Performance fixes part 1

This commit is contained in:
2022-10-29 14:20:24 -04:00
parent 8cde72f632
commit 8365b148d0
2 changed files with 9 additions and 9 deletions

View File

@@ -24,7 +24,7 @@ class NodeRenderer
glBegin(GL_QUADS);
// Front
if(blockManager.mapBlocks[block.x][block.z].isAir(x, y, z - 1))
if(blockManager.mapBlocks[block.x][block.z].isAir(x - block.x * 16, y, z - block.z * 16 - 1))
{
glTexCoord2f(.0F, .0F);
glVertex3f(x + .0F, y + 1.0F, z + .0F);
@@ -40,7 +40,7 @@ class NodeRenderer
}
// Back
if(blockManager.mapBlocks[block.x][block.z].isAir(x, y, z + 1))
if(blockManager.mapBlocks[block.x][block.z].isAir(x - block.x * 16, y, z - block.z * 16 + 1))
{
glTexCoord2f(.0F, .0F);
glVertex3f(x + .0F, y + 1.0F, z + 1.0F);
@@ -56,7 +56,7 @@ class NodeRenderer
}
// Right
if(blockManager.mapBlocks[block.x][block.z].isAir(x + 1, y, z))
if(blockManager.mapBlocks[block.x][block.z].isAir(x - block.x * 16 + 1, y, z - block.z * 16))
{
glTexCoord2f(1.0F, .0F);
glVertex3f(x + 1.0F, y + 1.0F, z + .0F);
@@ -72,7 +72,7 @@ class NodeRenderer
}
// Left
if(blockManager.mapBlocks[block.x][block.z].isAir(x - 1, y, z))
if(blockManager.mapBlocks[block.x][block.z].isAir(x - block.x * 16 - 1, y, z - block.z * 16))
{
glTexCoord2f(1.0F, .0F);
glVertex3f(x + .0F, y + 1.0F, z + .0F);
@@ -88,7 +88,7 @@ class NodeRenderer
}
// Bottom
if(blockManager.mapBlocks[block.x][block.z].getNodeAt(x, y - 1, z) == 0)
if(blockManager.mapBlocks[block.x][block.z].getNodeAt(x - block.x * 16, y - 1, z - block.z * 16) == 0)
{
glTexCoord2f(.0F, .0F);
glVertex3f(x + 1.0F, y + .0F, z + .0F);
@@ -104,7 +104,7 @@ class NodeRenderer
}
// Top
if(blockManager.mapBlocks[block.x][block.z].getNodeAt(x, y + 1, z) == 0)
if(blockManager.mapBlocks[block.x][block.z].getNodeAt(x - block.x * 16, y + 1, z - block.z * 16) == 0)
{
glTexCoord2f(.0F, .0F);
glVertex3f(x + 1.0F, y + 1.0F, z + .0F);