
||||||
elseif dir.y == 1 then
|
|
||||||
anim = {x=2, y=2}
|
|
||||||
end
|
|
||||||
self.object:set_animation(anim, 1, 0)
|
|
||||||
|
|
||||||
if update.vel then
|
|
||||||
self.object:set_velocity(vel)
|
|
||||||
end
|
|
||||||
if update.pos then
|
|
||||||
if dir_changed then
|
|
||||||
self.object:set_pos(pos)
|
|
||||||
else
|
|
||||||
self.object:move_to(pos)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
-- call event handler
|
|
||||||
rail_on_step_event(railparams.on_step, self, dtime)
|
|
||||||
end
|
|
||||||
|
|
||||||
function cart_entity:on_step(dtime)
|
|
||||||
rail_on_step(self, dtime)
|
|
||||||
rail_sound(self, dtime)
|
|
||||||
end
|
|
||||||
|
|
||||||
minetest.register_entity("carts:cart", cart_entity)
|
|
||||||
|
|
||||||
minetest.register_craftitem("carts:cart", {
|
|
||||||
description = S("Cart") .. "\n" .. S("(Sneak+Click to pick up)"),
|
|
||||||
inventory_image = minetest.inventorycube("carts_cart_top.png", "carts_cart_front.png", "carts_cart_side.png"),
|
|
||||||
wield_image = "carts_cart_front.png",
|
|
||||||
on_place = function(itemstack, placer, pointed_thing)
|
|
||||||
local under = pointed_thing.under
|
|
||||||
local node = minetest.get_node(under)
|
|
||||||
local udef = minetest.registered_nodes[node.name]
|
|
||||||
if udef and udef.on_rightclick and
|
|
||||||
not (placer and placer:is_player() and
|
|
||||||
placer:get_player_control().sneak) then
|
|
||||||
return udef.on_rightclick(under, node, placer, itemstack,
|
|
||||||
pointed_thing) or itemstack
|
|
||||||
end
|
|
||||||
|
|
||||||
if pointed_thing.type ~= "node" then
|
|
||||||
return
|
|
||||||
end
|
|
||||||
if carts:is_rail(pointed_thing.under) then
|
|
||||||
minetest.add_entity(pointed_thing.under, "carts:cart")
|
|
||||||
elseif carts:is_rail(pointed_thing.above) then
|
|
||||||
minetest.add_entity(pointed_thing.above, "carts:cart")
|
|
||||||
else
|
|
||||||
return
|
|
||||||
end
|
|
||||||
|
|
||||||
minetest.sound_play({name = "default_place_node_metal", gain = 0.5},
|
|
||||||
{pos = pointed_thing.above}, true)
|
|
||||||
|
|
||||||
if not minetest.is_creative_enabled(placer:get_player_name()) then
|
|
||||||
itemstack:take_item()
|
|
||||||
end
|
|
||||||
return itemstack
|
|
||||||
end,
|
|
||||||
})
|
|
@ -1,252 +0,0 @@
|
|||||||
function carts:get_sign(z)
|
|
||||||
if z == 0 then
|
|
||||||
return 0
|
|
||||||
else
|
|
||||||
return z / math.abs(z)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
function carts:manage_attachment(player, obj)
|
|
||||||
if not player then
|
|
||||||
return
|
|
||||||
end
|
|
||||||
local status = obj ~= nil
|
|
||||||
local player_name = player:get_player_name()
|
|
||||||
if obj and player:get_attach() == obj then
|
|
||||||
return
|
|
||||||
end
|
|
||||||
player_api.player_attached[player_name] = status
|
|
||||||
|
|
||||||
if status then
|
|
||||||
player:set_attach(obj, "", {x=0, y=-4.5, z=0}, {x=0, y=0, z=0})
|
|
||||||
player:set_eye_offset({x=0, y=-4, z=0},{x=0, y=-4, z=0})
|
|
||||||
|
|
||||||
-- player_api does not update the animation
|
|
||||||
-- when the player is attached, reset to default animation
|
|
||||||
player_api.set_animation(player, "stand")
|
|
||||||
else
|
|
||||||
player:set_detach()
|
|
||||||
player:set_eye_offset({x=0, y=0, z=0},{x=0, y=0, z=0})
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
function carts:velocity_to_dir(v)
|
|
||||||
if math.abs(v.x) > math.abs(v.z) then
|
|
