Namespacing pt. 1
This commit is contained in:
267
mods/ip_xdecor/src/cooking.lua
Normal file
267
mods/ip_xdecor/src/cooking.lua
Normal file
@@ -0,0 +1,267 @@
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local cauldron, sounds = {}, {}
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local S = minetest.get_translator("xdecor")
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-- Add more ingredients here that make a soup.
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local ingredients_list = {
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"apple", "mushroom", "honey", "pumpkin", "egg", "bread", "meat",
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"chicken", "carrot", "potato", "melon", "rhubarb", "cucumber",
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"corn", "beans", "berries", "grapes", "tomato", "wheat"
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}
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cauldron.cbox = {
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{0, 0, 0, 16, 16, 0},
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{0, 0, 16, 16, 16, 0},
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{0, 0, 0, 0, 16, 16},
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{16, 0, 0, 0, 16, 16},
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{0, 0, 0, 16, 8, 16}
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}
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function cauldron.stop_sound(pos)
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local spos = minetest.hash_node_position(pos)
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if sounds[spos] then
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minetest.sound_stop(sounds[spos])
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end
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end
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function cauldron.idle_construct(pos)
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local timer = minetest.get_node_timer(pos)
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timer:start(10.0)
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cauldron.stop_sound(pos)
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end
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function cauldron.boiling_construct(pos)
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local spos = minetest.hash_node_position(pos)
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sounds[spos] = minetest.sound_play("xdecor_boiling_water", {
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pos = pos,
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max_hear_distance = 5,
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gain = 0.8,
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loop = true
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})
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local meta = minetest.get_meta(pos)
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meta:set_string("infotext", S("Cauldron (active) - Drop foods inside to make a soup"))
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local timer = minetest.get_node_timer(pos)
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timer:start(5.0)
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end
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function cauldron.filling(pos, node, clicker, itemstack)
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local inv = clicker:get_inventory()
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local wield_item = clicker:get_wielded_item():get_name()
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if wield_item:sub(1,7) == "bucket:" then
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if wield_item:sub(-6) == "_empty" and not (node.name:sub(-6) == "_empty") then
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if itemstack:get_count() > 1 then
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if inv:room_for_item("main", "bucket:bucket_water 1") then
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itemstack:take_item()
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inv:add_item("main", "bucket:bucket_water 1")
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else
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minetest.chat_send_player(clicker:get_player_name(),
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S("No room in your inventory to add a bucket of water."))
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return itemstack
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end
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else
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itemstack:replace("bucket:bucket_water")
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end
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minetest.set_node(pos, {name = "xdecor:cauldron_empty", param2 = node.param2})
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elseif wield_item:sub(-6) == "_water" and node.name:sub(-6) == "_empty" then
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minetest.set_node(pos, {name = "xdecor:cauldron_idle", param2 = node.param2})
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itemstack:replace("bucket:bucket_empty")
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end
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return itemstack
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end
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end
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function cauldron.idle_timer(pos)
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local below_node = {x = pos.x, y = pos.y - 1, z = pos.z}
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if not minetest.get_node(below_node).name:find("fire") then
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return true
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end
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local node = minetest.get_node(pos)
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minetest.set_node(pos, {name = "xdecor:cauldron_boiling", param2 = node.param2})
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return true
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end
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-- Ugly hack to determine if an item has the function `minetest.item_eat` in its definition.
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local function eatable(itemstring)
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local item = itemstring:match("[%w_:]+")
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local on_use_def = minetest.registered_items[item].on_use
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if not on_use_def then return end
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return string.format("%q", string.dump(on_use_def)):find("item_eat")
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end
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function cauldron.boiling_timer(pos)
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local node = minetest.get_node(pos)
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local objs = minetest.get_objects_inside_radius(pos, 0.5)
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if not next(objs) then
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return true
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end
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local ingredients = {}
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for _, obj in pairs(objs) do
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if obj and not obj:is_player() and obj:get_luaentity().itemstring then
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local itemstring = obj:get_luaentity().itemstring
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local food = itemstring:match(":([%w_]+)")
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for _, ingredient in ipairs(ingredients_list) do
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if food and (eatable(itemstring) or food:find(ingredient)) then
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ingredients[#ingredients + 1] = food
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break
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end
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end
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end
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end
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if #ingredients >= 2 then
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for _, obj in pairs(objs) do
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obj:remove()
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end
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minetest.set_node(pos, {name = "xdecor:cauldron_soup", param2 = node.param2})
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end
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local node_under = {x = pos.x, y = pos.y - 1, z = pos.z}
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if not minetest.get_node(node_under).name:find("fire") then
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minetest.set_node(pos, {name = "xdecor:cauldron_idle", param2 = node.param2})
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end
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return true
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end
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function cauldron.take_soup(pos, node, clicker, itemstack)
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local inv = clicker:get_inventory()
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local wield_item = clicker:get_wielded_item()
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local item_name = wield_item:get_name()
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if item_name == "xdecor:bowl" or item_name == "farming:bowl" then
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if wield_item:get_count() > 1 then
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if inv:room_for_item("main", "xdecor:bowl_soup 1") then
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itemstack:take_item()
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inv:add_item("main", "xdecor:bowl_soup 1")
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else
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minetest.chat_send_player(clicker:get_player_name(),
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S("No room in your inventory to add a bowl of soup."))
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return itemstack
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end
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else
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itemstack:replace("xdecor:bowl_soup 1")
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end
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minetest.set_node(pos, {name = "xdecor:cauldron_empty", param2 = node.param2})
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end
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return itemstack
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end
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xdecor.register("cauldron_empty", {
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description = S("Cauldron"),
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groups = {cracky=2, oddly_breakable_by_hand=1},
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on_rotate = screwdriver.rotate_simple,
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tiles = {"xdecor_cauldron_top_empty.png", "xdecor_cauldron_sides.png"},
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infotext = S("Cauldron (empty)"),
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collision_box = xdecor.pixelbox(16, cauldron.cbox),
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on_rightclick = cauldron.filling,
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on_construct = function(pos)
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cauldron.stop_sound(pos)
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end,
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})
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xdecor.register("cauldron_idle", {
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description = S("Cauldron (idle)"),
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groups = {cracky=2, oddly_breakable_by_hand=1, not_in_creative_inventory=1},
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on_rotate = screwdriver.rotate_simple,
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tiles = {"xdecor_cauldron_top_idle.png", "xdecor_cauldron_sides.png"},
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drop = "xdecor:cauldron_empty",
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infotext = S("Cauldron (idle)"),
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collision_box = xdecor.pixelbox(16, cauldron.cbox),
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on_rightclick = cauldron.filling,
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on_construct = cauldron.idle_construct,
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on_timer = cauldron.idle_timer,
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})
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xdecor.register("cauldron_boiling", {
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description = S("Cauldron (active)"),
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groups = {cracky=2, oddly_breakable_by_hand=1, not_in_creative_inventory=1},
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on_rotate = screwdriver.rotate_simple,
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drop = "xdecor:cauldron_empty",
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infotext = S("Cauldron (active) - Drop foods inside to make a soup"),
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damage_per_second = 2,
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tiles = {
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{
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name = "xdecor_cauldron_top_anim_boiling_water.png",
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animation = {type = "vertical_frames", length = 3.0}
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},
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"xdecor_cauldron_sides.png"
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},
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collision_box = xdecor.pixelbox(16, cauldron.cbox),
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on_rightclick = cauldron.filling,
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on_construct = cauldron.boiling_construct,
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on_timer = cauldron.boiling_timer,
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on_destruct = function(pos)
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cauldron.stop_sound(pos)
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end,
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})
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xdecor.register("cauldron_soup", {
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description = S("Cauldron (active)"),
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groups = {cracky = 2, oddly_breakable_by_hand = 1, not_in_creative_inventory = 1},
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on_rotate = screwdriver.rotate_simple,
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drop = "xdecor:cauldron_empty",
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infotext = S("Cauldron (active) - Use a bowl to eat the soup"),
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damage_per_second = 2,
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tiles = {
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{
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name = "xdecor_cauldron_top_anim_soup.png",
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animation = {type = "vertical_frames", length = 3.0}
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},
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"xdecor_cauldron_sides.png"
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},
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collision_box = xdecor.pixelbox(16, cauldron.cbox),
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on_rightclick = cauldron.take_soup,
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on_destruct = function(pos)
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cauldron.stop_sound(pos)
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end,
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})
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-- Craft items
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minetest.register_craftitem("xdecor:bowl", {
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description = S("Bowl"),
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inventory_image = "xdecor_bowl.png",
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wield_image = "xdecor_bowl.png",
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groups = {food_bowl = 1, flammable = 2},
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})
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minetest.register_craftitem("xdecor:bowl_soup", {
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description = S("Bowl of soup"),
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inventory_image = "xdecor_bowl_soup.png",
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wield_image = "xdecor_bowl_soup.png",
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groups = {not_in_creative_inventory=1},
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stack_max = 1,
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on_use = minetest.item_eat(30, "xdecor:bowl")
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})
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-- Recipes
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minetest.register_craft({
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output = "xdecor:bowl 3",
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recipe = {
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{"group:wood", "", "group:wood"},
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{"", "group:wood", ""}
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}
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})
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minetest.register_craft({
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output = "xdecor:cauldron_empty",
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recipe = {
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{"default:iron_lump", "", "default:iron_lump"},
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{"default:iron_lump", "", "default:iron_lump"},
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{"default:iron_lump", "default:iron_lump", "default:iron_lump"}
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}
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})
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336
mods/ip_xdecor/src/enchanting.lua
Normal file
336
mods/ip_xdecor/src/enchanting.lua
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@@ -0,0 +1,336 @@
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screwdriver = screwdriver or {}
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local S = minetest.get_translator("xdecor")
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local FS = function(...) return minetest.formspec_escape(S(...)) end
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local ceil, abs, random = math.ceil, math.abs, math.random
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local reg_tools = minetest.registered_tools
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-- Cost in Mese crystal(s) for enchanting.
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local mese_cost = 1
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-- Force of the enchantments.
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local enchanting = {
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uses = 1.2, -- Durability
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times = 0.1, -- Efficiency
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damages = 1, -- Sharpness
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}
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local function cap(str) return
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str:gsub("^%l", string.upper)
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end
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local function to_percent(orig_value, final_value)
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return abs(ceil(((final_value - orig_value) / orig_value) * 100))
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end
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function enchanting:get_tooltip(enchant, orig_caps, fleshy)
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local bonus = {durable = 0, efficiency = 0, damages = 0}
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if orig_caps then
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bonus.durable = to_percent(orig_caps.uses, orig_caps.uses * enchanting.uses)
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local sum_caps_times = 0
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for i=1, #orig_caps.times do
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sum_caps_times = sum_caps_times + orig_caps.times[i]
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end
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local average_caps_time = sum_caps_times / #orig_caps.times
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bonus.efficiency = to_percent(average_caps_time, average_caps_time -
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enchanting.times)
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end
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if fleshy then
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bonus.damages = to_percent(fleshy, fleshy + enchanting.damages)
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end
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local specs = { -- not finished, to complete
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durable = {"#00baff", " (+" .. bonus.durable .. "%)"},
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fast = {"#74ff49", " (+" .. bonus.efficiency .. "%)"},
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sharp = {"#ffff00", " (+" .. bonus.damages .. "%)"},
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}
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local enchant_loc = {
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fast = S("Efficiency"),
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durable = S("Durability"),
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sharp = S("Sharpness"),
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}
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return minetest.colorize and minetest.colorize(specs[enchant][1],
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"\n" .. enchant_loc[enchant] .. specs[enchant][2]) or
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"\n" .. enchant_loc[enchant] .. specs[enchant][2]
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end
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local enchant_buttons = {
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"image_button[3.9,0.85;4,0.92;bg_btn.png;fast;"..FS("Efficiency").."]" ..
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"image_button[3.9,1.77;4,1.12;bg_btn.png;durable;"..FS("Durability").."]",
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"image_button[3.9,2.9;4,0.92;bg_btn.png;sharp;"..FS("Sharpness").."]",
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}
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function enchanting.formspec(pos, num)
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local meta = minetest.get_meta(pos)
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local formspec = [[
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size[9,8.6;]
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no_prepend[]
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bgcolor[#080808BB;true]
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listcolors[#00000069;#5A5A5A;#141318;#30434C;#FFF]
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background9[0,0;9,9;ench_ui.png;6]
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list[context;tool;0.9,2.9;1,1;]
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list[context;mese;2,2.9;1,1;]
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list[current_player;main;0.55,4.5;8,4;]
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listring[current_player;main]
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listring[context;tool]
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listring[current_player;main]
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listring[context;mese]
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image[2,2.9;1,1;mese_layout.png]
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]]
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.."tooltip[sharp;"..FS("Your weapon inflicts more damages").."]"
