Initial commit (version 0.1-test)
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114
mods/sounds/groups/vehicle.lua
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114
mods/sounds/groups/vehicle.lua
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--- Pre-defined Vehicle Sound Groups
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--
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-- @topic vehicle_groups
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--- Airplane
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--
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-- @section airplane
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--- @sndgroup sounds.airplane
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-- @snd airplane_prop (loopable)
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sounds.airplane = iSoundGroup({
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"airplane_prop",
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})
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--- @sndgroup sounds.jet
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-- @snd jet_ambience (loopable)
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-- @snd jet_flyby
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-- @snd jet_land
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sounds.jet = iSoundGroup({
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"jet_ambience",
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"jet_flyby",
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"jet_land",
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})
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--- Bicycle
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--
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-- @section bicycle
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--- @sndgroup sounds.bicycle_bell
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-- @snd bicycle_bell
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sounds.bicycle_bell = iSoundGroup({
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"bicycle_bell",
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})
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--- @sndgroup sounds.bicycle_horn
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-- @snd bicycle_horn
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sounds.bicycle_horn = iSoundGroup({
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"bicycle_horn",
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})
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--- @sndgroup sounds.bicycle_spokes
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-- @snd bicycle_spokes
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sounds.bicycle_spokes = iSoundGroup({
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"bicycle_spokes",
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})
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--- Helicopter
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--
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-- @section helicopter
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--- @sndgroup sounds.helicopter
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-- @snd helicopter (loopable)
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sounds.helicopter = iSoundGroup({
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"helicopter",
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})
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--- Motorbike
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--
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-- @section motorbike
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--- @sndgroup sounds.motorbike
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-- @snd motorbike_idle (loopable)
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sounds.motorbike = iSoundGroup({
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"motorbike_idle",
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})
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--- Train
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--
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-- @section train
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--- @sndgroup sounds.train_whistle
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-- @snd train_whistle
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sounds.train_whistle = iSoundGroup({
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"train_whistle",
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})
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--- Vehicle
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--
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-- @section vehicle
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--- @sndgroup sounds.vehicle_horn
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-- @snd vehicle_horn_01
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-- @snd vehicle_horn_02
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sounds.vehicle_horn = iSoundGroup({
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"vehicle_horn_01",
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"vehicle_horn_02",
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})
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--- @sndgroup sounds.vehicle_motor
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-- @snd car_motor (loopable)
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-- @snd vehicle_motor_idle (loopable)
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sounds.vehicle_motor = iSoundGroup({
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"car_motor",
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"vehicle_motor_idle",
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})
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