||||||
return {x=carts:get_sign(v.x), y=carts:get_sign(v.y), z=0}
|
|
||||||
else
|
|
||||||
return {x=0, y=carts:get_sign(v.y), z=carts:get_sign(v.z)}
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
function carts:is_rail(pos, railtype)
|
|
||||||
local node = minetest.get_node(pos).name
|
|
||||||
if node == "ignore" then
|
|
||||||
local vm = minetest.get_voxel_manip()
|
|
||||||
local emin, emax = vm:read_from_map(pos, pos)
|
|
||||||
local area = VoxelArea:new{
|
|
||||||
MinEdge = emin,
|
|
||||||
MaxEdge = emax,
|
|
||||||
}
|
|
||||||
local data = vm:get_data()
|
|
||||||
local vi = area:indexp(pos)
|
|
||||||
node = minetest.get_name_from_content_id(data[vi])
|
|
||||||
end
|
|
||||||
if minetest.get_item_group(node, "rail") == 0 then
|
|
||||||
return false
|
|
||||||
end
|
|
||||||
if not railtype then
|
|
||||||
return true
|
|
||||||
end
|
|
||||||
return minetest.get_item_group(node, "connect_to_raillike") == railtype
|
|
||||||
end
|
|
||||||
|
|
||||||
function carts:check_front_up_down(pos, dir_, check_up, railtype)
|
|
||||||
local dir = vector.new(dir_)
|
|
||||||
local cur
|
|
||||||
|
|
||||||
-- Front
|
|
||||||
dir.y = 0
|
|
||||||
cur = vector.add(pos, dir)
|
|
||||||
if carts:is_rail(cur, railtype) then
|
|
||||||
return dir
|
|
||||||
end
|
|
||||||
-- Up
|
|
||||||
if check_up then
|
|
||||||
dir.y = 1
|
|
||||||
cur = vector.add(pos, dir)
|
|
||||||
if carts:is_rail(cur, railtype) then
|
|
||||||
return dir
|
|
||||||
end
|
|
||||||
end
|
|
||||||
-- Down
|
|
||||||
dir.y = -1
|
|
||||||
cur = vector.add(pos, dir)
|
|
||||||
if carts:is_rail(cur, railtype) then
|
|
||||||
return dir
|
|
||||||
end
|
|
||||||
return nil
|
|
||||||
end
|
|
||||||
|
|
||||||
function carts:get_rail_direction(pos_, dir, ctrl, old_switch, railtype)
|
|
||||||
local pos = vector.round(pos_)
|
|
||||||
local cur
|
|
||||||
local left_check, right_check = true, true
|
|
||||||
|
|
||||||
-- Check left and right
|
|
||||||
local left = {x=0, y=0, z=0}
|
|
||||||
local right = {x=0, y=0, z=0}
|
|
||||||
if dir.z ~= 0 and dir.x == 0 then
|
|
||||||
left.x = -dir.z
|
|
||||||
right.x = dir.z
|
|
||||||
elseif dir.x ~= 0 and dir.z == 0 then
|
|
||||||
left.z = dir.x
|
|
||||||
right.z = -dir.x
|
|
||||||
end
|
|
||||||
|
|
||||||
local straight_priority = ctrl and dir.y ~= 0
|
|
||||||
|
|
||||||
-- Normal, to disallow rail switching up- & downhill
|
|
||||||
if straight_priority then
|
|
||||||
cur = self:check_front_up_down(pos, dir, true, railtype)
|
|
||||||
if cur then
|
|
||||||
return cur
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
if ctrl then
|
|
||||||
if old_switch == 1 then
|
|
||||||
left_check = false
|
|
||||||
elseif old_switch == 2 then
|
|
||||||
right_check = false
|
|
||||||
end
|
|
||||||
if ctrl.left and left_check then
|
|
||||||
cur = self:check_front_up_down(pos, left, false, railtype)
|
|
||||||
if cur then
|
|
||||||
return cur, 1
|
|
||||||
end
|
|
||||||
left_check = false
|
|
||||||
end
|
|
||||||
if ctrl.right and right_check then
|
|
||||||
cur = self:check_front_up_down(pos, right, false, railtype)
|
|
||||||
if cur then
|
|
||||||
return cur, 2
|
|
||||||
end
|
|
||||||
right_check = true
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
-- Normal
|
|
||||||
if not straight_priority then
|
|
||||||
cur = self:check_front_up_down(pos, dir, true, railtype)
|
|
||||||
if cur then
|
|
||||||
return cur
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
