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2022-10-08 17:16:13 -04:00
commit 385638c5e1
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set (UNITTEST_SRCS
${CMAKE_CURRENT_SOURCE_DIR}/test.cpp
${CMAKE_CURRENT_SOURCE_DIR}/test_address.cpp
${CMAKE_CURRENT_SOURCE_DIR}/test_authdatabase.cpp
${CMAKE_CURRENT_SOURCE_DIR}/test_activeobject.cpp
${CMAKE_CURRENT_SOURCE_DIR}/test_areastore.cpp
${CMAKE_CURRENT_SOURCE_DIR}/test_ban.cpp
${CMAKE_CURRENT_SOURCE_DIR}/test_collision.cpp
${CMAKE_CURRENT_SOURCE_DIR}/test_compression.cpp
${CMAKE_CURRENT_SOURCE_DIR}/test_connection.cpp
${CMAKE_CURRENT_SOURCE_DIR}/test_filepath.cpp
${CMAKE_CURRENT_SOURCE_DIR}/test_inventory.cpp
${CMAKE_CURRENT_SOURCE_DIR}/test_irrptr.cpp
${CMAKE_CURRENT_SOURCE_DIR}/test_lua.cpp
${CMAKE_CURRENT_SOURCE_DIR}/test_map.cpp
${CMAKE_CURRENT_SOURCE_DIR}/test_map_settings_manager.cpp
${CMAKE_CURRENT_SOURCE_DIR}/test_mapnode.cpp
${CMAKE_CURRENT_SOURCE_DIR}/test_modchannels.cpp
${CMAKE_CURRENT_SOURCE_DIR}/test_modmetadatadatabase.cpp
${CMAKE_CURRENT_SOURCE_DIR}/test_nodedef.cpp
${CMAKE_CURRENT_SOURCE_DIR}/test_noderesolver.cpp
${CMAKE_CURRENT_SOURCE_DIR}/test_noise.cpp
${CMAKE_CURRENT_SOURCE_DIR}/test_objdef.cpp
${CMAKE_CURRENT_SOURCE_DIR}/test_profiler.cpp
${CMAKE_CURRENT_SOURCE_DIR}/test_random.cpp
${CMAKE_CURRENT_SOURCE_DIR}/test_schematic.cpp
${CMAKE_CURRENT_SOURCE_DIR}/test_serialization.cpp
${CMAKE_CURRENT_SOURCE_DIR}/test_serveractiveobjectmgr.cpp
${CMAKE_CURRENT_SOURCE_DIR}/test_server_shutdown_state.cpp
${CMAKE_CURRENT_SOURCE_DIR}/test_settings.cpp
${CMAKE_CURRENT_SOURCE_DIR}/test_socket.cpp
${CMAKE_CURRENT_SOURCE_DIR}/test_servermodmanager.cpp
${CMAKE_CURRENT_SOURCE_DIR}/test_threading.cpp
${CMAKE_CURRENT_SOURCE_DIR}/test_utilities.cpp
${CMAKE_CURRENT_SOURCE_DIR}/test_voxelarea.cpp
${CMAKE_CURRENT_SOURCE_DIR}/test_voxelalgorithms.cpp
${CMAKE_CURRENT_SOURCE_DIR}/test_voxelmanipulator.cpp
${CMAKE_CURRENT_SOURCE_DIR}/test_gettext.cpp
PARENT_SCOPE)
set (UNITTEST_CLIENT_SRCS
${CMAKE_CURRENT_SOURCE_DIR}/test_clientactiveobjectmgr.cpp
${CMAKE_CURRENT_SOURCE_DIR}/test_eventmanager.cpp
${CMAKE_CURRENT_SOURCE_DIR}/test_gameui.cpp
${CMAKE_CURRENT_SOURCE_DIR}/test_keycode.cpp
PARENT_SCOPE)
set (TEST_WORLDDIR ${CMAKE_CURRENT_SOURCE_DIR}/test_world)
set (TEST_SUBGAME_PATH ${CMAKE_CURRENT_SOURCE_DIR}/../../games/devtest)
set (TEST_MOD_PATH ${CMAKE_CURRENT_SOURCE_DIR}/test_mod)
configure_file(
"${CMAKE_CURRENT_SOURCE_DIR}/test_config.h.in"
"${PROJECT_BINARY_DIR}/test_config.h"
)

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src/unittest/test.cpp Normal file
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/*
Minetest
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "test.h"
#include "client/sound.h"
#include "nodedef.h"
#include "itemdef.h"
#include "gamedef.h"
#include "modchannels.h"
#include "content/mods.h"
#include "database/database-dummy.h"
#include "util/numeric.h"
#include "porting.h"
content_t t_CONTENT_STONE;
content_t t_CONTENT_GRASS;
content_t t_CONTENT_TORCH;
content_t t_CONTENT_WATER;
content_t t_CONTENT_LAVA;
content_t t_CONTENT_BRICK;
////////////////////////////////////////////////////////////////////////////////
////
//// TestGameDef
////
class TestGameDef : public IGameDef {
public:
TestGameDef();
~TestGameDef();
IItemDefManager *getItemDefManager() { return m_itemdef; }
const NodeDefManager *getNodeDefManager() { return m_nodedef; }
ICraftDefManager *getCraftDefManager() { return m_craftdef; }
ITextureSource *getTextureSource() { return m_texturesrc; }
IShaderSource *getShaderSource() { return m_shadersrc; }
ISoundManager *getSoundManager() { return m_soundmgr; }
scene::ISceneManager *getSceneManager() { return m_scenemgr; }
IRollbackManager *getRollbackManager() { return m_rollbackmgr; }
EmergeManager *getEmergeManager() { return m_emergemgr; }
ModMetadataDatabase *getModStorageDatabase() { return m_mod_storage_database; }
scene::IAnimatedMesh *getMesh(const std::string &filename) { return NULL; }
bool checkLocalPrivilege(const std::string &priv) { return false; }
u16 allocateUnknownNodeId(const std::string &name) { return 0; }
void defineSomeNodes();
virtual const std::vector<ModSpec> &getMods() const
{
static std::vector<ModSpec> testmodspec;
return testmodspec;
}
virtual const ModSpec* getModSpec(const std::string &modname) const { return NULL; }
virtual bool registerModStorage(ModMetadata *meta) { return true; }
virtual void unregisterModStorage(const std::string &name) {}
bool joinModChannel(const std::string &channel);
bool leaveModChannel(const std::string &channel);
bool sendModChannelMessage(const std::string &channel, const std::string &message);
ModChannel *getModChannel(const std::string &channel)
{
return m_modchannel_mgr->getModChannel(channel);
}
private:
IItemDefManager *m_itemdef = nullptr;
const NodeDefManager *m_nodedef = nullptr;
ICraftDefManager *m_craftdef = nullptr;
ITextureSource *m_texturesrc = nullptr;
IShaderSource *m_shadersrc = nullptr;
ISoundManager *m_soundmgr = nullptr;
scene::ISceneManager *m_scenemgr = nullptr;
IRollbackManager *m_rollbackmgr = nullptr;
EmergeManager *m_emergemgr = nullptr;
ModMetadataDatabase *m_mod_storage_database = nullptr;
std::unique_ptr<ModChannelMgr> m_modchannel_mgr;
};
TestGameDef::TestGameDef() :
m_mod_storage_database(new Database_Dummy()),
m_modchannel_mgr(new ModChannelMgr())
{
m_itemdef = createItemDefManager();
m_nodedef = createNodeDefManager();
defineSomeNodes();
}
TestGameDef::~TestGameDef()
{
delete m_itemdef;
delete m_nodedef;
delete m_mod_storage_database;
}
void TestGameDef::defineSomeNodes()
{
IWritableItemDefManager *idef = (IWritableItemDefManager *)m_itemdef;
NodeDefManager *ndef = (NodeDefManager *)m_nodedef;
ItemDefinition itemdef;
ContentFeatures f;
//// Stone
itemdef = ItemDefinition();
itemdef.type = ITEM_NODE;
itemdef.name = "default:stone";
itemdef.description = "Stone";
itemdef.groups["cracky"] = 3;
itemdef.inventory_image = "[inventorycube"
"{default_stone.png"
"{default_stone.png"
"{default_stone.png";
f = ContentFeatures();
f.name = itemdef.name;
for (TileDef &tiledef : f.tiledef)
tiledef.name = "default_stone.png";
f.is_ground_content = true;
idef->registerItem(itemdef);
t_CONTENT_STONE = ndef->set(f.name, f);
//// Grass
itemdef = ItemDefinition();
itemdef.type = ITEM_NODE;
itemdef.name = "default:dirt_with_grass";
itemdef.description = "Dirt with grass";
itemdef.groups["crumbly"] = 3;
itemdef.inventory_image = "[inventorycube"
"{default_grass.png"
"{default_dirt.png&default_grass_side.png"
"{default_dirt.png&default_grass_side.png";
f = ContentFeatures();
f.name = itemdef.name;
f.tiledef[0].name = "default_grass.png";
f.tiledef[1].name = "default_dirt.png";
for(int i = 2; i < 6; i++)
f.tiledef[i].name = "default_dirt.png^default_grass_side.png";
f.is_ground_content = true;
idef->registerItem(itemdef);
t_CONTENT_GRASS = ndef->set(f.name, f);
//// Torch (minimal definition for lighting tests)
itemdef = ItemDefinition();
itemdef.type = ITEM_NODE;
itemdef.name = "default:torch";
f = ContentFeatures();
f.name = itemdef.name;
f.param_type = CPT_LIGHT;
f.light_propagates = true;
f.sunlight_propagates = true;
f.light_source = LIGHT_MAX-1;
idef->registerItem(itemdef);
t_CONTENT_TORCH = ndef->set(f.name, f);
//// Water
itemdef = ItemDefinition();
itemdef.type = ITEM_NODE;
itemdef.name = "default:water";
itemdef.description = "Water";
itemdef.inventory_image = "[inventorycube"
"{default_water.png"
"{default_water.png"
"{default_water.png";
f = ContentFeatures();
f.name = itemdef.name;
f.alpha = ALPHAMODE_BLEND;
f.liquid_type = LIQUID_SOURCE;
f.liquid_viscosity = 4;
f.is_ground_content = true;
f.groups["liquids"] = 3;
for (TileDef &tiledef : f.tiledef)
tiledef.name = "default_water.png";
idef->registerItem(itemdef);
t_CONTENT_WATER = ndef->set(f.name, f);
//// Lava
itemdef = ItemDefinition();
itemdef.type = ITEM_NODE;
itemdef.name = "default:lava";
itemdef.description = "Lava";
itemdef.inventory_image = "[inventorycube"
"{default_lava.png"
"{default_lava.png"
"{default_lava.png";
f = ContentFeatures();
f.name = itemdef.name;
f.alpha = ALPHAMODE_OPAQUE;
f.liquid_type = LIQUID_SOURCE;
f.liquid_viscosity = 7;
f.light_source = LIGHT_MAX-1;
f.is_ground_content = true;
f.groups["liquids"] = 3;
for (TileDef &tiledef : f.tiledef)
tiledef.name = "default_lava.png";
idef->registerItem(itemdef);
t_CONTENT_LAVA = ndef->set(f.name, f);
//// Brick
itemdef = ItemDefinition();
itemdef.type = ITEM_NODE;
itemdef.name = "default:brick";
itemdef.description = "Brick";
itemdef.groups["cracky"] = 3;
itemdef.inventory_image = "[inventorycube"
"{default_brick.png"
"{default_brick.png"
"{default_brick.png";
f = ContentFeatures();
f.name = itemdef.name;
for (TileDef &tiledef : f.tiledef)
tiledef.name = "default_brick.png";
f.is_ground_content = true;
idef->registerItem(itemdef);
t_CONTENT_BRICK = ndef->set(f.name, f);
}
bool TestGameDef::joinModChannel(const std::string &channel)
{
return m_modchannel_mgr->joinChannel(channel, PEER_ID_SERVER);
}
bool TestGameDef::leaveModChannel(const std::string &channel)
{
return m_modchannel_mgr->leaveChannel(channel, PEER_ID_SERVER);
}
bool TestGameDef::sendModChannelMessage(const std::string &channel,
const std::string &message)
{
if (!m_modchannel_mgr->channelRegistered(channel))
return false;
return true;
}
////
//// run_tests
////
bool run_tests()
{
u64 t1 = porting::getTimeMs();
TestGameDef gamedef;
g_logger.setLevelSilenced(LL_ERROR, true);
u32 num_modules_failed = 0;
u32 num_total_tests_failed = 0;
u32 num_total_tests_run = 0;
std::vector<TestBase *> &testmods = TestManager::getTestModules();
for (size_t i = 0; i != testmods.size(); i++) {
if (!testmods[i]->testModule(&gamedef))
num_modules_failed++;
num_total_tests_failed += testmods[i]->num_tests_failed;
num_total_tests_run += testmods[i]->num_tests_run;
}
u64 tdiff = porting::getTimeMs() - t1;
g_logger.setLevelSilenced(LL_ERROR, false);
const char *overall_status = (num_modules_failed == 0) ? "PASSED" : "FAILED";
rawstream
<< "++++++++++++++++++++++++++++++++++++++++"
<< "++++++++++++++++++++++++++++++++++++++++" << std::endl
<< "Unit Test Results: " << overall_status << std::endl
<< " " << num_modules_failed << " / " << testmods.size()
<< " failed modules (" << num_total_tests_failed << " / "
<< num_total_tests_run << " failed individual tests)." << std::endl
<< " Testing took " << tdiff << "ms total." << std::endl
<< "++++++++++++++++++++++++++++++++++++++++"
<< "++++++++++++++++++++++++++++++++++++++++" << std::endl;
return num_modules_failed;
}
////
//// TestBase
////
bool TestBase::testModule(IGameDef *gamedef)
{
rawstream << "======== Testing module " << getName() << std::endl;
u64 t1 = porting::getTimeMs();
runTests(gamedef);
u64 tdiff = porting::getTimeMs() - t1;
rawstream << "======== Module " << getName() << " "
<< (num_tests_failed ? "failed" : "passed") << " (" << num_tests_failed
<< " failures / " << num_tests_run << " tests) - " << tdiff
<< "ms" << std::endl;
if (!m_test_dir.empty())
fs::RecursiveDelete(m_test_dir);
return num_tests_failed == 0;
}
std::string TestBase::getTestTempDirectory()
{
if (!m_test_dir.empty())
return m_test_dir;
char buf[32];
porting::mt_snprintf(buf, sizeof(buf), "%08X", myrand());
m_test_dir = fs::TempPath() + DIR_DELIM "mttest_" + buf;
if (!fs::CreateDir(m_test_dir))
throw TestFailedException();
return m_test_dir;
}
std::string TestBase::getTestTempFile()
{
char buf[32];
porting::mt_snprintf(buf, sizeof(buf), "%08X", myrand());
return getTestTempDirectory() + DIR_DELIM + buf + ".tmp";
}
/*
NOTE: These tests became non-working then NodeContainer was removed.
These should be redone, utilizing some kind of a virtual
interface for Map (IMap would be fine).
*/
#if 0
struct TestMapBlock: public TestBase
{
class TC : public NodeContainer
{
public:
MapNode node;
bool position_valid;
std::list<v3s16> validity_exceptions;
TC()
{
position_valid = true;
}
virtual bool isValidPosition(v3s16 p)
{
//return position_valid ^ (p==position_valid_exception);
bool exception = false;
for(std::list<v3s16>::iterator i=validity_exceptions.begin();
i != validity_exceptions.end(); i++)
{
if(p == *i)
{
exception = true;
break;
}
}
return exception ? !position_valid : position_valid;
}
virtual MapNode getNode(v3s16 p)
{
if(isValidPosition(p) == false)
throw InvalidPositionException();
return node;
}
virtual void setNode(v3s16 p, MapNode & n)
{
if(isValidPosition(p) == false)
throw InvalidPositionException();
};
virtual u16 nodeContainerId() const
{
return 666;
}
};
void Run()
{
TC parent;
MapBlock b(&parent, v3s16(1,1,1));
v3s16 relpos(MAP_BLOCKSIZE, MAP_BLOCKSIZE, MAP_BLOCKSIZE);
UASSERT(b.getPosRelative() == relpos);
UASSERT(b.getBox().MinEdge.X == MAP_BLOCKSIZE);
UASSERT(b.getBox().MaxEdge.X == MAP_BLOCKSIZE*2-1);
UASSERT(b.getBox().MinEdge.Y == MAP_BLOCKSIZE);
UASSERT(b.getBox().MaxEdge.Y == MAP_BLOCKSIZE*2-1);
UASSERT(b.getBox().MinEdge.Z == MAP_BLOCKSIZE);
UASSERT(b.getBox().MaxEdge.Z == MAP_BLOCKSIZE*2-1);
UASSERT(b.isValidPosition(v3s16(0,0,0)) == true);
UASSERT(b.isValidPosition(v3s16(-1,0,0)) == false);
UASSERT(b.isValidPosition(v3s16(-1,-142,-2341)) == false);
UASSERT(b.isValidPosition(v3s16(-124,142,2341)) == false);
UASSERT(b.isValidPosition(v3s16(MAP_BLOCKSIZE-1,MAP_BLOCKSIZE-1,MAP_BLOCKSIZE-1)) == true);
UASSERT(b.isValidPosition(v3s16(MAP_BLOCKSIZE-1,MAP_BLOCKSIZE,MAP_BLOCKSIZE-1)) == false);
/*
TODO: this method should probably be removed
if the block size isn't going to be set variable
*/
/*UASSERT(b.getSizeNodes() == v3s16(MAP_BLOCKSIZE,
MAP_BLOCKSIZE, MAP_BLOCKSIZE));*/
// Changed flag should be initially set
UASSERT(b.getModified() == MOD_STATE_WRITE_NEEDED);
b.resetModified();
UASSERT(b.getModified() == MOD_STATE_CLEAN);
// All nodes should have been set to
// .d=CONTENT_IGNORE and .getLight() = 0
for(u16 z=0; z<MAP_BLOCKSIZE; z++)
for(u16 y=0; y<MAP_BLOCKSIZE; y++)
for(u16 x=0; x<MAP_BLOCKSIZE; x++)
{
//UASSERT(b.getNode(v3s16(x,y,z)).getContent() == CONTENT_AIR);
UASSERT(b.getNode(v3s16(x,y,z)).getContent() == CONTENT_IGNORE);
UASSERT(b.getNode(v3s16(x,y,z)).getLight(LIGHTBANK_DAY) == 0);
UASSERT(b.getNode(v3s16(x,y,z)).getLight(LIGHTBANK_NIGHT) == 0);
}
{
MapNode n(CONTENT_AIR);
for(u16 z=0; z<MAP_BLOCKSIZE; z++)
for(u16 y=0; y<MAP_BLOCKSIZE; y++)
for(u16 x=0; x<MAP_BLOCKSIZE; x++)
{
b.setNode(v3s16(x,y,z), n);
}
}
/*
Parent fetch functions
*/
parent.position_valid = false;
parent.node.setContent(5);
MapNode n;
// Positions in the block should still be valid
UASSERT(b.isValidPositionParent(v3s16(0,0,0)) == true);
UASSERT(b.isValidPositionParent(v3s16(MAP_BLOCKSIZE-1,MAP_BLOCKSIZE-1,MAP_BLOCKSIZE-1)) == true);
n = b.getNodeParent(v3s16(0,MAP_BLOCKSIZE-1,0));
UASSERT(n.getContent() == CONTENT_AIR);
// ...but outside the block they should be invalid
UASSERT(b.isValidPositionParent(v3s16(-121,2341,0)) == false);
UASSERT(b.isValidPositionParent(v3s16(-1,0,0)) == false);
UASSERT(b.isValidPositionParent(v3s16(MAP_BLOCKSIZE-1,MAP_BLOCKSIZE-1,MAP_BLOCKSIZE)) == false);
{
bool exception_thrown = false;
try{
// This should throw an exception
MapNode n = b.getNodeParent(v3s16(0,0,-1));
}
catch(InvalidPositionException &e)
{
exception_thrown = true;
}
UASSERT(exception_thrown);
}
parent.position_valid = true;
// Now the positions outside should be valid
UASSERT(b.isValidPositionParent(v3s16(-121,2341,0)) == true);
UASSERT(b.isValidPositionParent(v3s16(-1,0,0)) == true);
UASSERT(b.isValidPositionParent(v3s16(MAP_BLOCKSIZE-1,MAP_BLOCKSIZE-1,MAP_BLOCKSIZE)) == true);
n = b.getNodeParent(v3s16(0,0,MAP_BLOCKSIZE));
UASSERT(n.getContent() == 5);
/*
Set a node
*/
v3s16 p(1,2,0);
n.setContent(4);
b.setNode(p, n);
UASSERT(b.getNode(p).getContent() == 4);
//TODO: Update to new system
/*UASSERT(b.getNodeTile(p) == 4);
UASSERT(b.getNodeTile(v3s16(-1,-1,0)) == 5);*/
/*
propagateSunlight()
*/
// Set lighting of all nodes to 0
for(u16 z=0; z<MAP_BLOCKSIZE; z++){
for(u16 y=0; y<MAP_BLOCKSIZE; y++){
for(u16 x=0; x<MAP_BLOCKSIZE; x++){
MapNode n = b.getNode(v3s16(x,y,z));
n.setLight(LIGHTBANK_DAY, 0);
n.setLight(LIGHTBANK_NIGHT, 0);
b.setNode(v3s16(x,y,z), n);
}
}
}
{
/*
Check how the block handles being a lonely sky block
*/
parent.position_valid = true;
b.setIsUnderground(false);
parent.node.setContent(CONTENT_AIR);
parent.node.setLight(LIGHTBANK_DAY, LIGHT_SUN);
parent.node.setLight(LIGHTBANK_NIGHT, 0);
std::map<v3s16, bool> light_sources;
// The bottom block is invalid, because we have a shadowing node
UASSERT(b.propagateSunlight(light_sources) == false);
UASSERT(b.getNode(v3s16(1,4,0)).getLight(LIGHTBANK_DAY) == LIGHT_SUN);
UASSERT(b.getNode(v3s16(1,3,0)).getLight(LIGHTBANK_DAY) == LIGHT_SUN);
UASSERT(b.getNode(v3s16(1,2,0)).getLight(LIGHTBANK_DAY) == 0);
UASSERT(b.getNode(v3s16(1,1,0)).getLight(LIGHTBANK_DAY) == 0);
UASSERT(b.getNode(v3s16(1,0,0)).getLight(LIGHTBANK_DAY) == 0);
UASSERT(b.getNode(v3s16(1,2,3)).getLight(LIGHTBANK_DAY) == LIGHT_SUN);
UASSERT(b.getFaceLight2(1000, p, v3s16(0,1,0)) == LIGHT_SUN);
UASSERT(b.getFaceLight2(1000, p, v3s16(0,-1,0)) == 0);
UASSERT(b.getFaceLight2(0, p, v3s16(0,-1,0)) == 0);
// According to MapBlock::getFaceLight,
// The face on the z+ side should have double-diminished light
//UASSERT(b.getFaceLight(p, v3s16(0,0,1)) == diminish_light(diminish_light(LIGHT_MAX)));
// The face on the z+ side should have diminished light
UASSERT(b.getFaceLight2(1000, p, v3s16(0,0,1)) == diminish_light(LIGHT_MAX));
}
/*
Check how the block handles being in between blocks with some non-sunlight
while being underground
*/
{
// Make neighbours to exist and set some non-sunlight to them
parent.position_valid = true;
b.setIsUnderground(true);
parent.node.setLight(LIGHTBANK_DAY, LIGHT_MAX/2);
std::map<v3s16, bool> light_sources;
// The block below should be valid because there shouldn't be
// sunlight in there either
UASSERT(b.propagateSunlight(light_sources, true) == true);
// Should not touch nodes that are not affected (that is, all of them)
//UASSERT(b.getNode(v3s16(1,2,3)).getLight() == LIGHT_SUN);
// Should set light of non-sunlighted blocks to 0.
UASSERT(b.getNode(v3s16(1,2,3)).getLight(LIGHTBANK_DAY) == 0);
}
/*
Set up a situation where:
- There is only air in this block
- There is a valid non-sunlighted block at the bottom, and
- Invalid blocks elsewhere.
- the block is not underground.
This should result in bottom block invalidity
*/
{
b.setIsUnderground(false);
// Clear block
for(u16 z=0; z<MAP_BLOCKSIZE; z++){
for(u16 y=0; y<MAP_BLOCKSIZE; y++){
for(u16 x=0; x<MAP_BLOCKSIZE; x++){
MapNode n;
n.setContent(CONTENT_AIR);
n.setLight(LIGHTBANK_DAY, 0);
b.setNode(v3s16(x,y,z), n);
}
}
}
// Make neighbours invalid
parent.position_valid = false;
// Add exceptions to the top of the bottom block
for(u16 x=0; x<MAP_BLOCKSIZE; x++)
for(u16 z=0; z<MAP_BLOCKSIZE; z++)
{
parent.validity_exceptions.push_back(v3s16(MAP_BLOCKSIZE+x, MAP_BLOCKSIZE-1, MAP_BLOCKSIZE+z));
}
// Lighting value for the valid nodes
parent.node.setLight(LIGHTBANK_DAY, LIGHT_MAX/2);
std::map<v3s16, bool> light_sources;
// Bottom block is not valid
UASSERT(b.propagateSunlight(light_sources) == false);
}
}
};
struct TestMapSector: public TestBase
{
class TC : public NodeContainer
{
public:
MapNode node;
bool position_valid;
TC()
{
position_valid = true;
}
virtual bool isValidPosition(v3s16 p)
{
return position_valid;
}
virtual MapNode getNode(v3s16 p)
{
if(position_valid == false)
throw InvalidPositionException();
return node;
}
virtual void setNode(v3s16 p, MapNode & n)
{
if(position_valid == false)
throw InvalidPositionException();
};
virtual u16 nodeContainerId() const
{
return 666;
}
};
void Run()
{
TC parent;
parent.position_valid = false;
// Create one with no heightmaps
ServerMapSector sector(&parent, v2s16(1,1));
UASSERT(sector.getBlockNoCreateNoEx(0) == nullptr);
UASSERT(sector.getBlockNoCreateNoEx(1) == nullptr);
MapBlock * bref = sector.createBlankBlock(-2);
UASSERT(sector.getBlockNoCreateNoEx(0) == nullptr);
UASSERT(sector.getBlockNoCreateNoEx(-2) == bref);
//TODO: Check for AlreadyExistsException
/*bool exception_thrown = false;
try{
sector.getBlock(0);
}
catch(InvalidPositionException &e){
exception_thrown = true;
}
UASSERT(exception_thrown);*/
}
};
#endif

142
src/unittest/test.h Normal file
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/*
Minetest
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#pragma once
#include <exception>
#include <vector>
#include "irrlichttypes_extrabloated.h"
#include "porting.h"
#include "filesys.h"
#include "mapnode.h"
class TestFailedException : public std::exception {
};
// Runs a unit test and reports results
#define TEST(fxn, ...) { \
u64 t1 = porting::getTimeMs(); \
try { \
fxn(__VA_ARGS__); \
rawstream << "[PASS] "; \
} catch (TestFailedException &e) { \
rawstream << "[FAIL] "; \
num_tests_failed++; \
} catch (std::exception &e) { \
rawstream << "Caught unhandled exception: " << e.what() << std::endl; \
rawstream << "[FAIL] "; \
num_tests_failed++; \
} \
num_tests_run++; \
u64 tdiff = porting::getTimeMs() - t1; \
rawstream << #fxn << " - " << tdiff << "ms" << std::endl; \
}
// Asserts the specified condition is true, or fails the current unit test
#define UASSERT(x) \
if (!(x)) { \
rawstream << "Test assertion failed: " #x << std::endl \
<< " at " << fs::GetFilenameFromPath(__FILE__) \
<< ":" << __LINE__ << std::endl; \
throw TestFailedException(); \
}
// Asserts the specified condition is true, or fails the current unit test
// and prints the format specifier fmt
#define UTEST(x, fmt, ...) \
if (!(x)) { \
char utest_buf[1024]; \
snprintf(utest_buf, sizeof(utest_buf), fmt, __VA_ARGS__); \
rawstream << "Test assertion failed: " << utest_buf << std::endl \
<< " at " << fs::GetFilenameFromPath(__FILE__) \
<< ":" << __LINE__ << std::endl; \
throw TestFailedException(); \
}
// Asserts the comparison specified by CMP is true, or fails the current unit test
#define UASSERTCMP(T, CMP, actual, expected) { \
T a = (actual); \
T e = (expected); \
if (!(a CMP e)) { \
rawstream \
<< "Test assertion failed: " << #actual << " " << #CMP << " " \
<< #expected << std::endl \
<< " at " << fs::GetFilenameFromPath(__FILE__) << ":" \
<< __LINE__ << std::endl \
<< " actual : " << a << std::endl << " expected: " \
<< e << std::endl; \
throw TestFailedException(); \
} \
}
#define UASSERTEQ(T, actual, expected) UASSERTCMP(T, ==, actual, expected)
// UASSERTs that the specified exception occurs
#define EXCEPTION_CHECK(EType, code) { \
bool exception_thrown = false; \
try { \
code; \
} catch (EType &e) { \
exception_thrown = true; \
} \
UASSERT(exception_thrown); \
}
class IGameDef;
class TestBase {
public:
bool testModule(IGameDef *gamedef);
std::string getTestTempDirectory();
std::string getTestTempFile();
virtual void runTests(IGameDef *gamedef) = 0;
virtual const char *getName() = 0;
u32 num_tests_failed;
u32 num_tests_run;
private:
std::string m_test_dir;
};
class TestManager {
public:
static std::vector<TestBase *> &getTestModules()
{
static std::vector<TestBase *> m_modules_to_test;
return m_modules_to_test;
}
static void registerTestModule(TestBase *module)
{
getTestModules().push_back(module);
}
};
// A few item and node definitions for those tests that need them
extern content_t t_CONTENT_STONE;
extern content_t t_CONTENT_GRASS;
extern content_t t_CONTENT_TORCH;
extern content_t t_CONTENT_WATER;
extern content_t t_CONTENT_LAVA;
extern content_t t_CONTENT_BRICK;
bool run_tests();

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/*
Minetest
Copyright (C) 2018 nerzhul, Loic BLOT <loic.blot@unix-experience.fr>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "test.h"
#include "activeobject.h"
class TestActiveObject : public TestBase
{
public:
TestActiveObject() { TestManager::registerTestModule(this); }
const char *getName() { return "TestActiveObject"; }
void runTests(IGameDef *gamedef);
void testAOAttributes();
};
static TestActiveObject g_test_instance;
void TestActiveObject::runTests(IGameDef *gamedef)
{
TEST(testAOAttributes);
}
class TestAO : public ActiveObject
{
public:
TestAO(u16 id) : ActiveObject(id) {}
virtual ActiveObjectType getType() const { return ACTIVEOBJECT_TYPE_TEST; }
virtual bool getCollisionBox(aabb3f *toset) const { return false; }
virtual bool getSelectionBox(aabb3f *toset) const { return false; }
virtual bool collideWithObjects() const { return false; }
};
void TestActiveObject::testAOAttributes()
{
TestAO ao(44);
UASSERT(ao.getId() == 44);
ao.setId(558);
UASSERT(ao.getId() == 558);
}

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/*
Minetest
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "test.h"
#include "log.h"
#include "settings.h"
#include "network/socket.h"
class TestAddress : public TestBase
{
public:
TestAddress() { TestManager::registerTestModule(this); }
const char *getName() { return "TestAddress"; }
void runTests(IGameDef *gamedef);
void testIsLocalhost();
};
static TestAddress g_test_instance;
void TestAddress::runTests(IGameDef *gamedef)
{
TEST(testIsLocalhost);
}
void TestAddress::testIsLocalhost()
{
// v4
UASSERT(Address(127, 0, 0, 1, 0).isLocalhost());
UASSERT(Address(127, 254, 12, 99, 0).isLocalhost());
UASSERT(Address(127, 188, 255, 247, 0).isLocalhost());
UASSERT(!Address(126, 255, 255, 255, 0).isLocalhost());
UASSERT(!Address(128, 0, 0, 0, 0).isLocalhost());
UASSERT(!Address(1, 0, 0, 0, 0).isLocalhost());
UASSERT(!Address(255, 255, 255, 255, 0).isLocalhost());
UASSERT(!Address(36, 45, 99, 158, 0).isLocalhost());
UASSERT(!Address(172, 45, 37, 68, 0).isLocalhost());
// v6
auto ipv6Bytes = std::make_unique<IPv6AddressBytes>();
std::vector<u8> ipv6RawAddr = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1};
memcpy(ipv6Bytes->bytes, &ipv6RawAddr[0], 16);
UASSERT(Address(ipv6Bytes.get(), 0).isLocalhost())
ipv6RawAddr = {16, 34, 0, 0, 0, 0, 29, 0, 0, 0, 188, 0, 0, 0, 0, 14};
memcpy(ipv6Bytes->bytes, &ipv6RawAddr[0], 16);
UASSERT(!Address(ipv6Bytes.get(), 0).isLocalhost())
}

