Use nodebox for rendering cables

This commit is contained in:
2023-03-11 19:50:49 +01:00
parent 4e7499279c
commit 7ce091f423
5 changed files with 149 additions and 42 deletions

View File

@@ -16,39 +16,139 @@
local S=minetest.get_translator("industrialtest")
local definition={
description=S("Copper Cable"),
tiles={"industrialtest_copper_cable.png"},
on_construct=function(pos)
local meta=minetest.get_meta(pos)
industrialtest.api.addPowerStorage(meta,390,390,"aaaaaa")
end,
on_timer=function(pos)
local meta=minetest.get_meta(pos)
local afterFlow,_=industrialtest.api.powerFlow(pos)
meta:set_string("industrialtest.ioConfig","aaaaaa")
if not industrialtest.api.isFullyCharged(meta) then
industrialtest.api.triggerNeighbours(pos)
local function registerCable(name,displayName,material,size,flow)
local definition={
description=S(displayName.." Cable"),
inventory_image="industrialtest_"..name.."_cable_inv.png",
tiles={"industrialtest_"..name.."_cable.png"},
wield_image="industrialtest_"..name.."_cable_inv.png",
paramtype="light",
sunlight_propagates=true,
drawtype="nodebox",
node_box={
type="connected",
fixed={
-size,
-size,
-size,
size,
size,
size
},
connect_top={
-size,
-size,
-size,
size,
0.5,
size
},
connect_bottom={
-size,
-0.5,
-size,
size,
size,
size
},
connect_front={
-size,
-size,
-0.5,
size,
size,
size,
},
connect_left={
-0.5,
-size,
-size,
size,
size,
size
},
connect_back={
-size,
-size,
-size,
size,
size,
0.5
},
connect_right={
-size,
-size,
-size,
0.5,
size,
size
}
},
connects_to={
"group:_industrialtest_hasPowerInput",
"group:_industrialtest_hasPowerOutput"
},
on_construct=function(pos)
local meta=minetest.get_meta(pos)
industrialtest.api.addPowerStorage(meta,flow,flow,"aaaaaa")
end,
on_timer=function(pos)
local meta=minetest.get_meta(pos)
local afterFlow,_=industrialtest.api.powerFlow(pos)
meta:set_string("industrialtest.ioConfig","aaaaaa")
if not industrialtest.api.isFullyCharged(meta) then
industrialtest.api.triggerNeighbours(pos)
end
return (afterFlow and meta:get_int("industrialtest.powerAmount")>0)
end,
_industrialtest_onPowerFlow=function(pos,side)
local meta=minetest.get_meta(pos)
industrialtest.api.changeIoConfig(meta,side,"i")
minetest.get_node_timer(pos):start(industrialtest.updateDelay)
end
return (afterFlow and meta:get_int("industrialtest.api.powerAmount")>0)
end,
_industrialtest_hasPowerInput=true,
_industrialtest_onPowerFlow=function(pos,side)
local meta=minetest.get_meta(pos)
industrialtest.api.changeIoConfig(meta,side,"i")
minetest.get_node_timer(pos):start(industrialtest.updateDelay)
end
}
if industrialtest.mtgAvailable then
definition.groups={
cracky=1,
level=1,
oddly_breakable_by_hand=1
}
definition.sound=default.node_sound_metal_defaults()
elseif industrialtest.mclAvailable then
definition.groups={pickaxey=1}
definition._mcl_blast_resistance=1
definition._mcl_hardness=0.5
if industrialtest.mtgAvailable then
definition.groups={
cracky=1,
level=1,
oddly_breakable_by_hand=1
}
definition.sound=default.node_sound_metal_defaults()
elseif industrialtest.mclAvailable then
definition.groups={pickaxey=1}
definition._mcl_blast_resistance=1
definition._mcl_hardness=0.5
definition.sound=mcl_sounds.node_sound_metal_defaults()
end
definition.groups._industrialtest_hasPowerInput=1
minetest.register_node("industrialtest:"..name.."_cable",definition)
minetest.register_craft({
type="shaped",
output="industrialtest:"..name.."_cable 6",
recipe={
{material,material,material},
{"","",""},
{"","",""}
}
})
minetest.register_craft({
type="shaped",
output="industrialtest:"..name.."_cable 6",
recipe={
{"","",""},
{material,material,material},
{"","",""}
}
})
minetest.register_craft({
type="shaped",
output="industrialtest:"..name.."_cable 6",
recipe={
{"","",""},
{"","",""},
{material,material,material}
}
})
end
minetest.register_node("industrialtest:copper_cable",definition)
registerCable("copper","Copper",industrialtest.elementKeys.copperIngot,0.15,216)