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Author SHA1 Message Date
e9061cbc5d Zaktualizuj 'mods/shit_poop/init.lua' 2022-12-05 09:44:54 +00:00
041dfe138a Update README.MD 2022-11-29 23:12:41 -05:00
22bdfba03e Revert "cool"
This reverts commit 2c55301e7e.
2022-11-29 23:10:33 -05:00
2c55301e7e cool 2022-11-29 23:06:59 -05:00
4ae451d15e New map and more 2022-11-22 16:07:09 -05:00
346e410cfd Fixed merge conflicts and made shit a falling node 2022-11-22 15:02:55 -05:00
f5f3af44e4 removed reference to default 2022-11-22 14:56:59 -05:00
ad7931a469 Add a transparent node 2022-11-22 14:44:44 -05:00
59562a6a9c Minor changes to robocops 2022-11-22 14:22:18 -05:00
f607a3c454 Changes to cops 2022-11-22 13:57:14 -05:00
bcfc53e348 WOW 2022-11-22 12:55:44 +01:00
0c97b63c2a he 2022-11-22 12:48:17 +01:00
2fcfe46ba8 he 2022-11-22 12:47:56 +01:00
742042729b Zaktualizuj 'mods/shit_poop/init.lua' 2022-11-22 09:28:35 +00:00
bd677949e0 Zaktualizuj 'mods/shit_robocops/init.lua' 2022-11-22 09:25:07 +00:00
71f7143eab Change LICENSE.TXT 2022-11-21 22:46:14 -05:00
11 changed files with 149 additions and 23 deletions

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@@ -1,9 +1,113 @@
MIT License For the files located in mods/shit_mods_redo and mods/player_api please see the license files in those directories.
Copyright (c) 2022 kacperks, Looki2000, KacpereK, MCL and Lubek All other source code files are under the following license:
Copyright (c) 2022 kacperks, Looki2000, KacpereK, Jakub W., MCL
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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Nothing in this Public License constitutes or may be interpreted as a limitation upon, or waiver of, any privileges and immunities that apply to the Licensor or You, including from the legal processes of any jurisdiction or authority.

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@@ -2,4 +2,4 @@
* Dumb MineTest game made for the MineTest Game Jam 2022 made in less than 1 day on the last day of the jam * Dumb MineTest game made for the MineTest Game Jam 2022 made in less than 1 day on the last day of the jam
* Made by : kacperks, Looki2000, and Kacperek; with the help of Migdyn from MCL Software (XtreemSoft Ltd) * Made by : kacperks, Looki2000, and Kacperek; with the help of Migdyn from MCL Software

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@@ -29,7 +29,7 @@ end
minetest.register_item(":", { -- Hand minetest.register_item(":", { -- Hand
type = "none", type = "none",
wield_image = "Poop.png", wield_image = "Poop.png",
wield_scale = {x=.1,y=2,z=1.5}, wield_scale = {x=.3,y=2,z=2.5},
range = 5, range = 5,
tool_capabilities = { tool_capabilities = {
max_drop_level = 0, max_drop_level = 0,
@@ -72,7 +72,7 @@ storyText[0] = "Click next to continue. Do NOT close the formspec by pressing th
storyText[1] = "Welcome to the state-of-the-art Shitting Simulator! A very advanced, educational, and culturally significant Minetest Game!" storyText[1] = "Welcome to the state-of-the-art Shitting Simulator! A very advanced, educational, and culturally significant Minetest Game!"
storyText[2] = "So the story is simple: You've eaten so many pickles and beans and drank so much milk that your rectum will burst if you don't take a shit in the next two minutes." storyText[2] = "So the story is simple: You've eaten so many pickles and beans and drank so much milk that your rectum will burst if you don't take a shit in the next two minutes."