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/*
Minetest
Copyright (C) 2015 est31, <MTest31@outlook.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "test.h"
#include "util/areastore.h"
class TestAreaStore : public TestBase {
public:
TestAreaStore() { TestManager::registerTestModule(this); }
const char *getName() { return "TestAreaStore"; }
void runTests(IGameDef *gamedef);
void genericStoreTest(AreaStore *store);
void testVectorStore();
void testSpatialStore();
void testSerialization();
};
static TestAreaStore g_test_instance;
void TestAreaStore::runTests(IGameDef *gamedef)
{
TEST(testVectorStore);
#if USE_SPATIAL
TEST(testSpatialStore);
#endif
TEST(testSerialization);
}
////////////////////////////////////////////////////////////////////////////////
void TestAreaStore::testVectorStore()
{
VectorAreaStore store;
genericStoreTest(&store);
}
void TestAreaStore::testSpatialStore()
{
#if USE_SPATIAL
SpatialAreaStore store;
genericStoreTest(&store);
#endif
}
void TestAreaStore::genericStoreTest(AreaStore *store)
{
Area a(v3s16(-10, -3, 5), v3s16(0, 29, 7));
Area b(v3s16(-5, -2, 5), v3s16(0, 28, 6));
Area c(v3s16(-7, -3, 6), v3s16(-1, 27, 7));
std::vector<Area *> res;
UASSERTEQ(size_t, store->size(), 0);
store->reserve(2); // sic
store->insertArea(&a);
store->insertArea(&b);
store->insertArea(&c);
UASSERTEQ(size_t, store->size(), 3);
store->getAreasForPos(&res, v3s16(-1, 0, 6));
UASSERTEQ(size_t, res.size(), 3);
res.clear();
store->getAreasForPos(&res, v3s16(0, 0, 7));
UASSERTEQ(size_t, res.size(), 1);
res.clear();
store->removeArea(a.id);
store->getAreasForPos(&res, v3s16(0, 0, 7));
UASSERTEQ(size_t, res.size(), 0);
res.clear();
store->insertArea(&a);
store->getAreasForPos(&res, v3s16(0, 0, 7));
UASSERTEQ(size_t, res.size(), 1);
res.clear();
store->getAreasInArea(&res, v3s16(-10, -3, 5), v3s16(0, 29, 7), false);
UASSERTEQ(size_t, res.size(), 3);
res.clear();
store->getAreasInArea(&res, v3s16(-100, 0, 6), v3s16(200, 0, 6), false);
UASSERTEQ(size_t, res.size(), 0);
res.clear();
store->getAreasInArea(&res, v3s16(-100, 0, 6), v3s16(200, 0, 6), true);
UASSERTEQ(size_t, res.size(), 3);
res.clear();
store->removeArea(a.id);
store->removeArea(b.id);
store->removeArea(c.id);
Area d(v3s16(-100, -300, -200), v3s16(-50, -200, -100));
d.data = "Hi!";
store->insertArea(&d);
store->getAreasForPos(&res, v3s16(-75, -250, -150));
UASSERTEQ(size_t, res.size(), 1);
UASSERTEQ(u16, res[0]->data.size(), 3);
UASSERT(strncmp(res[0]->data.c_str(), "Hi!", 3) == 0);
res.clear();
store->removeArea(d.id);
}
void TestAreaStore::testSerialization()
{
VectorAreaStore store;
Area a(v3s16(-1, 0, 1), v3s16(0, 1, 2));
a.data = "Area AA";
store.insertArea(&a);
Area b(v3s16(123, 456, 789), v3s16(32000, 100, 10));
b.data = "Area BB";
store.insertArea(&b);
std::ostringstream os(std::ios_base::binary);
store.serialize(os);
std::string str = os.str();
std::string str_wanted("\x00" // Version
"\x00\x02" // Count
"\xFF\xFF\x00\x00\x00\x01" // Area A min edge
"\x00\x00\x00\x01\x00\x02" // Area A max edge
"\x00\x07" // Area A data length
"Area AA" // Area A data
"\x00\x7B\x00\x64\x00\x0A" // Area B min edge (last two swapped with max edge for sorting)
"\x7D\x00\x01\xC8\x03\x15" // Area B max edge (^)
"\x00\x07" // Area B data length
"Area BB" // Area B data
"\x00\x00\x00\x00" // ID A = 0
"\x00\x00\x00\x01", // ID B = 1
1 + 2 +
(6 + 6 + 2 + 7) * 2 + // min/max edge, length, data
2 * 4); // Area IDs
UASSERTEQ(const std::string &, str, str_wanted);
std::istringstream is(str, std::ios_base::binary);
store.deserialize(is);
// deserialize() doesn't clear the store
// But existing IDs are overridden
UASSERTEQ(size_t, store.size(), 2);
Area c(v3s16(33, -2, -6), v3s16(4, 77, -76));
c.data = "Area CC";
store.insertArea(&c);
UASSERTEQ(u32, c.id, 2);
}

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/*
Minetest
Copyright (C) 2018 bendeutsch, Ben Deutsch <ben@bendeutsch.de>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "test.h"
#include <algorithm>
#include "database/database-files.h"
#include "database/database-sqlite3.h"
#include "util/string.h"
#include "filesys.h"
namespace
{
// Anonymous namespace to create classes that are only
// visible to this file
//
// These are helpers that return a *AuthDatabase and
// allow us to run the same tests on different databases and
// database acquisition strategies.
class AuthDatabaseProvider
{
public:
virtual ~AuthDatabaseProvider() = default;
virtual AuthDatabase *getAuthDatabase() = 0;
};
class FixedProvider : public AuthDatabaseProvider
{
public:
FixedProvider(AuthDatabase *auth_db) : auth_db(auth_db){};
virtual ~FixedProvider(){};
virtual AuthDatabase *getAuthDatabase() { return auth_db; };
private:
AuthDatabase *auth_db;
};
class FilesProvider : public AuthDatabaseProvider
{
public:
FilesProvider(const std::string &dir) : dir(dir){};
virtual ~FilesProvider() { delete auth_db; };
virtual AuthDatabase *getAuthDatabase()
{
delete auth_db;
auth_db = new AuthDatabaseFiles(dir);
return auth_db;
};
private:
std::string dir;
AuthDatabase *auth_db = nullptr;
};
class SQLite3Provider : public AuthDatabaseProvider
{
public:
SQLite3Provider(const std::string &dir) : dir(dir){};
virtual ~SQLite3Provider() { delete auth_db; };
virtual AuthDatabase *getAuthDatabase()
{
delete auth_db;
auth_db = new AuthDatabaseSQLite3(dir);
return auth_db;
};
private:
std::string dir;
AuthDatabase *auth_db = nullptr;
};
}
class TestAuthDatabase : public TestBase
{
public:
TestAuthDatabase() { TestManager::registerTestModule(this); }
const char *getName() { return "TestAuthDatabase"; }
void runTests(IGameDef *gamedef);
void runTestsForCurrentDB();
void testRecallFail();
void testCreate();
void testRecall();
void testChange();
void testRecallChanged();
void testChangePrivileges();
void testRecallChangedPrivileges();
void testListNames();
void testDelete();
private:
AuthDatabaseProvider *auth_provider;
};
static TestAuthDatabase g_test_instance;
void TestAuthDatabase::runTests(IGameDef *gamedef)
{
// fixed directory, for persistence
thread_local const std::string test_dir = getTestTempDirectory();
// Each set of tests is run twice for each database type:
// one where we reuse the same AuthDatabase object (to test local caching),
// and one where we create a new AuthDatabase object for each call
// (to test actual persistence).
rawstream << "-------- Files database (same object)" << std::endl;
AuthDatabase *auth_db = new AuthDatabaseFiles(test_dir);
auth_provider = new FixedProvider(auth_db);
runTestsForCurrentDB();
delete auth_db;
delete auth_provider;
// reset database
fs::DeleteSingleFileOrEmptyDirectory(test_dir + DIR_DELIM + "auth.txt");
rawstream << "-------- Files database (new objects)" << std::endl;
auth_provider = new FilesProvider(test_dir);
runTestsForCurrentDB();
delete auth_provider;
rawstream << "-------- SQLite3 database (same object)" << std::endl;
auth_db = new AuthDatabaseSQLite3(test_dir);
auth_provider = new FixedProvider(auth_db);
runTestsForCurrentDB();
delete auth_db;
delete auth_provider;
// reset database
fs::DeleteSingleFileOrEmptyDirectory(test_dir + DIR_DELIM + "auth.sqlite");
rawstream << "-------- SQLite3 database (new objects)" << std::endl;
auth_provider = new SQLite3Provider(test_dir);
runTestsForCurrentDB();
delete auth_provider;
}
////////////////////////////////////////////////////////////////////////////////
void TestAuthDatabase::runTestsForCurrentDB()
{
TEST(testRecallFail);
TEST(testCreate);
TEST(testRecall);
TEST(testChange);
TEST(testRecallChanged);
TEST(testChangePrivileges);
TEST(testRecallChangedPrivileges);
TEST(testListNames);
TEST(testDelete);
TEST(testRecallFail);
}
void TestAuthDatabase::testRecallFail()
{
AuthDatabase *auth_db = auth_provider->getAuthDatabase();
AuthEntry authEntry;
// no such user yet
UASSERT(!auth_db->getAuth("TestName", authEntry));
}
void TestAuthDatabase::testCreate()
{
AuthDatabase *auth_db = auth_provider->getAuthDatabase();
AuthEntry authEntry;
authEntry.name = "TestName";
authEntry.password = "TestPassword";
authEntry.privileges.emplace_back("shout");
authEntry.privileges.emplace_back("interact");
authEntry.last_login = 1000;
UASSERT(auth_db->createAuth(authEntry));
}
void TestAuthDatabase::testRecall()
{
AuthDatabase *auth_db = auth_provider->getAuthDatabase();
AuthEntry authEntry;
UASSERT(auth_db->getAuth("TestName", authEntry));
UASSERTEQ(std::string, authEntry.name, "TestName");
UASSERTEQ(std::string, authEntry.password, "TestPassword");
// the order of privileges is unimportant
std::sort(authEntry.privileges.begin(), authEntry.privileges.end());
UASSERTEQ(std::string, str_join(authEntry.privileges, ","), "interact,shout");
}
void TestAuthDatabase::testChange()
{
AuthDatabase *auth_db = auth_provider->getAuthDatabase();
AuthEntry authEntry;
UASSERT(auth_db->getAuth("TestName", authEntry));
authEntry.password = "NewPassword";
authEntry.last_login = 1002;
UASSERT(auth_db->saveAuth(authEntry));
}
void TestAuthDatabase::testRecallChanged()
{
AuthDatabase *auth_db = auth_provider->getAuthDatabase();
AuthEntry authEntry;
UASSERT(auth_db->getAuth("TestName", authEntry));
UASSERTEQ(std::string, authEntry.password, "NewPassword");
// the order of privileges is unimportant
std::sort(authEntry.privileges.begin(), authEntry.privileges.end());
UASSERTEQ(std::string, str_join(authEntry.privileges, ","), "interact,shout");
UASSERTEQ(u64, authEntry.last_login, 1002);
}
void TestAuthDatabase::testChangePrivileges()
{
AuthDatabase *auth_db = auth_provider->getAuthDatabase();
AuthEntry authEntry;
UASSERT(auth_db->getAuth("TestName", authEntry));
authEntry.privileges.clear();
authEntry.privileges.emplace_back("interact");
authEntry.privileges.emplace_back("fly");
authEntry.privileges.emplace_back("dig");
UASSERT(auth_db->saveAuth(authEntry));
}
void TestAuthDatabase::testRecallChangedPrivileges()
{
AuthDatabase *auth_db = auth_provider->getAuthDatabase();
AuthEntry authEntry;
UASSERT(auth_db->getAuth("TestName", authEntry));
// the order of privileges is unimportant
std::sort(authEntry.privileges.begin(), authEntry.privileges.end());
UASSERTEQ(std::string, str_join(authEntry.privileges, ","), "dig,fly,interact");
}
void TestAuthDatabase::testListNames()
{
AuthDatabase *auth_db = auth_provider->getAuthDatabase();
std::vector<std::string> list;
AuthEntry authEntry;
authEntry.name = "SecondName";
authEntry.password = "SecondPassword";
authEntry.privileges.emplace_back("shout");
authEntry.privileges.emplace_back("interact");
authEntry.last_login = 1003;
auth_db->createAuth(authEntry);
auth_db->listNames(list);
// not necessarily sorted, so sort before comparing
std::sort(list.begin(), list.end());
UASSERTEQ(std::string, str_join(list, ","), "SecondName,TestName");
}
void TestAuthDatabase::testDelete()
{
AuthDatabase *auth_db = auth_provider->getAuthDatabase();
UASSERT(!auth_db->deleteAuth("NoSuchName"));
UASSERT(auth_db->deleteAuth("TestName"));
// second try, expect failure
UASSERT(!auth_db->deleteAuth("TestName"));
}

170
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/*
Minetest
Copyright (C) 2018 nerzhul, Loic BLOT <loic.blot@unix-experience.fr>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "test.h"
#include "ban.h"
class TestBan : public TestBase
{
public:
TestBan() { TestManager::registerTestModule(this); }
const char *getName() { return "TestBan"; }
void runTests(IGameDef *gamedef);
private:
void testCreate();
void testAdd();
void testRemove();
void testModificationFlag();
void testGetBanName();
void testGetBanDescription();
void reinitTestEnv();
};
static TestBan g_test_instance;
void TestBan::runTests(IGameDef *gamedef)
{
reinitTestEnv();
TEST(testCreate);
reinitTestEnv();
TEST(testAdd);
reinitTestEnv();
TEST(testRemove);
reinitTestEnv();
TEST(testModificationFlag);
reinitTestEnv();
TEST(testGetBanName);
reinitTestEnv();
TEST(testGetBanDescription);
// Delete leftover files
reinitTestEnv();
}
// This module is stateful due to disk writes, add helper to remove files
void TestBan::reinitTestEnv()
{
fs::DeleteSingleFileOrEmptyDirectory("testbm.txt");
fs::DeleteSingleFileOrEmptyDirectory("testbm2.txt");
}
void TestBan::testCreate()
{
// test save on object removal
{
BanManager bm("testbm.txt");
}
UASSERT(std::ifstream("testbm.txt", std::ios::binary).is_open());
// test manual save
{
BanManager bm("testbm2.txt");
bm.save();
UASSERT(std::ifstream("testbm2.txt", std::ios::binary).is_open());
}
}
void TestBan::testAdd()
{
std::string bm_test1_entry = "192.168.0.246";
std::string bm_test1_result = "test_username";
BanManager bm("testbm.txt");
bm.add(bm_test1_entry, bm_test1_result);
UASSERT(bm.getBanName(bm_test1_entry) == bm_test1_result);
}
void TestBan::testRemove()
{
std::string bm_test1_entry = "192.168.0.249";
std::string bm_test1_result = "test_username";
std::string bm_test2_entry = "192.168.0.250";
std::string bm_test2_result = "test_username7";
BanManager bm("testbm.txt");
// init data
bm.add(bm_test1_entry, bm_test1_result);
bm.add(bm_test2_entry, bm_test2_result);
// the test
bm.remove(bm_test1_entry);
UASSERT(bm.getBanName(bm_test1_entry).empty());
bm.remove(bm_test2_result);
UASSERT(bm.getBanName(bm_test2_result).empty());
}
void TestBan::testModificationFlag()
{
BanManager bm("testbm.txt");
bm.add("192.168.0.247", "test_username");
UASSERT(bm.isModified());
bm.remove("192.168.0.247");
UASSERT(bm.isModified());
// Clear the modification flag
bm.save();
// Test modification flag is entry was not present
bm.remove("test_username");
UASSERT(!bm.isModified());
}
void TestBan::testGetBanName()
{
std::string bm_test1_entry = "192.168.0.247";
std::string bm_test1_result = "test_username";
BanManager bm("testbm.txt");
bm.add(bm_test1_entry, bm_test1_result);
// Test with valid entry
UASSERT(bm.getBanName(bm_test1_entry) == bm_test1_result);
// Test with invalid entry
UASSERT(bm.getBanName("---invalid---").empty());
}
void TestBan::testGetBanDescription()
{
std::string bm_test1_entry = "192.168.0.247";
std::string bm_test1_entry2 = "test_username";
std::string bm_test1_result = "192.168.0.247|test_username";
BanManager bm("testbm.txt");
bm.add(bm_test1_entry, bm_test1_entry2);
UASSERT(bm.getBanDescription(bm_test1_entry) == bm_test1_result);
UASSERT(bm.getBanDescription(bm_test1_entry2) == bm_test1_result);
}

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/*
Minetest
Copyright (C) 2018 nerzhul, Loic Blot <loic.blot@unix-experience.fr>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "client/activeobjectmgr.h"
#include <algorithm>
#include "test.h"
#include "profiler.h"
class TestClientActiveObject : public ClientActiveObject
{
public:
TestClientActiveObject() : ClientActiveObject(0, nullptr, nullptr) {}
~TestClientActiveObject() = default;
ActiveObjectType getType() const { return ACTIVEOBJECT_TYPE_TEST; }
virtual void addToScene(ITextureSource *tsrc, scene::ISceneManager *smgr) {}
};
class TestClientActiveObjectMgr : public TestBase
{
public:
TestClientActiveObjectMgr() { TestManager::registerTestModule(this); }
const char *getName() { return "TestClientActiveObjectMgr"; }
void runTests(IGameDef *gamedef);
void testFreeID();
void testRegisterObject();
void testRemoveObject();
};
static TestClientActiveObjectMgr g_test_instance;
void TestClientActiveObjectMgr::runTests(IGameDef *gamedef)
{
TEST(testFreeID);
TEST(testRegisterObject)
TEST(testRemoveObject)
}
////////////////////////////////////////////////////////////////////////////////
void TestClientActiveObjectMgr::testFreeID()
{
client::ActiveObjectMgr caomgr;
std::vector<u16> aoids;
u16 aoid = caomgr.getFreeId();
// Ensure it's not the same id
UASSERT(caomgr.getFreeId() != aoid);
aoids.push_back(aoid);
// Register basic objects, ensure we never found
for (u8 i = 0; i < UINT8_MAX; i++) {
// Register an object
auto tcao = new TestClientActiveObject();
caomgr.registerObject(tcao);
aoids.push_back(tcao->getId());
// Ensure next id is not in registered list
UASSERT(std::find(aoids.begin(), aoids.end(), caomgr.getFreeId()) ==
aoids.end());
}
caomgr.clear();
}
void TestClientActiveObjectMgr::testRegisterObject()
{
client::ActiveObjectMgr caomgr;
auto tcao = new TestClientActiveObject();
UASSERT(caomgr.registerObject(tcao));
u16 id = tcao->getId();
auto tcaoToCompare = caomgr.getActiveObject(id);
UASSERT(tcaoToCompare->getId() == id);
UASSERT(tcaoToCompare == tcao);
tcao = new TestClientActiveObject();
UASSERT(caomgr.registerObject(tcao));
UASSERT(caomgr.getActiveObject(tcao->getId()) == tcao);
UASSERT(caomgr.getActiveObject(tcao->getId()) != tcaoToCompare);
caomgr.clear();
}
void TestClientActiveObjectMgr::testRemoveObject()
{
client::ActiveObjectMgr caomgr;
auto tcao = new TestClientActiveObject();
UASSERT(caomgr.registerObject(tcao));
u16 id = tcao->getId();
UASSERT(caomgr.getActiveObject(id) != nullptr)
caomgr.removeObject(tcao->getId());
UASSERT(caomgr.getActiveObject(id) == nullptr)
caomgr.clear();
}

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/*
Minetest
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "test.h"
#include "collision.h"
class TestCollision : public TestBase {
public:
TestCollision() { TestManager::registerTestModule(this); }
const char *getName() { return "TestCollision"; }
void runTests(IGameDef *gamedef);
void testAxisAlignedCollision();
};
static TestCollision g_test_instance;
void TestCollision::runTests(IGameDef *gamedef)
{
TEST(testAxisAlignedCollision);
}
////////////////////////////////////////////////////////////////////////////////
void TestCollision::testAxisAlignedCollision()
{
for (s16 bx = -3; bx <= 3; bx++)
for (s16 by = -3; by <= 3; by++)
for (s16 bz = -3; bz <= 3; bz++) {
// X-
{
aabb3f s(bx, by, bz, bx+1, by+1, bz+1);
aabb3f m(bx-2, by, bz, bx-1, by+1, bz+1);
v3f v(1, 0, 0);
f32 dtime = 1.0f;
UASSERT(axisAlignedCollision(s, m, v, &dtime) == 0);
UASSERT(fabs(dtime - 1.000) < 0.001);
}
{
aabb3f s(bx, by, bz, bx+1, by+1, bz+1);
aabb3f m(bx-2, by, bz, bx-1, by+1, bz+1);
v3f v(-1, 0, 0);
f32 dtime = 1.0f;
UASSERT(axisAlignedCollision(s, m, v, &dtime) == -1);
}
{
aabb3f s(bx, by, bz, bx+1, by+1, bz+1);
aabb3f m(bx-2, by+1.5, bz, bx-1, by+2.5, bz-1);
v3f v(1, 0, 0);
f32 dtime = 1.0f;
UASSERT(axisAlignedCollision(s, m, v, &dtime) == -1);
}
{
aabb3f s(bx, by, bz, bx+1, by+1, bz+1);
aabb3f m(bx-2, by-1.5, bz, bx-1.5, by+0.5, bz+1);
v3f v(0.5, 0.1, 0);
f32 dtime = 3.0f;
UASSERT(axisAlignedCollision(s, m, v, &dtime) == 0);
UASSERT(fabs(dtime - 3.000) < 0.001);
}
{
aabb3f s(bx, by, bz, bx+1, by+1, bz+1);
aabb3f m(bx-2, by-1.5, bz, bx-1.5, by+0.5, bz+1);
v3f v(0.5, 0.1, 0);
f32 dtime = 3.0f;
UASSERT(axisAlignedCollision(s, m, v, &dtime) == 0);
UASSERT(fabs(dtime - 3.000) < 0.001);
}
// X+
{
aabb3f s(bx, by, bz, bx+1, by+1, bz+1);
aabb3f m(bx+2, by, bz, bx+3, by+1, bz+1);
v3f v(-1, 0, 0);
f32 dtime = 1.0f;
UASSERT(axisAlignedCollision(s, m, v, &dtime) == 0);
UASSERT(fabs(dtime - 1.000) < 0.001);
}
{
aabb3f s(bx, by, bz, bx+1, by+1, bz+1);
aabb3f m(bx+2, by, bz, bx+3, by+1, bz+1);
v3f v(1, 0, 0);
f32 dtime = 1.0f;
UASSERT(axisAlignedCollision(s, m, v, &dtime) == -1);
}
{
aabb3f s(bx, by, bz, bx+1, by+1, bz+1);
aabb3f m(bx+2, by, bz+1.5, bx+3, by+1, bz+3.5);
v3f v(-1, 0, 0);
f32 dtime = 1.0f;
UASSERT(axisAlignedCollision(s, m, v, &dtime) == -1);
}
{
aabb3f s(bx, by, bz, bx+1, by+1, bz+1);
aabb3f m(bx+2, by-1.5, bz, bx+2.5, by-0.5, bz+1);
v3f v(-0.5, 0.2, 0);
f32 dtime = 2.5f;
UASSERT(axisAlignedCollision(s, m, v, &dtime) == 1); // Y, not X!
UASSERT(fabs(dtime - 2.500) < 0.001);
}
{
aabb3f s(bx, by, bz, bx+1, by+1, bz+1);
aabb3f m(bx+2, by-1.5, bz, bx+2.5, by-0.5, bz+1);
v3f v(-0.5, 0.3, 0);
f32 dtime = 2.0f;
UASSERT(axisAlignedCollision(s, m, v, &dtime) == 0);
UASSERT(fabs(dtime - 2.000) < 0.001);
}
// TODO: Y-, Y+, Z-, Z+
// misc
{
aabb3f s(bx, by, bz, bx+2, by+2, bz+2);
aabb3f m(bx+2.3, by+2.29, bz+2.29, bx+4.2, by+4.2, bz+4.2);
v3f v(-1./3, -1./3, -1./3);
f32 dtime = 1.0f;
UASSERT(axisAlignedCollision(s, m, v, &dtime) == 0);
UASSERT(fabs(dtime - 0.9) < 0.001);
}
{
aabb3f s(bx, by, bz, bx+2, by+2, bz+2);
aabb3f m(bx+2.29, by+2.3, bz+2.29, bx+4.2, by+4.2, bz+4.2);
v3f v(-1./3, -1./3, -1./3);
f32 dtime = 1.0f;
UASSERT(axisAlignedCollision(s, m, v, &dtime) == 1);
UASSERT(fabs(dtime - 0.9) < 0.001);
}
{
aabb3f s(bx, by, bz, bx+2, by+2, bz+2);
aabb3f m(bx+2.29, by+2.29, bz+2.3, bx+4.2, by+4.2, bz+4.2);
v3f v(-1./3, -1./3, -1./3);
f32 dtime = 1.0f;
UASSERT(axisAlignedCollision(s, m, v, &dtime) == 2);
UASSERT(fabs(dtime - 0.9) < 0.001);
}
{
aabb3f s(bx, by, bz, bx+2, by+2, bz+2);
aabb3f m(bx-4.2, by-4.2, bz-4.2, bx-2.3, by-2.29, bz-2.29);
v3f v(1./7, 1./7, 1./7);
f32 dtime = 17.0f;
UASSERT(axisAlignedCollision(s, m, v, &dtime) == 0);
UASSERT(fabs(dtime - 16.1) < 0.001);
}
{
aabb3f s(bx, by, bz, bx+2, by+2, bz+2);
aabb3f m(bx-4.2, by-4.2, bz-4.2, bx-2.29, by-2.3, bz-2.29);
v3f v(1./7, 1./7, 1./7);
f32 dtime = 17.0f;
UASSERT(axisAlignedCollision(s, m, v, &dtime) == 1);
UASSERT(fabs(dtime - 16.1) < 0.001);
}
{
aabb3f s(bx, by, bz, bx+2, by+2, bz+2);
aabb3f m(bx-4.2, by-4.2, bz-4.2, bx-2.29, by-2.29, bz-2.3);
v3f v(1./7, 1./7, 1./7);
f32 dtime = 17.0f;
UASSERT(axisAlignedCollision(s, m, v, &dtime) == 2);
UASSERT(fabs(dtime - 16.1) < 0.001);
}
}
}

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/*
Minetest
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "test.h"
#include <sstream>
#include "irrlichttypes_extrabloated.h"
#include "log.h"
#include "serialization.h"
#include "nodedef.h"
#include "noise.h"
class TestCompression : public TestBase {
public:
TestCompression() { TestManager::registerTestModule(this); }
const char *getName() { return "TestCompression"; }
void runTests(IGameDef *gamedef);
void testRLECompression();
void testZlibCompression();
void testZlibLargeData();
void testZstdLargeData();
void testZlibLimit();
void _testZlibLimit(u32 size, u32 limit);
};
static TestCompression g_test_instance;
void TestCompression::runTests(IGameDef *gamedef)
{
TEST(testRLECompression);
TEST(testZlibCompression);
TEST(testZlibLargeData);
TEST(testZstdLargeData);
TEST(testZlibLimit);
}
////////////////////////////////////////////////////////////////////////////////
void TestCompression::testRLECompression()
{
SharedBuffer<u8> fromdata(4);
fromdata[0]=1;
fromdata[1]=5;
fromdata[2]=5;
fromdata[3]=1;
std::ostringstream os(std::ios_base::binary);
compress(fromdata, os, 0);
std::string str_out = os.str();
infostream << "str_out.size()="<<str_out.size()<<std::endl;
infostream << "TestCompress: 1,5,5,1 -> ";
for (char i : str_out)
infostream << (u32) i << ",";
infostream << std::endl;
UASSERT(str_out.size() == 10);
UASSERT(str_out[0] == 0);
UASSERT(str_out[1] == 0);
UASSERT(str_out[2] == 0);
UASSERT(str_out[3] == 4);
UASSERT(str_out[4] == 0);
UASSERT(str_out[5] == 1);
UASSERT(str_out[6] == 1);
UASSERT(str_out[7] == 5);
UASSERT(str_out[8] == 0);
UASSERT(str_out[9] == 1);
std::istringstream is(str_out, std::ios_base::binary);
std::ostringstream os2(std::ios_base::binary);
decompress(is, os2, 0);
std::string str_out2 = os2.str();
infostream << "decompress: ";
for (char i : str_out2)
infostream << (u32) i << ",";
infostream << std::endl;
UASSERTEQ(size_t, str_out2.size(), fromdata.getSize());
for (u32 i = 0; i < str_out2.size(); i++)
UASSERT(str_out2[i] == fromdata[i]);
}
void TestCompression::testZlibCompression()
{
SharedBuffer<u8> fromdata(4);
fromdata[0]=1;
fromdata[1]=5;
fromdata[2]=5;
fromdata[3]=1;
std::ostringstream os(std::ios_base::binary);
compressZlib(*fromdata, fromdata.getSize(), os);
std::string str_out = os.str();
infostream << "str_out.size()=" << str_out.size() <<std::endl;
infostream << "TestCompress: 1,5,5,1 -> ";
for (char i : str_out)
infostream << (u32) i << ",";
infostream << std::endl;
std::istringstream is(str_out, std::ios_base::binary);
std::ostringstream os2(std::ios_base::binary);
decompressZlib(is, os2);
std::string str_out2 = os2.str();
infostream << "decompress: ";
for (char i : str_out2)
infostream << (u32) i << ",";
infostream << std::endl;
UASSERTEQ(size_t, str_out2.size(), fromdata.getSize());
for (u32 i = 0; i < str_out2.size(); i++)
UASSERT(str_out2[i] == fromdata[i]);
}
void TestCompression::testZlibLargeData()
{
infostream << "Test: Testing zlib wrappers with a large amount "
"of pseudorandom data" << std::endl;
u32 size = 50000;
infostream << "Test: Input size of large compressZlib is "
<< size << std::endl;
std::string data_in;
data_in.resize(size);
PseudoRandom pseudorandom(9420);
for (u32 i = 0; i < size; i++)
data_in[i] = pseudorandom.range(0, 255);
std::ostringstream os_compressed(std::ios::binary);
compressZlib(data_in, os_compressed);
infostream << "Test: Output size of large compressZlib is "
<< os_compressed.str().size()<<std::endl;
std::istringstream is_compressed(os_compressed.str(), std::ios::binary);
std::ostringstream os_decompressed(std::ios::binary);
decompressZlib(is_compressed, os_decompressed);
infostream << "Test: Output size of large decompressZlib is "
<< os_decompressed.str().size() << std::endl;
std::string str_decompressed = os_decompressed.str();
UASSERTEQ(size_t, str_decompressed.size(), data_in.size());
for (u32 i = 0; i < size && i < str_decompressed.size(); i++) {
UTEST(str_decompressed[i] == data_in[i],
"index out[%i]=%i differs from in[%i]=%i",
i, str_decompressed[i], i, data_in[i]);
}
}
void TestCompression::testZstdLargeData()
{
infostream << "Test: Testing zstd wrappers with a large amount "
"of pseudorandom data" << std::endl;
u32 size = 500000;
infostream << "Test: Input size of large compressZstd is "
<< size << std::endl;
std::string data_in;
data_in.resize(size);
PseudoRandom pseudorandom(9420);
for (u32 i = 0; i < size; i++)
data_in[i] = pseudorandom.range(0, 255);
std::ostringstream os_compressed(std::ios::binary);
compressZstd(data_in, os_compressed, 0);
infostream << "Test: Output size of large compressZstd is "
<< os_compressed.str().size()<<std::endl;
std::istringstream is_compressed(os_compressed.str(), std::ios::binary);
std::ostringstream os_decompressed(std::ios::binary);
decompressZstd(is_compressed, os_decompressed);
infostream << "Test: Output size of large decompressZstd is "
<< os_decompressed.str().size() << std::endl;
std::string str_decompressed = os_decompressed.str();
UASSERTEQ(size_t, str_decompressed.size(), data_in.size());
for (u32 i = 0; i < size && i < str_decompressed.size(); i++) {
UTEST(str_decompressed[i] == data_in[i],
"index out[%i]=%i differs from in[%i]=%i",
i, str_decompressed[i], i, data_in[i]);
}
}
void TestCompression::testZlibLimit()
{
// edge cases
_testZlibLimit(1024, 1023);
_testZlibLimit(1024, 1024);
_testZlibLimit(1024, 1025);
// test around buffer borders
u32 bufsize = 16384; // as in implementation
for (int s = -1; s <= 1; s++)
{
for (int l = -1; l <= 1; l++)
{
_testZlibLimit(bufsize + s, bufsize + l);
}
}
// span multiple buffers
_testZlibLimit(35000, 22000);
_testZlibLimit(22000, 35000);
}
void TestCompression::_testZlibLimit(u32 size, u32 limit)
{
infostream << "Test: Testing zlib wrappers with a decompression "
"memory limit of " << limit << std::endl;
infostream << "Test: Input size of compressZlib for limit is "
<< size << std::endl;
// how much data we expect to get
u32 expected = size < limit ? size : limit;
// create recognizable data
std::string data_in;
data_in.resize(size);
for (u32 i = 0; i < size; i++)
data_in[i] = (u8)(i % 256);
std::ostringstream os_compressed(std::ios::binary);
compressZlib(data_in, os_compressed);
infostream << "Test: Output size of compressZlib for limit is "
<< os_compressed.str().size()<<std::endl;
std::istringstream is_compressed(os_compressed.str(), std::ios::binary);
std::ostringstream os_decompressed(std::ios::binary);
decompressZlib(is_compressed, os_decompressed, limit);
infostream << "Test: Output size of decompressZlib with limit is "
<< os_decompressed.str().size() << std::endl;
std::string str_decompressed = os_decompressed.str();
UASSERTEQ(size_t, str_decompressed.size(), expected);
for (u32 i = 0; i < size && i < str_decompressed.size(); i++) {
UTEST(str_decompressed[i] == data_in[i],
"index out[%i]=%i differs from in[%i]=%i",
i, str_decompressed[i], i, data_in[i]);
}
}

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// Filled in by the build system
#pragma once
#define TEST_WORLDDIR "@TEST_WORLDDIR@"
#define TEST_SUBGAME_PATH "@TEST_SUBGAME_PATH@"
#define TEST_MOD_PATH "@TEST_MOD_PATH@"

