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builddir/spatialindex-1.8.5/include/spatialindex/MovingRegion.h
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170
builddir/spatialindex-1.8.5/include/spatialindex/MovingRegion.h
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/******************************************************************************
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* Project: libspatialindex - A C++ library for spatial indexing
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* Author: Marios Hadjieleftheriou, mhadji@gmail.com
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******************************************************************************
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* Copyright (c) 2003, Marios Hadjieleftheriou
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*
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* All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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******************************************************************************/
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#pragma once
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namespace SpatialIndex
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{
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class SIDX_DLL MovingRegion : public TimeRegion, public IEvolvingShape
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{
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using Region::getLow;
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using Region::getHigh;
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using TimeRegion::intersectsRegionInTime;
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using TimeRegion::containsRegionInTime;
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using TimeRegion::combineRegionInTime;
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using TimeRegion::getCombinedRegionInTime;
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using TimeRegion::containsPointInTime;
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public:
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MovingRegion();
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MovingRegion(
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const double* pLow, const double* pHigh,
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const double* pVLow, const double* pVHigh,
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const Tools::IInterval& ti, uint32_t dimension);
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MovingRegion(
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const double* pLow, const double* pHigh,
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const double* pVLow, const double* pVHigh,
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double tStart, double tEnd, uint32_t dimension);
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MovingRegion(
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const Point& low, const Point& high,
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const Point& vlow, const Point& vhigh,
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const Tools::IInterval& ti);
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MovingRegion(
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const Point& low, const Point& high,
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const Point& vlow, const Point& vhigh,
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double tStart, double tEnd);
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MovingRegion(const Region& mbr, const Region& vbr, const Tools::IInterval& ivI);
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MovingRegion(const Region& mbr, const Region& vbr, double tStart, double tEnd);
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MovingRegion(const MovingPoint& low, const MovingPoint& high);
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MovingRegion(const MovingRegion& in);
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virtual ~MovingRegion();
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virtual MovingRegion& operator=(const MovingRegion& r);
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virtual bool operator==(const MovingRegion&) const;
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bool isShrinking() const;
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virtual double getLow(uint32_t index, double t) const;
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virtual double getHigh(uint32_t index, double t) const;
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virtual double getExtrapolatedLow(uint32_t index, double t) const;
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virtual double getExtrapolatedHigh(uint32_t index, double t) const;
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virtual double getVLow(uint32_t index) const;
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virtual double getVHigh(uint32_t index) const;
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virtual bool intersectsRegionInTime(const MovingRegion& r) const;
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virtual bool intersectsRegionInTime(const MovingRegion& r, Tools::IInterval& out) const;
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virtual bool intersectsRegionInTime(const Tools::IInterval& ivI, const MovingRegion& r, Tools::IInterval& ret) const;
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virtual bool containsRegionInTime(const MovingRegion& r) const;
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virtual bool containsRegionInTime(const Tools::IInterval& ivI, const MovingRegion& r) const;
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virtual bool containsRegionAfterTime(double t, const MovingRegion& r) const;
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virtual double getProjectedSurfaceAreaInTime() const;
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virtual double getProjectedSurfaceAreaInTime(const Tools::IInterval& ivI) const;
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virtual double getCenterDistanceInTime(const MovingRegion& r) const;
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virtual double getCenterDistanceInTime(const Tools::IInterval& ivI, const MovingRegion& r) const;
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virtual bool intersectsRegionAtTime(double t, const MovingRegion& r) const;
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virtual bool containsRegionAtTime(double t, const MovingRegion& r) const;
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virtual bool intersectsPointInTime(const MovingPoint& p) const;
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virtual bool intersectsPointInTime(const MovingPoint& p, Tools::IInterval& out) const;
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virtual bool intersectsPointInTime(const Tools::IInterval& ivI, const MovingPoint& p, Tools::IInterval& out) const;
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virtual bool containsPointInTime(const MovingPoint& p) const;
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virtual bool containsPointInTime(const Tools::IInterval& ivI, const MovingPoint& p) const;
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//virtual bool intersectsPointAtTime(double t, const MovingRegion& in) const;
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//virtual bool containsPointAtTime(double t, const MovingRegion& in) const;
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virtual void combineRegionInTime(const MovingRegion& r);
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virtual void combineRegionAfterTime(double t, const MovingRegion& r);
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virtual void getCombinedRegionInTime(MovingRegion& out, const MovingRegion& in) const;
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virtual void getCombinedRegionAfterTime(double t, MovingRegion& out, const MovingRegion& in) const;
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virtual double getIntersectingAreaInTime(const MovingRegion& r) const;
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virtual double getIntersectingAreaInTime(const Tools::IInterval& ivI, const MovingRegion& r) const;
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//
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// IObject interface
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//
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virtual MovingRegion* clone();
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//
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// ISerializable interface
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//
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virtual uint32_t getByteArraySize();
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virtual void loadFromByteArray(const byte* data);
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virtual void storeToByteArray(byte** data, uint32_t& len);
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//
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// IEvolvingShape interface
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//
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virtual void getVMBR(Region& out) const;
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virtual void getMBRAtTime(double t, Region& out) const;
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//
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// ITimeShape interface
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//
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virtual double getAreaInTime() const;
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virtual double getAreaInTime(const Tools::IInterval& ivI) const;
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virtual double getIntersectingAreaInTime(const ITimeShape& r) const;
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virtual double getIntersectingAreaInTime(const Tools::IInterval& ivI, const ITimeShape& r) const;
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virtual void makeInfinite(uint32_t dimension);
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virtual void makeDimension(uint32_t dimension);
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private:
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void initialize(
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const double* pLow, const double* pHigh,
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const double* pVLow, const double* pVHigh,
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double tStart, double tEnd, uint32_t dimension);
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public:
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class CrossPoint
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{
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public:
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double m_t;
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uint32_t m_dimension;
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uint32_t m_boundary;
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const MovingRegion* m_to;
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struct ascending: public std::binary_function<CrossPoint&, CrossPoint&, bool>
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{
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bool operator()(const CrossPoint& __x, const CrossPoint& __y) const { return __x.m_t > __y.m_t; }
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};
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}; // CrossPoint
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public:
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double* m_pVLow;
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double* m_pVHigh;
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friend SIDX_DLL std::ostream& operator<<(std::ostream& os, const MovingRegion& r);
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}; // MovingRegion
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typedef Tools::PoolPointer<MovingRegion> MovingRegionPtr;
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SIDX_DLL std::ostream& operator<<(std::ostream& os, const MovingRegion& r);
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}
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