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.."tooltip[durable;"..FS("Your tool last longer").."]"
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.."tooltip[fast;"..FS("Your tool digs faster").."]"
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..default.gui_slots .. default.get_hotbar_bg(0.55, 4.5)
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formspec = formspec .. (enchant_buttons[num] or "")
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meta:set_string("formspec", formspec)
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end
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function enchanting.on_put(pos, listname, _, stack)
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if listname == "tool" then
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local stackname = stack:get_name()
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local tool_groups = {
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"axe, pick, shovel",
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"sword",
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}
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for idx, tools in ipairs(tool_groups) do
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if tools:find(stackname:match(":(%w+)")) then
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enchanting.formspec(pos, idx)
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end
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end
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end
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end
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function enchanting.fields(pos, _, fields, sender)
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if not next(fields) or fields.quit then return end
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local inv = minetest.get_meta(pos):get_inventory()
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local tool = inv:get_stack("tool", 1)
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local mese = inv:get_stack("mese", 1)
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local orig_wear = tool:get_wear()
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local mod, name = tool:get_name():match("(.*):(.*)")
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local enchanted_tool = (mod or "") .. ":enchanted_" .. (name or "") .. "_" .. next(fields)
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if mese:get_count() >= mese_cost and reg_tools[enchanted_tool] then
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minetest.sound_play("xdecor_enchanting", {
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to_player = sender:get_player_name(),
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gain = 0.8
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})
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tool:replace(enchanted_tool)
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tool:add_wear(orig_wear)
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mese:take_item(mese_cost)
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inv:set_stack("mese", 1, mese)
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inv:set_stack("tool", 1, tool)
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end
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end
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function enchanting.dig(pos)
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local inv = minetest.get_meta(pos):get_inventory()
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return inv:is_empty("tool") and inv:is_empty("mese")
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end
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local function allowed(tool)
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if not tool then return end
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for item in pairs(reg_tools) do
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if item:find("enchanted_" .. tool) then
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return true
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end
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end
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end
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function enchanting.put(_, listname, _, stack)
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local stackname = stack:get_name()
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if listname == "mese" and (stackname == "default:mese_crystal" or
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stackname == "imese:industrial_mese_crystal") then
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return stack:get_count()
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elseif listname == "tool" and allowed(stackname:match("[^:]+$")) then
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return 1
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end
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||||
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return 0
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end
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function enchanting.on_take(pos, listname)
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if listname == "tool" then
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enchanting.formspec(pos)
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end
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end
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function enchanting.construct(pos)
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local meta = minetest.get_meta(pos)
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meta:set_string("infotext", S("Enchantment Table"))
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enchanting.formspec(pos)
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local inv = meta:get_inventory()
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||||
inv:set_size("tool", 1)
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inv:set_size("mese", 1)
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|
||||
minetest.add_entity({x = pos.x, y = pos.y + 0.85, z = pos.z}, "xdecor:book_open")
|
||||
local timer = minetest.get_node_timer(pos)
|
||||
timer:start(0.5)
|
||||
end
|
||||
|
||||
function enchanting.destruct(pos)
|
||||
for _, obj in pairs(minetest.get_objects_inside_radius(pos, 0.9)) do
|
||||
if obj and obj:get_luaentity() and
|
||||
obj:get_luaentity().name == "xdecor:book_open" then
|
||||
obj:remove()
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function enchanting.timer(pos)
|
||||
local minp = {x = pos.x - 2, y = pos.y, z = pos.z - 2}
|
||||
local maxp = {x = pos.x + 2, y = pos.y + 1, z = pos.z + 2}
|
||||
|
||||
local bookshelves = minetest.find_nodes_in_area(minp, maxp, "default:bookshelf")
|
||||
if #bookshelves == 0 then
|
||||
return true
|
||||
end
|
||||
|
||||
local bookshelf_pos = bookshelves[random(1, #bookshelves)]
|
||||
local x = pos.x - bookshelf_pos.x
|
||||
local y = bookshelf_pos.y - pos.y
|
||||
local z = pos.z - bookshelf_pos.z
|
||||
|
||||
if tostring(x .. z):find(2) then
|
||||
minetest.add_particle({
|
||||
pos = bookshelf_pos,
|
||||
velocity = {x = x, y = 2 - y, z = z},
|
||||
acceleration = {x = 0, y = -2.2, z = 0},
|
||||
expirationtime = 1,
|
||||
size = 1.5,
|
||||
glow = 5,
|
||||
texture = "xdecor_glyph" .. random(1,18) .. ".png"
|
||||
})
|
||||
end
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
xdecor.register("enchantment_table", {
|
||||
description = S("Enchantment Table"),
|
||||
tiles = {
|
||||
"xdecor_enchantment_top.png", "xdecor_enchantment_bottom.png",
|
||||
"xdecor_enchantment_side.png", "xdecor_enchantment_side.png",
|
||||
"xdecor_enchantment_side.png", "xdecor_enchantment_side.png"
|
||||
},
|
||||
groups = {cracky = 1, level = 1},
|
||||
light_source = 6,
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
on_rotate = screwdriver.rotate_simple,
|
||||
can_dig = enchanting.dig,
|
||||
on_timer = enchanting.timer,
|
||||
on_construct = enchanting.construct,
|
||||
on_destruct = enchanting.destruct,
|
||||
on_receive_fields = enchanting.fields,
|
||||
on_metadata_inventory_put = enchanting.on_put,
|
||||
on_metadata_inventory_take = enchanting.on_take,
|
||||
allow_metadata_inventory_put = enchanting.put,
|
||||
allow_metadata_inventory_move = function()
|
||||
return 0
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_entity("xdecor:book_open", {
|
||||
visual = "sprite",
|
||||
visual_size = {x=0.75, y=0.75},
|
||||
collisionbox = {0},
|
||||
physical = false,
|
||||
textures = {"xdecor_book_open.png"},
|
||||
static_save = false,
|
||||
})
|
||||
|
||||
minetest.register_lbm({
|
||||
label = "recreate book entity",
|
||||
name = "xdecor:create_book_entity",
|
||||
nodenames = {"xdecor:enchantment_table"},
|
||||
run_at_every_load = true,
|
||||
action = function(pos, node)
|
||||
local objs = minetest.get_objects_inside_radius(pos, 0.9)
|
||||
|
||||
for _, obj in ipairs(objs) do
|
||||
local e = obj:get_luaentity()
|
||||
if e and e.name == "xdecor:book_open" then
|
||||
return
|
||||
end
|
||||
end
|
||||
|
||||
minetest.add_entity({x = pos.x, y = pos.y + 0.85, z = pos.z}, "xdecor:book_open")
|
||||
end,
|
||||
})
|
||||
|
||||
function enchanting:register_tools(mod, def)
|
||||
for tool in pairs(def.tools) do
|
||||
for material in def.materials:gmatch("[%w_]+") do
|
||||
for enchant in def.tools[tool].enchants:gmatch("[%w_]+") do
|
||||
local original_tool = reg_tools[mod .. ":" .. tool .. "_" .. material]
|
||||
if not original_tool then break end
|
||||
local original_toolcaps = original_tool.tool_capabilities
|
||||
|
||||
if original_toolcaps then
|
||||
local original_damage_groups = original_toolcaps.damage_groups
|
||||
local original_groupcaps = original_toolcaps.groupcaps
|
||||
local groupcaps = table.copy(original_groupcaps)
|
||||
local fleshy = original_damage_groups.fleshy
|
||||
local full_punch_interval = original_toolcaps.full_punch_interval
|
||||
local max_drop_level = original_toolcaps.max_drop_level
|
||||
local group = next(original_groupcaps)
|
||||
|
||||
if enchant == "durable" then
|
||||
groupcaps[group].uses = ceil(original_groupcaps[group].uses *
|
||||
enchanting.uses)
|
||||
elseif enchant == "fast" then
|
||||
for i, time in pairs(original_groupcaps[group].times) do
|
||||
groupcaps[group].times[i] = time - enchanting.times
|
||||
end
|
||||
elseif enchant == "sharp" then
|
||||
fleshy = fleshy + enchanting.damages
|
||||
end
|
||||
|
||||
minetest.register_tool(":" .. mod .. ":enchanted_" .. tool .. "_" .. material .. "_" .. enchant, {
|
||||
description = S("Enchanted @1 @2 @3",
|
||||
def.material_desc[material] or cap(material), def.tools[tool].desc or cap(tool),
|
||||
self:get_tooltip(enchant, original_groupcaps[group], fleshy)),
|
||||
inventory_image = original_tool.inventory_image .. "^[colorize:violet:50",
|
||||
wield_image = original_tool.wield_image,
|
||||
groups = {not_in_creative_inventory = 1},
|
||||
tool_capabilities = {
|
||||
groupcaps = groupcaps, damage_groups = {fleshy = fleshy},
|
||||
full_punch_interval = full_punch_interval,
|
||||
max_drop_level = max_drop_level
|
||||
}
|
||||
})
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
enchanting:register_tools("default", {
|
||||
materials = "steel, bronze, mese, diamond",
|
||||
material_desc = {steel = S("Steel"), bronze = S("Bronze"), mese = S("Mese"), diamond = S("Diamond")},
|
||||
tools = {
|
||||
axe = {enchants = "durable, fast", desc = S("Axe")},
|
||||
pick = {enchants = "durable, fast", desc = S("Pickaxe")},
|
||||
shovel = {enchants = "durable, fast", desc = S("Shovel")},
|
||||
sword = {enchants = "sharp", desc = S("Sword")}
|
||||
},
|
||||
})
|
||||
|
||||
-- Recipes
|
||||
|
||||
minetest.register_craft({
|
||||
output = "xdecor:enchantment_table",
|
||||
recipe = {
|
||||
{"", "default:book", ""},
|
||||
{"default:diamond", "default:obsidian", "default:diamond"},
|
||||
{"default:obsidian", "default:obsidian", "default:obsidian"}
|
||||
}
|
||||
})
|
||||
108
mods/ip_xdecor/src/hive.lua
Normal file
108
mods/ip_xdecor/src/hive.lua
Normal file
@@ -0,0 +1,108 @@
|
||||
local hive = {}
|
||||
local S = minetest.get_translator("xdecor")
|
||||
local FS = function(...) return minetest.formspec_escape(S(...)) end
|
||||
local honey_max = 16
|
||||
|
||||
function hive.construct(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
|
||||
local formspec = "size[8,6;]"
|
||||
.."label[0.5,0;"..FS("Bees are busy making honey…").."]"
|
||||
..[[ image[6,1;1,1;hive_bee.png]
|
||||
image[5,1;1,1;hive_layout.png]
|
||||
list[context;honey;5,1;1,1;]
|
||||
list[current_player;main;0,2.35;8,4;]
|
||||
listring[current_player;main]
|
||||
listring[context;honey] ]] ..
