world generation, ores, ingots and more!
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@@ -1,2 +1,110 @@
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minetest.register_alias("mapgen_stone", "amogus_blocks:grass")
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--minetest.register_alias("mapgen_water_source", "amogus_blocks:water")
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minetest.register_alias("mapgen_stone", "amogus_blocks:stone")
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minetest.register_alias("mapgen_dirt", "amogus_blocks:dirt")
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minetest.register_alias("mapgen_dirt_with_grass", "amogus_blocks:grass")
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minetest.register_alias("mapgen_water_source", "amogus_blocks:water")
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minetest.register_biome({
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name = "amogus_biome",
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--node_dust = "amogus_blocks:stone",
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node_top = "amogus_blocks:grass",
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depth_top = 1,
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node_filler = "amogus_blocks:dirt",
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depth_filler = 1,
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node_stone = "amogus_blocks:stone",
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node_water_top = "amogus_blocks:water",
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depth_water_top = 1,
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node_water = "amogus_blocks:water",
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node_river_water = "amogus_blocks:water",
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y_max = 31000,
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y_min = 1,
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heat_point = 50,
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humidity_point = 50,
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})
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minetest.register_ore({
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ore_type = "scatter",
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ore = "amogus_blocks:sussium_ore",
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wherein = "amogus_blocks:stone",
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clust_scarcity = 8 * 8 * 8,
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clust_num_ores = 1,
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clust_size = 1,
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y_max = 31000,
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y_min = -31000,
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})minetest.register_ore({
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ore_type = "scatter",
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ore = "amogus_blocks:gold_ore",
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wherein = "amogus_blocks:stone",
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clust_scarcity = 8 * 8 * 8,
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clust_num_ores = 1,
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clust_size = 1,
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y_max = 31000,
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y_min = -31000,
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})
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minetest.register_decoration({
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deco_type = "simple",
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place_on = {"amogus_blocks:grass"},
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sidelen = 16,
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noise_params = {
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offset = 0,
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scale = 0.0001,
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spread = {x = 100, y = 100, z = 100},
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seed = 1234,
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octaves = 3,
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persist = 0.6
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},
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biomes = {"amogus_biome"},
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y_max = 31000,
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y_min = 1,
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decoration = "amogus_blocks:lucky_block",
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})
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minetest.register_decoration({
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deco_type = "lb",
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place_on = {"amogus_blocks:grass"},
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sidelen = 16,
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noise_params = {
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offset = 0,
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scale = 0.0001,
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spread = {x = 100, y = 100, z = 100},
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seed = 1234,
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octaves = 3,
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persist = 0.6
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},
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biomes = {"amogus_biome"},
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y_max = 31000,
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y_min = 1,
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decoration = "amogus_blocks:lucky_block",
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})
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minetest.register_decoration({
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deco_type = "tv",
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place_on = {"amogus_blocks:grass"},
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sidelen = 16,
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noise_params = {
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offset = 0,
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scale = 0.0001,
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spread = {x = 100, y = 100, z = 100},
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seed = 4321,
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octaves = 3,
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persist = 0.6
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},
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biomes = {"amogus_biome"},
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y_max = 31000,
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y_min = 1,
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decoration = "amogus_blocks:tv",
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})
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--- generate trees
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minetest.register_decoration({
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deco_type = "schematic",
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place_on = {"amogus_blocks:grass"},
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sidelen = 16,
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fill_ratio = 0.01,
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biomes = {"amogus_biome"},
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y_max = 31000,
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y_min = 1,
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schematic = "/schematics/tree.mts",
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flags = "place_center_x, place_center_z",
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rotation = "random",
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})
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BIN
mods/amogus_generator/schematics/minihouse.mts
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BIN
mods/amogus_generator/schematics/minihouse.mts
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BIN
mods/amogus_generator/schematics/ore.mts
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mods/amogus_generator/schematics/ore.mts
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mods/amogus_generator/schematics/tree.mts
Normal file
BIN
mods/amogus_generator/schematics/tree.mts
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