Initial commit (version 0.1-test)

This commit is contained in:
2022-11-21 16:12:22 -05:00
commit e4e2a9116d
2062 changed files with 52261 additions and 0 deletions

78
mods/main/craftitems.lua Normal file
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---------------
---------------
--Craft Items--
---------------
---------------
--Stick
minetest.register_craftitem("main:stick",
{
description = "Stick",
inventory_image = "main_stick.png",
})
--Twig
minetest.register_craftitem("main:twig_item",
{
description = "Twig",
inventory_image = "main_twig.png",
})
----------
--Minerals
----------
--Salt Crystals
minetest.register_craftitem("main:salt_crystals", {
description = "Salt Crystals",
inventory_image = "main_salt_crystals.png",
})
--Sulfur Lump
minetest.register_craftitem("main:lump_sulfur", {
description = "Sulfur Lump",
inventory_image = "main_lump_sulfur.png",
})
--Coal
minetest.register_craftitem("main:coal", {
description = "Coal",
inventory_image = "main_lump_coal.png",
})
--Iron Lump
minetest.register_craftitem("main:lump_iron", {
description = "Iron Lump",
inventory_image = "main_lump_iron.png",
})
--Copper Lump
minetest.register_craftitem("main:lump_copper", {
description = "Copper Lump",
inventory_image = "main_lump_copper.png",
})
--Raw Diamond
minetest.register_craftitem("main:diamond_raw", {
description = "Raw Diamond",
inventory_image = "main_dirt.png", -- Dummy/placeholder texture, will be changed in the future
--inventory_image = "main_diamond_raw.png",
})
--Polished Diamond
minetest.register_craftitem("main:diamond_polished", {
description = "Polished Diamond",
inventory_image = "main_dirt.png", -- Dummy/placeholder, will be changed in the future
--inventory_image = "main_diamond_polished.png",
})
---------
--Edibles
---------
--Strawberry
minetest.register_craftitem("main:berry_straw", {
description = "Strawberry",
tiles = {"main_berry_straw.png"},
on_use = minetest.item_eat(1),
})

38
mods/main/init.lua Normal file
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local modpath = minetest.get_modpath("main")
local formspec =
{
"formspec_version[4]",
"size[12,9]",
"bgcolor[#1155FF]",
"position[0.5,0.5]",
"label[0.375,0.5;Welcome to Adsurv v0.6! Here's how to start: find a rock and a stick on the ground, pick them ",
"up and open your inventory to craft a primitive knife, then use the knife to chop down a tree!!!",
"",
"Be sure to check out my Web site!!!",
"",
"",
"",
"Thanks for playing Adsurv!!! ",
"Join the official server @ mcl.cubesoftware.xyz!!!",
"Have a nice day!]",
"",
"",
"button_exit[0.1,6.7;11.85,2;continue;CLICK HERE TO CONTINUE!!!]"
}
dofile(modpath.."/nodes.lua")
dofile(modpath.."/craftitems.lua")
dofile(modpath.."/recipes.lua")
dofile(modpath.."/mapgen.lua")
dofile(modpath.."/tools.lua")
minetest.register_on_joinplayer(function(player)
player:hud_set_hotbar_image("gui_hotbar.png")
player:hud_set_hotbar_selected_image("gui_hotbar_selected.png")
player:set_lighting({
shadows = {intensity = 0.5}
})
--minetest.show_formspec(player:get_player_name(), "formspec", table.concat(formspec, "\n"))
end)

7
mods/main/license.txt Normal file
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Copyright 2019-2021 MCL
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

406
mods/main/mapgen.lua Normal file
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minetest.register_alias("mapgen_stone", "main:stone")