-- Left, if not already checked
|
|
||||||
if left_check then
|
|
||||||
cur = carts:check_front_up_down(pos, left, false, railtype)
|
|
||||||
if cur then
|
|
||||||
return cur
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
-- Right, if not already checked
|
|
||||||
if right_check then
|
|
||||||
cur = carts:check_front_up_down(pos, right, false, railtype)
|
|
||||||
if cur then
|
|
||||||
return cur
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
-- Backwards
|
|
||||||
if not old_switch then
|
|
||||||
cur = carts:check_front_up_down(pos, {
|
|
||||||
x = -dir.x,
|
|
||||||
y = dir.y,
|
|
||||||
z = -dir.z
|
|
||||||
}, true, railtype)
|
|
||||||
if cur then
|
|
||||||
return cur
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
return {x=0, y=0, z=0}
|
|
||||||
end
|
|
||||||
|
|
||||||
function carts:pathfinder(pos_, old_pos, old_dir, distance, ctrl,
|
|
||||||
pf_switch, railtype)
|
|
||||||
|
|
||||||
local pos = vector.round(pos_)
|
|
||||||
if vector.equals(old_pos, pos) then
|
|
||||||
return
|
|
||||||
end
|
|
||||||
|
|
||||||
local pf_pos = vector.round(old_pos)
|
|
||||||
local pf_dir = vector.new(old_dir)
|
|
||||||
distance = math.min(carts.path_distance_max,
|
|
||||||
math.floor(distance + 1))
|
|
||||||
|
|
||||||
for i = 1, distance do
|
|
||||||
pf_dir, pf_switch = self:get_rail_direction(
|
|
||||||
pf_pos, pf_dir, ctrl, pf_switch or 0, railtype)
|
|
||||||
|
|
||||||
if vector.equals(pf_dir, {x=0, y=0, z=0}) then
|
|
||||||
-- No way forwards
|
|
||||||
return pf_pos, pf_dir
|
|
||||||
end
|
|
||||||
|
|
||||||
pf_pos = vector.add(pf_pos, pf_dir)
|
|
||||||
|
|
||||||
if vector.equals(pf_pos, pos) then
|
|
||||||
-- Success! Cart moved on correctly
|
|
||||||
return
|
|
||||||
end
|
|
||||||
end
|
|
||||||
-- Not found. Put cart to predicted position
|
|
||||||
return pf_pos, pf_dir
|
|
||||||
end
|
|
||||||
|
|
||||||
function carts:register_rail(name, def_overwrite, railparams)
|
|
||||||
local def = {
|
|
||||||
drawtype = "raillike",
|
|
||||||
paramtype = "light",
|
|
||||||
sunlight_propagates = true,
|
|
||||||
is_ground_content = false,
|
|
||||||
walkable = false,
|
|
||||||
selection_box = {
|
|
||||||
type = "fixed",
|
|
||||||
fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
|
|
||||||
},
|
|
||||||
--sounds = default.node_sound_metal_defaults()
|
|
||||||
}
|
|
||||||
for k, v in pairs(def_overwrite) do
|
|
||||||
def[k] = v
|
|
||||||
end
|
|
||||||
if not def.inventory_image then
|
|
||||||
def.wield_image = def.tiles[1]
|
|
||||||
def.inventory_image = def.tiles[1]
|
|
||||||
end
|
|
||||||
|
|
||||||
if railparams then
|
|
||||||
carts.railparams[name] = table.copy(railparams)
|
|
||||||
end
|
|
||||||
|
|
||||||
minetest.register_node(name, def)
|
|
||||||
end
|
|
||||||
|
|
||||||
function carts:get_rail_groups(additional_groups)
|
|
||||||
-- Get the default rail groups and add more when a table is given
|
|
||||||
local groups = {
|
|
||||||
dig_immediate = 2,
|
|
||||||
attached_node = 1,
|
|
||||||
rail = 1,
|
|
||||||
connect_to_raillike = minetest.raillike_group("rail")
|
|
||||||
}
|
|
||||||
if type(additional_groups) == "table" then
|
|
||||||
for k, v in pairs(additional_groups) do
|
|
||||||
groups[k] = v
|
|
||||||
end
|
|
||||||
end
|
|
||||||
return groups
|
|
||||||
end
|
|
@ -1,28 +0,0 @@
|
|||||||
-- carts/init.lua
|
|
||||||
|
|
||||||
-- Load support for MT game translation.