storyText[3] = "You accidently use your flux capacitor and travel in time to the far future, where you find yourself in a city where you are shitting all over the place." storyText[3] = "You accidently use your flux capacitor and travel in time to the far future, where you find yourself in a city where you are shitting all over the place."
storyText[4] = "You have to run from the robocops and pack 100 pieces of shit into boxes! Good luck!" storyText[4] = "You have to run from the robocops and pack 200 pieces of shit into boxes! Good luck!"
function getStoryFormspec(number) function getStoryFormspec(number)
storyFormspec = storyFormspec =
@@ -169,9 +169,9 @@ function destruction_counter.updateCounter(player)
end end
local totalDestruction = destruction_counter.nodesDestroyed + math.floor(nodesDestroyedByHand / 10) local totalDestruction = destruction_counter.nodesDestroyed + math.floor(nodesDestroyedByHand / 10)
local percentage = (totalDestruction / 200 * 4) local percentage = (totalDestruction / 100 * 4)
if percentage > 200 then if percentage > 100 then
percentage = 200 percentage = 100
end end
player:hud_change(idText, "text", "Shitting & Packing Meter: " .. totalDestruction) player:hud_change(idText, "text", "Shitting & Packing Meter: " .. totalDestruction)
player:hud_change(idMeter, "scale", {x = percentage, y = 4}) player:hud_change(idMeter, "scale", {x = percentage, y = 4})
@@ -275,7 +275,7 @@ minetest.register_node("poop:floor", {
minetest.register_node("poop:Poop", { minetest.register_node("poop:Poop", {
description = "Just Shit", description = "Just Shit",
tiles = {"Poop.png"}, tiles = {"Poop.png"},
drop = 'poop:PoopItem', groups = {cracky=3, stone=1}, drop = 'poop:PoopItem', groups = {falling_node = 1, cracky=3, stone=1},
}) })
minetest.register_node("poop:tv", { minetest.register_node("poop:tv", {
@@ -342,10 +342,10 @@ minetest.register_node("poop:glass", {
drop = 'poop:glass', groups = {cracky=3, stone=1}, drop = 'poop:glass', groups = {cracky=3, stone=1},
}) })
minetest.register_node("poop:Poop2", { minetest.register_node("poop:Poop2", {
description = "Poop with more density", description = "Diarrhea",
tiles = {"sraka.png"}, tiles = {"sraka.png"},
drop = 'poop:Poop', groups = {cracky=3, stone=1}, drop = 'poop:Poop', groups = {falling_node = 1, cracky=3, stone=1},
}) })
minetest.register_node("poop:glowing_block", { minetest.register_node("poop:glowing_block", {
@@ -362,6 +362,16 @@ minetest.register_node("poop:flux_capacitor", {
drop = 'poop:Poop', groups = {cracky=3, stone=1}, drop = 'poop:Poop', groups = {cracky=3, stone=1},
}) })
minetest.register_node("poop:transparent", {
description = "Transparent",
drawtype = "glasslike",
tiles = {"transparent.png"},
paramtype = "light",
is_ground_content = false,
sunlight_propagates = true,
groups = {cracky=3,oddly_breakable_by_hand=3},
})
minetest.register_alias("mapgen_stone", "poop:floor") minetest.register_alias("mapgen_stone", "poop:floor")
local pooped_things = 0 local pooped_things = 0
@@ -391,10 +401,12 @@ minetest.register_craftitem("poop:plumba", {
local node = minetest.get_node(pointed_thing.under) local node = minetest.get_node(pointed_thing.under)
-- check if node is poop -- check if node is poop
if node.name == "poop:Poop" then if node.name == "poop:Poop" then
pooped_things = pooped_things + 1
destruction_counter.nodesDestroyed = pooped_things
destruction_counter.updateCounter(user)
minetest.remove_node(pointed_thing.under) minetest.remove_node(pointed_thing.under)
minetest.add_node(pointed_thing.under, {name="poop:box"}) minetest.add_node(pointed_thing.under, {name="poop:box"})
minetest.chat_send_player(user:get_player_name(), "You packed "..pooped_things.." shits!") minetest.chat_send_player(user:get_player_name(), "You packed "..pooped_things.."/200 shits!")
