new tools and world generator updated
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@@ -109,10 +109,22 @@ minetest.register_decoration({
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})
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minetest.register_decoration({
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deco_type = "schematic",
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place_on = {"amogus_blocks:grass"},
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place_on = {"amogus_blocks:grass_green"},
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sidelen = 16,
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fill_ratio = 0.01,
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biomes = {"amogus_biome"},
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biomes = {"green__biome"},
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y_max = 31000,
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y_min = 1,
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schematic = "/schematics/green_tree.mts",
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flags = "place_center_x, place_center_z",
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rotation = "random",
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})
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minetest.register_decoration({
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deco_type = "schematic",
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place_on = {"amogus_blocks:grass","amogus_blocks:grass_green"},
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sidelen = 16,
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fill_ratio = 0.01,
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biomes = {"amogus_biome","green_biome"},
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y_max = 31000,
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y_min = 1,
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schematic = "/schematics/fallen.mts",
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@@ -149,6 +161,105 @@ minetest.register_decoration({
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flags = "place_center_x, place_center_z",
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rotation = "random",
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})
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minetest.register_decoration({
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deco_type = "schematic",
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place_on = {"amogus_blocks:grass"},
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sidelen = 16,
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noise_params = {
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offset = 0,
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scale = 0.0001,
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spread = {x = 100, y = 100, z = 100},
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seed = 4321,
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octaves = 3,
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persist = 0.6
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},
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biomes = {"amogus_biome"},
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y_max = 31000,
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y_min = 1,
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schematic = "/schematics/amogus_statue.mts",
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flags = "place_center_x, place_center_z",
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rotation = "random",
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})
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minetest.register_decoration({
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deco_type = "schematic",
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place_on = {"amogus_blocks:grass"},
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sidelen = 16,
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noise_params = {
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offset = 0,
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scale = 0.0001,
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spread = {x = 100, y = 100, z = 100},
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seed = 1234,
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octaves = 3,
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persist = 0.6
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},
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biomes = {"amogus_biome"},
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y_max = 31000,
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y_min = 1,
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schematic = "/schematics/lucky_tree_2.mts",
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flags = "place_center_x, place_center_z",
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rotation = "random",
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})
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minetest.register_decoration({
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deco_type = "schematic",
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place_on = {"amogus_blocks:grass"},
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sidelen = 16,
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noise_params = {
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offset = 0,
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scale = 0.0001,
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spread = {x = 100, y = 100, z = 100},
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seed = 1234,
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octaves = 3,
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persist = 0.6
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},
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biomes = {"amogus_biome"},
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y_max = 31000,
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y_min = 1,
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schematic = "/schematics/lucky_tree_1.mts",
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flags = "place_center_x, place_center_z",
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rotation = "random",
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})
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minetest.register_decoration({
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deco_type = "schematic",
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place_on = {"amogus_blocks:grass_green"},
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sidelen = 16,
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noise_params = {
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offset = 0,
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scale = 0.0001,
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spread = {x = 100, y = 100, z = 100},
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seed = 1234,
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octaves = 3,
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persist = 0.6
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},
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biomes = {"green_biome"},
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y_max = 31000,
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y_min = 1,
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schematic = "/schematics/lucky_tree_2.mts",
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flags = "place_center_x, place_center_z",
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rotation = "random",
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})
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minetest.register_decoration({
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deco_type = "schematic",
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place_on = {"amogus_blocks:grass_green"},
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sidelen = 16,
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noise_params = {
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offset = 0,
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scale = 0.0001,
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spread = {x = 100, y = 100, z = 100},
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seed = 1234,
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octaves = 3,
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persist = 0.6
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},
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biomes = {"green_biome"},
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y_max = 31000,
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y_min = 1,
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schematic = "/schematics/lucky_tree_1.mts",
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flags = "place_center_x, place_center_z",
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rotation = "random",
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})
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--minetest.register_abm({
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-- label = "Spawn random entities",
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-- nodenames = {"group:soil", "group:crumbly", "group:choppy", "group:snappy", "group:cracky"},
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BIN
mods/amogus_generator/schematics/STONE1.mts
Normal file
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mods/amogus_generator/schematics/STONE1.mts
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mods/amogus_generator/schematics/STONE2.mts
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mods/amogus_generator/schematics/STONE2.mts
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mods/amogus_generator/schematics/STONE3.mts
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mods/amogus_generator/schematics/STONE3.mts
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mods/amogus_generator/schematics/amogus_statue.mts
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mods/amogus_generator/schematics/amogus_statue.mts
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mods/amogus_generator/schematics/green_tree.mts
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mods/amogus_generator/schematics/green_tree.mts
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mods/amogus_generator/schematics/lucky_tree_1.mts
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mods/amogus_generator/schematics/lucky_tree_1.mts
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mods/amogus_generator/schematics/lucky_tree_2.mts
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mods/amogus_generator/schematics/lucky_tree_2.mts
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