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87
builddir/spatialindex-1.8.5/include/spatialindex/Point.h
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builddir/spatialindex-1.8.5/include/spatialindex/Point.h
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/******************************************************************************
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* Project: libspatialindex - A C++ library for spatial indexing
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* Author: Marios Hadjieleftheriou, mhadji@gmail.com
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******************************************************************************
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* Copyright (c) 2004, Marios Hadjieleftheriou
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*
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* All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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******************************************************************************/
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#pragma once
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#include "tools/Tools.h"
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namespace SpatialIndex
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{
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class SIDX_DLL Point : public Tools::IObject, public virtual IShape
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{
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public:
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Point();
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Point(const double* pCoords, uint32_t dimension);
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Point(const Point& p);
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virtual ~Point();
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virtual Point& operator=(const Point& p);
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virtual bool operator==(const Point& p) const;
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//
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// IObject interface
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//
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virtual Point* clone();
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//
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// ISerializable interface
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//
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virtual uint32_t getByteArraySize();
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virtual void loadFromByteArray(const byte* data);
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virtual void storeToByteArray(byte** data, uint32_t& length);
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//
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// IShape interface
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//
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virtual bool intersectsShape(const IShape& in) const;
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virtual bool containsShape(const IShape& in) const;
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virtual bool touchesShape(const IShape& in) const;
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virtual void getCenter(Point& out) const;
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virtual uint32_t getDimension() const;
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virtual void getMBR(Region& out) const;
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virtual double getArea() const;
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virtual double getMinimumDistance(const IShape& in) const;
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virtual double getMinimumDistance(const Point& p) const;
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virtual double getCoordinate(uint32_t index) const;
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virtual void makeInfinite(uint32_t dimension);
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virtual void makeDimension(uint32_t dimension);
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public:
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uint32_t m_dimension;
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double* m_pCoords;
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friend class Region;
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friend SIDX_DLL std::ostream& operator<<(std::ostream& os, const Point& pt);
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}; // Point
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typedef Tools::PoolPointer<Point> PointPtr;
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SIDX_DLL std::ostream& operator<<(std::ostream& os, const Point& pt);
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}
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