minetest.register_alias("mapgen_dirt", "main:dirt")
minetest.register_alias("mapgen_dirt_with_grass", "main:dirt_with_grass")
minetest.register_alias("mapgen_sand", "main:sand")
minetest.register_alias("mapgen_water_source", "main:water_source")
minetest.register_alias("mapgen_river_water_source", "main:muddywater_source")
minetest.register_alias("mapgen_lava_source", "main:lava_source")
--------
--Biomes
--------
--Grasslands
minetest.register_biome(
{
name = "Grasslands",
node_top = "main:dirt_with_grass",
node_filler = "main:dirt",
depth_top = 1,
depth_filler = 1,
y_min = 4,
y_max = 14,
heat_point = 60,
humidity_point = 30,
})
--Beach
minetest.register_biome(
{
name = "Beach",
node_top = "main:sand",
node_filler = "main:stone",
depth_top = 1,
depth_filler = 3,
y_min = 1,
y_max = 4,
heat_point = 70,
humidity_point = 55,
})
--Swamp
minetest.register_biome(
{
name = "Swamp",
node_top = "main:dirt_with_swamp_grass",
node_filler = "main:dirt",
depth_top = 1,
depth_filler = 3,
y_min = 1,
y_max = 4,
heat_point = 60,
humidity_point = 30,
})
--Sulfur Deposit
minetest.register_biome(
{
name = "Sulfur Deposit",
node_top = "main:stone",
node_filler = "main:gravel",
depth_top = 1,
depth_filler = 7,
y_min = 7,
y_max = 15,
heat_point = 80,
humidity_point = 90,
})
--Desert
minetest.register_biome(
{
name = "Desert",
node_top = "main:sand",
node_filler = "main:sand",
depth_top = 4,
depth_filler = 3,
y_min = 3,
y_max = 50,
heat_point = 100,
humidity_point = 8,
})
--Mountains
minetest.register_biome(
{
name = "Mountains",
node_top = "main:cobble",
node_filler = "main:stone",
depth_top = 1,
depth_filler = 1,
y_min = 15,
y_max = 150,
heat_point = 60,
humidity_point = 30,
})
--Mountain Peak (with snow)
minetest.register_biome(
{
name = "Mountain Peak",
node_top = "main:snow",
node_filler = "main:snow",
depth_top = 1,
depth_filler = 1,
y_min = 150,
y_max = upper_limit,
heat_point = 10,
humidity_point = 20,
})
--Wasteland
minetest.register_biome(
{
name = "Wasteland",
node_top = "main:dirt",
depth_top = 2,
node_water = "main:toxicwater_source",
y_min = 1,
y_max = 170,
heat_point = 80,
humidity_point = 10,
})
--Wasteland Ocean
minetest.register_biome(
{
name = "Wasteland Ocean",
node_top = "main:dirt",
depth_top = 3,
node_water = "main:toxicwater_source",
y_min = -31000,
y_max = 0,
heat_point = 80,
humidity_point = 30,
})
--Snow Plains
minetest.register_biome(
{
name = "Snow Plains",
node_top = "main:snow",
depth_top = 6,
node_filler = "main:dirt_frozen",
depth_filler = 8,
node_water = "main:ice_thick",
node_river_water = "main:ice_thin",
y_min = 1,
y_max = 50,
heat_point = 0,
humidity_point = 10,
})
--------------
--Scatter ores
--------------
minetest.register_ore({
ore_type = "scatter",
ore = "main:sulfur_ore",
wherein = "main:stone", "main:cobble",
biomes = {"Sulfur Deposit"},
clust_scarcity = 16 * 16 * 16,
clust_num_ores = 5,
clust_size = 3,
y_min = 7,
y_max = 15,
})
minetest.register_ore({
ore_type = "scatter",
ore = "main:iron_ore",
wherein = "main:stone", "main:cobble",
clust_scarcity = 8 * 8 * 8,
clust_num_ores = 6,
clust_size = 4,
y_min = -30000,
y_max = -90,
})
minetest.register_ore({
ore_type = "scatter",
ore = "main:iron_ore",
wherein = "main:stone", "main:cobble",
clust_scarcity = 15 * 15 * 15,
clust_num_ores = 2,
clust_size = 2,
y_min = 40,
y_max = upper_limit,
})
minetest.register_ore({
ore_type = "scatter",
ore = "main:coal_ore",