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/*
Minetest
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "test.h"
#include "log.h"
#include "porting.h"
#include "settings.h"
#include "util/serialize.h"
#include "network/connection.h"
#include "network/networkpacket.h"
#include "network/socket.h"
class TestConnection : public TestBase {
public:
TestConnection()
{
if (INTERNET_SIMULATOR == false)
TestManager::registerTestModule(this);
}
const char *getName() { return "TestConnection"; }
void runTests(IGameDef *gamedef);
void testNetworkPacketSerialize();
void testHelpers();
void testConnectSendReceive();
};
static TestConnection g_test_instance;
void TestConnection::runTests(IGameDef *gamedef)
{
TEST(testNetworkPacketSerialize);
TEST(testHelpers);
TEST(testConnectSendReceive);
}
////////////////////////////////////////////////////////////////////////////////
struct Handler : public con::PeerHandler
{
Handler(const char *a_name) : name(a_name) {}
void peerAdded(con::Peer *peer)
{
infostream << "Handler(" << name << ")::peerAdded(): "
"id=" << peer->id << std::endl;
last_id = peer->id;
count++;
}
void deletingPeer(con::Peer *peer, bool timeout)
{
infostream << "Handler(" << name << ")::deletingPeer(): "
"id=" << peer->id << ", timeout=" << timeout << std::endl;
last_id = peer->id;
count--;
}
s32 count = 0;
u16 last_id = 0;
const char *name;
};
void TestConnection::testNetworkPacketSerialize()
{
const static u8 expected[] = {
0x00, 0x7b,
0x00, 0x02, 0xd8, 0x42, 0xdf, 0x9a
};
if (sizeof(wchar_t) == 2)
warningstream << __FUNCTION__ << " may fail on this platform." << std::endl;
{
NetworkPacket pkt(123, 0);
// serializing wide strings should do surrogate encoding, we test that here
pkt << std::wstring(L"\U00020b9a");
auto buf = pkt.oldForgePacket();
UASSERTEQ(int, buf.getSize(), sizeof(expected));
UASSERT(!memcmp(expected, &buf[0], buf.getSize()));
}
{
NetworkPacket pkt;
pkt.putRawPacket(expected, sizeof(expected), 0);
// same for decoding
std::wstring pkt_s;
pkt >> pkt_s;
UASSERT(pkt_s == L"\U00020b9a");
}
}
void TestConnection::testHelpers()
{
// Some constants for testing
u32 proto_id = 0x12345678;
session_t peer_id = 123;
u8 channel = 2;
SharedBuffer<u8> data1(1);
data1[0] = 100;
Address a(127,0,0,1, 10);
const u16 seqnum = 34352;
con::BufferedPacketPtr p1 = con::makePacket(a, data1,
proto_id, peer_id, channel);
/*
We should now have a packet with this data:
Header:
[0] u32 protocol_id
[4] session_t sender_peer_id
[6] u8 channel
Data:
[7] u8 data1[0]
*/
UASSERT(readU32(&p1->data[0]) == proto_id);
UASSERT(readU16(&p1->data[4]) == peer_id);
UASSERT(readU8(&p1->data[6]) == channel);
UASSERT(readU8(&p1->data[7]) == data1[0]);
//infostream<<"initial data1[0]="<<((u32)data1[0]&0xff)<<std::endl;
SharedBuffer<u8> p2 = con::makeReliablePacket(data1, seqnum);
/*infostream<<"p2.getSize()="<<p2.getSize()<<", data1.getSize()="
<<data1.getSize()<<std::endl;
infostream<<"readU8(&p2[3])="<<readU8(&p2[3])
<<" p2[3]="<<((u32)p2[3]&0xff)<<std::endl;
infostream<<"data1[0]="<<((u32)data1[0]&0xff)<<std::endl;*/
UASSERT(p2.getSize() == 3 + data1.getSize());
UASSERT(readU8(&p2[0]) == con::PACKET_TYPE_RELIABLE);
UASSERT(readU16(&p2[1]) == seqnum);
UASSERT(readU8(&p2[3]) == data1[0]);
}
void TestConnection::testConnectSendReceive()
{
/*
Test some real connections
NOTE: This mostly tests the legacy interface.
*/
u32 proto_id = 0xad26846a;
Handler hand_server("server");
Handler hand_client("client");
Address address(0, 0, 0, 0, 30001);
Address bind_addr(0, 0, 0, 0, 30001);
/*
* Try to use the bind_address for servers with no localhost address
* For example: FreeBSD jails
*/
std::string bind_str = g_settings->get("bind_address");
try {
bind_addr.Resolve(bind_str.c_str());
if (!bind_addr.isIPv6()) {
address = bind_addr;
}
} catch (ResolveError &e) {
}
infostream << "** Creating server Connection" << std::endl;
con::Connection server(proto_id, 512, 5.0, false, &hand_server);
server.Serve(address);
infostream << "** Creating client Connection" << std::endl;
con::Connection client(proto_id, 512, 5.0, false, &hand_client);
UASSERT(hand_server.count == 0);
UASSERT(hand_client.count == 0);
sleep_ms(50);
Address server_address(127, 0, 0, 1, 30001);
if (address != Address(0, 0, 0, 0, 30001)) {
server_address = bind_addr;
}
infostream << "** running client.Connect()" << std::endl;
client.Connect(server_address);
sleep_ms(50);
// Client should not have added client yet
UASSERT(hand_client.count == 0);
try {
NetworkPacket pkt;
infostream << "** running client.Receive()" << std::endl;
client.Receive(&pkt);
infostream << "** Client received: peer_id=" << pkt.getPeerId()
<< ", size=" << pkt.getSize() << std::endl;
} catch (con::NoIncomingDataException &e) {
}
// Client should have added server now
UASSERT(hand_client.count == 1);
UASSERT(hand_client.last_id == 1);
// Server should not have added client yet
UASSERT(hand_server.count == 0);
sleep_ms(100);
try {
NetworkPacket pkt;
infostream << "** running server.Receive()" << std::endl;
server.Receive(&pkt);
infostream << "** Server received: peer_id=" << pkt.getPeerId()
<< ", size=" << pkt.getSize()
<< std::endl;
} catch (con::NoIncomingDataException &e) {
// No actual data received, but the client has
// probably been connected
}
// Client should be the same
UASSERT(hand_client.count == 1);
UASSERT(hand_client.last_id == 1);
// Server should have the client
UASSERT(hand_server.count == 1);
UASSERT(hand_server.last_id == 2);
//sleep_ms(50);
while (client.Connected() == false) {
try {
NetworkPacket pkt;
infostream << "** running client.Receive()" << std::endl;
client.Receive(&pkt);
infostream << "** Client received: peer_id=" << pkt.getPeerId()
<< ", size=" << pkt.getSize() << std::endl;
} catch (con::NoIncomingDataException &e) {
}
sleep_ms(50);
}
sleep_ms(50);
try {
NetworkPacket pkt;
infostream << "** running server.Receive()" << std::endl;
server.Receive(&pkt);
infostream << "** Server received: peer_id=" << pkt.getPeerId()
<< ", size=" << pkt.getSize()
<< std::endl;
} catch (con::NoIncomingDataException &e) {
}
/*
Simple send-receive test
*/
{
NetworkPacket pkt;
pkt.putRawPacket((u8*) "Hello World !", 14, 0);
auto sentdata = pkt.oldForgePacket();
infostream<<"** running client.Send()"<<std::endl;
client.Send(PEER_ID_SERVER, 0, &pkt, true);
sleep_ms(50);
NetworkPacket recvpacket;
infostream << "** running server.Receive()" << std::endl;
server.Receive(&recvpacket);
infostream << "** Server received: peer_id=" << pkt.getPeerId()
<< ", size=" << pkt.getSize()
<< ", data=" << (const char*)pkt.getU8Ptr(0)
<< std::endl;
auto recvdata = pkt.oldForgePacket();
UASSERT(memcmp(*sentdata, *recvdata, recvdata.getSize()) == 0);
}
session_t peer_id_client = 2;
/*
Send a large packet
*/
{
const int datasize = 30000;
NetworkPacket pkt(0, datasize);
for (u16 i=0; i<datasize; i++) {
pkt << (u8) i/4;
}
infostream << "Sending data (size=" << datasize << "):";
for (int i = 0; i < datasize && i < 20; i++) {
if (i % 2 == 0)
infostream << " ";
char buf[10];
porting::mt_snprintf(buf, sizeof(buf), "%.2X",
((int)((const char *)pkt.getU8Ptr(0))[i]) & 0xff);
infostream<<buf;
}
if (datasize > 20)
infostream << "...";
infostream << std::endl;
auto sentdata = pkt.oldForgePacket();
server.Send(peer_id_client, 0, &pkt, true);
//sleep_ms(3000);
Buffer<u8> recvdata;
infostream << "** running client.Receive()" << std::endl;
session_t peer_id = 132;
u16 size = 0;
bool received = false;
u64 timems0 = porting::getTimeMs();
for (;;) {
if (porting::getTimeMs() - timems0 > 5000 || received)
break;
try {
NetworkPacket pkt;
client.Receive(&pkt);
size = pkt.getSize();
peer_id = pkt.getPeerId();
recvdata = pkt.oldForgePacket();
received = true;
} catch (con::NoIncomingDataException &e) {
}
sleep_ms(10);
}
UASSERT(received);
infostream << "** Client received: peer_id=" << peer_id
<< ", size=" << size << std::endl;
infostream << "Received data (size=" << size << "): ";
for (int i = 0; i < size && i < 20; i++) {
if (i % 2 == 0)
infostream << " ";
char buf[10];
porting::mt_snprintf(buf, sizeof(buf), "%.2X", ((int)(recvdata[i])) & 0xff);
infostream << buf;
}
if (size > 20)
infostream << "...";
infostream << std::endl;
UASSERT(memcmp(*sentdata, *recvdata, recvdata.getSize()) == 0);
UASSERT(peer_id == PEER_ID_SERVER);
}
// Check peer handlers
UASSERT(hand_client.count == 1);
UASSERT(hand_client.last_id == 1);
UASSERT(hand_server.count == 1);
UASSERT(hand_server.last_id == 2);
}

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/*
Minetest
Copyright (C) 2018 nerzhul, Loic BLOT <loic.blot@unix-experience.fr>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include <unordered_map>
#include "test.h"
#include "client/event_manager.h"
class TestEventManager : public TestBase
{
public:
TestEventManager() { TestManager::registerTestModule(this); }
const char *getName() override { return "TestEventManager"; }
void runTests(IGameDef *gamedef) override;
void testRegister();
void testDeregister();
void testRealEvent();
void testRealEventAfterDereg();
};
// EventManager test class
class EventManagerTest : public EventManager
{
public:
static void eventTest(MtEvent *e, void *data)
{
UASSERT(e->getType() >= 0);
UASSERT(e->getType() < MtEvent::TYPE_MAX);
EventManagerTest *emt = (EventManagerTest *)data;
emt->m_test_value = e->getType();
}
u64 getTestValue() const { return m_test_value; }
void resetValue() { m_test_value = 0; }
private:
u64 m_test_value = 0;
};
static TestEventManager g_test_instance;
void TestEventManager::runTests(IGameDef *gamedef)
{
TEST(testRegister);
TEST(testDeregister);
TEST(testRealEvent);
TEST(testRealEventAfterDereg);
}
void TestEventManager::testRegister()
{
EventManager ev;
ev.reg(MtEvent::PLAYER_DAMAGE, nullptr, nullptr);
ev.reg(MtEvent::PLAYER_DAMAGE, nullptr, nullptr);
}
void TestEventManager::testDeregister()
{
EventManager ev;
ev.dereg(MtEvent::NODE_DUG, nullptr, nullptr);
ev.reg(MtEvent::PLAYER_DAMAGE, nullptr, nullptr);
ev.dereg(MtEvent::PLAYER_DAMAGE, nullptr, nullptr);
}
void TestEventManager::testRealEvent()
{
EventManager ev;
auto emt = std::make_unique<EventManagerTest>();
ev.reg(MtEvent::PLAYER_REGAIN_GROUND, EventManagerTest::eventTest, emt.get());
// Put event & verify event value
ev.put(new SimpleTriggerEvent(MtEvent::PLAYER_REGAIN_GROUND));
UASSERT(emt->getTestValue() == MtEvent::PLAYER_REGAIN_GROUND);
}
void TestEventManager::testRealEventAfterDereg()
{
EventManager ev;
auto emt = std::make_unique<EventManagerTest>();
ev.reg(MtEvent::PLAYER_REGAIN_GROUND, EventManagerTest::eventTest, emt.get());
// Put event & verify event value
ev.put(new SimpleTriggerEvent(MtEvent::PLAYER_REGAIN_GROUND));
UASSERT(emt->getTestValue() == MtEvent::PLAYER_REGAIN_GROUND);
// Reset internal value
emt->resetValue();
// Remove the registered event
ev.dereg(MtEvent::PLAYER_REGAIN_GROUND, EventManagerTest::eventTest, emt.get());
// Push the new event & ensure we target the default value
ev.put(new SimpleTriggerEvent(MtEvent::PLAYER_REGAIN_GROUND));
UASSERT(emt->getTestValue() == 0);
}

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/*
Minetest
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "test.h"
#include <sstream>
#include "log.h"
#include "serialization.h"
#include "nodedef.h"
#include "noise.h"
class TestFilePath : public TestBase {
public:
TestFilePath() { TestManager::registerTestModule(this); }
const char *getName() { return "TestFilePath"; }
void runTests(IGameDef *gamedef);
void testIsDirDelimiter();
void testPathStartsWith();
void testRemoveLastPathComponent();
void testRemoveLastPathComponentWithTrailingDelimiter();
void testRemoveRelativePathComponent();
};
static TestFilePath g_test_instance;
void TestFilePath::runTests(IGameDef *gamedef)
{
TEST(testIsDirDelimiter);
TEST(testPathStartsWith);
TEST(testRemoveLastPathComponent);
TEST(testRemoveLastPathComponentWithTrailingDelimiter);
TEST(testRemoveRelativePathComponent);
}
////////////////////////////////////////////////////////////////////////////////
// adjusts a POSIX path to system-specific conventions
// -> changes '/' to DIR_DELIM
// -> absolute paths start with "C:\\" on windows
std::string p(std::string path)
{
for (size_t i = 0; i < path.size(); ++i) {
if (path[i] == '/') {
path.replace(i, 1, DIR_DELIM);
i += std::string(DIR_DELIM).size() - 1; // generally a no-op
}
}
#ifdef _WIN32
if (path[0] == '\\')
path = "C:" + path;
#endif
return path;
}
void TestFilePath::testIsDirDelimiter()
{
UASSERT(fs::IsDirDelimiter('/') == true);
UASSERT(fs::IsDirDelimiter('A') == false);
UASSERT(fs::IsDirDelimiter(0) == false);
#ifdef _WIN32
UASSERT(fs::IsDirDelimiter('\\') == true);
#else
UASSERT(fs::IsDirDelimiter('\\') == false);
#endif
}
void TestFilePath::testPathStartsWith()
{
const int numpaths = 12;
std::string paths[numpaths] = {
"",
p("/"),
p("/home/user/minetest"),
p("/home/user/minetest/bin"),
p("/home/user/.minetest"),
p("/tmp/dir/file"),
p("/tmp/file/"),
p("/tmP/file"),
p("/tmp"),
p("/tmp/dir"),
p("/home/user2/minetest/worlds"),
p("/home/user2/minetest/world"),
};
/*
expected fs::PathStartsWith results
0 = returns false
1 = returns true
2 = returns false on windows, true elsewhere
3 = returns true on windows, false elsewhere
4 = returns true if and only if
FILESYS_CASE_INSENSITIVE is true
*/
int expected_results[numpaths][numpaths] = {
{1,2,0,0,0,0,0,0,0,0,0,0},
{1,1,0,0,0,0,0,0,0,0,0,0},
{1,1,1,0,0,0,0,0,0,0,0,0},
{1,1,1,1,0,0,0,0,0,0,0,0},
{1,1,0,0,1,0,0,0,0,0,0,0},
{1,1,0,0,0,1,0,0,1,1,0,0},
{1,1,0,0,0,0,1,4,1,0,0,0},
{1,1,0,0,0,0,4,1,4,0,0,0},
{1,1,0,0,0,0,0,0,1,0,0,0},
{1,1,0,0,0,0,0,0,1,1,0,0},
{1,1,0,0,0,0,0,0,0,0,1,0},
{1,1,0,0,0,0,0,0,0,0,0,1},
};
for (int i = 0; i < numpaths; i++)
for (int j = 0; j < numpaths; j++){
/*verbosestream<<"testing fs::PathStartsWith(\""
<<paths[i]<<"\", \""
<<paths[j]<<"\")"<<std::endl;*/
bool starts = fs::PathStartsWith(paths[i], paths[j]);
int expected = expected_results[i][j];
if(expected == 0){
UASSERT(starts == false);
}
else if(expected == 1){
UASSERT(starts == true);
}
#ifdef _WIN32
else if(expected == 2){
UASSERT(starts == false);
}
else if(expected == 3){
UASSERT(starts == true);
}
#else
else if(expected == 2){
UASSERT(starts == true);
}
else if(expected == 3){
UASSERT(starts == false);
}
#endif
else if(expected == 4){
UASSERT(starts == (bool)FILESYS_CASE_INSENSITIVE);
}
}
}
void TestFilePath::testRemoveLastPathComponent()
{
std::string path, result, removed;
UASSERT(fs::RemoveLastPathComponent("") == "");
path = p("/home/user/minetest/bin/..//worlds/world1");
result = fs::RemoveLastPathComponent(path, &removed, 0);
UASSERT(result == path);
UASSERT(removed == "");
result = fs::RemoveLastPathComponent(path, &removed, 1);
UASSERT(result == p("/home/user/minetest/bin/..//worlds"));
UASSERT(removed == p("world1"));
result = fs::RemoveLastPathComponent(path, &removed, 2);
UASSERT(result == p("/home/user/minetest/bin/.."));
UASSERT(removed == p("worlds/world1"));
result = fs::RemoveLastPathComponent(path, &removed, 3);
UASSERT(result == p("/home/user/minetest/bin"));
UASSERT(removed == p("../worlds/world1"));
result = fs::RemoveLastPathComponent(path, &removed, 4);
UASSERT(result == p("/home/user/minetest"));
UASSERT(removed == p("bin/../worlds/world1"));
result = fs::RemoveLastPathComponent(path, &removed, 5);
UASSERT(result == p("/home/user"));
UASSERT(removed == p("minetest/bin/../worlds/world1"));
result = fs::RemoveLastPathComponent(path, &removed, 6);
UASSERT(result == p("/home"));
UASSERT(removed == p("user/minetest/bin/../worlds/world1"));
result = fs::RemoveLastPathComponent(path, &removed, 7);
#ifdef _WIN32
UASSERT(result == "C:");
#else
UASSERT(result == "");
#endif
UASSERT(removed == p("home/user/minetest/bin/../worlds/world1"));
}
void TestFilePath::testRemoveLastPathComponentWithTrailingDelimiter()
{
std::string path, result, removed;
path = p("/home/user/minetest/bin/..//worlds/world1/");
result = fs::RemoveLastPathComponent(path, &removed, 0);
UASSERT(result == path);
UASSERT(removed == "");
result = fs::RemoveLastPathComponent(path, &removed, 1);
UASSERT(result == p("/home/user/minetest/bin/..//worlds"));
UASSERT(removed == p("world1"));
result = fs::RemoveLastPathComponent(path, &removed, 2);
UASSERT(result == p("/home/user/minetest/bin/.."));
UASSERT(removed == p("worlds/world1"));
result = fs::RemoveLastPathComponent(path, &removed, 3);
UASSERT(result == p("/home/user/minetest/bin"));
UASSERT(removed == p("../worlds/world1"));
result = fs::RemoveLastPathComponent(path, &removed, 4);
UASSERT(result == p("/home/user/minetest"));
UASSERT(removed == p("bin/../worlds/world1"));
result = fs::RemoveLastPathComponent(path, &removed, 5);
UASSERT(result == p("/home/user"));
UASSERT(removed == p("minetest/bin/../worlds/world1"));
result = fs::RemoveLastPathComponent(path, &removed, 6);
UASSERT(result == p("/home"));
UASSERT(removed == p("user/minetest/bin/../worlds/world1"));
result = fs::RemoveLastPathComponent(path, &removed, 7);
#ifdef _WIN32
UASSERT(result == "C:");
#else
UASSERT(result == "");
#endif
UASSERT(removed == p("home/user/minetest/bin/../worlds/world1"));
}
void TestFilePath::testRemoveRelativePathComponent()
{
std::string path, result, removed;
path = p("/home/user/minetest/bin");
result = fs::RemoveRelativePathComponents(path);
UASSERT(result == path);
path = p("/home/user/minetest/bin/../worlds/world1");
result = fs::RemoveRelativePathComponents(path);
UASSERT(result == p("/home/user/minetest/worlds/world1"));
path = p("/home/user/minetest/bin/../worlds/world1/");
result = fs::RemoveRelativePathComponents(path);
UASSERT(result == p("/home/user/minetest/worlds/world1"));
path = p(".");
result = fs::RemoveRelativePathComponents(path);
UASSERT(result == "");
path = p("../a");
result = fs::RemoveRelativePathComponents(path);
UASSERT(result == "");
path = p("./subdir/../..");
result = fs::RemoveRelativePathComponents(path);
UASSERT(result == "");
path = p("/a/b/c/.././../d/../e/f/g/../h/i/j/../../../..");
result = fs::RemoveRelativePathComponents(path);
UASSERT(result == p("/a/e"));
}

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/*
Minetest
Copyright (C) 2018 nerzhul, Loic BLOT <loic.blot@unix-experience.fr>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "test.h"
#include "client/gameui.h"
class TestGameUI : public TestBase
{
public:
TestGameUI() { TestManager::registerTestModule(this); }
const char *getName() { return "TestGameUI"; }
void runTests(IGameDef *gamedef);
void testInit();
void testFlagSetters();
void testInfoText();
void testStatusText();
};
static TestGameUI g_test_instance;
void TestGameUI::runTests(IGameDef *gamedef)
{
TEST(testInit);
TEST(testFlagSetters);
TEST(testInfoText);
TEST(testStatusText);
}
void TestGameUI::testInit()
{
GameUI gui{};
// Ensure flags on GameUI init
UASSERT(gui.getFlags().show_chat)
UASSERT(gui.getFlags().show_hud)
UASSERT(!gui.getFlags().show_minimap)
UASSERT(!gui.getFlags().show_profiler_graph)
// And after the initFlags init stage
gui.initFlags();
UASSERT(gui.getFlags().show_chat)
UASSERT(gui.getFlags().show_hud)
UASSERT(!gui.getFlags().show_minimap)
UASSERT(!gui.getFlags().show_profiler_graph)
// @TODO verify if we can create non UI nulldevice to test this function
// gui.init();
}
void TestGameUI::testFlagSetters()
{
GameUI gui{};
gui.showMinimap(true);
UASSERT(gui.getFlags().show_minimap);
gui.showMinimap(false);
UASSERT(!gui.getFlags().show_minimap);
}
void TestGameUI::testStatusText()
{
GameUI gui{};
gui.showStatusText(L"test status");
UASSERT(gui.m_statustext_time == 0.0f);
UASSERT(gui.m_statustext == L"test status");
}
void TestGameUI::testInfoText()
{
GameUI gui{};
gui.setInfoText(L"test info");
UASSERT(gui.m_infotext == L"test info");
}

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#include "test.h"
#include "porting.h"
#include "gettext.h"
class TestGettext : public TestBase
{
public:
TestGettext() {
TestManager::registerTestModule(this);
}
const char *getName() { return "TestGettext"; }
void runTests(IGameDef *gamedef);
void testFmtgettext();
};
static TestGettext g_test_instance;
void TestGettext::runTests(IGameDef *gamedef)
{
TEST(testFmtgettext);
}
// Make sure updatepo.sh does not pick up the strings
#define dummyname fmtgettext
void TestGettext::testFmtgettext()
{
std::string buf = dummyname("sample text %d", 12);
UASSERTEQ(std::string, buf, "sample text 12");
std::string src, expect;
src = "You are about to join this server with the name \"%s\".\n";
expect = "You are about to join this server with the name \"foo\".\n";
for (int i = 0; i < 20; i++) {
src.append("loooong text");
expect.append("loooong text");
}
buf = dummyname(src.c_str(), "foo");
UASSERTEQ(const std::string &, buf, expect);
}

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/*
Minetest
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "test.h"
#include <sstream>
#include "gamedef.h"
#include "inventory.h"
class TestInventory : public TestBase {
public:
TestInventory() { TestManager::registerTestModule(this); }
const char *getName() { return "TestInventory"; }
void runTests(IGameDef *gamedef);
void testSerializeDeserialize(IItemDefManager *idef);
static const char *serialized_inventory_in;
static const char *serialized_inventory_out;
static const char *serialized_inventory_inc;
};
static TestInventory g_test_instance;
void TestInventory::runTests(IGameDef *gamedef)
{
TEST(testSerializeDeserialize, gamedef->getItemDefManager());
}
////////////////////////////////////////////////////////////////////////////////
void TestInventory::testSerializeDeserialize(IItemDefManager *idef)
{
Inventory inv(idef);
std::istringstream is(serialized_inventory_in, std::ios::binary);
inv.deSerialize(is);
UASSERT(inv.getList("0"));
UASSERT(!inv.getList("main"));
inv.getList("0")->setName("main");
UASSERT(!inv.getList("0"));
UASSERT(inv.getList("main"));
UASSERTEQ(u32, inv.getList("main")->getWidth(), 3);
inv.getList("main")->setWidth(5);
std::ostringstream inv_os(std::ios::binary);
inv.serialize(inv_os, false);
UASSERTEQ(std::string, inv_os.str(), serialized_inventory_out);
inv.setModified(false);
inv_os.str("");
inv_os.clear();
inv.serialize(inv_os, true);
UASSERTEQ(std::string, inv_os.str(), serialized_inventory_inc);
ItemStack leftover = inv.getList("main")->takeItem(7, 99 - 12);
ItemStack wanted = ItemStack("default:dirt", 99 - 12, 0, idef);
UASSERT(leftover == wanted);
leftover = inv.getList("main")->getItem(7);
wanted.count = 12;
UASSERT(leftover == wanted);
}
const char *TestInventory::serialized_inventory_in =
"List 0 10\n"
"Width 3\n"
"Empty\n"
"Empty\n"
"Item default:cobble 61\n"
"Empty\n"
"Empty\n"
"Item default:dirt 71\n"
"Empty\n"
"Item default:dirt 99\n"
"Item default:cobble 38\n"
"Empty\n"
"EndInventoryList\n"
"List abc 1\n"
"Item default:stick 3\n"
"Width 0\n"
"EndInventoryList\n"
"EndInventory\n";
const char *TestInventory::serialized_inventory_out =
"List main 10\n"
"Width 5\n"
"Empty\n"
"Empty\n"
"Item default:cobble 61\n"
"Empty\n"
"Empty\n"
"Item default:dirt 71\n"
"Empty\n"
"Item default:dirt 99\n"
"Item default:cobble 38\n"
"Empty\n"
"EndInventoryList\n"
"List abc 1\n"
"Width 0\n"
"Item default:stick 3\n"
"EndInventoryList\n"
"EndInventory\n";
const char *TestInventory::serialized_inventory_inc =
"KeepList main\n"
"KeepList abc\n"
"EndInventory\n";

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/*
Minetest
Copyright (C) 2018 numzero, Lobachevskiy Vitaliy <numzer0@yandex.ru>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "test.h"
#include "exceptions.h"
#include "irr_ptr.h"
class TestIrrPtr : public TestBase
{
public:
TestIrrPtr() { TestManager::registerTestModule(this); }
const char *getName() { return "TestIrrPtr"; }
void runTests(IGameDef *gamedef);
void testRefCounting();
void testSelfAssignment();
void testNullHandling();
};
static TestIrrPtr g_test_instance;
void TestIrrPtr::runTests(IGameDef *gamedef)
{
TEST(testRefCounting);
TEST(testSelfAssignment);
TEST(testNullHandling);
}
////////////////////////////////////////////////////////////////////////////////
#define UASSERT_REFERENCE_COUNT(object, value, info) \
UTEST((object)->getReferenceCount() == value, \
info "Reference count is %d instead of " #value, \
(object)->getReferenceCount())
void TestIrrPtr::testRefCounting()
{
IReferenceCounted *obj = new IReferenceCounted(); // RC=1
obj->grab();
UASSERT_REFERENCE_COUNT(obj, 2, "Pre-condition failed: ");
{
irr_ptr<IReferenceCounted> p1{obj}; // move semantics
UASSERT(p1.get() == obj);
UASSERT_REFERENCE_COUNT(obj, 2, );
irr_ptr<IReferenceCounted> p2{p1}; // copy ctor
UASSERT(p1.get() == obj);
UASSERT(p2.get() == obj);
UASSERT_REFERENCE_COUNT(obj, 3, );
irr_ptr<IReferenceCounted> p3{std::move(p1)}; // move ctor
UASSERT(p1.get() == nullptr);
UASSERT(p3.get() == obj);
UASSERT_REFERENCE_COUNT(obj, 3, );
p1 = std::move(p2); // move assignment
UASSERT(p1.get() == obj);
UASSERT(p2.get() == nullptr);
UASSERT_REFERENCE_COUNT(obj, 3, );
p2 = p3; // copy assignment
UASSERT(p2.get() == obj);
UASSERT(p3.get() == obj);
UASSERT_REFERENCE_COUNT(obj, 4, );
p1.release();
UASSERT(p1.get() == nullptr);
UASSERT_REFERENCE_COUNT(obj, 4, );
}
UASSERT_REFERENCE_COUNT(obj, 2, );
obj->drop();
UTEST(obj->drop(), "Dropping failed: reference count is %d",
obj->getReferenceCount());
}
#if defined(__clang__)
#pragma GCC diagnostic push
#if __clang_major__ >= 7
#pragma GCC diagnostic ignored "-Wself-assign-overloaded"
#endif
#pragma GCC diagnostic ignored "-Wself-move"
#endif
void TestIrrPtr::testSelfAssignment()
{
irr_ptr<IReferenceCounted> p1{new IReferenceCounted()};
UASSERT(p1);
UASSERT_REFERENCE_COUNT(p1, 1, );
p1 = p1;
UASSERT(p1);
UASSERT_REFERENCE_COUNT(p1, 1, );
p1 = std::move(p1);
UASSERT(p1);
UASSERT_REFERENCE_COUNT(p1, 1, );
}
void TestIrrPtr::testNullHandling()
{
// In the case of an error, it will probably crash with SEGV.
// Nevertheless, UASSERTs are used to catch possible corner cases.
irr_ptr<IReferenceCounted> p1{new IReferenceCounted()};
UASSERT(p1);
irr_ptr<IReferenceCounted> p2;
UASSERT(!p2);
irr_ptr<IReferenceCounted> p3{p2};
UASSERT(!p2);
UASSERT(!p3);
irr_ptr<IReferenceCounted> p4{std::move(p2)};
UASSERT(!p2);
UASSERT(!p4);
p2 = p2;
UASSERT(!p2);
p2 = std::move(p2);
UASSERT(!p2);
p3 = p2;
UASSERT(!p2);
UASSERT(!p3);
p3 = std::move(p2);
UASSERT(!p2);
UASSERT(!p3);
}
#if defined(__clang__)
#pragma GCC diagnostic pop
#endif

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/*
Minetest
Copyright (C) 2016 sfan5 <sfan5@live.de>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "test.h"
#include <string>
#include "exceptions.h"
#include "client/keycode.h"
class TestKeycode : public TestBase {
public:
TestKeycode() { TestManager::registerTestModule(this); }
const char *getName() { return "TestKeycode"; }
void runTests(IGameDef *gamedef);
void testCreateFromString();
void testCreateFromSKeyInput();
void testCompare();
};
static TestKeycode g_test_instance;
void TestKeycode::runTests(IGameDef *gamedef)
{
TEST(testCreateFromString);
TEST(testCreateFromSKeyInput);
TEST(testCompare);
}
////////////////////////////////////////////////////////////////////////////////
#define UASSERTEQ_STR(one, two) UASSERT(strcmp(one, two) == 0)
void TestKeycode::testCreateFromString()
{
KeyPress k;
// Character key, from char
k = KeyPress("R");
UASSERTEQ_STR(k.sym(), "KEY_KEY_R");
UASSERTCMP(int, >, strlen(k.name()), 0); // should have human description
// Character key, from identifier
k = KeyPress("KEY_KEY_B");
UASSERTEQ_STR(k.sym(), "KEY_KEY_B");
UASSERTCMP(int, >, strlen(k.name()), 0);
// Non-Character key, from identifier
k = KeyPress("KEY_UP");
UASSERTEQ_STR(k.sym(), "KEY_UP");
UASSERTCMP(int, >, strlen(k.name()), 0);
k = KeyPress("KEY_F6");
UASSERTEQ_STR(k.sym(), "KEY_F6");
UASSERTCMP(int, >, strlen(k.name()), 0);
// Irrlicht-unknown key, from char
k = KeyPress("/");
UASSERTEQ_STR(k.sym(), "/");
UASSERTCMP(int, >, strlen(k.name()), 0);
}
void TestKeycode::testCreateFromSKeyInput()
{
KeyPress k;
irr::SEvent::SKeyInput in;
// Character key
in.Key = irr::KEY_KEY_3;
in.Char = L'3';
k = KeyPress(in);
UASSERTEQ_STR(k.sym(), "KEY_KEY_3");
// Non-Character key
in.Key = irr::KEY_RSHIFT;
in.Char = L'\0';
k = KeyPress(in);
UASSERTEQ_STR(k.sym(), "KEY_RSHIFT");
// Irrlicht-unknown key
in.Key = irr::KEY_KEY_CODES_COUNT;
in.Char = L'?';
k = KeyPress(in);
UASSERTEQ_STR(k.sym(), "?");
// prefer_character mode
in.Key = irr::KEY_COMMA;
in.Char = L'G';
k = KeyPress(in, true);
UASSERTEQ_STR(k.sym(), "KEY_KEY_G");
}
void TestKeycode::testCompare()
{
// Basic comparison
UASSERT(KeyPress("5") == KeyPress("KEY_KEY_5"));
UASSERT(!(KeyPress("5") == KeyPress("KEY_NUMPAD_5")));
// Matching char suffices
// note: This is a real-world example, Irrlicht maps XK_equal to irr::KEY_PLUS on Linux
irr::SEvent::SKeyInput in;
in.Key = irr::KEY_PLUS;
in.Char = L'=';
UASSERT(KeyPress("=") == KeyPress(in));
// Matching keycode suffices
irr::SEvent::SKeyInput in2;
in.Key = in2.Key = irr::KEY_OEM_CLEAR;
in.Char = L'\0';
in2.Char = L';';
UASSERT(KeyPress(in) == KeyPress(in2));
}

79
src/unittest/test_lua.cpp Normal file
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/*
Minetest
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
Copyright (C) 2021 TurkeyMcMac, Jude Melton-Houghton <jwmhjwmh@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "test.h"
extern "C" {
#include <lua.h>
#include <lauxlib.h>
}
class TestLua : public TestBase
{
public:
TestLua() { TestManager::registerTestModule(this); }
const char *getName() { return "TestLua"; }
void runTests(IGameDef *gamedef);
void testLuaDestructors();
};
static TestLua g_test_instance;
void TestLua::runTests(IGameDef *gamedef)
{
TEST(testLuaDestructors);
}
////////////////////////////////////////////////////////////////////////////////
namespace
{
class DestructorDetector {
bool *did_destruct;
public:
DestructorDetector(bool *did_destruct) : did_destruct(did_destruct)
{
*did_destruct = false;
}
~DestructorDetector()
{
*did_destruct = true;
}
};
}
void TestLua::testLuaDestructors()
{
bool did_destruct = false;
lua_State *L = luaL_newstate();
lua_cpcall(L, [](lua_State *L) -> int {
DestructorDetector d(reinterpret_cast<bool*>(lua_touserdata(L, 1)));
luaL_error(L, "error");
return 0;
}, &did_destruct);
lua_close(L);
UASSERT(did_destruct);
}

