Minor changes, as suggested by Rollerozxa
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@@ -20,7 +20,7 @@ class NodeRenderer
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}
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renderNode(int x, int y, int z)
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int renderNode(int x, int y, int z)
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{
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glBegin(GL_QUADS);
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// Front
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@@ -120,6 +120,7 @@ class NodeRenderer
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}
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glEnd();
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return 1;
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}
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protected:
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