wherein = "main:stone", "main:cobble",
clust_scarcity = 7 * 7 * 7,
clust_num_ores = 5,
clust_size = 3,
y_min = -30000,
y_max = 0,
})
minetest.register_ore({
ore_type = "scatter",
ore = "main:coal_ore",
wherein = "main:stone", "main:cobble",
clust_scarcity = 20 * 20 * 20,
clust_num_ores = 4,
clust_size = 3,
y_min = -250,
y_max = upper_limit,
})
--Cinnabar
minetest.register_ore({
ore_type = "scatter",
ore = "main:cinnabar_ore",
wherein = "main:stone", "main:cobble",
clust_scarcity = 18 * 18 * 18,
clust_num_ores = 6,
clust_size = 4,
y_min = -30000,
y_max = -100,
})
--Salt
minetest.register_ore({
ore_type = "scatter",
ore = "main:salt_ore",
wherein = "main:stone", "main:cobble",
clust_scarcity = 10 * 10 * 10,
clust_num_ores = 2,
clust_size = 2,
y_min = -30000,
y_max = 30,
})
--Low Density Diamond
minetest.register_ore({
ore_type = "scatter",
ore = "main:diamond_ore_lowdens",
wherein = "main:stone",
clust_scarcity = 10 * 10 * 10,
clust_num_ores = 4,
clust_size = 6,
y_min = -30000,
y_max = -1000,
})
--Low Density Diamond
minetest.register_ore({
ore_type = "scatter",
ore = "main:diamond_ore_hidens",
wherein = "main:stone",
clust_scarcity = 16 * 16 * 16,
clust_num_ores = 8,
clust_size = 6,
y_min = -30000,
y_max = -1200,
})
-------------
--Decorations
-------------
-- Rock
minetest.register_decoration({
deco_type = "simple",
place_on = {"main:stone", "main:dirt_with_grass", "main:dirt_with_swamp_grass", "main:dirt", "main:sand", "main:snow"},
sidelen = 16,
fill_ratio = 0.004,
--biomes = {"grassy_plains"},
y_max = 200,
y_min = 1,
decoration = "main:rock",
})
-- Twig
minetest.register_decoration({
deco_type = "simple",
place_on = {"main:stone", "main:dirt_with_grass", "main:dirt_with_swamp_grass", "main:dirt", "main:sand", "main:snow"},
sidelen = 16,
fill_ratio = 0.004,
--biomes = {"grassy_plains"},
y_max = 200,
y_min = 1,
decoration = "main:twig",
})
--Small Boulder
minetest.register_decoration({
deco_type = "schematic",
place_on = {"main:dirt_with_grass", "main:dirt", "main:sand", "main:dirt_with_swamp_grass"},
rotation = "random",
sidelen = 16,
fill_ratio = 0.004,
biomes = {"Grasslands", "Swamp", "Desert", "Wasteland"},
flags = "place_center_x, place_center_z",
schematic = minetest.get_modpath("main") .. "/schematics/main_rock_cobble_small.mts",
y_min = -32000,
y_max = 32000,
})
--Oak Tree
minetest.register_decoration({
deco_type = "schematic",
place_on = {"main:dirt_with_grass"},
rotation = "random",
sidelen = 16,
fill_ratio = 0.004,
biomes = {"Grasslands"},
flags = "place_center_x, place_center_z",
schematic = minetest.get_modpath("main") .. "/schematics/main_tree_oak.mts",
y_min = -32000,
y_max = 32000,
})
--Tall Oak Tree
minetest.register_decoration({
deco_type = "schematic",
place_on = {"main:dirt_with_grass"},
rotation = "random",
sidelen = 16,
fill_ratio = 0.004,
biomes = {"Grasslands", "Swamp"},
flags = "place_center_x, place_center_z",
schematic = minetest.get_modpath("main") .. "/schematics/main_tree_oak_tall.mts",
y_min = -32000,
y_max = 32000,
})
--Dead Tall Oak Tree
minetest.register_decoration({
deco_type = "schematic",
place_on = {"main:dirt", "main:stone", "main:sand"},
rotation = "random",
sidelen = 16,
biomes = {"Wasteland", "Sulfur Deposit", "Desert"},
flags = "place_center_x, place_center_z",
schematic = minetest.get_modpath("main") .. "/schematics/main_tree_oak_tall_dead.mts",
y_min = -32000,
y_max = 32000,
noise_params =
{
offset = -0.0003,