pooped_things = pooped_things + 1
if pooped_things >= 100 then if pooped_things >= 100 then
if(b == false)then if(b == false)then
@@ -410,18 +422,18 @@ minetest.register_craftitem("poop:plumba", {
end end
end end
destruction_counter.nodesDestroyed = pooped_things
destruction_counter.updateCounter(user)
pakuj_guwno() pakuj_guwno()
return itemstack return itemstack
else if node.name == "poop:Poop2" then else if node.name == "poop:Poop2" then
pooped_things = pooped_things + 1
destruction_counter.nodesDestroyed = pooped_things
destruction_counter.updateCounter(user)
minetest.remove_node(pointed_thing.under) minetest.remove_node(pointed_thing.under)
minetest.add_node(pointed_thing.under, {name="poop:box"}) minetest.add_node(pointed_thing.under, {name="poop:box"})
minetest.chat_send_player(user:get_player_name(), "You packed "..pooped_things.." shits!") minetest.chat_send_player(user:get_player_name(), "You packed "..pooped_things.." shits!")
pakuj_guwno() pakuj_guwno()
pooped_things = pooped_things + 1
destruction_counter.nodesDestroyed = pooped_things
destruction_counter.updateCounter(user)
return itemstack return itemstack
end end
@@ -444,15 +456,19 @@ minetest.register_craftitem("poop:pooper", {
local node = minetest.get_node(pointed_thing.above) local node = minetest.get_node(pointed_thing.above)
if node.name == "air" then if node.name == "air" then
minetest.add_node(pointed_thing.above, {name="poop:Poop"}) minetest.add_node(pointed_thing.above, {name="poop:Poop"})
minetest.check_for_falling(pointed_thing.above)
else else
minetest.add_node(pointed_thing.under, {name="poop:Poop"}) minetest.add_node(pointed_thing.under, {name="poop:Poop"})
minetest.check_for_falling(pointed_thing.under)
end end
else else
local node = minetest.get_node(pointed_thing.above) local node = minetest.get_node(pointed_thing.above)
if node.name == "air" then if node.name == "air" then
minetest.add_node(pointed_thing.above, {name="poop:Poop2"}) minetest.add_node(pointed_thing.above, {name="poop:Poop2"})
minetest.check_for_falling(pointed_thing.above)
else else
minetest.add_node(pointed_thing.under, {name="poop:Poop2"}) minetest.add_node(pointed_thing.under, {name="poop:Poop2"})
minetest.check_for_falling(pointed_thing.under)
end end
end end
sraj_dzwiek() sraj_dzwiek()

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@@ -1,9 +1,15 @@
local numberOfCops = 0
minetest.register_abm({ minetest.register_abm({
nodenames = {"poop:grey_bricks"}, nodenames = {"poop:grey_bricks"},
interval = 10,
chance = 200, interval = 20,
chance = 300,
action = function(pos, node, active_object_count, active_object_count_wider) action = function(pos, node, active_object_count, active_object_count_wider)
minetest.add_entity({x = pos.x, y = pos.y + 1, z = pos.z}, "robocops:robocop") if numberOfCops < 50 then
minetest.add_entity({x = pos.x, y = pos.y + 1, z = pos.z}, "robocops:robocop")
numberOfCops = numberOfCops + 1
end
end end
}) })
@@ -32,8 +38,8 @@ mobs:register_mob("robocops:robocop", {
makes_footstep_sound = true, makes_footstep_sound = true,
walk_velocity = 4, walk_velocity = 2,
run_velocity = 5, run_velocity = 3,
jump_height = 1, jump_height = 1,
stepheight = 0, stepheight = 0,
floats = 0, floats = 0,