68
src/unittest/test_map.cpp Normal file
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/*
Minetest
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "test.h"
#include <cstdio>
#include "mapblock.h"
class TestMap : public TestBase
{
public:
TestMap() { TestManager::registerTestModule(this); }
const char *getName() { return "TestMap"; }
void runTests(IGameDef *gamedef);
void testMaxMapgenLimit();
};
static TestMap g_test_instance;
void TestMap::runTests(IGameDef *gamedef)
{
TEST(testMaxMapgenLimit);
}
////////////////////////////////////////////////////////////////////////////////
void TestMap::testMaxMapgenLimit()
{
// limit must end on a mapblock boundary
UASSERTEQ(int, MAX_MAP_GENERATION_LIMIT % MAP_BLOCKSIZE, MAP_BLOCKSIZE - 1);
// objectpos_over_limit should do exactly this except the last node
// actually spans from LIMIT-0.5 to LIMIT+0.5
float limit_times_bs = MAX_MAP_GENERATION_LIMIT * BS;
UASSERT(objectpos_over_limit(v3f(limit_times_bs-BS/2)) == false);
UASSERT(objectpos_over_limit(v3f(limit_times_bs)) == false);
UASSERT(objectpos_over_limit(v3f(limit_times_bs+BS/2)) == false);
UASSERT(objectpos_over_limit(v3f(limit_times_bs+BS)) == true);
UASSERT(objectpos_over_limit(v3f(-limit_times_bs+BS/2)) == false);
UASSERT(objectpos_over_limit(v3f(-limit_times_bs)) == false);
UASSERT(objectpos_over_limit(v3f(-limit_times_bs-BS/2)) == false);
UASSERT(objectpos_over_limit(v3f(-limit_times_bs-BS)) == true);
// blockpos_over_max_limit
s16 limit_block = MAX_MAP_GENERATION_LIMIT / MAP_BLOCKSIZE;
UASSERT(blockpos_over_max_limit(v3s16(limit_block)) == false);
UASSERT(blockpos_over_max_limit(v3s16(limit_block+1)) == true);
UASSERT(blockpos_over_max_limit(v3s16(-limit_block)) == false);
UASSERT(blockpos_over_max_limit(v3s16(-limit_block-1)) == true);
}

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/*
Minetest
Copyright (C) 2010-2014 kwolekr, Ryan Kwolek <kwolekr@minetest.net>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "test.h"
#include "noise.h"
#include "settings.h"
#include "mapgen/mapgen_v5.h"
#include "util/sha1.h"
#include "map_settings_manager.h"
class TestMapSettingsManager : public TestBase {
public:
TestMapSettingsManager() { TestManager::registerTestModule(this); }
const char *getName() { return "TestMapSettingsManager"; }
void makeUserConfig();
std::string makeMetaFile(bool make_corrupt);
void runTests(IGameDef *gamedef);
void testMapSettingsManager();
void testMapMetaSaveLoad();
void testMapMetaFailures();
};
static TestMapSettingsManager g_test_instance;
void TestMapSettingsManager::runTests(IGameDef *gamedef)
{
TEST(testMapSettingsManager);
TEST(testMapMetaSaveLoad);
TEST(testMapMetaFailures);
}
////////////////////////////////////////////////////////////////////////////////
void check_noise_params(const NoiseParams *np1, const NoiseParams *np2)
{
UASSERTEQ(float, np1->offset, np2->offset);
UASSERTEQ(float, np1->scale, np2->scale);
UASSERT(np1->spread == np2->spread);
UASSERTEQ(s32, np1->seed, np2->seed);
UASSERTEQ(u16, np1->octaves, np2->octaves);
UASSERTEQ(float, np1->persist, np2->persist);
UASSERTEQ(float, np1->lacunarity, np2->lacunarity);
UASSERTEQ(u32, np1->flags, np2->flags);
}
void TestMapSettingsManager::makeUserConfig()
{
delete Settings::getLayer(SL_GLOBAL);
Settings *conf = Settings::createLayer(SL_GLOBAL);
conf->set("mg_name", "v7");
conf->set("seed", "5678");
conf->set("water_level", "20");
conf->set("mgv5_np_factor", "0, 12, (500, 250, 500), 920382, 5, 0.45, 3.0");
conf->set("mgv5_np_height", "0, 15, (500, 250, 500), 841746, 5, 0.5, 3.0");
conf->set("mgv5_np_filler_depth", "20, 1, (150, 150, 150), 261, 4, 0.7, 1.0");
conf->set("mgv5_np_ground", "-43, 40, (80, 80, 80), 983240, 4, 0.55, 2.0");
}
std::string TestMapSettingsManager::makeMetaFile(bool make_corrupt)
{
std::string metafile = getTestTempFile();
const char *metafile_contents =
"mg_name = v5\n"
"seed = 1234\n"
"mg_flags = light\n"
"mgv5_np_filler_depth = 20, 1, (150, 150, 150), 261, 4, 0.7, 1.0\n"
"mgv5_np_height = 20, 10, (250, 250, 250), 84174, 4, 0.5, 1.0\n";
FILE *f = fopen(metafile.c_str(), "wb");
UASSERT(f != NULL);
fputs(metafile_contents, f);
if (!make_corrupt)
fputs("[end_of_params]\n", f);
fclose(f);
return metafile;
}
void TestMapSettingsManager::testMapSettingsManager()
{
makeUserConfig();
std::string test_mapmeta_path = makeMetaFile(false);
MapSettingsManager mgr(test_mapmeta_path);
std::string value;
UASSERT(mgr.getMapSetting("mg_name", &value));
UASSERT(value == "v7");
// Pretend we're initializing the ServerMap
UASSERT(mgr.loadMapMeta());
// Pretend some scripts are requesting mapgen params
UASSERT(mgr.getMapSetting("mg_name", &value));
UASSERT(value == "v5");
UASSERT(mgr.getMapSetting("seed", &value));
UASSERT(value == "1234");
UASSERT(mgr.getMapSetting("water_level", &value));
UASSERT(value == "20");
// Pretend we have some mapgen settings configured from the scripting
UASSERT(mgr.setMapSetting("water_level", "15"));
UASSERT(mgr.setMapSetting("seed", "02468"));
UASSERT(mgr.setMapSetting("mg_flags", "nolight", true));
NoiseParams script_np_filler_depth(0, 100, v3f(200, 100, 200), 261, 4, 0.7, 2.0);
NoiseParams script_np_factor(0, 100, v3f(50, 50, 50), 920381, 3, 0.45, 2.0);
NoiseParams script_np_height(0, 100, v3f(450, 450, 450), 84174, 4, 0.5, 2.0);
NoiseParams meta_np_height(20, 10, v3f(250, 250, 250), 84174, 4, 0.5, 1.0);
NoiseParams user_np_ground(-43, 40, v3f(80, 80, 80), 983240, 4, 0.55, 2.0, NOISE_FLAG_EASED);
mgr.setMapSettingNoiseParams("mgv5_np_filler_depth", &script_np_filler_depth, true);
mgr.setMapSettingNoiseParams("mgv5_np_height", &script_np_height);
mgr.setMapSettingNoiseParams("mgv5_np_factor", &script_np_factor);
{
NoiseParams dummy;
mgr.getMapSettingNoiseParams("mgv5_np_factor", &dummy);
check_noise_params(&dummy, &script_np_factor);
}
// The settings manager MUST leave user settings alone
mgr.setMapSetting("testname", "1");
mgr.setMapSetting("testname", "1", true);
UASSERT(!Settings::getLayer(SL_GLOBAL)->exists("testname"));
// Now make our Params and see if the values are correctly sourced
MapgenParams *params = mgr.makeMapgenParams();
UASSERT(params->mgtype == MAPGEN_V5);
UASSERT(params->chunksize == 5);
UASSERT(params->water_level == 15);
UASSERT(params->seed == 1234);
UASSERT((params->flags & MG_LIGHT) == 0);
MapgenV5Params *v5params = (MapgenV5Params *)params;
check_noise_params(&v5params->np_filler_depth, &script_np_filler_depth);
check_noise_params(&v5params->np_factor, &script_np_factor);
check_noise_params(&v5params->np_height, &meta_np_height);
check_noise_params(&v5params->np_ground, &user_np_ground);
UASSERT(mgr.setMapSetting("foobar", "25") == false);
// Pretend the ServerMap is shutting down
UASSERT(mgr.saveMapMeta());
// Make sure our interface expectations are met
UASSERT(mgr.mapgen_params == params);
UASSERT(mgr.makeMapgenParams() == params);
#if 0
// TODO(paramat or hmmmm): change this to compare the result against a static file
// Load the resulting map_meta.txt and make sure it contains what we expect
unsigned char expected_contents_hash[20] = {
0x48, 0x3f, 0x88, 0x5a, 0xc0, 0x7a, 0x14, 0x48, 0xa4, 0x71,
0x78, 0x56, 0x95, 0x2d, 0xdc, 0x6a, 0xf7, 0x61, 0x36, 0x5f
};
SHA1 ctx;
std::string metafile_contents;
UASSERT(fs::ReadFile(test_mapmeta_path, metafile_contents));
ctx.addBytes(&metafile_contents[0], metafile_contents.size());
unsigned char *sha1_result = ctx.getDigest();
int resultdiff = memcmp(sha1_result, expected_contents_hash, 20);
free(sha1_result);
UASSERT(!resultdiff);
#endif
}
void TestMapSettingsManager::testMapMetaSaveLoad()
{
std::string path = getTestTempDirectory()
+ DIR_DELIM + "foobar" + DIR_DELIM + "map_meta.txt";
makeUserConfig();
Settings &conf = *Settings::getLayer(SL_GLOBAL);
// There cannot be two MapSettingsManager
// copy the mapgen params to compare them
MapgenParams params1, params2;
// Create a set of mapgen params and save them to map meta
{
conf.set("seed", "12345");
conf.set("water_level", "5");
MapSettingsManager mgr(path);
MapgenParams *params = mgr.makeMapgenParams();
UASSERT(params);
params1 = *params;
params1.bparams = nullptr; // No double-free
UASSERT(mgr.saveMapMeta());
}
// Now try loading the map meta to mapgen params
{
conf.set("seed", "67890");
conf.set("water_level", "32");
MapSettingsManager mgr(path);
UASSERT(mgr.loadMapMeta());
MapgenParams *params = mgr.makeMapgenParams();
UASSERT(params);
params2 = *params;
params2.bparams = nullptr; // No double-free
}
// Check that both results are correct
UASSERTEQ(u64, params1.seed, 12345);
UASSERTEQ(s16, params1.water_level, 5);
UASSERTEQ(u64, params2.seed, 12345);
UASSERTEQ(s16, params2.water_level, 5);
}
void TestMapSettingsManager::testMapMetaFailures()
{
std::string test_mapmeta_path;
// Check to see if it'll fail on a non-existent map meta file
{
test_mapmeta_path = "woobawooba/fgdfg/map_meta.txt";
UASSERT(!fs::PathExists(test_mapmeta_path));
MapSettingsManager mgr1(test_mapmeta_path);
UASSERT(!mgr1.loadMapMeta());
}
// Check to see if it'll fail on a corrupt map meta file
{
test_mapmeta_path = makeMetaFile(true);
UASSERT(fs::PathExists(test_mapmeta_path));
MapSettingsManager mgr2(test_mapmeta_path);
UASSERT(!mgr2.loadMapMeta());
}
}

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/*
Minetest
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "test.h"
#include "gamedef.h"
#include "nodedef.h"
#include "content_mapnode.h"
class TestMapNode : public TestBase
{
public:
TestMapNode() { TestManager::registerTestModule(this); }
const char *getName() { return "TestMapNode"; }
void runTests(IGameDef *gamedef);
void testNodeProperties(const NodeDefManager *nodedef);
};
static TestMapNode g_test_instance;
void TestMapNode::runTests(IGameDef *gamedef)
{
TEST(testNodeProperties, gamedef->getNodeDefManager());
}
////////////////////////////////////////////////////////////////////////////////
void TestMapNode::testNodeProperties(const NodeDefManager *nodedef)
{
MapNode n(CONTENT_AIR);
UASSERT(n.getContent() == CONTENT_AIR);
UASSERT(n.getLight(LIGHTBANK_DAY, nodedef) == 0);
UASSERT(n.getLight(LIGHTBANK_NIGHT, nodedef) == 0);
// Transparency
n.setContent(CONTENT_AIR);
UASSERT(nodedef->get(n).light_propagates == true);
}

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-- deliberately empty

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name = test_mod
description = A mod doing nothing, to test if MINETEST_MOD_PATH is recognised

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/*
Minetest
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "test.h"
#include "gamedef.h"
#include "modchannels.h"
class TestModChannels : public TestBase
{
public:
TestModChannels() { TestManager::registerTestModule(this); }
const char *getName() { return "TestModChannels"; }
void runTests(IGameDef *gamedef);
void testJoinChannel(IGameDef *gamedef);
void testLeaveChannel(IGameDef *gamedef);
void testSendMessageToChannel(IGameDef *gamedef);
};
static TestModChannels g_test_instance;
void TestModChannels::runTests(IGameDef *gamedef)
{
TEST(testJoinChannel, gamedef);
TEST(testLeaveChannel, gamedef);
TEST(testSendMessageToChannel, gamedef);
}
void TestModChannels::testJoinChannel(IGameDef *gamedef)
{
// Test join
UASSERT(gamedef->joinModChannel("test_join_channel"));
// Test join (fail, already join)
UASSERT(!gamedef->joinModChannel("test_join_channel"));
}
void TestModChannels::testLeaveChannel(IGameDef *gamedef)
{
// Test leave (not joined)
UASSERT(!gamedef->leaveModChannel("test_leave_channel"));
UASSERT(gamedef->joinModChannel("test_leave_channel"));
// Test leave (joined)
UASSERT(gamedef->leaveModChannel("test_leave_channel"));
}
void TestModChannels::testSendMessageToChannel(IGameDef *gamedef)
{
// Test sendmsg (not joined)
UASSERT(!gamedef->sendModChannelMessage(
"test_sendmsg_channel", "testmsgchannel"));
UASSERT(gamedef->joinModChannel("test_sendmsg_channel"));
// Test sendmsg (joined)
UASSERT(gamedef->sendModChannelMessage("test_sendmsg_channel", "testmsgchannel"));
}

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/*
Minetest
Copyright (C) 2018 bendeutsch, Ben Deutsch <ben@bendeutsch.de>
Copyright (C) 2021 TurkeyMcMac, Jude Melton-Houghton <jwmhjwmh@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
// This file is an edited copy of test_authdatabase.cpp
#include "test.h"
#include <algorithm>
#include "database/database-files.h"
#include "database/database-sqlite3.h"
#include "filesys.h"
namespace
{
// Anonymous namespace to create classes that are only
// visible to this file
//
// These are helpers that return a *ModMetadataDatabase and
// allow us to run the same tests on different databases and
// database acquisition strategies.
class ModMetadataDatabaseProvider
{
public:
virtual ~ModMetadataDatabaseProvider() = default;
virtual ModMetadataDatabase *getModMetadataDatabase() = 0;
};
class FixedProvider : public ModMetadataDatabaseProvider
{
public:
FixedProvider(ModMetadataDatabase *mod_meta_db) : mod_meta_db(mod_meta_db){};
virtual ~FixedProvider(){};
virtual ModMetadataDatabase *getModMetadataDatabase() { return mod_meta_db; };
private:
ModMetadataDatabase *mod_meta_db;
};
class FilesProvider : public ModMetadataDatabaseProvider
{
public:
FilesProvider(const std::string &dir) : dir(dir){};
virtual ~FilesProvider()
{
if (mod_meta_db)
mod_meta_db->endSave();
delete mod_meta_db;
}
virtual ModMetadataDatabase *getModMetadataDatabase()
{
if (mod_meta_db)
mod_meta_db->endSave();
delete mod_meta_db;
mod_meta_db = new ModMetadataDatabaseFiles(dir);
mod_meta_db->beginSave();
return mod_meta_db;
};
private:
std::string dir;
ModMetadataDatabase *mod_meta_db = nullptr;
};
class SQLite3Provider : public ModMetadataDatabaseProvider
{
public:
SQLite3Provider(const std::string &dir) : dir(dir){};
virtual ~SQLite3Provider()
{
if (mod_meta_db)
mod_meta_db->endSave();
delete mod_meta_db;
}
virtual ModMetadataDatabase *getModMetadataDatabase()
{
if (mod_meta_db)
mod_meta_db->endSave();
delete mod_meta_db;
mod_meta_db = new ModMetadataDatabaseSQLite3(dir);
mod_meta_db->beginSave();
return mod_meta_db;
};
private:
std::string dir;
ModMetadataDatabase *mod_meta_db = nullptr;
};
}
class TestModMetadataDatabase : public TestBase
{
public:
TestModMetadataDatabase() { TestManager::registerTestModule(this); }
const char *getName() { return "TestModMetadataDatabase"; }
void runTests(IGameDef *gamedef);
void runTestsForCurrentDB();
void testRecallFail();
void testCreate();
void testRecall();
void testChange();
void testRecallChanged();
void testListMods();
void testRemove();
private:
ModMetadataDatabaseProvider *mod_meta_provider;
};
static TestModMetadataDatabase g_test_instance;
void TestModMetadataDatabase::runTests(IGameDef *gamedef)
{
// fixed directory, for persistence
thread_local const std::string test_dir = getTestTempDirectory();
// Each set of tests is run twice for each database type:
// one where we reuse the same ModMetadataDatabase object (to test local caching),
// and one where we create a new ModMetadataDatabase object for each call
// (to test actual persistence).
rawstream << "-------- Files database (same object)" << std::endl;
ModMetadataDatabase *mod_meta_db = new ModMetadataDatabaseFiles(test_dir);
mod_meta_provider = new FixedProvider(mod_meta_db);
runTestsForCurrentDB();
delete mod_meta_db;
delete mod_meta_provider;
// reset database
fs::RecursiveDelete(test_dir + DIR_DELIM + "mod_storage");
rawstream << "-------- Files database (new objects)" << std::endl;
mod_meta_provider = new FilesProvider(test_dir);
runTestsForCurrentDB();
delete mod_meta_provider;
rawstream << "-------- SQLite3 database (same object)" << std::endl;
mod_meta_db = new ModMetadataDatabaseSQLite3(test_dir);
mod_meta_provider = new FixedProvider(mod_meta_db);
runTestsForCurrentDB();
delete mod_meta_db;
delete mod_meta_provider;
// reset database
fs::DeleteSingleFileOrEmptyDirectory(test_dir + DIR_DELIM + "mod_storage.sqlite");
rawstream << "-------- SQLite3 database (new objects)" << std::endl;
mod_meta_provider = new SQLite3Provider(test_dir);
runTestsForCurrentDB();
delete mod_meta_provider;
}
////////////////////////////////////////////////////////////////////////////////
void TestModMetadataDatabase::runTestsForCurrentDB()
{
TEST(testRecallFail);
TEST(testCreate);
TEST(testRecall);
TEST(testChange);
TEST(testRecallChanged);
TEST(testListMods);
TEST(testRemove);
TEST(testRecallFail);
}
void TestModMetadataDatabase::testRecallFail()
{
ModMetadataDatabase *mod_meta_db = mod_meta_provider->getModMetadataDatabase();
StringMap recalled;
mod_meta_db->getModEntries("mod1", &recalled);
UASSERT(recalled.empty());
}
void TestModMetadataDatabase::testCreate()
{
ModMetadataDatabase *mod_meta_db = mod_meta_provider->getModMetadataDatabase();
StringMap recalled;
UASSERT(mod_meta_db->setModEntry("mod1", "key1", "value1"));
}
void TestModMetadataDatabase::testRecall()
{
ModMetadataDatabase *mod_meta_db = mod_meta_provider->getModMetadataDatabase();
StringMap recalled;
mod_meta_db->getModEntries("mod1", &recalled);
UASSERT(recalled.size() == 1);
UASSERT(recalled["key1"] == "value1");
}
void TestModMetadataDatabase::testChange()
{
ModMetadataDatabase *mod_meta_db = mod_meta_provider->getModMetadataDatabase();
StringMap recalled;
UASSERT(mod_meta_db->setModEntry("mod1", "key1", "value2"));
}
void TestModMetadataDatabase::testRecallChanged()
{
ModMetadataDatabase *mod_meta_db = mod_meta_provider->getModMetadataDatabase();
StringMap recalled;
mod_meta_db->getModEntries("mod1", &recalled);
UASSERT(recalled.size() == 1);
UASSERT(recalled["key1"] == "value2");
}
void TestModMetadataDatabase::testListMods()
{
ModMetadataDatabase *mod_meta_db = mod_meta_provider->getModMetadataDatabase();
UASSERT(mod_meta_db->setModEntry("mod2", "key1", "value1"));
std::vector<std::string> mod_list;
mod_meta_db->listMods(&mod_list);
UASSERT(mod_list.size() == 2);
UASSERT(std::find(mod_list.cbegin(), mod_list.cend(), "mod1") != mod_list.cend());
UASSERT(std::find(mod_list.cbegin(), mod_list.cend(), "mod2") != mod_list.cend());
}
void TestModMetadataDatabase::testRemove()
{
ModMetadataDatabase *mod_meta_db = mod_meta_provider->getModMetadataDatabase();
UASSERT(mod_meta_db->removeModEntry("mod1", "key1"));
}

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/*
Minetest
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "test.h"
#include <sstream>
#include "gamedef.h"
#include "nodedef.h"
#include "network/networkprotocol.h"
class TestNodeDef : public TestBase
{
public:
TestNodeDef() { TestManager::registerTestModule(this); }
const char *getName() { return "TestNodeDef"; }
void runTests(IGameDef *gamedef);
void testContentFeaturesSerialization();
};
static TestNodeDef g_test_instance;
void TestNodeDef::runTests(IGameDef *gamedef)
{
TEST(testContentFeaturesSerialization);
}
////////////////////////////////////////////////////////////////////////////////
void TestNodeDef::testContentFeaturesSerialization()
{
ContentFeatures f;
f.name = "default:stone";
for (TileDef &tiledef : f.tiledef)
tiledef.name = "default_stone.png";
f.is_ground_content = true;
std::ostringstream os(std::ios::binary);
f.serialize(os, LATEST_PROTOCOL_VERSION);
// verbosestream<<"Test ContentFeatures size: "<<os.str().size()<<std::endl;
std::istringstream is(os.str(), std::ios::binary);
ContentFeatures f2;
f2.deSerialize(is, LATEST_PROTOCOL_VERSION);
UASSERT(f.walkable == f2.walkable);
UASSERT(f.node_box.type == f2.node_box.type);
}

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/*
Minetest
Copyright (C) 2010-2014 kwolekr, Ryan Kwolek <kwolekr@minetest.net>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "test.h"
#include "util/numeric.h"
#include "exceptions.h"
#include "gamedef.h"
#include "nodedef.h"
#include <algorithm>
class TestNodeResolver : public TestBase {
public:
TestNodeResolver() { TestManager::registerTestModule(this); }
const char *getName() { return "TestNodeResolver"; }
void runTests(IGameDef *gamedef);
void testNodeResolving(NodeDefManager *ndef);
void testPendingResolveCancellation(NodeDefManager *ndef);
void testDirectResolveMethod(NodeDefManager *ndef);
void testNoneResolveMethod(NodeDefManager *ndef);
};
static TestNodeResolver g_test_instance;
void TestNodeResolver::runTests(IGameDef *gamedef)
{
NodeDefManager *ndef =
(NodeDefManager *)gamedef->getNodeDefManager();
ndef->resetNodeResolveState();
TEST(testNodeResolving, ndef);
ndef->resetNodeResolveState();
TEST(testPendingResolveCancellation, ndef);
}
class Foobar : public NodeResolver {
public:
friend class TestNodeResolver; // m_ndef
void resolveNodeNames();
content_t test_nr_node1;
content_t test_nr_node2;
content_t test_nr_node3;
content_t test_nr_node4;
content_t test_nr_node5;
std::vector<content_t> test_nr_list;
std::vector<content_t> test_nr_list_group;
std::vector<content_t> test_nr_list_required;
std::vector<content_t> test_nr_list_empty;
};
class Foobaz : public NodeResolver {
public:
void resolveNodeNames();
content_t test_content1;
content_t test_content2;
};
////////////////////////////////////////////////////////////////////////////////
void Foobar::resolveNodeNames()
{
UASSERT(getIdFromNrBacklog(&test_nr_node1, "", CONTENT_IGNORE) == true);
UASSERT(getIdsFromNrBacklog(&test_nr_list) == true);
UASSERT(getIdsFromNrBacklog(&test_nr_list_group) == true);
UASSERT(getIdsFromNrBacklog(&test_nr_list_required,
true, CONTENT_AIR) == false);
UASSERT(getIdsFromNrBacklog(&test_nr_list_empty) == true);
UASSERT(getIdFromNrBacklog(&test_nr_node2, "", CONTENT_IGNORE) == true);
UASSERT(getIdFromNrBacklog(&test_nr_node3,
"default:brick", CONTENT_IGNORE) == true);
UASSERT(getIdFromNrBacklog(&test_nr_node4,
"default:gobbledygook", CONTENT_AIR) == false);
UASSERT(getIdFromNrBacklog(&test_nr_node5, "", CONTENT_IGNORE) == false);
}
void Foobaz::resolveNodeNames()
{
UASSERT(getIdFromNrBacklog(&test_content1, "", CONTENT_IGNORE) == true);
UASSERT(getIdFromNrBacklog(&test_content2, "", CONTENT_IGNORE) == false);
}
void TestNodeResolver::testNodeResolving(NodeDefManager *ndef)
{
Foobar foobar;
size_t i;
foobar.m_nodenames.emplace_back("default:torch");
foobar.m_nodenames.emplace_back("default:dirt_with_grass");
foobar.m_nodenames.emplace_back("default:water");
foobar.m_nodenames.emplace_back("default:abloobloobloo");
foobar.m_nodenames.emplace_back("default:stone");
foobar.m_nodenames.emplace_back("default:shmegoldorf");
foobar.m_nnlistsizes.push_back(5);
foobar.m_nodenames.emplace_back("group:liquids");
foobar.m_nnlistsizes.push_back(1);
foobar.m_nodenames.emplace_back("default:warf");
foobar.m_nodenames.emplace_back("default:stone");
foobar.m_nodenames.emplace_back("default:bloop");
foobar.m_nnlistsizes.push_back(3);
foobar.m_nnlistsizes.push_back(0);
foobar.m_nodenames.emplace_back("default:brick");
foobar.m_nodenames.emplace_back("default:desert_stone");
foobar.m_nodenames.emplace_back("default:shnitzle");
ndef->pendNodeResolve(&foobar);
UASSERT(foobar.m_ndef == ndef);
ndef->setNodeRegistrationStatus(true);
ndef->runNodeResolveCallbacks();
// Check that we read single nodes successfully
UASSERTEQ(content_t, foobar.test_nr_node1, t_CONTENT_TORCH);
UASSERTEQ(content_t, foobar.test_nr_node2, t_CONTENT_BRICK);
UASSERTEQ(content_t, foobar.test_nr_node3, t_CONTENT_BRICK);
UASSERTEQ(content_t, foobar.test_nr_node4, CONTENT_AIR);
UASSERTEQ(content_t, foobar.test_nr_node5, CONTENT_IGNORE);
// Check that we read all the regular list items
static const content_t expected_test_nr_list[] = {
t_CONTENT_GRASS,
t_CONTENT_WATER,
t_CONTENT_STONE,
};
UASSERTEQ(size_t, foobar.test_nr_list.size(), 3);
for (i = 0; i != foobar.test_nr_list.size(); i++)
UASSERTEQ(content_t, foobar.test_nr_list[i], expected_test_nr_list[i]);
// Check that we read all the list items that were from a group entry
static const content_t expected_test_nr_list_group[] = {
t_CONTENT_WATER,
t_CONTENT_LAVA,
};
UASSERTEQ(size_t, foobar.test_nr_list_group.size(), 2);
for (i = 0; i != foobar.test_nr_list_group.size(); i++) {
UASSERT(CONTAINS(foobar.test_nr_list_group,
expected_test_nr_list_group[i]));
}
// Check that we read all the items we're able to in a required list
static const content_t expected_test_nr_list_required[] = {
CONTENT_AIR,
t_CONTENT_STONE,
CONTENT_AIR,
};
UASSERTEQ(size_t, foobar.test_nr_list_required.size(), 3);
for (i = 0; i != foobar.test_nr_list_required.size(); i++)
UASSERTEQ(content_t, foobar.test_nr_list_required[i],
expected_test_nr_list_required[i]);
// Check that the edge case of 0 is successful
UASSERTEQ(size_t, foobar.test_nr_list_empty.size(), 0);
}
void TestNodeResolver::testPendingResolveCancellation(NodeDefManager *ndef)
{
Foobaz foobaz1;
foobaz1.test_content1 = 1234;
foobaz1.test_content2 = 5678;
foobaz1.m_nodenames.emplace_back("default:dirt_with_grass");
foobaz1.m_nodenames.emplace_back("default:abloobloobloo");
ndef->pendNodeResolve(&foobaz1);
Foobaz foobaz2;
foobaz2.test_content1 = 1234;
foobaz2.test_content2 = 5678;
foobaz2.m_nodenames.emplace_back("default:dirt_with_grass");
foobaz2.m_nodenames.emplace_back("default:abloobloobloo");
ndef->pendNodeResolve(&foobaz2);
ndef->cancelNodeResolveCallback(&foobaz1);
ndef->setNodeRegistrationStatus(true);
ndef->runNodeResolveCallbacks();
UASSERT(foobaz1.test_content1 == 1234);
UASSERT(foobaz1.test_content2 == 5678);
UASSERT(foobaz2.test_content1 == t_CONTENT_GRASS);
UASSERT(foobaz2.test_content2 == CONTENT_IGNORE);
}