|
||||
xbg .. default.get_hotbar_bg(0,2.35)
|
||||
|
||||
meta:set_string("formspec", formspec)
|
||||
meta:set_string("infotext", S("Artificial Hive"))
|
||||
inv:set_size("honey", 1)
|
||||
|
||||
local timer = minetest.get_node_timer(pos)
|
||||
timer:start(math.random(64, 128))
|
||||
end
|
||||
|
||||
function hive.timer(pos)
|
||||
local time = (minetest.get_timeofday() or 0) * 24000
|
||||
if time < 5500 or time > 18500 then
|
||||
return true
|
||||
end
|
||||
|
||||
local inv = minetest.get_meta(pos):get_inventory()
|
||||
local honeystack = inv:get_stack("honey", 1)
|
||||
local honey = honeystack:get_count()
|
||||
|
||||
local radius = 4
|
||||
local minp = vector.add(pos, -radius)
|
||||
local maxp = vector.add(pos, radius)
|
||||
local flowers = minetest.find_nodes_in_area_under_air(minp, maxp, "group:flower")
|
||||
|
||||
if #flowers > 2 and honey < honey_max then
|
||||
inv:add_item("honey", "xdecor:honey")
|
||||
elseif honey == honey_max then
|
||||
local timer = minetest.get_node_timer(pos)
|
||||
timer:stop()
|
||||
return true
|
||||
end
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
xdecor.register("hive", {
|
||||
description = S("Artificial Hive"),
|
||||
tiles = {"xdecor_hive_top.png", "xdecor_hive_top.png",
|
||||
"xdecor_hive_side.png", "xdecor_hive_side.png",
|
||||
"xdecor_hive_side.png", "xdecor_hive_front.png"},
|
||||
groups = {choppy=3, oddly_breakable_by_hand=2, flammable=1},
|
||||
on_construct = hive.construct,
|
||||
on_timer = hive.timer,
|
||||
|
||||
can_dig = function(pos)
|
||||
local inv = minetest.get_meta(pos):get_inventory()
|
||||
return inv:is_empty("honey")
|
||||
end,
|
||||
|
||||
on_punch = function(_, _, puncher)
|
||||
puncher:set_hp(puncher:get_hp() - 2)
|
||||
end,
|
||||
|
||||
allow_metadata_inventory_put = function()
|
||||
return 0
|
||||
end,
|
||||
|
||||
on_metadata_inventory_take = function(pos, _, _, stack)
|
||||
if stack:get_count() == honey_max then
|
||||
local timer = minetest.get_node_timer(pos)
|
||||
timer:start(math.random(64, 128))
|
||||
end
|
||||
end
|
||||
})
|
||||
|
||||
-- Craft items
|
||||
|
||||
minetest.register_craftitem("xdecor:honey", {
|
||||
description = S("Honey"),
|
||||
inventory_image = "xdecor_honey.png",
|
||||
wield_image = "xdecor_honey.png",
|
||||
on_use = minetest.item_eat(2),
|
||||
groups = {
|
||||
food_honey = 1,
|
||||
food_sugar = 1,
|
||||
flammable = 2,
|
||||
not_in_creative_inventory = 1,
|
||||
},
|
||||
})
|
||||
|
||||
-- Recipes
|
||||
|
||||
minetest.register_craft({
|
||||
output = "xdecor:hive",
|
||||
recipe = {
|
||||
{"group:stick", "group:stick", "group:stick"},
|
||||
{"default:paper", "default:paper", "default:paper"},
|
||||
{"group:stick", "group:stick", "group:stick"}
|
||||
}
|
||||
})
|
||||
186
mods/ip_xdecor/src/itemframe.lua
Normal file
186
mods/ip_xdecor/src/itemframe.lua
Normal file
@@ -0,0 +1,186 @@
|
||||
local itemframe, tmp = {}, {}
|
||||
local S = minetest.get_translator("xdecor")
|
||||
screwdriver = screwdriver or {}
|
||||
|
||||
local function remove_item(pos, node)
|
||||
local objs = minetest.get_objects_inside_radius(pos, 0.5)
|
||||
if not objs then return end
|
||||
|
||||
for _, obj in pairs(objs) do
|
||||
local ent = obj:get_luaentity()
|
||||
if obj and ent and ent.name == "xdecor:f_item" then
|
||||
obj:remove() break
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local facedir = {
|
||||
[0] = {x = 0, y = 0, z = 1},
|
||||
{x = 1, y = 0, z = 0},
|
||||
{x = 0, y = 0, z = -1},
|
||||
{x = -1, y = 0, z = 0}
|
||||
}
|
||||
|
||||
local function update_item(pos, node)
|
||||
remove_item(pos, node)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local itemstring = meta:get_string("item")
|
||||
local posad = facedir[node.param2]
|
||||
if not posad or itemstring == "" then return end
|
||||
|
||||
pos = vector.add(pos, vector.multiply(posad, 6.5/16))
|
||||
tmp.nodename = node.name
|
||||
tmp.texture = ItemStack(itemstring):get_name()
|
||||
|
||||
local entity = minetest.add_entity(pos, "xdecor:f_item")
|
||||
local yaw = (math.pi * 2) - node.param2 * (math.pi / 2)
|
||||
entity:set_yaw(yaw)
|
||||
|
||||
local timer = minetest.get_node_timer(pos)
|
||||
timer:start(15.0)
|
||||
end
|
||||
|
||||
local function drop_item(pos, node)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local item = meta:get_string("item")
|
||||
if item == "" then return end
|
||||
|
||||
minetest.add_item(pos, item)
|
||||
meta:set_string("item", "")
|
||||
remove_item(pos, node)
|
||||
|
||||
local timer = minetest.get_node_timer(pos)
|
||||
timer:stop()
|
||||
end
|
||||
|
||||
function itemframe.after_place(pos, placer, itemstack)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local name = placer:get_player_name()
|
||||
meta:set_string("owner", name)
|
||||
meta:set_string("infotext", S("@1 (owned by @2)", S("Item Frame"), name))
|
||||
end
|
||||
|
||||
function itemframe.timer(pos)
|
||||
local node = minetest.get_node(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local num = #minetest.get_objects_inside_radius(pos, 0.5)
|
||||
|
||||
if num == 0 and meta:get_string("item") ~= "" then
|
||||
update_item(pos, node)
|
||||
end
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
function itemframe.rightclick(pos, node, clicker, itemstack)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local player_name = clicker:get_player_name()
|
||||
local owner = meta:get_string("owner")
|
||||
local admin = minetest.check_player_privs(player_name, "protection_bypass")
|
||||
|
||||
if not admin and (player_name ~= owner or not itemstack) then
|
||||
return itemstack
|
||||
end
|
||||
|
||||
drop_item(pos, node)
|
||||
local itemstring = itemstack:take_item():to_string()
|
||||
meta:set_string("item", itemstring)
|
||||
update_item(pos, node)
|
||||
if itemstring == "" then
|
||||
meta:set_string("infotext", S("@1 (owned by @2)", S("Item Frame"), owner))
|
||||
else
|
||||
meta:set_string("infotext", S("@1 (owned by @2)", itemstring, owner))
|
||||
end
|
||||
return itemstack
|
||||
end
|
||||
|
||||
function itemframe.punch(pos, node, puncher)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local player_name = puncher:get_player_name()
|
||||
local owner = meta:get_string("owner")
|
||||
local admin = minetest.check_player_privs(player_name, "protection_bypass")
|
||||
|
||||
if admin and player_name == owner then
|
||||
drop_item(pos, node)
|
||||
end
|
||||
end
|
||||
|
||||
function itemframe.dig(pos, player)
|
||||
if not player then return end
|
||||
local meta = minetest.get_meta(pos)
|
||||
local player_name = player and player:get_player_name()
|
||||
local owner = meta:get_string("owner")
|
||||
local admin = minetest.check_player_privs(player_name, "protection_bypass")
|
||||
|
||||
return admin or player_name == owner
|
||||
end
|
||||
|
||||
xdecor.register("itemframe", {
|
||||
description = S("Item Frame"),
|
||||
groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
on_rotate = screwdriver.disallow,
|
||||
sunlight_propagates = true,
|
||||
inventory_image = "xdecor_itemframe.png",
|
||||
node_box = xdecor.nodebox.slab_z(0.9375),
|
||||
tiles = {
|
||||
"xdecor_wood.png", "xdecor_wood.png", "xdecor_wood.png",
|
||||
"xdecor_wood.png", "xdecor_wood.png", "xdecor_itemframe.png"
|
||||
},
|
||||
after_place_node = itemframe.after_place,
|
||||
on_timer = itemframe.timer,
|
||||
on_rightclick = itemframe.rightclick,
|
||||
on_punch = itemframe.punch,
|
||||
can_dig = itemframe.dig,
|
||||
after_destruct = remove_item
|
||||
})
|
||||
|
||||
minetest.register_entity("xdecor:f_item", {
|
||||
visual = "wielditem",
|
||||
visual_size = {x = 0.33, y = 0.33},
|
||||
collisionbox = {0},
|
||||
physical = false,
|
||||
textures = {"air"},
|
||||
on_activate = function(self, staticdata)
|
||||
local pos = self.object:get_pos()
|
||||
if minetest.get_node(pos).name ~= "xdecor:itemframe" then
|
||||
self.object:remove()
|
||||
end
|
||||
|
||||
if tmp.nodename and tmp.texture then
|
||||
self.nodename = tmp.nodename
|
||||
tmp.nodename = nil
|
||||
self.texture = tmp.texture
|
||||
tmp.texture = nil
|
||||
elseif staticdata and staticdata ~= "" then
|
||||
local data = staticdata:split(";")
|
||||
if data and data[1] and data[2] then
|
||||
self.nodename = data[1]
|
||||
self.texture = data[2]
|
||||
end
|
||||
end
|
||||
if self.texture then
|
||||
self.object:set_properties({
|
||||
textures = {self.texture}
|
||||
})
|
||||
end
|
||||
end,
|
||||
get_staticdata = function(self)
|
||||
if self.nodename and self.texture then
|
||||
return self.nodename .. ";" .. self.texture
|
||||
end
|
||||
|
||||
return ""
|
||||
end
|
||||
})
|
||||
|
||||
-- Recipes
|
||||
|
||||
minetest.register_craft({
|
||||
output = "xdecor:itemframe",
|
||||
recipe = {
|
||||
{"group:stick", "group:stick", "group:stick"},
|
||||
{"group:stick", "default:paper", "group:stick"},
|
||||
{"group:stick", "group:stick", "group:stick"}
|
||||
}
|
||||
})
|
||||
192
mods/ip_xdecor/src/mailbox.lua
Normal file
192
mods/ip_xdecor/src/mailbox.lua
Normal file
@@ -0,0 +1,192 @@
|
||||
local mailbox = {}
|
||||
screwdriver = screwdriver or {}
|
||||
local S = minetest.get_translator("xdecor")
|
||||
local FS = function(...) return minetest.formspec_escape(S(...)) end
|
||||
|
||||
local function get_img(img)
|
||||
if not img then return end
|
||||
local img_name = img:match("(.*)%.png")
|
||||
|
||||
if img_name then
|
||||
return img_name .. ".png"
|
||||
end
|
||||
end
|
||||
|
||||
local function img_col(stack)
|
||||
local def = minetest.registered_items[stack]
|
||||
if not def then
|
||||
return ""
|
||||
end
|
||||
|
||||
if def.inventory_image ~= "" then
|
||||
local img = get_img(def.inventory_image)
|
||||
if img then
|
||||
return img
|
||||
end
|
||||
end
|
||||
|
||||
if def.tiles then
|
||||
local tile, img = def.tiles[1]
|
||||
if type(tile) == "table" then
|
||||
img = get_img(tile.name)
|
||||
elseif type(tile) == "string" then
|
||||
img = get_img(tile)
|
||||
end
|
||||
|
||||
if img then
|
||||
return img
|
||||
end
|
||||
end
|
||||
|
||||
return ""
|
||||
end
|
||||
|
||||
function mailbox:formspec(pos, owner, is_owner)
|
||||
local spos = pos.x .. "," .. pos.y .. "," .. pos.z
|
||||
local meta = minetest.get_meta(pos)
|
||||
local giver, img = "", ""
|
||||
|
||||
if is_owner then
|
||||
for i = 1, 7 do
|
||||
local giving = meta:get_string("giver" .. i)
|
||||
if giving ~= "" then
|
||||
local stack = meta:get_string("stack" .. i)
|
||||
local giver_name = giving:sub(1,12)
|
||||
local stack_name = stack:match("[%w_:]+")
|
||||
local stack_count = stack:match("%s(%d+)") or 1
|
||||
|
||||
giver = giver .. "#FFFF00," .. giver_name .. "," .. i ..
|
||||
",#FFFFFF,x " .. stack_count .. ","
|
||||
|
||||
img = img .. i .. "=" ..
|
||||
img_col(stack_name) .. "^\\[resize:16x16,"
|
||||
end
|
||||
end
|
||||
|
||||
return "size[9.5,9]"
|
||||
.."label[0,0;"..FS("Mailbox").."]"
|
||||
.."label[6,0;"..FS("Last donators").."]"
|
||||
..[[ box[6,0.72;3.3,3.5;#555555]
|
||||
listring[current_player;main]
|
||||
list[current_player;main;0.75,5.25;8,4;]
|
||||
tableoptions[background=#00000000;highlight=#00000000;border=false] ]] ..
|
||||
"tablecolumns[color;text;image," .. img .. "0;color;text]" ..
|
||||
"table[6,0.75;3.3,4;givers;" .. giver .. "]" ..
|
||||
"list[nodemeta:" .. spos .. ";mailbox;0,0.75;6,4;]" ..
|
||||
"listring[nodemeta:" .. spos .. ";mailbox]" ..
|
||||
xbg .. default.get_hotbar_bg(0.75, 5.25)
|
||||
end
|
||||
|
||||
return "size[8,5]" ..
|
||||
"list[current_player;main;0,1.25;8,4;]" ..
