Begin implementing MessageBox

This commit is contained in:
mrkubax10 2023-10-16 14:52:51 +02:00
parent 62c85aeb66
commit 33efea173f
4 changed files with 159 additions and 0 deletions

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@ -137,6 +137,7 @@ if(BUILD_CLIENT)
src/game/gui/image_gallery.cpp
src/game/gui/label.cpp
src/game/gui/layout.cpp
src/game/gui/message_box.cpp
src/game/gui/style_change_listener.cpp
src/game/gui/style.cpp
src/game/gui/text_edit.cpp

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@ -0,0 +1,83 @@
/*
PolyGun
Copyright (c) 2023 mrkubax10 <mrkubax10@onet.pl>
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include "game/gui/message_box.hpp"
#include "common/locale/util.hpp"
#include "common/xml/reader.hpp"
#include "game/engine/engine.hpp"
#include "game/gui/style.hpp"
#include "game/renderer/texture.hpp"
using namespace polygun::gui;
MessageBox::MessageBox(engine::Engine* engine, xml::XMLNode* node) :
Container(engine, node),
StyleChangeListener(),
m_title(),
m_title_texture(engine->get_master_renderer()->create_texture())
{
xml::XMLReader reader(node);
std::string val;
if(reader.get_attribute("text", m_title))
update_title_text_texture();
else if(reader.get_attribute("tr_text", val))
set_title(_(val));
m_left_padding = 5;
}
MessageBox::~MessageBox() {
delete m_title_texture;
}
void MessageBox::set_title(const std::string& title) {
m_title = title;
update_title_text_texture();
}
void MessageBox::render(renderer::GUIRenderer* renderer) {
renderer->fill_rect(glm::vec2(get_x()-2, get_y()-2), glm::vec2(get_width()+2, get_height()+2), add_to_color(Style::get().m_background_color, glm::vec4ub(100, 100, 100, 0)));
renderer->fill_rect(glm::vec2(get_x()+2, get_y()+2), glm::vec2(get_width(), get_height()), subtract_from_color(Style::get().m_background_color, glm::vec4ub(40, 40, 40, 0)));
renderer->fill_rect(glm::vec2(get_x(), get_y()), glm::vec2(get_width(), get_height()), Style::get().m_background_color);
renderer->render_texture(glm::vec2(get_x()+5, get_y()+5), m_title_texture);
Container::render(renderer);
}
void MessageBox::on_style_change() {
update_title_text_texture();
}
void MessageBox::update_title_text_texture() {
std::unique_ptr<renderer::Surface> surf;
const float width = get_width();
const float height = get_height();
const glm::vec4ub& color = m_inactive?Style::get().m_inactive_text_color:Style::get().m_text_color;
const unsigned title_size = 14;
if(width>0 && height>0)
surf = Style::get().m_font.render_text_in_area(glm::vec2(width, height), m_title, title_size, color);
else
surf = Style::get().m_font.render_text(m_title, title_size, color);
m_title_texture->load_from_surface(*surf);
m_top_padding = m_title_texture->get_height()+15;
}

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@ -0,0 +1,54 @@
/*
PolyGun
Copyright (c) 2023 mrkubax10 <mrkubax10@onet.pl>
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#ifndef POLYGUN_GUI_MESSAGEBOX_HPP
#define POLYGUN_GUI_MESSAGEBOX_HPP
#include "game/gui/container.hpp"
#include "game/gui/style_change_listener.hpp"
namespace polygun::renderer {
class Texture;
}
namespace polygun::gui {
class MessageBox final : public Container, public StyleChangeListener {
MessageBox(engine::Engine* engine, xml::XMLNode* node);
virtual ~MessageBox() override;
void set_title(const std::string& title);
virtual void render(renderer::GUIRenderer* renderer) override;
virtual void on_style_change() override;
private:
std::string m_title;
renderer::Texture* m_title_texture;
private:
void update_title_text_texture();
};
}
#endif // POLYGUN_GUI_MESSAGEBOX_HPP

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<!DOCTYPE html>
<html lang ="pl">
<head>
<meta charset ="utf-8">
</head>
<body>
<h2>Szymon Maczuga</h2>
<hr>
<p>Uczę się i chce uzyskac zawód <u><b>Technik Programista</b></u>.</p>
<div> Dzisiaj pójdzie mi super i dostane ocenę <i><mark> pozytywną </mark></i></div>
<p>Dostanę <s>niedostateczny</s> czy bardzo dobry</p>
<br>
<mark>Trzeba sie uczyć systematycznie</mark>
<pre>Zmotywuje się do
nauki
i osiągne sukces.</pre>
<code>Logarytmy to jest wyzwanie: log<sub>a</sub>b<sup>n</sup>=n*log<sub>a</sub>b</code>
</body>
</html>