340
src/unittest/test_noise.cpp Normal file
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/*
Minetest
Copyright (C) 2010-2014 kwolekr, Ryan Kwolek <kwolekr@minetest.net>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "test.h"
#include <cmath>
#include "exceptions.h"
#include "noise.h"
class TestNoise : public TestBase {
public:
TestNoise() { TestManager::registerTestModule(this); }
const char *getName() { return "TestNoise"; }
void runTests(IGameDef *gamedef);
void testNoise2dAtOriginWithZeroSeed();
void testNoise2dWithMaxSeed();
void testNoise2dWithFunPrimes();
void testNoise2dPoint();
void testNoise2dBulk();
void testNoise3dAtOriginWithZeroSeed();
void testNoise3dWithMaxSeed();
void testNoise3dWithFunPrimes();
void testNoise3dPoint();
void testNoise3dBulk();
void testNoiseInvalidParams();
static const float expected_2d_results[10 * 10];
static const float expected_3d_results[10 * 10 * 10];
};
static TestNoise g_test_instance;
void TestNoise::runTests(IGameDef *gamedef)
{
TEST(testNoise2dAtOriginWithZeroSeed);
TEST(testNoise2dWithMaxSeed);
TEST(testNoise2dWithFunPrimes);
TEST(testNoise2dPoint);
TEST(testNoise2dBulk);
TEST(testNoise3dAtOriginWithZeroSeed);
TEST(testNoise3dWithMaxSeed);
TEST(testNoise3dWithFunPrimes);
TEST(testNoise3dPoint);
TEST(testNoise3dBulk);
TEST(testNoiseInvalidParams);
}
////////////////////////////////////////////////////////////////////////////////
void TestNoise::testNoise2dAtOriginWithZeroSeed()
{
float actual{ noise2d(0, 0, 0) };
constexpr float expected{ -0.281791f };
UASSERT(std::fabs(actual - expected) <= 0.00001);
}
void TestNoise::testNoise2dWithMaxSeed()
{
float actual{ noise2d(4096, 4096, 2147483647) };
constexpr float expected{ 0.950606f };
UASSERT(std::fabs(actual - expected) <= 0.00001);
}
void TestNoise::testNoise2dWithFunPrimes()
{
float actual{ noise2d(-3947, -2333, 7027) };
constexpr float expected{ -0.294907f };
UASSERT(std::fabs(actual - expected) <= 0.00001);
}
void TestNoise::testNoise2dPoint()
{
NoiseParams np_normal(20, 40, v3f(50, 50, 50), 9, 5, 0.6, 2.0);
u32 i = 0;
for (u32 y = 0; y != 10; y++)
for (u32 x = 0; x != 10; x++, i++) {
float actual = NoisePerlin2D(&np_normal, x, y, 1337);
float expected = expected_2d_results[i];
UASSERT(std::fabs(actual - expected) <= 0.00001);
}
}
void TestNoise::testNoise2dBulk()
{
NoiseParams np_normal(20, 40, v3f(50, 50, 50), 9, 5, 0.6, 2.0);
Noise noise_normal_2d(&np_normal, 1337, 10, 10);
float *noisevals = noise_normal_2d.perlinMap2D(0, 0, NULL);
for (u32 i = 0; i != 10 * 10; i++) {
float actual = noisevals[i];
float expected = expected_2d_results[i];
UASSERT(std::fabs(actual - expected) <= 0.00001);
}
}
void TestNoise::testNoise3dAtOriginWithZeroSeed()
{
float actual{ noise2d(0, 0, 0) };
constexpr float expected{ -0.281791f };
UASSERT(std::fabs(actual - expected) <= 0.00001);
}
void TestNoise::testNoise3dWithMaxSeed()
{
float actual{ noise3d(4096, 4096, 4096, 2147483647) };
constexpr float expected{ -0.775243f };
UASSERT(std::fabs(actual - expected) <= 0.00001);
}
void TestNoise::testNoise3dWithFunPrimes()
{
float actual{ noise2d(3903, -1723, 7411) };
constexpr float expected{ 0.989124f };
UASSERT(std::fabs(actual - expected) <= 0.00001);
}
void TestNoise::testNoise3dPoint()
{
NoiseParams np_normal(20, 40, v3f(50, 50, 50), 9, 5, 0.6, 2.0);
u32 i = 0;
for (u32 z = 0; z != 10; z++)
for (u32 y = 0; y != 10; y++)
for (u32 x = 0; x != 10; x++, i++) {
float actual = NoisePerlin3D(&np_normal, x, y, z, 1337);
float expected = expected_3d_results[i];
UASSERT(std::fabs(actual - expected) <= 0.00001);
}
}
void TestNoise::testNoise3dBulk()
{
NoiseParams np_normal(20, 40, v3f(50, 50, 50), 9, 5, 0.6, 2.0);
Noise noise_normal_3d(&np_normal, 1337, 10, 10, 10);
float *noisevals = noise_normal_3d.perlinMap3D(0, 0, 0, NULL);
for (u32 i = 0; i != 10 * 10 * 10; i++) {
float actual = noisevals[i];
float expected = expected_3d_results[i];
UASSERT(std::fabs(actual - expected) <= 0.00001);
}
}
void TestNoise::testNoiseInvalidParams()
{
bool exception_thrown = false;
try {
NoiseParams np_highmem(4, 70, v3f(1, 1, 1), 5, 60, 0.7, 10.0);
Noise noise_highmem_3d(&np_highmem, 1337, 200, 200, 200);
noise_highmem_3d.perlinMap3D(0, 0, 0, NULL);
} catch (InvalidNoiseParamsException &) {
exception_thrown = true;
}
UASSERT(exception_thrown);
}
const float TestNoise::expected_2d_results[10 * 10] = {
19.11726, 18.49626, 16.48476, 15.02135, 14.75713, 16.26008, 17.54822,
18.06860, 18.57016, 18.48407, 18.49649, 17.89160, 15.94162, 14.54901,
14.31298, 15.72643, 16.94669, 17.55494, 18.58796, 18.87925, 16.08101,
15.53764, 13.83844, 12.77139, 12.73648, 13.95632, 14.97904, 15.81829,
18.37694, 19.73759, 13.19182, 12.71924, 11.34560, 10.78025, 11.18980,
12.52303, 13.45012, 14.30001, 17.43298, 19.15244, 10.93217, 10.48625,
9.30923, 9.18632, 10.16251, 12.11264, 13.19697, 13.80801, 16.39567,
17.66203, 10.40222, 9.86070, 8.47223, 8.45471, 10.04780, 13.54730,
15.33709, 15.48503, 16.46177, 16.52508, 10.80333, 10.19045, 8.59420,
8.47646, 10.22676, 14.43173, 16.48353, 16.24859, 16.20863, 15.52847,
11.01179, 10.45209, 8.98678, 8.83986, 10.43004, 14.46054, 16.29387,
15.73521, 15.01744, 13.85542, 10.55201, 10.33375, 9.85102, 10.07821,
11.58235, 15.62046, 17.35505, 16.13181, 12.66011, 9.51853, 11.50994,
11.54074, 11.77989, 12.29790, 13.76139, 17.81982, 19.49008, 17.79470,
12.34344, 7.78363,
};
const float TestNoise::expected_3d_results[10 * 10 * 10] = {
19.11726, 18.01059, 16.90392, 15.79725, 16.37154, 17.18597, 18.00040,
18.33467, 18.50889, 18.68311, 17.85386, 16.90585, 15.95785, 15.00985,
15.61132, 16.43415, 17.25697, 17.95415, 18.60942, 19.26471, 16.59046,
15.80112, 15.01178, 14.22244, 14.85110, 15.68232, 16.51355, 17.57361,
18.70996, 19.84631, 15.32705, 14.69638, 14.06571, 13.43504, 14.09087,
14.93050, 15.77012, 17.19309, 18.81050, 20.42790, 15.06729, 14.45855,
13.84981, 13.24107, 14.39364, 15.79782, 17.20201, 18.42640, 19.59085,
20.75530, 14.95090, 14.34456, 13.73821, 13.13187, 14.84825, 16.89645,
18.94465, 19.89025, 20.46832, 21.04639, 14.83452, 14.23057, 13.62662,
13.02267, 15.30287, 17.99508, 20.68730, 21.35411, 21.34580, 21.33748,
15.39817, 15.03590, 14.67364, 14.31137, 16.78242, 19.65824, 22.53405,
22.54626, 21.60395, 20.66164, 16.18850, 16.14768, 16.10686, 16.06603,
18.60362, 21.50956, 24.41549, 23.64784, 21.65566, 19.66349, 16.97884,
17.25946, 17.54008, 17.82069, 20.42482, 23.36088, 26.29694, 24.74942,
21.70738, 18.66534, 18.78506, 17.51834, 16.25162, 14.98489, 15.14217,
15.50287, 15.86357, 16.40597, 17.00895, 17.61193, 18.20160, 16.98795,
15.77430, 14.56065, 14.85059, 15.35533, 15.86007, 16.63399, 17.49763,
18.36128, 17.61814, 16.45757, 15.29699, 14.13641, 14.55902, 15.20779,
15.85657, 16.86200, 17.98632, 19.11064, 17.03468, 15.92718, 14.81968,
13.71218, 14.26744, 15.06026, 15.85306, 17.09001, 18.47501, 19.86000,
16.67870, 15.86256, 15.04641, 14.23026, 15.31397, 16.66909, 18.02420,
18.89042, 19.59369, 20.29695, 16.35522, 15.86447, 15.37372, 14.88297,
16.55165, 18.52883, 20.50600, 20.91547, 20.80237, 20.68927, 16.03174,
15.86639, 15.70103, 15.53568, 17.78933, 20.38857, 22.98780, 22.94051,
22.01105, 21.08159, 16.42434, 16.61407, 16.80381, 16.99355, 19.16133,
21.61169, 24.06204, 23.65252, 22.28970, 20.92689, 17.05562, 17.61035,
18.16508, 18.71981, 20.57809, 22.62260, 24.66711, 23.92686, 22.25835,
20.58984, 17.68691, 18.60663, 19.52635, 20.44607, 21.99486, 23.63352,
25.27217, 24.20119, 22.22699, 20.25279, 18.45285, 17.02608, 15.59931,
14.17254, 13.91279, 13.81976, 13.72674, 14.47727, 15.50900, 16.54073,
18.54934, 17.07005, 15.59076, 14.11146, 14.08987, 14.27651, 14.46316,
15.31383, 16.38584, 17.45785, 18.64582, 17.11401, 15.58220, 14.05039,
14.26694, 14.73326, 15.19958, 16.15038, 17.26268, 18.37498, 18.74231,
17.15798, 15.57364, 13.98932, 14.44402, 15.19001, 15.93600, 16.98694,
18.13952, 19.29210, 18.29012, 17.26656, 16.24301, 15.21946, 16.23430,
17.54035, 18.84639, 19.35445, 19.59653, 19.83860, 17.75954, 17.38438,
17.00923, 16.63407, 18.25505, 20.16120, 22.06734, 21.94068, 21.13642,
20.33215, 17.22896, 17.50220, 17.77544, 18.04868, 20.27580, 22.78205,
25.28829, 24.52691, 22.67631, 20.82571, 17.45050, 18.19224, 18.93398,
19.67573, 21.54024, 23.56514, 25.59004, 24.75878, 22.97546, 21.19213,
17.92274, 19.07302, 20.22330, 21.37358, 22.55256, 23.73565, 24.91873,
24.20587, 22.86103, 21.51619, 18.39499, 19.95381, 21.51263, 23.07145,
23.56490, 23.90615, 24.24741, 23.65296, 22.74660, 21.84024, 18.12065,
16.53382, 14.94700, 13.36018, 12.68341, 12.13666, 11.58990, 12.54858,
14.00906, 15.46955, 18.89708, 17.15214, 15.40721, 13.66227, 13.32914,
13.19769, 13.06625, 13.99367, 15.27405, 16.55443, 19.67351, 17.77046,
15.86741, 13.96436, 13.97486, 14.25873, 14.54260, 15.43877, 16.53904,
17.63931, 20.44994, 18.38877, 16.32761, 14.26645, 14.62059, 15.31977,
16.01895, 16.88387, 17.80403, 18.72419, 19.90153, 18.67057, 17.43962,
16.20866, 17.15464, 18.41161, 19.66858, 19.81848, 19.59936, 19.38024,
19.16386, 18.90429, 18.64473, 18.38517, 19.95845, 21.79357, 23.62868,
22.96589, 21.47046, 19.97503, 18.42618, 19.13802, 19.84985, 20.56168,
22.76226, 25.17553, 27.58879, 26.11330, 23.34156, 20.56982, 18.47667,
19.77041, 21.06416, 22.35790, 23.91914, 25.51859, 27.11804, 25.86504,
23.66121, 21.45738, 18.78986, 20.53570, 22.28153, 24.02736, 24.52704,
24.84869, 25.17035, 24.48488, 23.46371, 22.44254, 19.10306, 21.30098,
23.49890, 25.69682, 25.13494, 24.17879, 23.22265, 23.10473, 23.26621,
23.42769, 17.93453, 16.72707, 15.51962, 14.31216, 12.96039, 11.58800,
10.21561, 11.29675, 13.19573, 15.09471, 18.05853, 16.85308, 15.64762,
14.44216, 13.72634, 13.08047, 12.43459, 13.48912, 15.11045, 16.73179,
18.18253, 16.97908, 15.77562, 14.57217, 14.49229, 14.57293, 14.65357,
15.68150, 17.02518, 18.36887, 18.30654, 17.10508, 15.90363, 14.70217,
15.25825, 16.06540, 16.87255, 17.87387, 18.93991, 20.00595, 17.54117,
17.32369, 17.10622, 16.88875, 18.07494, 19.46166, 20.84837, 21.12988,
21.04298, 20.95609, 16.64874, 17.55554, 18.46234, 19.36913, 21.18461,
23.12989, 25.07517, 24.53784, 23.17297, 21.80810, 15.75632, 17.78738,
19.81845, 21.84951, 24.29427, 26.79812, 29.30198, 27.94580, 25.30295,
22.66010, 15.98046, 18.43027, 20.88008, 23.32989, 25.21976, 27.02964,
28.83951, 27.75863, 25.71416, 23.66970, 16.57679, 19.21017, 21.84355,
24.47693, 25.41719, 26.11557, 26.81396, 26.37308, 25.55245, 24.73182,
17.17313, 19.99008, 22.80702, 25.62397, 25.61462, 25.20151, 24.78840,
24.98753, 25.39074, 25.79395, 17.76927, 17.01824, 16.26722, 15.51620,
13.45256, 11.20141, 8.95025, 10.14162, 12.48049, 14.81936, 17.05051,
16.49955, 15.94860, 15.39764, 14.28896, 13.10061, 11.91225, 13.10109,
15.08232, 17.06355, 16.33175, 15.98086, 15.62998, 15.27909, 15.12537,
14.99981, 14.87425, 16.06056, 17.68415, 19.30775, 15.61299, 15.46217,
15.31136, 15.16054, 15.96177, 16.89901, 17.83625, 19.02003, 20.28599,
21.55194, 14.61341, 15.58383, 16.55426, 17.52469, 18.99524, 20.53725,
22.07925, 22.56233, 22.69243, 22.82254, 13.57371, 15.79697, 18.02024,
20.24351, 22.34258, 24.42392, 26.50526, 26.18790, 25.07097, 23.95404,
12.53401, 16.01011, 19.48622, 22.96232, 25.68993, 28.31060, 30.93126,
29.81347, 27.44951, 25.08555, 12.98106, 16.67323, 20.36540, 24.05756,
26.36633, 28.47748, 30.58862, 29.76471, 27.96244, 26.16016, 13.92370,
17.48634, 21.04897, 24.61161, 26.15244, 27.40443, 28.65643, 28.49117,
27.85349, 27.21581, 14.86633, 18.29944, 21.73255, 25.16566, 25.93854,
26.33138, 26.72423, 27.21763, 27.74455, 28.27147, 17.60401, 17.30942,
17.01482, 16.72023, 13.94473, 10.81481, 7.68490, 8.98648, 11.76524,
14.54400, 16.04249, 16.14603, 16.24958, 16.35312, 14.85158, 13.12075,
11.38991, 12.71305, 15.05418, 17.39531, 14.48097, 14.98265, 15.48433,
15.98602, 15.75844, 15.42668, 15.09493, 16.43962, 18.34312, 20.24663,
12.91945, 13.81927, 14.71909, 15.61891, 16.66530, 17.73262, 18.79995,
20.16619, 21.63206, 23.09794, 11.68565, 13.84398, 16.00230, 18.16062,
19.91554, 21.61284, 23.31013, 23.99478, 24.34188, 24.68898, 10.49868,
14.03841, 17.57814, 21.11788, 23.50056, 25.71795, 27.93534, 27.83796,
26.96897, 26.09999, 9.31170, 14.23284, 19.15399, 24.07513, 27.08558,
29.82307, 32.56055, 31.68113, 29.59606, 27.51099, 9.98166, 14.91619,
19.85071, 24.78524, 27.51291, 29.92532, 32.33773, 31.77077, 30.21070,
28.65063, 11.27060, 15.76250, 20.25440, 24.74629, 26.88768, 28.69329,
30.49889, 30.60925, 30.15453, 29.69981, 12.55955, 16.60881, 20.65808,
24.70735, 26.26245, 27.46126, 28.66005, 29.44773, 30.09835, 30.74898,
15.20134, 15.53016, 15.85898, 16.18780, 13.53087, 10.44740, 7.36393,
8.95806, 12.11139, 15.26472, 13.87432, 14.52378, 15.17325, 15.82272,
14.49093, 12.87611, 11.26130, 12.73342, 15.23453, 17.73563, 12.54730,
13.51741, 14.48752, 15.45763, 15.45100, 15.30483, 15.15867, 16.50878,
18.35766, 20.20654, 11.22027, 12.51103, 13.80179, 15.09254, 16.41106,
17.73355, 19.05603, 20.28415, 21.48080, 22.67745, 10.27070, 12.53633,
14.80195, 17.06758, 19.04654, 20.98454, 22.92254, 23.63840, 23.94687,
24.25534, 9.37505, 12.70901, 16.04297, 19.37693, 21.92136, 24.35300,
26.78465, 26.93249, 26.31907, 25.70565, 8.47939, 12.88168, 17.28398,
21.68627, 24.79618, 27.72146, 30.64674, 30.22658, 28.69127, 27.15597,
9.77979, 13.97583, 18.17186, 22.36790, 25.18828, 27.81215, 30.43601,
30.34293, 29.34420, 28.34548, 11.81220, 15.37712, 18.94204, 22.50695,
24.75282, 26.81024, 28.86766, 29.40003, 29.42404, 29.44806, 13.84461,
16.77841, 19.71221, 22.64601, 24.31735, 25.80833, 27.29932, 28.45713,
29.50388, 30.55064, 12.05287, 13.06077, 14.06866, 15.07656, 12.81500,
10.08638, 7.35776, 9.30520, 12.81134, 16.31747, 11.31943, 12.47863,
13.63782, 14.79702, 13.82253, 12.54323, 11.26392, 12.88993, 15.48436,
18.07880, 10.58600, 11.89649, 13.20698, 14.51747, 14.83005, 15.00007,
15.17009, 16.47465, 18.15739, 19.84013, 9.85256, 11.31435, 12.77614,
14.23793, 15.83757, 17.45691, 19.07625, 20.05937, 20.83042, 21.60147,
9.36002, 11.37275, 13.38548, 15.39822, 17.58109, 19.78828, 21.99546,
22.68573, 22.87036, 23.05500, 8.90189, 11.52266, 14.14343, 16.76420,
19.42976, 22.10172, 24.77368, 25.17519, 24.81987, 24.46455, 8.44375,
11.67256, 14.90137, 18.13018, 21.27843, 24.41516, 27.55190, 27.66464,
26.76937, 25.87411, 10.51042, 13.30769, 16.10496, 18.90222, 21.70659,
24.51197, 27.31734, 27.77045, 27.43945, 27.10846, 13.41869, 15.43789,
17.45709, 19.47628, 21.66124, 23.86989, 26.07853, 27.08170, 27.68305,
28.28440, 16.32697, 17.56809, 18.80922, 20.05033, 21.61590, 23.22781,
24.83972, 26.39296, 27.92665, 29.46033, 8.90439, 10.59137, 12.27835,
13.96532, 12.09914, 9.72536, 7.35159, 9.65235, 13.51128, 17.37022,
8.76455, 10.43347, 12.10239, 13.77132, 13.15412, 12.21033, 11.26655,
13.04643, 15.73420, 18.42198, 8.62470, 10.27557, 11.92644, 13.57731,
14.20910, 14.69531, 15.18151, 16.44051, 17.95712, 19.47373, 8.48485,
10.11767, 11.75049, 13.38331, 15.26408, 17.18027, 19.09647, 19.83460,
20.18004, 20.52548, 8.44933, 10.20917, 11.96901, 13.72885, 16.11565,
18.59202, 21.06838, 21.73307, 21.79386, 21.85465, 8.42872, 10.33631,
12.24389, 14.15147, 16.93816, 19.85044, 22.76272, 23.41788, 23.32067,
23.22346, 8.40812, 10.46344, 12.51877, 14.57409, 17.76068, 21.10886,
24.45705, 25.10269, 24.84748, 24.59226, 11.24106, 12.63955, 14.03805,
15.43654, 18.22489, 21.21178, 24.19868, 25.19796, 25.53469, 25.87143,
15.02519, 15.49866, 15.97213, 16.44560, 18.56967, 20.92953, 23.28940,
24.76337, 25.94205, 27.12073, 18.80933, 18.35777, 17.90622, 17.45466,
18.91445, 20.64729, 22.38013, 24.32880, 26.34941, 28.37003,
};

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@@ -0,0 +1,174 @@
/*
Minetest
Copyright (C) 2010-2014 kwolekr, Ryan Kwolek <kwolekr@minetest.net>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "test.h"
#include "exceptions.h"
#include "objdef.h"
class TestObjDef : public TestBase
{
public:
TestObjDef() { TestManager::registerTestModule(this); }
const char *getName() { return "TestObjDef"; }
void runTests(IGameDef *gamedef);
void testHandles();
void testAddGetSetClear();
void testClone();
};
static TestObjDef g_test_instance;
void TestObjDef::runTests(IGameDef *gamedef)
{
TEST(testHandles);
TEST(testAddGetSetClear);
TEST(testClone);
}
////////////////////////////////////////////////////////////////////////////////
/* Minimal implementation of ObjDef and ObjDefManager subclass */
class MyObjDef : public ObjDef
{
public:
ObjDef *clone() const
{
auto def = new MyObjDef();
ObjDef::cloneTo(def);
def->testvalue = testvalue;
return def;
};
u32 testvalue;
};
class MyObjDefManager : public ObjDefManager
{
public:
MyObjDefManager(ObjDefType type) : ObjDefManager(NULL, type){};
MyObjDefManager *clone() const
{
auto mgr = new MyObjDefManager();
ObjDefManager::cloneTo(mgr);
return mgr;
};
protected:
MyObjDefManager(){};
};
void TestObjDef::testHandles()
{
u32 uid = 0;
u32 index = 0;
ObjDefType type = OBJDEF_GENERIC;
ObjDefHandle handle = ObjDefManager::createHandle(9530, OBJDEF_ORE, 47);
UASSERTEQ(ObjDefHandle, 0xAF507B55, handle);
UASSERT(ObjDefManager::decodeHandle(handle, &index, &type, &uid));
UASSERTEQ(u32, 9530, index);
UASSERTEQ(u32, 47, uid);
UASSERTEQ(ObjDefHandle, OBJDEF_ORE, type);
}
void TestObjDef::testAddGetSetClear()
{
ObjDefManager testmgr(NULL, OBJDEF_GENERIC);
ObjDefHandle hObj0, hObj1, hObj2, hObj3;
ObjDef *obj0, *obj1, *obj2, *obj3;
UASSERTEQ(ObjDefType, testmgr.getType(), OBJDEF_GENERIC);
obj0 = new MyObjDef;
obj0->name = "foobar";
hObj0 = testmgr.add(obj0);
UASSERT(hObj0 != OBJDEF_INVALID_HANDLE);
UASSERTEQ(u32, obj0->index, 0);
obj1 = new MyObjDef;
obj1->name = "FooBaz";
hObj1 = testmgr.add(obj1);
UASSERT(hObj1 != OBJDEF_INVALID_HANDLE);
UASSERTEQ(u32, obj1->index, 1);
obj2 = new MyObjDef;
obj2->name = "asdf";
hObj2 = testmgr.add(obj2);
UASSERT(hObj2 != OBJDEF_INVALID_HANDLE);
UASSERTEQ(u32, obj2->index, 2);
obj3 = new MyObjDef;
obj3->name = "foobaz";
hObj3 = testmgr.add(obj3);
UASSERT(hObj3 == OBJDEF_INVALID_HANDLE);
UASSERTEQ(size_t, testmgr.getNumObjects(), 3);
UASSERT(testmgr.get(hObj0) == obj0);
UASSERT(testmgr.getByName("FOOBAZ") == obj1);
UASSERT(testmgr.set(hObj0, obj3) == obj0);
UASSERT(testmgr.get(hObj0) == obj3);
delete obj0;
testmgr.clear();
UASSERTEQ(size_t, testmgr.getNumObjects(), 0);
}
void TestObjDef::testClone()
{
MyObjDefManager testmgr(OBJDEF_GENERIC);
ObjDefManager *mgrcopy;
MyObjDef *obj, *temp2;
ObjDef *temp1;
ObjDefHandle hObj;
obj = new MyObjDef;
obj->testvalue = 0xee00ff11;
hObj = testmgr.add(obj);
UASSERT(hObj != OBJDEF_INVALID_HANDLE);
mgrcopy = testmgr.clone();
UASSERT(mgrcopy);
UASSERTEQ(ObjDefType, mgrcopy->getType(), testmgr.getType());
UASSERTEQ(size_t, mgrcopy->getNumObjects(), testmgr.getNumObjects());
// 1) check that the same handle is still valid on the copy
temp1 = mgrcopy->get(hObj);
UASSERT(temp1);
UASSERT(temp1 == mgrcopy->getRaw(0));
// 2) check that the copy has the correct C++ class
temp2 = dynamic_cast<MyObjDef *>(temp1);
UASSERT(temp2);
// 3) check that it was correctly copied
UASSERTEQ(u32, obj->testvalue, temp2->testvalue);
// 4) check that it was copied AT ALL (not the same)
UASSERT(obj != temp2);
testmgr.clear();
mgrcopy->clear();
delete mgrcopy;
}

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/*
Minetest
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "test.h"
#include "profiler.h"
class TestProfiler : public TestBase
{
public:
TestProfiler() { TestManager::registerTestModule(this); }
const char *getName() { return "TestProfiler"; }
void runTests(IGameDef *gamedef);
void testProfilerAverage();
};
static TestProfiler g_test_instance;
void TestProfiler::runTests(IGameDef *gamedef)
{
TEST(testProfilerAverage);
}
////////////////////////////////////////////////////////////////////////////////
void TestProfiler::testProfilerAverage()
{
Profiler p;
p.avg("Test1", 1.f);
UASSERT(p.getValue("Test1") == 1.f);
p.avg("Test1", 2.f);
UASSERT(p.getValue("Test1") == 1.5f);
p.avg("Test1", 3.f);
UASSERT(p.getValue("Test1") == 2.f);
p.avg("Test1", 486.f);
UASSERT(p.getValue("Test1") == 123.f);
p.avg("Test1", 8);
UASSERT(p.getValue("Test1") == 100.f);
p.avg("Test1", 700);
UASSERT(p.getValue("Test1") == 200.f);
p.avg("Test1", 10000);
UASSERT(p.getValue("Test1") == 1600.f);
p.avg("Test2", 123.56);
p.avg("Test2", 123.58);
UASSERT(p.getValue("Test2") == 123.57f);
}

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/*
Minetest
Copyright (C) 2010-2014 kwolekr, Ryan Kwolek <kwolekr@minetest.net>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "test.h"
#include <cmath>
#include "util/numeric.h"
#include "exceptions.h"
#include "noise.h"
class TestRandom : public TestBase {
public:
TestRandom() { TestManager::registerTestModule(this); }
const char *getName() { return "TestRandom"; }
void runTests(IGameDef *gamedef);
void testPseudoRandom();
void testPseudoRandomRange();
void testPcgRandom();
void testPcgRandomRange();
void testPcgRandomBytes();
void testPcgRandomNormalDist();
static const int expected_pseudorandom_results[256];
static const u32 expected_pcgrandom_results[256];
static const u8 expected_pcgrandom_bytes_result[24];
static const u8 expected_pcgrandom_bytes_result2[24];
};
static TestRandom g_test_instance;
void TestRandom::runTests(IGameDef *gamedef)
{
TEST(testPseudoRandom);
TEST(testPseudoRandomRange);
TEST(testPcgRandom);
TEST(testPcgRandomRange);
TEST(testPcgRandomBytes);
TEST(testPcgRandomNormalDist);
}
////////////////////////////////////////////////////////////////////////////////
void TestRandom::testPseudoRandom()
{
PseudoRandom pr(814538);
for (u32 i = 0; i != 256; i++)
UASSERTEQ(int, pr.next(), expected_pseudorandom_results[i]);
}
void TestRandom::testPseudoRandomRange()
{
PseudoRandom pr((int)time(NULL));
EXCEPTION_CHECK(PrngException, pr.range(2000, 6000));
EXCEPTION_CHECK(PrngException, pr.range(5, 1));
for (u32 i = 0; i != 32768; i++) {
int min = (pr.next() % 3000) - 500;
int max = (pr.next() % 3000) - 500;
if (min > max)
SWAP(int, min, max);
int randval = pr.range(min, max);
UASSERT(randval >= min);
UASSERT(randval <= max);
}
}
void TestRandom::testPcgRandom()
{
PcgRandom pr(814538, 998877);
for (u32 i = 0; i != 256; i++)
UASSERTEQ(u32, pr.next(), expected_pcgrandom_results[i]);
}
void TestRandom::testPcgRandomRange()
{
PcgRandom pr((int)time(NULL));
EXCEPTION_CHECK(PrngException, pr.range(5, 1));
// Regression test for bug 3027
pr.range(pr.RANDOM_MIN, pr.RANDOM_MAX);
for (u32 i = 0; i != 32768; i++) {
int min = (pr.next() % 3000) - 500;
int max = (pr.next() % 3000) - 500;
if (min > max)
SWAP(int, min, max);
int randval = pr.range(min, max);
UASSERT(randval >= min);
UASSERT(randval <= max);
}
}
void TestRandom::testPcgRandomBytes()
{
char buf[32];
PcgRandom r(1538, 877);
memset(buf, 0, sizeof(buf));
r.bytes(buf + 5, 23);
UASSERT(memcmp(buf + 5, expected_pcgrandom_bytes_result,
sizeof(expected_pcgrandom_bytes_result)) == 0);
memset(buf, 0, sizeof(buf));
r.bytes(buf, 17);
UASSERT(memcmp(buf, expected_pcgrandom_bytes_result2,
sizeof(expected_pcgrandom_bytes_result2)) == 0);
}
void TestRandom::testPcgRandomNormalDist()
{
static const int max = 120;
static const int min = -120;
static const int num_trials = 20;
static const u32 num_samples = 61000;
s32 bins[max - min + 1];
memset(bins, 0, sizeof(bins));
PcgRandom r(486179 + (int)time(NULL));
for (u32 i = 0; i != num_samples; i++) {
s32 randval = r.randNormalDist(min, max, num_trials);
UASSERT(randval <= max);
UASSERT(randval >= min);
bins[randval - min]++;
}
// Note that here we divide variance by the number of trials;
// this is because variance is a biased estimator.
int range = (max - min + 1);
float mean = (max + min) / 2;
float variance = ((range * range - 1) / 12) / num_trials;
float stddev = std::sqrt(variance);
static const float prediction_intervals[] = {
0.68269f, // 1.0
0.86639f, // 1.5
0.95450f, // 2.0
0.98758f, // 2.5
0.99730f, // 3.0
};
//// Simple normality test using the 68-95-99.7% rule
for (u32 i = 0; i != ARRLEN(prediction_intervals); i++) {
float deviations = i / 2.f + 1.f;
int lbound = myround(mean - deviations * stddev);
int ubound = myround(mean + deviations * stddev);
UASSERT(lbound >= min);
UASSERT(ubound <= max);
int accum = 0;
for (int j = lbound; j != ubound; j++)
accum += bins[j - min];
float actual = (float)accum / num_samples;
UASSERT(std::fabs(actual - prediction_intervals[i]) < 0.02f);
}
}
const int TestRandom::expected_pseudorandom_results[256] = {
0x02fa, 0x60d5, 0x6c10, 0x606b, 0x098b, 0x5f1e, 0x4f56, 0x3fbd, 0x77af,
0x4fe9, 0x419a, 0x6fe1, 0x177b, 0x6858, 0x36f8, 0x6d83, 0x14fc, 0x2d62,
0x1077, 0x23e2, 0x041b, 0x7a7e, 0x5b52, 0x215d, 0x682b, 0x4716, 0x47e3,
0x08c0, 0x1952, 0x56ae, 0x146d, 0x4b4f, 0x239f, 0x3fd0, 0x6794, 0x7796,
0x7be2, 0x75b7, 0x5691, 0x28ee, 0x2656, 0x40c0, 0x133c, 0x63cd, 0x2aeb,
0x518f, 0x7dbc, 0x6ad8, 0x736e, 0x5b05, 0x160b, 0x589f, 0x6f64, 0x5edc,
0x092c, 0x0a39, 0x199e, 0x1927, 0x562b, 0x2689, 0x3ba3, 0x366f, 0x46da,
0x4e49, 0x0abb, 0x40a1, 0x3846, 0x40db, 0x7adb, 0x6ec1, 0x6efa, 0x01cc,
0x6335, 0x4352, 0x72fb, 0x4b2d, 0x509a, 0x257e, 0x2f7d, 0x5891, 0x2195,
0x6107, 0x5269, 0x56e3, 0x4849, 0x38f7, 0x2791, 0x04f2, 0x4e05, 0x78ff,
0x6bae, 0x50b3, 0x74ad, 0x31af, 0x531e, 0x7d56, 0x11c9, 0x0b5e, 0x405e,
0x1e15, 0x7f6a, 0x5bd3, 0x6649, 0x71b4, 0x3ec2, 0x6ab4, 0x520e, 0x6ad6,
0x287e, 0x10b8, 0x18f2, 0x7107, 0x46ea, 0x1d85, 0x25cc, 0x2689, 0x35c1,
0x3065, 0x6237, 0x3edd, 0x23d9, 0x6fb5, 0x37a1, 0x3211, 0x526a, 0x4b09,
0x23f1, 0x58cc, 0x2e42, 0x341f, 0x5e16, 0x3d1a, 0x5e8c, 0x7a82, 0x4635,
0x2bf8, 0x6577, 0x3603, 0x1daf, 0x539f, 0x2e91, 0x6bd8, 0x42d3, 0x7a93,
0x26e3, 0x5a91, 0x6c67, 0x1b66, 0x3ac7, 0x18bf, 0x20d8, 0x7153, 0x558d,
0x7262, 0x653d, 0x417d, 0x3ed3, 0x3117, 0x600d, 0x6d04, 0x719c, 0x3afd,
0x6ba5, 0x17c5, 0x4935, 0x346c, 0x5479, 0x6ff6, 0x1fcc, 0x1054, 0x3f14,
0x6266, 0x3acc, 0x3b77, 0x71d8, 0x478b, 0x20fa, 0x4e46, 0x7e77, 0x5554,
0x3652, 0x719c, 0x072b, 0x61ad, 0x399f, 0x621d, 0x1bba, 0x41d0, 0x7fdc,
0x3e6c, 0x6a2a, 0x5253, 0x094e, 0x0c10, 0x3f43, 0x73eb, 0x4c5f, 0x1f23,
0x12c9, 0x0902, 0x5238, 0x50c0, 0x1b77, 0x3ffd, 0x0124, 0x302a, 0x26b9,
0x3648, 0x30a6, 0x1abc, 0x3031, 0x4029, 0x6358, 0x6696, 0x74e8, 0x6142,
0x4284, 0x0c00, 0x7e50, 0x41e3, 0x3782, 0x79a5, 0x60fe, 0x2d15, 0x3ed2,
0x7f70, 0x2b27, 0x6366, 0x5100, 0x7c44, 0x3ee0, 0x4e76, 0x7d34, 0x3a60,
0x140e, 0x613d, 0x1193, 0x268d, 0x1e2f, 0x3123, 0x6d61, 0x4e0b, 0x51ce,
0x13bf, 0x58d4, 0x4f43, 0x05c6, 0x4d6a, 0x7eb5, 0x2921, 0x2c36, 0x1c89,
0x63b9, 0x1555, 0x1f41, 0x2d9f,
};
const u32 TestRandom::expected_pcgrandom_results[256] = {
0x48c593f8, 0x054f59f5, 0x0d062dc1, 0x23852a23, 0x7fbbc97b, 0x1f9f141e,
0x364e6ed8, 0x995bba58, 0xc9307dc0, 0x73fb34c4, 0xcd8de88d, 0x52e8ce08,
0x1c4a78e4, 0x25c0882e, 0x8a82e2e0, 0xe3bc3311, 0xb8068d42, 0x73186110,
0x19988df4, 0x69bd970b, 0x7214728c, 0x0aee320c, 0x2a5a536c, 0xaf48d715,
0x00bce504, 0xd2b8f548, 0x520df366, 0x96d8fff5, 0xa1bb510b, 0x63477049,
0xb85990b7, 0x7e090689, 0x275fb468, 0x50206257, 0x8bab4f8a, 0x0d6823db,
0x63faeaac, 0x2d92deeb, 0x2ba78024, 0x0d30f631, 0x338923a0, 0xd07248d8,
0xa5db62d3, 0xddba8af6, 0x0ad454e9, 0x6f0fd13a, 0xbbfde2bf, 0x91188009,
0x966b394d, 0xbb9d2012, 0x7e6926cb, 0x95183860, 0x5ff4c59b, 0x035f628a,
0xb67085ef, 0x33867e23, 0x68d1b887, 0x2e3298d7, 0x84fd0650, 0x8bc91141,
0x6fcb0452, 0x2836fee9, 0x2e83c0a3, 0xf1bafdc5, 0x9ff77777, 0xfdfbba87,
0x527aebeb, 0x423e5248, 0xd1756490, 0xe41148fa, 0x3361f7b4, 0xa2824f23,
0xf4e08072, 0xc50442be, 0x35adcc21, 0x36be153c, 0xc7709012, 0xf0eeb9f2,
0x3d73114e, 0x1c1574ee, 0x92095b9c, 0x1503d01c, 0xd6ce0677, 0x026a8ec1,
0x76d0084d, 0x86c23633, 0x36f75ce6, 0x08fa7bbe, 0x35f6ff2a, 0x31cc9525,
0x2c1a35e6, 0x8effcd62, 0xc782fa07, 0x8a86e248, 0x8fdb7a9b, 0x77246626,
0x5767723f, 0x3a78b699, 0xe548ce1c, 0x5820f37d, 0x148ed9b8, 0xf6796254,
0x32232c20, 0x392bf3a2, 0xe9af6625, 0xd40b0d88, 0x636cfa23, 0x6a5de514,
0xc4a69183, 0xc785c853, 0xab0de901, 0x16ae7e44, 0x376f13b5, 0x070f7f31,
0x34cbc93b, 0xe6184345, 0x1b7f911f, 0x631fbe4b, 0x86d6e023, 0xc689b518,
0x88ef4f7c, 0xddf06b45, 0xc97f18d4, 0x2aaee94b, 0x45694723, 0x6db111d2,
0x91974fce, 0xe33e29e2, 0xc5e99494, 0x8017e02b, 0x3ebd8143, 0x471ffb80,
0xc0d7ca1b, 0x4954c860, 0x48935d6a, 0xf2d27999, 0xb93d608d, 0x40696e90,
0x60b18162, 0x1a156998, 0x09b8bbab, 0xc80a79b6, 0x8adbcfbc, 0xc375248c,
0xa584e2ea, 0x5b46fe11, 0x58e84680, 0x8a8bc456, 0xd668b94f, 0x8b9035be,
0x278509d4, 0x6663a140, 0x81a9817a, 0xd4f9d3cf, 0x6dc5f607, 0x6ae04450,
0x694f22a4, 0x1d061788, 0x2e39ad8b, 0x748f4db2, 0xee569b52, 0xd157166d,
0xdabc161e, 0xc8d50176, 0x7e3110e5, 0x9f7d033b, 0x128df67f, 0xb0078583,
0xa3a75d26, 0xc1ad8011, 0x07dd89ec, 0xef04f456, 0x91bf866c, 0x6aac5306,
0xdd5a1573, 0xf73ff97a, 0x4e1186ad, 0xb9680680, 0xc8894515, 0xdc95a08e,
0xc894fd8e, 0xf84ade15, 0xd787f8c1, 0x40dcecca, 0x1b24743e, 0x1ce6ab23,
0x72321653, 0xb80fbaf7, 0x1bcf099b, 0x1ff26805, 0x78f66c8e, 0xf93bf51a,
0xfb0c06fe, 0xe50d48cf, 0x310947e0, 0x1b78804a, 0xe73e2c14, 0x8deb8381,
0xe576122a, 0xe5a8df39, 0x42397c5e, 0xf5503f3c, 0xbe3dbf8d, 0x1b360e5c,
0x9254caaf, 0x7a9f6744, 0x6d4144fa, 0xd77c65fe, 0x44ca7b12, 0xf58a4c00,
0x159500d0, 0x92769857, 0x7134fdd4, 0xa3fea693, 0xbd044831, 0xeded39a1,
0xe4570204, 0xaea37f2f, 0x9a302971, 0x620f8402, 0x1d2f3e5e, 0xf9c2f49c,
0x738e813a, 0xb3c92251, 0x7ecba63b, 0xbe7eebc7, 0xf800267c, 0x3fdeb760,
0xf12d5e7d, 0x5a18dce1, 0xb35a539c, 0xe565f057, 0x2babf38c, 0xae5800ad,
0x421004dd, 0x6715acb6, 0xff529b64, 0xd520d207, 0x7cb193e7, 0xe9b18e4c,
0xfd2a8a59, 0x47826ae3, 0x56ba43f8, 0x453b3d99, 0x8ae1675f, 0xf66f5c34,
0x057a6ac1, 0x010769e4, 0xa8324158, 0x410379a5, 0x5dfc8c97, 0x72848afe,
0x59f169e5, 0xe32acb78, 0x5dfaa9c4, 0x51bb956a,
};
const u8 TestRandom::expected_pcgrandom_bytes_result[24] = {
0xf3, 0x79, 0x8f, 0x31, 0xac, 0xd9, 0x34, 0xf8, 0x3c, 0x6e, 0x82, 0x37,
0x6b, 0x4b, 0x77, 0xe3, 0xbd, 0x0a, 0xee, 0x22, 0x79, 0x6e, 0x40, 0x00,
};
const u8 TestRandom::expected_pcgrandom_bytes_result2[24] = {
0x47, 0x9e, 0x08, 0x3e, 0xd4, 0x21, 0x2d, 0xf6, 0xb4, 0xb1, 0x9d, 0x7a,
0x60, 0x02, 0x5a, 0xb2, 0x11, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
};