|
||||
"label[0,0;"..FS("Send your goods to\n@1",
|
||||
(minetest.colorize and
|
||||
minetest.colorize("#FFFF00", owner) or owner)) .. "]" ..
|
||||
"list[nodemeta:" .. spos .. ";drop;3.5,0;1,1;]" ..
|
||||
xbg .. default.get_hotbar_bg(0, 1.25)
|
||||
end
|
||||
|
||||
function mailbox.dig(pos, player)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local owner = meta:get_string("owner")
|
||||
local player_name = player and player:get_player_name()
|
||||
local inv = meta:get_inventory()
|
||||
|
||||
return inv:is_empty("mailbox") and player_name == owner
|
||||
end
|
||||
|
||||
function mailbox.after_place_node(pos, placer)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local player_name = placer:get_player_name()
|
||||
|
||||
meta:set_string("owner", player_name)
|
||||
meta:set_string("infotext", S("@1's Mailbox", player_name))
|
||||
|
||||
local inv = meta:get_inventory()
|
||||
inv:set_size("mailbox", 6 * 4)
|
||||
inv:set_size("drop", 1)
|
||||
end
|
||||
|
||||
function mailbox.rightclick(pos, node, clicker, itemstack, pointed_thing)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local player = clicker:get_player_name()
|
||||
local owner = meta:get_string("owner")
|
||||
|
||||
minetest.show_formspec(player, "xdecor:mailbox",
|
||||
mailbox:formspec(pos, owner, (player == owner)))
|
||||
|
||||
return itemstack
|
||||
end
|
||||
|
||||
function mailbox.put(pos, listname, _, stack, player)
|
||||
if listname == "drop" then
|
||||
local inv = minetest.get_meta(pos):get_inventory()
|
||||
if inv:room_for_item("mailbox", stack) then
|
||||
return -1
|
||||
else
|
||||
minetest.chat_send_player(player:get_player_name(),
|
||||
S("The mailbox is full."))
|
||||
end
|
||||
end
|
||||
|
||||
return 0
|
||||
end
|
||||
|
||||
function mailbox.on_put(pos, listname, _, stack, player)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
|
||||
if listname == "drop" and inv:room_for_item("mailbox", stack) then
|
||||
inv:set_list("drop", {})
|
||||
inv:add_item("mailbox", stack)
|
||||
|
||||
for i = 7, 2, -1 do
|
||||
meta:set_string("giver" .. i, meta:get_string("giver" .. (i - 1)))
|
||||
meta:set_string("stack" .. i, meta:get_string("stack" .. (i - 1)))
|
||||
end
|
||||
|
||||
meta:set_string("giver1", player:get_player_name())
|
||||
meta:set_string("stack1", stack:to_string())
|
||||
end
|
||||
end
|
||||
|
||||
function mailbox.allow_take(pos, listname, index, stack, player)
|
||||
local meta = minetest.get_meta(pos)
|
||||
|
||||
if player:get_player_name() ~= meta:get_string("owner") then
|
||||
return 0
|
||||
end
|
||||
|
||||
return stack:get_count()
|
||||
end
|
||||
|
||||
function mailbox.allow_move(pos)
|
||||
return 0
|
||||
end
|
||||
|
||||
xdecor.register("mailbox", {
|
||||
description = S("Mailbox"),
|
||||
tiles = {"xdecor_mailbox_top.png", "xdecor_mailbox_bottom.png",
|
||||
"xdecor_mailbox_side.png", "xdecor_mailbox_side.png",
|
||||
"xdecor_mailbox.png", "xdecor_mailbox.png"},
|
||||
groups = {cracky = 3, oddly_breakable_by_hand = 1},
|
||||
on_rotate = screwdriver.rotate_simple,
|
||||
can_dig = mailbox.dig,
|
||||
on_rightclick = mailbox.rightclick,
|
||||
allow_metadata_inventory_take = mailbox.allow_take,
|
||||
allow_metadata_inventory_move = mailbox.allow_move,
|
||||
on_metadata_inventory_put = mailbox.on_put,
|
||||
allow_metadata_inventory_put = mailbox.put,
|
||||
after_place_node = mailbox.after_place_node
|
||||
})
|
||||
|
||||
-- Recipes
|
||||
|
||||
minetest.register_craft({
|
||||
output = "xdecor:mailbox",
|
||||
recipe = {
|
||||
{"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"},
|
||||
{"dye:red", "default:paper", "dye:red"},
|
||||
{"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"}
|
||||
}
|
||||
})
|
||||
153
mods/ip_xdecor/src/mechanisms.lua
Normal file
153
mods/ip_xdecor/src/mechanisms.lua
Normal file
@@ -0,0 +1,153 @@
|
||||
-- Thanks to sofar for helping with that code.
|
||||
|
||||
local plate = {}
|
||||
screwdriver = screwdriver or {}
|
||||
|
||||
local S = minetest.get_translator("xdecor")
|
||||
local ALPHA_OPAQUE = minetest.features.use_texture_alpha_string_modes and "opaque" or false
|
||||
|
||||
local function door_toggle(pos_actuator, pos_door, player)
|
||||
local player_name = player:get_player_name()
|
||||
local actuator = minetest.get_node(pos_actuator)
|
||||
local door = doors.get(pos_door)
|
||||
if not door then return end
|
||||
|
||||
if actuator.name:sub(-4) == "_off" then
|
||||
minetest.set_node(pos_actuator,
|
||||
{name = actuator.name:gsub("_off", "_on"), param2 = actuator.param2})
|
||||
end
|
||||
door:open(player)
|
||||
|
||||
minetest.after(2, function()
|
||||
if minetest.get_node(pos_actuator).name:sub(-3) == "_on" then
|
||||
minetest.set_node(pos_actuator,
|
||||
{name = actuator.name, param2 = actuator.param2})
|
||||
end
|
||||
-- Re-get player object (or nil) because 'player' could
|
||||
-- be an invalid object at this time (player left)
|
||||
door:close(minetest.get_player_by_name(player_name))
|
||||
end)
|
||||
end
|
||||
|
||||
function plate.construct(pos)
|
||||
local timer = minetest.get_node_timer(pos)
|
||||
timer:start(0.1)
|
||||
end
|
||||
|
||||
function plate.timer(pos)
|
||||
local objs = minetest.get_objects_inside_radius(pos, 0.8)
|
||||
if not next(objs) or not doors.get then return true end
|
||||
|
||||
local minp = {x = pos.x - 2, y = pos.y, z = pos.z - 2}
|
||||
local maxp = {x = pos.x + 2, y = pos.y, z = pos.z + 2}
|
||||
local doors = minetest.find_nodes_in_area(minp, maxp, "group:door")
|
||||
|
||||
for _, player in pairs(objs) do
|
||||
if player:is_player() then
|
||||
for i = 1, #doors do
|
||||
door_toggle(pos, doors[i], player)
|
||||
end
|
||||
break
|
||||
end
|
||||
end
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
function plate.register(material, desc, def)
|
||||
xdecor.register("pressure_" .. material .. "_off", {
|
||||
description = def.description or (desc .. " Pressure Plate"),
|
||||
tiles = {"xdecor_pressure_" .. material .. ".png"},
|
||||
use_texture_alpha = ALPHA_OPAQUE,
|
||||
drawtype = "nodebox",
|
||||
node_box = xdecor.pixelbox(16, {{1, 0, 1, 14, 1, 14}}),
|
||||
groups = def.groups,
|
||||
sounds = def.sounds,
|
||||
sunlight_propagates = true,
|
||||
on_rotate = screwdriver.rotate_simple,
|
||||
on_construct = plate.construct,
|
||||
on_timer = plate.timer
|
||||
})
|
||||
xdecor.register("pressure_" .. material .. "_on", {
|
||||
tiles = {"xdecor_pressure_" .. material .. ".png"},
|
||||
use_texture_alpha = ALPHA_OPAQUE,
|
||||
drawtype = "nodebox",
|
||||
node_box = xdecor.pixelbox(16, {{1, 0, 1, 14, 0.4, 14}}),
|
||||
groups = def.groups,
|
||||
sounds = def.sounds,
|
||||
drop = "xdecor:pressure_" .. material .. "_off",
|
||||
sunlight_propagates = true,
|
||||
on_rotate = screwdriver.rotate_simple
|
||||
})
|
||||
end
|
||||
|
||||
plate.register("wood", "Wooden", {
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 2},
|
||||
description = S("Wooden Pressure Plate"),
|
||||
})
|
||||
|
||||
plate.register("stone", "Stone", {
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
groups = {cracky = 3, oddly_breakable_by_hand = 2},
|
||||
description = S("Stone Pressure Plate"),
|
||||
})
|
||||
|
||||
xdecor.register("lever_off", {
|
||||
description = S("Lever"),
|
||||
tiles = {"xdecor_lever_off.png"},
|
||||
use_texture_alpha = ALPHA_OPAQUE,
|
||||
drawtype = "nodebox",
|
||||
node_box = xdecor.pixelbox(16, {{2, 1, 15, 12, 14, 1}}),
|
||||
groups = {cracky = 3, oddly_breakable_by_hand = 2},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
sunlight_propagates = true,
|
||||
on_rotate = screwdriver.rotate_simple,
|
||||
|
||||
on_rightclick = function(pos, node, clicker, itemstack)
|
||||
if not doors.get then return itemstack end
|
||||
local minp = {x = pos.x - 2, y = pos.y - 1, z = pos.z - 2}
|
||||
local maxp = {x = pos.x + 2, y = pos.y + 1, z = pos.z + 2}
|
||||
local doors = minetest.find_nodes_in_area(minp, maxp, "group:door")
|
||||
|
||||
for i = 1, #doors do
|
||||
door_toggle(pos, doors[i], clicker)
|
||||
end
|
||||
|
||||
return itemstack
|
||||
end
|
||||
})
|
||||
|
||||
xdecor.register("lever_on", {
|
||||
tiles = {"xdecor_lever_on.png"},
|
||||
use_texture_alpha = ALPHA_OPAQUE,
|
||||
drawtype = "nodebox",
|
||||
node_box = xdecor.pixelbox(16, {{2, 1, 15, 12, 14, 1}}),
|
||||
groups = {cracky = 3, oddly_breakable_by_hand = 2, not_in_creative_inventory = 1},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
sunlight_propagates = true,
|
||||
on_rotate = screwdriver.rotate_simple,
|
||||
drop = "xdecor:lever_off"
|
||||
})
|
||||
|
||||
-- Recipes
|
||||
|
||||
minetest.register_craft({
|
||||
output = "xdecor:pressure_stone_off",
|
||||
type = "shapeless",
|
||||
recipe = {"group:stone", "group:stone"}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "xdecor:pressure_wood_off",
|
||||
type = "shapeless",
|
||||
recipe = {"group:wood", "group:wood"}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "xdecor:lever_off",
|
||||
recipe = {
|
||||
{"group:stick"},
|
||||
{"group:stone"}
|
||||
}
|
||||
})
|
||||
744
mods/ip_xdecor/src/nodes.lua
Normal file
744
