Swapped the sign on front and back faces so that they render correctly again
This commit is contained in:
@@ -25,7 +25,7 @@ class NodeRenderer
|
||||
|
||||
glBegin(GL_QUADS);
|
||||
// Front
|
||||
if(blockManager.isAir(x, y, z + 1))
|
||||
if(blockManager.isAir(x, y, z - 1))
|
||||
{
|
||||
glTexCoord2f(.0F, .0F);
|
||||
glVertex3f(x + .0F, y + 1.0F, z + .0F);
|
||||
@@ -43,7 +43,7 @@ class NodeRenderer
|
||||
}
|
||||
|
||||
// Back
|
||||
if(blockManager.isAir(x, y, z - 1))
|
||||
if(blockManager.isAir(x, y, z + 1))
|
||||
{
|
||||
|
||||
glTexCoord2f(.0F, .0F);
|
||||
|
||||
Reference in New Issue
Block a user