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/*
Minetest
Copyright (C) 2010-2014 kwolekr, Ryan Kwolek <kwolekr@minetest.net>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "test.h"
#include "mapgen/mg_schematic.h"
#include "gamedef.h"
#include "nodedef.h"
class TestSchematic : public TestBase {
public:
TestSchematic() { TestManager::registerTestModule(this); }
const char *getName() { return "TestSchematic"; }
void runTests(IGameDef *gamedef);
void testMtsSerializeDeserialize(const NodeDefManager *ndef);
void testLuaTableSerialize(const NodeDefManager *ndef);
void testFileSerializeDeserialize(const NodeDefManager *ndef);
static const content_t test_schem1_data[7 * 6 * 4];
static const content_t test_schem2_data[3 * 3 * 3];
static const u8 test_schem2_prob[3 * 3 * 3];
static const char *expected_lua_output;
};
static TestSchematic g_test_instance;
void TestSchematic::runTests(IGameDef *gamedef)
{
NodeDefManager *ndef =
(NodeDefManager *)gamedef->getNodeDefManager();
ndef->setNodeRegistrationStatus(true);
TEST(testMtsSerializeDeserialize, ndef);
TEST(testLuaTableSerialize, ndef);
TEST(testFileSerializeDeserialize, ndef);
ndef->resetNodeResolveState();
}
////////////////////////////////////////////////////////////////////////////////
void TestSchematic::testMtsSerializeDeserialize(const NodeDefManager *ndef)
{
static const v3s16 size(7, 6, 4);
static const u32 volume = size.X * size.Y * size.Z;
std::stringstream ss(std::ios_base::binary |
std::ios_base::in | std::ios_base::out);
Schematic schem;
{
std::vector<std::string> &names = schem.m_nodenames;
names.emplace_back("foo");
names.emplace_back("bar");
names.emplace_back("baz");
names.emplace_back("qux");
}
schem.flags = 0;
schem.size = size;
schem.schemdata = new MapNode[volume];
schem.slice_probs = new u8[size.Y];
for (size_t i = 0; i != volume; i++)
schem.schemdata[i] = MapNode(test_schem1_data[i], MTSCHEM_PROB_ALWAYS, 0);
for (s16 y = 0; y != size.Y; y++)
schem.slice_probs[y] = MTSCHEM_PROB_ALWAYS;
UASSERT(schem.serializeToMts(&ss));
ss.seekg(0);
Schematic schem2;
UASSERT(schem2.deserializeFromMts(&ss));
{
std::vector<std::string> &names = schem2.m_nodenames;
UASSERTEQ(size_t, names.size(), 4);
UASSERTEQ(std::string, names[0], "foo");
UASSERTEQ(std::string, names[1], "bar");
UASSERTEQ(std::string, names[2], "baz");
UASSERTEQ(std::string, names[3], "qux");
}
UASSERT(schem2.size == size);
for (size_t i = 0; i != volume; i++)
UASSERT(schem2.schemdata[i] == schem.schemdata[i]);
for (s16 y = 0; y != size.Y; y++)
UASSERTEQ(u8, schem2.slice_probs[y], schem.slice_probs[y]);
}
void TestSchematic::testLuaTableSerialize(const NodeDefManager *ndef)
{
static const v3s16 size(3, 3, 3);
static const u32 volume = size.X * size.Y * size.Z;
Schematic schem;
schem.flags = 0;
schem.size = size;
schem.schemdata = new MapNode[volume];
schem.slice_probs = new u8[size.Y];
for (size_t i = 0; i != volume; i++)
schem.schemdata[i] = MapNode(test_schem2_data[i], test_schem2_prob[i], 0);
for (s16 y = 0; y != size.Y; y++)
schem.slice_probs[y] = MTSCHEM_PROB_ALWAYS;
std::vector<std::string> &names = schem.m_nodenames;
names.emplace_back("air");
names.emplace_back("default:lava_source");
names.emplace_back("default:glass");
std::ostringstream ss(std::ios_base::binary);
UASSERT(schem.serializeToLua(&ss, false, 0));
UASSERTEQ(std::string, ss.str(), expected_lua_output);
}
void TestSchematic::testFileSerializeDeserialize(const NodeDefManager *ndef)
{
static const v3s16 size(3, 3, 3);
static const u32 volume = size.X * size.Y * size.Z;
static const content_t content_map[] = {
CONTENT_AIR,
t_CONTENT_STONE,
t_CONTENT_LAVA,
};
static const content_t content_map2[] = {
CONTENT_AIR,
t_CONTENT_STONE,
t_CONTENT_WATER,
};
StringMap replace_names;
replace_names["default:lava"] = "default:water";
Schematic schem1, schem2;
//// Construct the schematic to save
schem1.flags = 0;
schem1.size = size;
schem1.schemdata = new MapNode[volume];
schem1.slice_probs = new u8[size.Y];
schem1.slice_probs[0] = 80;
schem1.slice_probs[1] = 160;
schem1.slice_probs[2] = 240;
// Node resolving happened manually.
schem1.m_resolve_done = true;
for (size_t i = 0; i != volume; i++) {
content_t c = content_map[test_schem2_data[i]];
schem1.schemdata[i] = MapNode(c, test_schem2_prob[i], 0);
}
std::string temp_file = getTestTempFile();
UASSERT(schem1.saveSchematicToFile(temp_file, ndef));
UASSERT(schem2.loadSchematicFromFile(temp_file, ndef, &replace_names));
UASSERT(schem2.size == size);
UASSERT(schem2.slice_probs[0] == 80);
UASSERT(schem2.slice_probs[1] == 160);
UASSERT(schem2.slice_probs[2] == 240);
for (size_t i = 0; i != volume; i++) {
content_t c = content_map2[test_schem2_data[i]];
UASSERT(schem2.schemdata[i] == MapNode(c, test_schem2_prob[i], 0));
}
}
// Should form a cross-shaped-thing...?
const content_t TestSchematic::test_schem1_data[7 * 6 * 4] = {
3, 3, 1, 1, 1, 3, 3, // Y=0, Z=0
3, 0, 1, 2, 1, 0, 3, // Y=1, Z=0
3, 0, 1, 2, 1, 0, 3, // Y=2, Z=0
3, 1, 1, 2, 1, 1, 3, // Y=3, Z=0
3, 2, 2, 2, 2, 2, 3, // Y=4, Z=0
3, 1, 1, 2, 1, 1, 3, // Y=5, Z=0
0, 0, 1, 1, 1, 0, 0, // Y=0, Z=1
0, 0, 1, 2, 1, 0, 0, // Y=1, Z=1
0, 0, 1, 2, 1, 0, 0, // Y=2, Z=1
1, 1, 1, 2, 1, 1, 1, // Y=3, Z=1
1, 2, 2, 2, 2, 2, 1, // Y=4, Z=1
1, 1, 1, 2, 1, 1, 1, // Y=5, Z=1
0, 0, 1, 1, 1, 0, 0, // Y=0, Z=2
0, 0, 1, 2, 1, 0, 0, // Y=1, Z=2
0, 0, 1, 2, 1, 0, 0, // Y=2, Z=2
1, 1, 1, 2, 1, 1, 1, // Y=3, Z=2
1, 2, 2, 2, 2, 2, 1, // Y=4, Z=2
1, 1, 1, 2, 1, 1, 1, // Y=5, Z=2
3, 3, 1, 1, 1, 3, 3, // Y=0, Z=3
3, 0, 1, 2, 1, 0, 3, // Y=1, Z=3
3, 0, 1, 2, 1, 0, 3, // Y=2, Z=3
3, 1, 1, 2, 1, 1, 3, // Y=3, Z=3
3, 2, 2, 2, 2, 2, 3, // Y=4, Z=3
3, 1, 1, 2, 1, 1, 3, // Y=5, Z=3
};
const content_t TestSchematic::test_schem2_data[3 * 3 * 3] = {
0, 0, 0,
0, 2, 0,
0, 0, 0,
0, 2, 0,
2, 1, 2,
0, 2, 0,
0, 0, 0,
0, 2, 0,
0, 0, 0,
};
const u8 TestSchematic::test_schem2_prob[3 * 3 * 3] = {
0x00, 0x00, 0x00,
0x00, 0xFF, 0x00,
0x00, 0x00, 0x00,
0x00, 0xFF, 0x00,
0xFF, 0xFF, 0xFF,
0x00, 0xFF, 0x00,
0x00, 0x00, 0x00,
0x00, 0xFF, 0x00,
0x00, 0x00, 0x00,
};
const char *TestSchematic::expected_lua_output =
"schematic = {\n"
"\tsize = {x=3, y=3, z=3},\n"
"\tyslice_prob = {\n"
"\t\t{ypos=0, prob=254},\n"
"\t\t{ypos=1, prob=254},\n"
"\t\t{ypos=2, prob=254},\n"
"\t},\n"
"\tdata = {\n"
"\t\t{name=\"air\", prob=0, param2=0},\n"
"\t\t{name=\"air\", prob=0, param2=0},\n"
"\t\t{name=\"air\", prob=0, param2=0},\n"
"\t\t{name=\"air\", prob=0, param2=0},\n"
"\t\t{name=\"default:glass\", prob=254, param2=0, force_place=true},\n"
"\t\t{name=\"air\", prob=0, param2=0},\n"
"\t\t{name=\"air\", prob=0, param2=0},\n"
"\t\t{name=\"air\", prob=0, param2=0},\n"
"\t\t{name=\"air\", prob=0, param2=0},\n"
"\t\t{name=\"air\", prob=0, param2=0},\n"
"\t\t{name=\"default:glass\", prob=254, param2=0, force_place=true},\n"
"\t\t{name=\"air\", prob=0, param2=0},\n"
"\t\t{name=\"default:glass\", prob=254, param2=0, force_place=true},\n"
"\t\t{name=\"default:lava_source\", prob=254, param2=0, force_place=true},\n"
"\t\t{name=\"default:glass\", prob=254, param2=0, force_place=true},\n"
"\t\t{name=\"air\", prob=0, param2=0},\n"
"\t\t{name=\"default:glass\", prob=254, param2=0, force_place=true},\n"
"\t\t{name=\"air\", prob=0, param2=0},\n"
"\t\t{name=\"air\", prob=0, param2=0},\n"
"\t\t{name=\"air\", prob=0, param2=0},\n"
"\t\t{name=\"air\", prob=0, param2=0},\n"
"\t\t{name=\"air\", prob=0, param2=0},\n"
"\t\t{name=\"default:glass\", prob=254, param2=0, force_place=true},\n"
"\t\t{name=\"air\", prob=0, param2=0},\n"
"\t\t{name=\"air\", prob=0, param2=0},\n"
"\t\t{name=\"air\", prob=0, param2=0},\n"
"\t\t{name=\"air\", prob=0, param2=0},\n"
"\t},\n"
"}\n";

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/*
Minetest
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "test.h"
#include "util/string.h"
#include "util/serialize.h"
#include <cmath>
class TestSerialization : public TestBase {
public:
TestSerialization() { TestManager::registerTestModule(this); }
const char *getName() { return "TestSerialization"; }
void runTests(IGameDef *gamedef);
void buildTestStrings();
void testSerializeString();
void testSerializeLongString();
void testSerializeJsonString();
void testDeSerializeString();
void testDeSerializeLongString();
void testStreamRead();
void testStreamWrite();
void testFloatFormat();
std::string teststring2;
std::wstring teststring2_w;
std::string teststring2_w_encoded;
static const u8 test_serialized_data[12 * 11 - 2];
};
static TestSerialization g_test_instance;
void TestSerialization::runTests(IGameDef *gamedef)
{
buildTestStrings();
TEST(testSerializeString);
TEST(testDeSerializeString);
TEST(testSerializeLongString);
TEST(testDeSerializeLongString);
TEST(testSerializeJsonString);
TEST(testStreamRead);
TEST(testStreamWrite);
TEST(testFloatFormat);
}
////////////////////////////////////////////////////////////////////////////////
// To be used like this:
// mkstr("Some\0string\0with\0embedded\0nuls")
// since std::string("...") doesn't work as expected in that case.
template<size_t N> std::string mkstr(const char (&s)[N])
{
return std::string(s, N - 1);
}
void TestSerialization::buildTestStrings()
{
std::ostringstream tmp_os;
std::wostringstream tmp_os_w;
std::ostringstream tmp_os_w_encoded;
for (int i = 0; i < 256; i++) {
tmp_os << (char)i;
tmp_os_w << (wchar_t)i;
tmp_os_w_encoded << (char)0 << (char)i;
}
teststring2 = tmp_os.str();
teststring2_w = tmp_os_w.str();
teststring2_w_encoded = tmp_os_w_encoded.str();
}
void TestSerialization::testSerializeString()
{
// Test blank string
UASSERT(serializeString16("") == mkstr("\0\0"));
// Test basic string
UASSERT(serializeString16("Hello world!") == mkstr("\0\14Hello world!"));
// Test character range
UASSERT(serializeString16(teststring2) == mkstr("\1\0") + teststring2);
}
void TestSerialization::testDeSerializeString()
{
// Test deserialize
{
std::istringstream is(serializeString16(teststring2), std::ios::binary);
UASSERT(deSerializeString16(is) == teststring2);
UASSERT(!is.eof());
is.get();
UASSERT(is.eof());
}
// Test deserialize an incomplete length specifier
{
std::istringstream is(mkstr("\x53"), std::ios::binary);
EXCEPTION_CHECK(SerializationError, deSerializeString16(is));
}
// Test deserialize a string with incomplete data
{
std::istringstream is(mkstr("\x00\x55 abcdefg"), std::ios::binary);
EXCEPTION_CHECK(SerializationError, deSerializeString16(is));
}
}
void TestSerialization::testSerializeLongString()
{
// Test blank string
UASSERT(serializeString32("") == mkstr("\0\0\0\0"));
// Test basic string
UASSERT(serializeString32("Hello world!") == mkstr("\0\0\0\14Hello world!"));
// Test character range
UASSERT(serializeString32(teststring2) == mkstr("\0\0\1\0") + teststring2);
}
void TestSerialization::testDeSerializeLongString()
{
// Test deserialize
{
std::istringstream is(serializeString32(teststring2), std::ios::binary);
UASSERT(deSerializeString32(is) == teststring2);
UASSERT(!is.eof());
is.get();
UASSERT(is.eof());
}
// Test deserialize an incomplete length specifier
{
std::istringstream is(mkstr("\x53"), std::ios::binary);
EXCEPTION_CHECK(SerializationError, deSerializeString32(is));
}
// Test deserialize a string with incomplete data
{
std::istringstream is(mkstr("\x00\x00\x00\x05 abc"), std::ios::binary);
EXCEPTION_CHECK(SerializationError, deSerializeString32(is));
}
// Test deserialize a string with a length too large
{
std::istringstream is(mkstr("\xFF\xFF\xFF\xFF blah"), std::ios::binary);
EXCEPTION_CHECK(SerializationError, deSerializeString32(is));
}
}
void TestSerialization::testSerializeJsonString()
{
std::istringstream is(std::ios::binary);
const auto reset_is = [&] (const std::string &s) {
is.clear();
is.str(s);
};
const auto assert_at_eof = [] (std::istream &is) {
is.get();
UASSERT(is.eof());
};
// Test blank string
UASSERTEQ(std::string, serializeJsonString(""), "\"\"");
reset_is("\"\"");
UASSERTEQ(std::string, deSerializeJsonString(is), "");
assert_at_eof(is);
// Test basic string
UASSERTEQ(std::string, serializeJsonString("Hello world!"), "\"Hello world!\"");
reset_is("\"Hello world!\"");
UASSERTEQ(std::string, deSerializeJsonString(is), "Hello world!");
assert_at_eof(is);
// Test optional serialization
const std::pair<const char*, const char*> test_pairs[] = {
{ "abc", "abc" },
{ "x y z", "\"x y z\"" },
{ "\"", "\"\\\"\"" },
};
for (auto it : test_pairs) {
UASSERTEQ(std::string, serializeJsonStringIfNeeded(it.first), it.second);
reset_is(it.second);
UASSERTEQ(std::string, deSerializeJsonStringIfNeeded(is), it.first);
assert_at_eof(is);
}
// Test all byte values
const std::string bs = "\\"; // MSVC fails when directly using "\\\\"
const std::string expected = mkstr("\"") +
"\\u0000\\u0001\\u0002\\u0003\\u0004\\u0005\\u0006\\u0007" +
"\\b\\t\\n\\u000b\\f\\r\\u000e\\u000f" +
"\\u0010\\u0011\\u0012\\u0013\\u0014\\u0015\\u0016\\u0017" +
"\\u0018\\u0019\\u001a\\u001b\\u001c\\u001d\\u001e\\u001f" +
" !\\\"" + teststring2.substr(0x23, 0x5c-0x23) +
bs + bs + teststring2.substr(0x5d, 0x7f-0x5d) + "\\u007f" +
"\\u0080\\u0081\\u0082\\u0083\\u0084\\u0085\\u0086\\u0087" +
"\\u0088\\u0089\\u008a\\u008b\\u008c\\u008d\\u008e\\u008f" +
"\\u0090\\u0091\\u0092\\u0093\\u0094\\u0095\\u0096\\u0097" +
"\\u0098\\u0099\\u009a\\u009b\\u009c\\u009d\\u009e\\u009f" +
"\\u00a0\\u00a1\\u00a2\\u00a3\\u00a4\\u00a5\\u00a6\\u00a7" +
"\\u00a8\\u00a9\\u00aa\\u00ab\\u00ac\\u00ad\\u00ae\\u00af" +
"\\u00b0\\u00b1\\u00b2\\u00b3\\u00b4\\u00b5\\u00b6\\u00b7" +
"\\u00b8\\u00b9\\u00ba\\u00bb\\u00bc\\u00bd\\u00be\\u00bf" +
"\\u00c0\\u00c1\\u00c2\\u00c3\\u00c4\\u00c5\\u00c6\\u00c7" +
"\\u00c8\\u00c9\\u00ca\\u00cb\\u00cc\\u00cd\\u00ce\\u00cf" +
"\\u00d0\\u00d1\\u00d2\\u00d3\\u00d4\\u00d5\\u00d6\\u00d7" +
"\\u00d8\\u00d9\\u00da\\u00db\\u00dc\\u00dd\\u00de\\u00df" +
"\\u00e0\\u00e1\\u00e2\\u00e3\\u00e4\\u00e5\\u00e6\\u00e7" +
"\\u00e8\\u00e9\\u00ea\\u00eb\\u00ec\\u00ed\\u00ee\\u00ef" +
"\\u00f0\\u00f1\\u00f2\\u00f3\\u00f4\\u00f5\\u00f6\\u00f7" +
"\\u00f8\\u00f9\\u00fa\\u00fb\\u00fc\\u00fd\\u00fe\\u00ff" +
"\"";
std::string serialized = serializeJsonString(teststring2);
UASSERTEQ(std::string, serialized, expected);
reset_is(serialized);
UASSERTEQ(std::string, deSerializeJsonString(is), teststring2);
UASSERT(!is.eof()); // should have stopped at " so eof must not be set yet
assert_at_eof(is);
// Test that deserialization leaves rest of stream alone
std::string tmp;
reset_is("\"foo\"bar");
UASSERTEQ(std::string, deSerializeJsonString(is), "foo");
std::getline(is, tmp, '\0');
UASSERTEQ(std::string, tmp, "bar");
reset_is("\"x y z\"bar");
UASSERTEQ(std::string, deSerializeJsonStringIfNeeded(is), "x y z");
std::getline(is, tmp, '\0');
UASSERTEQ(std::string, tmp, "bar");
reset_is("foo bar");
UASSERTEQ(std::string, deSerializeJsonStringIfNeeded(is), "foo");
std::getline(is, tmp, '\0');
UASSERTEQ(std::string, tmp, " bar");
}
void TestSerialization::testStreamRead()
{
std::string datastr(
(const char *)test_serialized_data,
sizeof(test_serialized_data));
std::istringstream is(datastr, std::ios_base::binary);
UASSERT(readU8(is) == 0x11);
UASSERT(readU16(is) == 0x2233);
UASSERT(readU32(is) == 0x44556677);
UASSERT(readU64(is) == 0x8899AABBCCDDEEFFLL);
UASSERT(readS8(is) == -128);
UASSERT(readS16(is) == 30000);
UASSERT(readS32(is) == -6);
UASSERT(readS64(is) == -43);
UASSERT(readF1000(is) == 53.534f);
UASSERT(readF1000(is) == -300000.32f);
UASSERT(readF1000(is) == F1000_MIN);
UASSERT(readF1000(is) == F1000_MAX);
UASSERT(deSerializeString16(is) == "foobar!");
UASSERT(readV2S16(is) == v2s16(500, 500));
UASSERT(readV3S16(is) == v3s16(4207, 604, -30));
UASSERT(readV2S32(is) == v2s32(1920, 1080));
UASSERT(readV3S32(is) == v3s32(-400, 6400054, 290549855));
UASSERT(readV3F1000(is) == v3f(500, 10024.2f, -192.54f));
UASSERT(readARGB8(is) == video::SColor(255, 128, 50, 128));
UASSERT(deSerializeString32(is) == "some longer string here");
UASSERT(is.rdbuf()->in_avail() == 2);
UASSERT(readU16(is) == 0xF00D);
UASSERT(is.rdbuf()->in_avail() == 0);
}
void TestSerialization::testStreamWrite()
{
std::ostringstream os(std::ios_base::binary);
std::string data;
writeU8(os, 0x11);
writeU16(os, 0x2233);
writeU32(os, 0x44556677);
writeU64(os, 0x8899AABBCCDDEEFFLL);
writeS8(os, -128);
writeS16(os, 30000);
writeS32(os, -6);
writeS64(os, -43);
writeF1000(os, 53.53467f);
writeF1000(os, -300000.32f);
writeF1000(os, F1000_MIN);
writeF1000(os, F1000_MAX);
os << serializeString16("foobar!");
data = os.str();
UASSERT(data.size() < sizeof(test_serialized_data));
UASSERT(!memcmp(&data[0], test_serialized_data, data.size()));
writeV2S16(os, v2s16(500, 500));
writeV3S16(os, v3s16(4207, 604, -30));
writeV2S32(os, v2s32(1920, 1080));
writeV3S32(os, v3s32(-400, 6400054, 290549855));
writeV3F1000(os, v3f(500, 10024.2f, -192.54f));
writeARGB8(os, video::SColor(255, 128, 50, 128));
os << serializeString32("some longer string here");
writeU16(os, 0xF00D);
data = os.str();
UASSERT(data.size() == sizeof(test_serialized_data));
UASSERT(!memcmp(&data[0], test_serialized_data, sizeof(test_serialized_data)));
}
void TestSerialization::testFloatFormat()
{
FloatType type = getFloatSerializationType();
u32 i;
f32 fs, fm;
// Check precision of float calculations on this platform
const std::unordered_map<f32, u32> float_results = {
{ 0.0f, 0x00000000UL },
{ 1.0f, 0x3F800000UL },
{ -1.0f, 0xBF800000UL },
{ 0.1f, 0x3DCCCCCDUL },
{ -0.1f, 0xBDCCCCCDUL },
{ 1945329.25f, 0x49ED778AUL },
{ -23298764.f, 0xCBB1C166UL },
{ 0.5f, 0x3F000000UL },
{ -0.5f, 0xBF000000UL }
};
for (const auto &v : float_results) {
i = f32Tou32Slow(v.first);
if (std::abs((s64)v.second - i) > 32) {
printf("Inaccurate float values on %.9g, expected 0x%X, actual 0x%X\n",
v.first, v.second, i);
UASSERT(false);
}
fs = u32Tof32Slow(v.second);
if (std::fabs(v.first - fs) > std::fabs(v.first * 0.000005f)) {
printf("Inaccurate float values on 0x%X, expected %.9g, actual 0x%.9g\n",
v.second, v.first, fs);
UASSERT(false);
}
}
if (type == FLOATTYPE_SLOW) {
// conversion using memcpy is not possible
// Skip exact float comparison checks below
return;
}
// The code below compares the IEEE conversion functions with a
// known good IEC559/IEEE754 implementation. This test neeeds
// IEC559 compliance in the compiler.
#if defined(__GNUC__) && (!defined(__STDC_IEC_559__) || defined(__FAST_MATH__))
// GNU C++ lies about its IEC559 support when -ffast-math is active.
// https://gcc.gnu.org/bugzilla//show_bug.cgi?id=84949
bool is_iec559 = false;
#else
bool is_iec559 = std::numeric_limits<f32>::is_iec559;
#endif
if (!is_iec559)
return;
auto test_single = [&fs, &fm](const u32 &i) -> bool {
memcpy(&fm, &i, 4);
fs = u32Tof32Slow(i);
if (fm != fs) {
printf("u32Tof32Slow failed on 0x%X, expected %.9g, actual %.9g\n",
i, fm, fs);
return false;
}
if (f32Tou32Slow(fs) != i) {
printf("f32Tou32Slow failed on %.9g, expected 0x%X, actual 0x%X\n",
fs, i, f32Tou32Slow(fs));
return false;
}
return true;
};
// Use step of prime 277 to speed things up from 3 minutes to a few seconds
// Test from 0 to 0xFF800000UL (positive)
for (i = 0x00000000UL; i <= 0x7F800000UL; i += 277)
UASSERT(test_single(i));
// Ensure +inf and -inf are tested
UASSERT(test_single(0x7F800000UL));
UASSERT(test_single(0xFF800000UL));
// Test from 0x80000000UL to 0xFF800000UL (negative)
for (i = 0x80000000UL; i <= 0xFF800000UL; i += 277)
UASSERT(test_single(i));
}
const u8 TestSerialization::test_serialized_data[12 * 11 - 2] = {
0x11, 0x22, 0x33, 0x44, 0x55, 0x66, 0x77, 0x88, 0x99, 0xaa, 0xbb, 0xcc,
0xdd, 0xee, 0xff, 0x80, 0x75, 0x30, 0xff, 0xff, 0xff, 0xfa, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xd5, 0x00, 0x00, 0xd1, 0x1e, 0xee, 0x1e,
0x5b, 0xc0, 0x80, 0x00, 0x02, 0x80, 0x7F, 0xFF, 0xFD, 0x80, 0x00, 0x07,
0x66, 0x6f, 0x6f, 0x62, 0x61, 0x72, 0x21, 0x01, 0xf4, 0x01, 0xf4, 0x10,
0x6f, 0x02, 0x5c, 0xff, 0xe2, 0x00, 0x00, 0x07, 0x80, 0x00, 0x00, 0x04,
0x38, 0xff, 0xff, 0xfe, 0x70, 0x00, 0x61, 0xa8, 0x36, 0x11, 0x51, 0x70,
0x5f, 0x00, 0x07, 0xa1, 0x20, 0x00, 0x98, 0xf5, 0x08, 0xff,
0xfd, 0x0f, 0xe4, 0xff, 0x80, 0x32, 0x80, 0x00, 0x00, 0x00, 0x17, 0x73,
0x6f, 0x6d, 0x65, 0x20, 0x6c, 0x6f, 0x6e, 0x67, 0x65, 0x72, 0x20, 0x73,
0x74, 0x72, 0x69, 0x6e, 0x67, 0x20, 0x68, 0x65, 0x72, 0x65, 0xF0, 0x0D,
};

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/*
Minetest
Copyright (C) 2018 nerzhul, Loic BLOT <loic.blot@unix-experience.fr>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include <server.h>
#include "test.h"
#include "util/string.h"
#include "util/serialize.h"
class FakeServer : public Server
{
public:
FakeServer() : Server("fakeworld", SubgameSpec("fakespec", "fakespec"), true,
Address(), true, nullptr)
{
}
private:
void SendChatMessage(session_t peer_id, const ChatMessage &message)
{
// NOOP
}
};
class TestServerShutdownState : public TestBase
{
public:
TestServerShutdownState() { TestManager::registerTestModule(this); }
const char *getName() { return "TestServerShutdownState"; }
void runTests(IGameDef *gamedef);
void testInit();
void testReset();
void testTrigger();
void testTick();
};
static TestServerShutdownState g_test_instance;
void TestServerShutdownState::runTests(IGameDef *gamedef)
{
TEST(testInit);
TEST(testReset);
TEST(testTrigger);
TEST(testTick);
}
void TestServerShutdownState::testInit()
{
Server::ShutdownState ss;
UASSERT(!ss.is_requested);
UASSERT(!ss.should_reconnect);
UASSERT(ss.message.empty());
UASSERT(ss.m_timer == 0.0f);
}
void TestServerShutdownState::testReset()
{
Server::ShutdownState ss;
ss.reset();
UASSERT(!ss.is_requested);
UASSERT(!ss.should_reconnect);
UASSERT(ss.message.empty());
UASSERT(ss.m_timer == 0.0f);
}
void TestServerShutdownState::testTrigger()
{
Server::ShutdownState ss;
ss.trigger(3.0f, "testtrigger", true);
UASSERT(!ss.is_requested);
UASSERT(ss.should_reconnect);
UASSERT(ss.message == "testtrigger");
UASSERT(ss.m_timer == 3.0f);
}
void TestServerShutdownState::testTick()
{
auto fakeServer = std::make_unique<FakeServer>();
Server::ShutdownState ss;
ss.trigger(28.0f, "testtrigger", true);
ss.tick(0.0f, fakeServer.get());
// Tick with no time should not change anything
UASSERT(!ss.is_requested);
UASSERT(ss.should_reconnect);
UASSERT(ss.message == "testtrigger");
UASSERT(ss.m_timer == 28.0f);
// Tick 2 seconds
ss.tick(2.0f, fakeServer.get());
UASSERT(!ss.is_requested);
UASSERT(ss.should_reconnect);
UASSERT(ss.message == "testtrigger");
UASSERT(ss.m_timer == 26.0f);
// Tick remaining seconds + additional expire
ss.tick(26.1f, fakeServer.get());
UASSERT(ss.is_requested);
UASSERT(ss.should_reconnect);
UASSERT(ss.message == "testtrigger");
UASSERT(ss.m_timer == 0.0f);
}