mods/ip_xdecor/src/nodes.lua
Normal file
@@ -0,0 +1,744 @@
|
||||
screwdriver = screwdriver or {}
|
||||
local S = minetest.get_translator("xdecor")
|
||||
local ALPHA_CLIP = minetest.features.use_texture_alpha_string_modes and "clip" or true
|
||||
local ALPHA_OPAQUE = minetest.features.use_texture_alpha_string_modes and "opaque" or false
|
||||
|
||||
local function register_pane(name, desc, def)
|
||||
xpanes.register_pane(name, {
|
||||
description = desc,
|
||||
tiles = {"xdecor_" .. name .. ".png"},
|
||||
drawtype = "airlike",
|
||||
paramtype = "light",
|
||||
textures = {"xdecor_" .. name .. ".png", "" ,"xdecor_" .. name .. ".png"},
|
||||
inventory_image = "xdecor_" .. name .. ".png",
|
||||
wield_image = "xdecor_" .. name .. ".png",
|
||||
groups = def.groups,
|
||||
sounds = def.sounds or default.node_sound_defaults(),
|
||||
recipe = def.recipe
|
||||
})
|
||||
end
|
||||
|
||||
register_pane("bamboo_frame", S("Bamboo Frame"), {
|
||||
groups = {choppy = 3, oddly_breakable_by_hand = 2, pane = 1, flammable = 2},
|
||||
recipe = {
|
||||
{"default:papyrus", "default:papyrus", "default:papyrus"},
|
||||
{"default:papyrus", "farming:cotton", "default:papyrus"},
|
||||
{"default:papyrus", "default:papyrus", "default:papyrus"}
|
||||
}
|
||||
})
|
||||
|
||||
register_pane("chainlink", S("Chainlink"), {
|
||||
groups = {cracky = 3, oddly_breakable_by_hand = 2, pane = 1},
|
||||
recipe = {
|
||||
{"default:steel_ingot", "", "default:steel_ingot"},
|
||||
{"", "default:steel_ingot", ""},
|
||||
{"default:steel_ingot", "", "default:steel_ingot"}
|
||||
}
|
||||
})
|
||||
|
||||
register_pane("rusty_bar", S("Rusty Iron Bars"), {
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
groups = {cracky = 2, pane = 1},
|
||||
recipe = {
|
||||
{"", "default:dirt", ""},
|
||||
{"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"},
|
||||
{"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"}
|
||||
}
|
||||
})
|
||||
|
||||
register_pane("wood_frame", S("Wood Frame"), {
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
groups = {choppy = 2, pane = 1, flammable = 2},
|
||||
recipe = {
|
||||
{"group:wood", "group:stick", "group:wood"},
|
||||
{"group:stick", "group:stick", "group:stick"},
|
||||
{"group:wood", "group:stick", "group:wood"}
|
||||
}
|
||||
})
|
||||
|
||||
xdecor.register("baricade", {
|
||||
description = S("Baricade"),
|
||||
drawtype = "plantlike",
|
||||
paramtype2 = "facedir",
|
||||
inventory_image = "xdecor_baricade.png",
|
||||
tiles = {"xdecor_baricade.png"},
|
||||
groups = {choppy = 2, oddly_breakable_by_hand = 1, flammable = 2},
|
||||
damage_per_second = 4,
|
||||
selection_box = xdecor.nodebox.slab_y(0.3),
|
||||
collision_box = xdecor.pixelbox(2, {{0, 0, 1, 2, 2, 0}})
|
||||
})
|
||||
|
||||
xdecor.register("barrel", {
|
||||
description = S("Barrel"),
|
||||
tiles = {"xdecor_barrel_top.png", "xdecor_barrel_top.png", "xdecor_barrel_sides.png"},
|
||||
on_place = minetest.rotate_node,
|
||||
groups = {choppy = 2, oddly_breakable_by_hand = 1, flammable = 2},
|
||||
sounds = default.node_sound_wood_defaults()
|
||||
})
|
||||
|
||||
local function register_storage(name, desc, def)
|
||||
xdecor.register(name, {
|
||||
description = desc,
|
||||
inventory = {size = def.inv_size or 24},
|
||||
infotext = desc,
|
||||
tiles = def.tiles,
|
||||
use_texture_alpha = ALPHA_OPAQUE,
|
||||
node_box = def.node_box,
|
||||
on_rotate = def.on_rotate,
|
||||
on_place = def.on_place,
|
||||
groups = def.groups or {choppy = 2, oddly_breakable_by_hand = 1, flammable = 2},
|
||||
sounds = default.node_sound_wood_defaults()
|
||||
})
|
||||
end
|
||||
|
||||
register_storage("cabinet", S("Wooden Cabinet"), {
|
||||
on_rotate = screwdriver.rotate_simple,
|
||||
tiles = {
|
||||
"xdecor_cabinet_sides.png", "xdecor_cabinet_sides.png",
|
||||
"xdecor_cabinet_sides.png", "xdecor_cabinet_sides.png",
|
||||
"xdecor_cabinet_sides.png", "xdecor_cabinet_front.png"
|
||||
}
|
||||
})
|
||||
|
||||
register_storage("cabinet_half", S("Half Wooden Cabinet"), {
|
||||
inv_size = 8,
|
||||
node_box = xdecor.nodebox.slab_y(0.5, 0.5),
|
||||
on_rotate = screwdriver.rotate_simple,
|
||||
tiles = {
|
||||
"xdecor_cabinet_sides.png", "xdecor_cabinet_sides.png",
|
||||
"xdecor_half_cabinet_sides.png", "xdecor_half_cabinet_sides.png",
|
||||
"xdecor_half_cabinet_sides.png", "xdecor_half_cabinet_front.png"
|
||||
}
|
||||
})
|
||||
|
||||
|
||||
register_storage("empty_shelf", S("Empty Shelf"), {
|
||||
on_rotate = screwdriver.rotate_simple,
|
||||
tiles = {
|
||||
"main_planks_oak.png", "main_planks_oak.png", "main_planks_oak.png",
|
||||
"main_planks_oak.png", "main_planks_oak.png^xdecor_empty_shelf.png"
|
||||
}
|
||||
})
|
||||
|
||||
|
||||
register_storage("multishelf", S("Multi Shelf"), {
|
||||
on_rotate = screwdriver.rotate_simple,
|
||||
tiles = {
|
||||
"main_planks_oak.png", "main_planks_oak.png", "main_planks_oak.png",
|
||||
"main_planks_oak.png", "main_planks_oak.png^xdecor_multishelf.png"
|
||||
},
|
||||
})
|
||||
|
||||
register_storage("bookshelf", S("Bookshelf"), {
|
||||
on_rotate = screwdriver.rotate_simple,
|
||||
tiles = {
|
||||
"main_planks_oak.png", "main_planks_oak.png", "main_planks_oak.png",
|
||||
"main_planks_oak.png", "main_planks_oak.png^xdecor_bookshelf.png"
|
||||
},
|
||||
})
|
||||
|
||||
register_storage("binder_shelf", S("Binder Shelf"), {
|
||||
on_rotate = screwdriver.rotate_simple,
|
||||
tiles = {
|
||||
"main_planks_oak.png", "main_planks_oak.png", "main_planks_oak.png",
|
||||
"main_planks_oak.png", "main_planks_oak.png^xdecor_bindershelf.png"
|
||||
},
|
||||
})
|
||||
|
||||
register_storage("vhs_shelf", S("VHS Shelf"), {
|
||||
on_rotate = screwdriver.rotate_simple,
|
||||
tiles = {
|
||||
"main_planks_oak.png", "main_planks_oak.png", "main_planks_oak.png",
|
||||
"main_planks_oak.png", "main_planks_oak.png^xdecor_vhsshelf.png"
|
||||
},
|
||||
})
|
||||
|
||||
xdecor.register("candle", {
|
||||
description = S("Candle"),
|
||||
light_source = 12,
|
||||
drawtype = "torchlike",
|
||||
inventory_image = "xdecor_candle_inv.png",
|
||||
wield_image = "xdecor_candle_wield.png",
|
||||
paramtype2 = "wallmounted",
|
||||
walkable = false,
|
||||
groups = {dig_immediate = 3, attached_node = 1},
|
||||
tiles = {
|
||||
{
|
||||
name = "xdecor_candle_floor.png",
|
||||
animation = {type="vertical_frames", length = 1.5}
|
||||
},
|
||||
{
|
||||
name = "xdecor_candle_hanging.png",
|
||||
animation = {type="vertical_frames", length = 1.5}
|
||||
},
|
||||
{
|
||||
name = "xdecor_candle_wall.png",
|
||||
animation = {type="vertical_frames", length = 1.5}
|
||||
}
|
||||
},
|
||||
selection_box = {
|
||||
type = "wallmounted",
|
||||
wall_top = {-0.25, -0.3, -0.25, 0.25, 0.5, 0.25},
|
||||
wall_bottom = {-0.25, -0.5, -0.25, 0.25, 0.1, 0.25},
|
||||
wall_side = {-0.5, -0.35, -0.15, -0.15, 0.4, 0.15}
|
||||
}
|
||||
})
|
||||
|
||||
xdecor.register("chair", {
|
||||
description = S("Chair"),
|
||||
tiles = {"xdecor_wood.png"},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 2},
|
||||
on_rotate = screwdriver.rotate_simple,
|
||||
node_box = xdecor.pixelbox(16, {
|
||||
{3, 0, 11, 2, 16, 2},
|
||||
{11, 0, 11, 2, 16, 2},
|
||||
{5, 9, 11.5, 6, 6, 1},
|
||||
{3, 0, 3, 2, 6, 2},
|
||||
{11, 0, 3, 2, 6, 2},
|
||||
{3, 6, 3, 10, 2, 8}
|
||||
}),
|
||||
})
|
||||
|
||||
xdecor.register("stacking_chair", {
|
||||
description = S("Stacking Chair"),
|
||||
tiles = {"xdecor_stacking_chair_topbottom.png", "xdecor_stacking_chair_topbottom.png", "xdecor_stacking_chair.png", "xdecor_stacking_chair.png", "xdecor_stacking_chair.png", "xdecor_stacking_chair.png"},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 2},
|
||||
on_rotate = screwdriver.rotate_simple,
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.25, -0.0625, -0.25, 0.25, 0, 0.25},
|
||||
{-0.25, 0, -0.25, 0.25, 0.5, -0.1875},
|
||||
{-0.25, -0.5, 0.1875, -0.1875, -0.0625, 0.25},
|
||||
{-0.25, -0.125, -0.1875, -0.1875, -0.0625, 0.1875},
|
||||
{0.1875, -0.125, -0.1875, 0.25, -0.0625, 0.1875},
|
||||
{-0.25, -0.5, -0.25, -0.1875, -0.0625, -0.1875},
|
||||
{0.1875, -0.5, -0.25, 0.25, -0.0625, -0.1875},
|
||||
{0.1875, -0.5, 0.1875, 0.25, -0.0625, 0.25},
|
||||
}
|
||||
}
|
||||
})
|
||||
|
||||
|
||||
|
||||
xdecor.register("cobweb", {
|
||||
description = S("Cobweb"),
|
||||
drawtype = "plantlike",
|
||||
tiles = {"xdecor_cobweb.png"},
|
||||
inventory_image = "xdecor_cobweb.png",
|
||||
liquid_viscosity = 8,
|
||||
liquidtype = "source",
|
||||
liquid_alternative_flowing = "xdecor:cobweb",
|
||||
liquid_alternative_source = "xdecor:cobweb",
|
||||
liquid_renewable = false,
|
||||
liquid_range = 0,
|
||||
walkable = false,
|
||||
selection_box = {type = "regular"},
|
||||
groups = {snappy = 3, liquid = 3, flammable = 3},
|
||||
sounds = default.node_sound_leaves_defaults()
|
||||
})
|
||||
|
||||
local curtain_colors = {
|
||||
red = S("Red Curtain"),
|
||||
}
|
||||
|
||||
for c, desc in pairs(curtain_colors) do
|
||||
xdecor.register("curtain_" .. c, {
|
||||
description = desc,
|
||||
walkable = false,
|
||||
tiles = {"wool_white.png"},
|
||||
color = c,
|
||||
inventory_image = "wool_white.png^[colorize:" .. c ..
