Minor changes

This commit is contained in:
2022-10-30 11:53:41 -04:00
parent 1965b97c19
commit 922826da0b
6 changed files with 45 additions and 47 deletions

View File

@@ -39,7 +39,7 @@ class TextureHandler
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 16, 16, 0, GL_RGB, GL_UNSIGNED_BYTE, imageData);
imageData1 = loadTexture("data/img/iron.png");
imageData1 = loadTexture("data/img/oak.png");
glGenTextures(1, &textures1);
glBindTexture(GL_TEXTURE_2D, textures1);
@@ -52,17 +52,16 @@ class TextureHandler
void getTextureForNode(int x, int y, int z)
{
//if(nodeManager.getNodeAt(x, y, z) == 1)
//{
Position2D block = BlockUtilities::getBlockFromNodeCoordinates(x, z);
if(blockManager.mapBlocks[block.x][block.z].getNodeAt(x - block.x * 16, y, z - block.z * 16) == 1)
{
glBindTexture(GL_TEXTURE_2D, textures);
//}
}
//else if(nodeManager.getNodeAt(x, y, z) == 2)
//{
//glBindTexture(GL_TEXTURE_2D, textures1);
//}
else if(blockManager.mapBlocks[block.x][block.z].getNodeAt(x - block.x * 16, y, z - block.z * 16) == 2)
{
glBindTexture(GL_TEXTURE_2D, textures1);
}
}