Craftings, Randomly spawning amonguses and more

This commit is contained in:
Kacper Kostka
2023-01-22 20:51:24 +01:00
parent aeba15798b
commit e1ea32ec0e
8 changed files with 243 additions and 41 deletions

View File

@@ -1,15 +1,17 @@
minetest.register_item(":", { -- Hand
type = "none",
wield_image = "plumba.png",
wield_scale = {x=.3,y=2,z=2.5},
range = 5,
tool_capabilities = {
max_drop_level = 0,
full_punch_interval = 0.4,
damage_groups = {fleshy = 1, snappy = 8, cracky=8, choppy=8, crumbly=8},
}
type = "none",
wield_image = "coke.png",
wield_scale = {x=.3,y=2,z=2.5},
range = 5,
tool_capabilities = {
max_drop_level = 0,
full_punch_interval = 0.4,
groupcaps = {
choppy = {times = {[1] = 2, [2] = 1.5, [3] = 1.0}, uses = 20, maxlevel = 1},
crumbly = {times = {[1] = 0.5, [2] = 0.3, [3] = 0.2}, uses = 20, maxlevel = 1},
},
damage_groups = {fleshy = 1, snappy = 1, cracky=1},
}
})
minetest.register_craftitem("amogus_items:amogus", {
description = "Amogus",
@@ -122,25 +124,69 @@ minetest.register_craftitem("amogus_items:wooden_plank", {
minetest.register_craftitem("amogus_items:gold_ingot", {
description = "Gold Ingot",
inventory_image = "gold_ingot.png",
})minetest.register_craftitem("amogus_items:rock", {
description = "Rock",
inventory_image = "rocks.png",
})
minetest.register_craftitem("amogus_items:sussium_ingot", {
description = "Sussium Ingot",
inventory_image = "sussium_ingot.png",
})
--add theese items goldenpickaxe, stonepickaxe and allow them slowly break nodes and destroy it after 30 uses
minetest.register_tool("amogus_items:goldenpickaxe", {
description = "Golden Pickaxe",
inventory_image = "goldenpick.png",
minetest.register_tool("amogus_items:goldenplumba", {
description = "Golden Plumba",
inventory_image = "goldenplumba.png",
tool_capabilities = {
full_punch_interval = 1.0,
max_drop_level=1,
groupcaps={
cracky={times={[1]=2.0, [2]=1.0, [3]=0.50}, uses=30, maxlevel=1},
full_punch_interval = 0.1,
max_drop_level = 3,
groupcaps = {
unbreakable = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 10, maxlevel=3},
crumbly = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 10, maxlevel=3},
snappy = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 10, maxlevel=3},
choppy = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 10, maxlevel=3},
cracky = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 10, maxlevel=3},
crumbly = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 10, maxlevel=3},
cracky = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 10, maxlevel=3},
},
damage_groups = {fleshy=2},
damage_groups = {fleshy = 10},
},
on_use = function(itemstack, user, pointed_thing)
if pointed_thing.type == "node" then
minetest.node_dig(pointed_thing.under, minetest.get_node(pointed_thing.under), user)
end
itemstack:add_wear(65535/10)
return itemstack
end,
sound = {breaks = "default_tool_breaks"},
})
minetest.register_tool("amogus_items:susplumba", {
description = "Sus Plumba",
inventory_image = "plumba.png",
tool_capabilities = {
full_punch_interval = 0.1,
max_drop_level = 3,
groupcaps = {
unbreakable = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 10, maxlevel=3},
crumbly = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 10, maxlevel=3},
snappy = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 10, maxlevel=3},
choppy = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 10, maxlevel=3},
cracky = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 10, maxlevel=3},
crumbly = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 10, maxlevel=3},
cracky = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 10, maxlevel=3},
},
damage_groups = {fleshy = 10},
},
on_use = function(itemstack, user, pointed_thing)
if pointed_thing.type == "node" then
minetest.node_dig(pointed_thing.under, minetest.get_node(pointed_thing.under), user)
end
itemstack:add_wear(65535/40)
return itemstack
end,
sound = {breaks = "default_tool_breaks"},
})
minetest.register_tool("amogus_items:stonepickaxe", {
description = "Stone Pickaxe",
inventory_image = "stone_pick.png",
@@ -153,4 +199,18 @@ minetest.register_tool("amogus_items:stonepickaxe", {
damage_groups = {fleshy=2},
},
sound = {breaks = "default_tool_breaks"},
})
})
minetest.register_tool("amogus_items:goldenaxe", {
description = "Golden Axe",
inventory_image = "goldenaxe.png",
tool_capabilities = {
full_punch_interval = 1.0,
max_drop_level=1,
groupcaps={
choppy={times={[1]=2.50, [2]=1.40, [3]=1.00}, uses=30, maxlevel=2},
},
damage_groups = {fleshy=4},
},
groups = {flammable = 2}
})

View File

Before

Width:  |  Height:  |  Size: 149 B

After

Width:  |  Height:  |  Size: 149 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 142 B

After

Width:  |  Height:  |  Size: 182 B