scale = 0.0009,
spread = {x = 200, y = 200, z = 200},
seed = 230,
octaves = 3,
persist = 0.6
},
})
--Apple Tree
minetest.register_decoration({
deco_type = "schematic",
place_on = {"main:dirt_with_grass"},
rotation = "random",
sidelen = 16,
fill_ratio = 0.004,
biomes = {"Grasslands"},
flags = "place_center_x, place_center_z",
schematic = minetest.get_modpath("main") .. "/schematics/main_tree_apple.mts",
y_min = -32000,
y_max = 32000,
})

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mods/main/nodes.lua Normal file
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--Naturally generating nodes
minetest.register_node("main:stone",
{
description = "Stone",
tiles = {"main_stone.png"},
groups = {cracky = 1, stone = 1},
drop = 'main:cobble',
legacy_mineral = true,
})
minetest.register_node("main:cobble",
{
description = "Cobble",
tiles = {"main_cobble.png"},
groups = {cracky = 2, stone = 1},
drop = 'main:cobble',
legacy_mineral = true,
})
minetest.register_node("main:rock",
{
description = "Rock",
tiles = {"main_cobble.png"},
groups = {cracky = 3, stone = 1, oddly_breakable_by_hand = 3},
drawtype = "nodebox",
paramtype = "light",
node_box =
{
type = "fixed",
fixed =
{
{-0.25, -0.5, -0.25, 0.25, 0, 0.25},
}
}
})
minetest.register_node("main:dirt",
{
description = "Dirt",
tiles = {"main_dirt.png"},
groups = {crumbly = 3, soil = 1},
})
minetest.register_node("main:dirt_frozen", {
description = "Frozen Dirt",
tiles = {"main_dirt_frozen.png"},
groups = {cracky = 1},
})
minetest.register_node("main:snow", {
description = "Snow",
tiles = {"main_snow.png"},
groups = {crumbly = 3},
})
minetest.register_node("main:ice_thin", {
drawtype = "allfaces",
paramtype = "light",
light_propagates = true,
sunlight_propagates = true,
alpha = 6,
description = "Thin Ice",
tiles = {"main_ice_thin.png"},
groups = {cracky = 3, slippery = 3},
})
minetest.register_node("main:ice_thick", {
description = "Thick Ice",
tiles = {"main_ice_thick.png"},
groups = {cracky = 1},
})
minetest.register_node("main:dirt_with_grass",
{
description = "Dirt with Grass",
tiles = {"main_grass.png", "main_dirt.png",
{name = "main_dirt.png^main_grass_side.png",
tileable_vertical = false}},
groups = {crumbly = 3, soil = 1, spreading_dirt_type = 1},
drop = 'main:dirt',
})
minetest.register_node("main:dirt_with_swamp_grass",
{
description = "Dirt with Swamp Grass",
tiles = {"main_swamp_grass.png", "main_dirt.png",
{name = "main_dirt.png^main_swamp_grass_side.png",
tileable_vertical = false}},
groups = {crumbly = 3, soil = 1, spreading_dirt_type = 1},
drop = 'main:dirt',
})
minetest.register_node("main:sand",
{
description = "Sand",
tiles = {"main_sand.png"},
groups = {crumbly = 3, falling_node = 1, sand = 1},
})
minetest.register_node("main:twig",
{
description = "Twig",
tiles = {"main_log_maple.png"},
groups = {choppy = 3, stone = 1, oddly_breakable_by_hand = 3},
drawtype = "nodebox",
paramtype = "light",
drop = "main:stick",
node_box =
{
type = "fixed",
fixed =
{
{-0.125, -0.5, 0, 0.125, -0.3125, 0.1875}, -- NodeBox1
{-0.4375, -0.5, 0.0625, -0.125, -0.3125, 0.25}, -- NodeBox3
{0.125, -0.5, -0.0625, 0.5, -0.3125, 0.125}, -- NodeBox4
}
}
})
--Player made nodes
minetest.register_node("main:torch",
{
description = "Torch",
tiles = {"main_lump_coal.png"},
light_source = 14,
groups = {choppy = 3, oddly_breakable_by_hand = 3},
})
minetest.register_node("main:bricks_red",
{
description = "Red Bricks",