|
|
||||||
local S = minetest.get_translator("carts")
|
|
||||||
|
|
||||||
carts = {}
|
|
||||||
carts.modpath = minetest.get_modpath("carts")
|
|
||||||
carts.railparams = {}
|
|
||||||
carts.get_translator = S
|
|
||||||
|
|
||||||
-- Maximal speed of the cart in m/s (min = -1)
|
|
||||||
carts.speed_max = 7
|
|
||||||
-- Set to -1 to disable punching the cart from inside (min = -1)
|
|
||||||
carts.punch_speed_max = 5
|
|
||||||
-- Maximal distance for the path correction (for dtime peaks)
|
|
||||||
carts.path_distance_max = 3
|
|
||||||
|
|
||||||
|
|
||||||
dofile(carts.modpath.."/functions.lua")
|
|
||||||
dofile(carts.modpath.."/rails.lua")
|
|
||||||
dofile(carts.modpath.."/cart_entity.lua")
|
|
||||||
|
|
||||||
-- Register rails as dungeon loot
|
|
||||||
if minetest.global_exists("dungeon_loot") then
|
|
||||||
dungeon_loot.register({
|
|
||||||
name = "carts:rail", chance = 0.35, count = {1, 6}
|
|
||||||
})
|
|
||||||
end
|
|
@ -1,54 +0,0 @@
|
|||||||
|
|
||||||
License of source code
|
|
||||||
----------------------
|
|
||||||
|
|
||||||
The MIT License (MIT)
|
|
||||||
Copyright (C) 2012-2016 PilzAdam
|
|
||||||
Copyright (C) 2014-2016 SmallJoker
|
|
||||||
Copyright (C) 2012-2016 Various Minetest developers and contributors
|
|
||||||
|
|
||||||
Permission is hereby granted, free of charge, to any person obtaining a
|
|
||||||
copy of this software and associated documentation files (the "Software"),
|
|
||||||
to deal in the Software without restriction, including without limitation the
|
|
||||||
rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
|
||||||
sell copies of the Software, and to permit persons to whom the Software is
|
|
||||||
furnished to do so, subject to the following conditions:
|
|
||||||
|
|
||||||
The above copyright notice and this permission notice shall be included in
|
|
||||||
all copies or substantial portions of the Software.
|
|
||||||
|
|
||||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
||||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
||||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
|
||||||
THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
||||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
||||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
|
||||||
THE SOFTWARE.
|
|
||||||
|
|
||||||
For more details:
|
|
||||||
https://opensource.org/licenses/MIT
|
|
||||||
|
|
||||||
|
|
||||||
Licenses of media
|
|
||||||
-----------------
|
|
||||||
|
|
||||||
CC-0, see: https://creativecommons.org/share-your-work/public-domain/cc0/, except
|
|
||||||
if other license is mentioned.
|
|
||||||
|
|
||||||
|
|
||||||
Authors
|
|
||||||
---------
|
|
||||||
Originally from PixelBOX (Gambit):
|
|
||||||
carts_cart_side.png
|
|
||||||
carts_cart_top.png
|
|
||||||
carts_cart_front.png*
|
|
||||||
carts_cart.png*
|
|
||||||
|
|
||||||
sofar + stujones11:
|
|
||||||
carts_cart.b3d and carts_cart.blend
|
|
||||||
|
|
||||||
hexafraction, modified by sofar
|
|
||||||
carts_rail_*.png
|
|
||||||
|
|
||||||
http://www.freesound.org/people/YleArkisto/sounds/253159/ - YleArkisto - CC-BY-3.0
