added random mini crewmate colors
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@@ -41,6 +41,7 @@ local entity = {
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on_activate = function(self, staticdata)
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local texture = textures_b[math.random(#textures_b)]
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self.object:set_properties({textures = {texture}})
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self.object:set_yaw(math.random() * 2 * math.pi)
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self.rotation_direction = math.random(-1, 1)
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self.min_max_jump_force_diff = self.max_jump_force - self.min_jump_force
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