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/*
Minetest
Copyright (C) 2018 nerzhul, Loic Blot <loic.blot@unix-experience.fr>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "server/activeobjectmgr.h"
#include <algorithm>
#include <queue>
#include "test.h"
#include "profiler.h"
class TestServerActiveObject : public ServerActiveObject
{
public:
TestServerActiveObject(const v3f &p = v3f()) : ServerActiveObject(nullptr, p) {}
~TestServerActiveObject() = default;
ActiveObjectType getType() const override { return ACTIVEOBJECT_TYPE_TEST; }
bool getCollisionBox(aabb3f *toset) const override { return false; }
bool getSelectionBox(aabb3f *toset) const override { return false; }
bool collideWithObjects() const override { return false; }
};
class TestServerActiveObjectMgr : public TestBase
{
public:
TestServerActiveObjectMgr() { TestManager::registerTestModule(this); }
const char *getName() { return "TestServerActiveObjectMgr"; }
void runTests(IGameDef *gamedef);
void testFreeID();
void testRegisterObject();
void testRemoveObject();
void testGetObjectsInsideRadius();
void testGetAddedActiveObjectsAroundPos();
};
static TestServerActiveObjectMgr g_test_instance;
void TestServerActiveObjectMgr::runTests(IGameDef *gamedef)
{
TEST(testFreeID);
TEST(testRegisterObject)
TEST(testRemoveObject)
TEST(testGetObjectsInsideRadius);
TEST(testGetAddedActiveObjectsAroundPos);
}
void clearSAOMgr(server::ActiveObjectMgr *saomgr)
{
auto clear_cb = [](ServerActiveObject *obj, u16 id) {
delete obj;
return true;
};
saomgr->clear(clear_cb);
}
////////////////////////////////////////////////////////////////////////////////
void TestServerActiveObjectMgr::testFreeID()
{
server::ActiveObjectMgr saomgr;
std::vector<u16> aoids;
u16 aoid = saomgr.getFreeId();
// Ensure it's not the same id
UASSERT(saomgr.getFreeId() != aoid);
aoids.push_back(aoid);
// Register basic objects, ensure we never found
for (u8 i = 0; i < UINT8_MAX; i++) {
// Register an object
auto tsao = new TestServerActiveObject();
saomgr.registerObject(tsao);
aoids.push_back(tsao->getId());
// Ensure next id is not in registered list
UASSERT(std::find(aoids.begin(), aoids.end(), saomgr.getFreeId()) ==
aoids.end());
}
clearSAOMgr(&saomgr);
}
void TestServerActiveObjectMgr::testRegisterObject()
{
server::ActiveObjectMgr saomgr;
auto tsao = new TestServerActiveObject();
UASSERT(saomgr.registerObject(tsao));
u16 id = tsao->getId();
auto tsaoToCompare = saomgr.getActiveObject(id);
UASSERT(tsaoToCompare->getId() == id);
UASSERT(tsaoToCompare == tsao);
tsao = new TestServerActiveObject();
UASSERT(saomgr.registerObject(tsao));
UASSERT(saomgr.getActiveObject(tsao->getId()) == tsao);
UASSERT(saomgr.getActiveObject(tsao->getId()) != tsaoToCompare);
clearSAOMgr(&saomgr);
}
void TestServerActiveObjectMgr::testRemoveObject()
{
server::ActiveObjectMgr saomgr;
auto tsao = new TestServerActiveObject();
UASSERT(saomgr.registerObject(tsao));
u16 id = tsao->getId();
UASSERT(saomgr.getActiveObject(id) != nullptr)
saomgr.removeObject(tsao->getId());
UASSERT(saomgr.getActiveObject(id) == nullptr);
clearSAOMgr(&saomgr);
}
void TestServerActiveObjectMgr::testGetObjectsInsideRadius()
{
server::ActiveObjectMgr saomgr;
static const v3f sao_pos[] = {
v3f(10, 40, 10),
v3f(740, 100, -304),
v3f(-200, 100, -304),
v3f(740, -740, -304),
v3f(1500, -740, -304),
};
for (const auto &p : sao_pos) {
saomgr.registerObject(new TestServerActiveObject(p));
}
std::vector<ServerActiveObject *> result;
saomgr.getObjectsInsideRadius(v3f(), 50, result, nullptr);
UASSERTCMP(int, ==, result.size(), 1);
result.clear();
saomgr.getObjectsInsideRadius(v3f(), 750, result, nullptr);
UASSERTCMP(int, ==, result.size(), 2);
result.clear();
saomgr.getObjectsInsideRadius(v3f(), 750000, result, nullptr);
UASSERTCMP(int, ==, result.size(), 5);
result.clear();
auto include_obj_cb = [](ServerActiveObject *obj) {
return (obj->getBasePosition().X != 10);
};
saomgr.getObjectsInsideRadius(v3f(), 750000, result, include_obj_cb);
UASSERTCMP(int, ==, result.size(), 4);
clearSAOMgr(&saomgr);
}
void TestServerActiveObjectMgr::testGetAddedActiveObjectsAroundPos()
{
server::ActiveObjectMgr saomgr;
static const v3f sao_pos[] = {
v3f(10, 40, 10),
v3f(740, 100, -304),
v3f(-200, 100, -304),
v3f(740, -740, -304),
v3f(1500, -740, -304),
};
for (const auto &p : sao_pos) {
saomgr.registerObject(new TestServerActiveObject(p));
}
std::queue<u16> result;
std::set<u16> cur_objects;
saomgr.getAddedActiveObjectsAroundPos(v3f(), 100, 50, cur_objects, result);
UASSERTCMP(int, ==, result.size(), 1);
result = std::queue<u16>();
cur_objects.clear();
saomgr.getAddedActiveObjectsAroundPos(v3f(), 740, 50, cur_objects, result);
UASSERTCMP(int, ==, result.size(), 2);
clearSAOMgr(&saomgr);
}

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/*
Minetest
Copyright (C) 2018 nerzhul, Loic Blot <loic.blot@unix-experience.fr>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "test.h"
#include <algorithm>
#include "server/mods.h"
#include "settings.h"
#include "test_config.h"
#include "util/string.h"
class TestServerModManager : public TestBase
{
public:
TestServerModManager() { TestManager::registerTestModule(this); }
const char *getName() { return "TestServerModManager"; }
void runTests(IGameDef *gamedef);
void testCreation();
void testIsConsistent();
void testUnsatisfiedMods();
void testGetMods();
void testGetModsWrongDir();
void testGetModspec();
void testGetModNamesWrongDir();
void testGetModNames();
void testGetModMediaPathsWrongDir();
void testGetModMediaPaths();
};
static TestServerModManager g_test_instance;
void TestServerModManager::runTests(IGameDef *gamedef)
{
const char *saved_env_mt_subgame_path = getenv("MINETEST_SUBGAME_PATH");
const char *saved_env_mt_mod_path = getenv("MINETEST_MOD_PATH");
#ifdef WIN32
{
std::string subgame_path("MINETEST_SUBGAME_PATH=");
subgame_path.append(TEST_SUBGAME_PATH);
_putenv(subgame_path.c_str());
std::string mod_path("MINETEST_MOD_PATH=");
mod_path.append(TEST_MOD_PATH);
_putenv(mod_path.c_str());
}
#else
setenv("MINETEST_SUBGAME_PATH", TEST_SUBGAME_PATH, 1);
setenv("MINETEST_MOD_PATH", TEST_MOD_PATH, 1);
#endif
TEST(testCreation);
TEST(testIsConsistent);
TEST(testGetModsWrongDir);
TEST(testUnsatisfiedMods);
TEST(testGetMods);
TEST(testGetModspec);
TEST(testGetModNamesWrongDir);
TEST(testGetModNames);
TEST(testGetModMediaPathsWrongDir);
TEST(testGetModMediaPaths);
#ifdef WIN32
{
std::string subgame_path("MINETEST_SUBGAME_PATH=");
if (saved_env_mt_subgame_path)
subgame_path.append(saved_env_mt_subgame_path);
_putenv(subgame_path.c_str());
std::string mod_path("MINETEST_MOD_PATH=");
if (saved_env_mt_mod_path)
mod_path.append(saved_env_mt_mod_path);
_putenv(mod_path.c_str());
}
#else
if (saved_env_mt_subgame_path)
setenv("MINETEST_SUBGAME_PATH", saved_env_mt_subgame_path, 1);
else
unsetenv("MINETEST_SUBGAME_PATH");
if (saved_env_mt_mod_path)
setenv("MINETEST_MOD_PATH", saved_env_mt_mod_path, 1);
else
unsetenv("MINETEST_MOD_PATH");
#endif
}
void TestServerModManager::testCreation()
{
std::string path = std::string(TEST_WORLDDIR) + DIR_DELIM + "world.mt";
Settings world_config;
world_config.set("gameid", "devtest");
world_config.set("load_mod_test_mod", "true");
UASSERTEQ(bool, world_config.updateConfigFile(path.c_str()), true);
ServerModManager sm(TEST_WORLDDIR);
}
void TestServerModManager::testGetModsWrongDir()
{
// Test in non worlddir to ensure no mods are found
ServerModManager sm(std::string(TEST_WORLDDIR) + DIR_DELIM + "..");
UASSERTEQ(bool, sm.getMods().empty(), true);
}
void TestServerModManager::testUnsatisfiedMods()
{
ServerModManager sm(std::string(TEST_WORLDDIR));
UASSERTEQ(bool, sm.getUnsatisfiedMods().empty(), true);
}
void TestServerModManager::testIsConsistent()
{
ServerModManager sm(std::string(TEST_WORLDDIR));
UASSERTEQ(bool, sm.isConsistent(), true);
}
void TestServerModManager::testGetMods()
{
ServerModManager sm(std::string(TEST_WORLDDIR));
const auto &mods = sm.getMods();
UASSERTEQ(bool, mods.empty(), false);
// Ensure we found basenodes mod (part of devtest)
// and test_mod (for testing MINETEST_MOD_PATH).
bool default_found = false;
bool test_mod_found = false;
for (const auto &m : mods) {
if (m.name == "basenodes")
default_found = true;
if (m.name == "test_mod")
test_mod_found = true;
// Verify if paths are not empty
UASSERTEQ(bool, m.path.empty(), false);
}
UASSERTEQ(bool, default_found, true);
UASSERTEQ(bool, test_mod_found, true);
}
void TestServerModManager::testGetModspec()
{
ServerModManager sm(std::string(TEST_WORLDDIR));
UASSERTEQ(const ModSpec *, sm.getModSpec("wrongmod"), NULL);
UASSERT(sm.getModSpec("basenodes") != NULL);
}
void TestServerModManager::testGetModNamesWrongDir()
{
ServerModManager sm(std::string(TEST_WORLDDIR) + DIR_DELIM + "..");
std::vector<std::string> result;
sm.getModNames(result);
UASSERTEQ(bool, result.empty(), true);
}
void TestServerModManager::testGetModNames()
{
ServerModManager sm(std::string(TEST_WORLDDIR));
std::vector<std::string> result;
sm.getModNames(result);
UASSERTEQ(bool, result.empty(), false);
UASSERT(std::find(result.begin(), result.end(), "basenodes") != result.end());
}
void TestServerModManager::testGetModMediaPathsWrongDir()
{
ServerModManager sm(std::string(TEST_WORLDDIR) + DIR_DELIM + "..");
std::vector<std::string> result;
sm.getModsMediaPaths(result);
UASSERTEQ(bool, result.empty(), true);
}
void TestServerModManager::testGetModMediaPaths()
{
ServerModManager sm(std::string(TEST_WORLDDIR));
std::vector<std::string> result;
sm.getModsMediaPaths(result);
UASSERTEQ(bool, result.empty(), false);
// Test media overriding:
// unittests depends on basenodes to override default_dirt.png,
// thus the unittests texture path must come first in the returned media paths to take priority
auto it = std::find(result.begin(), result.end(), sm.getModSpec("unittests")->path + DIR_DELIM + "textures");
UASSERT(it != result.end());
UASSERT(std::find(++it, result.end(), sm.getModSpec("basenodes")->path + DIR_DELIM + "textures") != result.end());
}

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/*
Minetest
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "test.h"
#include <cmath>
#include "settings.h"
#include "defaultsettings.h"
#include "noise.h"
class TestSettings : public TestBase {
public:
TestSettings() { TestManager::registerTestModule(this); }
const char *getName() { return "TestSettings"; }
void runTests(IGameDef *gamedef);
void testAllSettings();
void testDefaults();
void testFlagDesc();
static const char *config_text_before;
static const std::string config_text_after;
};
static TestSettings g_test_instance;
void TestSettings::runTests(IGameDef *gamedef)
{
TEST(testAllSettings);
TEST(testDefaults);
TEST(testFlagDesc);
}
////////////////////////////////////////////////////////////////////////////////
const char *TestSettings::config_text_before =
"leet = 1337\n"
"leetleet = 13371337\n"
"leetleet_neg = -13371337\n"
"floaty_thing = 1.1\n"
"stringy_thing = asd /( ¤%&(/\" BLÖÄRP\n"
"coord = (1, 2, 4.5)\n"
" # this is just a comment\n"
"this is an invalid line\n"
"asdf = {\n"
" a = 5\n"
" bb = 2.5\n"
" ccc = \"\"\"\n"
"testy\n"
" testa \n"
"\"\"\"\n"
"\n"
"}\n"
"blarg = \"\"\" \n"
"some multiline text\n"
" with leading whitespace!\n"
"\"\"\"\n"
"np_terrain = 5, 40, (250, 250, 250), 12341, 5, 0.7, 2.4\n"
"zoop = true\n"
"[dummy_eof_end_tag]\n";
const std::string TestSettings::config_text_after =
"leet = 1337\n"
"leetleet = 13371337\n"
"leetleet_neg = -13371337\n"
"floaty_thing = 1.1\n"
"stringy_thing = asd /( ¤%&(/\" BLÖÄRP\n"
"coord = (1, 2, 4.5)\n"
" # this is just a comment\n"
"this is an invalid line\n"
"asdf = {\n"
" a = 5\n"
" bb = 2.5\n"
" ccc = \"\"\"\n"
"testy\n"
" testa \n"
"\"\"\"\n"
"\n"
"}\n"
"blarg = \"\"\" \n"
"some multiline text\n"
" with leading whitespace!\n"
"\"\"\"\n"
"np_terrain = {\n"
" flags = defaults\n"
" lacunarity = 2.4\n"
" octaves = 6\n"
" offset = 3.5\n"
" persistence = 0.7\n"
" scale = 40\n"
" seed = 12341\n"
" spread = (250,250,250)\n"
"}\n"
"zoop = true\n"
"coord2 = (1,2,3.3)\n"
"floaty_thing_2 = 1.2\n"
"groupy_thing = {\n"
" animals = cute\n"
" num_apples = 4\n"
" num_oranges = 53\n"
"}\n"
"[dummy_eof_end_tag]";
void compare_settings(const std::string &name, Settings *a, Settings *b)
{
auto keys = a->getNames();
Settings *group1, *group2;
std::string value1, value2;
for (auto &key : keys) {
if (a->getGroupNoEx(key, group1)) {
UASSERT(b->getGroupNoEx(key, group2));
compare_settings(name + "->" + key, group1, group2);
continue;
}
UASSERT(b->getNoEx(key, value1));
// For identification
value1 = name + "->" + key + "=" + value1;
value2 = name + "->" + key + "=" + a->get(key);
UASSERTCMP(std::string, ==, value2, value1);
}
}
void TestSettings::testAllSettings()
{
try {
Settings s("[dummy_eof_end_tag]");
// Test reading of settings
std::istringstream is(config_text_before);
s.parseConfigLines(is);
UASSERT(s.getS32("leet") == 1337);
UASSERT(s.getS16("leetleet") == 32767);
UASSERT(s.getS16("leetleet_neg") == -32768);
// Not sure if 1.1 is an exact value as a float, but doesn't matter
UASSERT(fabs(s.getFloat("floaty_thing") - 1.1) < 0.001);
UASSERT(s.get("stringy_thing") == "asd /( ¤%&(/\" BLÖÄRP");
UASSERT(fabs(s.getV3F("coord").X - 1.0) < 0.001);
UASSERT(fabs(s.getV3F("coord").Y - 2.0) < 0.001);
UASSERT(fabs(s.getV3F("coord").Z - 4.5) < 0.001);
// Test the setting of settings too
s.setFloat("floaty_thing_2", 1.2);
s.setV3F("coord2", v3f(1, 2, 3.3));
UASSERT(s.get("floaty_thing_2").substr(0,3) == "1.2");
UASSERT(fabs(s.getFloat("floaty_thing_2") - 1.2) < 0.001);
UASSERT(fabs(s.getV3F("coord2").X - 1.0) < 0.001);
UASSERT(fabs(s.getV3F("coord2").Y - 2.0) < 0.001);
UASSERT(fabs(s.getV3F("coord2").Z - 3.3) < 0.001);
// Test settings groups
Settings *group = s.getGroup("asdf");
UASSERT(group != NULL);
UASSERT(s.getGroupNoEx("zoop", group) == false);
UASSERT(group->getS16("a") == 5);
UASSERT(fabs(group->getFloat("bb") - 2.5) < 0.001);
Settings group3;
group3.set("cat", "meow");
group3.set("dog", "woof");
Settings group2;
group2.setS16("num_apples", 4);
group2.setS16("num_oranges", 53);
group2.setGroup("animals", group3);
group2.set("animals", "cute"); //destroys group 3
s.setGroup("groupy_thing", group2);
// Test set failure conditions
UASSERT(s.set("Zoop = Poop\nsome_other_setting", "false") == false);
UASSERT(s.set("sneaky", "\"\"\"\njabberwocky = false") == false);
UASSERT(s.set("hehe", "asdfasdf\n\"\"\"\nsomething = false") == false);
// Test multiline settings
UASSERT(group->get("ccc") == "testy\n testa ");
UASSERT(s.get("blarg") ==
"some multiline text\n"
" with leading whitespace!");
// Test NoiseParams
UASSERT(s.getEntry("np_terrain").is_group == false);
NoiseParams np;
UASSERT(s.getNoiseParams("np_terrain", np) == true);
UASSERT(std::fabs(np.offset - 5) < 0.001f);
UASSERT(std::fabs(np.scale - 40) < 0.001f);
UASSERT(std::fabs(np.spread.X - 250) < 0.001f);
UASSERT(std::fabs(np.spread.Y - 250) < 0.001f);
UASSERT(std::fabs(np.spread.Z - 250) < 0.001f);
UASSERT(np.seed == 12341);
UASSERT(np.octaves == 5);
UASSERT(std::fabs(np.persist - 0.7) < 0.001f);
np.offset = 3.5;
np.octaves = 6;
s.setNoiseParams("np_terrain", np);
UASSERT(s.getEntry("np_terrain").is_group == true);
// Test writing
std::ostringstream os(std::ios_base::binary);
is.clear();
is.seekg(0);
UASSERT(s.updateConfigObject(is, os, 0) == true);
{
// Confirm settings
Settings s2("[dummy_eof_end_tag]");
std::istringstream is(config_text_after, std::ios_base::binary);
UASSERT(s2.parseConfigLines(is) == true);
compare_settings("(main)", &s, &s2);
}
} catch (SettingNotFoundException &e) {
UASSERT(!"Setting not found!");
}
}
void TestSettings::testDefaults()
{
Settings *game = Settings::createLayer(SL_GAME);
Settings *def = Settings::getLayer(SL_DEFAULTS);
def->set("name", "FooBar");
UASSERT(def->get("name") == "FooBar");
UASSERT(game->get("name") == "FooBar");
game->set("name", "Baz");
UASSERT(game->get("name") == "Baz");
delete game;
// Restore default settings
delete Settings::getLayer(SL_DEFAULTS);
set_default_settings();
}
void TestSettings::testFlagDesc()
{
Settings &s = *Settings::createLayer(SL_GAME);
FlagDesc flagdesc[] = {
{ "biomes", 0x01 },
{ "trees", 0x02 },
{ "jungles", 0x04 },
{ "oranges", 0x08 },
{ "tables", 0x10 },
{ nullptr, 0 }
};
// Enabled: biomes, jungles, oranges (default)
s.setDefault("test_desc", flagdesc, readFlagString(
"biomes,notrees,jungles,oranges", flagdesc, nullptr));
UASSERT(s.getFlagStr("test_desc", flagdesc, nullptr) == (0x01 | 0x04 | 0x08));
// Enabled: jungles, oranges, tables
s.set("test_desc", "nobiomes,tables");
UASSERT(s.getFlagStr("test_desc", flagdesc, nullptr) == (0x04 | 0x08 | 0x10));
// Enabled: (nothing)
s.set("test_desc", "nobiomes,nojungles,nooranges,notables");
UASSERT(s.getFlagStr("test_desc", flagdesc, nullptr) == 0x00);
// Numeric flag tests (override)
// Enabled: trees, tables
s.setDefault("test_flags", flagdesc, 0x02 | 0x10);
UASSERT(s.getFlagStr("test_flags", flagdesc, nullptr) == (0x02 | 0x10));
// Enabled: tables
s.set("test_flags", "16");
UASSERT(s.getFlagStr("test_flags", flagdesc, nullptr) == 0x10);
delete &s;
}

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/*
Minetest
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "test.h"
#include "log.h"
#include "settings.h"
#include "network/socket.h"
class TestSocket : public TestBase {
public:
TestSocket()
{
if (INTERNET_SIMULATOR == false)
TestManager::registerTestModule(this);
}
const char *getName() { return "TestSocket"; }
void runTests(IGameDef *gamedef);
void testIPv4Socket();
void testIPv6Socket();
static const int port = 30003;
};
static TestSocket g_test_instance;
void TestSocket::runTests(IGameDef *gamedef)
{
TEST(testIPv4Socket);
if (g_settings->getBool("enable_ipv6"))
TEST(testIPv6Socket);
}
////////////////////////////////////////////////////////////////////////////////
void TestSocket::testIPv4Socket()
{
Address address(0, 0, 0, 0, port);
Address bind_addr(0, 0, 0, 0, port);
/*
* Try to use the bind_address for servers with no localhost address
* For example: FreeBSD jails
*/
std::string bind_str = g_settings->get("bind_address");
try {
bind_addr.Resolve(bind_str.c_str());
if (!bind_addr.isIPv6()) {
address = bind_addr;
}
} catch (ResolveError &e) {
}
UDPSocket socket(false);
socket.Bind(address);
const char sendbuffer[] = "hello world!";
/*
* If there is a bind address, use it.
* It's useful in container environments
*/
if (address != Address(0, 0, 0, 0, port))
socket.Send(address, sendbuffer, sizeof(sendbuffer));
else
socket.Send(Address(127, 0, 0, 1, port), sendbuffer, sizeof(sendbuffer));
sleep_ms(50);
char rcvbuffer[256] = { 0 };
Address sender;
for (;;) {
if (socket.Receive(sender, rcvbuffer, sizeof(rcvbuffer)) < 0)
break;
}
//FIXME: This fails on some systems
UASSERT(strncmp(sendbuffer, rcvbuffer, sizeof(sendbuffer)) == 0);
if (address != Address(0, 0, 0, 0, port)) {
UASSERT(sender.getAddress().s_addr ==
address.getAddress().s_addr);
} else {
UASSERT(sender.getAddress().s_addr ==
Address(127, 0, 0, 1, 0).getAddress().s_addr);
}
}
void TestSocket::testIPv6Socket()
{
Address address6((IPv6AddressBytes *)NULL, port);
UDPSocket socket6;
if (!socket6.init(true, true)) {
/* Note: Failing to create an IPv6 socket is not technically an
error because the OS may not support IPv6 or it may
have been disabled. IPv6 is not /required/ by
minetest and therefore this should not cause the unit
test to fail
*/
dstream << "WARNING: IPv6 socket creation failed (unit test)"
<< std::endl;
return;
}
const char sendbuffer[] = "hello world!";
IPv6AddressBytes bytes;
bytes.bytes[15] = 1;
socket6.Bind(address6);
{
socket6.Send(Address(&bytes, port), sendbuffer, sizeof(sendbuffer));
sleep_ms(50);
char rcvbuffer[256] = { 0 };
Address sender;
for(;;) {
if (socket6.Receive(sender, rcvbuffer, sizeof(rcvbuffer)) < 0)
break;
}
//FIXME: This fails on some systems
UASSERT(strncmp(sendbuffer, rcvbuffer, sizeof(sendbuffer)) == 0);
UASSERT(memcmp(sender.getAddress6().s6_addr,
Address(&bytes, 0).getAddress6().s6_addr, 16) == 0);
}
}

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/*
Minetest
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "test.h"
#include <atomic>
#include "threading/semaphore.h"
#include "threading/thread.h"
class TestThreading : public TestBase {
public:
TestThreading() { TestManager::registerTestModule(this); }
const char *getName() { return "TestThreading"; }
void runTests(IGameDef *gamedef);
void testStartStopWait();
void testAtomicSemaphoreThread();
};
static TestThreading g_test_instance;
void TestThreading::runTests(IGameDef *gamedef)
{
TEST(testStartStopWait);
TEST(testAtomicSemaphoreThread);
}
class SimpleTestThread : public Thread {
public:
SimpleTestThread(unsigned int interval) :
Thread("SimpleTest"),
m_interval(interval)
{
}
private:
void *run()
{
void *retval = this;
if (isCurrentThread() == false)
retval = (void *)0xBAD;
while (!stopRequested())
sleep_ms(m_interval);
return retval;
}
unsigned int m_interval;
};
void TestThreading::testStartStopWait()
{
void *thread_retval;
SimpleTestThread *thread = new SimpleTestThread(25);
// Try this a couple times, since a Thread should be reusable after waiting
for (size_t i = 0; i != 5; i++) {
// Can't wait() on a joined, stopped thread
UASSERT(thread->wait() == false);
// start() should work the first time, but not the second.
UASSERT(thread->start() == true);
UASSERT(thread->start() == false);
UASSERT(thread->isRunning() == true);
UASSERT(thread->isCurrentThread() == false);
// Let it loop a few times...
sleep_ms(70);
// It's still running, so the return value shouldn't be available to us.
UASSERT(thread->getReturnValue(&thread_retval) == false);
// stop() should always succeed
UASSERT(thread->stop() == true);
// wait() only needs to wait the first time - the other two are no-ops.
UASSERT(thread->wait() == true);
UASSERT(thread->wait() == false);
UASSERT(thread->wait() == false);
// Now that the thread is stopped, we should be able to get the
// return value, and it should be the object itself.
thread_retval = NULL;
UASSERT(thread->getReturnValue(&thread_retval) == true);
UASSERT(thread_retval == thread);
}
delete thread;
}
class AtomicTestThread : public Thread {
public:
AtomicTestThread(std::atomic<u32> &v, Semaphore &trigger) :
Thread("AtomicTest"),
val(v),
trigger(trigger)
{
}
private:
void *run()
{
trigger.wait();
for (u32 i = 0; i < 0x10000; ++i)
++val;
return NULL;
}
std::atomic<u32> &val;
Semaphore &trigger;
};
void TestThreading::testAtomicSemaphoreThread()
{
std::atomic<u32> val;
val = 0;
Semaphore trigger;
static const u8 num_threads = 4;
AtomicTestThread *threads[num_threads];
for (auto &thread : threads) {
thread = new AtomicTestThread(val, trigger);
UASSERT(thread->start());
}
trigger.post(num_threads);
for (AtomicTestThread *thread : threads) {
thread->wait();
delete thread;
}
UASSERT(val == num_threads * 0x10000);
}

