forked from mrkubax10/industrialtest
feat: new cell textures + unified texture for all cells
This commit is contained in:
7
api.lua
7
api.lua
@@ -689,13 +689,16 @@ end
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-- \param displayName Display name of cell
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-- \param node Node which can be picked up with this cell
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-- \returns nil
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industrialtest.api.registerStorageCell=function(name,displayName,node,modname)
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industrialtest.api.registerStorageCell=function(name,displayName,node,modname,color)
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color = color or "#ffffffff"
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if not modname then
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modname="industrialtest"
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end
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minetest.register_craftitem("industrialtest:"..name.."_cell",{
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description=S(displayName.." Cell"),
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inventory_image=modname.."_"..name.."_cell.png",
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inventory_image="industrialtest_cell_fluid.png",
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inventory_overlay="industrialtest_cell_casing.png",
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color=color,
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on_place=function(itemstack,user,pointed)
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if pointed.type~="node" or not user or not user:is_player() then
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return nil
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