|
||||
":170^xdecor_curtain_open_overlay.png^[makealpha:255,126,126",
|
||||
wield_image = "wool_white.png^[colorize:" .. c .. ":170",
|
||||
drawtype = "signlike",
|
||||
paramtype2 = "colorwallmounted",
|
||||
groups = {dig_immediate = 3, flammable = 3},
|
||||
selection_box = {type = "wallmounted"},
|
||||
on_rightclick = function(pos, node, _, itemstack)
|
||||
minetest.set_node(pos, {name = "xdecor:curtain_open_" .. c, param2 = node.param2})
|
||||
return itemstack
|
||||
end
|
||||
})
|
||||
|
||||
xdecor.register("curtain_open_" .. c, {
|
||||
tiles = {"wool_white.png^xdecor_curtain_open_overlay.png^[makealpha:255,126,126"},
|
||||
color = c,
|
||||
drawtype = "signlike",
|
||||
paramtype2 = "colorwallmounted",
|
||||
walkable = false,
|
||||
groups = {dig_immediate = 3, flammable = 3, not_in_creative_inventory = 1},
|
||||
selection_box = {type="wallmounted"},
|
||||
drop = "xdecor:curtain_" .. c,
|
||||
on_rightclick = function(pos, node, _, itemstack)
|
||||
minetest.set_node(pos, {name="xdecor:curtain_" .. c, param2 = node.param2})
|
||||
return itemstack
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "xdecor:curtain_" .. c .. " 4",
|
||||
recipe = {
|
||||
{"", "wool:" .. c, ""},
|
||||
{"", "wool:" .. c, ""}
|
||||
}
|
||||
})
|
||||
end
|
||||
|
||||
xdecor.register("cushion", {
|
||||
description = S("Cushion"),
|
||||
tiles = {"xdecor_cushion.png"},
|
||||
groups = {snappy = 3, flammable = 3, fall_damage_add_percent = -50},
|
||||
on_place = minetest.rotate_node,
|
||||
node_box = xdecor.nodebox.slab_y(0.5),
|
||||
can_dig = xdecor.sit_dig,
|
||||
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
|
||||
pos.y = pos.y + 0 -- Sitting position
|
||||
xdecor.sit(pos, node, clicker, pointed_thing)
|
||||
return itemstack
|
||||
end
|
||||
})
|
||||
|
||||
xdecor.register("cushion_block", {
|
||||
description = S("Cushion Block"),
|
||||
tiles = {"xdecor_cushion.png"},
|
||||
groups = {snappy = 3, flammable = 3, fall_damage_add_percent = -75, not_in_creative_inventory = 1}
|
||||
})
|
||||
|
||||
local function door_access(name)
|
||||
return name:find("prison")
|
||||
end
|
||||
|
||||
local xdecor_doors = {
|
||||
japanese = {
|
||||
recipe = {
|
||||
{"group:wood", "default:paper"},
|
||||
{"default:paper", "group:wood"},
|
||||
{"group:wood", "default:paper"}
|
||||
},
|
||||
desc = S("Japanese Door"),
|
||||
},
|
||||
prison = {
|
||||
recipe = {
|
||||
{"xpanes:bar_flat", "xpanes:bar_flat",},
|
||||
{"xpanes:bar_flat", "xpanes:bar_flat",},
|
||||
{"xpanes:bar_flat", "xpanes:bar_flat"}
|
||||
},
|
||||
desc = S("Prison Door"),
|
||||
},
|
||||
rusty_prison = {
|
||||
recipe = {
|
||||
{"xpanes:rusty_bar_flat", "xpanes:rusty_bar_flat",},
|
||||
{"xpanes:rusty_bar_flat", "xpanes:rusty_bar_flat",},
|
||||
{"xpanes:rusty_bar_flat", "xpanes:rusty_bar_flat"}
|
||||
},
|
||||
desc = S("Rusty Prison Door"),
|
||||
},
|
||||
screen = {
|
||||
recipe = {
|
||||
{"group:wood", "group:wood"},
|
||||
{"xpanes:chainlink_flat", "xpanes:chainlink_flat"},
|
||||
{"group:wood", "group:wood"}
|
||||
},
|
||||
desc = S("Screen Door"),
|
||||
},
|
||||
slide = {
|
||||
recipe = {
|
||||
{"default:paper", "default:paper"},
|
||||
{"default:paper", "default:paper"},
|
||||
{"group:wood", "group:wood"}
|
||||
},
|
||||
desc = S("Slide Door"),
|
||||
},
|
||||
woodglass = {
|
||||
recipe = {
|
||||
{"default:glass", "default:glass"},
|
||||
{"group:wood", "group:wood"},
|
||||
{"group:wood", "group:wood"}
|
||||
},
|
||||
desc = S("Woodglass Door"),
|
||||
},
|
||||
}
|
||||
|
||||
local mesecons_register
|
||||
|
||||
if minetest.global_exists("mesecon") then
|
||||
mesecons_register = { effector = {
|
||||
action_on = function(pos, node)
|
||||
local door = doors.get(pos)
|
||||
if door then
|
||||
door:open()
|
||||
end
|
||||
end,
|
||||
action_off = function(pos, node)
|
||||
local door = doors.get(pos)
|
||||
if door then
|
||||
door:close()
|
||||
end
|
||||
end,
|
||||
rules = mesecon.rules.pplate
|
||||
}}
|
||||
end
|
||||
|
||||
for name, def in pairs(xdecor_doors) do
|
||||
if not doors.register then break end
|
||||
doors.register(name .. "_door", {
|
||||
tiles = {
|
||||
{name = "xdecor_" .. name .. "_door.png", backface_culling = true}
|
||||
},
|
||||
description = def.desc,
|
||||
inventory_image = "xdecor_" .. name .. "_door_inv.png",
|
||||
protected = door_access(name),
|
||||
groups = {choppy = 2, cracky = 2, oddly_breakable_by_hand = 1, door = 1},
|
||||
recipe = def.recipe,
|
||||
mesecons = mesecons_register,
|
||||
})
|
||||
end
|
||||
|
||||
xdecor.register("enderchest", {
|
||||
description = S("Ender Chest"),
|
||||
tiles = {
|
||||
"xdecor_enderchest_top.png", "xdecor_enderchest_top.png",
|
||||
"xdecor_enderchest_side.png", "xdecor_enderchest_side.png",
|
||||
"xdecor_enderchest_side.png", "xdecor_enderchest_front.png"
|
||||
},
|
||||
groups = {cracky = 1, choppy = 1},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
on_rotate = screwdriver.rotate_simple,
|
||||
on_construct = function(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("formspec", [[ size[8,9]
|
||||
list[current_player;enderchest;0,0;8,4;]
|
||||
list[current_player;main;0,5;8,4;]
|
||||
listring[current_player;enderchest]
|
||||
listring[current_player;main] ]]
|
||||
.. xbg .. default.get_hotbar_bg(0,5))
|
||||
|
||||
meta:set_string("infotext", S("Ender Chest"))
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_on_joinplayer(function(player)
|
||||
local inv = player:get_inventory()
|
||||
inv:set_size("enderchest", 8*4)
|
||||
end)
|
||||
|
||||
xdecor.register("ivy", {
|
||||
description = S("Ivy"),
|
||||
drawtype = "signlike",
|
||||
walkable = false,
|
||||
climbable = true,
|
||||
groups = {snappy = 3, flora = 1, attached_node = 1, plant = 1, flammable = 3},
|
||||
paramtype2 = "wallmounted",
|
||||
selection_box = {type="wallmounted"},
|
||||
tiles = {"xdecor_ivy.png"},
|
||||
inventory_image = "xdecor_ivy.png",
|
||||
wield_image = "xdecor_ivy.png",
|
||||
sounds = default.node_sound_leaves_defaults()
|
||||
})
|
||||
|
||||
xdecor.register("rooster", {
|
||||
description = S("Rooster"),
|
||||
drawtype = "torchlike",
|
||||
inventory_image = "xdecor_rooster.png",
|
||||
walkable = false,
|
||||
groups = {snappy = 3, attached_node = 1},
|
||||
tiles = {"xdecor_rooster.png"},
|
||||
})
|
||||
|
||||
xdecor.register("lantern", {
|
||||
description = S("Lantern"),
|
||||
light_source = 13,
|
||||
drawtype = "plantlike",
|
||||
inventory_image = "xdecor_lantern_inv.png",
|
||||
wield_image = "xdecor_lantern_inv.png",
|
||||
paramtype2 = "wallmounted",
|
||||
walkable = false,
|
||||
groups = {snappy = 3, attached_node = 1},
|
||||
tiles = {
|
||||
{
|
||||
name = "xdecor_lantern.png",
|
||||
animation = {type="vertical_frames", length = 1.5}
|
||||
}
|
||||
},
|
||||
selection_box = xdecor.pixelbox(16, {{4, 0, 4, 8, 16, 8}})
|
||||
})
|
||||
|
||||
local xdecor_lightbox = {
|
||||
iron = S("Iron Light Box"),
|
||||
wooden = S("Wooden Light Box"),
|
||||
wooden2 = S("Wooden Light Box 2"),
|
||||
}
|
||||
|
||||
for l, desc in pairs(xdecor_lightbox) do
|
||||
xdecor.register(l .. "_lightbox", {
|
||||
description = desc,
|
||||
tiles = {"xdecor_" .. l .. "_lightbox.png"},
|
||||
groups = {cracky = 3, choppy = 3, oddly_breakable_by_hand = 2},
|
||||
light_source = 13,
|
||||
sounds = default.node_sound_glass_defaults()
|
||||
})
|
||||
end
|
||||
|
||||
local xdecor_potted = {
|
||||
dandelion_white = S("Potted White Dandelion"),
|
||||
dandelion_yellow = S("Potted Yellow Dandelion"),
|
||||
geranium = S("Potted Geranium"),
|
||||
rose = S("Potted Rose"),
|
||||
tulip = S("Potted Tulip"),
|
||||
viola = S("Potted Viola"),
|
||||
}
|
||||
|
||||
for f, desc in pairs(xdecor_potted) do
|
||||
xdecor.register("potted_" .. f, {
|
||||
description = desc,
|
||||
walkable = false,
|
||||
groups = {snappy = 3, flammable = 3, plant = 1, flower = 1},
|
||||
tiles = {"xdecor_" .. f .. "_pot.png"},
|
||||
inventory_image = "xdecor_" .. f .. "_pot.png",
|
||||
drawtype = "plantlike",
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
selection_box = xdecor.nodebox.slab_y(0.3)
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "xdecor:potted_" .. f,
|
||||
recipe = {
|
||||
{"default:clay_brick", "flowers:" .. f, "default:clay_brick"},
|
||||
{"", "default:clay_brick", ""}
|
||||
}
|
||||
})
|
||||
end
|
||||
|
||||
local painting_box = {
|
||||
type = "wallmounted",
|
||||
wall_top = {-0.4375, 0.4375, -0.3125, 0.4375, 0.5, 0.3125},
|
||||
wall_bottom = {-0.4375, -0.5, -0.3125, 0.4375, -0.4375, 0.3125},
|
||||
wall_side = {-0.5, -0.3125, -0.4375, -0.4375, 0.3125, 0.4375}
|
||||
}
|
||||
|
||||
xdecor.register("painting_1", {
|
||||
description = S("Painting"),
|
||||
tiles = {"xdecor_painting_1.png"},
|
||||
use_texture_alpha = ALPHA_OPAQUE,
|
||||
inventory_image = "xdecor_painting_empty.png",
|
||||
wield_image = "xdecor_painting_empty.png",
|
||||
paramtype2 = "wallmounted",
|
||||
sunlight_propagates = true,
|
||||
groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 2, attached_node = 1},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
node_box = painting_box,
|
||||
node_placement_prediction = "",
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
local num = math.random(4)
|
||||
local leftover = minetest.item_place_node(
|
||||
ItemStack("xdecor:painting_" .. num), placer, pointed_thing)
|
||||
|
||||
if leftover:get_count() == 0 and
|
||||
not minetest.setting_getbool("creative_mode") then
|
||||
itemstack:take_item()
|
||||
end
|
||||
|
||||
return itemstack
|
||||
end
|
||||
})
|
||||
|
||||
for i = 2, 4 do
|
||||
xdecor.register("painting_" .. i, {
|
||||
tiles = {"xdecor_painting_" .. i .. ".png"},
|
||||
use_texture_alpha = ALPHA_OPAQUE,
|
||||
paramtype2 = "wallmounted",
|
||||
drop = "xdecor:painting_1",
|
||||
sunlight_propagates = true,
|
||||
groups = {
|
||||
choppy = 3,
|
||||
oddly_breakable_by_hand = 2,
|
||||
flammable = 2,
|
||||
attached_node = 1,
|
||||
not_in_creative_inventory = 1
|
||||
},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
node_box = painting_box
|
||||
})
|
||||
end
|
||||
|
||||
xdecor.register("stonepath", {
|
||||
description = S("Garden Stone Path"),
|
||||
tiles = {"main_stone.png"},
|
||||
groups = {snappy = 3},
|
||||
on_rotate = screwdriver.rotate_simple,
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
sunlight_propagates = true,
|
||||
node_box = xdecor.pixelbox(16, {
|
||||
{8, 0, 8, 6, .5, 6}, {1, 0, 1, 6, .5, 6},
|
||||
{1, 0, 10, 5, .5, 5}, {10, 0, 2, 4, .5, 4}
|
||||
}),
|
||||
selection_box = xdecor.nodebox.slab_y(0.05)
|
||||
})
|
||||
|
||||
