mirror of
https://github.com/MCLx86/xtreemtest.git
synced 2025-12-14 02:45:30 +01:00
More main menu tweaks
This commit is contained in:
@@ -15,48 +15,62 @@
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--with this program; if not, write to the Free Software Foundation, Inc.,
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--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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mt_color_grey = "#AAAAFF"
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mt_color_grey = "#AAAAAA"
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mt_color_blue = "#6389FF"
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mt_color_lightblue = "#99CCFF"
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mt_color_green = "#7264F3"
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mt_color_dark_green = "#25C1F1"
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mt_color_orange = "#FF6600"
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mt_color_red = "#FF0000"
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mt_color_green = "#72FF63"
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mt_color_dark_green = "#25C191"
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--for all other colors ask sfan5 to complete his work!
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local menupath = core.get_mainmenu_path()
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local basepath = core.get_builtin_path()
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local menustyle = core.settings:get("main_menu_style")
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defaulttexturedir = core.get_texturepath_share() .. DIR_DELIM .. "base" ..
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DIR_DELIM .. "pack" .. DIR_DELIM
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dofile(basepath .. "common" .. DIR_DELIM .. "async_event.lua")
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dofile(basepath .. "common" .. DIR_DELIM .. "filterlist.lua")
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dofile(basepath .. "fstk" .. DIR_DELIM .. "buttonbar.lua")
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dofile(basepath .. "fstk" .. DIR_DELIM .. "dialog.lua")
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dofile(basepath .. "fstk" .. DIR_DELIM .. "tabview.lua")
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dofile(basepath .. "fstk" .. DIR_DELIM .. "tabview_layouts.lua")
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dofile(basepath .. "fstk" .. DIR_DELIM .. "ui.lua")
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dofile(menupath .. DIR_DELIM .. "async_event.lua")
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dofile(menupath .. DIR_DELIM .. "common.lua")
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dofile(menupath .. DIR_DELIM .. "pkgmgr.lua")
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dofile(menupath .. DIR_DELIM .. "serverlistmgr.lua")
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dofile(menupath .. DIR_DELIM .. "game_theme.lua")
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dofile(menupath .. DIR_DELIM .. "textures.lua")
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dofile(menupath .. DIR_DELIM .. "dlg_config_world.lua")
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dofile(menupath .. DIR_DELIM .. "dlg_settings_advanced.lua")
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dofile(menupath .. DIR_DELIM .. "dlg_contentstore.lua")
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dofile(menupath .. DIR_DELIM .. "dlg_create_world.lua")
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dofile(menupath .. DIR_DELIM .. "dlg_delete_content.lua")
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dofile(menupath .. DIR_DELIM .. "dlg_delete_world.lua")
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dofile(menupath .. DIR_DELIM .. "dlg_register.lua")
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dofile(menupath .. DIR_DELIM .. "dlg_rename_modpack.lua")
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dofile(menupath .. DIR_DELIM .. "dlg_version_info.lua")
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if menustyle ~= "simple" then
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dofile(menupath .. DIR_DELIM .. "dlg_create_world.lua")
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dofile(menupath .. DIR_DELIM .. "dlg_delete_content.lua")
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dofile(menupath .. DIR_DELIM .. "dlg_delete_world.lua")
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dofile(menupath .. DIR_DELIM .. "dlg_rename_modpack.lua")
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end
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local tabs = {}
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tabs.settings = dofile(menupath .. DIR_DELIM .. "tab_settings.lua")
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tabs.content = dofile(menupath .. DIR_DELIM .. "tab_content.lua")
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tabs.about = dofile(menupath .. DIR_DELIM .. "tab_about.lua")
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tabs.local_game = dofile(menupath .. DIR_DELIM .. "tab_local.lua")
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tabs.play_online = dofile(menupath .. DIR_DELIM .. "tab_online.lua")
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tabs.beta = dofile(menupath .. DIR_DELIM .. "tab_beta.lua")
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tabs.about = dofile(menupath .. DIR_DELIM .. "tab_about.lua")
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if menustyle == "simple" then
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tabs.simple_main = dofile(menupath .. DIR_DELIM .. "tab_simple_main.lua")
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else
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tabs.world = dofile(menupath .. DIR_DELIM .. "tab_local.lua")
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tabs.online = dofile(menupath .. DIR_DELIM .. "tab_online.lua")
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tabs.new_game = {
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name = "new",
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caption = fgettext("New Game"),
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show = function(_, _, this)
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local create_world_dlg = create_create_world_dlg(true)
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create_world_dlg:set_parent(this)
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this:hide()
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create_world_dlg:show()
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return true
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end
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}
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end
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--------------------------------------------------------------------------------
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local function main_event_handler(tabview, event)
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@@ -71,40 +85,69 @@ local function init_globals()
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-- Init gamedata
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gamedata.worldindex = 0
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menudata.worldlist = filterlist.create(
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core.get_worlds,
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compare_worlds,
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-- Unique id comparison function
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function(element, uid)
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return element.name == uid
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end,
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-- Filter function
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function(element, gameid)
