Initial commit (version 0.1-test)

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2022-11-21 16:12:22 -05:00
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mods/vessels/README.TXT Normal file
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Minetest Game mod: vessels
==========================
See license.txt for license information.
Authors of source code
----------------------
Originally by Vanessa Ezekowitz (LGPL v2.1+)
Modified by Perttu Ahola <celeron55@gmail.com> (LGPL v2.1+)
Modified by MCL Software <temp1@cubesoftware.xyz> (LGPL v2.1+)
Various Minetest developers and contributors (LGPL v2.1+)
Authors of media (textures)
---------------------------
All not listed below, Vanessa Ezekowitz (CC BY-SA 3.0)
The following textures were modified by Thomas-S (CC BY-SA 3.0):
vessels_drinking_glass.png
vessels_drinking_glass_inv.png
vessels_glass_bottle.png
vessels_steel_bottle.png
The following texture was created by Wuzzy (CC BY-SA 3.0):
vessels_shelf_slot.png (based on vessels_glass_bottle.png)
The following texture was created by MCL (CC BY-SA 4.0 International):
vessels_shelf.png

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mods/vessels/init.lua Normal file
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-- vessels/init.lua
-- Minetest 0.4 mod: vessels
-- See README.TXT for licensing and other information.
local function update_vessels_shelf(pos)
local meta = minetest.get_meta(pos)
-- Inventory slots overlay
end
local vessels_shelf_def = {
description = "Vessels Shelf",
tiles = {"main_planks_oak.png", "main_planks_oak.png", "main_planks_oak.png",
"main_planks_oak.png", "vessels_shelf.png", "main_planks_oak.png"},
paramtype2 = "facedir",
is_ground_content = false,
groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3},
--sounds = default.node_sound_wood_defaults(),
on_construct = function(pos)
local meta = minetest.get_meta(pos)
update_vessels_shelf(pos)
local inv = meta:get_inventory()
inv:set_size("vessels", 8 * 2)
end,
can_dig = function(pos,player)
local inv = minetest.get_meta(pos):get_inventory()
return inv:is_empty("vessels")
end,
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
if minetest.get_item_group(stack:get_name(), "vessel") ~= 0 then
return stack:get_count()
end
return 0
end,
on_blast = function(pos)
local drops = {}
--default.get_inventory_drops(pos, "vessels", drops)
drops[#drops + 1] = "vessels:shelf"
minetest.remove_node(pos)
return drops
end,
}
--default.set_inventory_action_loggers(vessels_shelf_def, "vessels shelf")
minetest.register_node("vessels:shelf", vessels_shelf_def)
minetest.register_node("vessels:glass_bottle", {
description = "Empty Glass Bottle",
drawtype = "plantlike",
tiles = {"vessels_glass_bottle.png"},
inventory_image = "vessels_glass_bottle.png",
wield_image = "vessels_glass_bottle.png",
paramtype = "light",
is_ground_content = false,
walkable = false,
selection_box = {
type = "fixed",
fixed = {-0.25, -0.5, -0.25, 0.25, 0.3, 0.25}
},
groups = {vessel = 1, dig_immediate = 3, attached_node = 1},
--sounds = default.node_sound_glass_defaults(),
})
minetest.register_node("vessels:drinking_glass", {
description = "Empty Drinking Glass",
drawtype = "plantlike",
tiles = {"vessels_drinking_glass.png"},
inventory_image = "vessels_drinking_glass_inv.png",
wield_image = "vessels_drinking_glass.png",
paramtype = "light",
is_ground_content = false,
walkable = false,
selection_box = {
type = "fixed",
fixed = {-0.25, -0.5, -0.25, 0.25, 0.3, 0.25}
},
groups = {vessel = 1, dig_immediate = 3, attached_node = 1},
--sounds = default.node_sound_glass_defaults(),
})
minetest.register_node("vessels:steel_bottle", {
description = "Empty Heavy Steel Bottle",
drawtype = "plantlike",
tiles = {"vessels_steel_bottle.png"},
inventory_image = "vessels_steel_bottle.png",
wield_image = "vessels_steel_bottle.png",
paramtype = "light",
is_ground_content = false,
walkable = false,
selection_box = {
type = "fixed",
fixed = {-0.25, -0.5, -0.25, 0.25, 0.3, 0.25}
},
groups = {vessel = 1, dig_immediate = 3, attached_node = 1},
--sounds = default.node_sound_defaults(),
})
-- Glass and steel recycling
minetest.register_craftitem("vessels:glass_fragments", {
description = "Glass Fragments",
inventory_image = "vessels_glass_fragments.png",
})

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mods/vessels/license.txt Normal file
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License of source code
----------------------
GNU Lesser General Public License, version 2.1
Copyright (C) 2012-2016 Vanessa Ezekowitz
Copyright (C) 2012-2016 celeron55, Perttu Ahola <celeron55@gmail.com>
Copyright (C) 2012-2016 Various Minetest developers and contributors
Copyright (C) 2022 MCL <temp1@cubesoftware.xyz>
This program is free software; you can redistribute it and/or modify it under the terms
of the GNU Lesser General Public License as published by the Free Software Foundation;
either version 2.1 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU Lesser General Public License for more details:
https://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
Licenses of media (textures)
----------------------------
Attribution-ShareAlike 4.0 International (CC BY-SA 4.0 Int'l)
Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0)
Copyright (C) 2012-2016 Vanessa Ezekowitz
Copyright (C) 2016 Thomas-S
You are free to:
Share — copy and redistribute the material in any medium or format.
Adapt — remix, transform, and build upon the material for any purpose, even commercially.
The licensor cannot revoke these freedoms as long as you follow the license terms.
Under the following terms:
Attribution — You must give appropriate credit, provide a link to the license, and
indicate if changes were made. You may do so in any reasonable manner, but not in any way
that suggests the licensor endorses you or your use.
ShareAlike — If you remix, transform, or build upon the material, you must distribute
your contributions under the same license as the original.
No additional restrictions — You may not apply legal terms or technological measures that
legally restrict others from doing anything the license permits.
Notices:
You do not have to comply with the license for elements of the material in the public
domain or where your use is permitted by an applicable exception or limitation.
No warranties are given. The license may not give you all of the permissions necessary
for your intended use. For example, other rights such as publicity, privacy, or moral
rights may limit how you use the material.
For more details:
http://creativecommons.org/licenses/by-sa/3.0/

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mods/vessels/mod.conf Normal file
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name = vessels
description = Vessels mod from MTG modified for Adsurv
depends = main

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