tiles = {"main_bricks_red.png"},
groups = {cracky = 2},
})
minetest.register_node("main:bricks_stone",
{
description = "Stone Bricks",
tiles = {"main_bricks_stone.png"},
groups = {cracky = 2},
})
minetest.register_node("main:bricks_cobble",
{
description = "Cobble Bricks",
tiles = {"main_bricks_cobble.png"},
groups = {cracky = 2},
})
minetest.register_node("main:glass",
{
description = "Glass",
drawtype = "glasslike_framed_optional",
tiles = {"main_glass_frame.png", "main_glass.png"},
inventory_image = minetest.inventorycube("main_glass_frame.png"),
paramtype = "light",
sunlight_propagates = true,
is_ground_content = false,
groups = {cracky = 1, oddly_breakable_by_hand = 1},
})
--Ores
minetest.register_node("main:coal_ore",
{
description = "Coal Ore",
tiles = {"main_stone.png^main_coal_ore.png"},
groups = {cracky = 1},
})
minetest.register_node("main:iron_ore",
{
description = "Iron Ore",
tiles = {"main_stone.png^main_iron_ore.png"},
groups = {cracky = 3},
})
minetest.register_node("main:sulfur_ore",
{
description = "Sulfur Ore",
tiles = {"main_stone.png^main_sulfur_ore.png"},
groups = {cracky = 2},
})
minetest.register_node("main:salt_ore",
{
description = "Salt Ore",
tiles = {"main_stone.png^main_salt_ore.png"},
groups = {cracky = 3},
drop = 'main:salt_crystals',
})
minetest.register_node("main:cinnabar_ore",
{
description = "Cinnabar",
tiles = {"main_stone.png^main_cinnabar_ore.png"},
groups = {cracky = 3},
})
--Diamond Ores
minetest.register_node("main:diamond_ore_lowdens", {
description = "Low Density Diamond ore",
tiles = {"main_stone.png^main_diamond_ore_lowdensity.png"},
groups = {cracky = 3},
})
minetest.register_node("main:diamond_ore_hidens", {
description = "High Density Diamond Ore",
tiles = {"main_stone.png^main_diamond_ore.png"},
groups = {cracky = 3},
})
--Iron Block
minetest.register_node("main:block_iron", {
description = "Block Of Iron",
tiles = {"main_block_iron.png"},
groups = {cracky = 3},
drop = 'main:block_iron',
})
--Copper Block
minetest.register_node("main:block_copper", {
description = "Block Of Copper",
tiles = {"main_block_copper.png"},
groups = {cracky = 3},
})
--Brass Block
minetest.register_node("main:block_brass", {
description = "Block Of Brass",
tiles = {"main_block_brass.png"},
groups = {cracky = 3},
})
--Gold Block
minetest.register_node("main:block_gold", {
description = "Block Of Gold",
tiles = {"main_block_gold.png"},
groups = {cracky = 3},
})
--Planks
minetest.register_node("main:planks_oak", {
description = "Planks",
tiles = {"main_planks_oak.png"},
groups = {choppy = 3},
})
--
-- Plants and Other Living Organisms
--
--Red Apple
minetest.register_node("main:apple_red", {
description = "Red Apple",
tiles = {"main_apple_red.png"},
groups = {fleshy = 3, oddly_breakable_by_hand = 3},
on_use = minetest.item_eat(5),
})
--Orange
minetest.register_node("main:orange", {
description = "Orange",
tiles = {"main_orange.png"},
groups = {fleshy = 3, oddly_breakable_by_hand = 3},
on_use = minetest.item_eat(4),
})
--Oak Log
minetest.register_node("main:log_oak", {
description = "Oak Log",
tiles = {"main_log_oak.png"},
groups = {choppy = 2, logs = 1},
})
--Oak Leaves
minetest.register_node("main:leaves_oak", {
paramtype = "light",
light_propagates = true,
sunlight_propagates = true,
walkable = false,
climbable = true,
is_ground_content = false,
description = "Oak Leaves",
tiles = {"main_leaves_oak.png"},
