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7
client/shaders/3d_interlaced_merge/opengl_vertex.glsl
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7
client/shaders/3d_interlaced_merge/opengl_vertex.glsl
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@@ -0,0 +1,7 @@
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varying mediump vec4 varTexCoord;
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void main(void)
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{
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varTexCoord = inTexCoord0;
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gl_Position = inVertexPosition;
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}
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