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/*
Minetest
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "test.h"
#include <cmath>
#include "util/enriched_string.h"
#include "util/numeric.h"
#include "util/string.h"
#include "util/base64.h"
class TestUtilities : public TestBase {
public:
TestUtilities() { TestManager::registerTestModule(this); }
const char *getName() { return "TestUtilities"; }
void runTests(IGameDef *gamedef);
void testAngleWrapAround();
void testWrapDegrees_0_360_v3f();
void testLowercase();
void testTrim();
void testIsYes();
void testRemoveStringEnd();
void testUrlEncode();
void testUrlDecode();
void testPadString();
void testStartsWith();
void testStrEqual();
void testStrToIntConversion();
void testStringReplace();
void testStringAllowed();
void testAsciiPrintableHelper();
void testUTF8();
void testRemoveEscapes();
void testWrapRows();
void testEnrichedString();
void testIsNumber();
void testIsPowerOfTwo();
void testMyround();
void testStringJoin();
void testEulerConversion();
void testBase64();
void testSanitizeDirName();
};
static TestUtilities g_test_instance;
void TestUtilities::runTests(IGameDef *gamedef)
{
TEST(testAngleWrapAround);
TEST(testWrapDegrees_0_360_v3f);
TEST(testLowercase);
TEST(testTrim);
TEST(testIsYes);
TEST(testRemoveStringEnd);
TEST(testUrlEncode);
TEST(testUrlDecode);
TEST(testPadString);
TEST(testStartsWith);
TEST(testStrEqual);
TEST(testStrToIntConversion);
TEST(testStringReplace);
TEST(testStringAllowed);
TEST(testAsciiPrintableHelper);
TEST(testUTF8);
TEST(testRemoveEscapes);
TEST(testWrapRows);
TEST(testEnrichedString);
TEST(testIsNumber);
TEST(testIsPowerOfTwo);
TEST(testMyround);
TEST(testStringJoin);
TEST(testEulerConversion);
TEST(testBase64);
TEST(testSanitizeDirName);
}
////////////////////////////////////////////////////////////////////////////////
inline float ref_WrapDegrees180(float f)
{
// This is a slower alternative to the wrapDegrees_180() function;
// used as a reference for testing
float value = fmodf(f + 180, 360);
if (value < 0)
value += 360;
return value - 180;
}
inline float ref_WrapDegrees_0_360(float f)
{
// This is a slower alternative to the wrapDegrees_0_360() function;
// used as a reference for testing
float value = fmodf(f, 360);
if (value < 0)
value += 360;
return value < 0 ? value + 360 : value;
}
void TestUtilities::testAngleWrapAround() {
UASSERT(fabs(modulo360f(100.0) - 100.0) < 0.001);
UASSERT(fabs(modulo360f(720.5) - 0.5) < 0.001);
UASSERT(fabs(modulo360f(-0.5) - (-0.5)) < 0.001);
UASSERT(fabs(modulo360f(-365.5) - (-5.5)) < 0.001);
for (float f = -720; f <= -360; f += 0.25) {
UASSERT(std::fabs(modulo360f(f) - modulo360f(f + 360)) < 0.001);
}
for (float f = -1440; f <= 1440; f += 0.25) {
UASSERT(std::fabs(modulo360f(f) - fmodf(f, 360)) < 0.001);
UASSERT(std::fabs(wrapDegrees_180(f) - ref_WrapDegrees180(f)) < 0.001);
UASSERT(std::fabs(wrapDegrees_0_360(f) - ref_WrapDegrees_0_360(f)) < 0.001);
UASSERT(wrapDegrees_0_360(
std::fabs(wrapDegrees_180(f) - wrapDegrees_0_360(f))) < 0.001);
}
}
void TestUtilities::testWrapDegrees_0_360_v3f()
{
// only x test with little step
for (float x = -720.f; x <= 720; x += 0.05) {
v3f r = wrapDegrees_0_360_v3f(v3f(x, 0, 0));
UASSERT(r.X >= 0.0f && r.X < 360.0f)
UASSERT(r.Y == 0.0f)
UASSERT(r.Z == 0.0f)
}
// only y test with little step
for (float y = -720.f; y <= 720; y += 0.05) {
v3f r = wrapDegrees_0_360_v3f(v3f(0, y, 0));
UASSERT(r.X == 0.0f)
UASSERT(r.Y >= 0.0f && r.Y < 360.0f)
UASSERT(r.Z == 0.0f)
}
// only z test with little step
for (float z = -720.f; z <= 720; z += 0.05) {
v3f r = wrapDegrees_0_360_v3f(v3f(0, 0, z));
UASSERT(r.X == 0.0f)
UASSERT(r.Y == 0.0f)
UASSERT(r.Z >= 0.0f && r.Z < 360.0f)
}
// test the whole coordinate translation
for (float x = -720.f; x <= 720; x += 2.5) {
for (float y = -720.f; y <= 720; y += 2.5) {
for (float z = -720.f; z <= 720; z += 2.5) {
v3f r = wrapDegrees_0_360_v3f(v3f(x, y, z));
UASSERT(r.X >= 0.0f && r.X < 360.0f)
UASSERT(r.Y >= 0.0f && r.Y < 360.0f)
UASSERT(r.Z >= 0.0f && r.Z < 360.0f)
}
}
}
}
void TestUtilities::testLowercase()
{
UASSERT(lowercase("Foo bAR") == "foo bar");
UASSERT(lowercase("eeeeeeaaaaaaaaaaaààààà") == "eeeeeeaaaaaaaaaaaààààà");
UASSERT(lowercase("MINETEST-powa") == "minetest-powa");
}
void TestUtilities::testTrim()
{
UASSERT(trim("") == "");
UASSERT(trim("dirt_with_grass") == "dirt_with_grass");
UASSERT(trim("\n \t\r Foo bAR \r\n\t\t ") == "Foo bAR");
UASSERT(trim("\n \t\r \r\n\t\t ") == "");
UASSERT(trim(" a") == "a");
UASSERT(trim("a ") == "a");
}
void TestUtilities::testIsYes()
{
UASSERT(is_yes("YeS") == true);
UASSERT(is_yes("") == false);
UASSERT(is_yes("FAlse") == false);
UASSERT(is_yes("-1") == true);
UASSERT(is_yes("0") == false);
UASSERT(is_yes("1") == true);
UASSERT(is_yes("2") == true);
}
void TestUtilities::testRemoveStringEnd()
{
const char *ends[] = {"abc", "c", "bc", "", NULL};
UASSERT(removeStringEnd("abc", ends) == "");
UASSERT(removeStringEnd("bc", ends) == "b");
UASSERT(removeStringEnd("12c", ends) == "12");
UASSERT(removeStringEnd("foo", ends) == "");
}
void TestUtilities::testUrlEncode()
{
UASSERT(urlencode("\"Aardvarks lurk, OK?\"")
== "%22Aardvarks%20lurk%2C%20OK%3F%22");
}
void TestUtilities::testUrlDecode()
{
UASSERT(urldecode("%22Aardvarks%20lurk%2C%20OK%3F%22")
== "\"Aardvarks lurk, OK?\"");
}
void TestUtilities::testPadString()
{
UASSERT(padStringRight("hello", 8) == "hello ");
}
void TestUtilities::testStartsWith()
{
UASSERT(str_starts_with(std::string(), std::string()) == true);
UASSERT(str_starts_with(std::string("the sharp pickaxe"),
std::string()) == true);
UASSERT(str_starts_with(std::string("the sharp pickaxe"),
std::string("the")) == true);
UASSERT(str_starts_with(std::string("the sharp pickaxe"),
std::string("The")) == false);
UASSERT(str_starts_with(std::string("the sharp pickaxe"),
std::string("The"), true) == true);
UASSERT(str_starts_with(std::string("T"), std::string("The")) == false);
}
void TestUtilities::testStrEqual()
{
UASSERT(str_equal(utf8_to_wide("abc"), utf8_to_wide("abc")));
UASSERT(str_equal(utf8_to_wide("ABC"), utf8_to_wide("abc"), true));
}
void TestUtilities::testStrToIntConversion()
{
UASSERT(mystoi("123", 0, 1000) == 123);
UASSERT(mystoi("123", 0, 10) == 10);
}
void TestUtilities::testStringReplace()
{
std::string test_str;
test_str = "Hello there";
str_replace(test_str, "there", "world");
UASSERT(test_str == "Hello world");
test_str = "ThisAisAaAtest";
str_replace(test_str, 'A', ' ');
UASSERT(test_str == "This is a test");
}
void TestUtilities::testStringAllowed()
{
UASSERT(string_allowed("hello", "abcdefghijklmno") == true);
UASSERT(string_allowed("123", "abcdefghijklmno") == false);
UASSERT(string_allowed_blacklist("hello", "123") == true);
UASSERT(string_allowed_blacklist("hello123", "123") == false);
}
void TestUtilities::testAsciiPrintableHelper()
{
UASSERT(IS_ASCII_PRINTABLE_CHAR('e') == true);
UASSERT(IS_ASCII_PRINTABLE_CHAR('\0') == false);
// Ensures that there is no cutting off going on...
// If there were, 331 would be cut to 75 in this example
// and 73 is a valid ASCII char.
int ch = 331;
UASSERT(IS_ASCII_PRINTABLE_CHAR(ch) == false);
}
void TestUtilities::testUTF8()
{
UASSERT(utf8_to_wide("¤") == L"¤");
UASSERT(wide_to_utf8(L"¤") == "¤");
UASSERTEQ(std::string, wide_to_utf8(utf8_to_wide("")), "");
UASSERTEQ(std::string, wide_to_utf8(utf8_to_wide("the shovel dug a crumbly node!")),
"the shovel dug a crumbly node!");
UASSERTEQ(std::string, wide_to_utf8(utf8_to_wide("-ä-")),
"-ä-");
UASSERTEQ(std::string, wide_to_utf8(utf8_to_wide("-\xF0\xA0\x80\x8B-")),
"-\xF0\xA0\x80\x8B-");
}
void TestUtilities::testRemoveEscapes()
{
UASSERT(unescape_enriched<wchar_t>(
L"abc\x1bXdef") == L"abcdef");
UASSERT(unescape_enriched<wchar_t>(
L"abc\x1b(escaped)def") == L"abcdef");
UASSERT(unescape_enriched<wchar_t>(
L"abc\x1b((escaped with parenthesis\\))def") == L"abcdef");
UASSERT(unescape_enriched<wchar_t>(
L"abc\x1b(incomplete") == L"abc");
UASSERT(unescape_enriched<wchar_t>(
L"escape at the end\x1b") == L"escape at the end");
// Nested escapes not supported
UASSERT(unescape_enriched<wchar_t>(
L"abc\x1b(outer \x1b(inner escape)escape)def") == L"abcescape)def");
}
void TestUtilities::testWrapRows()
{
UASSERT(wrap_rows("12345678",4) == "1234\n5678");
// test that wrap_rows doesn't wrap inside multibyte sequences
{
const unsigned char s[] = {
0x2f, 0x68, 0x6f, 0x6d, 0x65, 0x2f, 0x72, 0x61, 0x70, 0x74, 0x6f,
0x72, 0x2f, 0xd1, 0x82, 0xd0, 0xb5, 0xd1, 0x81, 0xd1, 0x82, 0x2f,
0x6d, 0x69, 0x6e, 0x65, 0x74, 0x65, 0x73, 0x74, 0x2f, 0x62, 0x69,
0x6e, 0x2f, 0x2e, 0x2e, 0};
std::string str((char *)s);
UASSERT(utf8_to_wide(wrap_rows(str, 20)) != L"<invalid UTF-8 string>");
};
{
const unsigned char s[] = {
0x74, 0x65, 0x73, 0x74, 0x20, 0xd1, 0x82, 0xd0, 0xb5, 0xd1, 0x81,
0xd1, 0x82, 0x20, 0xd1, 0x82, 0xd0, 0xb5, 0xd1, 0x81, 0xd1, 0x82,
0x20, 0xd1, 0x82, 0xd0, 0xb5, 0xd1, 0x81, 0xd1, 0x82, 0};
std::string str((char *)s);
UASSERT(utf8_to_wide(wrap_rows(str, 8)) != L"<invalid UTF-8 string>");
}
}
void TestUtilities::testEnrichedString()
{
EnrichedString str(L"Test bar");
irr::video::SColor color(0xFF, 0, 0, 0xFF);
UASSERT(str.substr(1, 3).getString() == L"est");
str += L" BUZZ";
UASSERT(str.substr(9, std::string::npos).getString() == L"BUZZ");
str.setDefaultColor(color); // Blue foreground
UASSERT(str.getColors()[5] == color);
// Green background, then white and yellow text
str = L"\x1b(b@#0F0)Regular \x1b(c@#FF0)yellow";
UASSERT(str.getColors()[2] == 0xFFFFFFFF);
str.setDefaultColor(color); // Blue foreground
UASSERT(str.getColors()[13] == 0xFFFFFF00); // Still yellow text
UASSERT(str.getBackground() == 0xFF00FF00); // Green background
}
void TestUtilities::testIsNumber()
{
UASSERT(is_number("123") == true);
UASSERT(is_number("") == false);
UASSERT(is_number("123a") == false);
}
void TestUtilities::testIsPowerOfTwo()
{
UASSERT(is_power_of_two(0) == false);
UASSERT(is_power_of_two(1) == true);
UASSERT(is_power_of_two(2) == true);
UASSERT(is_power_of_two(3) == false);
for (int exponent = 2; exponent <= 31; ++exponent) {
UASSERT(is_power_of_two((1U << exponent) - 1) == false);
UASSERT(is_power_of_two((1U << exponent)) == true);
UASSERT(is_power_of_two((1U << exponent) + 1) == false);
}
UASSERT(is_power_of_two(U32_MAX) == false);
}
void TestUtilities::testMyround()
{
UASSERT(myround(4.6f) == 5);
UASSERT(myround(1.2f) == 1);
UASSERT(myround(-3.1f) == -3);
UASSERT(myround(-6.5f) == -7);
}
void TestUtilities::testStringJoin()
{
std::vector<std::string> input;
UASSERT(str_join(input, ",") == "");
input.emplace_back("one");
UASSERT(str_join(input, ",") == "one");
input.emplace_back("two");
UASSERT(str_join(input, ",") == "one,two");
input.emplace_back("three");
UASSERT(str_join(input, ",") == "one,two,three");
input[1] = "";
UASSERT(str_join(input, ",") == "one,,three");
input[1] = "two";
UASSERT(str_join(input, " and ") == "one and two and three");
}
static bool within(const f32 value1, const f32 value2, const f32 precision)
{
return std::fabs(value1 - value2) <= precision;
}
static bool within(const v3f &v1, const v3f &v2, const f32 precision)
{
return within(v1.X, v2.X, precision) && within(v1.Y, v2.Y, precision)
&& within(v1.Z, v2.Z, precision);
}
static bool within(const core::matrix4 &m1, const core::matrix4 &m2,
const f32 precision)
{
const f32 *M1 = m1.pointer();
const f32 *M2 = m2.pointer();
for (int i = 0; i < 16; i++)
if (! within(M1[i], M2[i], precision))
return false;
return true;
}
static bool roundTripsDeg(const v3f &v, const f32 precision)
{
core::matrix4 m;
setPitchYawRoll(m, v);
return within(v, getPitchYawRoll(m), precision);
}
void TestUtilities::testEulerConversion()
{
// This test may fail on non-IEEE systems.
// Low tolerance is 4 ulp(1.0) for binary floats with 24 bit mantissa.
// (ulp = unit in the last place; ulp(1.0) = 2^-23).
const f32 tolL = 4.76837158203125e-7f;
// High tolerance is 2 ulp(180.0), needed for numbers in degrees.
// ulp(180.0) = 2^-16
const f32 tolH = 3.0517578125e-5f;
v3f v1, v2;
core::matrix4 m1, m2;
const f32 *M1 = m1.pointer();
const f32 *M2 = m2.pointer();
// Check that the radians version and the degrees version
// produce the same results. Check also that the conversion
// works both ways for these values.
v1 = v3f(M_PI/3.0, M_PI/5.0, M_PI/4.0);
v2 = v3f(60.0f, 36.0f, 45.0f);
setPitchYawRollRad(m1, v1);
setPitchYawRoll(m2, v2);
UASSERT(within(m1, m2, tolL));
UASSERT(within(getPitchYawRollRad(m1), v1, tolL));
UASSERT(within(getPitchYawRoll(m2), v2, tolH));
// Check the rotation matrix produced.
UASSERT(within(M1[0], 0.932004869f, tolL));
UASSERT(within(M1[1], 0.353553385f, tolL));
UASSERT(within(M1[2], 0.0797927827f, tolL));
UASSERT(within(M1[4], -0.21211791f, tolL));
UASSERT(within(M1[5], 0.353553355f, tolL));
UASSERT(within(M1[6], 0.911046684f, tolL));
UASSERT(within(M1[8], 0.293892622f, tolL));
UASSERT(within(M1[9], -0.866025448f, tolL));
UASSERT(within(M1[10], 0.404508471f, tolL));
// Check that the matrix is still homogeneous with no translation
UASSERT(M1[3] == 0.0f);
UASSERT(M1[7] == 0.0f);
UASSERT(M1[11] == 0.0f);
UASSERT(M1[12] == 0.0f);
UASSERT(M1[13] == 0.0f);
UASSERT(M1[14] == 0.0f);
UASSERT(M1[15] == 1.0f);
UASSERT(M2[3] == 0.0f);
UASSERT(M2[7] == 0.0f);
UASSERT(M2[11] == 0.0f);
UASSERT(M2[12] == 0.0f);
UASSERT(M2[13] == 0.0f);
UASSERT(M2[14] == 0.0f);
UASSERT(M2[15] == 1.0f);
// Compare to Irrlicht's results. To be comparable, the
// angles must come in a different order and the matrix
// elements to compare are different too.
m2.setRotationRadians(v3f(v1.Z, v1.X, v1.Y));
UASSERT(within(M1[0], M2[5], tolL));
UASSERT(within(M1[1], M2[6], tolL));
UASSERT(within(M1[2], M2[4], tolL));
UASSERT(within(M1[4], M2[9], tolL));
UASSERT(within(M1[5], M2[10], tolL));
UASSERT(within(M1[6], M2[8], tolL));
UASSERT(within(M1[8], M2[1], tolL));
UASSERT(within(M1[9], M2[2], tolL));
UASSERT(within(M1[10], M2[0], tolL));
// Check that Eulers that produce near gimbal-lock still round-trip
UASSERT(roundTripsDeg(v3f(89.9999f, 17.f, 0.f), tolH));
UASSERT(roundTripsDeg(v3f(89.9999f, 0.f, 19.f), tolH));
UASSERT(roundTripsDeg(v3f(89.9999f, 17.f, 19.f), tolH));
// Check that Eulers at an angle > 90 degrees may not round-trip...
v1 = v3f(90.00001f, 1.f, 1.f);
setPitchYawRoll(m1, v1);
v2 = getPitchYawRoll(m1);
//UASSERT(within(v1, v2, tolL)); // this is typically false
// ... however the rotation matrix is the same for both
setPitchYawRoll(m2, v2);
UASSERT(within(m1, m2, tolL));
}
void TestUtilities::testBase64()
{
// Test character set
UASSERT(base64_is_valid("ABCDEFGHIJKLMNOPQRSTUVWXYZ"
"abcdefghijklmnopqrstuvwxyz"
"0123456789+/") == true);
UASSERT(base64_is_valid("/+9876543210"
"zyxwvutsrqponmlkjihgfedcba"
"ZYXWVUTSRQPONMLKJIHGFEDCBA") == true);
UASSERT(base64_is_valid("ABCDEFGHIJKLMNOPQRSTUVWXYZ"
"abcdefghijklmnopqrstuvwxyz"
"0123456789+.") == false);
UASSERT(base64_is_valid("ABCDEFGHIJKLMNOPQRSTUVWXYZ"
"abcdefghijklmnopqrstuvwxyz"
"0123456789 /") == false);
// Test empty string
UASSERT(base64_is_valid("") == true);
// Test different lengths, with and without padding,
// with correct and incorrect padding
UASSERT(base64_is_valid("A") == false);
UASSERT(base64_is_valid("AA") == true);
UASSERT(base64_is_valid("AAA") == true);
UASSERT(base64_is_valid("AAAA") == true);
UASSERT(base64_is_valid("AAAAA") == false);
UASSERT(base64_is_valid("AAAAAA") == true);
UASSERT(base64_is_valid("AAAAAAA") == true);
UASSERT(base64_is_valid("AAAAAAAA") == true);
UASSERT(base64_is_valid("A===") == false);
UASSERT(base64_is_valid("AA==") == true);
UASSERT(base64_is_valid("AAA=") == true);
UASSERT(base64_is_valid("AAAA") == true);
UASSERT(base64_is_valid("AAAA====") == false);
UASSERT(base64_is_valid("AAAAA===") == false);
UASSERT(base64_is_valid("AAAAAA==") == true);
UASSERT(base64_is_valid("AAAAAAA=") == true);
UASSERT(base64_is_valid("AAAAAAA==") == false);
UASSERT(base64_is_valid("AAAAAAA===") == false);
UASSERT(base64_is_valid("AAAAAAA====") == false);
UASSERT(base64_is_valid("AAAAAAAA") == true);
UASSERT(base64_is_valid("AAAAAAAA=") == false);
UASSERT(base64_is_valid("AAAAAAAA==") == false);
UASSERT(base64_is_valid("AAAAAAAA===") == false);
UASSERT(base64_is_valid("AAAAAAAA====") == false);
// Test if canonical encoding
// Last character limitations, length % 4 == 3
UASSERT(base64_is_valid("AAB") == false);
UASSERT(base64_is_valid("AAE") == true);
UASSERT(base64_is_valid("AAQ") == true);
UASSERT(base64_is_valid("AAB=") == false);
UASSERT(base64_is_valid("AAE=") == true);
UASSERT(base64_is_valid("AAQ=") == true);
UASSERT(base64_is_valid("AAAAAAB=") == false);
UASSERT(base64_is_valid("AAAAAAE=") == true);
UASSERT(base64_is_valid("AAAAAAQ=") == true);
// Last character limitations, length % 4 == 2
UASSERT(base64_is_valid("AB") == false);
UASSERT(base64_is_valid("AE") == false);
UASSERT(base64_is_valid("AQ") == true);
UASSERT(base64_is_valid("AB==") == false);
UASSERT(base64_is_valid("AE==") == false);
UASSERT(base64_is_valid("AQ==") == true);
UASSERT(base64_is_valid("AAAAAB==") == false);
UASSERT(base64_is_valid("AAAAAE==") == false);
UASSERT(base64_is_valid("AAAAAQ==") == true);
// Extraneous character present
UASSERT(base64_is_valid(".") == false);
UASSERT(base64_is_valid("A.") == false);
UASSERT(base64_is_valid("AA.") == false);
UASSERT(base64_is_valid("AAA.") == false);
UASSERT(base64_is_valid("AAAA.") == false);
UASSERT(base64_is_valid("AAAAA.") == false);
UASSERT(base64_is_valid("A.A") == false);
UASSERT(base64_is_valid("AA.A") == false);
UASSERT(base64_is_valid("AAA.A") == false);
UASSERT(base64_is_valid("AAAA.A") == false);
UASSERT(base64_is_valid("AAAAA.A") == false);
UASSERT(base64_is_valid("\xE1""AAA") == false);
// Padding in wrong position
UASSERT(base64_is_valid("A=A") == false);
UASSERT(base64_is_valid("AA=A") == false);
UASSERT(base64_is_valid("AAA=A") == false);
UASSERT(base64_is_valid("AAAA=A") == false);
UASSERT(base64_is_valid("AAAAA=A") == false);
}
void TestUtilities::testSanitizeDirName()
{
UASSERT(sanitizeDirName("a", "~") == "a");
UASSERT(sanitizeDirName(" ", "~") == "__");
UASSERT(sanitizeDirName(" a ", "~") == "_a_");
UASSERT(sanitizeDirName("COM1", "~") == "~COM1");
UASSERT(sanitizeDirName("COM1", ":") == "_COM1");
UASSERT(sanitizeDirName("cOm\u00B2", "~") == "~cOm\u00B2");
UASSERT(sanitizeDirName("cOnIn$", "~") == "~cOnIn$");
UASSERT(sanitizeDirName(" cOnIn$ ", "~") == "_cOnIn$_");
}

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/*
Minetest
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "test.h"
#include "gamedef.h"
#include "voxelalgorithms.h"
#include "util/numeric.h"
class TestVoxelAlgorithms : public TestBase {
public:
TestVoxelAlgorithms() { TestManager::registerTestModule(this); }
const char *getName() { return "TestVoxelAlgorithms"; }
void runTests(IGameDef *gamedef);
void testVoxelLineIterator(const NodeDefManager *ndef);
};
static TestVoxelAlgorithms g_test_instance;
void TestVoxelAlgorithms::runTests(IGameDef *gamedef)
{
const NodeDefManager *ndef = gamedef->getNodeDefManager();
TEST(testVoxelLineIterator, ndef);
}
////////////////////////////////////////////////////////////////////////////////
void TestVoxelAlgorithms::testVoxelLineIterator(const NodeDefManager *ndef)
{
// Test some lines
// Do not test lines that start or end on the border of
// two voxels as rounding errors can make the test fail!
std::vector<core::line3d<f32> > lines;
for (f32 x = -9.1; x < 9; x += 3.124) {
for (f32 y = -9.2; y < 9; y += 3.123) {
for (f32 z = -9.3; z < 9; z += 3.122) {
lines.emplace_back(-x, -y, -z, x, y, z);
}
}
}
lines.emplace_back(0, 0, 0, 0, 0, 0);
// Test every line
std::vector<core::line3d<f32> >::iterator it = lines.begin();
for (; it < lines.end(); it++) {
core::line3d<f32> l = *it;
// Initialize test
voxalgo::VoxelLineIterator iterator(l.start, l.getVector());
//Test the first voxel
v3s16 start_voxel = floatToInt(l.start, 1);
UASSERT(iterator.m_current_node_pos == start_voxel);
// Values for testing
v3s16 end_voxel = floatToInt(l.end, 1);
v3s16 voxel_vector = end_voxel - start_voxel;
int nodecount = abs(voxel_vector.X) + abs(voxel_vector.Y)
+ abs(voxel_vector.Z);
int actual_nodecount = 0;
v3s16 old_voxel = iterator.m_current_node_pos;
while (iterator.hasNext()) {
iterator.next();
actual_nodecount++;
v3s16 new_voxel = iterator.m_current_node_pos;
// This must be a neighbor of the old voxel
UASSERTEQ(f32, (new_voxel - old_voxel).getLengthSQ(), 1);
// The line must intersect with the voxel
v3f voxel_center = intToFloat(iterator.m_current_node_pos, 1);
aabb3f box(voxel_center - v3f(0.5, 0.5, 0.5),
voxel_center + v3f(0.5, 0.5, 0.5));
UASSERT(box.intersectsWithLine(l));
// Update old voxel
old_voxel = new_voxel;
}
// Test last node
UASSERT(iterator.m_current_node_pos == end_voxel);
// Test node count
UASSERTEQ(int, actual_nodecount, nodecount);
}
}

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/*
Minetest
Copyright (C) 2018 nerzhul, Loic Blot <loic.blot@unix-experience.fr>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "test.h"
#include "voxel.h"
class TestVoxelArea : public TestBase
{
public:
TestVoxelArea() { TestManager::registerTestModule(this); }
const char *getName() { return "TestVoxelArea"; }
void runTests(IGameDef *gamedef);
void test_addarea();
void test_pad();
void test_extent();
void test_volume();
void test_contains_voxelarea();
void test_contains_point();
void test_contains_i();
void test_equal();
void test_plus();
void test_minor();
void test_index_xyz_all_pos();
void test_index_xyz_x_neg();
void test_index_xyz_y_neg();
void test_index_xyz_z_neg();
void test_index_xyz_xy_neg();
void test_index_xyz_xz_neg();
void test_index_xyz_yz_neg();
void test_index_xyz_all_neg();
void test_index_v3s16_all_pos();
void test_index_v3s16_x_neg();
void test_index_v3s16_y_neg();
void test_index_v3s16_z_neg();
void test_index_v3s16_xy_neg();
void test_index_v3s16_xz_neg();
void test_index_v3s16_yz_neg();
void test_index_v3s16_all_neg();
void test_add_x();
void test_add_y();
void test_add_z();
void test_add_p();
};
static TestVoxelArea g_test_instance;
void TestVoxelArea::runTests(IGameDef *gamedef)
{
TEST(test_addarea);
TEST(test_pad);
TEST(test_extent);
TEST(test_volume);
TEST(test_contains_voxelarea);
TEST(test_contains_point);
TEST(test_contains_i);
TEST(test_equal);
TEST(test_plus);
TEST(test_minor);
TEST(test_index_xyz_all_pos);
TEST(test_index_xyz_x_neg);
TEST(test_index_xyz_y_neg);
TEST(test_index_xyz_z_neg);
TEST(test_index_xyz_xy_neg);
TEST(test_index_xyz_xz_neg);
TEST(test_index_xyz_yz_neg);
TEST(test_index_xyz_all_neg);
TEST(test_index_v3s16_all_pos);
TEST(test_index_v3s16_x_neg);
TEST(test_index_v3s16_y_neg);
TEST(test_index_v3s16_z_neg);
TEST(test_index_v3s16_xy_neg);
TEST(test_index_v3s16_xz_neg);
TEST(test_index_v3s16_yz_neg);
TEST(test_index_v3s16_all_neg);
TEST(test_add_x);
TEST(test_add_y);
TEST(test_add_z);
TEST(test_add_p);
}
void TestVoxelArea::test_addarea()
{
VoxelArea v1(v3s16(-1447, 8854, -875), v3s16(-147, -9547, 669));
VoxelArea v2(v3s16(-887, 4445, -5478), v3s16(447, -8779, 4778));
v1.addArea(v2);
UASSERT(v1.MinEdge == v3s16(-1447, 4445, -5478));
UASSERT(v1.MaxEdge == v3s16(447, -8779, 4778));
}
void TestVoxelArea::test_pad()
{
VoxelArea v1(v3s16(-1447, 8854, -875), v3s16(-147, -9547, 669));
v1.pad(v3s16(100, 200, 300));
UASSERT(v1.MinEdge == v3s16(-1547, 8654, -1175));
UASSERT(v1.MaxEdge == v3s16(-47, -9347, 969));
}
void TestVoxelArea::test_extent()
{
VoxelArea v1(v3s16(-1337, -547, -789), v3s16(-147, 447, 669));
UASSERT(v1.getExtent() == v3s16(1191, 995, 1459));
VoxelArea v2(v3s16(32493, -32507, 32752), v3s16(32508, -32492, 32767));
UASSERT(v2.getExtent() == v3s16(16, 16, 16));
}
void TestVoxelArea::test_volume()
{
VoxelArea v1(v3s16(-1337, -547, -789), v3s16(-147, 447, 669));
UASSERTEQ(s32, v1.getVolume(), 1728980655);
VoxelArea v2(v3s16(32493, -32507, 32752), v3s16(32508, -32492, 32767));
UASSERTEQ(s32, v2.getVolume(), 4096);
}
void TestVoxelArea::test_contains_voxelarea()
{
VoxelArea v1(v3s16(-1337, -9547, -789), v3s16(-147, 750, 669));
UASSERTEQ(bool, v1.contains(VoxelArea(v3s16(-200, 10, 10), v3s16(-150, 10, 10))),
true);
UASSERTEQ(bool, v1.contains(VoxelArea(v3s16(-2550, 10, 10), v3s16(10, 10, 10))),
false);
UASSERTEQ(bool, v1.contains(VoxelArea(v3s16(-10, 10, 10), v3s16(3500, 10, 10))),
false);
UASSERTEQ(bool,
v1.contains(VoxelArea(
v3s16(-800, -400, 669), v3s16(-500, 200, 669))),
true);
UASSERTEQ(bool,
v1.contains(VoxelArea(
v3s16(-800, -400, 670), v3s16(-500, 200, 670))),
false);
}
void TestVoxelArea::test_contains_point()
{
VoxelArea v1(v3s16(-1337, -9547, -789), v3s16(-147, 750, 669));
UASSERTEQ(bool, v1.contains(v3s16(-200, 10, 10)), true);
UASSERTEQ(bool, v1.contains(v3s16(-10000, 10, 10)), false);
UASSERTEQ(bool, v1.contains(v3s16(-100, 10000, 10)), false);
UASSERTEQ(bool, v1.contains(v3s16(-100, 100, 10000)), false);
UASSERTEQ(bool, v1.contains(v3s16(-100, 100, -10000)), false);
UASSERTEQ(bool, v1.contains(v3s16(10000, 100, 10)), false);
}
void TestVoxelArea::test_contains_i()
{
VoxelArea v1(v3s16(-1337, -9547, -789), v3s16(-147, 750, 669));
UASSERTEQ(bool, v1.contains(10), true);
UASSERTEQ(bool, v1.contains(v1.getVolume()), false);
UASSERTEQ(bool, v1.contains(v1.getVolume() - 1), true);
UASSERTEQ(bool, v1.contains(v1.getVolume() + 1), false);
UASSERTEQ(bool, v1.contains(-1), false)
VoxelArea v2(v3s16(10, 10, 10), v3s16(30, 30, 30));
UASSERTEQ(bool, v2.contains(10), true);
UASSERTEQ(bool, v2.contains(0), true);
UASSERTEQ(bool, v2.contains(-1), false);
}
void TestVoxelArea::test_equal()
{
VoxelArea v1(v3s16(-1337, -9547, -789), v3s16(-147, 750, 669));
UASSERTEQ(bool, v1 == VoxelArea(v3s16(-1337, -9547, -789), v3s16(-147, 750, 669)),
true);
UASSERTEQ(bool, v1 == VoxelArea(v3s16(0, 0, 0), v3s16(-147, 750, 669)), false);
UASSERTEQ(bool, v1 == VoxelArea(v3s16(0, 0, 0), v3s16(-147, 750, 669)), false);
UASSERTEQ(bool, v1 == VoxelArea(v3s16(0, 0, 0), v3s16(0, 0, 0)), false);
}
void TestVoxelArea::test_plus()
{
VoxelArea v1(v3s16(-10, -10, -10), v3s16(100, 100, 100));
UASSERT(v1 + v3s16(10, 0, 0) ==
VoxelArea(v3s16(0, -10, -10), v3s16(110, 100, 100)));
UASSERT(v1 + v3s16(10, -10, 0) ==
VoxelArea(v3s16(0, -20, -10), v3s16(110, 90, 100)));
UASSERT(v1 + v3s16(0, 0, 35) ==
VoxelArea(v3s16(-10, -10, 25), v3s16(100, 100, 135)));
}
void TestVoxelArea::test_minor()
{
VoxelArea v1(v3s16(-10, -10, -10), v3s16(100, 100, 100));
UASSERT(v1 - v3s16(10, 0, 0) ==
VoxelArea(v3s16(-20, -10, -10), v3s16(90, 100, 100)));
UASSERT(v1 - v3s16(10, -10, 0) ==
VoxelArea(v3s16(-20, 0, -10), v3s16(90, 110, 100)));
UASSERT(v1 - v3s16(0, 0, 35) ==
VoxelArea(v3s16(-10, -10, -45), v3s16(100, 100, 65)));
}
void TestVoxelArea::test_index_xyz_all_pos()
{
VoxelArea v1;
UASSERTEQ(s32, v1.index(156, 25, 236), 155);
VoxelArea v2(v3s16(756, 8854, -875), v3s16(-147, -9547, 669));
UASSERTEQ(s32, v2.index(156, 25, 236), 1267138774);
}
void TestVoxelArea::test_index_xyz_x_neg()
{
VoxelArea v1;
UASSERTEQ(s32, v1.index(-147, 25, 366), -148);
VoxelArea v2(v3s16(756, 8854, -875), v3s16(-147, -9547, 669));
UASSERTEQ(s32, v2.index(-147, 25, 366), -870244825);
}
void TestVoxelArea::test_index_xyz_y_neg()
{
VoxelArea v1;
UASSERTEQ(s32, v1.index(247, -269, 100), 246);
VoxelArea v2(v3s16(756, 8854, -875), v3s16(-147, -9547, 669));
UASSERTEQ(s32, v2.index(247, -269, 100), -989760747);
}
void TestVoxelArea::test_index_xyz_z_neg()
{
VoxelArea v1;
UASSERTEQ(s32, v1.index(244, 336, -887), 243);
VoxelArea v2(v3s16(756, 8854, -875), v3s16(-147, -9547, 669));
UASSERTEQ(s32, v2.index(244, 336, -887), -191478876);
}
void TestVoxelArea::test_index_xyz_xy_neg()
{
VoxelArea v1;
UASSERTEQ(s32, v1.index(-365, -47, 6978), -366);
VoxelArea v2(v3s16(756, 8854, -875), v3s16(-147, -9547, 669));
UASSERTEQ(s32, v2.index(-365, -47, 6978), 1493679101);
}
void TestVoxelArea::test_index_xyz_yz_neg()
{
VoxelArea v1;
UASSERTEQ(s32, v1.index(66, -58, -789), 65);
VoxelArea v2(v3s16(756, 8854, -875), v3s16(-147, -9547, 669));
UASSERTEQ(s32, v2.index(66, -58, -789), 1435362734);
}
void TestVoxelArea::test_index_xyz_xz_neg()
{
VoxelArea v1;
UASSERTEQ(s32, v1.index(-36, 589, -992), -37);
VoxelArea v2(v3s16(756, 8854, -875), v3s16(-147, -9547, 669));
UASSERTEQ(s32, v2.index(-36, 589, -992), -1934371362);
}
void TestVoxelArea::test_index_xyz_all_neg()
{
VoxelArea v1;
UASSERTEQ(s32, v1.index(-88, -99, -1474), -89);
VoxelArea v2(v3s16(756, 8854, -875), v3s16(-147, -9547, 669));
UASSERTEQ(s32, v2.index(-88, -99, -1474), -1343473846);
}
void TestVoxelArea::test_index_v3s16_all_pos()
{
VoxelArea v1;
UASSERTEQ(s32, v1.index(v3s16(156, 25, 236)), 155);
VoxelArea v2(v3s16(756, 8854, -875), v3s16(-147, -9547, 669));
UASSERTEQ(s32, v2.index(v3s16(156, 25, 236)), 1267138774);
}
void TestVoxelArea::test_index_v3s16_x_neg()
{
VoxelArea v1;
UASSERTEQ(s32, v1.index(v3s16(-147, 25, 366)), -148);
VoxelArea v2(v3s16(756, 8854, -875), v3s16(-147, -9547, 669));
UASSERTEQ(s32, v2.index(v3s16(-147, 25, 366)), -870244825);
}
void TestVoxelArea::test_index_v3s16_y_neg()
{
VoxelArea v1;
UASSERTEQ(s32, v1.index(v3s16(247, -269, 100)), 246);
VoxelArea v2(v3s16(756, 8854, -875), v3s16(-147, -9547, 669));
UASSERTEQ(s32, v2.index(v3s16(247, -269, 100)), -989760747);
}
void TestVoxelArea::test_index_v3s16_z_neg()
{
VoxelArea v1;
UASSERTEQ(s32, v1.index(v3s16(244, 336, -887)), 243);
VoxelArea v2(v3s16(756, 8854, -875), v3s16(-147, -9547, 669));
UASSERTEQ(s32, v2.index(v3s16(244, 336, -887)), -191478876);
}
void TestVoxelArea::test_index_v3s16_xy_neg()
{
VoxelArea v1;
UASSERTEQ(s32, v1.index(v3s16(-365, -47, 6978)), -366);
VoxelArea v2(v3s16(756, 8854, -875), v3s16(-147, -9547, 669));
UASSERTEQ(s32, v2.index(v3s16(-365, -47, 6978)), 1493679101);
}
void TestVoxelArea::test_index_v3s16_yz_neg()
{
VoxelArea v1;
UASSERTEQ(s32, v1.index(v3s16(66, -58, -789)), 65);
VoxelArea v2(v3s16(756, 8854, -875), v3s16(-147, -9547, 669));
UASSERTEQ(s32, v2.index(v3s16(66, -58, -789)), 1435362734);
}
void TestVoxelArea::test_index_v3s16_xz_neg()
{
VoxelArea v1;
UASSERTEQ(s32, v1.index(v3s16(-36, 589, -992)), -37);
VoxelArea v2(v3s16(756, 8854, -875), v3s16(-147, -9547, 669));
UASSERTEQ(s32, v2.index(v3s16(-36, 589, -992)), -1934371362);
}
void TestVoxelArea::test_index_v3s16_all_neg()
{
VoxelArea v1;
UASSERTEQ(s32, v1.index(v3s16(-88, -99, -1474)), -89);
VoxelArea v2(v3s16(756, 8854, -875), v3s16(-147, -9547, 669));
UASSERTEQ(s32, v2.index(v3s16(-88, -99, -1474)), -1343473846);
}
void TestVoxelArea::test_add_x()
{
v3s16 extent;
u32 i = 4;
VoxelArea::add_x(extent, i, 8);
UASSERTEQ(u32, i, 12)
}
void TestVoxelArea::test_add_y()
{
v3s16 extent(740, 16, 87);
u32 i = 8;
VoxelArea::add_y(extent, i, 88);
UASSERTEQ(u32, i, 65128)
}
void TestVoxelArea::test_add_z()
{
v3s16 extent(114, 80, 256);
u32 i = 4;
VoxelArea::add_z(extent, i, 8);
UASSERTEQ(u32, i, 72964)
}
void TestVoxelArea::test_add_p()
{
v3s16 extent(33, 14, 742);
v3s16 a(15, 12, 369);
u32 i = 4;
VoxelArea::add_p(extent, i, a);
UASSERTEQ(u32, i, 170893)
}

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@@ -0,0 +1,108 @@
/*
Minetest
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "test.h"
#include <algorithm>
#include "gamedef.h"
#include "log.h"
#include "voxel.h"
class TestVoxelManipulator : public TestBase {
public:
TestVoxelManipulator() { TestManager::registerTestModule(this); }
const char *getName() { return "TestVoxelManipulator"; }
void runTests(IGameDef *gamedef);
void testVoxelArea();
void testVoxelManipulator(const NodeDefManager *nodedef);
};
static TestVoxelManipulator g_test_instance;
void TestVoxelManipulator::runTests(IGameDef *gamedef)
{
TEST(testVoxelArea);
TEST(testVoxelManipulator, gamedef->getNodeDefManager());
}
////////////////////////////////////////////////////////////////////////////////
void TestVoxelManipulator::testVoxelArea()
{
VoxelArea a(v3s16(-1,-1,-1), v3s16(1,1,1));
UASSERT(a.index(0,0,0) == 1*3*3 + 1*3 + 1);
UASSERT(a.index(-1,-1,-1) == 0);
VoxelArea c(v3s16(-2,-2,-2), v3s16(2,2,2));
// An area that is 1 bigger in x+ and z-
VoxelArea d(v3s16(-2,-2,-3), v3s16(3,2,2));
std::list<VoxelArea> aa;
d.diff(c, aa);
// Correct results
std::vector<VoxelArea> results;
results.emplace_back(v3s16(-2,-2,-3), v3s16(3,2,-3));
results.emplace_back(v3s16(3,-2,-2), v3s16(3,2,2));
UASSERT(aa.size() == results.size());
infostream<<"Result of diff:"<<std::endl;
for (std::list<VoxelArea>::const_iterator
it = aa.begin(); it != aa.end(); ++it) {
it->print(infostream);
infostream << std::endl;
std::vector<VoxelArea>::iterator j;
j = std::find(results.begin(), results.end(), *it);
UASSERT(j != results.end());
results.erase(j);
}
}
void TestVoxelManipulator::testVoxelManipulator(const NodeDefManager *nodedef)
{
VoxelManipulator v;
v.print(infostream, nodedef);
infostream << "*** Setting (-1,0,-1)=2 ***" << std::endl;
v.setNodeNoRef(v3s16(-1,0,-1), MapNode(t_CONTENT_GRASS));
v.print(infostream, nodedef);
UASSERT(v.getNode(v3s16(-1,0,-1)).getContent() == t_CONTENT_GRASS);
infostream << "*** Reading from inexistent (0,0,-1) ***" << std::endl;
EXCEPTION_CHECK(InvalidPositionException, v.getNode(v3s16(0,0,-1)));
v.print(infostream, nodedef);
infostream << "*** Adding area ***" << std::endl;
VoxelArea a(v3s16(-1,-1,-1), v3s16(1,1,1));
v.addArea(a);
v.print(infostream, nodedef);
UASSERT(v.getNode(v3s16(-1,0,-1)).getContent() == t_CONTENT_GRASS);
EXCEPTION_CHECK(InvalidPositionException, v.getNode(v3s16(0,1,1)));
}