local function register_hard_node(name, desc, def)
|
||||
def = def or {}
|
||||
xdecor.register(name, {
|
||||
description = desc,
|
||||
tiles = {"xdecor_" .. name .. ".png"},
|
||||
groups = def.groups or {cracky = 1},
|
||||
sounds = def.sounds or default.node_sound_stone_defaults()
|
||||
})
|
||||
end
|
||||
|
||||
register_hard_node("cactusbrick", S("Cactus Brick"))
|
||||
register_hard_node("coalstone_tile", S("Coal Stone Tile"))
|
||||
register_hard_node("desertstone_tile", S("Desert Stone Tile"))
|
||||
register_hard_node("hard_clay", S("Hardened Clay"))
|
||||
register_hard_node("moonbrick", S("Moon Brick"))
|
||||
register_hard_node("stone_tile", S("Stone Tile"))
|
||||
register_hard_node("stone_rune", S("Runestone"))
|
||||
|
||||
register_hard_node("packed_ice", S("Packed Ice"), {
|
||||
groups = {cracky = 1, puts_out_fire = 1, slippery = 3},
|
||||
sounds = default.node_sound_glass_defaults()
|
||||
})
|
||||
|
||||
register_hard_node("wood_tile", S("Wooden Tile"), {
|
||||
groups = {choppy = 1, wood = 1, flammable = 2},
|
||||
sounds = default.node_sound_wood_defaults()
|
||||
})
|
||||
|
||||
register_hard_node("wood", S("XDecor Wood"), {
|
||||
groups = {choppy = 1, wood = 1, flammable = 2},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
paramtype2 = "none",
|
||||
})
|
||||
|
||||
xdecor.register("table", {
|
||||
description = S("Table"),
|
||||
tiles = {"xdecor_wood.png"},
|
||||
groups = {choppy = 2, oddly_breakable_by_hand = 1, flammable = 2},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
node_box = xdecor.pixelbox(16, {
|
||||
{0, 14, 0, 16, 2, 16}, {5.5, 0, 5.5, 5, 14, 6}
|
||||
})
|
||||
})
|
||||
|
||||
xdecor.register("tatami", {
|
||||
description = S("Tatami"),
|
||||
tiles = {"xdecor_tatami.png"},
|
||||
wield_image = "xdecor_tatami.png",
|
||||
groups = {snappy = 3, flammable = 3},
|
||||
sunlight_propagates = true,
|
||||
node_box = xdecor.nodebox.slab_y(0.0625)
|
||||
})
|
||||
|
||||
xdecor.register("trampoline", {
|
||||
description = S("Trampoline"),
|
||||
tiles = {"xdecor_trampoline.png", "mailbox_blank16.png", "xdecor_trampoline_sides.png"},
|
||||
use_texture_alpha = ALPHA_CLIP,
|
||||
groups = {cracky = 3, oddly_breakable_by_hand = 1, fall_damage_add_percent = -80, bouncy = 90},
|
||||
node_box = xdecor.nodebox.slab_y(0.5),
|
||||
sounds = {
|
||||
footstep = {
|
||||
name = "xdecor_bouncy",
|
||||
gain = 0.8
|
||||
}
|
||||
}
|
||||
})
|
||||
|
||||
xdecor.register("tv", {
|
||||
description = S("Television"),
|
||||
light_source = 11,
|
||||
groups = {cracky = 3, oddly_breakable_by_hand = 2},
|
||||
on_rotate = screwdriver.rotate_simple,
|
||||
tiles = {
|
||||
"xdecor_television_left.png^[transformR270",
|
||||
"xdecor_television_left.png^[transformR90",
|
||||
"xdecor_television_left.png^[transformFX",
|
||||
"xdecor_television_left.png",
|
||||
"xdecor_television_back.png",
|
||||
{
|
||||
name = "xdecor_television_front_animated.png",
|
||||
animation = {type = "vertical_frames", length = 80.0}
|
||||
}
|
||||
}
|
||||
})
|
||||
|
||||
xdecor.register("tv_av", {
|
||||
description = S("Television (AV)"),
|
||||
light_source = 7,
|
||||
groups = {cracky = 3, oddly_breakable_by_hand = 2},
|
||||
on_rotate = screwdriver.rotate_simple,
|
||||
tiles = {
|
||||
"xdecor_television_left.png^[transformR270",
|
||||
"xdecor_television_left.png^[transformR90",
|
||||
"xdecor_television_left.png^[transformFX",
|
||||
"xdecor_television_left.png",
|
||||
"xdecor_television_back.png",
|
||||
{
|
||||
name = "xdecor_television_av_front_animated.png",
|
||||
animation = {type = "vertical_frames", length = 1.0}
|
||||
}
|
||||
}
|
||||
})
|
||||
|
||||
xdecor.register("tv1_imploded", {
|
||||
description = S("Imploded Television"),
|
||||
groups = {cracky = 3, oddly_breakable_by_hand = 2},
|
||||
on_rotate = screwdriver.rotate_simple,
|
||||
tiles = {
|
||||
"xdecor_television_left.png^[transformR270",
|
||||
"xdecor_television_left.png^[transformR90",
|
||||
"xdecor_television_left.png^[transformFX",
|
||||
"xdecor_television_left.png",
|
||||
"xdecor_television_back.png",
|
||||
"xdecor_television1_imploded.png",
|
||||
}
|
||||
})
|
||||
|
||||
xdecor.register("woodframed_glass", {
|
||||
description = S("Wood Framed Glass"),
|
||||
drawtype = "glasslike_framed",
|
||||
sunlight_propagates = true,
|
||||
tiles = {"xdecor_woodframed_glass.png", "xdecor_woodframed_glass_detail.png"},
|
||||
use_texture_alpha = ALPHA_CLIP,
|
||||
groups = {cracky = 2, oddly_breakable_by_hand = 1},
|
||||
sounds = default.node_sound_glass_defaults()
|
||||
})
|
||||
|
||||
minetest.register_node("xdecor:toilet", {
|
||||
description = "Toilet",
|
||||
tiles = {
|
||||
"soviet_machine.png",
|
||||
},
|
||||
drawtype = "nodebox",
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
groups = {cracky = 2},
|
||||
node_box =
|
||||
{
|
||||
type = "fixed",
|
||||
fixed =
|
||||
{
|
||||
{-0.25, -0.5, -0.3125, 0.25, -0.3125, 0.3125},
|
||||
{-0.3125, -0.3125, -0.375, 0.3125, -0.1875, 0.4375},
|
||||
{-0.3125, -0.1875, -0.4375, 0.3125, 0, 0.5},
|
||||
{-0.25, 0, 0.1875, 0.25, 0.5, 0.5},
|
||||
}
|
||||
}
|
||||
})
|
||||
|
||||
for _, v in ipairs({"radio", "speaker"}) do
|
||||
xdecor.register(v, {
|
||||
description = v:gsub("^%l", string.upper),
|
||||
on_rotate = screwdriver.rotate_simple,
|
||||
tiles = {
|
||||
"xdecor_" .. v .. "_top.png",
|
||||
"xdecor_" .. v .. "_side.png",
|
||||
"xdecor_" .. v .. "_side.png",
|
||||
"xdecor_" .. v .. "_side.png",
|
||||
"xdecor_" .. v .. "_back.png",
|
||||
"xdecor_" .. v .. "_front.png",
|
||||
},
|
||||
groups = {cracky = 2, not_cuttable = 1},
|
||||
})
|
||||
end
|
||||
75
mods/ip_xdecor/src/rope.lua
Normal file
75
mods/ip_xdecor/src/rope.lua
Normal file
@@ -0,0 +1,75 @@
|
||||
local rope = {}
|
||||
local S = minetest.get_translator("xdecor")
|
||||
|
||||
-- Code by Mirko K. (modified by Temperest, Wulfsdad and kilbith) (License: GPL).
|
||||
function rope.place(itemstack, placer, pointed_thing)
|
||||
if pointed_thing.type == "node" then
|
||||
local pos = pointed_thing.above
|
||||
local oldnode = minetest.get_node(pos)
|
||||
local stackname = itemstack:get_name()
|
||||
|
||||
if minetest.is_protected(pos, placer:get_player_name()) then
|
||||
return itemstack
|
||||
end
|
||||
|
||||
while oldnode.name == "air" and not itemstack:is_empty() do
|
||||
local newnode = {name = stackname, param1 = 0}
|
||||
minetest.set_node(pos, newnode)
|
||||
itemstack:take_item()
|
||||
pos.y = pos.y - 1
|
||||
oldnode = minetest.get_node(pos)
|
||||
end
|
||||
end
|
||||
|
||||
return itemstack
|
||||
end
|
||||
|
||||
function rope.remove(pos, oldnode, digger, rope_name)
|
||||
local num = 0
|
||||
local below = {x = pos.x, y = pos.y, z = pos.z}
|
||||
local digger_inv = digger:get_inventory()
|
||||
|
||||
while minetest.get_node(below).name == rope_name do
|
||||
minetest.remove_node(below)
|
||||
below.y = below.y - 1
|
||||
num = num + 1
|
||||
end
|
||||
|
||||
if num == 0 then return end
|
||||
digger_inv:add_item("main", rope_name.." "..num)
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
xdecor.register("rope", {
|
||||
description = S("Rope"),
|
||||
drawtype = "plantlike",
|
||||
walkable = false,
|
||||
climbable = true,
|
||||
groups = {snappy = 3, flammable = 3},
|
||||
tiles = {"xdecor_rope.png"},
|
||||
inventory_image = "xdecor_rope_inv.png",
|
||||
wield_image = "xdecor_rope_inv.png",
|
||||
selection_box = xdecor.pixelbox(8, {{3, 0, 3, 2, 8, 2}}),
|
||||
on_place = rope.place,
|
||||
|
||||
on_punch = function(pos, node, puncher, pointed_thing)
|
||||
local player_name = puncher:get_player_name()
|
||||
|
||||
if not minetest.is_protected(pos, player_name) or
|
||||
minetest.get_player_privs(player_name).protection_bypass then
|
||||
rope.remove(pos, node, puncher, "xdecor:rope")
|
||||
end
|
||||
end
|
||||
})
|
||||
|
||||
-- Recipes
|
||||
|
||||
minetest.register_craft({
|
||||
output = "xdecor:rope",
|
||||
recipe = {
|
||||
{"farming:string"},
|
||||
{"farming:string"},
|
||||
{"farming:string"}
|
||||
}
|
||||
})
|
||||
361
mods/ip_xdecor/src/workbench.lua
Normal file
361
mods/ip_xdecor/src/workbench.lua
Normal file
@@ -0,0 +1,361 @@
|
||||
local workbench = {}
|
||||
local nodes = {}
|
||||
|
||||
screwdriver = screwdriver or {}
|
||||
local min, ceil = math.min, math.ceil
|
||||
local S = minetest.get_translator("xdecor")
|
||||
local FS = function(...) return minetest.formspec_escape(S(...)) end
|
||||
|
||||
-- Nodes allowed to be cut
|
||||
-- Only the regular, solid blocks without metas or explosivity can be cut
|
||||
for node, def in pairs(minetest.registered_nodes) do
|
||||
if xdecor.stairs_valid_def(def) then
|
||||
nodes[#nodes + 1] = node
|
||||
end
|
||||
end
|
||||
|
||||
-- Nodeboxes definitions
|
||||
workbench.defs = {
|
||||
-- Name YieldX YZ WH L
|
||||
{"nanoslab", 16, { 0, 0, 0, 8, 1, 8 }},
|
||||
{"micropanel", 16, { 0, 0, 0, 16, 1, 8 }},
|
||||
{"microslab", 8, { 0, 0, 0, 16, 1, 16 }},
|
||||
{"thinstair", 8, { 0, 7, 0, 16, 1, 8 },
|
||||
{ 0, 15, 8, 16, 1, 8 }},
|
||||
{"cube", 4, { 0, 0, 0, 8, 8, 8 }},
|
||||
{"panel", 4, { 0, 0, 0, 16, 8, 8 }},
|
||||
{"slab", 2, nil },
|
||||
{"doublepanel", 2, { 0, 0, 0, 16, 8, 8 },
|
||||
{ 0, 8, 8, 16, 8, 8 }},
|
||||
{"halfstair", 2, { 0, 0, 0, 8, 8, 16 },
|
||||
{ 0, 8, 8, 8, 8, 8 }},
|
||||
{"stair_outer", 1, nil },
|
||||
{"stair", 1, nil },
|
||||
{"stair_inner", 1, nil }
|
||||
}
|
||||
|
||||
local repairable_tools = {"pick", "axe", "shovel", "sword", "hoe", "armor", "shield"}
|
||||
|
||||
local custom_repairable = {}
|
||||
function xdecor:register_repairable(item)
|
||||
custom_repairable[item] = true
|
||||
end
|
||||
|
||||
-- Tools allowed to be repaired
|
||||
function workbench:repairable(stack)
|
||||
if custom_repairable[stack] then return true end
|
||||
|
||||
for _, t in ipairs(repairable_tools) do
|
||||
if stack:find(t) then
|
||||
return true
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- method to allow other mods to check if an item is repairable
|
||||
function xdecor:is_repairable(stack)
|
||||
return workbench:repairable(stack)
|
||||
end
|
||||
|
||||
function workbench:get_output(inv, input, name)
|
||||
local output = {}
|
||||
for i = 1, #self.defs do
|
||||
local nbox = self.defs[i]
|
||||
local count = min(nbox[2] * input:get_count(), input:get_stack_max())
|
||||
local item = name .. "_" .. nbox[1]
|
||||
|
||||
item = nbox[3] and item or "stairs:" .. nbox[1] .. "_" .. name:match(":(.*)")
|
||||
output[i] = item .. " " .. count
|
||||
end
|
||||
|
||||
inv:set_list("forms", output)
|
||||
end
|
||||
|
||||
local main_fs = "label[0.9,1.23;"..FS("Cut").."]"