|
|
||||||
carts_cart_moving.*.ogg
|
|
@ -1,6 +0,0 @@
|
|||||||
# textdomain: carts
|
|
||||||
Cart=Lore
|
|
||||||
(Sneak+Click to pick up)=(Schleichen u. Klicken zum Aufheben)
|
|
||||||
Rail=Schiene
|
|
||||||
Powered Rail=Antriebsschiene
|
|
||||||
Brake Rail=Bremsschiene
|
|
@ -1,6 +0,0 @@
|
|||||||
# textdomain: carts
|
|
||||||
Cart=Ĉaro
|
|
||||||
(Sneak+Click to pick up)=(Ŝteliri+Alklaki por reprini)
|
|
||||||
Rail=Relo
|
|
||||||
Powered Rail=Elektra Relo
|
|
||||||
Brake Rail=Bremsa Relo
|
|
@ -1,6 +0,0 @@
|
|||||||
# textdomain: carts
|
|
||||||
Cart=Vagoneta
|
|
||||||
(Sneak+Click to pick up)=(Agacharse+Clic para recoger)
|
|
||||||
Rail=Raíl
|
|
||||||
Powered Rail=Raíl energizado
|
|
||||||
Brake Rail=Raíl de frenado
|
|
@ -1,6 +0,0 @@
|
|||||||
# textdomain: carts
|
|
||||||
Cart=Chariot
|
|
||||||
(Sneak+Click to pick up)=(Se baisser + clic pour ramasser)
|
|
||||||
Rail=Rail
|
|
||||||
Powered Rail=Rail de traction
|
|
||||||
Brake Rail=Rail de freinage
|
|
@ -1,6 +0,0 @@
|
|||||||
# textdomain: carts
|
|
||||||
Cart=Kereta
|
|
||||||
(Sneak+Click to pick up)=(Menyelinap + Klik untuk ambil)
|
|
||||||
Rail=Rel
|
|
||||||
Powered Rail=Rel Bertenaga
|
|
||||||
Brake Rail=Rel Rem
|
|
@ -1,6 +0,0 @@
|
|||||||
# textdomain: carts
|
|
||||||
Cart=Vagone
|
|
||||||
(Sneak+Click to pick up)=(Strisciare+Click per raccoglierlo)
|
|
||||||
Rail=Binario
|
|
||||||
Powered Rail=Binario alimentato
|
|
||||||
Brake Rail=Binario freno
|
|
@ -1,6 +0,0 @@
|
|||||||
# textdomain: carts
|
|
||||||
Cart=トロッコ
|
|
||||||
(Sneak+Click to pick up)=(スニークキーとクリックで乗ります)
|
|
||||||
Rail=レール
|
|
||||||
Powered Rail=パワードレール
|
|
||||||
Brake Rail=ブレーキレール
|
|
@ -1,6 +0,0 @@
|
|||||||
# textdomain: carts
|
|
||||||
Cart=lo carce
|
|
||||||
(Sneak+Click to pick up)=to lo nu dzibi'o je cu samxa'e te cabra cu tadji lo nu lebna toi
|
|
||||||
Rail=lo teryre'e
|
|
||||||
Powered Rail=lo se dikca teryre'e
|
|
||||||
Brake Rail=lo terjabre teryre'e
|
|
@ -1,6 +0,0 @@
|
|||||||
# textdomain: carts
|
|
||||||
Cart=Pedati
|
|
||||||
(Sneak+Click to pick up)=(Selinap+Klik untuk ambil balik)
|
|
||||||
Rail=Landasan
|
|
||||||
Powered Rail=Landasan Berkuasa
|
|
||||||
Brake Rail=Landasan Brek
|
|
@ -1,6 +0,0 @@
|
|||||||
# textdomain: carts
|
|
||||||
Cart=Wagonik
|
|
||||||
(Sneak+Click to pick up)=(Skradanie+Naciśnij aby zebrać)
|
|
||||||
Rail=Tory
|
|
||||||
Powered Rail=Napędzane tory
|
|
||||||
Brake Rail=Hamujące tory
|
|
@ -1,6 +0,0 @@
|
|||||||
# textdomain: carts
|
|
||||||
Cart=Carrinho
|
|
||||||
(Sneak+Click to pick up)=(Esgueirar + Clique para pegar)
|
|
||||||
Rail=Trilho
|
|
||||||
Powered Rail=Trilho Energizado
|
|
||||||
Brake Rail=Trilho de Freio
|
|
@ -1,6 +0,0 @@
|
|||||||
# textdomain: carts
|
|
||||||
Cart=Вагонетка
|
|
||||||
(Sneak+Click to pick up)=(Пригнитесь и кликните по вагонетке, чтобы забрать)
|
|
||||||
Rail=Рельсы
|
|
||||||
Powered Rail=Запитанные рельсы
|
|
||||||
Brake Rail=Тормозящие рельсы
|
|
@ -1,6 +0,0 @@
|
|||||||
# textdomain: carts
|
|
||||||
Cart=Vozík
|
|
||||||
(Sneak+Click to pick up)=(Zakrádanie sa + Klik pre zdvihnutie)
