Added controls for moving vertically and increased rendered world size
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@@ -4,52 +4,52 @@
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<ActiveTarget name="Debug" />
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<File name="include\MapBlock.h" open="1" top="0" tabpos="3" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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<Cursor>
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<Cursor1 position="187" topLine="15" />
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</Cursor>
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</File>
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<File name="include\FastNoiseLite.h" open="1" top="0" tabpos="11" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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<Cursor>
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<Cursor1 position="100664" topLine="2262" />
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</Cursor>
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</File>
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<File name="include\Base.h" open="1" top="0" tabpos="5" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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<Cursor>
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<Cursor1 position="197" topLine="0" />
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</Cursor>
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</File>
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<File name="include\Logger.h" open="1" top="0" tabpos="8" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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<Cursor>
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<Cursor1 position="97" topLine="0" />
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</Cursor>
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</File>
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<File name="include\Nodes.h" open="1" top="0" tabpos="9" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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<Cursor>
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<Cursor1 position="264" topLine="0" />
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<Cursor1 position="438" topLine="0" />
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</Cursor>
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</File>
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<File name="main.cpp" open="1" top="1" tabpos="1" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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<Cursor>
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<Cursor1 position="4287" topLine="178" />
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<Cursor1 position="3452" topLine="136" />
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</Cursor>
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</File>
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<File name="include\stb_image.h" open="1" top="0" tabpos="7" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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<File name="include\Base.h" open="1" top="0" tabpos="5" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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<Cursor>
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<Cursor1 position="28" topLine="0" />
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</Cursor>
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</File>
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<File name="MapBlock.cpp" open="1" top="0" tabpos="10" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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<Cursor>
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<Cursor1 position="1001" topLine="34" />
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</Cursor>
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</File>
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<File name="include\Nodes.h" open="1" top="0" tabpos="8" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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<Cursor>
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<Cursor1 position="264" topLine="0" />
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</Cursor>
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</File>
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<File name="include\Logger.h" open="1" top="0" tabpos="7" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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<Cursor>
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<Cursor1 position="97" topLine="0" />
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</Cursor>
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</File>
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<File name="include\stb_image.h" open="1" top="0" tabpos="6" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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<Cursor>
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<Cursor1 position="8925" topLine="160" />
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</Cursor>
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</File>
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<File name="include\NodeRenderer.h" open="1" top="0" tabpos="2" split="0" active="1" splitpos="0" zoom_1="-1" zoom_2="0">
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<Cursor>
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<Cursor1 position="2409" topLine="75" />
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</Cursor>
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</File>
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<File name="include\TextureHandler.h" open="1" top="0" tabpos="4" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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<Cursor>
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<Cursor1 position="442" topLine="15" />
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<Cursor1 position="2192" topLine="17" />
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</Cursor>
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</File>
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<File name="include\NodeRenderer.h" open="1" top="0" tabpos="2" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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<File name="include\FastNoiseLite.h" open="1" top="0" tabpos="9" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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<Cursor>
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<Cursor1 position="550" topLine="9" />
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</Cursor>
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</File>
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<File name="Base.cpp" open="1" top="0" tabpos="6" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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<Cursor>
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<Cursor1 position="44" topLine="0" />
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<Cursor1 position="100664" topLine="2262" />
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</Cursor>
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</File>
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</CodeBlocks_layout_file>
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