|
||||
.."label[0.9,2.23;"..FS("Repair").."]"
|
||||
..[[ box[-0.05,1;2.05,0.9;#555555]
|
||||
box[-0.05,2;2.05,0.9;#555555] ]]
|
||||
.."button[0,0;2,1;craft;"..FS("Crafting").."]"
|
||||
.."button[2,0;2,1;storage;"..FS("Storage").."]"
|
||||
..[[ image[3,1;1,1;gui_arrow.png]
|
||||
image[0,1;1,1;worktable_saw.png]
|
||||
image[0,2;1,1;worktable_anvil.png]
|
||||
image[3,2;1,1;hammer_layout.png]
|
||||
list[context;input;2,1;1,1;]
|
||||
list[context;tool;2,2;1,1;]
|
||||
list[context;hammer;3,2;1,1;]
|
||||
list[context;forms;4,0;4,3;]
|
||||
listring[current_player;main]
|
||||
listring[context;tool]
|
||||
listring[current_player;main]
|
||||
listring[context;hammer]
|
||||
listring[current_player;main]
|
||||
listring[context;forms]
|
||||
listring[current_player;main]
|
||||
listring[context;input]
|
||||
]]
|
||||
|
||||
local crafting_fs = "image[5,1;1,1;gui_furnace_arrow_bg.png^[transformR270]"
|
||||
.."button[0,0;1.5,1;back;< "..FS("Back").."]"
|
||||
..[[ list[current_player;craft;2,0;3,3;]
|
||||
list[current_player;craftpreview;6,1;1,1;]
|
||||
listring[current_player;main]
|
||||
listring[current_player;craft]
|
||||
]]
|
||||
|
||||
local storage_fs = "list[context;storage;0,1;8,2;]"
|
||||
.."button[0,0;1.5,1;back;< "..FS("Back").."]"
|
||||
..[[listring[context;storage]
|
||||
listring[current_player;main]
|
||||
]]
|
||||
|
||||
local formspecs = {
|
||||
-- Main formspec
|
||||
main_fs,
|
||||
|
||||
-- Crafting formspec
|
||||
crafting_fs,
|
||||
|
||||
-- Storage formspec
|
||||
storage_fs,
|
||||
}
|
||||
|
||||
function workbench:set_formspec(meta, id)
|
||||
meta:set_string("formspec",
|
||||
"size[8,7;]list[current_player;main;0,3.25;8,4;]" ..
|
||||
formspecs[id] .. xbg .. default.get_hotbar_bg(0,3.25))
|
||||
end
|
||||
|
||||
function workbench.construct(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
|
||||
inv:set_size("tool", 1)
|
||||
inv:set_size("input", 1)
|
||||
inv:set_size("hammer", 1)
|
||||
inv:set_size("forms", 4*3)
|
||||
inv:set_size("storage", 8*2)
|
||||
|
||||
meta:set_string("infotext", S("Work Bench"))
|
||||
workbench:set_formspec(meta, 1)
|
||||
end
|
||||
|
||||
function workbench.fields(pos, _, fields)
|
||||
if fields.quit then return end
|
||||
|
||||
local meta = minetest.get_meta(pos)
|
||||
local id = fields.back and 1 or fields.craft and 2 or fields.storage and 3
|
||||
if not id then return end
|
||||
|
||||
workbench:set_formspec(meta, id)
|
||||
end
|
||||
|
||||
function workbench.dig(pos)
|
||||
local inv = minetest.get_meta(pos):get_inventory()
|
||||
return inv:is_empty("input") and inv:is_empty("hammer") and
|
||||
inv:is_empty("tool") and inv:is_empty("storage")
|
||||
end
|
||||
|
||||
function workbench.timer(pos)
|
||||
local timer = minetest.get_node_timer(pos)
|
||||
local inv = minetest.get_meta(pos):get_inventory()
|
||||
local tool = inv:get_stack("tool", 1)
|
||||
local hammer = inv:get_stack("hammer", 1)
|
||||
|
||||
if tool:is_empty() or hammer:is_empty() or tool:get_wear() == 0 then
|
||||
timer:stop()
|
||||
return
|
||||
end
|
||||
|
||||
-- Tool's wearing range: 0-65535; 0 = new condition
|
||||
tool:add_wear(-500)
|
||||
hammer:add_wear(700)
|
||||
|
||||
inv:set_stack("tool", 1, tool)
|
||||
inv:set_stack("hammer", 1, hammer)
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
function workbench.allow_put(pos, listname, index, stack, player)
|
||||
local stackname = stack:get_name()
|
||||
if (listname == "tool" and stack:get_wear() > 0 and
|
||||
workbench:repairable(stackname)) or
|
||||
(listname == "input" and minetest.registered_nodes[stackname .. "_cube"]) or
|
||||
(listname == "hammer" and stackname == "xdecor:hammer") or
|
||||
listname == "storage" then
|
||||
return stack:get_count()
|
||||
end
|
||||
|
||||
return 0
|
||||
end
|
||||
|
||||
function workbench.on_put(pos, listname, index, stack, player)
|
||||
local inv = minetest.get_meta(pos):get_inventory()
|
||||
if listname == "input" then
|
||||
local input = inv:get_stack("input", 1)
|
||||
workbench:get_output(inv, input, stack:get_name())
|
||||
elseif listname == "tool" or listname == "hammer" then
|
||||
local timer = minetest.get_node_timer(pos)
|
||||
timer:start(3.0)
|
||||
end
|
||||
end
|
||||
|
||||
function workbench.allow_move(pos, from_list, from_index, to_list, to_index, count, player)
|
||||
return (to_list == "storage" and from_list ~= "forms") and count or 0
|
||||
end
|
||||
|
||||
function workbench.on_move(pos, from_list, from_index, to_list, to_index, count, player)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
local from_stack = inv:get_stack(from_list, from_index)
|
||||
local to_stack = inv:get_stack(to_list, to_index)
|
||||
|
||||
workbench.on_take(pos, from_list, from_index, from_stack, player)
|
||||
workbench.on_put(pos, to_list, to_index, to_stack, player)
|
||||
end
|
||||
|
||||
function workbench.allow_take(pos, listname, index, stack, player)
|
||||
return stack:get_count()
|
||||
end
|
||||
|
||||
function workbench.on_take(pos, listname, index, stack, player)
|
||||
local inv = minetest.get_meta(pos):get_inventory()
|
||||
local input = inv:get_stack("input", 1)
|
||||
local inputname = input:get_name()
|
||||
local stackname = stack:get_name()
|
||||
|
||||
if listname == "input" then
|
||||
if stackname == inputname and minetest.registered_nodes[inputname .. "_cube"] then
|
||||
workbench:get_output(inv, input, stackname)
|
||||
else
|
||||
inv:set_list("forms", {})
|
||||
end
|
||||
elseif listname == "forms" then
|
||||
local fromstack = inv:get_stack(listname, index)
|
||||
if not fromstack:is_empty() and fromstack:get_name() ~= stackname then
|
||||
local player_inv = player:get_inventory()
|
||||
if player_inv:room_for_item("main", fromstack) then
|
||||
player_inv:add_item("main", fromstack)
|
||||
end
|
||||
end
|
||||
|
||||
input:take_item(ceil(stack:get_count() / workbench.defs[index][2]))
|
||||
inv:set_stack("input", 1, input)
|
||||
workbench:get_output(inv, input, inputname)
|
||||
end
|
||||
end
|
||||
|
||||
xdecor.register("workbench", {
|
||||
description = S("Work Bench"),
|
||||
groups = {cracky = 2, choppy = 2, oddly_breakable_by_hand = 1},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
tiles = {
|
||||
"xdecor_workbench_top.png","xdecor_workbench_top.png",
|
||||
"xdecor_workbench_sides.png", "xdecor_workbench_sides.png",
|
||||
"xdecor_workbench_front.png", "xdecor_workbench_front.png"
|
||||
},
|
||||
on_rotate = screwdriver.rotate_simple,
|
||||
can_dig = workbench.dig,
|
||||
on_timer = workbench.timer,
|
||||
on_construct = workbench.construct,
|
||||
on_receive_fields = workbench.fields,
|
||||
on_metadata_inventory_put = workbench.on_put,
|
||||
on_metadata_inventory_take = workbench.on_take,
|
||||
on_metadata_inventory_move = workbench.on_move,
|
||||
allow_metadata_inventory_put = workbench.allow_put,
|
||||
allow_metadata_inventory_take = workbench.allow_take,
|
||||
allow_metadata_inventory_move = workbench.allow_move
|
||||
})
|
||||
|
||||
for _, d in ipairs(workbench.defs) do
|
||||
for i = 1, #nodes do
|
||||
local node = nodes[i]
|
||||
local mod_name, item_name = node:match("^(.-):(.*)")
|
||||
local def = minetest.registered_nodes[node]
|
||||
|
||||
if item_name and d[3] then
|
||||
local groups = {}
|
||||
local tiles
|
||||
groups.not_in_creative_inventory = 1
|
||||
|
||||
for k, v in pairs(def.groups) do
|
||||
if k ~= "wood" and k ~= "stone" and k ~= "level" then
|
||||
groups[k] = v
|
||||
end
|
||||
end
|
||||
|
||||
if def.tiles then
|
||||
if #def.tiles > 1 and (def.drawtype:sub(1,5) ~= "glass") then
|
||||
tiles = def.tiles
|
||||
else
|
||||
tiles = {def.tiles[1]}
|
||||
end
|
||||
else
|
||||
tiles = {def.tile_images[1]}
|
||||
end
|
||||
|
||||
--TODO: Translation support for Stairs/Slab
|
||||
if not minetest.registered_nodes["stairs:slab_" .. item_name] then
|
||||
stairs.register_stair_and_slab(item_name, node,
|
||||
groups, tiles, def.description .. " Stair",
|
||||
def.description .. " Slab", def.sounds)
|
||||
end
|
||||
|
||||
minetest.register_node(":" .. node .. "_" .. d[1], {
|
||||
--TODO: Translation support
|
||||
description = def.description .. " " .. d[1]:gsub("^%l", string.upper),
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
drawtype = "nodebox",
|
||||
sounds = def.sounds,
|
||||
tiles = tiles,
|
||||
use_texture_alpha = def.use_texture_alpha,
|
||||
groups = groups,
|
||||
-- `unpack` has been changed to `table.unpack` in newest Lua versions
|
||||
node_box = xdecor.pixelbox(16, {unpack(d, 3)}),
|
||||
sunlight_propagates = true,
|
||||
on_place = minetest.rotate_node
|
||||
})
|
||||
|
||||
elseif item_name and mod_name then
|
||||
minetest.register_alias_force(
|
||||
("%s:%s_innerstair"):format(mod_name, item_name),
|
||||
("stairs:stair_inner_%s"):format(item_name)
|
||||
)
|
||||
minetest.register_alias_force(
|
||||
("%s:%s_outerstair"):format(mod_name, item_name),
|
||||
("stairs:stair_outer_%s"):format(item_name)
|
||||
)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- Craft items
|
||||
|
||||
minetest.register_tool("xdecor:hammer", {
|
||||
description = S("Hammer"),
|
||||
inventory_image = "xdecor_hammer.png",
|
||||
wield_image = "xdecor_hammer.png",
|
||||
on_use = function() do
|
||||
return end
|
||||
end
|
||||
})
|
||||
|
||||
-- Recipes
|
||||
|
||||
minetest.register_craft({
|
||||
output = "xdecor:hammer",
|
||||
recipe = {
|
||||
{"default:steel_ingot", "group:stick", "default:steel_ingot"},
|
||||
{"", "group:stick", ""}
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "xdecor:workbench",
|
||||
recipe = {
|
||||
{"group:wood", "group:wood"},
|
||||
{"group:wood", "group:wood"}
|
||||
}
|
||||
})
|
||||
Reference in New Issue
Block a user