|
|
||||||
Rail=Koľajnica
|
|
||||||
Powered Rail=Koľajnica s pohonom
|
|
||||||
Brake Rail=Brzdná koľajnica
|
|
@ -1,6 +0,0 @@
|
|||||||
# textdomain: carts
|
|
||||||
Cart=Vagn
|
|
||||||
(Sneak+Click to pick up)=(Shift+Klicka för att plocka upp)
|
|
||||||
Rail=Räls
|
|
||||||
Powered Rail=Aktiverad räls
|
|
||||||
Brake Rail=Bromsräls
|
|
@ -1,6 +0,0 @@
|
|||||||
# textdomain: carts
|
|
||||||
Cart=Вагонетка
|
|
||||||
(Sneak+Click to pick up)=(Пригніться та клікніть по вагонетці, щоб забрати)
|
|
||||||
Rail=Рейки
|
|
||||||
Powered Rail=Задіяні Рейки
|
|
||||||
Brake Rail=Гальмівні Рейки
|
|
@ -1,6 +0,0 @@
|
|||||||
# textdomain: carts
|
|
||||||
Cart=矿车
|
|
||||||
(Sneak+Click to pick up)=(潜行+单击以捡起)
|
|
||||||
Rail=铁轨
|
|
||||||
Powered Rail=动力铁轨
|
|
||||||
Brake Rail=制动铁轨
|
|
@ -1,6 +0,0 @@
|
|||||||
# textdomain: carts
|
|
||||||
Cart=礦車
|
|
||||||
(Sneak+Click to pick up)=(潛行+單擊以撿起)
|
|
||||||
Rail=鐵軌
|
|
||||||
Powered Rail=動力鐵軌
|
|
||||||
Brake Rail=制動鐵軌
|
|
@ -1,6 +0,0 @@
|
|||||||
# textdomain: carts
|
|
||||||
Cart=
|
|
||||||
(Sneak+Click to pick up)=
|
|
||||||
Rail=
|
|
||||||
Powered Rail=
|
|
||||||
Brake Rail=
|
|
@ -1,4 +0,0 @@
|
|||||||
name = carts
|
|
||||||
description = Carts (formerly boost_cart)
|
|
||||||
depends = player_api
|
|
||||||
optional_depends = dungeon_loot
|
|
@ -1,27 +0,0 @@
|
|||||||
-- carts/rails.lua
|
|
||||||
|
|
||||||
-- support for MT game translation.
|
|
||||||
local S = carts.get_translator
|
|
||||||
|
|
||||||
carts:register_rail("carts:rail", {
|
|
||||||
description = S("Rail"),
|
|
||||||
tiles = {
|
|
||||||
"carts_rail_straight.png", "carts_rail_curved.png",
|
|
||||||
"carts_rail_t_junction.png", "carts_rail_crossing.png"
|
|
||||||
},
|
|
||||||
inventory_image = "carts_rail_straight.png",
|
|
||||||
wield_image = "carts_rail_straight.png",
|
|
||||||
groups = carts:get_rail_groups(),
|
|
||||||
}, {})
|
|
||||||
|
|
||||||
minetest.register_alias("default:rail", "carts:rail")
|
|
||||||
|
|
||||||
|
|
||||||
carts:register_rail("carts:powerrail", {
|
|
||||||
description = S("Powered Rail"),
|
|
||||||
tiles = {
|
|
||||||
"carts_rail_straight_pwr.png", "carts_rail_curved_pwr.png",
|
|
||||||
"carts_rail_t_junction_pwr.png", "carts_rail_crossing_pwr.png"
|
|
||||||
},
|
|
||||||
groups = carts:get_rail_groups(),
|
|
||||||
}, {acceleration = 5})
|
|
Before Width: | Height: | Size: 245 B |
Before Width: | Height: | Size: 215 B |
Before Width: | Height: | Size: 217 B |
Before Width: | Height: | Size: 215 B |
Before Width: | Height: | Size: 301 B |
Before Width: | Height: | Size: 435 B |
Before Width: | Height: | Size: 423 B |
Before Width: | Height: | Size: 287 B |
Before Width: | Height: | Size: 415 B |
Before Width: | Height: | Size: 407 B |
Before Width: | Height: | Size: 304 B |
Before Width: | Height: | Size: 473 B |
Before Width: | Height: | Size: 457 B |
Before Width: | Height: | Size: 451 B |
Before Width: | Height: | Size: 413 B |
Before Width: | Height: | Size: 446 B |
Before Width: | Height: | Size: 614 B After Width: | Height: | Size: 596 B |