groups = {snappy = 3},
waving = 1,
})
--Apple Tree Log
minetest.register_node("main:log_apple", {
description = "Apple Tree Log",
tiles = {"main_log_apple.png"},
groups = {choppy = 3, logs = 1},
waving = 1,
})
--Apple Tree Leaves
minetest.register_node("main:leaves_apple", {
paramtype = "light",
light_propagates = true,
sunlight_propagates = true,
walkable = false,
climbable = true,
is_ground_content = false,
description = "Apple Tree Leaves",
tiles = {"main_leaves_apple.png"},
groups = {snappy = 3},
waving = 1,
})
--
-- Liquids
--
--Fresh water
minetest.register_node("main:water_source", {
description = "Fresh Water Source",
drawtype = "liquid",
paramtype = "light",
tiles = {
{
name = "main_water_source_animated.png",
animation = {
type = "vertical_frames",
aspect_w = 16,
aspect_h = 16,
length = 2.0,
},
},
},
alpha = 180,
post_effect_color = {a = 50, r = 0, g = 50, b = 200},
--Behavior
walkable = false,
pointable = false,
buildable_to = true,
diggable = false,
is_ground_content = false,
--Properties
liquid_range = 14,
liquid_viscosity = 0.1,
drowning = 1,
waving = 1,
liquidtype = "source",
liquid_alternative_flowing = "main:water_flowing",
liquid_alternative_source = "main:water_source",
groups = {liquid = 3, water = 1},
})
minetest.register_node("main:water_flowing", {
description = "Flowing Water",
drawtype = "flowingliquid",
paramtype = "light",
tiles = {
{
name = "main_water_flowing_animated.png",
animation = {
type = "vertical_frames",
aspect_w = 16,
aspect_h = 16,
length = 2.0,
},
},
},
special_tiles = {
{
name = "main_water_flowing_animated.png",
animation = {type = "vertical_frames", aspect_w = 16,
aspect_h = 16, length = 2.0},
backface_culling = true,
},
{
name = "main_water_flowing_animated.png",
animation = {type = "vertical_frames", aspect_w = 16,
aspect_h = 16, length = 2.0},
backface_culling = false,
}
},
alpha = 180,
post_effect_color = {a = 50, r = 0, g = 50, b = 200},
--Behavior
walkable = false,
pointable = false,
buildable_to = true,
diggable = false,
is_ground_content = false,
--Properties
liquid_range = 14,
liquid_viscosity = 0.1,
drowning = 1,
waving = 1,
liquidtype = "flowing",
liquid_alternative_flowing = "main:water_flowing",
liquid_alternative_source = "main:water_source",
groups = {liquid = 3, water = 1},
})
stairs.register_stair_and_slab(
"planks_oak",
"main:planks_oak",
{choppy = 2},
{"main_planks_oak.png"},
"Oak Plank Stair",
"Oak Plank Slab",
default.node_sound_wood_defaults(),
true
)
stairs.register_stair_and_slab(
"log_oak",
"main:log_oak",
{choppy = 2},
{"main_log_oak.png"},
"Oak Log Stair",
"Oak Log Slab",
default.node_sound_wood_defaults(),
true
)

133
mods/main/recipes.lua Normal file
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-----------------------
-----------------------
---- RECIPES ----
-----------------------
-----------------------
--------------------------
-- Sticks, Planks, etc. --
--------------------------
minetest.register_craft({
output = "main:planks_oak 4",
recipe =
{
{"", "", ""},
{"", "group:logs", ""},
{"", "", ""}
}
})
minetest.register_craft({
output = "main:stick 12",
recipe = {
{"", "", ""},
{"", "main:planks_oak", ""},
{"", "", ""}
}
})
------------
-- Bricks --
------------
minetest.register_craft({
output = "main:bricks_stone 4",
recipe =
{
{"", "", ""},
{"", "main:stone", "main:stone"},
{"", "main:stone", "main:stone"}
}
})
minetest.register_craft({