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return element.gameid == gameid
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if menustyle == "simple" then
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local world_list = core.get_worlds()
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local world_index
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local found_singleplayerworld = false
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for i, world in ipairs(world_list) do
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if world.name == "singleplayerworld" then
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found_singleplayerworld = true
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world_index = i
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break
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end
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end
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)
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menudata.worldlist:add_sort_mechanism("alphabetic", sort_worlds_alphabetic)
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menudata.worldlist:set_sortmode("alphabetic")
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if not found_singleplayerworld then
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core.create_world("singleplayerworld", 1)
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if not core.settings:get("menu_last_game") then
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local default_game = core.settings:get("default_game") or "minetest"
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core.settings:set("menu_last_game", default_game)
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world_list = core.get_worlds()
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for i, world in ipairs(world_list) do
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if world.name == "singleplayerworld" then
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world_index = i
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break
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end
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end
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end
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gamedata.worldindex = world_index
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else
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menudata.worldlist = filterlist.create(
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core.get_worlds,
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compare_worlds,
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-- Unique id comparison function
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function(element, uid)
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return element.name == uid
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end,
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-- Filter function
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function(element, gameid)
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return element.gameid == gameid
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end
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)
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menudata.worldlist:add_sort_mechanism("alphabetic", sort_worlds_alphabetic)
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menudata.worldlist:set_sortmode("alphabetic")
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if not core.settings:get("menu_last_game") then
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local default_game = core.settings:get("default_game") or "minetest"
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core.settings:set("menu_last_game", default_game)
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end
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mm_texture.init()
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end
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mm_game_theme.init()
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-- Create main tabview
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--[[local tv_main = tabview_create("maintab", {x = 12, y = 5.4}, {x = 0, y = 0})
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-- note: size would be 15.5,7.1 in real coordinates mode
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tv_main:set_autosave_tab(true)
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tv_main:add(tabs.beta)
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tv_main:add(tabs.local_game)
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tv_main:add(tabs.play_online)
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local tv_main = tabview_create("maintab", {x = 15.5, y = 9}, {x = 0, y = 0}, tabview_layouts.mainmenu)
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tv_main.icon = "/home/ruben/dev/minetest/games/minetest_game/menu/icon.png"
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if menustyle == "simple" then
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tv_main:add(tabs.simple_main)
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else
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tv_main:set_autosave_tab(true)
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tv_main:add(tabs.online)
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tv_main:add(tabs.world)
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end
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tv_main:add(tabs.content)
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tv_main:add(tabs.settings)
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tv_main:add(tabs.about)
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@@ -112,25 +155,19 @@ local function init_globals()
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tv_main:set_global_event_handler(main_event_handler)
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tv_main:set_fixed_size(false)
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tv_main:set_tab(tabs.about)
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local last_tab = core.settings:get("maintab_LAST")
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if menustyle ~= "simple" and last_tab and tv_main.current_tab ~= last_tab then
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tv_main:set_tab(last_tab)
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else
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tv_main:set_tab("local")
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end
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-- In case the folder of the last selected game has been deleted,
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-- display "Minetest" as a header
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if tv_main.current_tab == "local" then
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local game = pkgmgr.find_by_gameid(core.settings:get("menu_last_game"))
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if game == nil then
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mm_game_theme.reset()
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end
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end]]
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ui.set_default("maintab")
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tv_main:show()
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--ui.set_default("maintab")
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--check_new_version()
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--tv_main:show()
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--ui.update()
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ui.update()
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core.sound_play("main_menu", true)
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end
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init_globals()
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init_globals()
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