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24
builtin/game/detached_inventory.lua
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24
builtin/game/detached_inventory.lua
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-- Minetest: builtin/detached_inventory.lua
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core.detached_inventories = {}
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function core.create_detached_inventory(name, callbacks, player_name)
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local stuff = {}
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stuff.name = name
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if callbacks then
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stuff.allow_move = callbacks.allow_move
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stuff.allow_put = callbacks.allow_put
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stuff.allow_take = callbacks.allow_take
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stuff.on_move = callbacks.on_move
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stuff.on_put = callbacks.on_put
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stuff.on_take = callbacks.on_take
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end
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stuff.mod_origin = core.get_current_modname() or "??"
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core.detached_inventories[name] = stuff
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return core.create_detached_inventory_raw(name, player_name)
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end
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function core.remove_detached_inventory(name)
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core.detached_inventories[name] = nil
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return core.remove_detached_inventory_raw(name)
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end
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