output = "main:bricks_cobble 4",
recipe =
{
{"", "", ""},
{"", "main:cobble", "main:cobble"},
{"", "main:cobble", "main:cobble"}
}
})
------------------------
-- Simple Stone Tools --
------------------------
minetest.register_craft({
output = "main:pickaxe_stone_simple",
recipe = {
{"main:rock", "main:rock", "main:rock"},
{"main:rock", "main:stick", "main:rock"},
{"", "main:stick", ""}
}
})
minetest.register_craft({
output = "main:axe_stone_simple",
recipe = {
{"main:rock", "main:rock", "main:rock"},
{"main:rock", "main:stick", ""},
{"", "main:stick", ""}
}
})
minetest.register_craft({
output = "main:knife_stone_simple",
recipe = {
{"", "", ""},
{"", "main:rock", ""},
{"", "main:stick", ""}
}
})
-------------------------
-- Refined Stone Tools --
-------------------------
minetest.register_craft({
output = "main:pickaxe_stone_refined",
recipe = {
{"", "", ""},
{"", "main:pickaxe_stone_refined", ""},
{"", "main:rope", ""}
}
})
-----------------
-- Steel Tools --
-----------------
minetest.register_craft({
output = "main:pickaxe_steel",
recipe = {
{"main:steel_ingot", "main:steel_ingot", "main:steel_ingot"},
{"main:steel_ingot", "main:stick", "main:steel_ingot"},
{"", "main:stick", ""}
}
})
minetest.register_craft({
output = "main:axe_steel",
recipe = {
{"main:steel_ingot", "main:steel_ingot", "main:steel_ingot"},
{"main:steel_ingot", "main:stick", ""},
{"", "main:stick", ""}
}
})
minetest.register_craft({
output = "main:knife_steel",
recipe = {
{"", "", ""},
{"", "main:steel_ingot", ""},
{"", "main:stick", ""}
}
})
--TO DO: Add Tier 2 / High Tier tools such as chainsaws, pneumatic drills, etc.

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69
mods/main/tools.lua Normal file
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minetest.register_item(":", {
type = "none",
wield_image = "hand.png",
wield_scale = {x=1.5,y=2,z=4.5},
tool_capabilities = {
max_drop_level = 0,
full_punch_interval = 0.4,
groupcaps =
{
oddly_breakable_by_hand = {times={[1]=3.50,[2]=2.00,[3]=0.70}, uses=0},
snappy = {times={[3]=1.00}, uses=0, maxlevel=1},
crumbly = {times={[2]=4.50, [3]=1.80}, uses=0, maxlevel=1},
},
damage_groups = {fleshy = 3, snappy = 2},
}
})
minetest.register_item("main:pickaxe_steel", {
type = "none",
wield_image = "main_pickaxe_steel.png",
inventory_image = "main_pickaxe_steel.png",
tool_capabilities = {
max_drop_level = 1,
full_punch_interval = 0.8,
groupcaps =
{
choppy = {times={[1]=0, [2]=0,[3]=0}, uses=0, maxlevel=8},
cracky = {times={[1]=0, [2]=0,[3]=0}, uses=0, maxlevel=8},
crumbly = {times={[1]=0, [2]=0, [3]=0}, uses=0, maxlevel=8},
},
}
})
minetest.register_item("main:pickaxe_stone", {
type = "none",
wield_image = "main_pickaxe_stone.png",
inventory_image = "main_pickaxe_stone.png",
tool_capabilities = {
max_drop_level = 1,
full_punch_interval = 0.8,
groupcaps =
{
cracky = {times={[1]=3.80, [2]=2.00,[3]=1.50}, uses=0, maxlevel=1},
crumbly = {times={[2]=3.50, [3]=1.80}, uses=0, maxlevel=1},
},
damage_groups = {fleshy = 4, cracky = 5},
}
})
minetest.register_item("main:knife_stone_simple", {
type = "none",
wield_image = "main_knife_stone_simple.png",
inventory_image = "main_knife_stone_simple.png",
tool_capabilities =
{
max_drop_level = 1,
full_punch_interval = 0.8,
groupcaps =
{
choppy = {times={[2]=2.00,[3]=1.50}, uses=0, maxlevel=1},
crumbly = {times={[2]=3.50, [3]=1.80}, uses=0, maxlevel=1},
},
damage_groups = {fleshy = 7, choppy = 5},
}
})